Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

Turn 103 - We All Make Mistakes
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 103 - We All Make Mistakes

    The wrecked White Tower in the Arvum system has been replaced from spare parts, preserving the system defenses while the repair ships labor to repair the damaged units of the Grand Fleet.

    Admiral Fisher is concerned about the fact that no ‘original’ Black Steel vessels were present in the latest attack, warning that it is possible that this was nothing more than a heavy diversionary strike. As a consequence he’s prioritizing getting the Grand Fleet repaired and ready to react as swiftly as possible while using Windjammers to shift large numbers of parasites to the most vulnerable systems.

    He focuses these reinforcements on the Bohren system, and several weeks later his paranoia is confirmed as a large Black Steel force jumps in. The initial battle is a slug fest with heavy casualties among the parasites in the system, but the presence of a Black Tower alongside the Silver Towers in planetary orbit prevents the Black Steel from directly striking the planet while providing the parasites with a safe refuge to retreat to for repairs.

    After a week of combat, the repaired Grand Fleet jumps in at a pirate point and engages the Black Steel. Once again the engagement is close, furious, and brutal. Again the Black Steel’s drone swarms are countered by the new Fleet Defense Wings, however the drone dropships prove extremely deadly against unsupported parasites. In the end, casualties are extremely heavy across the board, but the Black Steel is once again defeated.
    • Friendly Forces
      • Casualties
        • Major Combatants
          • 24 Prinz Eugen-class Heavy Cruisers
          • 28 Dido-class Light Cruisers
          • 40 Fubuki-class Destroyers
          • 50 Lyr-class Corvettes
        • Parasites
          • 300 Bainbridge-class Parasite Destroyers
          • 45 Lancer-class Parasite Destroyers
          • 58 Canopus-class Parasite Battleships
          • 50 Shannon-class Parasite Cruisers
          • 20 Colchester-class Parasite Cruisers
          • 50 Majestic-class Parasite Battleships
    • Enemy Forces
      • Casualties
        • Major Combatants
          • 5 McKenna-class Battleships
          • 5 Brawler-type 2 million ton battleships
          • 7 Texas-class Battleships
          • 4 Farragut-class Battleships
          • 7 Monsoon-class Battleships
          • 15 Aegis-class Cruisers
          • 10 Black Lion-class Cruisers
          • 25 Congress-class Frigates
          • 75 Essex-class Destroyers
          • 50 Lola-class Destroyers

    The heavy casualties serve to emphasize just how critical getting true heavy metal of your own into service is. The Prinz Eugen is a superb design, but going up against proper battleships is not something any mere heavy cruiser should be doing. The fact that they’ve been able to do so is a testament to the quality of the design and the courage and skill of their crews.

    The fighting on Nouvelle Picardie remains stalemated, although your forces are slowly overwhelming the Ducal defenses. Progress remains slow, unfortunately.

    It turns out that there is a major difference between fighting pirates and Bullshit-O mad ‘samurai’ and their insane banzai charges and fighting a force that actually focuses on self-preservation, logistics, and strategy. Say what you will about how obnoxious and annoying the Duc is, he is not nearly as incompetent as some of your planners assumed.

    You send a small diplomatic delegation off to the Masters of Ikea to discuss trade and reasonable limits thereto, after all, you can’t have them dumping centuries of accumulated inventory on your economy and thus obliterating their competition in an unfair manner.

    And now it is time for your annual budget meeting. It is a fairly somber group of military officers who join you, since your military is very heavily tasked at the moment.

    General Jenkins begins. “Ok, boss. I’m going to lay it on you straight. This year is showing that we’re still behind the eight-ball. The good news is that there is hope on the horizon, the bad news is that we’re going to have to hold out until that hope arrives. The Army will be experiencing a shakeup in the next few years as lessons learned on Nouvelle Picardie are assimilated, and the Navy is going to be accelerating their buildup as much as possible. General Bradley?”

    General Bradley takes the podium, looking much older than she’d looked the year before, the bureaucratic infighting and blame game among the procurement teams is taking its toll. “Your Majesty.” She begins, then takes a deep breath. “In short, your Army is at a crossroads. The failures on Nouvelle Picardie are showing serious flaws in our doctrine and strategic assumptions. A large number of senior procurement officers have resigned or been reassigned, and we are reviewing our options going forward. Thankfully the basic chassis of our conventional designs have proven sound and adaptable, which is the only thing keeping this from being a complete disaster.” Her lips twist slightly, and you know full well that she’d been the leading advocate for the more expensive modular chassis that were put in production over the objections of the senior procurement staff. She must be feeling quite a bit of vindication at the moment. “As such we will be pausing procurement of Mech units, while continuing to build out our Infantry Divisions, Militia, and Garrisons. We have teams working with our R&D people to consider ways of adapting the modular construction methods we’ve used to such great success on our tanks to our mechs, as well as other improvements that we’ve identified as being useful.”

    “In the meantime, our strategic materials outlook is starting to look less grim, but is still far from satisfactory.” she says, managing a brief smile at your momentary grimace of annoyance as she brings up the relevant chart.

    h02jOzZTrc0sIYzfCIk2MUMnkJ7mORz_BzVI0W9aAXCJt7hHaiYurtNL0sruGqGNgefk2R6VpuUmpwq5VtMgyZMzG_3WeqRh2rEZ5QIV6L1C7kE9LvI8UYR7vOEkyrf-7gY2nU8nijxbhxlaZIgPGA

    • Imperial Griffon Army
      • Production
        • Strategic Materials
          • New (5 each)
            • Double Heat Sinks
            • Ferro Fibrous
            • Endo Steel
          • Expand
            • Double Heat Sinks
            • Ferro Fibrous
            • Endo Steel
        • Logistics Factories (5 each)
          • New Castor
          • Chuma
          • Pinball
          • Awha
          • Olej
      • Procurement
        • Conventional
          • 4 Infantry Divisions
        • Garrison
          • 11 Garrison Divisions
          • 11 Militia Divisions

    General Romanov then takes the podium. “Your Majesty, the Aerospace Force will be continuing to expand our commitment to the Fleet Defense Wings. Moreover, in anticipation of future requirements, we are requesting the expansion of Ferro Aluminum production facilities for the first time in several years. In the near future we intend to increase ASF production capacity to 100 wings a year, once our training infrastructure is capable of supporting that.”
    • Imperial Griffon Aerospace Force
      • Production
        • Strategic Materials
          • New Ferro Aluminum Factories (5)
          • Expand all Ferro Aluminum factories
      • Procurement
        • 90 Fleet Defense Wings

    Admiral Fisher is looking an odd combination of triumphant, angry, stressed, and regretful. “I don’t want to sugar coat things, even though we won the last two engagements we have nothing left in the tank unless we renege on our commitment to the Nouvelle Picardie operation by transferring the Expeditionary Fleet back to the Grand Fleet. If we’re lucky we’ll have our first home grown battleships in production by next year, but that doesn’t help us now, and now we’re in trouble. I can fill the holes somewhat with parasites, and the Black Tower is a godsend defensively, but I need more ships and I need them as swiftly as possible.”

    He grimaces, cracking his neck a bit, then continues. “In terms of strategic materials we are in excellent shape, the recent upgrades to our Germanium processing capacity means that we do not need to worry about jump cores for several years to come. I’d like an upgrade if possible, but it is not a priority.”
    r3dWHM36PFjkZxIAjqru18016Xr6C2PZoR4Qdsmev9Yfis0T0vYEB_GeHZkKTX_mD6JAslRNikAhVgibONqVASEHgKWQs3m5Mt7w-93xSxKPIdSlyEP-aUJL8gC0E6KeilDc46ti_to7KIp1D2A_zMA


    “For procurement and production, however, like usual we want it all, we need it all, and we needed it yesterday.” He takes another deep breath. “We need more than everything, Your Majesty, to be blunt. Too many more ‘victories’ like the recent one and we’ll start having morale issues thanks to the heavy casualties.”
    • Imperial Griffon Navy
      • Production
        • Orbital Shipyards
          • Upgrade All Orbital Shipyards
        • Refit & Repair Yards
          • Upgrade All Refit & Repair Yards
        • Escort Yards
          • Kurortas
          • Olej
          • Pinball
          • Pustina
          • Raj
          • Steingarten
          • Awha
          • Catachan
          • Feurstern
          • Nox
        • Small Warship Yards
          • Nya Kopenhamn
          • Kainga
          • Okusawa
          • New Castor
          • New Pollux
          • Edelsteine
          • New Capricorn
          • Nowy Wrocław
          • New Port Royal
        • Large Warship Yards
          • Griffon
          • Calliope
          • Nowa Warszawa
          • New Phoenix
      • Procurement
        • Regular Dropships
          • 100 Bainbridge-class Parasite Destroyers
          • 65 Long Beach-class Parasite Destroyers
          • 90 Wright-class Dockable ASF Platforms
        • Large Dropships
          • 20 Meteor-class Parasite Missile Battleships
          • 40 Aetna-class Parasite Missile Battleships
          • 30 Saipan-class Parasite Carriers
          • 36 Canopus-class Parasite Battleships
        • Jumpships
          • 8 Windjammer-class Jumpships
        • Escorts
          • 40 Fubuki-class Destroyers
          • 20 England-class Frigates
          • 40 Lyr-class Corvettes
        • Light Warships
          • 20 Dido-class Light Cruisers
          • 10 Guiseppe Garibaldi-class Light Cruisers
          • 5 Hosho-class Light Carriers
        • Medium Warships
          • 20 Prinz Eugen-class Heavy Cruisers
        • Large Warships
          • 4 Potemkin-class Troop Cruisers
      • Fortress Command
        • Jump Point Defenses
          • Landprettig
          • Waypoint 2
          • Bellaterra
          • Nubifragio
          • Platzregensburg
        • Oasis II
          • Landprettig
          • Waypoint 2
          • Bellaterra
          • Nubifragio
          • Platzregensburg
        • Black Tower
          • Landprettig
          • Bellaterra
          • Nubifragio
          • Platzregensburg
          • Glorreich

    He sits down, moving a bit slower than you’re used to, and you hide a slight grimace of concern. A quick glance at Admiral Sims shows that she shares your concern, and you exchange a slight nod with her before moving your attention back to the budget briefing.

    Elizabeth Lee takes the stage. “Your Majesty, the Interior Ministry is fully prepared to support any needed construction activity for the military, as well as our regular economic work. To begin with, we have the following recommendations for economic investment and foci.”
    • Economic Focus, Investment, Infrastructure & Industrial Zones
      • Economic Focus
        • Core
          • New Castor
        • Periphery
          • Nox
      • Major Investment
        • Core
          • New Capricorn
        • Periphery
          • Pryyemnyy
      • Investment
        • New Pollux
      • Infrastructure & Industrial Zone
        • Bohren
        • Kaiyo
        • Grand View
        • Nox
        • Kurortas

    “DoME has a pair of teams ready to begin work this year, Your Majesty. In order to keep them from trying to convert Griffsport into the galaxy's largest racetrack or something similarly silly, we recommend the following.”
    • DoME Projects
      • Terraforming
        • Bohren
        • Raj

    “Finally, last but certainly not least, we have four separate colonization projects that we recommend we undertake this year.”
    • Colonization Projects
      • Landprettig
      • Bellaterra
      • Nubifragio
      • Platzregensburg

    She takes her seat looking quite pleased with herself. You can’t blame her, the Interior Ministry has accomplished miracles under her leadership.

    Leila is off leading the delegation to the Masters of Ikea, she sent you a memo advocating for the construction of a suitable memorial to the casualties of the recent battles against the Black Steel, along with a proposed speech suitable for the occasion.

    Tiberius has one arm in a sling, the result of an apparently rather amusing misadventure that everybody else in the Palace seems to know about but you, with everybody becoming exceptionally evasive whenever you try to pin it down. Considering that your husband and kids seem to be in on the secret, and the hunted exasperation in his expression every time you ask about it in his presence… you are sure it’s good, but nobody has spilled yet.

    “Your Majesty, apart from supporting Interior with setting up governments in the new systems, the only thing we’d recommend is boosting the Parks & Recreation budget. I've brought this up before, but it would do well to improve overall morale as these conflicts drag on.”

    Grace is up next to discuss R&D work. “Your Majesty, I’ve got two teams ready to go, and recommend a split between theory and practical research. For theory, I recommend authorizing work on further improving our communications technology, while for practical I’d recommend funding a proposed project for advancing terraforming techniques and methods in hopes of speeding up implementation.”

    Martina is the final advisor up to bat. “Your Majesty, apart from supporting the new colonies, we would like to see an increase in IGMP funding this year to cover the growth we are seeing in the Empire.”
     
    Turn 103 - The Courage To Stand My Ground
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 103 - The Courage To Stand My Ground

    Meta Event12
    Dynasty Luck42
    Successes
    Imperial Approval0
    Approval Change-2
    Political Event-2
    Successes
    Imperial Economy2
    Economic Event-2
    Research Event4
    GriffonEcon3
    Health2
    Event1
    Nowa WarszawaEcon1
    Health1
    Event1
    Calliope IVEcon5
    Health3
    Event1
    TTPEcon4
    Health2
    Event1
    New CapricornEcon4
    Health1
    Event5
    Nowy ŚląskEcon0
    Health6
    Event2
    EdelsteineEcon0
    Health6
    Event1
    Nowy WroclawEcon1
    Health1
    Event3
    Griff's LeapEcon0
    HealthN/A
    Event1
    New PhoenixEcon6
    Health3
    Event0
    New EdenEcon2
    Health1
    Event3
    New CastorEcon0
    Health6
    Event4
    OkusawaEcon0
    Health1
    Event2
    New PolluxEcon0
    Health1
    Event2
    New Port RoyalEcon5
    Health4
    Event0
    KaingaEcon0
    Health3
    Event0
    ChumaEcon0
    Health1
    Event3
    StahlfurtEcon5
    HealthN/A
    Event0
    BāṛiEcon2
    Health5
    Event1
    SkałaEcon0
    Health2
    Event5
    PiekłoEcon3
    Health2
    Event2
    Nya KöpenhamnEcon0
    Health1
    Event0
    BauernparadisEcon4
    Health12
    Event5
    AwhaEcon4
    Health1
    Event4
    KaiyoEcon1
    Health2
    Event0
    BohrenEcon5
    Health4
    Event2
    Grand ViewEcon1
    Health5
    Event2
    IskraEcon2
    Health4
    Event2
    RajEcon4
    Health1
    Event1
    FeursternEcon0
    Health0
    Event4
    PinballEcon2
    Health0
    Event2
    CatachanEcon3
    Health0
    Event1
    NoxEcon0
    Health5
    Event3
    OlejEcon4
    Health3
    Event3
    GlorreichEcon4
    Health3
    Event3
    PryyemnyyEcon0
    Health0
    Event4
    NovolarEcon3
    Health1
    Event3
    SteingartenEcon0
    Health4
    Event3
    PustinaEcon0
    Health6
    Event3
    KurortasEcon0
    Health0
    Event2
    ArvumEcon6
    Health8
    Event1

    Plan: ALL the Colonies!
    - Procurement [$ 260,734,443,048.93 ]
    -- Lay Down Major Unit [Construction - $3,578,919,827.50 ] (95)
    --- 100 Bainbridge [95]
    Target - 95
    Roll - 94
    Result - SUCCESS

    --- 65 Long Beach [95]
    Target - 95
    Roll - 92
    Result - SUCCESS

    --- 90 Wright [95]
    Target - 95
    Roll - 5
    Result - SUCCESS

    --- 30 Saipan [95]
    Target - 95
    Roll - 55
    Result - SUCCESS

    --- 40 Aetna [95]
    Target - 95
    Roll - 34
    Result - SUCCESS

    --- 20 Meteor [95]
    Target - 95
    Roll - 53
    Result - SUCCESS

    --- 36 Canopus [95]
    Target - 95
    Roll - 72
    Result - SUCCESS

    -- Lay down Jumpship [Jumpship Construction - $37,280,108.40 ] (90)
    --- 8 Windjammer [90]
    Target - 90
    Roll - 44
    Result - SUCCESS

    -- Lay down Warship [Warship Construction - $13,878,811,900.00 ] (90)
    --- 40 Fubuki [90]
    Target - 90
    Roll - 20
    Result - SUCCESS

    --- 20 England [90]
    Target - 90
    Roll - 42
    Result - SUCCESS

    --- 40 Lyr [90]
    Target - 90
    Roll - 66
    Result - SUCCESS

    --- 20 Dido [90]
    Target - 90
    Roll - 60
    Result - SUCCESS

    --- 10 Guiseppe Garibaldi [90]
    Target - 90
    Roll - 36
    Result - SUCCESS

    --- 5 Hosho [90]
    Target - 90
    Roll - 32
    Result - SUCCESS

    --- 20 Prinz Eugen [90]
    Target - 90
    Roll - 12
    Result - SUCCESS

    --- 4 Potemkin [90]
    Target - 90
    Roll - 68
    Result - SUCCESS

    -- Purchase New Units [Minor Unit - $ 748,887,463.03 ] (90)
    --- 0 Fighter Wing [auto]
    --- 90 Fleet Defense Wing [90]
    Target - 90
    Roll - 27
    Result - SUCCESS

    --- 4 Infantry Division [90]
    Target - 90
    Roll - 11
    Result - SUCCESS

    --- 11 Garrison Division [90]
    Target - 90
    Roll - 3
    Result - SUCCESS

    --- 11 Militia Division [90]
    Target - 90
    Roll - 89
    Result - SUCCESS

    -- Fortress Command [$ 242,490,543,750.00 ] (90)
    --- Build Jump Point Defenses
    ---- Landprettig [90]
    Target - 90
    Roll - 54
    Result - SUCCESS

    ---- Waypoint 2 [90]
    Target - 90
    Roll - 19
    Result - SUCCESS

    ---- Bellaterra [90]
    Target - 90
    Roll - 8
    Result - SUCCESS

    ---- Nubifragio [90]
    Target - 90
    Roll - 38
    Result - SUCCESS

    ---- Platzregensburg [90]
    Target - 90
    Roll - 73
    Result - SUCCESS

    --- Construct Oasis II
    ---- Landprettig [90]
    Target - 90
    Roll - 53
    Result - SUCCESS

    ---- Waypoint 2 [90]
    Target - 90
    Roll - 65
    Result - SUCCESS

    ---- Bellaterra [90]
    Target - 90
    Roll - 72
    Result - SUCCESS

    ---- Nubifragio [90]
    Target - 90
    Roll - 29
    Result - SUCCESS

    ---- Platzregensburg [90]
    Target - 90
    Roll - 58
    Result - SUCCESS

    ---- Stahlkampfauge Zenith [90]
    Target - 90
    Roll - 19
    Result - SUCCESS

    --- Construct Black Tower
    ---- Landprettig [90]
    Target - 90
    Roll - 30
    Result - SUCCESS

    ---- Glorreich [90]
    Target - 90
    Roll - 2
    Result - SUCCESS

    ---- Bellaterra [90]
    Target - 90
    Roll - 9
    Result - SUCCESS

    ---- Nubifragio [90]
    Target - 90
    Roll - 70
    Result - SUCCESS

    ---- Platzregensburg [90]
    Target - 90
    Roll - 22
    Result - SUCCESS

    - General [$ 216,680,000,000.00 ]
    -- Focus Development on Core World New Castor [85]
    Target - 85
    Roll – 97, Jarow reroll – 97, ShadowArxxy reroll – 98, Hellspawn reroll – 98, Hellspawn reroll - 9
    Result - SUCCESS

    -- Focus Development on Peripheral World Nox [85]
    Target - 85
    Roll - 68
    Result - SUCCESS

    -- Massive Core Investment New Capricorn [80]
    Target - 80
    Roll - 24
    Result - SUCCESS

    -- Massive Peripheral Investment Pryyemnyy [80]
    Target - 80
    Roll - 5
    Result - SUCCESS

    -- Economic Investment New Pollux [90]
    Target - 90
    Roll - 42
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Bohren [90]
    Target - 90
    Roll - 8
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Kaiyo [90]
    Target - 90
    Roll - 30
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Grand View [90]
    Target - 90
    Roll - 50
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Nox [90]
    Target - 90
    Roll - 29
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Kurortas [90]
    Target - 90
    Roll - 3
    Result - SUCCESS

    -- Establish Colony - Landprettig [80]
    Target - 80
    Roll - 49
    Result - SUCCESS

    -- Establish System Government - Landprettig [80]
    Target - 80
    Roll - 21
    Result - SUCCESS

    -- Establish Legal System - Landprettig [80]
    Target - 80
    Roll - 73
    Result - SUCCESS

    -- Establish Colony - Bellaterra [80]
    Target - 80
    Roll - 57
    Result - SUCCESS

    -- Establish System Government - Bellaterra [80]
    Target - 80
    Roll - 20
    Result - SUCCESS

    -- Establish Legal System - Bellaterra [80]
    Target - 80
    Roll - 20
    Result - SUCCESS

    -- Establish Colony - Nubifragio [80]
    Target - 80
    Roll - 3
    Result - SUCCESS

    -- Establish System Government - Nubifragio [80]
    Target - 80
    Roll - 5
    Result - SUCCESS

    -- Establish Legal System - Nubifragio [80]
    Target - 80
    Roll - 57
    Result - SUCCESS

    -- Expand Orbital Shipyards [105]
    Target - 105
    Roll - 90
    Result - SUCCESS

    -- Construct Escort Yard Steingarten [90]
    Target - 90
    Roll - 90
    Result - SUCCESS

    -- Construct Escort Yard Pustina [90]
    Target - 90
    Roll - 85
    Result - SUCCESS

    -- Construct Escort Yard Kurortas [90]
    Target - 90
    Roll - 82
    Result - SUCCESS

    -- Construct Escort Yard Raj [90]
    Target - 90
    Roll - 85
    Result - SUCCESS

    -- Construct Escort Yard Olej [90]
    Target - 90
    Roll - 84
    Result - SUCCESS

    -- Construct Escort Yard Feurstem [90]
    Target - 90
    Roll - 87
    Result - SUCCESS

    -- Construct Escort Yard Pinball [90]
    Target - 90
    Roll - 89
    Result - SUCCESS

    -- Construct Escort Yard Awha [90]
    Target - 90
    Roll - 89
    Result - SUCCESS

    -- Construct Escort Yard Catachan [90]
    Target - 90
    Roll - 86
    Result - SUCCESS

    -- Construct Escort Yard Nox [90]
    Target - 90
    Roll - 87
    Result - SUCCESS

    -- Establish Colony - Platzregensburg [80]
    Target - 80
    Roll – 94, General reroll – 97, General reroll – 100, General reroll - 15
    Result - SUCCESS

    -- Establish System Government - Platzregensburg [80]
    Target - 80
    Roll - 65
    Result - SUCCESS

    -- Establish Legal System - Platzregensburg [80]
    Target - 80
    Roll - 44
    Result - SUCCESS

    -- Upgrade All DHS Factories [90]
    Target - 90
    Roll - 45
    Result - SUCCESS

    -- Upgrade All Endosteel Forges [90]
    Target - 90
    Roll - 87
    Result - SUCCESS

    -- Upgrade All Ferro Aluminium Forges [90]
    Target - 90
    Roll - 19
    Result - SUCCESS

    -- Upgrade All Ferro Fibrous Forges [90]
    Target - 90
    Roll - 76
    Result - SUCCESS

    -- Build Orbital Factory (90)
    --- Build 5 New DHS Factory [90]
    Target - 90
    Roll - 77
    Result - SUCCESS

    --- Build 5 New Endosteel Factory [90]
    Target - 90
    Roll - 84
    Result - SUCCESS

    --- Build 5 New Ferro Alumnium Factory [90]
    Target - 90
    Roll - 9
    Result - SUCCESS

    --- Build 5 New Ferro Fibrous Factory
    Target - 90
    Roll - 43
    Result - SUCCESS

    -- Upgrade Refit & Repair Yard [105]
    Target - 105
    Roll - 41
    Result - SUCCESS

    -- Construct Small Warship Yard Edelsteine [90]
    Target - 90
    Roll - 13
    Result - SUCCESS

    -- Construct Small Warship Yard Nya Kopenhamn [90]
    Target - 90
    Roll - 59
    Result - SUCCESS

    -- Construct Small Warship Yard Okusawa [90]
    Target - 90
    Roll - 12
    Result - SUCCESS

    -- Construct Small Warship Yard New Port Royal [90]
    Target - 90
    Roll - 87
    Result - SUCCESS

    -- Construct Small Warship Yard Kainga [90]
    Target - 90
    Roll - 52
    Result - SUCCESS

    -- Construct Small Warship Yard New Castor [90]
    Target - 90
    Roll - 33
    Result - SUCCESS

    -- Construct Small Warship Yard New Capricorn [90]
    Target - 90
    Roll - 53
    Result - SUCCESS

    -- Construct Small Warship Yard Nowy Wroclaw [90]
    Target - 90
    Roll - 8
    Result - SUCCESS

    - DoME [$ 170,000,000,000.00 ]
    -- Study Venenatus Ecosystem* [90]
    Target - 90
    Roll - 71
    Result - SUCCESS

    -- Colonize Shin Tōkyō* [90]
    Target - 90
    Roll - 30
    Result - SUCCESS

    -- Planetary Optimization (Peripheral) - Glorreich [80]
    Target - 80
    Roll - 42
    Result - SUCCESS

    - Research [$ 810,000,000,000.00 ]
    -- Advanced Compact Core Construction VI* [105]
    Target - 105
    Roll - 97
    Result - SUCCESS

    -- Advanced Compact Core Design VI* [105]
    Target - 105
    Roll - 94
    Result - SUCCESS

    -- Advanced Compact Core Theory VI* [105]
    Target - 105
    Roll - 89
    Result - SUCCESS

    -- Advanced ER PPC* [50]
    Target - 50
    Roll - 49
    Result - SUCCESS

    -- Power Transfer (Advanced) Tier 6 [90]
    Target - 90
    Roll - 86
    Result - SUCCESS

    -- Advanced Double Heat Sinks* [60]
    Target - 60
    Roll - 51
    Result - SUCCESS

    -- Advanced Sensors* [65]
    Target - 65
    Roll - 22
    Result - SUCCESS

    -- Commercial R&D [-]
    -- Industrial R&D [-]

    - Culture [$ 1,250,000,000.00 ]
    -- Culture - Monuments HO [75]
    Target - 75
    Roll - 8
    Result - SUCCESS

    -----

    You get a message back from the diplomatic delegation sent to the Masters of Ikea. They report that they have more or less succeeded at their mission, that the Masters hadn’t realized just how harmful their dumping their inventory could be and promised to regularize pricing to fit the market segment that they were aiming for.

    They’ve also asked for your assistance in helping them open trade routes to the NRR, NRI, Bourbons, and the Crimson Storm. You authorize the Foreign Ministry to initiate contacts on their behalf with those other powers, including sending a small delegation down to the designated meeting point with the Crimson Storm.

    There’s a bit of excitement at Nya Kopenhamn when the Black Pumpernickels make an appearance with their usual ‘dramatic’ flair, declaring that they were claiming the system in order to hold the Jellicle Ball to send a Jellicle Cat to the Heaviside Layer. You have to consult with your great-aunt before realizing that this is yet another bit of musical theater from the ancient past and they are putting on a performance of something called ‘Cats’. You send them a message that so long as they hold their next Jellicle Ball in the Griffon System, as the Eldest is intrigued by the concept, they have your permission to put on a show.

    You get an immediate response thanking you, delivered by an actress dressed up like a cat in very heavy cat makeup and talking with a rather affected British accent.

    You love the Black Pumpernickels, they are so much fun to have around, even if they hate notifying you in advance as to when they are showing up which causes traffic control to have such terrible headaches.

    Your R&D teams have been very busy, and you spend an entire week going from presentation to presentation about their results. Demonstrations of the fancy new extended range PPC mixed with demos of the new, more compact heat sinks and the fancy new electronics dominate the week, along with in depth presentations about the advances made in power distribution topologies that go well over your head as they are incredibly geeky and geared towards specialists in that field.

    You also have a number of meetings with Admiral Fisher, who is still looking rather more worn and haggard than you are happy with seeing him.

    “OK, we’ve got our first designs, for a true battlecruiser intended for expeditionary work like we’re doing in Nouvelle Picardie, and a true battleship intended to stand and fight in the line of battle against a peer opponent while also providing highly capable pin-point orbital fire support to ground forces thanks to a trio of Class 40 naval autocannons.” He says, bringing up an image showing a pair of ships, one looking lean and sleek, the other looking like a quite chonky boy indeed.

    NameCostMaterialsHPA/DSpecials
    Dreadnought-class Battleship$300,675,340.00LFA, DHS74854595
    • Armored 229
    • Capital AMS 216
    • Capital Rating
      • 2/390
      • 3/1126
      • 4/4153
    • Command 6
    Jean Bart-class Battlecruiser$376,763,860.00LFA, DHS52273697
    • Armored 153
    • Capital AMS 240
    • Capital
      • 3/980
      • 4/2413

    “The primary difference is speed and focus, the Dreadnought is relatively slow, with a maximum acceleration of 1.5g, has only 8 docking collars, a small small-craft complement, and is focused on pounding the enemy while taking a pounding in return. The Jean Bart has a nearly completely energy-based armament centered around heavy naval PPCs, is capable of up to 3g sustained acceleration, has 24 docking collars and supports 2 wings of ASFs, while being fully optimized for independent operation.”

    He checks his notes. “The Dreadnought has shorter ‘legs’ than the Jean Bart, being on the low end of the range of acceptable life support and crew amenities that we consider acceptable for a Naval vessel. The Jean Bart is significantly better in this regard, coming in closer to the high end of the range. We expect that the crews will complain regardless and claim that I’m somehow hating them, but I’ve come to expect that and would be worried if they didn’t.”

    “We’ve also come up with a replacement for the Canopus-class, intended as a dedicated anti-dropship parasite battleship to do to the Black Steel’s drone dropships what our Fleet Defense Wings do to their ASFs.”

    NameCostMaterialsHPA/DSpecials
    Mikasa-class Parasite Battleship$102,734,920.00FA, DHS26212471
    • Armored 10
    • AMS 120
    • Capital AMS 132
    • Missile 176
    • Capital
      • 2/972

    The Interior Ministry, along with your Political teams and Justice Ministry are a bit exhausted, but feeling quite triumphant. Despite some unexpected challenges in Platzregensburg system all five of the new colonies have been properly established, extending your frontiers rather nicely. System defenses have been constructed, including Black Tower-stations.

    A large number of new shipyards, both for dropships of various kinds as well as for larger vessels, have been completed and are now ready to help your continuously expanding fleet expand faster, hopefully fast enough to meet the next Black Steel offensive on even terms, unless you are fortunate enough to find their base and knock them back again.

    The new factory zones and infrastructure improvements have had salutary effects on the economic potential of the Kaiyo, Grand View and Nox systems, allowing those formerly poor systems to be redesignated as ‘Average’ in terms of economic potential.

    Overall, economic investment and foci have been quite successful across the board, although New Castor was another source of annoyance for the Interior Ministry due to a number of unexpected paperwork snafus. It did all eventually work out, just with a bit more drama than expected.

    Ground forces, Aerospace forces, and the Navy all continue to expand explosively this year. General Bradley informs you that they are waiting for a comprehensive examination of the Nouvelle Picardie operation before finalizing any new Mech designs, the ability for your tanks to be easily reconfigured is proving to be an enormous advantage, one that the General is hoping to extend to mechs as soon as possible.

    DoME teams have completed a comprehensive survey of the Venenatus system, with an unfortunately high number of injuries and even some fatalities despite all involved remaining within armored vehicles and mechs. The wildlife and plantlife on the planet is that dangerous. They have identified a number of potential methods for handling the wildlife and several others for dealing with the plantlife, but the end result would be the same in either case, the near extirpation of the current ecosystem and its replacement with one more congenial to humanity. The current flora and fauna are simply far too aggressive, venomous, and lethal for any form of coexistence. Even isolating them to a single continent would be ineffective due to the amphibious nature of most of the worst of the creatures.
     
    Turn 104 - Make Us Worthy, Make Us Proud
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 104 - Make Us Worthy, Make Us Proud

    You and your great-aunt spend an amusing several hours together going over this Cats-thing before the Black Pumpernickels arrive in the Griffon system. So of course when they inquire if they can speak with Macavity you cheekily inform them that he’s not there. Which leads into a hilarious back and forth on the subject with the final conclusion being that surely Macavity must be hiding somewhere, but he’s obviously not where you’re looking, so they’ll be sending the Rumpus Cat after him.

    When they arrive on planet for the show the Eldest is in attendance, and gives the shenanigans a very amused consideration before bestowing a Lick Of Approval upon the actors and actresses involved. You have to admit, you were a bit put off by the premise of people pretending to be cats, but in the end it did work in a strange and enjoyable way.

    Your daughter will be attending high school next year, and as is traditional in your family you make arrangements for her to attend a nearby public school. Also as per tradition it is not the same one you attended, nor is it in a particularly affluent part of town. If a high school in a poor neighborhood in Griffsport isn’t good enough for the Heir to the throne, then obviously there’s something wrong with the schools and something will Need To Be Done. Fortunately, you have every confidence that the school chosen will be just as good as the one you went to as a girl.

    Granted, you met Tiberius in high school, and look how that turned out.

    The fighting on Nouvelle Picardie is continuing in the same stalemated manner. Fortunately the improved configurations for your combat vehicles are proving very useful, so the pace of operations is gradually improving in your favor. An experimental company of prototype urban combat mechs has been sent for field evaluation. A particular standout is the Indomitable Armor Works Pontianak medium mech, which has proven particularly lethal against Ducal anti-mech infantry thanks to the four Antipersonnel Mines fitted to the external surfaces of the legs which have been shown to be absolutely lethal versus the swarm tactics typically used by those units.

    General Fitzpatrick is requesting the deployment of the 1st RRF Division to the Nouvelle Picardie theater, intending to use the rapid reaction force to perform raids on Ducal supply lines and logistics facilities. Since the ‘good’ Duc has placed these facilities within residential areas, oftentimes right inside of schools, hospitals, and other targets that would be PR goldmines for him if you were to attack them with airpower, the General proposes using the unique talents of the RRF and their penchant for pulling off crazy stunts to make the Duc regret his life choices.

    []ActionResult
    []Send in the RRF and may God have mercy on the Duc’s soul
    • The 1st RRF Division is deployed
    • The QM gets to rub his hands together and cackle while writing about their shenanigans.
    []We do not condone such crimes against humanity as unleashing the RRF, or at least crimes against good taste and sanity
    • Think about the kittens!

    A company in the Raj system which was involved in operating an Endosteel orbital refinery stumbled upon a true Eureka Moment when a minor industrial accident resulted in some pure lucky serendipity. A clumsy worker made a mistake, causing the foamed Endosteel to be adulterated by a chemical cocktail intended for zero-g cleaning… and to everybody's surprise the batch of Endosteel that resulted from the accident fully met all stress, strain and load requirements for a normal batch, but at almost half the cross-sectional volume as it didn’t foam up nearly as much as normal.

    More controlled experiments eventually hit upon a replicable formula and process for the more compact structural material, allowing for Mechs to have all of the benefits of an Endosteel skeleton without as much internal volume being consumed by the material. This process has already been implemented throughout the Empire to a broadly enthusiastic reception.

    Calliope, New Phoenix, New Castor and Kainga are all experiencing a surge in economic growth this year as the new shipping contracts with the Masters of Ikea result in massive orders from their commercial shipyards to meet demand. This increased demand is expected to last for several years and yield some impressive economic gains in those core systems.

    On the other hand Edelsteine is experiencing a slowdown in overall growth as a consequence of shifting demand for various products produced in the system, as well as price drops on certain gemstones as fashions shift. It is hoped that this will be a temporary setback, and Elizabeth Lee assures you that the Interior Ministry is monitoring the situation closely.

    There’s been an uptick in crime, mostly non-violent, across the Empire as the IGMP finds itself overstretched and forced into a more reactive mode. The local system law enforcement groups are so far picking up the slack, but the situation is starting to become an issue that will soon require Imperial intervention.

    Final repairs have been completed on those Grand Fleet units which were still in repair yard hands after the Battle of Bohren. There have been no Black Steel sightings, although a number of nuisance pirate attacks have occurred on shipping in the Platzregensburg system. Local forces have been quite successful at dealing with the annoyance, but it is a concern. The types of ships in use are identical to the sorts used by the piratical scum who’d long been a thorn in the NRI’s side.

    A major labor dispute in the Griff’s Leap system has resulted in some trade disruption as the local dockworkers go on strike over pay and benefits. The union’s demands are fairly excessive, in your opinion, but it appears to be more a starting point for negotiation. The local system government is handling the situation at the moment, but there is a slight slowdown in economic growth in the system as a consequence.

    The Olympics have begun in the Nova Roma system, with appropriate fanfare. You’ve sent your eldest off with your husband to represent the Griffon Empire at the games, much to your daughter's obvious delight. You rather enjoy watching them, although it’s somewhat less visceral watching it on HD rather than in person. Team Griffon seems to be as dominant as usual, although the Romans and Rasalhaguians are doing quite well as well. Team Bourbon has some major holes in it due to no athletes from Nouvelle Picardie being involved for obvious reasons.
     
    Turn 104 - Teach Us Not To Be To Loud
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 104 - Teach Us Not To Be Too Loud

    You take a deep breath, and authorize the RRF to be deployed to Nouvelle Picardie, with a brief prayer for the soul of the Duc, or at least his sanity.

    No seriously, that was praying, not cackling like mad and grinning like an idiot. Praying. Just… in a new and creative way. That’s your story and you are sticking to it.

    The RRF Division celebrated the movement orders by blitzing through Griffsport on their way to the military drop port, snarling up traffic and for some reason buying every single can of fluorescent spray paint they could find in city stores while they were doing it. You have a bad feeling about this.

    You get a report several weeks later from General Fitzpatrick, complete with video featuring the howls of outrage from the Duc… as evidently the RRF decided that simply engaging in high speed objective raids was too boring for them, so they instead went to a large cliff overlooking the Ducal palace and capital city, and in plain view of the entire city conducted an impromptu painting lesson making use of the fluorescent paints they purchased featuring the Duc engaged in the obtaining of unlawful carnal knowledge of sheep. In figures large enough to be fully visible from the city, and with paint that is all but indelible. And glows in the dark. Brightly.

    They then vamoosed before the Ducal forces could reach them, while loudly broadcasting baa-ing noises upon the command to deploy ‘Duc de Nouvelle Picardie Mating Calls’.

    Several days later they went off gallivanting around again, after spending most of that time ‘borrowing’ a number of print shops in the occupied area, and proceeded to plaster road signs wherever there weren’t any enemy forces with posters advertising things like velcro gloves, knee-pads, and inflatable sheep blow up dolls, all with the Ducal Seal Of Approval and the slogan ‘Tel qu'utilisé par le duc de Nouvelle Picardie’ or ‘As Used By The Duc de Nouvelle Picardie’ and with the Ducal Palace’s gift shop address listed.

    Within less than a week after arrival, the RRF has so enraged the Duc that he’s publicly declared multi-million franc bounties on their heads. Offensive operations are becoming easier, as the RRF will first show up, usually waving large sheep flags, then race off with an inordinate number of Ducal forces being lured out of their defenses to chase them, enraged by their mockery. Said Ducal forces promptly get butchered by your regular forces the moment they are too far away from their defensive positions to escape in time.

    The general does wryly report that there are complaints coming in from your own signal troops over the RRF appropriating their gear to broadcast more taunts and insults. You have to admit that you find some of their ideas a bit offensive, like the Duc de Nouvelle Picardie Official Toilet Bowl Brush shaped like a tongue…

    The RRF is very skillfully avoiding getting cornered by virtue of their great speed and excellent sensors, targeting not enemy forces but enemy morale, and even more skillfully targeting the known temper of the Duc, driving him into a blind fury. It does mean that any prospect of any sort of negotiated peace is now well and truly off the table, but you figure that that wasn’t a reasonable consideration anyways.

    General Fitzpatrick estimates that the RRF will reduce the amount of time needed to reduce the ducal defenses by at least 6 months thanks to their activities, assuming that they don’t cause the Duc to expire from a stroke beforehand. It’s an interesting application of the ancient wisdom from Sun Tzu regarding choleric opponents. Seems the ancients knew a thing or two.

    You don’t have all that much time available to devote to watching the Olympics, but from what you do see Team Griffon is doing superbly, although not nearly as dominant as the last Olympics. Reviews are generally quite positive, and the letters and videos you’ve gotten from your daughter have been quite enjoyable, showing how much she is enjoying herself.

    You’ve narrowed down the choices for where you’ll be sending your daughter for high school to two, and for some reason your great-aunt, Tiberius, and oddly enough the Black Pumpernickel representative start snickering when you mention it in passing while enjoying a performance. None of them will tell you why.

    You don’t get it, the academics for the school look quite good, it has excellent reviews, it meets all the criteria of not being an ‘upper class’ school where your daughter would be isolated from the ‘common’ folk.

    Parliament is in session and it seems that Yet Another Farm Bill is in the docket this year. This one is a bit different in that it is oriented around providing Imperial assistance for people who wish to operate small garden farms as well as truck farms, rather than more extensive establishments. Moreover the assistance seems to mostly consist of educational resources, training, and the provision of suitable seeds for the purpose rather than significant economic subsidies. It would apply even in fairly heavily urbanized planets like those found in the Core without affecting the major agricorps that control agriculture there, while also not competing with the agriworlds and their traditions of large numbers of family farms producing goods for export.

    It’s an interesting concept, and the numbers seem quite reasonable to you.
    []ActionArgumentEffects
    []Sign the Farm Bill of 3034For a relatively small amount of money, especially in comparison to the yearly budget spent on things like cultural preservation and sports, we can encourage people to maintain gardens and small truck farms, increasing self-sustenance and ensuring greater variety in foodstuffs. Studies show that fresh vegetables and fruits grown in such gardens are viewed favorably over commercially grown equivalents and encourage healthier eating habits.

    Furthermore, studies indicate that the majority of the funds spent on this program would benefit the lower middle class rather than the wealthy. Since the spending is for educational resources and basic seeds, there is nothing within it that would be attractive to a millionaire dilettante.
    • Increases Agriculture level to 3
      • Approximately $96,000,000.00 in additional upkeep prior to efficiency reductions
    • Increases POP limit by 10
    • +1 Politics
    • -1 Economic Event
    []Veto the Farm Bill of 3034We should not be wasting time and money on something this ridiculous and niche. There are plenty of healthy options in the grocery store from recognized providers who don’t require having their hands held in order to perform their work. If somebody wants to garden let them do their own research on their own dime, the taxpayers should have nothing to do with it. It’s irrelevant that we spend money on other things that are equally frivolous, just because we’ve been dumb about other things doesn’t mean we should be dumb here too.
    • +1 Approval Change
    • +1 Economy
    • -1 Research Event
    • -1 Politics
    • -5 support
      • Chamber of Delegates
      • Imperial Senate
     
    Turn 104 - We'll Try And Fit In With The Crowd
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 104 - We’ll Try And Fit In With The Crowd

    The RRFs harassment campaign against the Duc continues to escalate. Somehow they managed to sneak some of their infantry into the warehouse for the largest brewery on the planet, which is not on the continent where the fighting is taking place, where they cheerfully changed all the labels on every single bottle of liquor in a rather subtle manner, hiding the phrase ‘Le duc couche avec des chèvres’, or The Duc Sleeps With Goats, in the fine print on the label. It takes several weeks for somebody to notice, at which point the Duc flips out and issues orders for the entire brewery staff to be immediately arrested and executed for treason, orders which are ignored as doing so would deprive the entire continent of their beer and booze supply. It’s a rather nice lateral attack on ducal authority.

    Meanwhile they’ve taken over a ducal hunting lodge within the occupation zone and, after a little creative remodeling, are broadcasting images purporting to be from the Duc, in which he urges the defenders of the planet to escalate their efforts to screw every sheep in sight and not to spare the goats, but cautions them that the dogs are off limits. Since they’ve managed to get several thousand hours of footage of the Duc to use in their fake announcements, they are able to make them appear very legitimate indeed.

    With the Ducal aerospace forces completely eliminated, the RRF even recruited the Air Cavalry units of the Pathfinder Division deployed on the planet for some of their psyops, flying around at high altitude towing banners advertising the Duc’s services in impregnating your pet guinea pigs at reasonable rates. They’ve also bribed some ASF pilots to engage in skywriting campaigns for Ducal Massage Services - Happy Endings Guaranteed.

    The Ducal rage has gotten so bad that all the RRF has to do is zoom past in view of any scouts or surveillance systems that the Ducal forces are using and he immediately orders an all out attack on them. Casualties among the defenders are now rising precipitously as the Duc’s temper has more than overridden any semblance of good sense the jackass might have. General Fitzpatrick estimates that at the current rate of advance the continent in question will be secured by the end of the year and they’ll begin operations on the main continent at that time using this one as a secure base.

    More minor pirate activity has been occurring around Platzregensburg, but nothing too serious at this time. No attacks have managed to do more than require the expenditure of a few rounds of ammunition or a couple shots of a capital energy weapon. In general the moment the Jolly Roger used by the pirates is destroyed all of the pirate ASFs immediately surrender, as the slave pilots have zero loyalty to the pirates when it isn’t coerced out of them with shock collars.

    Trade with the Masters of Ikea is increasing, they are proving to be a rather enthusiastic market for agricultural goods as well as entertainment media. They’ve kept their word regarding pricing as well and are rather scrupulously avoiding dumping goods onto your market. They’ve hired a number of consulting firms within the Empire to advise them on appropriate pricing and marketing, and as a consequence their advertising campaigns are becoming as sophisticated as anything seen with local megacorps.

    The Olympics are continuing in the NRI, with Team Griffon continuing to do extremely well. You spend hours watching the recordings of the various motor racing events and are extremely impressed with just how dominant Team Griffon is, but also impressed by the improvements shown by the NRI and NRR over time. While neither ever seriously challenges for gold, their racing is light years ahead of where it was when the Olympics started. The shell of a team that the Bourbons were able to send is thoroughly trounced across the board. Your daughter seems to be having a great deal of fun serving as your representative, if what you see in the videos and her letters to you are any indication.

    You decide to put off visiting the school you’d selected for your daughter to attend starting next fall, wanting her to be with you when you do so. For the same reason you make a point of not informing them of your decision, or even that they are in consideration. The information in the brochures looks quite nice, and while you are a bit concerned that it is an all-girls school, such are not unknown, and they do have a ‘brother’ all-boys school next door. Their brochures all note the various benefits that they ascribe to the reduced social stress of a single-gender institution, especially considering that they are primarily a boarding school.

    And then it was budget time!

    General Jenkins leads off. “Your Majesty, I don’t want to start things on a down note, but I will be retiring next year as I’ve reached the mandatory retirement age for the military. I will have a full listing of prospective replacements on your desk by the end of the year. It’s been a pleasure and an honor serving as your Military Chief of Staff and I hope that I have met or exceeded your expectations during my time.” He then grins. “Well, apart from the bad jokes, do you realize you’ve never once tossed me out the window for them? Your Majesty, I’m hurt!”

    You laugh and promise to correct this manifest injustice at the earliest opportunity, drawing more laughs in the process.

    “Regardless, we will be continuing to request increased material production across the board, and the Aerospace Force will finally be requesting additional production lines as well. The Navy does what the Navy does best and spends your money, while the Army is still evaluating and monitoring the Nouvelle Picardie operation. I’ll toss this over to General Bradley first, as always.”

    General Bradley takes the podium. “I will admit to being pleasantly surprised by the RRF, Your Majesty, when their incredibly annoying behavior is targeted at an actual enemy it is surprisingly effective. If you can keep them targeting our enemies rather than their own chain of command in the future with their shenanigans my blood pressure will thank you enormously. We have some preliminary data from Nouvelle Picardie on improving our mech forces, centered around giving them the same modular capability seen in our conventional forces. We understand that the R&D people are ready to begin work on that. Meanwhile, our strategic materials situation is showing some improvement, but we have a long way to go for it to be ideal.”

    She brings up the chart showing strategic material usage versus production.
    N6D53kYwzVPu29suWyUZq-radp2vbXBRzVzZb9plc7LRGJVqs2wZZK_irTseoChIttvvvZyQ0s_PFaMBHILhQbLIr6m3Thy1rG5FLzZRgv3goONRCKlR2VsNCvIOppZRORX5eFy4mGbiHWs_yyeH_XY


    “Our production and procurement requests are similar to last years, Your Majesty.” she says after waiting for you to review the chart shown.
    • Imperial Griffon Army
      • Production
        • Strategic Materials
          • New Orbital Factories (5 each)
            • Double Heat Sinks
            • Ferro Fibrous Armor
            • Endo Steel
          • Expand Strategic Materials Factories
            • Double Heat Sinks
            • Ferro Fibrous Armor
            • Endo Steel
          • Logistics Factories (5 each)
            • New Castor
            • Chuma
            • Pinball
            • Awha
            • Olej
      • Procurement
        • 4 Infantry Divisions
        • 12 Garrison Divisions
        • 12 Militia Divisions

    General Romanov comes up next. “As General Jenkins intimated, Your Majesty, we do indeed intend to increase production of ASFs this year if possible, as well as expand strategic materials production to ensure we continue to have sufficient margin for maximum rate production.”

    She brings up the chart.
    • Imperial Griffon Aerospace Force
      • Production
        • Strategic Materials
          • New Orbital Factories (5 each)
            • Ferro Aluminum Armor
          • Expand Orbital Factories
            • Ferro Aluminum Armor
        • ASF Production Facilities
          • New Production Lines
            • Glorreich
            • Pryyemnyy
            • Shin Tōkyō
            • Novalar
            • Bellaterra
            • Landprettig
            • Platzregensburg
            • Awha
            • Bāṛi
            • Pustina
      • Procurement
        • 90 Fleet Defense Wing

    Admiral Fisher comes up next. “We can finally start laying down proper capital ships, so we should definitely do so. We need to continue building up our fleet in a balanced manner, plus continue expanding our production capabilities. It’ll be a few years before we see any of the big iron in service, but I am very confident in the designs that we’ll be building. I’ll not bother with any pretty graphs since we don’t need any increases in strategic materials at the moment, we’ve got a buffer of over 150 cores, and almost 600 units of lamellar ferro carbide armor. Spend the money on ships, not expansion that we don’t need yet.”
    • Imperial Griffon Navy
      • Production
        • Orbital Shipyards
          • New Orbital Shipyards
            • Landprettig
            • Bellaterra
            • Nubifragio
            • Platszregensburg
          • Expand all Orbital Shipyards
        • Refit & Repair Yards
          • Expand All Refit & Repair Yards
        • Escort Yards
          • Landprettig
          • Bellaterra
          • Nubifragio
          • Platzregensburg
          • Kurortas
          • Olej
          • Pinball
          • Pustina
          • Raj
          • Steingarten
        • Small Warship Yard
          • Nya Kopenhamn
          • Kainga
          • Okusawa
          • New Castor
          • New Pollux
          • Edelsteine
          • New Capricorn
          • Nowy Wrocław
          • New Port Royal
      • Procurement
        • Standard Dropships
          • 100 Bainbridge-class Parasite Destroyers
          • 50 Long Beach-class Parasite Destroyers
          • 90 Wright-class Dockable ASF Platforms
          • 29 Trenton-class Transports
        • Large Dropships
          • 20 Meteor-class Parasite Missile Battleships
          • 40 Aetna-class Parasite Missile Battleships
          • 30 Saipan-class Parasite Carriers
          • 46 Mikasa-class Parasite Battleships
        • Jumpships
          • 9 Windjammer-class Jumpships
        • Escorts
          • 30 Fubuki-class Destroyers
          • 20 England-class Frigates
          • 40 Lyr-class Corvettes
        • Small Warships
          • 20 Dido-class Light Cruisers
          • 10 Guiseppe Garibaldi-class Light Cruisers
          • 8 Hosho-class Light Carriers
        • Medium Warships
          • 20 Prinz Eugen-class Heavy Cruisers
        • Heavy Warships
          • 2 Dreadnought-class Battleships
          • 2 Jean Bart-class Battlecruisers
      • Fortress Command
        • Black Tower
          • Kuroisora
          • Sukaishi
          • New Phoenix
          • Okusawa
          • Catachan

    Once the admiral departs the podium Elizabeth Lee takes it over. “Your Majesty, needless to say we’re ready to build any facilities that the military needs us to build. On the civil side, our economic teams have the following recommendations to begin with.”
    • Economic
      • Focus
        • Core - Nowy Wrocław
        • Periphery - Olej
      • Major Investment
        • Core - New Pollux
        • Periphery - Steingarten
      • Investment
        • Edelsteine
      • Infrastructure & Industrial Zones
        • Bohren
        • Kurortas
        • Landprettig
        • Skala
        • Raj

    “Next, we have survey teams ready to go, we have the following targets that we recommend for this year's survey activity.”
    • GX-I35
      • The system primary is a red dwarf, scans are inconclusive for planets due to the presence of a small nebula distorting emissions from the system.
    • GX-J36
      • Within the same small nebula as I35, the system primary is a red subgiant that is only barely smaller than a true red giant. There are some minor indications of objects in the system but nothing definitive.
    • GX-O17
      • The system primary is a yellow main-sequence star very similar to the Griffon system primary in terms of spectral output. There are indications of at least one terrestrial planet and multiple gas giants in the system.
    • GX-K16
      • Another red dwarf primary, in this case we have strong evidence for a planetary system.

    “We have three free DoME teams. One is required for planetary optimization, with the other two being free for other projects. We have the following recommendations.” She says, bringing up another slide.
    • DoME
      • Planetary Optimization - Calliope IV
    • Terraforming
      • Raj
    • Expand Shin Tōkyō Arcologies

    Leila is off in the NRI with your daughter at the Olympics, so Tiberius is up next… dressed in a costume store quality ‘toga’... you roll your eyes at that, bracing for antics. “Your Majesty, can we please increase the Parks & Recreation Budget this year? It’ll improve overall morale and civil engagement, boost your image to the public, and in general make life easier, plus I’ll not be whining at you to increase the budget next year, I promise!”

    You can’t help laughing at that as he over-acts and generally clowns around. “Also, we’d like to expand the Colonial Office this year to stay well ahead of the curve in terms of administering the Empire.”

    Grace is up next, and she’s got a couple massive binders with her, which she sets on the lectern before beginning her briefing. “Your Majesty, we’ve got a large number of R&D projects available for us to undertake this year, with six free teams and plenty of lab space. Most of our recommendations fall under the areas of general science rather than engineering, but should lay the groundwork for future engineering R&D.”

    She consults her notes for a moment. “To start with, we have two specific instances of engineering R&D for this cycle. First, in accordance with the requests from the Army, we have teams available to investigate implementing Omni technology on our battlemechs. We do not foresee this being an exceptionally long project, although that is, of course, subject to change. In addition, we recommend investigating improvements to industrial mechs, which should have significant benefits to DoME and general construction projects overall.”

    She glances down at her notes again. “For the rest we are recommending general science research, with some applied benefits. First of all, improving our overall knowledge of Genetic Engineering should have significant effects on agriculture and medicine across the Empire. Next, we recommend investing in investigating advanced structural materials, thermal dissipation, and improving our overall communications technology in general.”

    General Messerschmid is up next. “Your Majesty, thanks to the RRF and other forces on Nouvelle Picardie we’ve been able to backtrack a number of Nouvelle Picardie intelligence operations within the Empire, those cells have been rounded up and are being interrogated as we speak. We managed to intercept orders from the Duc to these cells to initiate terror attacks within the Empire, thankfully we have high confidence that we managed to intercept all of the cells and keep this from happening. Cooperation with the Royal forces in Bourbon space has been very beneficial, we’ve had to deal with some pro forma attempts at creative quartermastering of our gear, but they were so formulaic to be more amusing than anything else. In return we’ve developed some strong intelligence on both the Rouges Noir and on the Duc de Nouvelle Picardie.”

    Martina is up after the General sits back down. “Your Majesty, I strongly recommend that we expand the IGMP, it isn’t critical yet, but better to keep in front of the issue than have to play catchup. The Empire is getting large enough that the current force size is becoming inadequate.”
     
    Turn 104 - But We Are St Trinians
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 104 - But We Are St. Trinians

    Meta Event14
    Dynasty Luck57
    Successes
    Imperial Approval1
    Approval Change-2
    Political Event4
    Successes
    Imperial Economy3
    Economic Event1
    Research Event5
    GriffonEcon0
    Health5
    Event4
    Nowa WarszawaEcon4
    Health0
    Event5
    Calliope IVEcon6
    Health3
    Event4
    TTPEcon2
    Health4
    Event3
    New CapricornEcon5
    Health2
    Event1
    Nowy ŚląskEcon0
    Health0
    Event2
    EdelsteineEcon0
    Health2
    Event1
    Nowy WroclawEcon3
    Health0
    Event5
    Griff's LeapEcon-1
    HealthN/A
    Event4
    New PhoenixEcon7
    Health0
    Event1
    New EdenEcon0
    Health0
    Event2
    New CastorEcon7
    Health0
    Event0
    OkusawaEcon4
    Health1
    Event2
    New PolluxEcon1
    Health5
    Event1
    New Port RoyalEcon6
    Health2
    Event1
    KaingaEcon7
    Health3
    Event4
    ChumaEcon0
    Health3
    Event2
    StahlfurtEcon3
    HealthN/A
    Event5
    BāṛiEcon0
    Health0
    Event3
    SkałaEcon3
    Health0
    Event4
    PiekłoEcon5
    Health1
    Event5
    Nya KöpenhamnEcon3
    Health1
    Event2
    BauernparadisEcon4
    Health1
    Event2
    AwhaEcon0
    Health0
    Event3
    KaiyoEcon0
    Health7
    Event2
    BohrenEcon3
    Health3
    Event2
    Grand ViewEcon0
    Health3
    Event2
    IskraEcon0
    Health0
    Event0
    RajEcon0
    Health0
    Event3
    FeursternEcon0
    Health4
    Event1
    PinballEcon0
    Health0
    Event5
    CatachanEcon4
    Health0
    Event1
    NoxEcon4
    Health5
    Event4
    OlejEcon0
    Health0
    Event3
    GlorreichEcon0
    Health5
    Event1
    PryyemnyyEcon0
    Health2
    Event1
    NovolarEcon0
    Health4
    Event3
    SteingartenEcon0
    Health0
    Event1
    PustinaEcon2
    Health0
    Event1
    KurortasEcon0
    Health4
    Event0
    ArvumEcon1
    Health4
    Event2
    LandprettigEcon0
    Health4
    Event2
    BellaterraEcon3
    Health2
    Event3
    NubifragioEcon1
    Health0
    Event3
    PlatzregensburgEcon0
    Health5
    Event3
    Shin TōkyōEcon3
    Health5
    Event1

    Plan: Opulence, I has it
    - Procurement [$ 252,022,826,391.77 ]
    -- Lay Down Major Unit [Construction - $7,662,353,857.50 ] (95)
    --- 100 Bainbridge [95]
    Target - 95
    Roll - 90
    Result - SUCCESS

    --- 50 Long Beach [95]
    Target - 95
    Roll - 33
    Result - SUCCESS

    --- 90 Wright [95]
    Target - 95
    Roll - 44
    Result - SUCCESS

    --- 29 Trenton [95]
    Target - 95
    Roll - 58
    Result - SUCCESS

    --- 30 Saipan [95]
    Target - 95
    Roll - 81
    Result - SUCCESS

    --- 40 Aetna [95]
    Target - 95
    Roll - 50
    Result - SUCCESS

    --- 20 Meteor [95]
    Target - 95
    Roll - 90
    Result - SUCCESS

    --- 46 Mikasa [95]
    Target - 95
    Roll - 20
    Result - SUCCESS

    -- Lay down Jumpship [Jumpship Construction - $41,940,121.95 ] (90)
    --- 9 Windjammer [90]
    Target - 90
    Roll - 43
    Result - SUCCESS

    -- Lay down Warship [Warship Construction - $14,004,080,700.00 ] (90)
    --- 30 Fubuki [90]
    Target - 90
    Roll - 88
    Result - SUCCESS

    --- 20 England [90]
    Target - 90
    Roll - 75
    Result - SUCCESS

    --- 40 Lyr [90]
    Target - 90
    Roll - 5
    Result - SUCCESS

    --- 20 Dido [90]
    Target - 90
    Roll - 45
    Result - SUCCESS

    --- 10 Guiseppe Garibaldi [90]
    Target - 90
    Roll - 34
    Result - SUCCESS

    --- 8 Hosho [90]
    Target - 90
    Roll - 82
    Result - SUCCESS

    --- 20 Prinz Eugen [90]
    Target - 90
    Roll - 13
    Result - SUCCESS

    --- 2 Dreadnought [90]
    Target - 90
    Roll - 81
    Result - SUCCESS

    --- 2 Jean Bart [90]
    Target - 90
    Roll - 75
    Result - SUCCESS

    -- Purchase New Units [Minor Unit - $ 880,937,962.32 ] (90)
    --- 0 Fighter Wing [auto]
    --- 90 Fleet Defense Wing [90]
    Target - 90
    Roll - 50
    Result - SUCCESS

    --- 4 Infantry Division [90]
    Target - 90
    Roll - 70
    Result - SUCCESS

    --- 12 Garrison Division [90]
    Target - 90
    Roll - 16
    Result - SUCCESS

    --- 12 Militia Division [90]
    Target - 90
    Roll - 81
    Result - SUCCESS

    -- Fortress Command [$ 229,433,513,750.00 ] (90)
    --- Construct Oasis II
    ---- Sukiashi Nadir [90]
    Target - 90
    Roll - 4
    Result - SUCCESS

    ---- Nowy Slask Nadir [90]
    Target - 90
    Roll - 30
    Result - SUCCESS

    ---- Griff's Leap Nadir [90]
    Target - 90
    Roll - 3
    Result - SUCCESS

    ---- Catachan Nadir [90]
    Target - 90
    Roll - 29
    Result - SUCCESS

    ---- Dragon's Eye Nadir [90]
    Target - 90
    Roll - 33
    Result - SUCCESS

    --- Construct Black Tower
    ---- Kuroisora [90]
    Target - 90
    Roll - 4
    Result - SUCCESS

    ---- Sukiashi [90]
    Target - 90
    Roll - 11
    Result - SUCCESS

    ---- New Phoenix [90]
    Target - 90
    Roll - 69
    Result - SUCCESS

    ---- Okusawa [90]
    Target - 90
    Roll - 32
    Result - SUCCESS

    ---- Catachan [90]
    Target - 90
    Roll - 47
    Result - SUCCESS

    - General [$ 222,624,000,000.00 ]
    -- Focus Development on Core World Nowy Wroclaw [85]
    Target - 85
    Roll – 97, Jarow reroll - 14
    Result - SUCCESS

    -- Focus Development on Peripheral World Olej [85]
    Target - 85
    Roll - 9
    Result - SUCCESS

    -- Massive Core Investment New Pollux [80]
    Target - 80
    Roll – 93, ShadowArxxy reroll - 34
    Result - SUCCESS

    -- Massive Peripheral Investment Steingarten [80]
    Target - 80
    Roll - 35
    Result - SUCCESS

    -- Economic Investment Edelsteine [90]
    Target - 90
    Roll - 12
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Bohren [90]
    Target - 90
    Roll - 34
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Kurortas [90]
    Target - 90
    Roll - 56
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Landprettig [90]
    Target - 90
    Roll - 59
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Skala [90]
    Target - 90
    Roll - 48
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Raj [90]
    Target - 90
    Roll - 64
    Result - SUCCESS

    -- Survey GX-I35 [80]
    Target - 80
    Roll – 92, General reroll – 96, General reroll - 84
    Result – Bare FAILURE (auto success next turn)

    -- Survey GX-J36 [80]
    Target - 80
    Roll - 85
    Result – Bare FAILURE (auto success next turn)

    -- Survey GX-O17 [80]
    Target - 80
    Roll - 10
    Result - SUCCESS

    -- Survey GX-K16 [80]
    Target - 80
    Roll - 49
    Result - SUCCESS

    -- Increase Parks & Recreation Budget [80]
    Target - 80
    Roll - 72
    Result - SUCCESS

    -- Expand Colonial Office (per level) [75]
    Target - 75
    Roll - 50
    Result - SUCCESS

    -- Expand Orbital Shipyards Landprettig [105]
    Target - 105
    Roll - 90
    Result - SUCCESS

    -- Expand Orbital Shipyards Bellaterra [105]
    Target - 105
    Roll - 88
    Result - SUCCESS

    -- Expand Orbital Shipyards Nubifragio [105]
    Target - 105
    Roll - 60
    Result - SUCCESS

    -- Expand Orbital Shipyards Platzregensburg [105]
    Target - 105
    Roll - 25
    Result - SUCCESS

    -- Construct Escort Yard Steingarten [90]
    Target - 90
    Roll - 69
    Result - SUCCESS

    -- Construct Escort Yard Pustina [90]
    Target - 90
    Roll - 89
    Result - SUCCESS

    -- Construct Escort Yard Kurortas [90]
    Target - 90
    Roll - 23
    Result - SUCCESS

    -- Construct Escort Yard Raj [90]
    Target - 90
    Roll - 11
    Result - SUCCESS

    -- Construct Escort Yard Olej [90]
    Target - 90
    Roll - 56
    Result - SUCCESS

    -- Construct Escort Yard Feurstem [90]
    Target - 90
    Roll - 58
    Result - SUCCESS

    -- Construct Escort Yard Pinball [90]
    Target - 90
    Roll - 56
    Result - SUCCESS

    -- Construct Escort Yard Awha [90]
    Target - 90
    Roll - 16
    Result - SUCCESS

    -- Construct Escort Yard Catachan [90]
    Target - 90
    Roll - 74
    Result - SUCCESS

    -- Construct Escort Yard Nox [90]
    Target - 90
    Roll - 36
    Result - SUCCESS

    -- Construct Military Logistics Factory (95)
    --- 5 New Castor [95]
    Target - 95
    Roll - 92
    Result - SUCCESS

    --- 5 Chuma [95]
    Target - 95
    Roll - 95
    Result - SUCCESS

    --- 5 Pinball [95]
    Target - 95
    Roll - 32
    Result - SUCCESS

    --- 5 Awha [95]
    Target - 95
    Roll - 11
    Result - SUCCESS

    --- 5 Olej [95]
    Target - 95
    Roll - 49
    Result - SUCCESS

    -- Build ASF Factory Complex (95)
    --- Glorreich [95]
    Target - 95
    Roll - 50
    Result - SUCCESS

    --- Pryyemnyy [95]
    Target - 95
    Roll - 41
    Result - SUCCESS

    --- Shin Tōkyō [95]
    Target - 95
    Roll - 55
    Result - SUCCESS

    --- Novalar [95]
    Target - 95
    Roll - 13
    Result - SUCCESS

    --- Bellaterra [95]
    Target - 95
    Roll - 41
    Result - SUCCESS

    --- Landprettig [95]
    Target - 95
    Roll - 64
    Result - SUCCESS

    --- Platzregensburg [95]
    Target - 95
    Roll - 3
    Result - SUCCESS

    --- Awha [95]
    Target - 95
    Roll - 94
    Result - SUCCESS

    --- Bāṛi [95]
    Target - 95
    Roll - 29
    Result - SUCCESS

    --- Pustina [95]
    Target - 95
    Roll - 59
    Result - SUCCESS

    -- Upgrade All DHS Factories [90]
    Target - 90
    Roll - 59
    Result - SUCCESS

    -- Upgrade All Endosteel Forges [90]
    Target - 90
    Roll - 38
    Result - SUCCESS

    -- Upgrade All Ferro Aluminium Forges [90]
    Target - 90
    Roll - 11
    Result - SUCCESS

    -- Upgrade All Ferro Fibrous Forges [90]
    Target - 90
    Roll - 62
    Result - SUCCESS

    -- Build Orbital Factory (90)
    --- Build 5 New DHS Factory [90]
    Target - 90
    Roll - 81
    Result - SUCCESS

    --- Build 5 New Endosteel Factory [90]
    Target - 90
    Roll - 16
    Result - SUCCESS

    --- Build 5 New Ferro Alumnium Factory [90]
    Target - 90
    Roll - 50
    Result - SUCCESS

    --- Build 5 New Ferro Fibrous Factory [90]
    Target - 90
    Roll - 88
    Result - SUCCESS

    -- Upgrade Refit & Repair Yard [105]
    Target - 105
    Roll - 72
    Result - SUCCESS

    -- Expand Orbital Shipyards [105]
    Target - 105
    Roll - 99
    Result - SUCCESS

    -- Construct Large Warship Yard Nowa Warzsawa* [90]
    Target - 90
    Roll - 87
    Result - SUCCESS

    -- Construct Large Warship Yard Calliope* [90]
    Target - 90
    Roll - 38
    Result - SUCCESS

    -- Construct Large Warship Yard Griffon* [90]
    Target - 90
    Roll - 90
    Result - SUCCESS

    -- Construct Large Warship Yard New Phoenix* [90]
    Target - 90
    Roll - 67
    Result - SUCCESS

    -- Construct Small Warship Yard New Pollux [90]
    Target - 90
    Roll - 6
    Result - SUCCESS

    -- Construct Small Warship Yard Edelsteine [90]
    Target - 90
    Roll - 90
    Result - SUCCESS

    -- Construct Small Warship Yard Nya Kopenhamn [90]
    Target - 90
    Roll - 6
    Result - SUCCESS

    -- Construct Small Warship Yard Okusawa [90]
    Target - 90
    Roll - 87
    Result - SUCCESS

    -- Construct Small Warship Yard New Port Royal [90]
    Target - 90
    Roll - 44
    Result - SUCCESS

    -- Construct Small Warship Yard Kainga [90]
    Target - 90
    Roll - 9
    Result - SUCCESS

    -- Construct Small Warship Yard New Castor [90]
    Target - 90
    Roll - 59
    Result - SUCCESS

    -- Construct Small Warship Yard New Capricorn [90]
    Target - 90
    Roll - 87
    Result - SUCCESS

    -- Construct Small Warship Yard Nowy Wroclaw [90]
    Target - 90
    Roll - 7
    Result - SUCCESS

    - DoME [$ 179,000,000,000.00 ]

    - Research [$ 745,000,000,000.00 ]
    -- Omnimech Technology [75]
    Target - 75
    Roll - 58
    Result - SUCCESS

    -- Improved Communication Lvl 8 [95]
    Target - 95
    Roll - 43
    Result - SUCCESS

    -- Improved Agriculture Lvl 6 [100]
    Target - 100
    Roll – 100, General reroll - 15
    Result - SUCCESS

    -- Structural Materials (Advanced) Tier 6 [90]
    Target - 90
    Roll - 95
    Result – Bare FAILURE (auto success next turn)

    -- Thermal Dissipation (Advanced) Tier 6 [90]
    Target - 90
    Roll - 80
    Result - SUCCESS

    -- Commercial R&D [-]
    -- Industrial R&D [-]

    - Miscellaneous [$ 100,000 ]
    -- Olympics [100,000]

    -----

    The Olympics have wrapped up with another solid haul of medals for Team Griffon, with the NRI coming in a solid second place this time around. Your daughter returns with the team and, after the inevitable parade and public celebration in Griffsport, it’s time for some business.

    You bring Tamara with you to visit the school you’d more or less decided on. You’d still not actually informed the school of this minor detail, nor did you precisely make an appointment, rather you’d used a courtesy alias to schedule a meeting. You were pretty sure nobody knew the alias, and were quite confident that the school would be quite surprised.

    You are rather surprised when, as you pull up in the discretely armored vehicle you use when driving yourself around without a big entourage, a vehicle with the markings of the Imperial Education Association suddenly explodes in a rather overly exuberant fireball of the sort that your military training indicates would be a petrol bomb rather than anything actually military in nature.

    You also spot a group of pre-teen girls dressed like would-be commandos whooping and hollering while they watch the flames, evidently not having noticed your arrival. You’re wearing discrete armor, you’ve got the raptors and Bastet with you… so you decide that this is a wonderful educational opportunity.

    You get out of the vehicle, to the muttering of your close-in bodyguard, and stroll up behind the girls who quite obviously have very poor situational awareness skills. You clasp your hands behind your back, assume ‘Drill Sergeant Resting Bitch Face Number Three’ as most appropriate to the situation, and loudly clear your throat.

    You are awarded by four young girls, younger than Tamara, freezing in place then very slowly turning around with a ‘busted’ expression.

    “Would any of you young ladies care to explain just why, precisely, you felt it a good idea to use a petrol bomb to blow up an official vehicle, and detonate it from within the safe radius for potential debris?” You ask crisply.

    It turns out that pre-teen girls are just as bad at coming up with excuses as enlisted soldiers when caught red-handed. Amusingly, none of them appear to recognize you as you chivvy them into the building while lecturing them on explosive safety protocols.

    The school secretary is utterly unprepared for your arrival, but it’s only a matter of moments before you bull right past her, miscreants still in front of you and daughter behind, into the Headmistresses office.

    You realize several things very quickly. First, this school has managed to completely fake every single inspection and examination report for at least the last hundred and fifty years with a level of skill worthy of Imperial Intelligence. Second, if the young ladies of this school are not the daughters of every single remaining criminal mastermind in the Empire you would willingly subject yourself to Tiberius pretending to be a mime. Third, if this is not also the main recruiting ground for the Special Branch you’d be incredibly surprised, and you would be having words with the current director of the Special Branch about just what, exactly, they were thinking in this regard. And finally, you are going to be having words with Tiberius, your great aunt, and General Messerschmidt as none of those worthies saw fit to warn you about this, rather laughing behind your back.

    You also conclude that they are as utterly and completely shameless as they come, as the Headmistress has the audacity to attempt to con you into financing an obviously rigged gambling endeavor, makes multiple offers that are quite plainly attempts to get Imperial sanction for various smuggling enterprises, and when called out on it simply grins, waves her cigarette holder around, and tries something else without missing a beat. There were fourteen separate attempts to pick your pockets, either to steal something out of them or slip something into them, all foiled by the minor detail that you had your raptors with you who gleefully ratted out the perpetrators.

    All in all, while this is totally not what you were expecting when you drove up this morning, it does make for a rather entertaining day. Of course, now you have a dilemma on your hands. You still need to find a school for Tamara, and the timeline has gotten a bit tight now, but on the other hand the sort of skills learned at an institution like St Trinians might well be valuable to a future monarch in a different sort of way than your own military training.
    []ActionDescription
    []Heck with it, if Tamara wants to go to St Trinians, let herWhile they are utterly unorthodox and arguably missing several screws, the Special Branch is like the RRF on steroids, they are amazingly effective even as they make you want to tear your hair out. For a future monarch knowing how to be a sneaky, tricky, utterly shameless cheat can be an incredible asset. On the other hand, it’s a school filled with sneaky, tricky, utterly shameless cheats.

    This might not be a good idea.
    []Come up with Plan BTamara has indicated she wants to join the Army at some point, much like you, so military school it is. Hup two three four on out of here. The RRF is nuts enough, we don’t need a Special Branch monarch…

    Queen Jane… *shudders in terror*

    You do manage to attend the keel-laying ceremonies for all four of the first capital warships for the Imperial Griffon Navy. You are quite looking forward to them being completed in a few years. Overall naval construction is going quite well, and the steady growth of your naval production capability is very useful indeed.

    Likewise, strategic material production has been boosted rather nicely, increasing total production rates enough that you should be able to build five infantry divisions next year, further closing the gap between desired and actual capability. Currently only 7 planets are missing permanently assigned infantry divisions backing up their garrison and militia units. You still need to boost production, however, because the improvements to endosteel technology will very likely lead to a significant increase in demand for ferrofibrous armor as heavier units are more able to handle the volume constraints of each.

    The economic programs are quite successful across the board, with all systems targeted by the various Interior Ministry programs showing excellent returns on the investments. The only minor fly in the ointment is that the Infrastructure & Industrial Zone programs aren’t able to replicate the level of success of the past, none of the systems targeted were uprated this year, although all saw overall improvements to their infrastructure and factory capacity.

    Your survey missions prove to be a mixed bag.

    On the one hand, two of them are quite successful.

    The mission to GX-O17 discovers a rather lovely planet which, apart from the subtly odd shade of bluish-red of the foliage, could be a near twin to Griffon itself. The planet unfortunately, despite the beautiful climate and excellent fertility, is only of average economic potential due to not having any significantly easily accessible deposits of the most critical industrial ores. On the other hand it isn’t ‘poor’. The commander of the mission is of Polish descent from Nowa Warszawa and has dubbed the system Nowe Mazowsze after a historical region of Poland on Terra.

    Meanwhile the survey mission to GX-K16 discovers a rather different situation. While there is a planet in the habitable zone it is not particularly hospitable, owing to enormous dust storms and extremely rugged, not to mention arid, terrain. It’s not that warm, owing to the cool red dwarf primary, but there’s not enough moisture in the air to be anything but a desert world. On the positive side the asteroid belts in the system are an exceptional source for germanium, making this system have a ‘Rich’ economic outlook, even while requiring enormous amounts of terraforming to be truly habitable.

    The other two survey missions? Well, the good news comes in two parts. First, they made it back to Platzregensburg in one piece. Second, well you were wondering where those pesky pirates were based, and the survey missions appear to have found them, as they were attacked by Jolly Rogers and forced to retreat, but not before their scanners detected yard complexes and orbital industry in both GX-I35 and J36. You’ll likely want to pay both systems a visit with a few proper warships in the near future, to impress upon the pirates your… desire for them to no longer exist.

    You’ve boosted both the Parks & Rec budget as well as the Colonial Office. The former is slightly offsetting the slowly growing crime problems that are facing the Empire as the IGMP remains understaffed for the growing number of systems that they are attempting to cover.

    The expansion of logistics & ASF factories goes quite well, spreading out the latter across the frontiers of the Empire in order to better support your forces, while the former eases the strain of supplying your forces across the far-flung reaches of the Empire.

    You mostly get some very good news from Gloria as she reports on R&D progress. Work on Omnimech technology has been completed as expected, and initial prototypes show that while expensive the technology is extremely versatile and useful. Work on improving communications technology has also been quite fruitful, as new packet encryption methods allow for higher bandwidth due to lower packet overhead, or something like that, it’s all greek to you.

    New strains of seeds have been developed and proven, seriously improving yields across the board by reducing the impact of drought and disease on crops. Farmers across the Empire are quite enthusiastic about the new seeds.

    Work on Thermal Dissipation technologies fully validates the models used to produce the latest generation of heat sinks, which was completely expected. It is nice to fully and completely understand the underpinning physics of it all, though.

    Unfortunately work on structural materials encountered a rather annoying obstacle, in that the initial lab that was earmarked for the work had to be closed due to, of all things, a cricket infestation making it utterly impossible to work in the building. The time spent moving the research materials to a new lab as they wait for full fumigation of the original one means that completion of the project has been pushed back to next year.
     
    Turn 105 - Falling From The Sky Now
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 105 - Falling From The Sky Now

    Admiral Fisher comes to your office, not long after you’d decided that as much as you appreciate the hard work that the Special Branch does, you really don’t think it appropriate for the Heir to the Throne to be educated that way. The admiral is there to discuss Operation Back Yard, the simultaneous assault on the two systems in which pirates were detected.

    “OK, the basic plan is that the Navy will go in fast and hard, wiping out any orbital defenses and blocking any attempt to retreat by the pirates, the Army is dedicating two heavy regimental combat team divisions and two light regimental combat team divisions to the operation, one each for each system. We don’t want this to become too much of a distraction, especially for our naval units, as until we have a true battleline I do not want to divert any of our heavy cruiser assets to such operations any longer than absolutely needed.”

    You ponder reminding the Admiral that the Navy belongs to you, not him, but decide that would just confuse him. The plan is pretty straightforward, and so you approve it with no issue.

    You also get the list of candidates to take over as your Chief of Staff for the military. General Jenkins obviously took his time, as each entry is pretty detailed, listing their qualifications, the results of the background check (universally good) and commentary as well.

    []NameQualificationsCommentary
    []Victoria LancasterCurrent Deputy to General Jenkins, Lieutenant General in the Imperial Griffon Army, past CO of the 3rd Infantry DivisionShe’s done excellent work as my deputy, in addition to her success as a Division commander. She’s only been my deputy for a year, however, and has relatively little experience in the political and policy arena.
    • Strengths
      • Continuity of advice
      • Infantry focus
    • Weaknesses
      • Poor understanding of political considerations
      • Has a very poor reputation among Mechwarriors for her noted disdain for the Battlemech
    []Andre HonigmanRear Admiral in the Imperial Griffon Navy, has served as Chief of Personnel for the Navy and has had a distinguished career running the Naval AcademiesI’m reluctant to recommend Admiral Honigman, not because he isn’t qualified or wouldn’t be excellent at the job, but because I know he’d hate it and he’s worked minor miracles managing recruitment and training for the Navy. We need him badly where he’s at, but I’d be doing him and the Empire a disservice if I didn’t at least bring him to your attention in this regard.
    • Strengths
      • Amazing recruiter and trainer
    • Weaknesses
      • Would well and truly hate the position and would probably try to retire back to training every time you talk to him
    []Kirsten HanoverLieutenant General in the Imperial Griffon Aerospace Force, commander of all carrier based ASF wings, multi-Ace in combat against the Black SteelShe’s a hot-shot pilot in the mold of your great-aunt Thanh. Extremely cocky, almost as good as she says she is, and will never admit that she only graduated second in her class at the Aerie.
    • Strengths
      • Extremely well-liked by all who meet her
    • Weaknesses
      • No experience outside of ASF combat
      • Incredibly cocky
    []Elijah PooleRetired Army, final rank was Brigadier General. Currently the Chairman of the Senate Armed Services Committee and considered a stalwart advocate for the soldiers and sailors of the military.I know he’s now a politician, but his retirement was the result of combat injuries on Okusawa, since then he’s been the military's single greatest advocate in the Imperial Senate and has proven that his loyalty is to the Empire, not to his own position.
    • Strengths
      • Extremely savvy political operator
    • Weaknesses
      • You need him in the Senate to keep them from having Bright Ideas
      • He might be stubborn enough to decline the position due to the above.
    []Alina BarberRetired Navy, final rank Commodore. Past CO of HMS Morristown, has also served as CO of HMY Renown. Currently serves as the skipper of SS United States when you are on board and has impressed you with her competence and integrity.I’m including Commodore Barber in the list for several reasons. You need somebody you can implicitly trust, and Commodore Barber has worked directly for you for a very long time indeed. You know her abilities and temperament, so there won’t be any need to get used to somebody you’ve not worked extensively with. That being said, she has little actually relevant experience in a High Command posting.
    • Strengths
      • You’ve trusted her with your and your kids lives countless times in the past
      • She’s a friend as well as an advisor
    • Weaknesses
      • Has no relevant experience for the position outside of her relationship to you
    []Edward HollandRetired Army, final rank was Colonel. A well respected military analyst and commentator with a procurement background.Colonel Holland is another medically retired officer, and the recipient of the Empire’s highest award for valor prior to his shifting to procurement. He currently is a close advisor of General Bradley and has been instrumental in her efforts to reform Army procurement.
    • Strengths
      • Excellent background in logistics and procurement
    • Weaknesses
      • His only combat experience was as a junior sergeant on Okusawa, he was commissioned from the ranks due to courage under fire.
      • Has a highly contentious relationship with General Romanov
    []Suzuki KomiRetired Aerospace Force, multiple ace pilot, last posting was as chief of pilot training for the Aerospace Force before reaching mandatory retirement age from active duty.You’ll only get a few years out of General Suzuki, but you’ll get a solid performer indeed. She’s been in Imperial service since your great-grandmother was a young queen, and if it weren’t for the fact that she’s old enough that even Imperial medical technology is insufficient to keep her going at 100% she’d probably still be terrorizing nugget pilots at the Aerie.
    • Strengths
      • Exceptionally experienced and knowledgeable
    • Weaknesses
      • Extremely old, unlikely to last more than two or three years before retiring again.
    []Sebastiano FiguraRetired Aerospace Force, spent career in HQ positions and has a solid reputation as an organizational plannerColonel Figura is a maverick in every sense of the word, and a genius when it comes to an OpPlan. He’s never seen combat, and I regret to say he’s a bit of a womanizer, having been divorced a half-dozen times. How he passed the security check is beyond me.
    • Strengths
      • Genius at operational planning
    • Weaknesses
      • Makes the legendary Tyler Lee look like a celibate monk
    []AmaunetA Grifftiger member of the Imperial Guard, one of the Eldest’s proteges. Too large now to leave Griffon safely, she has spent the last decade acting as the Grifftiger liaison with the Griffon Military, as well as advising the Eldest on military affairs. You have never once managed to beat her at chess or any other strategy game.Amaunet is the current CO of all Grifftiger forces in the Imperial Guard, the first Grifftiger to graduate from the Aerie, is older than the Empire, heck, is older than the Kingdom that predated the Empire, and I have yet to meet the person brave enough to do less than their absolute best when under her gaze. She’s even managed to keep me from pulling practical jokes.
    • Strengths
      • Grifftiger
    • Weaknesses
      • Grifftiger
    []Muramato YoshimatsuRetired Naval officer, an advocate of the jeaune e’cole school of naval thought and a constant thorn in Admiral Fisher's backside with his endless criticism of purchasing any unit larger than a corvette.I’ll be honest, Your Majesty, I included Captain Yoshimatsu on the list purely to troll Admiral Fisher. While he’s smart, he’s not nearly as smart as he thinks he is, and what’s worse is convinced that anybody who disagrees with him is an idiot. There’s a reason his nickname is Sparky.
    • Strengths
      • Will give Admiral Fisher, and most of the rest of High Command, collective aneurysms
    • Weaknesses
      • Have you heard about the Lord and Savior M-113 Gavin?

    There hasn’t been much activity from the Black Steel, a few sightings of Vincent corvettes and a single Congress-class frigate. There haven’t been any engagements recently, which is making you a little nervous as you are still rebuilding from the heavy losses you took the last time you engaged the Black Steel.

    You spend several weeks visiting various military schools with your daughter, to find one that is a good fit for her. She found St Trinians to be ‘fun’, but she agreed with you that it probably wasn’t an appropriate place for her to go. She’s an extremely smart kid, and you are very proud of her for her maturity.
     
    Turn 105 - The Sign Of The Burning Sun
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 105 - The Sign Of The Burning Sun

    You ask Amaunet to join you in your cat-friendly office, what with having Bastet, Sekhmet and the others around the place when the Palace was first built shows in the careful attention to ‘making it big enough for the Eldest’... which makes it big enough for Amaunet since she only comes up to the Eldest’s shoulder.

    She has the now ubiquitous, among cats at least, translation computer hooked up to a lightly ornamented collar around her neck, while a harness of plates made from ferro-aluminum rest lightly on her massive flanks and chest. The massive cat settles in front of your desk with an amused expression you’ve come to associate with the oldest of the giant cats.

    ‘Talking’ with a Grifftiger is a bit surreal, their natural ‘voice’ is a deep, almost subsonic rumble that resonates in your very bones, but then the translation computer takes those intricate, if inaudible, sounds and converts them into speech, with each Grifftiger choosing a ‘voice’ for the output. You’d always found Amaunet’s choice of ‘voice’ to be wildly hilarious, since she worked with the programmers to tweak it to fit her chosen accent.

    Which is why you have a Grifftiger who sounds like a feminine version of an ancient earth actor by the name of Marlon Brando in his role as the Godfather. Only with a much stronger Italian accent, which makes it all the more amusing, especially since you’d heard Amaunet giving a highly detailed and technical briefing to the Imperial Guard that left everybody in the room suppressing helpless giggles while retaining the information she’d passed on. The old cat is good.

    “Well, Padrone, I will be authorizing Bradley to fire some more people in Procurement. How she’s put up with them so long is beyond me.” she says as the conversation shifts to current plans. “Once the operation is done with that irritating idiota I’ll also be authorizing her to expand the RRF. Those ragazzi e ragazze are proving themselves, I’ve always regretted that I was too old and big to play with those little sleds but that is the life of a grande gatto, si?”

    Black Steel activity remains low, a few skirmishes here and there along the northwestern frontier against corvettes and frigates, but nothing decisive at all. The frequency of the attacks is greatest in the Arvum system, although Bohren is also being hit regularly. Analysts are divided as to whether this means you are getting close to the Black Steel regional base or not.

    Reports from Nouvelle Picardie indicate that the RRF is continuing to raise your side’s morale and the Duc’s blood pressure. Their latest bit of shenanigans is airdropping squeaky toy sheep with ‘Dispositif de divertissement sexuel officiel Ducal’ across the front lines, said squeaky toy sheep are equipped with tiny pressure valves cunningly designed to emit a plaintive ‘baaaaaa’ whenever said toy is squeezed in true squeaky toy fashion.

    According to General Fitzpatrick, as well as the war correspondents reporting from the front lines, your troops have taken to ‘baa-ing’ at the enemy with great enthusiasm. You can generally tell when you are facing conscripts who’d rather be somewhere else, as you get either no response or the militia forces join in. The true loyalists to the Duc generally get furious and unleash torrents of fire upon wherever the insidious sheep noises are coming from.

    Landings have been made on all other continents on the planet, with the offensive shifting to a more broadly based pressure situation now that a secure beachhead has been made. General Fitzpatrick has requested two additional Regimental Combat Team Divisions for the offensive, a request you see no reason not to grant.

    Fleet elements attached to Operation Back Yard have initiated combat operations against the pirates in GX-I35 and GX-J36. As expected the relatively light formations built around Dido-class light cruisers utterly outmatch the pirates Jolly Rogers, attaining space supremacy almost immediately.

    In both systems the main ‘habitable’ planets require environmental domes, as the atmospheres are both noxious and mildly poisonous to humans. GX-I35, the red dwarf system, has extremely extensive asteroid belts that just the combat scanners of the flotilla are able to determine are extremely rich in industrial metals, judging by the enormous magres interference from them. GX-J36, on the other hand, has a pair of habitable moons orbiting a super-Jupiter gas giant, which are both quite rich in resources in their own right.

    Landing forces are able to route the pirates readily, indeed once you take out their headquarters domes and capture or destroy their leadership the rest of the ‘pirates’ fall over themselves in their eagerness to get the slave collars off their necks.

    You do get reports that the operational CO is convening a number of General Courts Martial, however, as some troops got just a bit… enthusiastic… with dealing with the pirate leadership, including several cases of blatant extra-judicial murder of helpless prisoners. While everybody agrees that those people were utter scum, who were destined for a good spacing anyways, the law is the law, and even men who’d just seen child-sized shock collars which had quite obviously been used were not excused from the consequences of their actions.

    The report rather dryly notes that such factors would be considered in the trials, and would likely result in far lighter sentences than otherwise, the principle remains. You quite approve of this, justice must be for everybody, even the worst of the worst, else it becomes vengeance instead. The Griffon Empire has built itself on the notion of equal justice before the law.

    That aside, the rescued slaves inform your forces that GX-I35 is known as Porto Milano, while GX-J36 has been called Nuova Fortezza. Your survey units are already hard at work and, according to the reports, they hope to be able to actually commence colonization work in both systems this year if all goes to plan.
     
    Turn 105 - Into The Face Of The Evil One
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 105 - Into the Face of the Evil One

    You receive a very disturbing bit of news early one morning. The dropship carrying your Foreign Minister back from a meeting in the NRR suffered a massive reactor explosion while under thrust, killing all aboard. The dropship in question was a heavily modified PPG-50 based design converted into a VIP transport for the Foreign Ministry.

    Telemetry indicates that the reactor lost containment, the safety systems that were intended to prevent such somehow not functioning properly. The rest of the VIP fleet has been grounded for inspection.

    Several days later you receive the news, on several of the VIP transports based on the PPG-50 there were multiple bad batches of massively substandard subsystems, all sourced to the same maintenance contractor. The paperwork indicated that they’d all passed inspection, however physical inspection shows that none of them should have passed even the most cursory of automated inspection processes, let alone the in depth inspections required for the VIP fleet.

    The IGMP is massively overstretched, oversight of this sort of thing would normally be in their wheelhouse but they’ve been so underfunded now for years that things have fallen through the cracks. Justice Minister Kalinowski had requested increased funding for the IGMP for several years, but the low crime rates had caused you to not approve the budget increases.

    You are now faced with a public relations crisis, the need to replace your Foreign Minister, and whether or not to accept Martina’s offer to resign in order to take all the heat on her own head and spare the crown the bad publicity.
    []ActionArgumentResult
    []Decline Martina’s resignation and take full responsibility for the funding issuesThe buck stops with the crown, and you must have loyalty down before anything else. You overlooked the situation with the IGMP and now it’s bitten you, time to take your medicine like an adult, take the hits, and move on.
    • -5 Approval
    • -2 Approval Change
    • +2 Politics
    • +1 Economic Event
    • Increase IGMP funding
      • $ 40,050,000,000.00
      • IGMP level +1
    []Accept Martina’s resignation and pass off responsibility for the failureOn the one hand you are ultimately responsible, however Martina never stressed the funding issue strongly enough to cause you to agree to the increase.
    • -5 Politics
    • -2 Approval
    • -2 Approval Change
    • Increase IGMP funding
      • $ 40,050,000,000.00
      • IGMP level +1

    Leila’s death opens a major hole in your cabinet, while her contributions have been quiet and rarely required much intervention on your part, she’d managed to positively impact how the Empire was viewed by your neighbors, allaying fears of imperialism, and generally doing her job quietly yet skillfully. You’ll miss her competence, and it is vital that you replace her as quickly as possible.

    Thankfully Tiberius is able to assemble dossiers on potential replacements quite quickly, assisted by General Messerschmidt for background checks.

    []NameQualificationNotes
    []Nina CoxSenior surviving Deputy Foreign Minister (the two ahead of her both died in the accident as they were with Leila)You quite honestly do not remember ever meeting her before. She’s very… forgettable. Your notes indicate that she was present at least once for a budget meeting, but you just can’t place the name or the face.
    []Agostina San SeverinoDean of the School of International Relations at Griffin’s Roost University.Dr Severino has a distinguished academic record in the study of foreign relations, political science, and diplomacy. He also holds doctorates in history and in philosophy. Your great aunt recommended him, as he was once one of her students.
    []Gloria BiescasAmbassador to the NRIGloria has been the ambassador to the NRI for a number of years with great success, the NRI would be quite pleased to see her in the Minister slot.
    []Eduard ShirlitzAmbassador to the NRREduard has been the ambassador to the NRR since before you took the throne. He has an exemplary reputation in the field.
    []Miri ZahavyAmbassador to the Bourbon KingdomMiri is the second youngest on the list, and her posting to Nouveau Paris was her first independent assignment. Nevertheless she’s done superbly navigating the snakepit that is the Bourbon court without embarrassing the Crown.
    []Marat FauskeovAmbassador to KilburroughThe youngest name on the list, Marat has already built a reputation as a bit of a maverick, and has certainly managed to handle the Kilburroughans quite ably.
    []Nagy MercédeszCurrent Chief Trade RepresentativeNagy has served as chief trade representative for over thirty years and has done a superb job of it. She’s currently working directly with the Masters of Ikea, so wouldn’t be available immediately.
    []Kamoto MitoDr Miranda Young Chair in the School of International Relations at GRUA distinguished scholar in the field of international studies, Dr Kamoto previously served as the ambassador to the NRI prior to accepting the tenured chair
    []Bau Foua TouaIsoroku Nikishina Chair in the School of International Relations at GRUDr Toua is relatively young for her academic position, having attained her doctorate before she was 18. All of her experience is in academia, but it is distinguished within that area.
    []Frank NewtonMost senior surviving ‘troubleshooter’ for the Foreign Ministry, used to be Leila’s deputy before getting pseudo-promoted to handling diplomatic fires.You’ve met Frank, and he is almost scarily competent at what he does, which is to convince people that they’d really rather talk to him than to his boss, because his boss might talk to you and that might lead to unfortunate things happening.

    It is now budget time, marred a bit by the absence of Leila.

    Amaunet doesn’t bother moving to the podium, instead rumbling an almost infrasonic clearing of the throat to attract everybody's attention before she gets started. “Padrone, we’ll be expanding quite a bit in resource production across the board, take it as given that if we can expand it, we’ll be wanting you to authorize expanding it, if we can build it, we’re going to be asking you to build it.”

    She pauses, her tail twitching a bit. “General Bradley will be first, General?”

    General Bradley then takes the podium, nodding to her new superior. “Your Majesty, we continue to be somewhat behind the eight-ball when it comes to strategic materials, and while the situation is improving that is a long way from saying it is resolved, or even in a good place. We’re up to being able to procure 5 Infantry Divisions a year, but that is only barely keeping up with our expansion, and with the recent improvements to Endo Steel we anticipate pressure on Ferro Fibrous armor supplies to only increase as more of our mech units will be using the improved armor.” She brings up the graph you’ve gotten depressingly familiar with the last few years.
    HY7-9pD901271mKwJ9TjI1RXGopFUREBuajMEO00K1tYhMbQmUBj1goDQO6patjVbgPFBcRBP-_SM3HWncob8gUGhSk_V90kGMchRATtU4j6W_xhEfN-9P6HwxcSiR2vsh0efsCT6S8hRieW-84qH2Y


    “Therefore, we will be making the following budget requests this year, Your Majesty.”
    • Imperial Griffon Army
      • Production
        • Strategic Materials
          • New Orbital Factories (5 each)
            • Double Heatsinks
            • Endo-Steel
            • Ferro-Fibrous Armor
          • Upgrade Orbital Factories
            • Double Heatsinks
            • Endo-Steel
            • Ferro-Fibrous Armor
        • Logistics (5 each)
          • Calliope
          • Awha
          • Catachan
          • Chuma
          • Griffon
          • Iskra
          • Kainga
          • New Castor
          • Nowa Warszawa
          • Olej
          • Steingarten
      • Procurement
        • Conventional
          • 5 Infantry Divisions
        • Garrison
          • 12 Garrison Divisions
          • 12 Militia Divisions

    Amaunet rumbles as General Bradley sits back down. “Padrone, the logistics factories are proving their worth in reducing overall maintenance requirements for our equipment across the board, it may seem excessive but it’s saving us money every year. General Romanov?”

    General Romanov nods to the big cat, then takes her place behind the podium. “Your Majesty, the Aerospace Force will continue to expand production capacity to meet requirements. With the success of the new carriers and the deployable ASF platforms we will want as many birds to fill those bays as possible.”
    • Imperial Griffon Aerospace Force
      • Production
        • ASF Factories
          • Awha
          • Bari
          • Bellaterra
          • Glorreich
          • Landprettig
          • Novolar
          • Platzregensburg
          • Pryyemnyy
          • Pustina
          • Shin Tōkyō
        • Strategic Materials
          • New Orbital Factories (5 each)
            • Ferro-Aluminum Armor
          • Upgrade Orbital Factories
            • Ferro-Aluminum Armor
      • Procurement
        • 90 Fleet Defense Wings
        • 10 Heavy Carrier Wings

    Amaunet interjects again as General Romanov sits down. “We’re building the new factories out around the rim of the Empire in order to stimulate those economies as well as guard against putting too many of our eggs in too few baskets. Admiral Fisher?”

    Admiral Fisher stumps his way up to the podium with his usual complete disregard for grace or decorum. “The navy needs more ships, we need more shipyards, and we need them yesterday if not sooner. I say this every year, but it can never be said enough. The Black Steel is being quiet, which is not good as it means they are building up their forces, and I don’t have capital ships to face them yet.” He scowls at the room. “Unfortunately I can’t simply wave a magic wand and get more ships, so we need to build them.”
    • Imperial Griffon Navy
      • Production
        • Upgrade all Orbital Shipyards
        • Upgrade all Repair & Refit Yards
        • Escort Yards
          • Kurortas
          • Olej
          • Pinball
          • Pustina
          • Raj
          • Steingarten
          • Glorreich
          • Grand View
          • Novolar
          • Pryyemnyy
          • Landprettig
          • Bellaterra
          • Nubifragio
          • Platzregensburg
          • Shin Tōkyō
        • Small Warship Yards
          • Nya Kopenhamn
          • Kainga
          • Okusawa
          • Griffon
          • New Pollux
          • Edelsteine
          • New Capricorn
          • Calliope
          • Nowy Warszawa
        • Large Warship Yards
          • New Phoenix
          • New Castor
          • New Port Royal
          • Nowy Wrocław
      • Procurement
        • Standard Dropships
          • 100 Bainbridge-class Parasite Destroyers
          • 50 Long Beach-class Parasite Destroyers
          • 90 Wright-class Dockable ASF Platforms
          • 1 Queen-class Infantry Transport
          • 40 Trenton-class Transports
        • Large Dropships
          • 20 Meteor-class Parasite Missile Battleships
          • 40 Aetna-class Parasite Missile Battleships
          • 30 Saipan-class Parasite Carriers
          • 54 Mikasa-class Parasite Battleships
        • Jumpships
          • 8 Windjammer-class
        • Escorts
          • 40 Fubuki-class Destroyers
          • 30 England-class Frigates
          • 40 Lyr-class Corvettes
        • Small Warships
          • 20 Dido-class Light Cruisers
          • 10 Guiseppe Garibaldi-class Light Cruisers
          • 9 Hosho-class Light Carriers
        • Medium Warships
          • 20 Prinz Eugen-class Heavy Cruisers
        • Large Warships
          • 2 Dreadnought-class Battleships
          • 2 Jean Bart-class Battlecruisers
      • Fortress Command
        • Jump Point Defenses
          • Porto Milano
          • Nuova Fortezza
          • Nowe Mazowsze
          • Neuthüringen
        • Oasis II
          • Porto Milano
          • Nuova Fortezza
          • Nowe Mazowsze
          • Neuthüringen
        • Black Tower
          • Porto Milano
          • Nuova Fortezza
          • Nowe Mazowsze
          • Neuthüringen
          • Raj

    Amaunet smiles slightly, baring a bit of a fang. “The military is getting stronger, Padrone, the question will be if it’ll be enough.”

    Elizabeth Lee walks around Amaunet to the podium, pausing for a moment to give the big cat a quick scritch behind the ears, which the Grifftiger accepts as her proper due. “Needless to say, Interior is ready to support all of that building, and then some. We don’t have any free DoME teams at the moment, but our economic, colonial, and investment groups are ready and waiting for authorization to get to work.” She brings up the first of the charts.

    “To start with, we have four prospective new colonies, two of which have ex-slaves on them who are understandably quite eager to be under our protection.”
    • Colonial Development, Establishment of Government & Justice Systems
      • Porto Milano
      • Nuova Fortezza
      • Nowe Mazowsze
      • Neuthüringen

    “Next up are the economic recommendations.”
    • Economic Focus, Investment & Development
      • Focus
        • Core
          • Edelsteine
        • Periphery
          • Stahlfurt
      • Major Investment
        • Core
          • Nowy Wrocław
        • Periphery
          • Arvum
      • Investment
        • New Pollux
      • Infrastructure & Industrial Zones
        • Bohren
        • Kurortas
        • Landprettig
        • Skala
        • Raj

    Tiberius is handling both Political and Foreign Ministry duties for this cycle. “Your Majesty, on the politics side, we’re ready to support the colonial expansion that Elizabeth laid out. If we have sufficient budget left over we’d recommend a PR campaign to counter the effects of the recent scandal, but that may not be needed. On the diplomatic front, we might want to consider hosting a cultural festival in Leila’s honor, it’s what she enjoyed the most after all.”

    Grace takes over from there. “We have four teams ready to go, Your Majesty. We’re not recommending any military research this year, mostly because we have a number of basic R&D projects that will lead to overall general improvements in the near future.”
    • R&D
      • Materials Research Lvl 8
      • Orbital Infrastructure Lvl 8
      • Power Generation Lvl 8
      • Improved Germanium Refining Lvl 4

    General Messerschmidt and Martina are both off overseeing the investigation into the latest corruption scandal, both have left memos indicating that apart from expanding Special Branch there’s nothing that they recommend.
     
    Turn 105 - Our Steel Will Shine Forever
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 105 - Our Steel Will Shine Forever

    Meta Event67
    Dynasty Luck69
    Successes
    Imperial Approval-1
    Approval Change0
    Political Event0
    Successes
    Imperial Economy0
    Economic Event0
    Research Event5
    GriffonEcon4
    Health2
    Event3
    Nowa WarszawaEcon1
    Health7
    Event1
    Calliope IVEcon0
    Health6
    Event2
    TTPEcon5
    Health5
    Event0
    New CapricornEcon4
    Health2
    Event3
    Nowy ŚląskEcon0
    Health6
    Event3
    EdelsteineEcon0
    Health3
    Event3
    Nowy WroclawEcon3
    Health1
    Event4
    Griff's LeapEcon3
    HealthN/A
    Event0
    New PhoenixEcon6
    Health0
    Event1
    New EdenEcon0
    Health0
    Event3
    New CastorEcon0
    Health2
    Event5
    OkusawaEcon3
    Health6
    Event2
    New PolluxEcon0
    Health1
    Event2
    New Port RoyalEcon1
    Health6
    Event1
    KaingaEcon2
    Health0
    Event1
    ChumaEcon5
    Health3
    Event3
    StahlfurtEcon0
    HealthN/A
    Event2
    BāṛiEcon0
    Health2
    Event1
    SkałaEcon2
    Health0
    Event2
    PiekłoEcon5
    Health6
    Event1
    Nya KöpenhamnEcon0
    Health4
    Event0
    BauernparadisEcon2
    Health3
    Event4
    AwhaEcon0
    Health3
    Event1
    KaiyoEcon1
    Health0
    Event0
    BohrenEcon0
    Health6
    Event3
    Grand ViewEcon0
    Health4
    Event2
    IskraEcon4
    Health0
    Event4
    RajEcon0
    Health0
    Event3
    FeursternEcon1
    Health2
    Event0
    PinballEcon0
    Health4
    Event4
    CatachanEcon5
    Health3
    Event3
    NoxEcon2
    Health0
    Event2
    OlejEcon0
    Health2
    Event5
    GlorreichEcon5
    Health3
    Event5
    PryyemnyyEcon3
    Health0
    Event2
    NovolarEcon4
    Health0
    Event0
    SteingartenEcon0
    Health0
    Event3
    PustinaEcon0
    Health0
    Event1
    KurortasEcon4
    Health0
    Event1
    ArvumEcon0
    Health0
    Event4
    LandprettigEcon0
    Health3
    Event0
    BellaterraEcon0
    Health0
    Event3
    NubifragioEcon0
    Health0
    Event0
    PlatzregensburgEcon0
    Health2
    Event1
    Shin TōkyōEcon0
    Health2
    Event0

    Plan: Colonies not resources
    - Procurement [$ 265,836,548,490.13 ]
    -- Lay Down Major Unit [Construction - $8,556,502,597.50 ] (95)
    --- 100 Bainbridge [95]
    Target - 95
    Roll - 94
    Result - SUCCESS

    --- 50 Long Beach [95]
    Target - 95
    Roll - 91
    Result - SUCCESS

    --- 90 Wright [95]
    Target - 95
    Roll - 93
    Result - SUCCESS

    --- 40 Trenton [95]
    Target - 95
    Roll - 92
    Result - SUCCESS

    --- 1 Queen [95]
    Target - 95
    Roll - 94
    Result - SUCCESS

    --- 30 Saipan [95]
    Target - 95
    Roll - 93
    Result - SUCCESS

    --- 40 Aetna [95]
    Target - 95
    Roll - 84
    Result - SUCCESS

    --- 20 Meteor [95]
    Target - 95
    Roll - 23
    Result - SUCCESS

    --- 54 Mikasa [95]
    Target - 95
    Roll - 13
    Result - SUCCESS

    -- Lay down Jumpship [Jumpship Construction - $37,280,108.40 ] (90)
    --- 8 Windjammer [90]
    Target - 90
    Roll - 72
    Result - SUCCESS

    -- Lay down Warship [Warship Construction - $16,396,814,500.00 ] (90)
    --- 40 Fubuki [90]
    Target - 90
    Roll - 7
    Result - SUCCESS

    --- 30 England [90]
    Target - 90
    Roll - 73
    Result - SUCCESS

    --- 40 Lyr [90]
    Target - 90
    Roll - 45
    Result - SUCCESS

    --- 20 Dido [90]
    Target - 90
    Roll - 74
    Result - SUCCESS

    --- 10 Guiseppe Garibaldi [90]
    Target - 90
    Roll - 48
    Result - SUCCESS

    --- 9 Hosho [90]
    Target - 90
    Roll - 71
    Result - SUCCESS

    --- 20 Prinz Eugen [90]
    Target - 90
    Roll - 31
    Result - SUCCESS

    --- 2 Dreadnought [90]
    Target - 90
    Roll - 31
    Result - SUCCESS

    --- 2 Jean Bart [90]
    Target - 90
    Roll - 78
    Result - SUCCESS

    -- Purchase New Units [Minor Unit - $ 1,053,386,284.23 ] (90)
    --- 0 Fighter Wing [auto]
    --- 90 Fleet Defense Wing [90]
    Target - 90
    Roll - 17
    Result - SUCCESS

    --- 10 Heavy Carrier Wing [90]
    Target - 90
    Roll - 58
    Result - SUCCESS

    --- 5 Infantry Division [90]
    Target - 90
    Roll - 46
    Result - SUCCESS

    --- 12 Garrison Division [90]
    Target - 90
    Roll - 51
    Result - SUCCESS

    --- 12 Militia Division [90]
    Target - 90
    Roll - 19
    Result - SUCCESS

    -- Fortress Command [$ 239,792,565,000.00 ] (90)
    --- Build Jump Point Defenses
    ---- Neuthuringen Zenith [90]
    Target - 90
    Roll - 24
    Result - SUCCESS

    ---- Nuova Fortezza Zenith [90]
    Target - 90
    Roll - 47
    Result - SUCCESS

    ---- Nowe Mazowsze Zenith [90]
    Target - 90
    Roll - 88
    Result - SUCCESS

    ---- Porto Milano Zenith [90]
    Target - 90
    Roll - 87
    Result - SUCCESS

    --- Construct Silver Tower
    --- Construct Oasis II
    ---- Neuthuringen Zenith [90]
    Target - 90
    Roll - 52
    Result - SUCCESS

    ---- Nuova Fortezza Zenith [90]
    Target - 90
    Roll - 64
    Result - SUCCESS

    ---- Nowe Mazowsze Zenith [90]
    Target - 90
    Roll - 68
    Result - SUCCESS

    ---- Porto Milano Zenith [90]
    Target - 90
    Roll - 59
    Result - SUCCESS

    --- Construct Black Tower
    ---- Porto Milano [90]
    Target - 90
    Roll - 41
    Result - SUCCESS

    ---- Nuova Fortezza [90]
    Target - 90
    Roll - 81
    Result - SUCCESS

    ---- Nowe Mazowsze [90]
    Target - 90
    Roll - 81
    Result - SUCCESS

    ---- Neuthuringen [90]
    Target - 90
    Roll - 56
    Result - SUCCESS

    ---- Raj [90]
    Target - 90
    Roll - 47
    Result - SUCCESS

    - General [$ 1,426,652,000,000.00 ]
    -- Focus Development on Core World Edelsteine [85]
    Target - 85
    Roll - 41
    Result - SUCCESS

    -- Focus Development on Peripheral World Stahlfurt [85]
    Target - 85
    Roll - 83
    Result - SUCCESS

    -- Massive Core Investment Nowy Wroclaw [80]
    Target - 80
    Roll - 72
    Result - SUCCESS

    -- Massive Peripheral Investment Arvum [80]
    Target - 80
    Roll - 29
    Result - SUCCESS

    -- Economic Investment New Pollux [90]
    Target - 90
    Roll - 76
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Bohren [90]
    Target - 90
    Roll - 70
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Kurortas [90]
    Target - 90
    Roll - 28
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Landprettig [90]
    Target - 90
    Roll - 41
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Skala [90]
    Target - 90
    Roll - 22
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Raj [90]
    Target - 90
    Roll - 85
    Result - SUCCESS

    -- Survey GX-I35* [auto]
    -- Survey GX-J36* [auto]
    -- Establish Colony - Nuova Fortezza [80]
    Target - 80
    Roll - 7
    Result - SUCCESS

    -- Establish System Government - Nuova Fortezza [80]
    Target - 80
    Roll - 21
    Result - SUCCESS

    -- Establish Legal System - Nuova Fortezza [80]
    Target - 80
    Roll - 46
    Result - SUCCESS

    -- Establish Colony - Porto Milano [80]
    Target - 80
    Roll - 53
    Result - SUCCESS

    -- Establish System Government - Porto Milano [80]
    Target - 80
    Roll - 32
    Result - SUCCESS

    -- Establish Legal System - Porto Milano [80]
    Target - 80
    Roll - 61
    Result - SUCCESS

    -- Establish Colony - Nowe Mazowsze [80]
    Target - 80
    Roll - 55
    Result - SUCCESS

    -- Establish System Government - Nowe Mazowsze [80]
    Target - 80
    Roll - 6
    Result - SUCCESS

    -- Construct Escort Yard Kurortas [90]
    Target - 90
    Roll - 72
    Result - SUCCESS

    -- Construct Escort Yard Olej [90]
    Target - 90
    Roll - 20
    Result - SUCCESS

    -- Construct Escort Yard Pinball [90]
    Target - 90
    Roll - 85
    Result - SUCCESS

    -- Construct Escort Yard Pustina [90]
    Target - 90
    Roll - 7
    Result - SUCCESS

    -- Construct Escort Yard Raj [90]
    Target - 90
    Roll - 11
    Result - SUCCESS

    -- Construct Escort Yard Steingarten [90]
    Target - 90
    Roll - 41
    Result - SUCCESS

    -- Construct Escort Yard Glorreich [90]
    Target - 90
    Roll - 59
    Result - SUCCESS

    -- Construct Escort Yard Grand View [90]
    Target - 90
    Roll - 34
    Result - SUCCESS

    -- Construct Escort Yard Novolar [90]
    Target - 90
    Roll - 47
    Result - SUCCESS

    -- Construct Escort Yard Pryyemnyy [90]
    Target - 90
    Roll - 62
    Result - SUCCESS

    -- Establish Legal System - Nowe Mazowsze [80]
    Target - 80
    Roll – 91, Jarow reroll - 2
    Result - SUCCESS

    -- Establish Colony - Neuthüringen [80]
    Target - 80
    Roll – 92, ShadowArxxy reroll - 9
    Result - SUCCESS

    -- Establish System Government - Neuthüringen [80]
    Target - 80
    Roll - 56
    Result - SUCCESS

    -- Establish Legal System - Neuthüringen [80]
    Target - 80
    Roll - 39
    Result - SUCCESS

    -- Build New Orbital Factory (90)
    --- Build New DHS Factory [90]
    Target - 90
    Roll - 59
    Result - SUCCESS

    --- Build New Endosteel Factory [90]
    Target - 90
    Roll - 74
    Result - SUCCESS

    --- Build New Ferro Alumnium Factory [90]
    Target - 90
    Roll - 29
    Result - SUCCESS

    --- Build New Ferro Fibrous Factory [90]
    Target - 90
    Roll - 23
    Result - SUCCESS

    -- Construct Military Logistics Factory (95)
    --- 5 Calliope [95]
    Target - 95
    Roll - 3
    Result - SUCCESS

    --- 5 Awha [95]
    Target - 95
    Roll - 14
    Result - SUCCESS

    --- 5 Catachan [95]
    Target - 95
    Roll - 74
    Result - SUCCESS

    --- 5 Chuma [95]
    Target - 95
    Roll - 18
    Result - SUCCESS

    --- 5 Griffon [95]
    Target - 95
    Roll - 67
    Result - SUCCESS

    --- 5 Iskra [95]
    Target - 95
    Roll - 68
    Result - SUCCESS

    --- 5 Kainga [95]
    Target - 95
    Roll - 10
    Result - SUCCESS

    --- 5 New Castor [95]
    Target - 95
    Roll - 12
    Result - SUCCESS

    --- 5 Nowa Warszawa [95]
    Target - 95
    Roll - 52
    Result - SUCCESS

    --- 5 Olej [95]
    Target - 95
    Roll - 30
    Result - SUCCESS

    --- 5 Steingarten [95]
    Target - 95
    Roll - 50
    Result - SUCCESS

    -- Build ASF Factory Complex (95)
    --- Awha [95]
    Target - 95
    Roll - 56
    Result - SUCCESS

    --- Bari [95]
    Target - 95
    Roll - 88
    Result - SUCCESS

    --- Bellaterra [95]
    Target - 95
    Roll - 79
    Result - SUCCESS

    --- Glorreich [95]
    Target - 95
    Roll - 32
    Result - SUCCESS

    --- Landprettig [95]
    Target - 95
    Roll - 24
    Result - SUCCESS

    --- Novolar [95]
    Target - 95
    Roll - 7
    Result - SUCCESS

    --- Platzregensburg [95]
    Target - 95
    Roll - 8
    Result - SUCCESS

    --- Pryyemnyy [95]
    Target - 95
    Roll - 48
    Result - SUCCESS

    --- Pustina [95]
    Target - 95
    Roll - 42
    Result - SUCCESS

    --- Shin Tōkyō [95]
    Target - 95
    Roll - 17
    Result - SUCCESS

    -- Upgrade Refit & Repair Yard [105]
    Target - 105
    Roll - 33
    Result - SUCCESS

    -- Expand Orbital Shipyards [105]
    Target - 105
    Roll - 84
    Result - SUCCESS

    -- Construct Small Warship Yard New Pollux [90]
    Target - 90
    Roll - 12
    Result - SUCCESS

    -- Construct Small Warship Yard Edelsteine [90]
    Target - 90
    Roll - 31
    Result - SUCCESS

    -- Construct Small Warship Yard Nya Kopenhamn [90]
    Target - 90
    Roll - 44
    Result - SUCCESS

    -- Construct Small Warship Yard Okusawa [90]
    Target - 90
    Roll - 24
    Result - SUCCESS

    -- Construct Small Warship Yard Calliope [90]
    Target - 90
    Roll - 8
    Result - SUCCESS

    -- Construct Small Warship Yard Kainga [90]
    Target - 90
    Roll - 10
    Result - SUCCESS

    -- Construct Small Warship Yard Nowa Warzsawa [90]
    Target - 90
    Roll - 15
    Result - SUCCESS

    -- Construct Small Warship Yard New Capricorn [90]
    Target - 90
    Roll - 89
    Result - SUCCESS

    -- Construct Small Warship Yard Griffon [90]
    Target - 90
    Roll - 8
    Result - SUCCESS

    - DoME [$ 179,000,000,000.00 ]
    -- Expand Shin Tōkyō Arcologies* [90]
    Target - 90
    Roll - 10
    Result - SUCCESS

    -- Terraforming Bari - Stage 2* [75]
    Target - 75
    Roll - 38
    Result - SUCCESS

    -- Terraforming Pieklo - Stage 1* [70]
    Target - 70
    Roll – 89, Hellspawn reroll - 8
    Result - SUCCESS

    -- Terraform Awha - Stage 1* [85]
    Target - 85
    Roll - 85
    Result - SUCCESS

    -- Terraform Iskra - Stage 1* [75]
    Target - 75
    Roll - 25
    Result - SUCCESS

    -- Terraform Kaiyo - Stage 1* [75]
    Target - 75
    Roll - 69
    Result - SUCCESS

    -- Planetary Optimization (Core) - Calliope* [80]
    Target - 80
    Roll - 80
    Result - SUCCESS

    - Research [$ 308,400,000,000.00 ]
    -- Industrial Mechs Lvl 9* [105]
    Target - 105
    Roll - 89
    Result - SUCCESS

    -- Structural Materials (Advanced) Tier 6* [auto]

    -- Materials Research Lvl 8 [95]
    Target - 95
    Roll - 84
    Result - SUCCESS

    -- Orbital Infrastructure Lvl 8 [95]
    Target - 95
    Roll - 89
    Result - SUCCESS

    -- Power Generation Lvl 8 [95]
    Target - 95
    Roll - 80
    Result - SUCCESS

    -- Commercial R&D [-]
    -- Industrial R&D [-]

    - Culture [$ 1,250,000,000.00 ]
    -- Culture - Cultural Festival [75]
    Target - 75
    Roll - 49
    Result - SUCCESS

    - Miscellaneous [$ 40,050,000,000.00 ]
    -- Emergency Tiger Fund [40,050,000,000.00]

    -----

    The fighting on Nouvelle Picardie has intensified in the last several weeks as additional RCTs arrive on the planet, reinforcing your forces and allowing you to increase the pressure. By the end of November you have pretty much uncontested control over the countryside, while the Ducal forces retain control of the cities themselves for the moment. The battle has now effectively become a series of interlocking sieges, which you have sufficient forces for.

    The RRF is continuing to troll the living hell out of the Duc, which serves quite nicely to keep the fulminating rants coming from his HQ bunker interesting while whittling away at the enemies morale and simultaneously boosting your own.

    The ‘interviews’ with ‘traumatized’ sheep and goats were a nice one, in your opinion. The RRF managed to rope some actual embedded journalists into the shenanigans, interestingly enough said journalists work for that one media mogul on New Eden you’ve been concerned about and watching.

    You could do without Periphery Studies joining in the madness, but they’ve evidently been inspired by these ‘interviews’ to Save Our Sheep, marching around in what they evidently quite fondly believe to be ‘traditional’ shepherds costumes and carrying signs of questionable taste, or even coherence.

    A small Black Steel raiding force hits Arvum, led by a pair of Black Lions and several dozen of their smaller destroyer designs the attackers manage to inflict some damage on the orbital defenses before being driven off without accomplishing much more than that. Repairs are in progress. You do take some parasite losses in the engagement.

    A week later the instincts of your admiralty are put to the test as another raid strikes Bohren, right as the Admiralty expected. The Grand Fleet had been deployed for this one.

    Unfortunately you do take more losses this time, but in the process repel the attack without damage to civilian infrastructure. Five of your Prinz Eugen-class Heavy Cruisers are outright destroyed, with another 15 taking extensive damage requiring them to spend significant time in the repair docks. You’ve also lost over a dozen Fubuki-class destroyers and two dozen Lyr-class Corvettes. In exchange you destroyed several Black Steel battleships and escorts. Unfortunately you suffered a number of ‘golden BB’ hits early on, analysis shows that they truly were a pair of freak one in a trillion shots that were unreasonably lucky.

    You grit your teeth over the losses, consoling yourself with the knowledge that in a few short years you’ll start having true battleline units of your own and, God willing, will be able to truly take the fight to the Black Steel rather than simply reacting to their punches.

    Fortunately the PR fallout of the corruption scandal is overshadowed by the public reactions to the victories at Bohren and Arvum. It’s still a hit, but funding has been allocated to the expansion of the IGMP, easing the blow somewhat by making it obvious that the Crown is indeed handling the issue without trying to cast blame.

    Kamoto Mito has accepted your request to serve as Foreign Minister, but does caution that he considers himself a caretaker due to his age and desire to retire in the near future. He’s promised you a minimum of ten years of service, however.

    You go over the paperwork concerning the new factories that are coming online across the Empire. Ten additional wings of ASFs a year is nothing to sneeze at, and the growing number of logistics factories is showing some benefits already in reducing the burden of military sustainment and logistical support. The new shipyards are a further boon to the Empire, increasing your production capacity significantly.

    The Bureau of Colonization reports favorably on the establishment of four new colonies for the Empire, both to the galactic Northeast and Southwest. Further surveys following their founding have discovered additional mineral deposits, raising the economic outlook for them quite nicely. The freed slaves are proving to be very enthusiastic.

    You do get reports from General Messerschmidt, according to him the Rouges Noir had contact with the pirates and would supply dissidents to the pirates in payment for raw materials. Yet another reason to eventually crush that group of radicals.

    You read the reports from the Interior Ministry concerning economic activities within the Empire. It appears that the targeted investments and foci have yielded precisely the sort of results that you intended, giving boosts to multiple system economies and improving the foundational infrastructure and industrial matrix of others. All in all quite successful in this regards this year.

    A great deal of foundational science has been accomplished this year. Nothing fancy, per se, but the more thorough grounding in fundamentals across the board will no doubt yield significant benefits down the road. Of greatest immediate interest is the proposal for more compact versions of the extended-range 8cm laser, based partially on the work done on the more compact and lethal pulse variant.

    The mad lads of DoME have finished a number of projects. Firstly, they’ve completed the expansion of the Shin Tōkyō arcology complexes, allowing for population expansion as well as boosting the local economy across the board. There are proposals to make it standard practice to continue repeating this project until the city planet is fully developed.

    Terraforming work on Bāṛi, Pieklo, Awha, Iskra, and Kaiyo has been completed, significantly boosting the local ecosystems and making all five worlds more congenial for human habitation. Of particular interest is Pieklo, which no longer requires any significant terraforming support for its population. As such it will be rated as a Core world next year.
     
    Turn 106 - The Sun Goes Down, The Night Rolls In
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 106 - The Sun Goes Down, The Night Rolls In

    Fighting on Nouvelle Picardie is intensifying as the sieges grind onward, with attempts to break out by several Ducal formations being beaten back by heavy artillery and massed firepower. At this point the original combat doctrine is showing that it has utility, in the right circumstances, but is not universal. One thing that is quickly evident is that in the heavy formations, as opposed to assault or medium ones, the artillery elements are required to be too close to the action thanks to the limited range of the Arrow-IV system, and while the assault artillery mechs are tough enough to weather fire for some time and the medium ones have the mobility to retreat before contact, the heavy ones are caught betwixt and between. The Ballista lacks the mobility of the Ritsa while also lacking the sheer toughness of the Trebuchet.

    Additionally there are comments about placing the artillery in turrets in your SPGs. Under sustained bombardment the turret rings are showing signs of excessive fatigue, moreover the turret assemblies are not being used very much as most crews limit traverse to a roughly 90 degree angle to the front due to the excessive recoil of the massive cannon.

    In terms of logistics, the Hyper-Assault Gauss, while a truly devastating weapon system, is consuming far too much ammunition, limiting the effectiveness of units equipped with them even when they possess ammunition stores that for any other weapon would be considered generous. Combat reports praise the sheer lethality, but that lethality cannot be sustained. This is far less of a problem for major units, such as dropships on up, and even ASFs gain greater benefit from the weapon system thanks to the short, sharp engagements that they specialize in.

    The Merkava X assault tank is the only platform that seems to be using the Hyper Assault Gauss effectively in the ground role, and that is primarily because it has an extended range PPC to act as the main gun, with the HAG only used once a decisive shot can be made. The smaller Patton, as well as the Griffon assault mech, are far less flexible and thus the logistics nightmare is made much worse for those platforms.

    The RRF has also been sending in commentary about their equipment, with many of the complaints focusing on the Blitzpanzer, alleging that the little hovercraft are, in their words, ‘inadequate to needs’. Evidently at the speeds they are traveling at a single pilot, even with VI assistance, is unable to make full use of the LRM rack, and the little hovertank is so fragile that a single hit is detonating the ammunition, which even with CASE is still a death sentence for the pilot. Technicians in the field have taken to removing the LRM rack and ammunition, then replacing the 5cm extended range laser with one of the new advanced pulse variants, the remaining ton is usually just left empty, but they’ve proposed several depot level refits which would, shockingly, finally give those tiny hovertanks enough protection to no longer be rated as ‘fragile’.

    There are other reports as well, mostly fairly neutral. Analysis of the effectiveness of battle armor against dug-in infantry with heavy weapons support, again pointing out the issues with the need for ammunition resupply for the anti-personnel gauss rifles that are your infantry’s staple weapon. However it is also noted that the measures already in place for that issue have been working quite well, with a few minor tweaks recommended. They do recommend phasing out the medium suits and upgrading the heavy suits to be better suited for extended combat operations, with an energy weapon main armament and extra ammunition for the short range missile packs.

    The Black Steel continue with light probing attacks, although none are decisive with no losses on either side for the first several months of the year. The frequency has dropped, which some analysts believe indicates that the Black Steel might be moving their nearest base further back and that the probes are an effort to protect that movement. Sadly for you, you don’t know exactly where to look in the first place, with at least three systems being candidates for the base. It’s buying you some breathing room, although it does indicate that the Black Steel are more than capable of long term strategic thinking rather than the murder hobo image many seem to have of them.

    Speaking of hobos, the esteemed tenured faculty of the Department of Periphery Studies has decided that this is the Year Of The Hobo, and as such are all dressing the part, and filing multiple complaints that there aren’t convenient freight trains rumbling through Griffsport for them to hitch rides on. For some undecipherable reason they’ve all also taken up playing the banjo, with a depressingly and painfully low standard of skill. Every grifftiger in the city has put in priority requests for earplugs.

    The ongoing investigation into the corruption scandal is revealing the slimy fingers of organized crime one by one, with the Special Branch taking great glee in rooting them out for the IGMP to arrest. Buoyed by the recent budget increases, the IGMP is reporting that they’ve managed to bring their operational coverage back up to an adequate level, although they do note that any further expansion of the Empire will require further expansion.

    Your eldest is doing quite well at her new school, which you are quite happy about. Your second daughter, on the other hand, is practically begging you to be allowed to attend St. Trinians. Considering that she’s the one who gets into the most mischief with the family’s pack of raptors, as well as the one whom the oldest palace staff reminds them the most of your great-aunt Thanh… you are not that surprised.

    []ActionResult
    []Sure, why not, what could possibly go wrong, how hard could it be?
    • QM gets to have Fun!
    []Despite claims to the contrary, you are not insane. NO.
    • QM pouts a lot and will need to come up with something else to amuse himself
     
    Turn 106 - You're Out Of Your Room
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 106 - You’re Out Of Your Room

    The sieges continue on Nouvelle Picardie, with several cities falling under your control as their defenses are broken, but in the main the defenders are still stubbornly holding on. The RRF has been reduced to a pure agitprop role at this point, as the fighting no longer allows them to engage in their preferred antics, but they are still filling the airwaves with ludicrous trolling and complete mockery, driving the Duc and his loyalists up the wall.

    Their latest, however, has your face and your palm engaging in an epic yet forbidden romance. Your forces have taken the cliffs overlooking the Ducal capital and pushed the siegeline in far enough that said cliffs are out of range of Ducal artillery. The RRF has taken advantage of this to setup the largest video board they’ve been able to get their grubby little thieving hands on, which looks suspiciously like the video board reported missing several decades ago from the Olympic stadium on Griffon IV now that you think about it, on the cliffs in order to show animated story videos about the many exploits of the Duc de Nouvelle Picardie and his prize sheep.

    Minor Black Steel activity continues through the spring, with the largest incursion featuring a pair of Aegis-class cruisers backing up an aggressive reconnaissance in force of the Arvum system, which was driven off by a detachment of Dido and Fubuki-class ships in a week long game of cat-and-mouse through the system.

    Despite how poor the Arvum system is, it is proving to be a very strategically important location, enough so that Amaunet reports that the military is considering whether or not it might be worthwhile to convert it into a combination base and logistics depot.

    You get a report from Dr Kamoto that his contacts in the NRI indicate that the cult dedicated first to your great-grandmother, then your grandmother, and now to you is Up To Something. He’s not sure what this something is, but given past instances it’s likely going to be embarrassing to you on a personal level while solidifying the support the NRI has long shown to you as their ally.

    The NRR is suffering a slight bit of political turmoil due to a minor scandal involving several members of the Thing being caught with their hands in the cookie jar, but the situation appears to be under control with their judicial system proving more than up to the task of handling things equitably.

    General Messerschmidt also has a bit of potentially disturbing intelligence developed from interrogating the captured pirates and interviewing their former victims. It is possible, although far from confirmed, that the pirates may have sold standard jump core technology to the Rouges Noir, giving them the theoretical capacity to expand outside of the little cluster which has long contained them and the Bourbons. This is extremely speculative, and he makes a point to note that there is absolutely no confirming evidence one way or the other beyond rumors.

    If this turns out to be true you’ll be in an uncomfortable position of needing to deploy significant naval forces to that area of space in order to secure it against the Rouges Noir right at a time where you want to use those forces to go after the Black Steel.

    Parliament is in session and several bills are working their way through committees and such. Most are completely routine, authorizing ongoing funding for previously approved projects and such, but there are some things that have come to your attention.

    The Imperial Senate is working on the Commercial Services Act of 3036, which would finance a massive expansion of commercial space stations in all of the newly settled systems of the Empire, with the intent of boosting internal trade and commercial activity and thus improving the economy.

    Since building up your own economy is one of the most important priorities of the Empire, in order to allow you to finance the constant expansion of your military forces in order to properly secure your people from attack as well as drive expansion, you can definitely see the benefits from this. The only real concern you have is the price tag.
    []ActionArgumentEffects
    []Sign the Commercial Services Act of 3036Commerce is the lifeblood of empire, and our economic growth has served us well across the board. The commercial space stations throughout the Empire have proven to be engines of economic activity and strong drivers of economic growth, both internally and via external trade. Extending these benefits throughout the Empire would, ultimately, be an enormous boon to all of us.
    • Immediate cost of $308,224,000,000.00
    • Adds 64 Space Station modules to the Imperial Orbital inventory
      • Note that this will be at a significant discount to having to do this the ordinary way
    • +1 Imperial Economy
    • +1 Research Event
    []Veto the Commercial Services Act of 3036The private sector has shown that they will find a way, with or without our assistance. While they may well appreciate us financing the construction of orbital platforms from which they can do business, at this point in the Empire’s existence surely private enterprises can finance their own such infrastructure without requiring us to hold their hands.
    • -1 Approval
    • -1 Imperial Economy
    • -1 Research Event

    Lisa Anne is extremely happy that you approved of her attending St Trinians. You decide that the best way to handle this is to embrace the Special Branch mindset, so you discretely speak with the current head of the Special Branch in order to make certain arrangements. She finds it as amusing as you do, commenting that if this works out Lisa Anne might someday head up Imperial Intelligence, which causes you both to snicker a bit.

    So a few weeks later finds you and your daughter being driven to the school, in the sort of aggressively understated luxury vehicle that is common to certain completely honest and respectable businessmen, wearing disguises made up by the Special Branch and with perfectly legitimate fake I.D.s for yourself and your daughter, who is doing a truly admirable job of acting her own part in this.

    You picked two of your most obviously dangerous bodyguards for this, both of them the sort who seem to ooze out ‘danger’ from their very pores, forming pools of ‘danger’ around themselves which spreads to inform everybody about that they are very dangerous, do not annoy. The minor detail that they are also two of the most genuinely kind people in your bodyguard unit is very well masked indeed.

    They get out of the vehicle, looking amazingly dangerous like truly dangerous things of dangerous danger. They wait a few beats, long enough to establish that they are indeed the scariest things around and that it would not be a wise thing for even the most audacious student of the school to try anything in their presence, before opening the door, allowing first you then your daughter to exit.

    Your disguise has you wearing the most ridiculously expensive leather and fur ensemble, with genuine deathapotamusaurus hide as the base, with furs from some of Catachan’s more fuzzy inhabitants serving as trim. A few discrete jewels that nevertheless scream OMFG I AM RICH in a way that only Old Money could pull off finish off the outfit. Your hair is disguised by an expertly done wig, you are wearing special contacts which change your eye color nicely, a few clever appliances and prosthetics change the shape of your jaw subtly while the makeup masters of the Special Branch have completely changed your skin tone.

    Your daughter is wearing her own disguise, in the same theme of Very Old Money Out To Play and is behaving exactly as she’d been coached to, as if this is a dreadful imposition on her, being out and around the hoi polloi who are oh so far beneath her.

    You had deliberately not bothered letting the Headmistress know anybody was coming, so you simply sweep past the quite startled secretary, utterly ignoring the young woman’s indignant squawks as you pass and head straight into the office, surprising the Headmistress in the midst of conducting some no doubt perfectly respectable and legitimate business with a rather flashily dressed man who appears to ooze sleazy slime.

    You rather blithely inform them that their ‘petty’ business can wait, in the snootiest tone you’ve ever managed, the tiny voice changer rendering your normal speaking voice into a rather smokier register. You take brutal advantage of the briefings you’d gotten from the Special Branch and proceed to steamroll right over the two, leaving Flash Harry and the Headmistress looking utterly gobsmacked and completely off kilter as you do so, then turn around and, over your shoulder, inform them that your daughter will be attending their school, and hopefully they will prove more competent than first appearances have shown.

    You never bother giving them a name, or any contact information of any kind, and simply sweep out of there with the grace and inevitability of a battleship at all ahead flank. Back in the car, and it’s only after you are well away from the school that everybody in the vehicle drops the facade and starts laughing uproariously. The surveillance bug that your bodyguards slipped into the office is broadcasting the Headmistress’s reaction quite nicely, and you laugh as they panic realizing that they don’t know who the hell you are.
     
    Turn 106 - When You Said Goodbye
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 106 - When You Said Goodbye

    In several of the smaller cities that are under siege in Nouvelle Picardie food riots have begun, with Ducal forces being forced to split their attention between manning the defenses and putting down rioting civilians who’ve been on increasingly short rations as the fighting grinds on. The sheer brutality displayed by the Ducal forces turns your stomach, and you have reports that in several instances your own forces, upon seeing this, had pressed all out assaults on Ducal lines, smashing through in several cases. Casualties are heavier than they had been during the more methodical phase of the operation but you suppose you really can’t blame your soldiers.

    Pro-Ducal media sources are spinning this as war crimes by your side, playing the victim and generally spouting the Ducs talking points verbatim. But increasingly there is a sense of surreality to it all, as the siege lines tighten more and more. The broadcasts from the Ducal bunker are becoming increasingly unhinged, with the Duc now openly claiming to be the rightful King of the New Bourbons and that his ‘ever victorious’ forces would soon put every single ‘traitor and scoundrel’ to death. Considering that he spent several hours of his ranting describing in intricate detail exactly what he wants to do to you and your family…

    You send orders for the RRF to double down on their psyops campaign. They have now deployed a new weapon in their arsenal of mockery and insult, a CGI rendition of the Duc and his most ardent propagandists doing Caramelldansen with subtitles drawn from the Ducal rants and propaganda as the background burns and the floor turns into lava. The best part is that they’ve managed to use the extensive voice samples to synthesize the Ducal voice singing the damnable song.

    Admiral von Falkenrick deployed the Grand Fleet to Arvum on a hunch that something was about to happen, based on the behavior of the Black Steel, and sure enough a large assault force jumps in just hours later. Your analysts and admirals are getting much better at predicting Black Steel attacks.

    The ensuing battle is hard fought, ranging from the jump points all the way to the orbital defenses, but the Black Steel attack is stopped cold in the end. Losses are extensive, unfortunately, but slightly less so than before. Admiral von Falkenrick reports that it is his belief that this was a spoiling attack, citing the use of primarily lighter ‘new build’ units around a core of the Black Steel’s latest vessels, with no ‘antique’ ships to be seen. He believes that this is proof that you are close enough to one of their major bases for them to decide to pull it back and that this attack is meant to ensure against any interference with the movement.
    • Third Naval Battle of Arvum
      • Friendly Casualties
        • Heavy Cruisers
          • 15 Prinz Eugen-class Heavy Cruisers
          • 1 Wichita-class Heavy Cruiser
        • Battlecruisers
          • 1 Scharnhorst-class Battlecruiser
        • Light Cruisers
          • 20 Dido-class Light Cruisers
        • Destroyers
          • 65 Fubuki-class Destroyers
        • Corvettes
          • 50 Lyr-class Corvettes
          • 35 NRI Pilum-class Corvettes
        • Parasites
          • 68 Canopus-class Parasite Battleships
          • 20 Meteor-class Parasite Missile Battleships
          • 40 Aetna-class Parasite Missile Battleships
          • 50 Saipan-class Parasite Carriers
          • 165 Long Beach-class Parasite Missile Destroyers
          • 100 Bainbridge-class Parasite Destroyers
      • Enemy Casualties (estimates)
        • Capital Units
          • 10 Brawler-type 2 million ton battleships
          • 5 Sniper-type 2 million ton battleships
        • Screen units
          • 45 Shield-type 1.25 million ton heavy cruisers
          • 50 Sword-type 1 million ton cruisers
          • 100 Screen-type 500k ton destroyers
        • Non-warship losses
          • Approximately a thousand drone parasite dropships similar to the CASPAR drones of the SLDF
          • Approximately 500 wings of drone ASFs of the Voidseeker and BlackWasp type

    In terms of total tonnage it was a relatively one-sided battle, although the casualties did hurt. Admiral von Falkenrick has sent in a request to the Admiralty to evaluate the effectiveness of the Long Beach-design due to a suspected design fault, as many were lost to damage that shouldn’t have been fatal according to the Admiral. Admiral Fisher has promised a full review of the old design, stating that he suspects it was due to the large magazines of subcapital missiles used by those ships.

    The Department of Periphery Studies continues their obsession with being tramps, and are now organizing trips to several heritage railways in order to sneak onto box cars and do what they fondly believe to be ‘tramp things’. The hardworking staff of the Department has ensured that said railways are fully compensated for their cooperation in this latest madness, and people seem to be taking it in their usual good humor.

    Then it’s budget time! You still quite enjoy sinking your teeth into the budgets, so you have a bit of a spring to your step as you head into the primary briefing.

    Amaunet is up first, lounging behind the podium and looking quite relaxed. “Padrone, it is good that you have arrived.” she says, and if you are any judge of grifftiger expressions you are pretty sure she’s smirking slightly. “We will be continuing to focus mainly on the backend of things, specifically increasing our strategic materials output as much as possible. We will also be continuing to expand shipyards, logistics factories, and ASF production capacity. General Bradley will also have a preliminary report on the post-Nouvelle Picardie revisions to the Army. General?”

    General Bradley takes the stage at this point. “Your Majesty, we continue to desperately need to increase Ferro Fibrous and Endo Steel production levels if we want to make full use of our industrial capacity. We also recommend continuing to boost our logistics footprint as much as possible.”

    She looks over her notes. “Many of our Battlemech units have performed below expectations in the Nouvelle Picardie campaign, likewise our battle armor has shown varied deficiencies related to their ammunition dependence, our combat vehicles have likewise shown numerous faults again centered around logistical impact and the overly aggressive deployment of the Hyper-Assault Gauss system on platforms unable to support a sufficient ammunition load for the weapon. We have begun evaluating testbeds to determine the best way forward from here and are working with industry on the problem.”

    “Now, I know you’ve seen this chart before, but it is a good visualization of where we are in regards to strategic materials. The situation is improving, but hardly anything that could be called ‘good’. With the new, more compact endo-steel the strain on ferro-fibrous supplies will be growing even stronger due to many of the proposed mech designs now making use of that armor composition.”
    oI-NUpxRXBWawf8crWceASrgLWgWAiRcC5CEQFxGlE2AAoP5F45O5Oc4hjvZQfMxfpSlEEcjzN4tpF3XDecOkHgVNfIS48RhbzK__MepupoEfj_eXNn6jGqxl13tR606AiXgGyIU_wDCDgMNif9qAO8


    “In terms of procurement and budget this year, Your Majesty, we request the following.” the General concludes, bringing up the graphic on the screen.
    • Imperial Griffon Army
      • Production
        • Strategic Materials
          • New Orbital Factories (5 each)
            • Double Heat Sinks
            • Ferro Fibrous Armor
            • Endo-Steel
          • Expand Orbital Factories
            • Double Heat Sinks
            • Ferro Fibrous Armor
            • Endo-Steel
        • Logistics Factories
          • New Logistics Factories (5 each)
            • Shin Tōkyō
            • Porto Milano
            • Nuova Fortezza
            • Nowe Mazowsze
            • Neuthüringen
      • Procurement
        • Conventional
          • 5 Infantry Divisions
        • Garrison
          • 14 Garrison Divisions
          • 14 Militia Divisions

    Amaunet chuffs softly as General Bradley sits down. “I’ve been putting a bug in Grace’s ear about looking for ways to increase production rates of various materials, Padrone, so this doesn’t become a constant thorn in our side, but no promises.”

    General Romanov is absent, attending a conference with her opposite numbers from the NRR and NRI. Her deputy however is present.

    “Your Majesty, we continue to see the need for increased production of fighters at this time. In addition, we have been reviewing the performance of the Sunderland in patrol duties and our analysts have determined that while it is extremely effective, even at 100 tons it is struggling with the long range endurance requirements. We will be soon sending out requests for proposal to industry for a larger, small craft scale patrol bomber to supplement the Sunderland.”
    • Imperial Griffon Aerospace Force
      • Production
        • New ASF Factories
          • Awha
          • Bāṛi
          • Bellaterra
          • Glorreich
          • Landprettig
          • Novolar
          • Platzregensburg
          • Pryyemnyy
          • Pustina
          • Shin Tōkyō
      • Procurement
        • 90 Fleet Defense Wings
        • 10 Heavy Carrier Wings
        • 10 Strike Wings

    Amaunet just twitches her tail, looking wise.

    Admiral Fisher looks profoundly irritated as he takes the stage. “We’re completely freezing procurement of the Long Beach, if I thought for a moment that scrapping them wouldn’t cause a minor mutiny I’d do it in a heartbeat. The review isn’t complete, but the early indications are that it is indeed the damn magazines making them light up like fireworks rather than fighting ships. They may be critical for countering the big teleoperated missiles that the Dracs developed, but we’re not seeing anybody else using the damn things and they’re deathtraps otherwise. I’ve got my design teams working on a better solution that won’t kill more of our crews than the enemy does. Otherwise, we need to continue to grow production, we’ll be getting a few new Potemkins this year, which is excellent for shifting around large numbers of dropships but little else. In a few years we’ll start seeing true big iron coming online.”
    • Imperial Griffon Navy
      • Production
        • Orbital Shipyards
          • Construct new Orbital Shipyards
            • Porto Milano
            • Nuova Fortezza
            • Nowe Mazowsze
            • Neuthüringen
          • Upgrade Existing Orbital Shipyards
        • Refit & Repair Yards
          • New Refit & Repair Yard
            • Arvum
          • Upgrade all existing Refit & Repair Yards
        • Escort Yards
          • Kurortas
          • Olej
          • Pinball
          • Pustina
          • Raj
          • Steingarten
          • Glorreich
          • Grand View
          • Novolar
          • Pryyemnyy
          • Landprettig
          • Bellaterra
          • Nubifragio
          • Platzregensburg
          • Shin Tōkyō
          • Porto Milano
          • Nuova Fortezza
          • Nowe Mazowsze
          • Neuthüringen
        • Small Warship Yards
          • Nya Kopenhamn
          • Kainga
          • Edelsteine
          • New Capricorn
          • Pieklo
          • New Phoenix
        • Large Warship Yard
          • Griffon
          • Calliope
          • New Pollux
          • Nowy Warszawa
      • Procurement
        • Standard Dropships
          • 165 Bainbridge-class Destroyers
          • 90 Wright-class Dockable ASF Platforms
          • 50 Trenton-class Transports
        • Large Dropships
          • 20 Meteor-class Parasite Missile Battleships
          • 40 Aetna-class Parasite Missile Battleships
          • 30 Saipan-class Parasite Carriers
          • 19 Mikasa-class Parasite Battleships
        • Jumpships
          • 9 Windjammer-jumpships
        • Escorts
          • 30 Fubuki-class Destroyers
          • 30 England-class Frigates
          • 40 Lyr-class Corvettes
        • Light Warships
          • 30 Dido-class Light Cruisers
          • 10 Guiseppe Garibaldi-class Light Cruisers
          • 4 Hosho-class Carriers
        • Medium Warships
          • 20 Prinz Eugen-class Heavy Cruisers
        • Large Warships
          • 2 Dreadnought-class Battleships
          • 2 Jean Bart-class Battlecruisers
      • Fortress Command
        • Black Tower
          • Chuma
          • Skala
          • Pieklo
          • Steingarten
          • Pustina
          • Kurortas

    Amaunet clears her throat. “Padrone, I strongly recommend the Escort yard construction, primarily because the small boys have been doing yeoman’s work opposing the Black Steel and we barely have enough of them to properly screen anything due to the heavy losses they take.”

    Elizabeth Lee takes over at that point, although Amaunet remains lounging where she was. “Your Majesty, needless to say, the Ministry of the Interior is fully prepared to assist with any construction required by the military. We also have a number of our own recommendations as well.”

    “To start with, our analysts have determined where we can best direct Imperial funding and investment in the most efficacious manner to benefit the Empire as a whole. In general we are focusing on those systems which are falling behind the others in the hopes of building up a broad base of economic support that is resistant to economic shocks and downturns.”
    • Economic Focus, Investment & Zoning
      • Economic Focus
        • Core
          • Nowy Wrocław
        • Periphery
          • Glorreich
      • Major Investment
        • Core
          • Pieklo
        • Periphery
          • Olej
      • Investment
        • Okusawa
      • Infrastructure & Industrial Zones
        • Bohren
        • Kurortas
        • Landprettig
        • Skala
        • Arvum

    “Next,” she continues as she checks her notes. “DoME has seven teams free, and we have had several requests for their services above and beyond terraforming activities. Not that we are neglecting that, the Bāṛi is economically ready to be reclassified as a Core world, but due to the inability of the planet to support its population without external assistance we still need to complete more terraforming work, as an example.”

    She smiles slightly. “So we’ll begin with the terraforming and optimization projects, of which there are four.”
    • DoME Terraforming & Planetary Optimization
      • Optimization
        • Periphery - Pustina
      • Terraforming
        • Bāṛi
        • Iskra
        • Chuma
    “Non terraforming related DoME projects are as follows, the first by general consensus and the second at the request of the military for a base from which to manage the campaign against the Black Steel.”
    • General DoME Projects
      • Expand Shin Tōkyō Arcologies
      • Establish Major Army Base - Arvum
      • Establish Major Fleet Base - Arvum

    Dr. Kamoto is up next, looking quite inscrutable at his first meeting as head of the Foreign Ministry. “Your Majesty, the diplomatic corps has been busy reassuring our allies of our commitment to the alliance, as well as preparing for the next Olympiad.”

    You blink at that, there’s been so much else going on that you haven’t had the time to pay attention to the Pan-Griffon Games, which have been running for the past several months. Dr Kamoto smiles slightly at your expression. “The games are scheduled to be hosted on New Port Royal next time, so we are already preparing the ground for things. Other than that, the Foreign Ministry has no significant budget requests at this time.”

    You nod and turn your attention to Tiberius, who’s wearing the most god awful eye-searing tie-dye toga you’d ever imagined, courtesy of his youngest kids and your youngest kids who conspired to create that abomination against good taste and ocular health. “Boss, the Political Office has got two asks for you this year, first that we expand the Civil Service some more, and second that we continue boosting the Parks & Recreation budget. The Imperial park system has been garnering some excellent reviews and are heavily used by the citizenry, plus the management contracts for individual parks have become hotly contested by local small businesses.”

    Grace is up next. “We’re still trying to figure out methods to boost strategic material production that won’t break the bank, Your Majesty, but until then we do have several research proposals.”

    She brings up a chart for you to review.
    • Research Recommendations
      • Non-Military
        • Improved Automation lvl 9
          • We are ready to improve automation technology across the Empire, with all attendant economic benefits. Above all else, it will increase our long-term efficiency in terms of our upkeep expenses
        • Improved Education lvl 9
          • Further improving our educational system is crucial to avoid societal issues related to improving automation technology. Our greatest advantage as an Empire has long been our excellent educational and research infrastructure, so despite the expense it is heavily recommended that we continue this tradition
      • Military
        • Improved Orbital Drop Cocoons
          • Due to the extreme risks involved, units that are not themselves equipped with jump jets are as a matter of military doctrine not used in the orbital insertion role. Improving the drop cocoons with more reliable and better integrated landing thrusters as well as built-in ECM systems may allow for more intensive orbital drops on target with more than simply LAM units.
        • Improved Escape Pods & Lifeboats
          • The current generation of escape pods & lifeboats are substantially better than their Star League era ancestors, however there are proposals allowing for even more efficient use of volume and mass in order to allow the same number of pods/lifeboats to handle more people in an extreme emergency
        • Full Head Ejection System
          • We have long noted the very high probability of injuries and death from Mechwarrior ejection systems. Fundamentally, this is due to the extreme circumstances surrounding such ejections, as well as the obviously low initial altitude involved. Ejecting the entire cockpit assembly, rather than simply the seat and Mechwarrior, would eliminate the most common sources of such injuries.

    General Messerschmidt is up next. “Your Majesty, interrogations of captured pirates continue, and I would like to request permission to dangle the possibility of not being spaced for their crimes as a means to incentivize greater cooperation. As it stands, we are developing highly concerning intelligence related to Rouges Noir involvement with the pirate leadership. We may very well soon have a three front war on our hands.” He looks grim as he speaks.

    []ActionResult
    []Permit the offer of life imprisonment rather than death to captured pirates who cooperate
    • Potential intelligence developed related to the Rouges Noir and the pirates
      • Higher probability
    []They’re pirates, they’ll lie if they think it’ll help them dodge the rope just as much as they’ll lie to avoid torture. No deal.
    • Potential intelligence developed related to the Rouges Noir and the pirates
      • Lower probability

    Finally Martina takes the podium, looking rather stressed out. “Your Majesty, I know this will not be welcome, after we had to spend a great deal of funds to expand the IGMP last year, but we need to continue to grow it, they have barely any margin available to cover all of their responsibilities throughout the Empire right now, and any growth will see them overstretched again. In addition we would like to request greater funding to the Special Branch.”
     
    Turn 106 - For A Man Of The Streets
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 106 - For A Man Of The Streets

    Meta Event25
    Dynasty Luck25
    Successes
    Imperial Approval1
    Approval Change0
    Political Event-1
    Successes
    Imperial Economy0
    Economic Event0
    Research Event1
    GriffonEcon7
    Health2
    Event5
    Nowa WarszawaEcon0
    Health6
    Event4
    Calliope IVEcon0
    Health1
    Event3
    TTPEcon0
    Health0
    Event1
    New CapricornEcon5
    Health0
    Event5
    Nowy ŚląskEcon0
    Health0
    Event3
    EdelsteineEcon2
    Health2
    Event3
    Nowy WroclawEcon0
    Health6
    Event4
    Griff's LeapEcon1
    HealthN/A
    Event2
    New PhoenixEcon0
    Health4
    Event3
    New EdenEcon6
    Health4
    Event4
    New CastorEcon4
    Health5
    Event2
    OkusawaEcon0
    Health0
    Event3
    New PolluxEcon0
    Health2
    Event4
    New Port RoyalEcon7
    Health5
    Event2
    KaingaEcon3
    Health4
    Event3
    ChumaEcon6
    Health0
    Event1
    StahlfurtEcon6
    HealthN/A
    Event0
    BāṛiEcon6
    Health0
    Event3
    SkałaEcon2
    Health0
    Event1
    PiekłoEcon2
    Health7
    Event5
    Nya KöpenhamnEcon4
    Health0
    Event0
    BauernparadisEcon0
    Health1
    Event3
    AwhaEcon4
    Health0
    Event3
    KaiyoEcon0
    Health0
    Event2
    BohrenEcon0
    Health0
    Event4
    Grand ViewEcon4
    Health3
    Event2
    IskraEcon3
    Health0
    Event2
    RajEcon0
    Health0
    Event2
    FeursternEcon6
    Health0
    Event1
    PinballEcon1
    Health4
    Event3
    CatachanEcon2
    Health2
    Event0
    NoxEcon0
    Health6
    Event1
    OlejEcon0
    Health0
    Event1
    GlorreichEcon0
    Health0
    Event3
    PryyemnyyEcon4
    Health0
    Event2
    NovolarEcon4
    Health4
    Event3
    SteingartenEcon5
    Health3
    Event1
    PustinaEcon5
    Health3
    Event2
    KurortasEcon1
    Health3
    Event4
    ArvumEcon0
    Health0
    Event2
    LandprettigEcon1
    Health4
    Event1
    BellaterraEcon4
    Health2
    Event1
    NubifragioEcon0
    Health0
    Event3
    PlatzregensburgEcon2
    Health0
    Event5
    Shin TōkyōEcon1
    Health4
    Event1
    Porto MilanoEcon2
    Health3
    Event0
    Nuova FortezzaEcon0
    Health0
    Event4
    Nowe MazowszeEcon0
    Health1
    Event3
    NeuthüringenEcon0
    Health0
    Event1

    Plan: Light Enhancements
    - Procurement [$ 295,452,466,701.60 ]
    -- Lay Down Major Unit [Construction - $3,404,060,117.50 ] (95)
    --- 165 Bainbridge [95]
    Target - 95
    Roll - 93
    Result - SUCCESS

    --- 90 Wright [95]
    Target - 95
    Roll - 92
    Result - SUCCESS

    --- 50 Trenton [95]
    Target - 95
    Roll - 63
    Result - SUCCESS

    --- 30 Saipan [95]
    Target - 95
    Roll - 83
    Result - SUCCESS

    --- 40 Aetna [95]
    Target - 95
    Roll - 39
    Result - SUCCESS

    --- 20 Meteor [95]
    Target - 95
    Roll - 13
    Result - SUCCESS

    --- 19 Mikasa [95]
    Target - 95
    Roll - 9
    Result - SUCCESS

    -- Lay down Jumpship [Jumpship Construction - $41,940,121.95 ] (90)
    --- 9 Windjammer [90]
    Target - 90
    Roll - 33
    Result - SUCCESS

    -- Lay down Warship [Warship Construction - $15,885,904,900.00 ] (90)
    --- 30 Fubuki [90]
    Target - 90
    Roll - 88
    Result - SUCCESS

    --- 30 England [90]
    Target - 90
    Roll - 42
    Result - SUCCESS

    --- 40 Lyr [90]
    Target - 90
    Roll - 47
    Result - SUCCESS

    --- 30 Dido [90]
    Target - 90
    Roll - 23
    Result - SUCCESS

    --- 10 Guiseppe Garibaldi [90]
    Target - 90
    Roll - 49
    Result - SUCCESS

    --- 4 Hosho [90]
    Target - 90
    Roll - 75
    Result - SUCCESS

    --- 20 Prinz Eugen [90]
    Target - 90
    Roll - 55
    Result - SUCCESS

    --- 2 Dreadnought [90]
    Target - 90
    Roll - 71
    Result - SUCCESS

    --- 2 Jean Bart [90]
    Target - 90
    Roll - 30
    Result - SUCCESS

    -- Purchase New Units [Minor Unit - $ 1,319,781,562.15 ] (90)
    --- 90 Fleet Defense Wing [90]
    Target - 90
    Roll - 35
    Result - SUCCESS

    --- 10 Heavy Carrier Wing [90]
    Target - 90
    Roll - 57
    Result - SUCCESS

    --- 10 Strike Wing [90]
    Target - 90
    Roll - 49
    Result - SUCCESS

    --- 5 Infantry Division [90]
    Target - 90
    Roll - 76
    Result - SUCCESS

    --- 14 Garrison Division [90]
    Target - 90
    Roll - 30
    Result - SUCCESS

    --- 14 Militia Division [90]
    Target - 90
    Roll - 77
    Result - SUCCESS

    -- Fortress Command [$ 274,800,780,000.00 ] (90)
    --- Construct Black Tower
    ---- Chuma [90]
    Target - 90
    Roll - 5
    Result - SUCCESS

    ---- Skala [90]
    Target - 90
    Roll - 57
    Result - SUCCESS

    ---- Pieklo [90]
    Target - 90
    Roll - 34
    Result - SUCCESS

    ---- Steingarten [90]
    Target - 90
    Roll - 64
    Result - SUCCESS

    ---- Pustina [90]
    Target - 90
    Roll - 29
    Result - SUCCESS

    ---- Kurortas [90]
    Target - 90
    Roll - 67
    Result - SUCCESS

    - General [$ 1,164,900,000,000.00 ]
    -- Focus Development on Core World Nowy Wroclaw [85]
    Target - 85
    Roll – 99, Jarow reroll – 96, ShadowArxxy reroll – 98, Hellspawn reroll – 98, General reroll – 98, General reroll - 58
    Result - SUCCESS

    -- Focus Development on Peripheral World Glorriech [85]
    Target - 85
    Roll – 98, General reroll - 15
    Result - SUCCESS

    -- Massive Core Investment Pieklo [80]
    Target - 80
    Roll - 33
    Result - SUCCESS

    -- Massive Peripheral Investment Olej [80]
    Target - 80
    Roll - 59
    Result - SUCCESS

    -- Economic Investment Okusawa [90]
    Target - 90
    Roll - 80
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Bohren [90]
    Target - 90
    Roll - 87
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Kurortas [90]
    Target - 90
    Roll - 36
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Landprettig [90]
    Target - 90
    Roll - 40
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Skala [90]
    Target - 90
    Roll - 80
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Arvum [90]
    Target - 90
    Roll - 58
    Result - SUCCESS

    -- Expand Imperial Grifftiger Mounted Police [85]
    Target - 85
    Roll - 3
    Result - SUCCESS

    -- Expand Special Branch [85]
    Target - 85
    Roll - 36
    Result - SUCCESS

    -- Build Orbital Shipyard Porto Milano [105]
    Target - 105
    Roll - 40
    Result - SUCCESS

    -- Build Orbital Shipyard Nuova Fortezza [105]
    Target - 105
    Roll - 83
    Result - SUCCESS

    -- Build Orbital Shipyard Neuthuringen [105]
    Target - 105
    Roll - 98
    Result - SUCCESS

    -- Build Orbital Shipyard Nowe Mazowsze [105]
    Target - 105
    Roll - 74
    Result - SUCCESS

    -- Construct Refit & Repair Yard [110]
    Target - 110
    Roll - 99
    Result - SUCCESS

    -- Construct Escort Yard Landrettig [90]
    Target - 90
    Roll - 56
    Result - SUCCESS

    -- Construct Escort Yard Bellaterra [90]
    Target - 90
    Roll - 56
    Result - SUCCESS

    -- Construct Escort Yard Nubifragio [90]
    Target - 90
    Roll - 17
    Result - SUCCESS

    -- Construct Escort Yard Kurortas [90]
    Target - 90
    Roll - 31
    Result - SUCCESS

    -- Construct Escort Yard Olej [90]
    Target - 90
    Roll - 82
    Result - SUCCESS

    -- Construct Escort Yard Pinball [90]
    Target - 90
    Roll - 89
    Result - SUCCESS

    -- Construct Escort Yard Pustina [90]
    Target - 90
    Roll - 86
    Result - SUCCESS

    -- Construct Escort Yard Raj [90]
    Target - 90
    Roll - 50
    Result - SUCCESS

    -- Construct Escort Yard Steingarten [90]
    Target - 90
    Roll - 76
    Result - SUCCESS

    -- Construct Escort Yard Glorreich [90]
    Target - 90
    Roll - 24
    Result - SUCCESS

    -- Construct Escort Yard Grand View [90]
    Target - 90
    Roll - 31
    Result - SUCCESS

    -- Construct Escort Yard Novolar [90]
    Target - 90
    Roll - 26
    Result - SUCCESS

    -- Construct Escort Yard Pryyemnyy [90]
    Target - 90
    Roll - 85
    Result - SUCCESS

    -- Construct Escort Yard Platzregensburg [90]
    Target - 90
    Roll - 32
    Result - SUCCESS

    -- Construct Escort Yard Shin Tokyo [90]
    Target - 90
    Roll - 85
    Result - SUCCESS

    -- Construct Escort Yard Porto Milano [90]
    Target - 90
    Roll - 53
    Result - SUCCESS

    -- Construct Escort Yard Nuova Fortezza [90]
    Target - 90
    Roll - 70
    Result - SUCCESS

    -- Construct Escort Yard Nowe Mazowsze [90]
    Target - 90
    Roll - 60
    Result - SUCCESS

    -- Construct Escort Yard Neuthuringen [90]
    Target - 90
    Roll - 84
    Result - SUCCESS

    -- Construct Military Logistics Factory (95)
    --- 5 Shin Tokyo [95]
    Target - 95
    Roll - 91
    Result - SUCCESS

    --- 5 Porto Milano [95]
    Target - 95
    Roll - 92
    Result - SUCCESS

    --- 5 Nuova Fortezza [95]
    Target - 95
    Roll - 87
    Result - SUCCESS

    --- 5 Nowe Mazowsze [95]
    Target - 95
    Roll - 80
    Result - SUCCESS

    --- 5 Neuthuringen [95]
    Target - 95
    Roll - 69
    Result - SUCCESS

    -- Upgrade Refit & Repair Yard [105]
    Target - 105
    Roll - 99
    Result - SUCCESS

    -- Expand Orbital Shipyards [105]
    Target - 105
    Roll - 96
    Result - SUCCESS

    -- Construct Large Warship Yard New Castor* [90]
    Target - 90
    Roll - 69
    Result - SUCCESS

    -- Construct Large Warship Yard New Port Royal* [90]
    Target - 90
    Roll - 57
    Result - SUCCESS

    -- Construct Large Warship Yard Nowy Wroclaw* [90]
    Target - 90
    Roll - 55
    Result - SUCCESS

    -- Construct Large Warship Yard New Phoenix* [90]
    Target - 90
    Roll - 47
    Result - SUCCESS

    -- Construct Small Warship Yard New Pollux [90]
    Target - 90
    Roll - 45
    Result - SUCCESS

    -- Construct Small Warship Yard Edelsteine [90]
    Target - 90
    Roll - 26
    Result - SUCCESS

    -- Construct Small Warship Yard Nya Kopenhamn [90]
    Target - 90
    Roll - 24
    Result - SUCCESS

    -- Construct Small Warship Yard Okusawa [90]
    Target - 90
    Roll - 56
    Result - SUCCESS

    -- Construct Small Warship Yard Calliope [90]
    Target - 90
    Roll - 61
    Result - SUCCESS

    -- Construct Small Warship Yard Kainga [90]
    Target - 90
    Roll - 41
    Result - SUCCESS

    -- Construct Small Warship Yard Nowa Warzsawa [90]
    Target - 90
    Roll - 67
    Result - SUCCESS

    -- Construct Small Warship Yard New Capricorn [90]
    Target - 90
    Roll - 8
    Result - SUCCESS

    -- Construct Small Warship Yard Griffon [90]
    Target - 90
    Roll - 16
    Result - SUCCESS

    - DoME [$ 528,000,000,000.00 ]
    -- Terraform Glorreich - Stage 0* [80]
    Target - 80
    Roll - 68
    Result - SUCCESS

    -- Terraform Olej - Stage 0* [80]
    Target - 80
    Roll - 52
    Result - SUCCESS

    -- Terraform Pryyemnyy - Stage 0* [85]
    Target - 85
    Roll - 12
    Result - SUCCESS

    -- [Optimization] None [N/A]
    (money issues mean nothing happening here, but the slot still exists)

    - Research [$ 352,700,000,000.00 ]
    -- Commercial R&D [-]
    -- Industrial R&D [-]

    - Miscellaneous [$ 308,224,000,000 ]
    -- Station Keeping [308,224,000,000]

    -----

    You finally are able to spend some time catching up on the Pan Griffon Games. Overall they went very well, with a surprising number of medals won by the periphery worlds this year, which is always welcome.

    You do have some entertainment reading a series of research studies that document the performance of genetically enhanced vrs non-genetically enhanced individuals performance in various events, which comes to the conclusion that overall the current genetic enhancements seen in athletes and such come in within the margin of error at the very end of the bell curve, but the peak of the bell curve is shifted noticeably to the right side of the performance graph.

    Ultimately, the main effect of the genetic enhancements isn’t so much to create supermen, but rather to create Captain America’s, using an ancient comic book reference that your great aunt points you to. Simple anatomy and physics put hard limits on human performance, and while the modifications make it somewhat more common to reach those limits, it doesn’t change the limits themselves by any measurable margin.

    Now that the Duc de Nouvelle Picardie is no longer raising stinks about everything, considering that he is confined to his capital city and currently ranting vociferously about how he is going to stake you and your daughters out naked in the public square for dogs to copulate with once he inevitably defeats you, an assertion your troops find rather laughable as the continue to tighten the noose around him.

    The RRF is certainly giving him ample reason to go insane, as they’ve somehow managed to scrounge up enough massive speakers to outfit several thousand arenas, hooked them up to the reactors of some of your Trenton-class dropships that are acting as strongpoints in the siege lines, and are currently blasting Thunderstruck at ear splitting volume in time to the artillery barrages. When they aren’t playing Another One Bites The Dust, or to mix things up Dust In The Wind. And one mustn’t forget the endless replays of Never Gonna Give You Up.

    They very thoughtfully provided friendly forces with top end earplugs. They also sent multiple care packages loaded with ‘Ducal Approved Earplugs’ which are tastefully decorated with itty bitty sheep soaring into the various cities under siege. This is good, because you think they’d get lynched by their own side once they started playing The Song That Doesn’t End...

    Riots are intensifying within the remaining Ducal holdings, and your commanders believe that by early next year the sieges should be complete. Assuming that the RRF doesn’t drive the Duc to an aneurysm first, of course.

    There have been no Black Steel attacks in the last several months since the Battle of Arvum. By all indications the analysts may well be right in their assessment of what the Black Steel is up to, but your forces are remaining on the alert.

    In more local news, DoME has successfully completed work on Olej, Pryyemnyy, and Glorreich, significantly improving local environmental conditions, and in the case of Pryyemnyy and Glorreich making them completely independent of external support in terms of food, air, and water, which is giving them a rather nice growth bonus.

    A large number of new shipyards, both for dropships and warships, have been completed, boosting your production capacity quite strongly. In addition your refit & repair capacity has been expanded, including a new facility in the Arvum system which is already seeing use in repairing damaged vessels from the recent battle.

    Your logistics support base has grown considerably, directly reducing upkeep costs and benefiting the economies of the various systems which host said factories. Similarly, industrial & infrastructure expansion has been quite successful, especially in the Bohren system where surveying teams discovered several veins of valuable industrial metals, boosting the formerly ‘Poor’ system to a rating of ‘Average’ by the Interior Ministry for economic growth potential. Industry is flocking to the system to take advantage of the new finds.

    Overall economic growth is solid, although you are trying hard not to wince at the massive report from Nowy Wroclaw detailing the gazillion and one ways that the project nearly failed as it appeared that the imp of the perverse, or a particularly drunk dwarf or something similar, was really entertaining itself at the project teams expense.

    Seriously, optical data disks are waterproof, vacuum proof, fireproof, radiation proof, ice proof, impact resistant, with casings made from the same sort of material used in the frames of combat vehicles. Evidently they are not toddler proof, because a Take Your Child To Work day event almost ended in disaster for the focus project due to this. This doesn’t even go into network glitches requiring critical documents to be transferred via a courier and sneakernet, only for said courier to get pulled over by the Griffsport PD due to an overly officious officer wanting to hit them for dirty license plates, which escalated into a near officer involved shooting when said officer mistook the security case for a potential threat and reacted… poorly. Luckily his partner managed to defuse the situation, only for the courier's vehicle to refuse to start back up again due to an undetected maintenance fault in the starter button.

    The courier, dedicated to duty, wound up walking.

    Fifteen miles.

    Fifteen seconds after the courier arrived the network decided that it was actually a network, after considering the possibility that it may be a baseball, or a scuba tank, or possibly even a stepladder. Which made that entire bit of misadventure utterly moot.

    The courier still got a commendation for it all. Poor interns.

    These were the more sane occurrences on that project. Your head and your desk develop an intimate and loving relationship when you read the portions related to the HPG transmissions between Griffon and Nowy Wroclaw somehow getting garbled resulting in three complete transmission windows being missed, causing the authorization orders to arrive only ten minutes before the hard deadline to start work locally.

    Said work was nearly derailed when, in an environmentally controlled building far away from the nearest fields a queen bee evidently managed to get inside and establish a hive in the bathroom. Causing the building to be closed for a day in the middle of the project while building management safely relocated the hive to a more suitable location. Then inside a toilet in the ladies’ room.

    But, in the end, success was had, and the project was completed before the final deadline and, miraculously, within budget.

    A very large number of new naval vessels have been laid down this year as well as commissioned. You actually take the time to personally attend the mass commissioning of the four shiny new Potemkin-class Troop Cruisers, the completion of which has allowed HMS Morristown to finally revert to proper museum status.
     
    Turn 107 - This Bloody Road Remains A Mystery
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 107 - This Bloody Road Remains A Mystery

    The siege lines on Nouvelle Picardie have erupted into open combat as the Ducal forces make a last ditch effort to break out of their containment. Intense fighting rages for sixteen hours across multiple fronts. In the end the Ducal forces are forced to retreat back to their lines, brutalized and bloodied.

    General Fitzpatrick smells a rat, though, and declines to pursue, instead he has his forces pull back slightly to be fully within the anti-missile defensive envelope of the grounded Trenton-class transports. His caution is rewarded, as they’d only barely made it there when the Duc launches a nuclear strike on their former positions, while loudly proclaiming that your forces had launched the strike.

    The devastation is enormous, but the Duc had been expecting that your troops would aggressively pursue, and would thus have been caught in the blast and thus unfortunately unavailable to dispute his characterization of events. So when Ducal forces swarm into the irradiated wasteland left behind by the strike, they find nothing. Once General Fitzpatrick is able to confirm from orbital reconnaissance that the majority of the remaining Ducal forces are in the blast scar, he orders all of his artillery to begin a carpet barrage of the entire scar.

    Then, and only then, does he order a general assault, with medical units hot on the troops heels to provide whatever aid that they can to the population. By the time your forces arrived at the Ducal bunker, however, the Duc had committed suicide, with a final propaganda broadcast from his people declaring that your forces had ‘treacherously murdered’ him and continuing the Big Lie about you being responsible for the nuclear strike.

    You’ve already been in contact with the Bourbon King, who assures you that nobody of any consequence believes the lies of the Duc de Nouvelle Picardie. They thank you profusely for your assistance, and as agreed upon provide full compensation for your injured and dead soldiers, as well as a substantial payment directly from the Royal Treasury.

    ((As a consequence of this event chain, +1% Tax rate this year, far more cordial relations with the Nouveau Royaume des Bourbons))

    The ink is barely dry, figuratively as such things are done electronically in this day and age, on the final agreements between the Bourbons and yourself that General Bradley informs you that the Army is initiating a full After-Action Review. They intend to have recommendations for the crown by next year on how to proceed with reforming the Imperial Griffon Army.

    You are quite amused that it took the Headmistress at St Trinians the entire first semester to figure out that her new student was your daughter, helped by the fact that her contacts within Special Branch cheerfully furthered the masquerade and deliberately failed to inform her of the situation.

    She promptly sends you a letter, in high umbridge, declaring that just because young Lisa Marie is your daughter does not exempt her from the required curriculum at the school, nor does it exempt her from playing field hockey. You promptly respond that if the field hockey team does anything so gauche as getting caught cheating that you will personally take appropriate steps, possibly involving paperwork. You are promptly declared to be a fiend of the highest order, and assured that St Trinians has never once been caught cheating at the sacred and noble sport of field hockey. Except that one time, and that other time, but we don’t speak of those sad blemishes on our spotless record.

    You promptly send over a ‘Got Caught By The Empress’ form for the Headmistress to fill out as a warning shot that you were serious about weaponizing paperwork against her if she failed to maintain the high standards that you expect from the school.

    It’s good to be an Empress.

    The Black Steel is still being very quiet, which is helpful on the one hand as it allows you to build up more forces, but worrying on the other because it is giving them time to build up as well, and they have significant building capacity.

    Both the NRR and NRI have expanded in the past year, establishing a total of four new colonies between them, a pair each. The NRR continues to slowly expand to the southwest, establishing colonies at GX-Q23 and GX-R23, named Nye Rogaland and Nye Viken respectively. Both are relatively marginal worlds, in your opinion, the sort of places you’d settle in order to give DoME a good reason to exist. The NRI is expanding to the east, settling GX-N37 and GX-N38, which they’ve dubbed Novum Cosanum and Nova Ariminum respectively. Both are relatively pleasant worlds, which had previously been settled by pirates. The NRI was able to handle the poorly equipped and even more poorly led pirates on their own, freeing a large number of slaves in the process.

    Interrogation of captured pirates is ongoing, with General Messerschmidt rather grimly informing you that the links to the Rouges Noir are all but confirmed. Several Rouges Noir operatives were embedded with the pirates, although those worthies committed suicide rather than be captured. Weapons of the sort that the Rouges Noir use have been found in armories, and several of the pirates who took the deal offered by your intelligence agencies have been able to confirm that the leadership had at least authorized the transfer of several Jolly Rogers with modern drives to the pirates, but they’ve not been able to confirm whether or not the transfer ever took place as the authorization was only a few days before your attack.

    This is a threat that needs to be honored, the Rouges Noir are utter fanatics who would gladly make use of WMDs on planets if they felt they couldn’t capture them, and have zero qualms about terrorism and assassination as tools of war. With the Black Steel lurking to the galactic Northwest, it puts you in the jaws of a very unpalatable vice. Both are serious threats, yet you can’t fully deal with them both at the same time.

    The best option, as far as your naval planners can determine, is to make full use of your alliance with the NRI to secure that flank. All England-class Frigates, with a leavening of your more obsolescent ships that are still in service, backed up by flotillas of Pilum-class corvettes from the NRI will secure those systems most at threat, Meanwhile the Grand Fleet, now with the Expeditionary Fleet returned to the fold, will continue to serve as your primary anti-Black Steel force.

    You also have a decision to make. You can focus your expansion efforts to the galactic Northwest in hopes of tracking down the Black Steel base and destroying it as quickly as possible, while increasing your strategic depth in that direction, or you can focus on fully surrounding Rouges Noir space in order to cut them off from any potential expansion prior to bringing the hammer down upon them.

    []ActionArgument
    []Expand towards the Black SteelThe Black Steel is by far the more dangerous opponent, especially the longer we give them to build up. Every attack so far has been more powerful than the last, and the nature of the Black Steel means that losses in these attacks are actually trivial for them. We need to continue to pressure them and hopefully destroy their base.
    []Expand towards the Rouges NoirWe have two enemies, one currently strong, one currently weak. Both are threats, especially to our civilian populations if your military fails to contain them. We can more easily take out the Rouges Noir than the Black Steel, we know where they are located, and we know that we have the technological and military advantage. Removing them from the field massively improves our ability to project force against the Black Steel.
     
    Turn 107 - This Shattered Dream You Cannot Justify
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 107 - This Shattered Dream You Cannot Justify

    Bourbon forces have fully taken over peacekeeping duties on Nouvelle Picardie, allowing your forces to fully withdraw and ending the Operation victoriously. The forces are redeployed to New Port Royal for now to rest and refit while the after-action reports are fully studied.

    The Black Steel are being very quiet at the moment, with no confirmed sightings so far this year. This should be a relief, but knowing that they are building up forces for a heavy strike fills you with some foreboding.

    Thankfully for your sanity levels the Department of Periphery Studies is being quiet at the moment, with no public shenanigans that you need to handle. There are reports that something is in the works, but you are pretty sure that whatever it is the good citizens of Griffsport will put up with it gracefully.

    There is some concerning news, however. The CEO of a major news conglomerate which has been exceptionally hostile to the Crown for over a century, while not quite ever doing anything that could be considered technically illegal and always with exquisite evidence that they had nothing to do with the various treasonous groups in the past, at least in a legally culpable manner, has passed away. His son has been under investigation by the Special Branch ever since shortly after you took the crown for his activities on New Eden, and while so far nothing has come of it, it’s still concerning, as the son is set to take over from the father.

    The obituary for the former-CEO raises your blood pressure. He wrote it personally before his death, and it spends more time bashing you and your dynasty, accusing you of being tyrants in thrall to corrupt idiots who bumbles your way from perceived success, all the while destroying the rights of the people and blah blah blah blah. Frankly, it’s twisted, oftentimes taking an event, plucking a tiny bit of it, taking something else, plucking a bit of that, mashing them together, and declaring that this was a third event that never actually happened but which supposedly shows how much of a scheming tyrant you, your grandfather, and your great-grandmother were.

    The fact that the son had always been an irritant to the New Eden authorities, albeit without once even approaching the sort of vilification by association and innuendo that his father regularly indulged in, and was very effective at it is worrisome. You might have a challenge on your PR people's hands if he proves as annoying as he could be.

    Parliament is in session, and has sent you some legislation to consider this year.

    The Industrial Production Act of 3037 is actually the brainchild of some of your more intelligent and capable supporters in the Imperial Senate, written with the input of the Eldest and your own Interior Ministry. The purpose of the legislation is to reduce the costs of upgrading and constructing orbital factory modules dedicated to strategic material production as well as improving the overall efficiency of said modules via industrial subsidies, incentives, and long-term contracting solutions.

    Effectively the Empire would commit to a ten-year program of upgrading and expanding all orbital factories, guaranteeing the involved industries which build the components involved in such work with reliable, steady work. In addition, a small Imperial subsidy program would be initiated to incentive small firms that currently are not able to effectively compete for the full contracts in this area with the capital backing to at least act as subcontractors, in the long term reducing costs even further.

    []ActionArgumentEffect
    []Approve the Industrial Production Act of 3037The current year-to-year model of contracts in this area, while it gives the Crown great flexibility, harms industry in that they never can plan ahead as to their production levels. When we go a year or two without either building or expanding our orbital factories for strategic materials many of the smaller firms that rely on these contracts find themselves in sudden financial distress. As a result they need to charge premium rates simply to ensure that they survive the boom-bust cycle that we currently have in that industry.

    This legislation would mandate multi-year contracts for the production of the orbital facilities needed for strategic material production, removing the uncertainty that currently plagues the sector. In addition, in order to protect against a few large companies cornering the market in this segment, small subsidies would be available to small businesses to enable them to compete effectively.

    Ultimately this is a win-win situation, we get a guaranteed increase in strategic materials production, manufacturers get assurance that they won’t continue the boom-bust roller coaster, and we can help unleash the creativity of small businesses in further boosting our production of these critical materials.
    • Converts ‘Construct new <Strategic Material Type> factory’ actions into 10 year autosuccess actions
      • Each year will get the benefit of the action, but it will not be rolled
      • Must be done in blocks of 5
    • Converts ‘Upgrade all <Strategic Material Type> factory’ actions into 10 year autosuccess actions
      • Each year will get the benefit of the action, but it will not be rolled
    • Improves Industrial Efficiency from 4 to 5
      • Has the same net effect of a single Upgrade All action without increasing costs or upkeep
      • The cost of the subsidy is subsumed into the current upkeep cost calculations
    • Creates a new cost modifier ‘Long Term Contracts’ which initially reduces costs of constructing and upgrading strategic material factories by 10%
    • +1 Approval Rating
    • +1 Politics
    • +1 Imperial Economy
    • -1 Economic Event
    []Veto the Industrial Production Act of 3037There’s absolutely no reason to change things, it’s working now, and that is good enough. If businesses can’t survive the whims of the state, then they do not deserve to survive. If anything, we should nationalize the lot of them, but unfortunately that will never pass Parliament.
    • -10 support Imperial Senate
    • -10 support Chamber of Delegates
    • -1 Influence Imperial Senate
    • -1 Influence Chamber of Delegates
     
    Turn 107 - We Can't Afford To Be Innocent
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 107 - We Can’t Afford To Be Innocent

    Things are relatively calm and uneventful, you get progress reports on your two oldest daughters' secondary education with no real surprises. Well, apart from the fact that as far as your covert minders can tell St Trinians is actually being honest for a change, which is an event worthy of note. Apparently you managed to terrify the Headmistress with the threat of paperwork.

    Good.

    One of the more intriguing early results of the Army review that you are reading concerns artillery. The reviewers point out that for artillery, placing the heavy guns in a fully rotating turret is an extravagant way to do things, as it requires an excessively large and heavy turret simply to allow a slow-firing indirect fire weapon to be pointed at targets without moving the chassis. In over eighty years of service, the researchers point out, there is not a single instance of any artillery vehicle using this capability, even in training. Indeed, for the heaviest guns the operational manuals explicitly forbid firing the artillery at a greater traverse than forty five degrees from dead ahead due to the minor detail that the recoil suppression systems fitted to the vehicles only protect against recoil from that arc.

    So they quite reasonably ask why the turrets even exist in the first place. General Bradley is rather amused at just how much of the most staunch resistance to the review is left unable to answer that question outside of ‘shut up its tradition’. Reworking the Wespe, Rascal and Sholef to incorporate this yields significant increases in overall capability, especially in terms of ammunition loads for the self-propelled guns.

    For example, the revised Wespe is armed with a Sniper 105mm gun-howitzer, a 3cm laser AMS system, and a 5cm pulse laser, along with four tons of ammunition, vrs the original versions Sniper 105mm, 12.7mm gauss anti-missile system, and only 3 tons of ammunition. The revised Rascal system has a 175mm Long Tom gun-howitzer, a pair of 3cm laser AMS systems, and a pair of 5cm pulse lasers, with a full 8 tons of ammunition allowing extended firing. The original version lacks the 5cm pulse lasers and has only 6 tons of ammunition.

    Dr Kamato and Amaunet come in for a meeting with you, seeking approval for an export deal with the Rasalhaguians. A company on Nowy Warszawa has developed a very light tracked vehicle with the intention of marketing it to export customers among your allies. It avoids the use of strategic materials, which is a certain plus, but the final design does make use of a modern 5cm pulse laser and 3cm AMS system.

    On the one hand this is high end technology, and there is a strong temptation to simply keep that to yourself. On the other hand, both the NRI and NRR have proven themselves to be reliable allies, fighting, bleeding, and dying alongside your forces in multiple battles. They’ve been steady trade partners as well, and certainly a very valuable market.

    Amaunet recommends accepting the proposal, the technology will leak out regardless and increasing the capabilities of your allies will make them more capable of supporting you in the future. Ultimately, everybody wins in her opinion.
    []ActionResult
    []Approve export license
    • +1 Trade Route
    []Deny export license

    The Department of Periphery Studies interrupts the nice, peaceful summer with their latest shenanigans. You immediately call up the department leadership to inquire who the hell thought it was a good idea to give the distinguished faculty access to pogo sticks of all things. The sight of the distinguished faculty bouncing around the city with questionable at best prowess, crashing into everything and generally injecting enormous chaos into things, is hilarious on one level, but you are very glad that the residents of Griffsport have become very patient with these shenanigans.

    And now it is budget time.

    Amaunet is back on the dais, lounging comfortably as her tail flicks from side to side. “Padrone, the review is continuing, but the good news is that we’re in pretty solid shape overall. We will want to let those contracts to expand our strategic material production, of course, but this should now be on a far more effective trajectory than before. Other than that, General Bradley?”

    General Bradley takes the podium with a slight smile. “Your Majesty, we finally have sufficient infantry divisions to cover all of our current systems, which is a massive relief. We are continuing our review of overall performance, so until that is completed we are continuing our moratorium on new Mech production while we shake out how we want to move forward. However we would like to expand our armored forces, the sole Armored Division deployed to the Nouveau Picardie operation performed extremely well, and retrofitting conventional AFVs is cheaper and easier than doing the same with Battlemechs.”

    She pauses. “To show the continuing importance of growing our strategic materials production capacity, we’ll continue to show the same old chart in order to track our progress.”
    xAf-Pm4Q9IzfPI8lI-7NW_NVrybd-OCCJ2KvXSyWzCIbJZeP5R_o2U7kssmddg6S9QcQznDntr_qKDYesvsWMTr9Vm7_N1mYBJK9LYBtU4XjskJgwmiA1_5d_bDzQ1eHi4sUkJRdcoc2DN6bAs0P0zg


    She then brings up the display for procurement and production requests.
    • Imperial Griffon Army
      • Production
        • Logistics Factories
          • Edelsteine
          • Nya Kopenhamn
          • New Port Royal
          • New Pollux
          • New Phoenix
      • Procurement
        • Conventional Forces
          • 6 Armored Divisions
        • Garrison Forces
          • 14 Garrison Divisions
          • 14 Militia Divisions

    General Romanov then takes over the briefing. “OK, we’re continuing to work on our patrol bomber concept, we are kicking around several proposals for this, but for now we are waiting on flight test data of several prototypes. Other than that, we propose to expand our production capacity as much as we can, Your Majesty.”
    • Imperial Griffon Aerospace Force
      • Production
        • ASF Factories
          • Awha
          • Bāṛi
          • Bellaterra
          • Glorreich
          • Landprettig
          • Novolar
          • Platzregensburg
          • Pryyemnyy
          • Pustina
          • Shin Tōkyō
      • Procurement
        • 90 Fleet Defense Wings
        • 20 Strike Wings

    Admiral Fisher stumps up to the podium next, looking as irascible as ever. “The Black Steel is suspiciously quiet, I don’t like it, my people don’t like it. Now is not the time to take our feet off the gas for expansion, because I strongly suspect that we will be taking a heavy hit in the near future. The good news is that we’ll soon have proper capital ships, the bad news is that we won’t have many of them.”
    • Imperial Griffon Navy
      • Production
        • Orbital Shipyards
          • Expand All Orbital Shipyards
        • Refit & Repair Yards
          • Expand All Refit & Repair Yards
        • Escort Yards
          • Kurortas
          • Olej
          • Pinball
          • Pustina
          • Raj
          • Steingarten
          • Glorreich
          • Grand View
          • Novolar
          • Pryyemnyy
          • Landprettig
          • Bellaterra
          • Nubifragio
          • Platzregensburg
          • Shin Tōkyō
          • Porto Milano
          • Nuova Fortezza
          • Nowe Mazowsze
          • Neuthüringen
        • Small Warship Yard
          • Nya Kopenhamn
          • Kainga
          • Edelsteine
          • New Capricorn
          • Pieklo
          • New Phoenix
          • New Capricorn
          • New Castor
          • New Port Royal
          • Nowy Wrocław
        • Large Warship Yard
          • Griffon
          • Calliope
          • New Pollux
          • Nowy Warszawa
      • Procurement
        • Standard Dropships
          • 200 Bainbridge-class Parasite Destroyers
          • 90 Wright-class Dockable ASF Platforms
          • 22 Trenton-class Transports
        • Large Dropships
          • 20 Meteor-class Parasite Missile Battleships
          • 40 Aetna-class Parasite Missile Battleships
          • 100 Mikasa-class Parasite Battleships
          • 10 Enterprise-B-class Exploration Dropships
        • Jumpships
          • 6 Windjammer-class Jumpships
        • Escorts
          • 100 Fubuki-class Destroyers
          • 30 Lyr-class Corvettes
          • 30 England-class Frigates
        • Small Warships
          • 30 Dido-class Light Cruisers
          • 10 Guiseppe Garibaldi-class Light Cruisers
          • 8 Hosho-class Carriers
        • Medium Warships
          • 20 Prinz Eugen-class Heavy Cruisers
        • Large Warships
          • 2 Dreadnought-class Battleships
          • 2 Jean Bart-class Battlecruisers
      • Fortress Command
        • Black Tower (wave 2)
          • Arvum
          • Bohren
          • Pryyemnyy
          • Feurstem
          • Shin Tōkyō

    Amaunet churrs slightly. “Padrone, of all of that, I think the most important bits are continuing our production expansion and the second Black Tower stations on our most at-risk systems. But it is all important.”

    Elizabeth Lee takes over at this point. “Well, Your Majesty, we’re ready to go, and have a pretty solid budget baseline to work from too! First of all, DoME is getting antsy, and have taken to holding trebuchet competitions to work off excess energy. This is getting worrisome.”
    • DoME Projects
      • Optimization
        • Pustina
      • Terraforming
        • Awha
        • Steingarten
        • Olej

    “We have survey teams ready to begin work, as per your directives we are focusing our survey activity to the galactic Northeast, seeking to encircle the Rouges Noir in preparation for active hostilities breaking out. As such we have the following recommendations.”
    • Survey Targets
      • GX-G34
        • A Yellow main-sequence primary and evidence of habitable planets, interviews with freed slaves and captured pirates indicates that this might be inhabited.
      • GX-H34
        • A relatively bright red dwarf, as red dwarves go. We have little information on this system going in, beyond reports that there are mining operations there run by the pirate gangs.
      • GX-F36
        • An Orange main sequence primary. Astronomers report indications of multiple planets in the system, with at least one being in the habitable zone. Interviews have gleaned little about the system, as none of the individuals we spoke with have been there.
      • GX-G36
        • A Yellow main-sequence primary, astronomers have noted that the star is somewhat unstable, with regular flaring detected. There is an extremely distant white dwarf companion star, making this a binary system.

    “In terms of the economy, Your Majesty, we have the following recommendations for this fiscal year.”
    • Economic Focus & Investment
      • Focus
        • Core
          • Griffon
        • Periphery
          • Nowy Slask
      • Major Investment
        • Core
          • New Capricorn
        • Periphery
          • Neuthüringen
      • Investment
        • New Pollux
      • Infrastructure & Industrial Zone
        • Bohren
        • Kurortas
        • Landprettig
        • Skala
        • Arvum

    Dr Kamato is up next. “Your Majesty, with the recent victory in our campaign on Nouvelle Picardie it might be most appropriate to construct and dedicate a memorial to those who lost their lives in this action, as well as to celebrate our victory over the Duc. And please, do not let the RRF anywhere near the planning process.” He smiles faintly at that.

    Tiberius is dressed as a park ranger for some god awful reason, complete with Smokey The Bear hat, oversized sunglasses, and a raptor on a leash who is looking very amused. “OK, I say this EVERY YEAR and you keep on ignoring me. Parks & Recreation Budget. Oh, and the Civil Service would like more money, but they always bug me for more money and I always tell them that I pinkie swear I’ll ask the Empress.”

    You chuckle a bit. Grace is absent overseeing the hardworking R&D teams that are all fully occupied.

    General Messerschmidt is likewise absent, overseeing continued interviews with captured pirates and freed slaves for any scrap of intelligence he can gather about the Rouges Noir.

    Martina is looking serious, as always. “Your Majesty, it is just about that time again to begin our latest review of existing regulations, laws, and precedents in order to streamline them for continued efficient administration of the Empire.”
     
    Turn 107 - Stand Up And Face The Enemy
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 107 - Stand Up And Face The Enemy

    Meta Event30
    Dynasty Luck36
    Successes
    Imperial Approval3
    Approval Change-1
    Political Event3
    Successes
    Imperial Economy1
    Economic Event0
    Research Event1
    GriffonEcon2
    Health1
    Event5
    Nowa WarszawaEcon2
    Health5
    Event0
    Calliope IVEcon2
    Health1
    Event0
    TTPEcon2
    Health1
    Event2
    New CapricornEcon2
    Health1
    Event5
    Nowy ŚląskEcon2
    Health1
    Event5
    EdelsteineEcon2
    Health1
    Event1
    Nowy WroclawEcon2
    Health1
    Event1
    Griff's LeapEcon2
    Health1
    Event2
    New PhoenixEcon1
    Health0
    Event1
    New EdenEcon1
    Health0
    Event3
    New CastorEcon2
    Health1
    Event1
    OkusawaEcon2
    Health5
    Event3
    New PolluxEcon1
    Health1
    Event4
    New Port RoyalEcon2
    Health3
    Event5
    KaingaEcon1
    Health1
    Event1
    ChumaEcon1
    Health1
    Event4
    StahlfurtEcon2
    Health3
    Event2
    BāṛiEcon1
    Health0
    Event0
    SkałaEcon2
    Health5
    Event2
    PiekłoEcon2
    Health5
    Event0
    Nya KöpenhamnEcon2
    Health1
    Event1
    BauernparadisEcon1
    Health1
    Event0
    AwhaEcon1
    Health0
    Event0
    KaiyoEcon1
    Health0
    Event1
    BohrenEcon1
    Health0
    Event0
    Grand ViewEcon1
    Health1
    Event2
    IskraEcon1
    Health1
    Event3
    RajEcon2
    Health5
    Event3
    FeursternEcon1
    Health0
    Event1
    PinballEcon1
    Health0
    Event1
    CatachanEcon2
    Health5
    Event5
    NoxEcon1
    Health1
    Event2
    OlejEcon1
    Health0
    Event1
    GlorreichEcon5
    Health1
    Event1
    PryyemnyyEcon5
    Health1
    Event0
    NovolarEcon1
    Health1
    Event1
    SteingartenEcon1
    Health1
    Event2
    PustinaEcon5
    Health1
    Event5
    KurortasEcon5
    Health1
    Event0
    ArvumEcon5
    Health1
    Event0
    LandprettigEcon2
    Health5
    Event3
    BellaterraEcon5
    Health1
    Event4
    NubifragioEcon2
    Health5
    Event1
    PlatzregensburgEcon2
    Health3
    Event2
    Shin TōkyōEcon5
    Health1
    Event3
    Porto MilanoEcon2
    Health3
    Event4
    Nuova FortezzaEcon2
    Health3
    Event3
    Nowe MazowszeEcon2
    Health5
    Event4
    NeuthüringenEcon5
    Health1
    Event5

    Plan: Limited Resources
    - Procurement [$ 249,652,336,701.60 ]
    -- Lay Down Major Unit [Construction - $5,710,509,817.50 ] (95)
    --- 200 Bainbridge [95]
    Target - 95
    Roll - 56
    Result - SUCCESS

    --- 90 Wright [95]
    Target - 95
    Roll - 80
    Result - SUCCESS

    --- 22 Trenton [95]
    Target - 95
    Roll - 8
    Result - SUCCESS

    --- 10 Enterprise-B [95]
    Target - 95
    Roll - 70
    Result - SUCCESS

    --- 40 Aetna [95]
    Target - 95
    Roll - 93
    Result - SUCCESS

    --- 20 Meteor [95]
    Target - 95
    Roll - 69
    Result - SUCCESS

    --- 100 Mikasa [95]
    Target - 95
    Roll - 71
    Result - SUCCESS

    -- Lay down Jumpship [Jumpship Construction - $27,960,081.30 ] (90)
    --- 6 Windjammer [90]
    Target - 90
    Roll - 36
    Result - SUCCESS

    -- Lay down Warship [Warship Construction - $22,845,966,500.00 ] (90)
    --- 100 Fubuki [90]
    Target - 90
    Roll - 17
    Result - SUCCESS

    --- 30 England [90]
    Target - 90
    Roll - 67
    Result - SUCCESS

    --- 30 Lyr [90]
    Target - 90
    Roll - 74
    Result - SUCCESS

    --- 30 Dido [90]
    Target - 90
    Roll - 29
    Result - SUCCESS

    --- 10 Guiseppe Garibaldi [90]
    Target - 90
    Roll - 86
    Result - SUCCESS

    --- 8 Hosho [90]
    Target - 90
    Roll - 40
    Result - SUCCESS

    --- 20 Prinz Eugen [90]
    Target - 90
    Roll - 54
    Result - SUCCESS

    --- 2 Dreadnought [90]
    Target - 90
    Roll - 64
    Result - SUCCESS

    --- 2 Jean Bart [90]
    Target - 90
    Roll - 19
    Result - SUCCESS

    -- Purchase New Units [Minor Unit - $ 1,182,764,071.26 ] (90)
    --- 90 Fleet Defense Wing [90]
    Target - 90
    Roll - 78
    Result - SUCCESS

    --- 20 Strike Wing [90]
    Target - 90
    Roll - 12
    Result - SUCCESS

    --- 6 Armored Division [90]
    Target - 90
    Roll - 64
    Result - SUCCESS

    --- 14 Garrison Division [90]
    Target - 90
    Roll - 81
    Result - SUCCESS

    --- 14 Militia Division [90]
    Target - 90
    Roll - 67
    Result - SUCCESS

    -- Fortress Command [$ 229,000,650,000.00 ] (90)
    --- Construct Black Tower
    ---- Arvum [90]
    Target - 90
    Roll - 41
    Result - SUCCESS

    ---- Bohren [90]
    Target - 90
    Roll - 24
    Result - SUCCESS

    ---- Pryyemnyy [90]
    Target - 90
    Roll - 29
    Result - SUCCESS

    ---- Feurstem [90]
    Target - 90
    Roll - 87
    Result - SUCCESS

    ---- Shin Tokyo [90]
    Target - 90
    Roll - 38
    Result - SUCCESS

    - General [$ 1,725,370,000,000.00 ]
    -- Focus Development on Core World Griffon [85]
    Target - 85
    Roll - 73
    Result - SUCCESS

    -- Focus Development on Peripheral World Nowy Slask [85]
    Target - 85
    Roll - 68
    Result - SUCCESS

    -- Massive Core Investment New Capricorn [80]
    Target - 80
    Roll - 55
    Result - SUCCESS

    -- Massive Peripheral Investment Neuthuringen [80]
    Target - 80
    Roll – 98, Jarow reroll - 60
    Result - SUCCESS

    -- Economic Investment New Pollux [90]
    Target - 90
    Roll - 48
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Bohren [90]
    Target - 90
    Roll - 13
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Kurortas [90]
    Target - 90
    Roll - 63
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Landprettig [90]
    Target - 90
    Roll - 55
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Skala [90]
    Target - 90
    Roll - 65
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Arvum [90]
    Target - 90
    Roll - 60
    Result - SUCCESS

    -- Rationalize Legal Codes [90]
    Target - 90
    Roll - 48
    Result - SUCCESS

    -- Expand Civil Service [80]
    Target - 80
    Roll – 98, ShadowArxxy reroll - 13
    Result - SUCCESS

    -- Increase Parks & Recreation Budget [80]
    Target - 80
    Roll - 63
    Result - SUCCESS

    -- Expand Imperial Grifftiger Mounted Police [85]
    Target - 85
    Roll - 27
    Result - SUCCESS

    -- Expand Special Branch [85]
    Target - 85
    Roll - 64
    Result - SUCCESS

    -- Survey GX-G34 [80]
    Target - 80
    Roll - 14
    Result - SUCCESS

    -- Survey GX-H34 [80]
    Target - 80
    Roll - 7
    Result - SUCCESS

    -- Survey GX-F36 [80]
    Target - 80
    Roll – 99, general reroll - 17
    Result - SUCCESS

    -- Survey GX-G36 [80]
    Target - 80
    Roll – 93, general reroll - 3
    Result - SUCCESS

    -- Build Orbital Factory (90)
    --- Build New DHS Factory [->9]
    --- Build New Endosteel Factory [->9]
    --- Build New Ferro Alumnium Factory [->9]
    --- Build New Ferro Fibrous Factory [->9]
    --Upgrade All
    --- Upgrade All DHS Factories [->9]
    --- Upgrade All Endosteel Forges [->9]
    --- Upgrade All Ferro Aluminium Forges [->9]
    --- Upgrade All Ferro Fibrous Forges [->9]

    -- Construct Escort Yard Kurortas [90]
    Target - 90
    Roll - 51
    Result - SUCCESS

    -- Construct Escort Yard Olej [90]
    Target - 90
    Roll - 42
    Result - SUCCESS

    -- Construct Escort Yard Pinball [90]
    Target - 90
    Roll - 58
    Result - SUCCESS

    -- Construct Escort Yard Pustina [90]
    Target - 90
    Roll - 88
    Result - SUCCESS

    -- Construct Escort Yard Raj [90]
    Target - 90
    Roll - 52
    Result - SUCCESS

    -- Construct Escort Yard Steingarten [90]
    Target - 90
    Roll - 41
    Result - SUCCESS

    -- Construct Escort Yard Glorreich [90]
    Target - 90
    Roll - 20
    Result - SUCCESS

    -- Construct Escort Yard Grand View [90]
    Target - 90
    Roll - 77
    Result - SUCCESS

    -- Construct Escort Yard Novolar [90]
    Target - 90
    Roll - 31
    Result - SUCCESS

    -- Construct Escort Yard Pryyemnyy [90]
    Target - 90
    Roll - 62
    Result - SUCCESS

    -- Construct Escort Yard Landprettig [90]
    Target - 90
    Roll - 66
    Result - SUCCESS

    -- Construct Escort Yard Bellaterra [90]
    Target - 90
    Roll - 17
    Result - SUCCESS

    -- Construct Escort Yard Nubifragio [90]
    Target - 90
    Roll - 34
    Result - SUCCESS

    -- Construct Escort Yard Shin Tokyo [90]
    Target - 90
    Roll - 65
    Result - SUCCESS

    -- Construct Escort Yard Porto Milano [90]
    Target - 90
    Roll - 26
    Result - SUCCESS

    -- Construct Military Logistics Factory (95)
    --- 5 Edelsteine [95]
    Target - 95
    Roll - 22
    Result - SUCCESS

    --- 5 Nya Kopenhamn [95]
    Target - 95
    Roll - 39
    Result - SUCCESS

    --- 5 New Port Royal [95]
    Target - 95
    Roll - 10
    Result - SUCCESS

    --- 5 New Pollux [95]
    Target - 95
    Roll - 26
    Result - SUCCESS

    --- 5 New Phoenix [95]
    Target - 95
    Roll - 25
    Result - SUCCESS

    -- Build ASF Factory Complex (95)
    --- Awha [95]
    Target - 95
    Roll - 14
    Result - SUCCESS

    --- Bāṛi [95]
    Target - 95
    Roll - 12
    Result - SUCCESS

    --- Bellaterra [95]
    Target - 95
    Roll - 15
    Result - SUCCESS

    --- Glorreich [95]
    Target - 95
    Roll - 85
    Result - SUCCESS

    --- Landprettig [95]
    Target - 95
    Roll - 75
    Result - SUCCESS

    --- Novolar [95]
    Target - 95
    Roll - 81
    Result - SUCCESS

    --- Platzregensburg [95]
    Target - 95
    Roll - 69
    Result - SUCCESS

    --- Pryyemnyy [95]
    Target - 95
    Roll - 7
    Result - SUCCESS

    --- Pustina [95]
    Target - 95
    Roll - 62
    Result - SUCCESS

    --- Shin Tōkyō [95]
    Target - 95
    Roll - 69
    Result - SUCCESS

    -- Upgrade Refit & Repair Yard [105]
    Target - 105
    Roll - 22
    Result - SUCCESS

    -- Expand Orbital Shipyards [105]
    Target - 105
    Roll - 27
    Result - SUCCESS

    -- Construct Small Warship Yard New Phoenix [90]
    Target - 90
    Roll - 63
    Result - SUCCESS

    -- Construct Small Warship Yard Edelsteine [90]
    Target - 90
    Roll - 23
    Result - SUCCESS

    -- Construct Small Warship Yard Nya Kopenhamn [90]
    Target - 90
    Roll - 80
    Result - SUCCESS

    -- Construct Small Warship Yard Okusawa [90]
    Target - 90
    Roll - 68
    Result - SUCCESS

    -- Construct Small Warship Yard New Port Royal [90]
    Target - 90
    Roll - 74
    Result - SUCCESS

    -- Construct Small Warship Yard Kainga [90]
    Target - 90
    Roll - 24
    Result - SUCCESS

    -- Construct Small Warship Yard Nowy Wroclaw [90]
    Target - 90
    Roll - 36
    Result - SUCCESS

    -- Construct Small Warship Yard New Capricorn [90]
    Target - 90
    Roll - 11
    Result - SUCCESS

    -- Construct Small Warship Yard New Castor [90]
    Target - 90
    Roll - 13
    Result - SUCCESS

    - DoME [$ 782,000,000,000.00 ]
    -- Expand Shin Tōkyō Arcologies* [90]
    Target - 90
    Roll - 20
    Result - SUCCESS

    -- Terraforming Bohren* [85]
    Target - 85
    Roll - 7
    Result - SUCCESS

    -- Terraforming Raj* [85]
    Target - 85
    Roll - 70
    Result - SUCCESS

    - Research [$ 352,700,000,000.00 ]
    -- Genetic Engineering Lvl 4* [85]
    Target - 85
    Roll - 91
    Result – Bare FAILURE (auto success next turn)

    -- Advanced Terraforming Techniques* [75]
    Target - 75
    Roll – 91, General reroll – 98, General reroll - 39
    Result - SUCCESS

    -----As a consequence of above… Terraforming <Pustina> auto completes this turn

    - Culture [$ 1,250,000,000.00 ]
    -- Culture - Monuments HO [75]
    Target - 75
    Roll – 98, General reroll - 72
    Result - SUCCESS

    ----------

    You rather quickly start getting reports back from the survey parties you sent out, reports which make you quite glad that you sent a fairly strong warship escort. All four systems were infested with pirates who promptly attempted to swarm your forces with their crude dropships and Jolly Rogers. The tried and tested anti-pirate tactics that you’ve long been refining prove to be very effective, as sufficiently powerful jamming causes the vast majority of the ‘pirate’ ASFs to promptly cut thrust and surrender, with small craft swiftly moving among them to rescue the slave pilots and remove the explosive collars used to ensure their obedience.

    A single Regimental Combat Team Division per system is more than sufficient to secure the various planets while survey activity takes place. The fighting is more furious on the ground, but is so one-sided as to be almost comical. As soon as the slaves used as cannon-fodder realized that their collars were jammed and inoperable they immediately turned their guns on their erstwhile masters.

    The first system to be seized and fully secured from the pirates is GX-G34. A single terrestrial planet slightly larger in diameter than Griffon but with a touch lower gravity is home to sprawling farms which are worked by slave labor with a few rickety and mostly falling apart bits of farm equipment. This is despite the fact that the planet has a very weak magnetic field, and is thus subject to higher levels of radiation than is truly healthy. Many of the slaves suffer from skin cancers and other ailments brought about by this, on top of being generally malnourished and abused.

    According to captured pirates and what records your people have been able to decipher from what passes for the local bureaucracy the pirates dubbed this system New Algiers in honor of the Barbary Corsairs, which many of the pirate bands styled themselves as being descended from.

    GX-H34 is a bit more difficult to secure, owing to the healthy density of asteroid belts in the system which the local pirate bands seem quite adept at using for deadly games of hide-and-seek. Interestingly enough the pirates who hold this system seem to be a bit more libertarian than others, with few if any outright slaves held in the various mining stations. There is a small habitable planet in the system which is used as a sort of home depot for all of these stations and your forces face more trouble subduing the system. In the end it is a negotiated surrender, as the ‘pirate’ forces in the system appear to be relatively more decent than what the term generally implies, and thus your field commander promises not to toss them out the airlock as pirates, but rather to treat them as lawful combatants with the privileges thereof. According to the surrendered pirates they call the system New Clew Bay.

    The system is somewhat less hospitable, the planet is very cold and the atmosphere is thin, mandating insulated clothing and breathing devices to go outside domed buildings. However the asteroid fields are dense and exceptionally rich, with truly massive deposits of germanium found by your survey crews.

    The forces that went into GX-G36 run into the middle of a civil war between pirate groups, with the attacking bands utilizing equipment that is readily identified as being of likely Rouges Noir origin. The defenders are giving an excellent accounting of themselves, as far as it goes, and like New Clew Bay, the band that controls this planet seems to be of a less, well, piratical bent. The attacking forces, pincered between your survey fleet and the defenders, are wiped out very quickly once you are able to jam the slave collars, and again this group doesn’t make use of such. A tense standoff lasts a few hours before, much like New Clew Bay, your expeditionary CO extends an offer to treat them as honorably surrendered enemy soldiers rather than as pirates.

    The system shows signs of having been heavily contested by the pirates, while also being very heavily defended. Crude orbital fortifications dot the main habitable planets orbit, and massive fortresses rear out of the dense jungles below. The climate is wretched, hot, humid, and with almost daily thunderstorms that flatten anything that isn’t built to nearly fortification levels of sturdiness. However it is also very fertile with excellent mineral resources, as well as exotic hardwoods that your survey teams instantly dub Golden-vein Oak due to the veins of literal gold threaded through the metal-dense wood.

    The locals have dubbed the system New Libertalia, and considering what your great-aunt was able to dig up on the legendary antecedent to that name you find yourself cautiously willing to give that particular group the benefit of the doubt. They certainly didn’t practice slavery and seemed to be more trade oriented than raid oriented.

    GX-F36 certainly has multiple planets, several in the habitable zone even, but none of them are places you’d want to visit, let alone live. Acid oceans, combined with a lovely propensity for massive earthquakes and volcanic eruptions, marks the only one of the three habitable planets in the system to have any appreciable mineral resources, the other two are promptly nicknamed The Cinder and The Icicle for self-obvious reasons. The fighting is extremely intense here, but back to being the sort of usual piratical scum that you are used to fighting. Unfortunately these lunatics are psychotic enough that they made their slave collars fail-deadly, so the moment you turn on the jammers the slave collars begin detonating, accompanied by psychopathic cackling laughter from the pirates.

    The expedition CO decides that the privilege of breathing is far too good for these particular scum, especially when they decompress their stations and habitats as your forces approach, killing the vast majority of their slaves in the process. The CO also ensures that your forces are using full CBW equipment and mandates full decontamination procedures. This proves exceptionally wise when the last pirate holdouts release very potent nerve toxins in an effort to kill as many of your people as possible.

    Records and interviews with prisoners taken at New Libertalia indicate that this system had been the source of the assault force you’d taken out there, and had dubbed this system New Tripoli. In an effort to keep the same name without, well, keeping the same name it’s decided to dub the system Nuova Tripoli, using some Italian lingo.

    The new Black Tower in the Arvum system proves itself mere hours after the commissioning ceremony is complete, as a small Black Steel raid jumps in using the pirate point it is guarding. A mere 45 seconds later there was no more Black Steel raid, as a trio of Black Steel destroyers were blotted from space by the powerful fortress station.

    The rest of the new fortifications are also completed, providing enhanced defenses in the sector of space considered most at risk from Black Steel attack at this time.

    Somewhat amusingly the main result of the R&D efforts on increasing DoME terraforming efficiency ultimately came down to figuring out a more efficient method of filing paperwork and ensuring that needed coordination and inspections happen in a more timely manner. It was no one single thing, just that taken in aggregate, the hundreds of thousands of permits and inspections required for the terraforming projects, all of which are needful and proper in order to ensure against minor ‘whoopsies’ like accidentally flooding a dry riverbed without minor things like first relocating the people who lived there happening first. Little things like that, it’s just that the sheer scale of DoME terraforming work generates oceans of paper, and maximizing efficiency in that area shaves an entire year off of the average length of a terraforming project.

    You see benefits right away, as the terraforming work on Pustina is finished a year ahead of schedule as a test case for the new techniques.

    Unfortunately there was one of those aforementioned ‘minor whoopsies’ that affected the completion of the Genetic Engineering project this year, when a field lab involved in the research had to be rather hastily relocated before getting flooded out because nobody noticed until literally the last second that ‘oh wait, there’s actually an IMPORTANT BUILDING that is IN USE in the floodplain… oops….’ Luckily nobody was hurt, and the entire thing was almost more comic than anything else as it turned out the feared flood only inundated the parking lot to a depth of less than a centimeter at the peak of the flood surge which was well below the two centimeter flood protection arrangement for the building interior, the order to evacuate everything in a panic was given due to somebody misplacing a decimal point and predicting a ten meter inundation. Double oops.

    Speaking of DoME, the arcologies on Shin Tōkyō are expanded on schedule, giving the future city-planet a lovely boost in economic and population growth potential. The teams are doing an excellent job keeping ahead of the growth curve, as well as ensuring that the future city-planet will have a coherent and beautiful architectural theme. Likewise, terraforming work on Bohren and Raj has been completed, bringing the former one step closer to being self-sufficient and the latter is now able to support its population without requiring artificial assistance.

    You accompany the ambassador from the Bourbons to the dedication of the Victory Column for the Nouvelle Picardie campaign. This turns out to be serendipitous, as no sooner had you realized that this might be seen as a wee bit unfortunate in terms of little things like ‘gloating’ and ‘rubbing their noses in the fact that they needed help’, the monument designers had actually designed the monument to equally honor the New Bourbon forces who’d been involved in the campaign. What could have been a diplomatic faux-pas turns out well enough. One bullet dodged.

    Thankfully the new ambassador isn’t at all prickly.

    Construction work on masses of new shipyards, of both the dropship, escort, and small warship variety, has been completed, as has the expansion of the refit & repair infrastructure. Thankfully, with four new potential colonial systems you have yet more room to expand your naval production capacity.

    The cost-savings from the long-term strategic material factory contracts prove quite valuable, allowing for growth without breaking the budget. Hopefully this will continue and there is hope that if allowed to go on long enough you’ll be able to realize even greater savings.

    Ten new ASF factories have come online, increasing the yearly output of fighters to 120 wings. Meanwhile General Romanov informs you that trials are continuing for the long-range patrol small craft submissions. Flight testing is in progress and they hope to have reports for you on the results by next year.

    Amaunet asks you for a meeting as well to go over military procurement and the ongoing review. “Padrone, we can do this review one of two ways. Quick or slow. For various reasons I recommend taking our time, technological development continues to be in flux, and it is possible that new technologies may be developed that would invalidate our planning. There’s no point in wasting resources in that event. Or we could go fast, on the grounds that it is better to have a good answer now rather than a perfect answer tomorrow.”

    The massive feline manages a remarkably placid smile, keeping her lips closed to avoid flashing her rather impressive teeth. “Fast we can have it done in two years, slow it’ll take five, so it’s not like it will take forever, nor that it will be instant.”

    []ActionArgument
    []Get it done fastWe have always prided ourselves in the fact that our technological innovation is ongoing and continuous, this hasn’t stopped us from producing ‘good enough’ equipment, then spending the appropriate resources to upgrade them to the latest standard once that standard changes. We have identified weaknesses in our current TO&E, let us get them patched, then worry about perfecting things.
    []Take your time to be thoroughIt is said that slow and steady wins the race. All of the weaknesses we have detected are in our ground forces, and in truth they are a secondary concern for now. Yes, this reduces their effectiveness on the attack, but for now we aren’t attacking, we’re preparing the ground for an attack. We have the luxury of time, the time needed to do things right and make sure that we are giving our men and women in uniform the best possible tools when the time comes.
     
    Turn 108 - I Woke Up In A Soho Doorway
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 108 - I Woke Up In A Soho Doorway

    There’s a major scandal in the Bāṛi system that is giving you quite the headache, although the IGMP and Special Branch have already resolved the actual criminal side of things. The largest retail chain in the system had been systematically falsifying their income reports, draining their retirement investment funds, and generally engaging in serious financial crimes, but doing so in a clever manner that concealed the situation through sheer, brazen, brass-balled audacious lying at a scale that nobody believed that anybody would do something like that.

    It therefore turns out that the system’s prosperity was almost completely built upon a house of cards, IOUs, empty promises, and deception, and with the final failure of the corporation involved the local economy is in a state of collapse, shrinking by almost 10% this year alone. Just about the only industry doing well in the system is the passenger transportation sector, as millions of people depart for greener pastures. There is so much rot within the system economy that your analysis is that it would be best to allow it to burn itself out rather than pour money into an endless black hole trying to save a dying economy.

    The corrupt cabal involved have already been tried and convicted of their crimes, and sentenced to death by hanging as the level of fraud and embezzlement more than exceeds the threshold for capital punishment. They had been squirreling money away into NRR, NRI and Bourbon accounts, and all three of said governments have facilitated legal proceedings to seize said ill-gotten funds. No such proceedings were required with Kilburrough, as the Kilburroughans preempted the request by turning over the funds before you could even formally ask them to.

    The Olympics have begun, although you are too busy to take too much time away from work watching them while planning military operations and managing the growing Empire. You do make a point of watching the recaps every evening with your kids as a family activity, and later on you intend to take a vacation on board SS United States, you aren’t your grandfather and have no intention of working yourself into an early grave.

    The Black Pumpernickels have shown up again, this time promoting an epic tour of Roger’s and Hammerstein musicals. Conveniently they’ll be in the Griffon system around the time you already planned your vacation, so you pencil in a few shows as well. From them you get news of the Crimson Storm, they are expanding rapidly to the galactic south, and are hopeful that in a few years they’ll be in a position to more actively help you against the Black Steel.

    You have one other headache so far this year. The RRF. Had a victory party. If by party you mean ‘epic bar crawl that resulted in the entire division winding up in jail’. It takes you over an hour to read the summary of the damages caused by their drunken revelry. Four hundred gallons of peanut butter? Really? The alcohol bill alone runs higher than the normal maintenance budget for the entire division, you have complaints from multiple elements of the city government, and for a moment you are utterly clueless as to just why the RRF picked a relatively backwater town on New Port Royal for their revelry. And then you reread the name, and realize that they evidently set out to make the ancient song true, because they have indeed been ‘Banned From Argo’.

    Your forehead and your desk have an intimate, loving, and repeated encounter. You do decide that, on top of whatever administrative punishments levied by the Army, that the entire Division will be required to reply by endorsement with a full explanation of precisely why they thought this was a good idea, with full citations and footnotes required.

    You wind up having to spend an inordinate amount of time dealing with several disputes arising from the ongoing post-operational review of the Imperial Griffon Army. There is an unfortunately loudly indignant group of ‘reformers’ who are proposing solutions to the reviews challenges that are, frankly, ridiculous. Every single one of them is convinced that the operational review process is a fraud, because their pet designs aren’t being instantly adopted as the works of utter genius that they are. Amaunet is grumpy about this entire thing, as they keep on bothering her as well.

    In this you quite strongly agree with Amaunet and General Bradley, these ideas are ridiculous. The ‘Mech Of The Future’ is not going to be a 20 ton mech armed solely with a massive array of anti-personnel gauss rifles, nor is the ‘Tank Of The Future’ a 10 ton tracked vehicle capable of 120 kilometers per hour and armed with a single 5cm pulse laser. Nor is replacing all of your mechs with light Land-Air Mechs that are solely optimized for speed and armed with nothing but a 5cm pulse laser and a pair of AP Gauss rifles anything even resembling reasonable or even sane.

    Fortunately for these morons it would be an abuse of power to have them all referred to the Department of Periphery Studies for evaluation as potential tenured faculty. Equally unfortunately none of them are uniformed officers so they can’t simply be fired. You finally decide to foist all of this mess off on a poor unfortunate intern who is given a form letter and permission to have the Imperial Guard haul these idiots out when they refuse to accept it.

    Speaking of Periphery Studies, they are still bouncing around the city on their ridiculous pogo sticks and are starting to hold pogo stick races. Unfortunately with typical Periphery Studies judgment, they decide to hold these races on the beach, with predictably hilarious results.

    At least none of the ‘reformers’ have recommended mechs on pogo sticks as the Next Big Thing. You immediately start frantically hitting the nearest piece of wood with your knuckles, because you just know that now that you thought of it one of those idiots will decide that it is the Best Thing Ever and that the only reason it isn’t being done is The Evil Military Industrial Complex or something like that.
     
    Turn 108 - I Took The Tube Back Out Of Town
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 108 - I Took The Tube Back Out Of Town

    The economic system in the Bāṛi system continues to deteriorate as the full ramifications of the collapse of the largest retail chain in the system continue to echo throughout the economy. Considering just how hyper-inflated a ponzi scheme that corporation was, combined with just how brazen the former leadership had been, it’s amazing that anybody manages to keep their shirt in that situation. Thankfully your social safety net is working as intended to cushion the blow, but the overall GDP contraction in the system is almost half a trillion in value with all of the knock-on effects.

    The thing is, it would cost almost your entire cash reserve to plug that hole, and doing so would do nothing to fix the underlying faults in that system’s economy. This is one of those unfortunate situations where you’ll need to grit your teeth and take the blow, because anything else would be more damaging in both the short and long term.

    There aren’t any real surprises coming out of the Olympics, although the Bourbons are doing better than they had in the recent past in the various competitions. Who knew that selecting athletes to compete on merit rather than birth would have such a drastic effect. That was sarcastic, incidentally.

    You do take several days to watch the gymnastics competitions, or at least the recordings of them, as they have become a very thrilling contest of skill, grace, and athleticism between the NRI and Team Griffon, to everybody's great enjoyment. It’s quite gratifying to you to see young athletes compete whole-heartedly in the meet itself, but as soon as they are off the floor they’re congratulating each other, regardless of team, for their accomplishments and triumphs, and consoling each other over their mistakes and failures. The fact that many of them train together in between Olympics is evident, and you are very happy to see it.

    The orbital defenses of Pinball got a bit of an unplanned workout, as a ‘dark’ carboniferous asteroid was detected on a collision course with the main inhabited planet in the system. A quick survey showed no economically valuable minerals, so instead of redirecting it into a stable orbit the decision was made to use it for target practice. Several very enthusiastic hours later and the asteroid was a bunch of gravel, sand, and dust. Thanks to some judicious orbital repositioning there was no actual risk to orbital infrastructure, and the citizens of Pinball got a rather lovely light show in the night sky thanks to a truly spectacular meteor shower.

    You watch the recordings and are a bit jealous that you couldn’t be there in person to witness it, because you are certain that it was even more awe-inspiring in person than simply on film.

    There has been an uptick in Black Steel activity to the galactic northwest, with regular raiding by Black Steel corvettes beginning again. So far your forces are on top of the situation and despite taking damage you’ve so far not lost any ships. This is primarily due to the fact that the Black Steel seems to be engaging in purely hit and run attacks, jumping in well outside the jump limit, thrusting in while recharging, firing a few volleys at extreme range, then jumping out. It’s a galling annoyance that is causing damage and casualties, but sustainable for now.

    You’ve gotten to see some of the new equipment that is being tested as part of the overall review process for the Imperial Griffon Army. You’ve even gotten to try out one of the new battle armor suits. Swapping out the anti-personnel gauss for a 3cm laser, slightly improving the armor, adding additional power cells to increase combat endurance, and upgrading the missile launchers to the newest standard all seem to be sensible upgrades. In some ways it’s a downgrade, as the old medium suits had a pair of the AP gauss weapons rather than just a single laser, but in tests the new suits have proven superior overall as a complete weapon system.

    You also get a ride in the prototype Arashi assault mech and are extremely impressed by the sheer destructive potential of the design. They are still working out a few issues, the ECM systems are currently interfering with the laser anti-missile system sensors when both are active at the same time, but engineers assure you that this is normal teething issues and nothing that they are concerned with, the second prototype has some adjustments to both systems which should resolve the issue.

    They also let you pilot another prototype, this time a 100 ton quad mech called the . It has very nearly the same firepower as the Arashi, despite being a quad, at the cost of less ammunition and a more punishing heat curve as well as the loss of the ECM suite. However it promises amazing survivability thanks to the decision to use a more compact, if heavier, fusion engine combined with the inherent advantage that quad designs have in sheer armor mass.

    You inquire about the names and are informed that the designers went with Japanese names for the Assault mechs, German for heavies and lights, and Polish for mediums as the project names, the actual in-service names would likely follow a more unified theme but the general staff hasn’t decided on that yet.

    Parliament is in session and a number of pieces of legislation are advancing through the process. Most are utterly mundane, on the one hand it’s nice that the politicians are behaving themselves, on the other it does make things a trifle boring. You quickly find some wood to knock on lest you just jinxed it.

    But there is one piece of legislation that requires further attention. The Workplace Safety Act of 3038 would fully centralize all workplace safety regulations into a single unified Imperial regulatory body, rather than the current arrangement where the Crown sets basic minimum standards that all system governments are required to use as the baseline for their own workplace safety regulations. Considering that you haven’t seen any reports of any actual issues in this regard you are rather suspicious about this, since as far as you can tell the current system is indeed working rather well.

    On the other hand you are talking about ‘in the weeds’ health and safety issues, which may well not have risen to Imperial attention due to the sheer scale of the Empire. It’s one thing for the Queen of a single world to be able to know about all the miniscule details, but not for an Empress of a massive, and growing, interstellar empire.
    []ActionArgumentResult
    []Sign the Workplace Safety Act of 3038It is all well and good to argue for devolution of authority to the local level, and that the current system is working fine and thus changing it is foolish. However, just because it is working now doesn’t mean it will continue working, and the recent issues with the Bāṛi system government failing to catch the corruption that is currently savaging that system’s economy is a warning sign that we cannot expect this happy state of affairs to continue.

    We must centralize as much authority as we can, simply to prevent potential accidents in the future. Safety is too important to be left to local hands, it must be an Imperial concern.
    • Establish the Imperial Health & Safety Administration
    • Increases upkeep costs by $1,000,000,000.00 per system
    • +1 Politics
    • -1 Economic Event
    • -1 Imperial Economy
    • -1 Research Event
    []Veto the Workplace Safety Act of 3038Not only is the current system working, it is working well. The conditions in the Griffon system are not the same as those in the Edelsteine system or the New Phoenix system, there are different challenges brought about by different environments and different industrial matrices.

    The current practice of setting baseline minimums and metrics that the system governments can then use as a baseline to develop their own regulations allows for precisely the sort of flexibility an interstellar empire needs to thrive. The people of Pustina or Pinball should not have to wait for a distant bureaucracy on Griffon to make decisions on their behalf, where they will have little to no input and no assurance that local conditions will be respected.
    • +1 Approval Change
    • -1 Politics
     
    Top