Turn 105 - Our Steel Will Shine Forever
Turn 105 - Our Steel Will Shine Forever
-----
The fighting on Nouvelle Picardie has intensified in the last several weeks as additional RCTs arrive on the planet, reinforcing your forces and allowing you to increase the pressure. By the end of November you have pretty much uncontested control over the countryside, while the Ducal forces retain control of the cities themselves for the moment. The battle has now effectively become a series of interlocking sieges, which you have sufficient forces for.
The RRF is continuing to troll the living hell out of the Duc, which serves quite nicely to keep the fulminating rants coming from his HQ bunker interesting while whittling away at the enemies morale and simultaneously boosting your own.
The ‘interviews’ with ‘traumatized’ sheep and goats were a nice one, in your opinion. The RRF managed to rope some actual embedded journalists into the shenanigans, interestingly enough said journalists work for that one media mogul on New Eden you’ve been concerned about and watching.
You could do without Periphery Studies joining in the madness, but they’ve evidently been inspired by these ‘interviews’ to Save Our Sheep, marching around in what they evidently quite fondly believe to be ‘traditional’ shepherds costumes and carrying signs of questionable taste, or even coherence.
A small Black Steel raiding force hits Arvum, led by a pair of Black Lions and several dozen of their smaller destroyer designs the attackers manage to inflict some damage on the orbital defenses before being driven off without accomplishing much more than that. Repairs are in progress. You do take some parasite losses in the engagement.
A week later the instincts of your admiralty are put to the test as another raid strikes Bohren, right as the Admiralty expected. The Grand Fleet had been deployed for this one.
Unfortunately you do take more losses this time, but in the process repel the attack without damage to civilian infrastructure. Five of your Prinz Eugen-class Heavy Cruisers are outright destroyed, with another 15 taking extensive damage requiring them to spend significant time in the repair docks. You’ve also lost over a dozen Fubuki-class destroyers and two dozen Lyr-class Corvettes. In exchange you destroyed several Black Steel battleships and escorts. Unfortunately you suffered a number of ‘golden BB’ hits early on, analysis shows that they truly were a pair of freak one in a trillion shots that were unreasonably lucky.
You grit your teeth over the losses, consoling yourself with the knowledge that in a few short years you’ll start having true battleline units of your own and, God willing, will be able to truly take the fight to the Black Steel rather than simply reacting to their punches.
Fortunately the PR fallout of the corruption scandal is overshadowed by the public reactions to the victories at Bohren and Arvum. It’s still a hit, but funding has been allocated to the expansion of the IGMP, easing the blow somewhat by making it obvious that the Crown is indeed handling the issue without trying to cast blame.
Kamoto Mito has accepted your request to serve as Foreign Minister, but does caution that he considers himself a caretaker due to his age and desire to retire in the near future. He’s promised you a minimum of ten years of service, however.
You go over the paperwork concerning the new factories that are coming online across the Empire. Ten additional wings of ASFs a year is nothing to sneeze at, and the growing number of logistics factories is showing some benefits already in reducing the burden of military sustainment and logistical support. The new shipyards are a further boon to the Empire, increasing your production capacity significantly.
The Bureau of Colonization reports favorably on the establishment of four new colonies for the Empire, both to the galactic Northeast and Southwest. Further surveys following their founding have discovered additional mineral deposits, raising the economic outlook for them quite nicely. The freed slaves are proving to be very enthusiastic.
You do get reports from General Messerschmidt, according to him the Rouges Noir had contact with the pirates and would supply dissidents to the pirates in payment for raw materials. Yet another reason to eventually crush that group of radicals.
You read the reports from the Interior Ministry concerning economic activities within the Empire. It appears that the targeted investments and foci have yielded precisely the sort of results that you intended, giving boosts to multiple system economies and improving the foundational infrastructure and industrial matrix of others. All in all quite successful in this regards this year.
A great deal of foundational science has been accomplished this year. Nothing fancy, per se, but the more thorough grounding in fundamentals across the board will no doubt yield significant benefits down the road. Of greatest immediate interest is the proposal for more compact versions of the extended-range 8cm laser, based partially on the work done on the more compact and lethal pulse variant.
The mad lads of DoME have finished a number of projects. Firstly, they’ve completed the expansion of the Shin Tōkyō arcology complexes, allowing for population expansion as well as boosting the local economy across the board. There are proposals to make it standard practice to continue repeating this project until the city planet is fully developed.
Terraforming work on Bāṛi, Pieklo, Awha, Iskra, and Kaiyo has been completed, significantly boosting the local ecosystems and making all five worlds more congenial for human habitation. Of particular interest is Pieklo, which no longer requires any significant terraforming support for its population. As such it will be rated as a Core world next year.
Meta Event | 67 | |
Dynasty Luck | 69 | |
Successes | ||
Imperial Approval | -1 | |
Approval Change | 0 | |
Political Event | 0 | |
Successes | ||
Imperial Economy | 0 | |
Economic Event | 0 | |
Research Event | 5 | |
Griffon | Econ | 4 |
Health | 2 | |
Event | 3 | |
Nowa Warszawa | Econ | 1 |
Health | 7 | |
Event | 1 | |
Calliope IV | Econ | 0 |
Health | 6 | |
Event | 2 | |
TTP | Econ | 5 |
Health | 5 | |
Event | 0 | |
New Capricorn | Econ | 4 |
Health | 2 | |
Event | 3 | |
Nowy Śląsk | Econ | 0 |
Health | 6 | |
Event | 3 | |
Edelsteine | Econ | 0 |
Health | 3 | |
Event | 3 | |
Nowy Wroclaw | Econ | 3 |
Health | 1 | |
Event | 4 | |
Griff's Leap | Econ | 3 |
Health | N/A | |
Event | 0 | |
New Phoenix | Econ | 6 |
Health | 0 | |
Event | 1 | |
New Eden | Econ | 0 |
Health | 0 | |
Event | 3 | |
New Castor | Econ | 0 |
Health | 2 | |
Event | 5 | |
Okusawa | Econ | 3 |
Health | 6 | |
Event | 2 | |
New Pollux | Econ | 0 |
Health | 1 | |
Event | 2 | |
New Port Royal | Econ | 1 |
Health | 6 | |
Event | 1 | |
Kainga | Econ | 2 |
Health | 0 | |
Event | 1 | |
Chuma | Econ | 5 |
Health | 3 | |
Event | 3 | |
Stahlfurt | Econ | 0 |
Health | N/A | |
Event | 2 | |
Bāṛi | Econ | 0 |
Health | 2 | |
Event | 1 | |
Skała | Econ | 2 |
Health | 0 | |
Event | 2 | |
Piekło | Econ | 5 |
Health | 6 | |
Event | 1 | |
Nya Köpenhamn | Econ | 0 |
Health | 4 | |
Event | 0 | |
Bauernparadis | Econ | 2 |
Health | 3 | |
Event | 4 | |
Awha | Econ | 0 |
Health | 3 | |
Event | 1 | |
Kaiyo | Econ | 1 |
Health | 0 | |
Event | 0 | |
Bohren | Econ | 0 |
Health | 6 | |
Event | 3 | |
Grand View | Econ | 0 |
Health | 4 | |
Event | 2 | |
Iskra | Econ | 4 |
Health | 0 | |
Event | 4 | |
Raj | Econ | 0 |
Health | 0 | |
Event | 3 | |
Feurstern | Econ | 1 |
Health | 2 | |
Event | 0 | |
Pinball | Econ | 0 |
Health | 4 | |
Event | 4 | |
Catachan | Econ | 5 |
Health | 3 | |
Event | 3 | |
Nox | Econ | 2 |
Health | 0 | |
Event | 2 | |
Olej | Econ | 0 |
Health | 2 | |
Event | 5 | |
Glorreich | Econ | 5 |
Health | 3 | |
Event | 5 | |
Pryyemnyy | Econ | 3 |
Health | 0 | |
Event | 2 | |
Novolar | Econ | 4 |
Health | 0 | |
Event | 0 | |
Steingarten | Econ | 0 |
Health | 0 | |
Event | 3 | |
Pustina | Econ | 0 |
Health | 0 | |
Event | 1 | |
Kurortas | Econ | 4 |
Health | 0 | |
Event | 1 | |
Arvum | Econ | 0 |
Health | 0 | |
Event | 4 | |
Landprettig | Econ | 0 |
Health | 3 | |
Event | 0 | |
Bellaterra | Econ | 0 |
Health | 0 | |
Event | 3 | |
Nubifragio | Econ | 0 |
Health | 0 | |
Event | 0 | |
Platzregensburg | Econ | 0 |
Health | 2 | |
Event | 1 | |
Shin Tōkyō | Econ | 0 |
Health | 2 | |
Event | 0 |
Plan: Colonies not resources
- Procurement [$ 265,836,548,490.13 ]
-- Lay Down Major Unit [Construction - $8,556,502,597.50 ] (95)
--- 100 Bainbridge [95]
Target - 95
Roll - 94
Result - SUCCESS
--- 50 Long Beach [95]
Target - 95
Roll - 91
Result - SUCCESS
--- 90 Wright [95]
Target - 95
Roll - 93
Result - SUCCESS
--- 40 Trenton [95]
Target - 95
Roll - 92
Result - SUCCESS
--- 1 Queen [95]
Target - 95
Roll - 94
Result - SUCCESS
--- 30 Saipan [95]
Target - 95
Roll - 93
Result - SUCCESS
--- 40 Aetna [95]
Target - 95
Roll - 84
Result - SUCCESS
--- 20 Meteor [95]
Target - 95
Roll - 23
Result - SUCCESS
--- 54 Mikasa [95]
Target - 95
Roll - 13
Result - SUCCESS
-- Lay down Jumpship [Jumpship Construction - $37,280,108.40 ] (90)
--- 8 Windjammer [90]
Target - 90
Roll - 72
Result - SUCCESS
-- Lay down Warship [Warship Construction - $16,396,814,500.00 ] (90)
--- 40 Fubuki [90]
Target - 90
Roll - 7
Result - SUCCESS
--- 30 England [90]
Target - 90
Roll - 73
Result - SUCCESS
--- 40 Lyr [90]
Target - 90
Roll - 45
Result - SUCCESS
--- 20 Dido [90]
Target - 90
Roll - 74
Result - SUCCESS
--- 10 Guiseppe Garibaldi [90]
Target - 90
Roll - 48
Result - SUCCESS
--- 9 Hosho [90]
Target - 90
Roll - 71
Result - SUCCESS
--- 20 Prinz Eugen [90]
Target - 90
Roll - 31
Result - SUCCESS
--- 2 Dreadnought [90]
Target - 90
Roll - 31
Result - SUCCESS
--- 2 Jean Bart [90]
Target - 90
Roll - 78
Result - SUCCESS
-- Purchase New Units [Minor Unit - $ 1,053,386,284.23 ] (90)
--- 0 Fighter Wing [auto]
--- 90 Fleet Defense Wing [90]
Target - 90
Roll - 17
Result - SUCCESS
--- 10 Heavy Carrier Wing [90]
Target - 90
Roll - 58
Result - SUCCESS
--- 5 Infantry Division [90]
Target - 90
Roll - 46
Result - SUCCESS
--- 12 Garrison Division [90]
Target - 90
Roll - 51
Result - SUCCESS
--- 12 Militia Division [90]
Target - 90
Roll - 19
Result - SUCCESS
-- Fortress Command [$ 239,792,565,000.00 ] (90)
--- Build Jump Point Defenses
---- Neuthuringen Zenith [90]
Target - 90
Roll - 24
Result - SUCCESS
---- Nuova Fortezza Zenith [90]
Target - 90
Roll - 47
Result - SUCCESS
---- Nowe Mazowsze Zenith [90]
Target - 90
Roll - 88
Result - SUCCESS
---- Porto Milano Zenith [90]
Target - 90
Roll - 87
Result - SUCCESS
--- Construct Silver Tower
--- Construct Oasis II
---- Neuthuringen Zenith [90]
Target - 90
Roll - 52
Result - SUCCESS
---- Nuova Fortezza Zenith [90]
Target - 90
Roll - 64
Result - SUCCESS
---- Nowe Mazowsze Zenith [90]
Target - 90
Roll - 68
Result - SUCCESS
---- Porto Milano Zenith [90]
Target - 90
Roll - 59
Result - SUCCESS
--- Construct Black Tower
---- Porto Milano [90]
Target - 90
Roll - 41
Result - SUCCESS
---- Nuova Fortezza [90]
Target - 90
Roll - 81
Result - SUCCESS
---- Nowe Mazowsze [90]
Target - 90
Roll - 81
Result - SUCCESS
---- Neuthuringen [90]
Target - 90
Roll - 56
Result - SUCCESS
---- Raj [90]
Target - 90
Roll - 47
Result - SUCCESS
- General [$ 1,426,652,000,000.00 ]
-- Focus Development on Core World Edelsteine [85]
Target - 85
Roll - 41
Result - SUCCESS
-- Focus Development on Peripheral World Stahlfurt [85]
Target - 85
Roll - 83
Result - SUCCESS
-- Massive Core Investment Nowy Wroclaw [80]
Target - 80
Roll - 72
Result - SUCCESS
-- Massive Peripheral Investment Arvum [80]
Target - 80
Roll - 29
Result - SUCCESS
-- Economic Investment New Pollux [90]
Target - 90
Roll - 76
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Bohren [90]
Target - 90
Roll - 70
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Kurortas [90]
Target - 90
Roll - 28
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Landprettig [90]
Target - 90
Roll - 41
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Skala [90]
Target - 90
Roll - 22
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Raj [90]
Target - 90
Roll - 85
Result - SUCCESS
-- Survey GX-I35* [auto]
-- Survey GX-J36* [auto]
-- Establish Colony - Nuova Fortezza [80]
Target - 80
Roll - 7
Result - SUCCESS
-- Establish System Government - Nuova Fortezza [80]
Target - 80
Roll - 21
Result - SUCCESS
-- Establish Legal System - Nuova Fortezza [80]
Target - 80
Roll - 46
Result - SUCCESS
-- Establish Colony - Porto Milano [80]
Target - 80
Roll - 53
Result - SUCCESS
-- Establish System Government - Porto Milano [80]
Target - 80
Roll - 32
Result - SUCCESS
-- Establish Legal System - Porto Milano [80]
Target - 80
Roll - 61
Result - SUCCESS
-- Establish Colony - Nowe Mazowsze [80]
Target - 80
Roll - 55
Result - SUCCESS
-- Establish System Government - Nowe Mazowsze [80]
Target - 80
Roll - 6
Result - SUCCESS
-- Construct Escort Yard Kurortas [90]
Target - 90
Roll - 72
Result - SUCCESS
-- Construct Escort Yard Olej [90]
Target - 90
Roll - 20
Result - SUCCESS
-- Construct Escort Yard Pinball [90]
Target - 90
Roll - 85
Result - SUCCESS
-- Construct Escort Yard Pustina [90]
Target - 90
Roll - 7
Result - SUCCESS
-- Construct Escort Yard Raj [90]
Target - 90
Roll - 11
Result - SUCCESS
-- Construct Escort Yard Steingarten [90]
Target - 90
Roll - 41
Result - SUCCESS
-- Construct Escort Yard Glorreich [90]
Target - 90
Roll - 59
Result - SUCCESS
-- Construct Escort Yard Grand View [90]
Target - 90
Roll - 34
Result - SUCCESS
-- Construct Escort Yard Novolar [90]
Target - 90
Roll - 47
Result - SUCCESS
-- Construct Escort Yard Pryyemnyy [90]
Target - 90
Roll - 62
Result - SUCCESS
-- Establish Legal System - Nowe Mazowsze [80]
Target - 80
Roll – 91, Jarow reroll - 2
Result - SUCCESS
-- Establish Colony - Neuthüringen [80]
Target - 80
Roll – 92, ShadowArxxy reroll - 9
Result - SUCCESS
-- Establish System Government - Neuthüringen [80]
Target - 80
Roll - 56
Result - SUCCESS
-- Establish Legal System - Neuthüringen [80]
Target - 80
Roll - 39
Result - SUCCESS
-- Build New Orbital Factory (90)
--- Build New DHS Factory [90]
Target - 90
Roll - 59
Result - SUCCESS
--- Build New Endosteel Factory [90]
Target - 90
Roll - 74
Result - SUCCESS
--- Build New Ferro Alumnium Factory [90]
Target - 90
Roll - 29
Result - SUCCESS
--- Build New Ferro Fibrous Factory [90]
Target - 90
Roll - 23
Result - SUCCESS
-- Construct Military Logistics Factory (95)
--- 5 Calliope [95]
Target - 95
Roll - 3
Result - SUCCESS
--- 5 Awha [95]
Target - 95
Roll - 14
Result - SUCCESS
--- 5 Catachan [95]
Target - 95
Roll - 74
Result - SUCCESS
--- 5 Chuma [95]
Target - 95
Roll - 18
Result - SUCCESS
--- 5 Griffon [95]
Target - 95
Roll - 67
Result - SUCCESS
--- 5 Iskra [95]
Target - 95
Roll - 68
Result - SUCCESS
--- 5 Kainga [95]
Target - 95
Roll - 10
Result - SUCCESS
--- 5 New Castor [95]
Target - 95
Roll - 12
Result - SUCCESS
--- 5 Nowa Warszawa [95]
Target - 95
Roll - 52
Result - SUCCESS
--- 5 Olej [95]
Target - 95
Roll - 30
Result - SUCCESS
--- 5 Steingarten [95]
Target - 95
Roll - 50
Result - SUCCESS
-- Build ASF Factory Complex (95)
--- Awha [95]
Target - 95
Roll - 56
Result - SUCCESS
--- Bari [95]
Target - 95
Roll - 88
Result - SUCCESS
--- Bellaterra [95]
Target - 95
Roll - 79
Result - SUCCESS
--- Glorreich [95]
Target - 95
Roll - 32
Result - SUCCESS
--- Landprettig [95]
Target - 95
Roll - 24
Result - SUCCESS
--- Novolar [95]
Target - 95
Roll - 7
Result - SUCCESS
--- Platzregensburg [95]
Target - 95
Roll - 8
Result - SUCCESS
--- Pryyemnyy [95]
Target - 95
Roll - 48
Result - SUCCESS
--- Pustina [95]
Target - 95
Roll - 42
Result - SUCCESS
--- Shin Tōkyō [95]
Target - 95
Roll - 17
Result - SUCCESS
-- Upgrade Refit & Repair Yard [105]
Target - 105
Roll - 33
Result - SUCCESS
-- Expand Orbital Shipyards [105]
Target - 105
Roll - 84
Result - SUCCESS
-- Construct Small Warship Yard New Pollux [90]
Target - 90
Roll - 12
Result - SUCCESS
-- Construct Small Warship Yard Edelsteine [90]
Target - 90
Roll - 31
Result - SUCCESS
-- Construct Small Warship Yard Nya Kopenhamn [90]
Target - 90
Roll - 44
Result - SUCCESS
-- Construct Small Warship Yard Okusawa [90]
Target - 90
Roll - 24
Result - SUCCESS
-- Construct Small Warship Yard Calliope [90]
Target - 90
Roll - 8
Result - SUCCESS
-- Construct Small Warship Yard Kainga [90]
Target - 90
Roll - 10
Result - SUCCESS
-- Construct Small Warship Yard Nowa Warzsawa [90]
Target - 90
Roll - 15
Result - SUCCESS
-- Construct Small Warship Yard New Capricorn [90]
Target - 90
Roll - 89
Result - SUCCESS
-- Construct Small Warship Yard Griffon [90]
Target - 90
Roll - 8
Result - SUCCESS
- DoME [$ 179,000,000,000.00 ]
-- Expand Shin Tōkyō Arcologies* [90]
Target - 90
Roll - 10
Result - SUCCESS
-- Terraforming Bari - Stage 2* [75]
Target - 75
Roll - 38
Result - SUCCESS
-- Terraforming Pieklo - Stage 1* [70]
Target - 70
Roll – 89, Hellspawn reroll - 8
Result - SUCCESS
-- Terraform Awha - Stage 1* [85]
Target - 85
Roll - 85
Result - SUCCESS
-- Terraform Iskra - Stage 1* [75]
Target - 75
Roll - 25
Result - SUCCESS
-- Terraform Kaiyo - Stage 1* [75]
Target - 75
Roll - 69
Result - SUCCESS
-- Planetary Optimization (Core) - Calliope* [80]
Target - 80
Roll - 80
Result - SUCCESS
- Research [$ 308,400,000,000.00 ]
-- Industrial Mechs Lvl 9* [105]
Target - 105
Roll - 89
Result - SUCCESS
-- Structural Materials (Advanced) Tier 6* [auto]
-- Materials Research Lvl 8 [95]
Target - 95
Roll - 84
Result - SUCCESS
-- Orbital Infrastructure Lvl 8 [95]
Target - 95
Roll - 89
Result - SUCCESS
-- Power Generation Lvl 8 [95]
Target - 95
Roll - 80
Result - SUCCESS
-- Commercial R&D [-]
-- Industrial R&D [-]
- Culture [$ 1,250,000,000.00 ]
-- Culture - Cultural Festival [75]
Target - 75
Roll - 49
Result - SUCCESS
- Miscellaneous [$ 40,050,000,000.00 ]
-- Emergency Tiger Fund [40,050,000,000.00]
- Procurement [$ 265,836,548,490.13 ]
-- Lay Down Major Unit [Construction - $8,556,502,597.50 ] (95)
--- 100 Bainbridge [95]
Target - 95
Roll - 94
Result - SUCCESS
--- 50 Long Beach [95]
Target - 95
Roll - 91
Result - SUCCESS
--- 90 Wright [95]
Target - 95
Roll - 93
Result - SUCCESS
--- 40 Trenton [95]
Target - 95
Roll - 92
Result - SUCCESS
--- 1 Queen [95]
Target - 95
Roll - 94
Result - SUCCESS
--- 30 Saipan [95]
Target - 95
Roll - 93
Result - SUCCESS
--- 40 Aetna [95]
Target - 95
Roll - 84
Result - SUCCESS
--- 20 Meteor [95]
Target - 95
Roll - 23
Result - SUCCESS
--- 54 Mikasa [95]
Target - 95
Roll - 13
Result - SUCCESS
-- Lay down Jumpship [Jumpship Construction - $37,280,108.40 ] (90)
--- 8 Windjammer [90]
Target - 90
Roll - 72
Result - SUCCESS
-- Lay down Warship [Warship Construction - $16,396,814,500.00 ] (90)
--- 40 Fubuki [90]
Target - 90
Roll - 7
Result - SUCCESS
--- 30 England [90]
Target - 90
Roll - 73
Result - SUCCESS
--- 40 Lyr [90]
Target - 90
Roll - 45
Result - SUCCESS
--- 20 Dido [90]
Target - 90
Roll - 74
Result - SUCCESS
--- 10 Guiseppe Garibaldi [90]
Target - 90
Roll - 48
Result - SUCCESS
--- 9 Hosho [90]
Target - 90
Roll - 71
Result - SUCCESS
--- 20 Prinz Eugen [90]
Target - 90
Roll - 31
Result - SUCCESS
--- 2 Dreadnought [90]
Target - 90
Roll - 31
Result - SUCCESS
--- 2 Jean Bart [90]
Target - 90
Roll - 78
Result - SUCCESS
-- Purchase New Units [Minor Unit - $ 1,053,386,284.23 ] (90)
--- 0 Fighter Wing [auto]
--- 90 Fleet Defense Wing [90]
Target - 90
Roll - 17
Result - SUCCESS
--- 10 Heavy Carrier Wing [90]
Target - 90
Roll - 58
Result - SUCCESS
--- 5 Infantry Division [90]
Target - 90
Roll - 46
Result - SUCCESS
--- 12 Garrison Division [90]
Target - 90
Roll - 51
Result - SUCCESS
--- 12 Militia Division [90]
Target - 90
Roll - 19
Result - SUCCESS
-- Fortress Command [$ 239,792,565,000.00 ] (90)
--- Build Jump Point Defenses
---- Neuthuringen Zenith [90]
Target - 90
Roll - 24
Result - SUCCESS
---- Nuova Fortezza Zenith [90]
Target - 90
Roll - 47
Result - SUCCESS
---- Nowe Mazowsze Zenith [90]
Target - 90
Roll - 88
Result - SUCCESS
---- Porto Milano Zenith [90]
Target - 90
Roll - 87
Result - SUCCESS
--- Construct Silver Tower
--- Construct Oasis II
---- Neuthuringen Zenith [90]
Target - 90
Roll - 52
Result - SUCCESS
---- Nuova Fortezza Zenith [90]
Target - 90
Roll - 64
Result - SUCCESS
---- Nowe Mazowsze Zenith [90]
Target - 90
Roll - 68
Result - SUCCESS
---- Porto Milano Zenith [90]
Target - 90
Roll - 59
Result - SUCCESS
--- Construct Black Tower
---- Porto Milano [90]
Target - 90
Roll - 41
Result - SUCCESS
---- Nuova Fortezza [90]
Target - 90
Roll - 81
Result - SUCCESS
---- Nowe Mazowsze [90]
Target - 90
Roll - 81
Result - SUCCESS
---- Neuthuringen [90]
Target - 90
Roll - 56
Result - SUCCESS
---- Raj [90]
Target - 90
Roll - 47
Result - SUCCESS
- General [$ 1,426,652,000,000.00 ]
-- Focus Development on Core World Edelsteine [85]
Target - 85
Roll - 41
Result - SUCCESS
-- Focus Development on Peripheral World Stahlfurt [85]
Target - 85
Roll - 83
Result - SUCCESS
-- Massive Core Investment Nowy Wroclaw [80]
Target - 80
Roll - 72
Result - SUCCESS
-- Massive Peripheral Investment Arvum [80]
Target - 80
Roll - 29
Result - SUCCESS
-- Economic Investment New Pollux [90]
Target - 90
Roll - 76
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Bohren [90]
Target - 90
Roll - 70
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Kurortas [90]
Target - 90
Roll - 28
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Landprettig [90]
Target - 90
Roll - 41
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Skala [90]
Target - 90
Roll - 22
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Raj [90]
Target - 90
Roll - 85
Result - SUCCESS
-- Survey GX-I35* [auto]
-- Survey GX-J36* [auto]
-- Establish Colony - Nuova Fortezza [80]
Target - 80
Roll - 7
Result - SUCCESS
-- Establish System Government - Nuova Fortezza [80]
Target - 80
Roll - 21
Result - SUCCESS
-- Establish Legal System - Nuova Fortezza [80]
Target - 80
Roll - 46
Result - SUCCESS
-- Establish Colony - Porto Milano [80]
Target - 80
Roll - 53
Result - SUCCESS
-- Establish System Government - Porto Milano [80]
Target - 80
Roll - 32
Result - SUCCESS
-- Establish Legal System - Porto Milano [80]
Target - 80
Roll - 61
Result - SUCCESS
-- Establish Colony - Nowe Mazowsze [80]
Target - 80
Roll - 55
Result - SUCCESS
-- Establish System Government - Nowe Mazowsze [80]
Target - 80
Roll - 6
Result - SUCCESS
-- Construct Escort Yard Kurortas [90]
Target - 90
Roll - 72
Result - SUCCESS
-- Construct Escort Yard Olej [90]
Target - 90
Roll - 20
Result - SUCCESS
-- Construct Escort Yard Pinball [90]
Target - 90
Roll - 85
Result - SUCCESS
-- Construct Escort Yard Pustina [90]
Target - 90
Roll - 7
Result - SUCCESS
-- Construct Escort Yard Raj [90]
Target - 90
Roll - 11
Result - SUCCESS
-- Construct Escort Yard Steingarten [90]
Target - 90
Roll - 41
Result - SUCCESS
-- Construct Escort Yard Glorreich [90]
Target - 90
Roll - 59
Result - SUCCESS
-- Construct Escort Yard Grand View [90]
Target - 90
Roll - 34
Result - SUCCESS
-- Construct Escort Yard Novolar [90]
Target - 90
Roll - 47
Result - SUCCESS
-- Construct Escort Yard Pryyemnyy [90]
Target - 90
Roll - 62
Result - SUCCESS
-- Establish Legal System - Nowe Mazowsze [80]
Target - 80
Roll – 91, Jarow reroll - 2
Result - SUCCESS
-- Establish Colony - Neuthüringen [80]
Target - 80
Roll – 92, ShadowArxxy reroll - 9
Result - SUCCESS
-- Establish System Government - Neuthüringen [80]
Target - 80
Roll - 56
Result - SUCCESS
-- Establish Legal System - Neuthüringen [80]
Target - 80
Roll - 39
Result - SUCCESS
-- Build New Orbital Factory (90)
--- Build New DHS Factory [90]
Target - 90
Roll - 59
Result - SUCCESS
--- Build New Endosteel Factory [90]
Target - 90
Roll - 74
Result - SUCCESS
--- Build New Ferro Alumnium Factory [90]
Target - 90
Roll - 29
Result - SUCCESS
--- Build New Ferro Fibrous Factory [90]
Target - 90
Roll - 23
Result - SUCCESS
-- Construct Military Logistics Factory (95)
--- 5 Calliope [95]
Target - 95
Roll - 3
Result - SUCCESS
--- 5 Awha [95]
Target - 95
Roll - 14
Result - SUCCESS
--- 5 Catachan [95]
Target - 95
Roll - 74
Result - SUCCESS
--- 5 Chuma [95]
Target - 95
Roll - 18
Result - SUCCESS
--- 5 Griffon [95]
Target - 95
Roll - 67
Result - SUCCESS
--- 5 Iskra [95]
Target - 95
Roll - 68
Result - SUCCESS
--- 5 Kainga [95]
Target - 95
Roll - 10
Result - SUCCESS
--- 5 New Castor [95]
Target - 95
Roll - 12
Result - SUCCESS
--- 5 Nowa Warszawa [95]
Target - 95
Roll - 52
Result - SUCCESS
--- 5 Olej [95]
Target - 95
Roll - 30
Result - SUCCESS
--- 5 Steingarten [95]
Target - 95
Roll - 50
Result - SUCCESS
-- Build ASF Factory Complex (95)
--- Awha [95]
Target - 95
Roll - 56
Result - SUCCESS
--- Bari [95]
Target - 95
Roll - 88
Result - SUCCESS
--- Bellaterra [95]
Target - 95
Roll - 79
Result - SUCCESS
--- Glorreich [95]
Target - 95
Roll - 32
Result - SUCCESS
--- Landprettig [95]
Target - 95
Roll - 24
Result - SUCCESS
--- Novolar [95]
Target - 95
Roll - 7
Result - SUCCESS
--- Platzregensburg [95]
Target - 95
Roll - 8
Result - SUCCESS
--- Pryyemnyy [95]
Target - 95
Roll - 48
Result - SUCCESS
--- Pustina [95]
Target - 95
Roll - 42
Result - SUCCESS
--- Shin Tōkyō [95]
Target - 95
Roll - 17
Result - SUCCESS
-- Upgrade Refit & Repair Yard [105]
Target - 105
Roll - 33
Result - SUCCESS
-- Expand Orbital Shipyards [105]
Target - 105
Roll - 84
Result - SUCCESS
-- Construct Small Warship Yard New Pollux [90]
Target - 90
Roll - 12
Result - SUCCESS
-- Construct Small Warship Yard Edelsteine [90]
Target - 90
Roll - 31
Result - SUCCESS
-- Construct Small Warship Yard Nya Kopenhamn [90]
Target - 90
Roll - 44
Result - SUCCESS
-- Construct Small Warship Yard Okusawa [90]
Target - 90
Roll - 24
Result - SUCCESS
-- Construct Small Warship Yard Calliope [90]
Target - 90
Roll - 8
Result - SUCCESS
-- Construct Small Warship Yard Kainga [90]
Target - 90
Roll - 10
Result - SUCCESS
-- Construct Small Warship Yard Nowa Warzsawa [90]
Target - 90
Roll - 15
Result - SUCCESS
-- Construct Small Warship Yard New Capricorn [90]
Target - 90
Roll - 89
Result - SUCCESS
-- Construct Small Warship Yard Griffon [90]
Target - 90
Roll - 8
Result - SUCCESS
- DoME [$ 179,000,000,000.00 ]
-- Expand Shin Tōkyō Arcologies* [90]
Target - 90
Roll - 10
Result - SUCCESS
-- Terraforming Bari - Stage 2* [75]
Target - 75
Roll - 38
Result - SUCCESS
-- Terraforming Pieklo - Stage 1* [70]
Target - 70
Roll – 89, Hellspawn reroll - 8
Result - SUCCESS
-- Terraform Awha - Stage 1* [85]
Target - 85
Roll - 85
Result - SUCCESS
-- Terraform Iskra - Stage 1* [75]
Target - 75
Roll - 25
Result - SUCCESS
-- Terraform Kaiyo - Stage 1* [75]
Target - 75
Roll - 69
Result - SUCCESS
-- Planetary Optimization (Core) - Calliope* [80]
Target - 80
Roll - 80
Result - SUCCESS
- Research [$ 308,400,000,000.00 ]
-- Industrial Mechs Lvl 9* [105]
Target - 105
Roll - 89
Result - SUCCESS
-- Structural Materials (Advanced) Tier 6* [auto]
-- Materials Research Lvl 8 [95]
Target - 95
Roll - 84
Result - SUCCESS
-- Orbital Infrastructure Lvl 8 [95]
Target - 95
Roll - 89
Result - SUCCESS
-- Power Generation Lvl 8 [95]
Target - 95
Roll - 80
Result - SUCCESS
-- Commercial R&D [-]
-- Industrial R&D [-]
- Culture [$ 1,250,000,000.00 ]
-- Culture - Cultural Festival [75]
Target - 75
Roll - 49
Result - SUCCESS
- Miscellaneous [$ 40,050,000,000.00 ]
-- Emergency Tiger Fund [40,050,000,000.00]
-----
The fighting on Nouvelle Picardie has intensified in the last several weeks as additional RCTs arrive on the planet, reinforcing your forces and allowing you to increase the pressure. By the end of November you have pretty much uncontested control over the countryside, while the Ducal forces retain control of the cities themselves for the moment. The battle has now effectively become a series of interlocking sieges, which you have sufficient forces for.
The RRF is continuing to troll the living hell out of the Duc, which serves quite nicely to keep the fulminating rants coming from his HQ bunker interesting while whittling away at the enemies morale and simultaneously boosting your own.
The ‘interviews’ with ‘traumatized’ sheep and goats were a nice one, in your opinion. The RRF managed to rope some actual embedded journalists into the shenanigans, interestingly enough said journalists work for that one media mogul on New Eden you’ve been concerned about and watching.
You could do without Periphery Studies joining in the madness, but they’ve evidently been inspired by these ‘interviews’ to Save Our Sheep, marching around in what they evidently quite fondly believe to be ‘traditional’ shepherds costumes and carrying signs of questionable taste, or even coherence.
A small Black Steel raiding force hits Arvum, led by a pair of Black Lions and several dozen of their smaller destroyer designs the attackers manage to inflict some damage on the orbital defenses before being driven off without accomplishing much more than that. Repairs are in progress. You do take some parasite losses in the engagement.
A week later the instincts of your admiralty are put to the test as another raid strikes Bohren, right as the Admiralty expected. The Grand Fleet had been deployed for this one.
Unfortunately you do take more losses this time, but in the process repel the attack without damage to civilian infrastructure. Five of your Prinz Eugen-class Heavy Cruisers are outright destroyed, with another 15 taking extensive damage requiring them to spend significant time in the repair docks. You’ve also lost over a dozen Fubuki-class destroyers and two dozen Lyr-class Corvettes. In exchange you destroyed several Black Steel battleships and escorts. Unfortunately you suffered a number of ‘golden BB’ hits early on, analysis shows that they truly were a pair of freak one in a trillion shots that were unreasonably lucky.
You grit your teeth over the losses, consoling yourself with the knowledge that in a few short years you’ll start having true battleline units of your own and, God willing, will be able to truly take the fight to the Black Steel rather than simply reacting to their punches.
Fortunately the PR fallout of the corruption scandal is overshadowed by the public reactions to the victories at Bohren and Arvum. It’s still a hit, but funding has been allocated to the expansion of the IGMP, easing the blow somewhat by making it obvious that the Crown is indeed handling the issue without trying to cast blame.
Kamoto Mito has accepted your request to serve as Foreign Minister, but does caution that he considers himself a caretaker due to his age and desire to retire in the near future. He’s promised you a minimum of ten years of service, however.
You go over the paperwork concerning the new factories that are coming online across the Empire. Ten additional wings of ASFs a year is nothing to sneeze at, and the growing number of logistics factories is showing some benefits already in reducing the burden of military sustainment and logistical support. The new shipyards are a further boon to the Empire, increasing your production capacity significantly.
The Bureau of Colonization reports favorably on the establishment of four new colonies for the Empire, both to the galactic Northeast and Southwest. Further surveys following their founding have discovered additional mineral deposits, raising the economic outlook for them quite nicely. The freed slaves are proving to be very enthusiastic.
You do get reports from General Messerschmidt, according to him the Rouges Noir had contact with the pirates and would supply dissidents to the pirates in payment for raw materials. Yet another reason to eventually crush that group of radicals.
You read the reports from the Interior Ministry concerning economic activities within the Empire. It appears that the targeted investments and foci have yielded precisely the sort of results that you intended, giving boosts to multiple system economies and improving the foundational infrastructure and industrial matrix of others. All in all quite successful in this regards this year.
A great deal of foundational science has been accomplished this year. Nothing fancy, per se, but the more thorough grounding in fundamentals across the board will no doubt yield significant benefits down the road. Of greatest immediate interest is the proposal for more compact versions of the extended-range 8cm laser, based partially on the work done on the more compact and lethal pulse variant.
The mad lads of DoME have finished a number of projects. Firstly, they’ve completed the expansion of the Shin Tōkyō arcology complexes, allowing for population expansion as well as boosting the local economy across the board. There are proposals to make it standard practice to continue repeating this project until the city planet is fully developed.
Terraforming work on Bāṛi, Pieklo, Awha, Iskra, and Kaiyo has been completed, significantly boosting the local ecosystems and making all five worlds more congenial for human habitation. Of particular interest is Pieklo, which no longer requires any significant terraforming support for its population. As such it will be rated as a Core world next year.