Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

Turn 83 - Itchy Trigger Finger
  • LordSunhawk

    Das BOOT (literally)
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    Turn 83 - Itchy Trigger Finger

    A major battle has broken out between ISF fanatics and Okusawa security forces on the grounds of the Shinto temple that had been built there. By the time your own forces arrived the fighting was more or less finished. The temple was completely involved in flames, with no hope of saving any of the structures, but the local security forces had managed to wipe out the attackers.. Without your help. A number of the monks and priests of the temple were killed, and all of the survivors and much of the local forces were seriously injured, but they won, which is a major shot in the arm to their morale. A follow-up report several days later says that the local community has banded together to rebuild the temple.

    New Phoenix is hit by a small Black Steel raid that is handled by the local garrison, a pair of Vincents are no match for your defending forces after all. One Dart sustains some slight damage and spends a few days in the repair yards to deal with it. No dropships were lost, the two Majestics and two dozen Bainbridges barely engaged the enemy before the combined Dart, Stiletto and Dagger squadron took down the seriously outclassed pair of enemy corvettes. A clever sensor officer onboard one of your Majestics notes that there is absolutely no sign of any atmosphere or decompression when the enemy ships are destroyed according to spectroscopic analysis. This leads to an exhaustive survey of all extant sensor data and it is determined that at no point in any of the Black Steel raids, from all the wreckage you’ve recovered, you’ve yet to find anything even vaguely resembling fragments from any sort of life support system.

    There is, however, a near disaster. One of your five Monolith class Jumpships that you captured from the Dragon is transporting the 4th Brigade Combat Team to a training exercise when utter pandemonium breaks out. The jumpship attempted to jump as normal, but was still there afterwards… without a core, and a completely freaked out and panicking crew and passengers. Every single person on board the jumpship and all nine dropships are utterly convinced that they are dead. They saw the explosion coming for them, they felt the flames and the blast, they heard it, they smelled it, they tasted it. The stories are consistent across the entire crew, every single dropship crewman, every single member of the 4th.

    After days of head scratching and trying to figure things out an answer is sort of found. Every single clock onboard any of the ships, every single person's watch, everything that measured time, was a quarter second out of sync with everything else. The only explanation that even comes close to making sense is that the Monolith suffered a catastrophic misjump and detonated its core, but the very process of detonating the core sent the jumpship that quarter second back in time, rewinding the event and leaving everybody alive.

    Study of KF physics has a reputation for being the single most reliable indicator of somebody who will someday be offered a prestigious tenured position in the Department of Periphery Studies, and this is borne out here because this is utterly maddening to try and parse.

    It doesn’t help that everybody involved is suffering from such extreme PTSD that they have all been placed on mental health leave, being transported (under sedation) to a dedicated facility that specializes in treating PTSD.

    The remaining Monoliths are ordered to remain in place while careful inspections are carried out on their jump cores, likewise the captured Tramps are subjected to equally careful inspections. Microfractures are detected in the cores of two ships, both among the oldest of the captured vessels. In neither case is the damage deemed to be critical, however out of an abundance of caution both vessels, which luckily were in the Griffon system already, are brought to the repair and refit yards for thorough overhauls of their cores.

    And now it is time to work on the budget. Hurray.

    No really. Hurray.

    Let’s try this again. Hurray.

    General Jenkins is grinning… and it is not a nice grin. “Well, Boss, we’re in pretty good shape, regardless of anything else. This year, if all goes according to plan, we’ll complete our ninth large mech production site, allowing us to build an entire Assault division in a single go. The problem lies in deciding how to expand from here. We should build additional mech production in groups of three, simply to allow us to continually produce complete formations rather than having to break up production over multiple years. I’ll let General Bradley give you the details there. General Romanov is going to be talking about increasing ASF production some more, as well as ferro-aluminum production, and your sister is going to troll the hell out of you like she always does, fair warning so you don’t blame me. That being said, General Bradley?”

    She steps up to the podium, activating the display. “This year we will not be requesting maximum production, in the hopes of clearing the deck for being able to build a full Assault division next year. We will be constructing three more Light Brigade Combat Teams, these units are proving exceptionally efficient in exercises and simulations and we are looking forward to actual live fire testing in the future. Likewise the Light Armored Divisions are proving their worth as well. That being said, we would like to focus on increasing our production capacity. As General Jenkins noted, for mech production we strongly recommend building factories in three factory blocks, which unfortunately leaves us in a bit of a pickle. DoME is responsible for constructing megafactories, which produce our heaviest mech designs. There are only 2 teams available according to Elizabeth, so we are requesting that these teams be held in reserve this year so that next year we can begin simultaneous construction of fresh megafactories in the Griffon, Nowa Warszawa, and Calliope systems. We are also requesting that new Mech factories be built in the New Phoenix, New Castor, New Pollux, Edelsteine, New Capricorn, and Okusawa systems. Finally we are requesting a total of 15 new Conventional Military Factories spread across Kainga, New Port Royal, and Griff’s Leap.”

    She brings up the full request on the display for your review.
    • Imperial Griffon Army
      • Production
        • Hold 2 DoME teams in reserve for next year
        • Construct 6 Mech Factories
          • New Phoenix
          • New Castor
          • New Pollux
          • Edelsteine
          • New Capricorn
          • Okusawa
        • Construct 15 Conventional Military Factories
          • 5 - Kainga
          • 5 - New Port Royal
          • 5 - Griff’s Leap
      • Procurement
        • Heavy/Assault Mechs
          • 1 Standard Mech Regiment
        • Light/Medium Mechs
          • 9 Medium Mech Regiments
          • 9 Medium Scout Regiments
        • Conventional Vehicles
          • 9 Air Cavalry Regiments
          • 8 Light Mechanized Regiments
          • 16 Light Armored Regiments
        • Garrison Forces
          • Add 1 Garrison Rating to New Port Royal
    General Romanov is next. “Your Majesty, we have a number of defensive stations coming online this year. Thankfully we have been preparing for this for several years and will only need to procure six additional wings of ASFs to fill those bays. In addition, in discussions with Admiral Griffith we would like to procure 30 Heavy Carrier Wings to fill the bays of the carriers that the Navy intends to procure this year. For new production we foresee a need for 4 additional production lines, in the Griffon, Nowa Warszawa, Calliope and Nowy Wroclaw systems.”
    • Imperial Griffon Aerospace Force
      • Production
        • Construct 4 ASF Factories
          • Griffon
          • Nowa Warszawa
          • Calliope
          • Nowy Wrocław
      • Procurement
        • 30 Heavy Carrier Wings
        • 6 Heavy Fighter Wings
    Thanh then takes the podium, grinning very wickedly at you. “First of all, your wife informs me that she will not take no for an answer on her next request for a vacation to Calliope III, and that I am authorized to tease you mercilessly until you give in on that point. Second, and for business, we have a new light destroyer design that we would like to put into production starting this year. Plus, we can finally build million ton warships, albeit fairly slowly. The challenge is in increasing our production capacity and balancing the fleet. On paper I know it looks attractive to build as many of the most powerful units we can as quickly as we can, but that is actually not a good strategy. We need a properly balanced fleet capable of mutually supporting each other. Where this becomes challenging is in deciding how to expand our production capacity. We can build either new light warship yards or new medium warship yards in any given core system, but we cannot build both simultaneously. Things will get even more complex once we finally get the ability to build true capital ships. That being said, here’s what we want this year.”

    She loads up the display, which promptly starts playing an ancient music video found in SARAHs databanks all those decades ago, one which causes you to introduce your palm to a loving encounter with your face, which as we all know is forbidden love.


    After the laughter and threats of defenestration die down, she brings up the actual request.
    • Imperial Griffon Navy
      • Production
        • 1 Medium Shipyard
          • Griffon
        • 2 Light Shipyards
          • Nowa Warszawa
          • Calliope
        • 5 Escort Yards
          • New Port Royal
          • New Capricorn
          • Griff’s Leap
          • New Phoenix
          • Edelsteine
        • Expand all Refit & Repair Yards
        • Expand all Naval Shipyards
          • Note, final expansion planned for the near future, primarily to equalize production of standard dropships year to year.
      • Procurement
        • Regular Dropships
          • 81 Long Beach Parasite Missile Destroyers
        • Large Dropships
          • 30 Saipan Parasite Carriers
          • 6 Enterprise-B Parasite Exploration Vessels
        • Jumpships
          • 2 Galleon Jumpships
        • Escorts
          • 5 Haida Light Destroyers
        • Light Warships
          • 4 Wichita Heavy Cruisers
        • Medium Warships
          • 1 Exeter Heavy Cruiser
        • Miscellaneous
          • 341 PPG-001
    With the military portion out of the way, Elizabeth Lee takes over the podium. “Your Majesty, as Generals Jenkins and Bradley both already stated, we have a pair of DoME teams available this year, however we concur with them that it would be most efficient to hold them back for a year and commence megafactory construction next year. While we could start production of two this year and a third next year, according to the planning staff this would result in excessive idle lines in the future, a case of haste now making waste tomorrow. What they haven’t mentioned is that as we increase production we will be edging closer to our production capacity for several strategic materials. Therefore we are recommending across the board upgrades in capacity for all four of our major strategic material foundries.”

    She shuffles her notes a bit. “In regards to the factory production question, we have reorganized here in Interior, making oversight over factory production more efficient. A single team can now oversee construction of a given factory type in multiple systems, although limitations in vetted contractor availability do still limit us to one such project per system unless we are building conventional vehicle factories, in which case we estimate that we can build five at the same time per system.”

    She sets down the notebook and picks up a heavy folder. “For development and investment opportunities our experts have the following recommendations.”
    • Core World Focus
      • Calliope
        • Still the poorest of the three Core systems, focusing here will help even things out, especially as the system is in the midst of a minor growth spurt thanks to refit contracts to Calliope Motors.
    • Peripheral World Focus
      • New Castor
        • With nearly the lowest per-capita GDP in the Empire, New Castor is in the process of turning the corner economically thanks to a strong showing from the metals refining industry this year. Focusing here should help reinforce this success.
    • Economic Investment
      • New Capricorn
        • The system is in the midst of a significant economic growth period. Until Okusawa fully settles, reinforcing economic success in the New Capricorn system would be highly useful for future growth.
    “Finally,” she concludes. “We have teams from Colonial Affairs prepared to facilitate initial colonization of both the Chuma system and also the system where we recently fought the Black Steel, which has been dubbed the Stahlfurt system. Similar to Griff’s Leap, the Stahlfurt system has enormous mineral potential, making it a highly valuable system to have complete control of.”

    You had sent Leila off to the NRI to deal with some minor diplomatic matters between your respective nations, mostly revolving around the Oculus Venetus system. She’d informed you before her departure that there was nothing pressing from the Foreign Office, although Cultural Affairs wanted approval to build a memorial to those lost at the Battle of Stahlfurt.

    Therefore Lien is up next. “Your Majesty, with the Chamber elections next year we do not recommend engaging in any lobbying efforts this year as they would likely be redundant. We are prepared to support the establishment of new system governments in both the Chuma and Stahlfurt systems with your approval.”

    Grace is up next. “Alright, I’ve got seven teams and labs eager for work. To start with, the odd interference with HPG transmissions in the Kainga system is causing a mild uproar in the KF crowd, they’d like to conduct a number of experiments and try to figure out what is causing the issue. Next we would like to strongly recommend dedicating teams to the next generation of standard core jumpships. I know they aren’t as sexy as compact core vessels, but they serve a critical purpose. Finally we would strongly recommend funding research into fundamental Kearny-Fuchida theory itself. We have the remote facility, and we have a number of geniuses just a step or two removed from being committed to the Department of Periphery Studies. Plus our engineering teams have run into a bottleneck in terms of further improving the compact core. Last, but certainly not least, I’ve requested this before, our weapons development people are eager to work on it, and unlike the other projects these are fairly cheap. Yes, I’m bringing up the advanced machine guns and flamers again.”

    General Messerschmidt is up next. “Your Majesty, I have very little to report this year, we are still monitoring Nya Kopenhamn, the NRI hasn’t done anything that I can use to troll you, and apart from setting up an outpost on GX-O25, the NRR is quiet this year.”

    Martina is up last. “Justice is prepared to support the colonization efforts on Chuma and Stahlfurt if desired, Your Majesty, otherwise we strongly recommend financing the semi-decadal review and rationalization of the Empire’s legal and regulatory codes.”
     
    Turn 83 - No Sleep 'till Brooklyn
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 83 - No Sleep ‘till Brooklyn

    Meta Event13
    Dynasty Luck8
    Successes
    Imperial Approval4
    Approval Change-4
    Political Event2
    Successes
    Imperial Economy2
    Economic Event-2
    Research Event0
    GriffonEcon5
    Health5
    Event5
    Nowa WarszawaEcon5
    Health1
    Event5
    Calliope IVEcon3
    Health0
    Event4
    TTPEcon0
    Health0
    Event3
    New CapricornEcon2
    Health3
    Event2
    Nowy ŚląskEcon0
    Health0
    Event2
    EdelsteineEcon6
    Health3
    Event1
    Nowy WroclawEcon-6
    Health-3
    Event3
    Griff's LeapEcon0
    Health2
    Event10
    New PhoenixEcon12
    Health3
    Event2
    New EdenEcon3
    Health0
    Event0
    New CastorEcon5
    Health3
    Event0
    OkusawaEcon1
    Health0
    Event3
    New PolluxEcon2
    Health2
    Event0
    New Port RoyalEcon4
    Health10
    Event2
    KaingaEcon0
    Health0
    Event0

    Plan: When did $1m become cheap?
    - Procurement [$ 539,800,035.43 ]
    -- Lay Down Major Unit [Construction - $191,986,471.80 ] (95)
    --- 81 Long Beach [95]
    Target - 95
    Roll - 71
    Result - SUCCESS

    --- 30 Saipan [95]
    Target - 95
    Roll - 80
    Result - SUCCESS

    --- 6 Enterprise-B [95]
    Target - 95
    Roll - 32
    Result - SUCCESS

    --- 341 PPG-001 [95]
    Target - 95
    Roll - 87
    Result - SUCCESS

    -- Lay down Jumpship [Jumpship Construction - $6,466,943.78 ] (75)
    --- 2 Galleon [75]
    Target - 75
    Roll - 41
    Result - SUCCESS

    -- Lay down Warship [Warship Construction - $280,054,946.00 ] (80)
    --- 5 Haida [80]
    Target - 80
    Roll - 3
    Result - SUCCESS

    --- 4 Wichita [80]
    Target - 80
    Roll - 7
    Result - SUCCESS

    --- 1 Exeter [80]
    Target - 80
    Roll - 1
    Result – Critical SUCCESS

    -- Purchase New Units [ $ 60,794,421.66 ] (90)
    --- 6 Heavy Fighter Wing [90]
    Target - 90
    Roll - 37
    Result - SUCCESS

    --- 30 Heavy Carrier Wing [90]
    Target - 90
    Roll - 10
    Result - SUCCESS

    --- 1 Standard Mech Regiment [90]
    Target - 90
    Roll - 42
    Result - SUCCESS

    --- 9 Medium Scout Regiment [90]
    Target - 90
    Roll - 78
    Result - SUCCESS

    --- 9 Medium Mech Regiment [90]
    Target - 90
    Roll - 87
    Result - SUCCESS

    --- 16 Light Armored Regiment [90]
    Target - 90
    Roll - 37
    Result - SUCCESS

    --- 9 Air Cavalry Regiment [90]
    Target - 90
    Roll - 34
    Result - SUCCESS

    --- 8 Light Mechanized Regiment [90]
    Target - 90
    Roll - 5
    Result - SUCCESS

    -- Increase Militia Rating of System [$ 497,252.19 ] (85)
    --- 1 Militia Regiments New Port Royal [85]
    Target - 85
    Roll - 76
    Result - SUCCESS

    - General [$ 14,760,101,666.40 ]
    -- Construct Oasis II Heavy Recharge Station New Port Royal Zenith* [90]
    Target - 90
    Roll - 27
    Result - SUCCESS

    -- Emergency Construction of Orbital Defenses - New Port Royal* [90]
    Target - 90
    Roll - 65
    Result - SUCCESS

    -- Build Jump Point Defenses - Chuma [90]
    Target - 90
    Roll - 78
    Result - SUCCESS

    -- Build Jump Point Defenses - Stahlfurt [90]
    Target - 90
    Roll - 36
    Result - SUCCESS

    -- Establish Colony on Chuma [85]
    Target - 85
    Roll - 82
    Result - SUCCESS

    -- Establish System Government on Chuma [85]
    Target - 85
    Roll - 44
    Result - SUCCESS

    -- Establish Criminal Justice System on Chuma [85]
    Target - 85
    Roll - 19
    Result - SUCCESS

    -- Establish Colony in Stahlfurt system [85]
    Target - 85
    Roll - 17
    Result - SUCCESS

    -- Establish System Government in Stahlfurt system [85]
    Target - 85
    Roll - 24
    Result - SUCCESS

    -- Establish Criminal Justice System in Stahlfurt system [85]
    Target - 85
    Roll - 80
    Result - SUCCESS

    -- Focus Development on Core World Calliope [70]
    Target - 70
    Roll – 87, Jarow reroll - 51
    Result - SUCCESS

    -- Focus Development on Peripheral World New Castor [70]
    Target - 70
    Roll - 23
    Result - SUCCESS

    -- Build New Commercial Space Station [85]
    Target - 85
    Roll - 55
    Result - SUCCESS

    -- Build New Commercial Space Station [85]
    Target - 85
    Roll - 84
    Result - SUCCESS

    -- Build New Commercial Space Station [85]
    Target - 85
    Roll - 7
    Result - SUCCESS

    -- Build New Commercial Space Station [85]
    Target - 85
    Roll - 72
    Result - SUCCESS

    -- Economic Investment New Capricorn [95]
    Target - 95
    Roll - 34
    Result - SUCCESS

    -- Broadcast Propaganda to Nya Kopenhamn III* [~]
    -- Broadcast Propaganda to Nya Kopenhamn IV* [~]

    -- Rationalize Legal Codes [85]
    Target - 85
    Roll - 16
    Result - SUCCESS

    -- Expand Civil Service* [auto]
    -- Expand Colonial Office (per level)* [auto]

    -- Construct Escort Yard New Port Royal [90]
    Target - 90
    Roll - 49
    Result - SUCCESS

    -- Construct Escort Yard New Phoenix [90]
    Target - 90
    Roll - 81
    Result - SUCCESS

    -- Construct Escort Yard New Capricorn [90]
    Target - 90
    Roll - 34
    Result - SUCCESS

    -- Construct Conventional Military Factory (95)
    --- 5 Kainga [95]
    Target - 95
    Roll - 55
    Result - SUCCESS

    --- 5 New Port Royal [95]
    Target - 95
    Roll - 65
    Result - SUCCESS

    --- 5 Griff’s Leap [95]
    Target - 95
    Roll - 85
    Result - SUCCESS

    -- Build Mech Factory Complex (95)
    --- New Phoenix [95]
    Target - 95
    Roll - 85
    Result - SUCCESS

    --- New Castor [95]
    Target - 95
    Roll - 80
    Result - SUCCESS

    --- New Pollux [95]
    Target - 95
    Roll - 82
    Result - SUCCESS

    --- Edelsteine [95]
    Target - 95
    Roll - 80
    Result - SUCCESS

    --- New Capricorn [95]
    Target - 95
    Roll - 51
    Result - SUCCESS

    --- Okusawa [95]
    Target - 95
    Roll - 73
    Result - SUCCESS

    -- Build ASF Factory Complex (95)
    --- Griffon [95]
    Target - 95
    Roll - 53
    Result - SUCCESS

    --- Nowa Warszawa [95]
    Target - 95
    Roll - 79
    Result - SUCCESS

    --- Calliope [95]
    Target - 95
    Roll - 58
    Result - SUCCESS

    --- Nowy Wrocław [95]
    Target - 95
    Roll - 8
    Result - SUCCESS

    -- Expand Orbital Shipyards [105]
    Target - 105
    Roll - 25
    Result - SUCCESS

    -- Build Light Warship Yard Nowa Warzsawa [80]
    Target - 80
    Roll - 15
    Result - SUCCESS

    -- Build Light Warship Yard Calliope [80]
    Target - 80
    Roll - 10
    Result - SUCCESS

    -- Build Medium Warship Yard Griffon [85]
    Target - 85
    Roll - 14
    Result - SUCCESS

    -- Upgrade Refit & Repair Yard [105]
    Target - 105
    Roll - 44
    Result - SUCCESS

    - DoME [$ 8,795,000,000.00 ]
    -- DOME - Megafactory Calliope* [90]
    Target - 90
    Roll - 69
    Result - SUCCESS

    -- Make Nowy Slask a Logistics Hub* [85]
    Target - 85
    Roll - 54
    Result - SUCCESS

    - Research [$ 11,136,000,000.00 ]
    -- Research interference issues on Kainga [50]
    Target - 50
    Roll - 45
    Result - SUCCESS

    -- HAG/30 [85]
    Target - 85
    Roll - 69
    Result - SUCCESS

    -- Advanced Flamers [90]
    Target - 90
    Roll - 89
    Result - SUCCESS

    - Miscellaneous [$ 27,000,000 ]
    -- Peacekeeping [2,000,000][->?]
    -- People Purchase [25,000,000]

    -----

    The new Silver Towers in New Port Royal come online just in time, as a swarm of jumpships appear at a number of pirate points in the system, releasing massive numbers of dropships that swarm towards the four inhabited planets of the system. The attackers are not Black Steel, and do not resemble any of the pirate bands previously encountered, however they are refusing to talk. All comm requests are met with the playing of La Marseilles and angry French declarations that ‘Vous les salauds êtes allés trop loin et vous paierez’ and ‘Mort à tous les pirates au nom du Roi’. Visually the incoming dropships have identical heraldry that your little sister is able to identify as that of the ancient House of Bourbon.

    Great, you are being invaded by some group of French Royalists who think YOU are the Black Steel. Wonderful. Just… wonderful.

    Thankfully sanity prevails, barely, as the local system authorities are able to convince the rather angry Frenchmen that not only are you not at all affiliated with the Black Steel, being victims of them as well, but you also aren’t affiliated with the pirates who previously infested the system and that you’d really rather not start off relations with them with the classic ‘hero fight due to mistaken identity’ trope, thank you very much.

    Having your new Brooklyn class command cruiser jump in, accompanied by both new Atlanta class light cruisers, a pair of old Dart class light cruisers, all ten of the newly completed Samuel B. Roberts class destroyers and a half dozen of the old Stilettos seems to have helped take the wind out of the… deep breath… Nouveau Bourbon Royaume du Nouveau Paris, de la Nouvelle Normandie et de la Nouvelle Picardie forces sails, although the sheer number of attacking dropships would have meant that some would have gotten through regardless.

    Being very French, they huff, puff out their chests, imply that them leaving is out of the kindness of their hearts rather than you convincing them that they were wrong, managing to utterly insult and enrage the local leadership in the process, and proceed to jump out long before their jumpships should have been able to.

    Great, just what you need, Space French. Your little sister helpfully reminds you of just how annoying it is to deal with the French, after all, they invented mimes. Only truly depraved minds could invent mimes. Thanh points out the rapid departure as well, evidence that is possible that these people have Lithium Fusion Batteries for their KF drives.

    Wonderful, high tech mimes. You are so happy.

    You need a drink, perhaps some good bourbon, just for the irony.

    Researchers are at a loss as to what is causing the HPG interference in the Kainga system, although they have ruled out deliberate jamming it is certainly of artificial origin. The leading theory is that somebody is trying to use some other sort of communications system that is operating at a close enough wavelength that there is interference when an HPG transmission occurs. They are only able to gather data when the HPG transmitters are active, as otherwise it seems this ‘phantom transmission’ is impossible to detect with your equipment. They’ve been able to detect what appears to be an artificial waveform, most likely some sort of digital signal, but they’ve been unable to crack it.

    Basically this second waveform is just close enough to the HPG signal itself to cause a bit of interference, and the researchers postulate that if you get closer to the origin of the signal the effect might get slightly more pronounced but it has none of the characteristics of any theoretical HPG jamming technology.

    You have a nagging suspicion that your researchers are getting just a trifle overly cautious when you are invited to perform the ceremonial ‘test firing’ of the first ‘production ready’ HAG/30 system… via a remote link up from the Palace to a test range in the Outer asteroid belt. Having to wait 30 minutes for the results of you pulling the ‘trigger’ is rather… disappointing, but you guess you can see where the R&D people are coming from.

    The tests of the ‘advanced flamer’ are conducted at a facility in the Nowa Warszawa system and are about as… energetic… as you’d wish for from a flamer. Lots of plasma belching forth and setting lovely fires. You are so not a pyromaniac, and you honestly cannot foresee mounting such a weapon on anything operationally, but it’s nice to see, you guess.

    General Messerschmidt does report that there are increasing signs of instability in the Nya Kopenhamn system as both worlds are currently in the grip of widespread general strikes called by various labor groups. The governments are attempting to put them down violently, and in general are, so far at least, more or less succeeding, although the cracks are starting to definitely show as both governments are having to bring in security forces from areas remote from the strikes rather than relying on more local units.

    The mass of new factory construction, including the Megafactory in the Calliope system, have come online, massively enhancing your production capacity across the board. Likewise the new yards have been built. One of the things encountering these space Bourbons shows is that you still need more numbers in terms of warship hulls, and the longer lead times for heavier ships is somewhat disadvantageous in that regard.

    That being said, you have growing experience with the production and design of warships, especially of lighter units in the Destroyer and Corvette size range. There is some preliminary work being done in that regard which may allow you to build such light ships faster, even the more complex and expensive Fletcher class vessels. Considering that even the new Haida struggles to match the old Fletcher design, and that some work has been completed on a Flight II Fletcher, it is something that could pay dividends. If you want to expedite such work you can, according to analysts, but it will be somewhat expensive.
    []Expedite work on DD Specialization
    • Classifies all ‘Destroyer’ designated ships, regardless of cost, as Escorts
    • Increases Target Number for ‘Destroyers’ by 5
    • Reduces cost of all Destroyers by $1,000,000
    • Costs $2,000,000,000 this year
    []No need
    • No change

    Nowy Slask is now a full up logistics hub, with 21 designated Military Logistics Facilities in the system. As a consequence the planet is becoming a major player in the military industrial market, boosting the local systems economic output significantly.

    Martina reports the completion of the work on streamlining and rationalizing the legal and regulatory codes of the Empire. She provides you with a helpful breakdown and it appears that the single largest source of deprecated regulations and laws is actually the Nowy Warszawa system. Okusawa is projected to be a future significant source for the next round of such work, but this is mainly due to uncertainty as the initial implementation of Griffon Empire laws and such is still underway.

    Speaking of Okusawa, while it is far too early to declare victory there, unrest is slowly shifting to more of a slow simmer rather than a percolating boil. ‘Revolutionary’ groups keep on popping up, beating their chest, then scattering and fleeing before security forces can swoop down on them, often without them managing anything of significance. Amusingly, in a number of cases the security forces were simply wanting to provide them with flyers and materials detailing the proper methods of scheduling protests and such to avoid conflicts with other groups with similar mindsets and not, in fact, arrest anybody. You guess it is true that the truly guilty flee when nobody is pursuing.

    Economic investment and focused development yield some excellent results this year, causing economic growth to surge in the systems involved. There are some worries about potential inflation in Core due to such stimulus activities, but your people are very carefully monitoring the situation and have plenty of tools to handle any such worries.

    Construction of jump point defenses as well as resource extraction platforms in the Stahlfurt system is completed on time and on budget, the Germanium deposits in the system are particularly high grade, requiring relatively little processing. Minister Lee is recommending a new Refining Facility be built in the system in the near future to maximize the benefits.

    Of course, proving that just when things are looking good there are complications, not a day later you receive an HPG transmission from Stahlfurt. Sure enough, the Bourbons have made an appearance, with a rather… surly… ‘Au diable, intrus! Nous vous demandons de partir!’. You manage to parse this as a rather rude demand that you leave the system because evidently the space French feel entitled to it due to it being the source of Black Steel raids on their worlds. You now have a rather tense standoff underway in that system, as they refuse to leave, are very insistent that they have a prior claim to the system, and are insisting that you pack up your ‘filthy trash’ and leave.

    They do have a number of apparent warships, although they do look rather cruder than your own designs. The same squadron that ran them off from New Port Royal is now facing off with approximately equal numbers of the French ships.
    []Stand Your Ground
    • High Risk of war with the space Bourbons
      • They appear to possess warships armed with a mix of what look like heavy naval autocannon and missiles
      • Their dropships also have apparent capital missile launchers
    • If war starts
      • Immediate battle in Stahlfurt system
      • Hostile relations with the New Bourbon Kingdom of New Paris, New Normandy and New Picardy.
      • +5 Approval Change
      • -5 Politics
    • If war does not start
      • Hostile relations with the New Bourbon Kingdom of New Paris, New Normandy and New Picardy
      • -5 Politics
    []Open Negotiations
    • Reduced Risk of war with the space Bourbons
      • See above
    • If war starts
      • Immediate battle in Stahlfurt system
      • Hostile relations with the New Bourbon Kingdom of New Paris, New Normandy, and New Picardy
      • +5 Approval Change
    • If war does not start
      • Initiate Negotiation event chain next turn
      • Initial ‘Cold’ relations with the New Bourbon Kingdom of New Paris, New Normandy and New Picardy
      • +5 Politics
    []Give them Stahlfurt
    • No Risk of war with the space Bourbons
      • See above
    • Initial ‘Contemptuous’ relations with the New Bourbon Kingdom of New Paris, New Normandy and New Picardy
    • -5 Politics
    • -5 Approval
    • Lose the Stahlfurt system

    Meanwhile colonization efforts in the Chuma system go extremely smoothly, the rich mineral deposits attracting fierce bidding for the initial allotments from various mining companies. So far there appear to be absolutely no surprises in the system, although the same odd interference is still present in HPG transmissions from the new station.

    Construction of the first Exeter class vessel in the Griffon system is actually proceeding well ahead of schedule thanks to the new yard having prepared for the project even before the yard itself was ready to go. Rather commendable initiative, although something that could have easily caused other issues. You got lucky this time around and will get the first ship a year earlier than initially projected.

    In general, military procurement across the board goes very well this year, especially in light of the increased production capacity going forward.
     
    Turn 84 - Here Comes The Woman
  • LordSunhawk

    Das BOOT (literally)
    Owner
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    Turn 84 - Here Comes The Woman

    You go over the footage of the, well, you are calling them Space Bourbons because you are not going to pronounce their ridiculously long ‘official name’ all the time. The ‘acceptable’ acronym is even worse, because as far as you can tell it is NBRNPNNNP, which makes absolutely no sense to you at all. Several things strike you right away.

    For one thing, they have a core of very large ships, larger than anything you can build, but while you can see rough similarities between them, the Bourbons don’t seem to have heard of the word ‘standardization’, because none of them look quite the same as any others.

    They seem to focus on naval autocannons and capital missiles, with a few lasers here and there, but they tend to be smaller caliber than you use, but with more of them, and even then there seems to be almost no standardization. Your analysts have identified at least six different ‘patterns’ of naval autocannons, all around the general size of a NAC/20, with varying barrel lengths, bores, and mounting types. Even on the same ship you’ll sometimes see two or even three different weapons of the same notional ‘type’. Plus the ships themselves look like the naval architects got too drunk to do more than the base layout before turning the design over to hotel architects, because you’d never even considered seeing arches and columns on a warship.

    All of them have copious small craft bays, but some also have fighter bays, and some of said fighter bays are squeezed in in the oddest places. On some of the ships your analysts are absolutely certain that there are actual machine guns mounted in manned ball turrets. There are missile hatches too small to be even a subcap missile but too large to be either an LRM or an SRM. One ship even has a weapon fed by hoses of all things, nobody has the foggiest idea what that is.

    For all the chaos of the designs, the ships do seem quite competently handled, according to your sister at least, although she’s muttering about logistics and having the quartermaster’s corp on her ass if she tried half the shit that you see in the imagery. And they are large, larger than anything other than HMS Morristown.

    You do discover one weakness of theirs, you think, when invited to send a delegation to Griffon they decline, on the grounds that none of their ships have the range to make such ‘long’ jumps as the one between New Port Royal and New Castor. So the diplomatic talks will be taking place on New Port Royal instead of Griffon. Which will be occurring, as they evidently aren’t willing to go to war without talking first if at all possible. There’s still a tense standoff in the Stahlfurt system, but no shots have been fired.

    You can either handle it personally or send your Foreign Minister in your stead. Doing it personally will probably result in you getting hit many times by your wife and loving family, as that would prevent you from attending the Olympics and taking the Wife Mandated Vacation that you promised her. On the other hand, this is important, and you hate letting others do important things that you could do yourself.

    []ActionProAgainst
    []Handle negotiations personallyYou are the Emperor, it’s your job to take responsibility for things that could lead to a war, and if it does come to war, you want to be able to look any soldier in the eye and tell them that you tried diplomacy firstYour wife is going to be very angry with you, as you will be breaking a promise you made to her after your last health crisis to delegate more and take more time off for your health and well-being.
    []Entrust negotiations to your Foreign MinisterDr Leila Teitenbaum is an extremely competent and skilled diplomat in her own right, with a ferocious reputation for effective diplomacy. You trust her judgment and know that she will represent Griffon interests very well in these discussions.As much as you trust her, and as much as you’d hate to disappoint your family, you hate excessive delegation. You are the Emperor, the buck stops with you, and leaving others to do the work you could do leaves a bitter taste in your mouth.

    You also have to decide your initial diplomatic posture. The Bourbons are very irritating to deal with, they seem to believe themselves to be the masters of all they survey and have incredibly aristocratic airs to them. They’ve clearly survived attacks from the Black Steel and are a potent force in their own right, no matter how irritating they are. And at least they left the mimes at home. The problem is that you are somewhat at a force disadvantage, at least as far as you can tell.

    []StanceRisksBenefits
    []Aggressive
    • High Risk of failure and immediate war
    • Terminates event
    • Intimidates them and forces them to back down
    • Terminates event
    []Firm
    • Medium Risk of failure and potential conflict
    • Guarantees retention of Stahlfurt
    • If successful, reduces risk of failure at later steps in this event
    []Generous
    • Low risk of failure and potential conflict, starts you off at a slight penalty in future negotiations
    • Everything remains on the table
    • Improves final disposition of Space Bourbons following negotiations regardless of outcome
    []Appeasement
    • Loss of Stahlfurt system
    • Very low risk of failure and potential conflict
    • Terminates event
    • Bourbons move to a friendly, if somewhat sneering, relationship
    • Chance to open trade networks with the Space Bourbons

    It should be noted that the news about the Space Bourbons has… riled up the Department of Periphery Studies, who are currently in an utter panic that the wicked French are going to swarm Griffon and eat all of their cake. Thus they have formed the Revolutionary Cake Defense Force with the intention of guarding all of the Empires bakeries to protect their cake, and cookies, and donuts, and donut holes, and brownies and… you foresee a rise in the cost of dental services in the near future for the Department, since they seem to think that the best defense against cake eating French people is to eat the cake before the cake can be eaten by others.

    At least the bakeries are seeing good business.

    Due to the crisis there is a general slowdown in economic activity Empire wide as people hunker down in readiness for the possibility of another brutal war. There is some minor panic buying, but in general people are showing a remarkable amount of resilience. You just hope that it lasts if war does, indeed, start.
     
    Last edited:
    Turn 84 - Here Comes The Man
  • LordSunhawk

    Das BOOT (literally)
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    Turn 84 - Here Comes The Man

    You send Leila off with instructions to be firm with the Space Bourbons, Stahlfurt is yours by right of conquest and settlement, and while you are willing to negotiate peaceful relations with them in good faith, you are also not willing at all to let them push you around. Meanwhile you attend to your wife’s desire and head to Calliope for the Olympics. Even if you are itching to remain in the Palace in case war does, in fact, break out.

    The Opening Ceremony features domesticated herbivores from Calliope III, the extremely large herding sorts that tend to be prey of the Rex analogues as well as the Allosaur mobs. And a few ‘tame’ Rexes, although their handlers make a point of saying that they are more ‘friendly’ than ‘tame’ and thus are kept a good distance from the crowds. The big carnivores are incredibly impressive, nevertheless, and since the climax of the show features them roaring out the Griffon imperial anthem in impressive harmony… Well, you can’t maintain such a good absolute and relative pitch, so that in and of itself is amazing.

    You are dragged from event to event, not even being given a chance to do more than glance at the summaries from the diplomatic talks in the New Port Royal system. Things seem to be going fairly well, at least nobody has shot at anybody yet, so there’s that. The first eleven events of the Olympics are… unkind to Team Griffon. Plenty of silver medals, to be sure, but only 4 Golds, even in events that you had previously nearly dominated. You only took a single bronze, and that was in the Women’s Athletics event against NRI and NRR teams that seemed to be competing not for medals but for Olympic records.

    You do get some reports from the IGN on their analysis of current Destroyer and Corvette designs. They are recommending splitting future Escort production between the Haida and the Block II Fletcher designs, while focusing on boosting Escort Yard capacity. They are also positing a potential new corvette design, although they stress that it is currently theory only, making use of a pure energy armament and focusing on very high endurance in order to serve as an ideal convoy escort rather than main combatant. The analysis points out that it is possible to bulk up numbers and replace losses among such small combatants far faster than the larger ships, thus they are the most valuable units you can currently mass produce.

    You receive a high priority briefing from Leila, negotiations are still taking place, but your intelligence people have picked up a potentially vital bit of intelligence. The maximum jump range on their ships is only 15 light years, about half the range of your own KF drives, although they are able to rapidly jump twice in a row. As a consequence, the only systems that are threatened by the Space Bourbons are Stahlfurt and New Port Royal, they simply cannot reach any other of your systems, even from New Port Royal itself. The fly in the ointment there is that you have escort yards in New Port Royal, thus if they take the system they’d likely soon have access to ‘modern’ KF drives with the 30 light year range.

    She is requesting instructions on this point. On the one hand, knowing the limited vulnerability, you could amplify the pressure on the Space Bourbons, at the risk of war breaking out but potentially yielding more favorable initial terms, or you could have her hold this intelligence in reserve in the event of them proving intransigent. Her recommendation is to do the latter. You have established your bonafides, in her view, and negotiations are proceeding relatively smoothly on your current basis, putting more pressure on them might risk losing the progress you’ve made and creating a truly hostile, as opposed to French, power on your doorstep.

    You think she could have worded that bit a little better, but then again they’re French, and you’ve verified that they do indeed have mimes.
    []InstructionsSuccess %If SucceedIf Fail
    []Increase Pressure!Low
    • +2 to your diplomatic counter
    • -1 to their diplomatic counter
    • Chance of WAR
    • -1 to both diplomatic counters
    []Steady on!High
    • +1 to both diplomatic counters
    • +1 to their diplomatic counter

    Elections this year for the Chamber are very fiercely contested, as a consequence no legislation of any significance is proposed this year, for good or ill. A little quiet is appreciated, you guess.

    Reports come in from Okusawa of an insurrection attempt in a medium sized city on the southern continent, militants managed to briefly seize control of the city and began massacring people, but were quickly run over by your forces and the insurrection is utterly crushed. Unfortunately a large and extremely ‘dirty’ nuclear device is detonated by an ISF fanatic in the middle of a refugee camp established outside the city, killing almost a half million people. Investigators believe that the fanatic had been hiding in a buried and sensor-shielded shelter in that area prior to the establishment of the camp and had been waiting for just such an action, truly showing how depraved these fanatics are.

    Active probe equipped units spot another such shelter at what would have been the other most likely location for a refugee camp, which is promptly destroyed via the precise application of a naval laser. Thankfully the device there didn’t detonate, although there is evidence that one was, in fact, present.

    Other than that singular attack, violence on the planet is otherwise subsiding and the economy is starting to dig itself out of the hole. More new businesses are opened this year on Okusawa than in the previous five combined, which is a hopeful sign. Almost all of this economic activity is in the civilian economic sector, which is another hopeful sign as that sector had been almost non-existent beforehand, and for the first time since the occupation began there are slightly more local manufacturers and retail establishments than ‘chains’ from the rest of the Empire.
     
    Turn 84 - Here Comes The World
  • LordSunhawk

    Das BOOT (literally)
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    Turn 84 - Here Comes The World

    According to reports, negotiations with the Space Bourbons continue to be on track, with no serious surprises or items of note. They are extremely stubborn folk, and very elitist. Locals on New Port Royal are complaining a bit about just how picky the delegation is, and the sneering condescension is getting on many people’s nerves. But so far the locals are bearing it, mostly by cheating the delegation outrageously in the casinos and shops, admittedly, but bearing it.

    You spend some time reading reports from Okusawa in between events at the Olympics. This particular batch has you almost falling off your chair, as it describes the incredibly bumbling effort of a pair that reminds you irresistibly of characters straight out of Wodehouse, the bumbling, overly enthusiastic and not particularly bright Ryo and his overly loyal yet long-suffering sidekick Arata. The pair apparently didn’t realize that the Special Branch had managed to implant listening devices in them, were mostly harmless, and the efforts that the Special Branch is having to go to to keep them from getting their asses kicked by the locals is becoming almost farcical. Considering that thanks to them over two dozen ‘revolutionary’ ISF cells had been busted up ‘by sheer unlucky happenstance, don’t you know’ you wonder if when the mess is over on Okusawa whether or not you should give the two a medal for services rendered.

    Would probably break both of them, but the expressions on their faces would be priceless.

    In the Olympics things are looking particularly bleak for Team Griffon, as in the next dozen events they only manage a pair of golds, both in naked volleyball which your granddaughter is STILL competing in, damnit. Five silvers and five bronzes is well below the performance you’d come to expect from your athletes, and is rather embarrassing as it is happening here at home. Of particular note is the utterly dreadful performance put in by the men’s soccer team, who managed to go the entire tournament without scoring a single goal, and gave up at least three goals in every single match that they played. It was humiliating.

    OK, so you dominated naked volleyball, that’s something at least. You must be getting old, as you’d really rather they at least wore bikinis or something. OK, you are muttering that because of your granddaughter Ann, but still. You are almost certain that your great-grandfather Tyler is laughing at you from beyond the grave.

    General Bradley has sent you some briefing materials as well, specifically an analysis on the long-term performance of the Chasseur hover ‘tank’, although calling something that lightly armored a ‘tank’ is rather farcical. It is a pretty damning report, overall. In every engagement that the Chasseur has been involved in it has taken over 50% casualties, and when hit by nearly anything, including infantry weapons, it almost inevitably was destroyed. The installation of ejection seats in the Chasseur II had almost tripled pilot survivability, by considering that only 6% of pilots whose Chasseur II is destroyed survive even with the ejection seats, which isn’t saying much.

    The IGA has three proposed solutions. All three replace the Chasseur, to the loud whining of their pilots and pouting from Thanh.

    The first would replace them with a mix of the new Fuchs and Wiesel light hovertanks intended as the scouting element in the new Heavy Armored Regiments. These are 25 and 35 ton vehicles respectively, well armed with a mix of 5cm extended range lasers, five tube LRM racks, an anti-missile system and a TAG in the case of the Fuchs, and an Enhanced PPC, LRM rack, AMS and TAG on the Wiesel. By leaving out the even smaller Ferret scout tank, a 4 vehicle lance of these hovertanks would be able to carry a platoon of your Mk 2 Standard Light Battle Armor into battle, and give you a potent, if expensive, strike force to replace the overly fragile Chasseur II

    NameCostMaterialsHPA/DSpecials
    Fuchs$1,846.75FF1010
    • Swift
    • Missile 0
    • AMS 1
    • TAG
    Wiesel$2,952.33FF1515
    • Swift
    • AMS 1
    • Missile 0
    • TAG
    The second proposal is to replace the Chasseur by one of two variants on what is being called the Duma, or Cheetah in Swahili, Fast Attack Vehicle. Both variants are slightly slower than the Chasseur, mass twice as much, have actual armor rather than a few token roll bars and pious hope, yet are somewhat more expensive as a consequence and require a crew of 2 rather than 1. The first version has identical armament, but has a tiny infantry bay suitable for a single squad of anti-mech trained Jump Infantry, with provisions for rapid deployment while at full speed. The second replaces the tiny infantry bay with a second 5cm extended range laser.

    NameCostMaterialsHPA/DSpecials
    Duma APC$366.60FF44
    • Swift
    • APC .25
    Duma ML$462.60FF66
    • Swift
    Chasseur$167.7534
    • Swift
    • Fragile
    The outcry from the current Chasseur pilots in the various Rapid Reaction Regiments has been enough that the General Staff is kicking this decision up to you. They argue that the statistics on loss rates are deceptive, that in absolute terms the number of pilots killed is actually lower than the casualties suffered by ‘conventional’ units, in that less than a tenth as many people are actually at risk in Chasseur units, that it takes 50% loss rates to cause equal casualties to a 5% loss rate in a unit equipped with Patton III tanks. Those units average around a 10% loss rate in combat, meaning that in absolute terms more armored tanker crewmen die in combat than Chasseur pilots.

    The mixed Fuchs/Wiesel and APC option would increase the number of potential casualties by an order of magnitude per vehicle, according to the current pilots, while the ML option would double them. All for, in their telling, marginal increases in protection, the need for strategic materials in construction, increased costs, and loss of elan and esprit de corps.
    []OptionCostMaterialsHPA/DSpecials
    []Keep Chasseur II$670.80None124
    • Swift
    • Fragile
    []Mixed Fuchs/Wiesel$19,964.58FF7925
    • Swift
    • Missile 1
    • AMS 1
    • TAG
    • APC 1
    []Duma APC$5,400.60FF259
    • Swift
    • APC 1
    []Duma ML$1,850.40FF246
    • Swift

    And now it is your favorite time of the year, even while on Calliope attending the Olympics. Yes, it’s BUDGET TIME.

    Since you are not at the palace you aren’t having the traditional big meeting, instead you have piles of briefing documents to read through and a few aides to help you make sense of things. You know intellectually that this is actually taking less time than the usual meetings, but it’s traditional, damnit.

    The military is pointing out that they are slowly becoming bottlenecked once more on double heat sinks and are strongly advocating increasing production of them, along with endo-steel and ferro-fibrous. The growing production capacity is, to the surprise of absolutely nobody, putting more strain on your strategic reserves.

    The Imperial Griffon Army is wanting to deploy a large number of new Combat Teams, both the Light Brigade Combat Teams and a new Heavy Brigade Combat Team concept that they believe would be an excellent supplement for the existing divisions. As such they are requesting the following.
    • Imperial Griffon Army
      • Production
        • 1 Megafactory - Calliope
        • Conventional Vehicle Factories
          • 5 - New Port Royal
          • 5 - Nowy Wrocław
      • Procurement
        • Heavy/Assault Mechs
          • 9 Heavy Combat Team Regiments
        • Light/Medium Mechs
          • 12 Medium Scout Regiments
          • 12 Medium Mech Regiments
        • Conventional Units
          • 12 Air Cavalry Regiments
          • 9 Heavy Armored Regiments
          • 9 Mechanized Regiments
          • 4 Light Armored Regiments
          • 2 Light Mechanized Regiments
        • Militia
          • Add 14 Militia rating across the Empire, concentrated in Peripheral worlds
    The Aerospace Force is making a significant production expansion request. They are hoping to replace as many of the current Fighter Wings with Heavy Fighter Wings as possible, rotating the older birds back to planetary defense roles while using the newer and more capable ones to replace them in the various fortifications throughout the Empire.
    • Imperial Griffon Aerospace Force
      • Production
        • 10 ASF Factories
          • New Pollux
          • Okusawa
          • New Phoenix
          • Edelsteine
          • Chuma
          • New Capricorn
          • New Castor
          • Calliope
          • Nowa Warszawa
          • Griffon
      • Procurement
        • 30 Heavy Carrier Wings
        • 10 Heavy Fighter Wings
    Unlike the others, Thanh is with you at the Olympics. “OK, we have a wishlist a mile long, and yes, double heat sinks are the big obstacle right now, and if you boost production of ASFs like Romanov wants we’ll need more Ferro Aluminum as well. So I would say put those in the ‘approved’ list right away. We’re still trying to get a solid handle on these French bâtards.” She grins as she deliberately mangles the French. “I’m pretty sure their logistics people are either insane or truly hating their lives, because so far we’ve identified at least six different ‘styles’ of weapons, which vary from ship to ship, indicating multiple producers building their own proprietary designs without any consideration whatsoever for standardization. This is making my people’s lives very complicated indeed. That being said, all we can do is build up and try and outguess those crétins.” More exaggeratedly bad French, causing you both to break up in laughter remembering your high school French lessons.
    • Imperial Griffon Navy
      • Production
        • Escort Yards
          • New Capricorn
          • Nowy Slask
          • Nowy Wrocław
          • Griff’s Leap
          • New Phoenix
          • New Port Royal
          • Okusawa
        • Small Warship Yards
          • Nowa Warszawa
          • Calliope
        • Medium Warship Yards
          • Griffon
        • Continue expansion of Refit and Repair Yards
      • Procurement
        • Regular Dropships
          • 60 Bainbridge Parasite DD
          • 6 Lancer Parasite AA Destroyer
        • Large Dropships
          • 30 Saipan Parasite Carrier
          • 8 Canopus Parasite Battleship
        • Jumpships
          • 7 Galleon jumpship
        • Escorts
          • 10 Haida Destroyer Escort
          • 10 Fletcher Flight II Destroyer
        • Small Warships
          • 2 Wichita Heavy Cruiser
          • 1 Brooklyn Command Cruiser
          • 1 Erebus Missile Cruiser
        • Medium Warships
          • EITHER
            • 1 Kongo Battlecruiser
          • OR
            • 1 Furious Large Light Cruiser
        • Miscellaneous
          • 182 PPG-001
    The paperwork and briefings from Elizabeth Lee are rather detailed, coming down to a statement that they are ready to support all required military production projects if needed. She notes that she has two available DoME teams, one of which would be needed for the Megafactory project, the other of which she recommends either a terraforming project in the Chuma system, to make it more suitable for habitation for the miners there, or constructing clusters of O’Neill Cylinders in the Stahlfurt system similar to the ones in Griff’s Leap.

    In terms of investments and such, she is recommending that you approve economic focuses on the Griffon and Okusawa systems, with investments being made into the Nowy Wroclaw system in hopes of boosting the flagging economy there. She notes that unemployment in the latter system is reaching unacceptably high levels due to several local factors, the economy having been in a long term slump there despite the industrial potential of the system. She is recommending that you authorize the upgrade of local industrial infrastructure and establish industrial zones in the system, as well as expand the military industrial infrastructure there.

    Leila sends you several memos, mostly updates on the negotiations (they are progressing slowly but surely, and she is rather proud of herself for not reacting to some of the more sexist comments made by the lead Bourbon negotiator, noting that she later learned that several female members of their delegation had expressed their disgust with him at the hotel where the delegation is staying. Said disgust evidently included him being rather embarrassingly whittled on with a rapier by one rather impressive female ‘noble’ in the delegation. And Leila has holos… such a big codpiece to cover so little.

    She does recommend beginning planning for establishing a future embassy to the Bourbons, stating that she has the sense that such a measure may well help with the negotiations themselves. She does point out that they are incredibly touchy in terms of pride and position, so she recommends that we take care not to poke them in those areas without good cause.

    Despite the ongoing Olympics, or perhaps because of them, she is recommending that the organizers on Calliope be prompted to incorporate a celebration of the indigenous culture of the Kainga system into the event as a separate cultural festival.

    Vinh sends you a memo advising that the only recommendation that she has at this time is to authorize further expansion of the Colonial Office and another Civil Service expansion, although she rates both as a rather low priority.

    General Messerschmidt is with you on Calliope. “Your Majesty, with the delegation from the Bourbons remaining on New Port Royal, we have an opportunity to attempt to engage in some espionage against them, both electronic and in person. The former has relatively little risk, beyond expense and time, but I must warn you that the latter is a high-risk, high-potential reward scenario. If we manage to subvert some of their delegation we could stand to gain some critical insight into them, but if we fail that would be a seriously hostile act.”

    Martina sends you a memo from the Ministry of Justice indicating that she has no specific budget requests for you at this time, although she does include a few more amusing recordings from the Ryo and Arata show. You needed the laugh.
     
    Turn 84 - The Devil Inside
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 84 - The Devil Inside
    Meta Event20
    Dynasty Luck6
    Successes
    Imperial Approval3
    Approval Change1
    Political Event2
    Successes
    Imperial Economy-2
    Economic Event-3
    Research Event4
    GriffonEcon3
    Health0
    Event0
    Nowa WarszawaEcon3
    Health2
    Event5
    Calliope IVEcon6
    Health4
    Event3
    TTPEcon5
    Health1
    Event2
    New CapricornEcon4
    Health1
    Event5
    Nowy ŚląskEcon3
    Health0
    Event1
    EdelsteineEcon6
    Health0
    Event2
    Nowy WroclawEcon0
    Health4
    Event1
    Griff's LeapEcon2
    Health4
    Event0
    New PhoenixEcon0
    Health5
    Event2
    New EdenEcon6
    Health0
    Event2
    New CastorEcon12
    Health3
    Event1
    OkusawaEcon5
    Health-1
    Event2
    New PolluxEcon6
    Health2
    Event1
    New Port RoyalEcon5
    Health5
    Event5
    KaingaEcon5
    Health1
    Event5
    ChumaEcon5
    Health5
    Event5
    StahlfurtEcon3
    HealthN/A
    Event4

    [X] Plan: Path through Varennes
    -[X] Procurement [$ 592,423,154.13 ]
    --[X] Lay Down Major Unit [Construction - $111,096,445.60 ] (95)
    ---[X] 60 Bainbridge [95]
    Target - 95
    Roll - 2
    Result - SUCCESS

    ---[X] 6 Lancer [95]
    Target - 95
    Roll - 26
    Result - SUCCESS

    ---[X] 30 Saipan [95]
    Target - 95
    Roll - 16
    Result - SUCCESS

    ---[X] 8 Canopus [95]
    Target - 95
    Roll - 72
    Result - SUCCESS

    ---[X] 182 PPG-001 [95]
    Target - 95
    Roll - 69
    Result - SUCCESS

    --[X] Lay down Jumpship [Jumpship Construction - $5,135,514.18 ] (75)
    ---[X] 7 Galleon [75]
    Target - 75
    Roll – 96, Jarow reroll – 99, ShadowArxxy reroll – 88, Yacova reroll – 89, HereticNep reroll – 93, Yacova reroll - 68
    Result - SUCCESS

    --[X] Lay down Warship [Warship Construction - $359,799,669.67 ] (80)
    ---[X] 10 Haida [80]
    Target - 80
    Roll - 55
    Result - SUCCESS

    ---[X] 10 Fletcher II [80]
    Target - 80
    Roll - 19
    Result - SUCCESS

    ---[X] 2 Wichita [80]
    Target - 80
    Roll - 18
    Result - SUCCESS

    ---[X] 1 Erebus [80]
    Target - 80
    Roll - 30
    Result - SUCCESS

    ---[X] 1 Brooklyn [80]
    Target - 80
    Roll - 49
    Result - SUCCESS

    ---[X] 1 Kongo [80]
    Target - 80
    Roll - 27
    Result - SUCCESS

    --[X] Purchase New Units [ $ 109,429,994.02 ] (90)
    ---[X] 30 Heavy Fighter Wing [90]
    Target - 90
    Roll - 43
    Result - SUCCESS

    ---[X] 10 Heavy Carrier Wing [90]
    Target - 90
    Roll - 34
    Result - SUCCESS

    ---[X] 9 Heavy Combat Team Regiment [90]
    Target - 90
    Roll - 17
    Result - SUCCESS

    ---[X] 12 Medium Scout Regiment [90]
    Target - 90
    Roll - 76
    Result - SUCCESS

    ---[X] 12 Medium Mech Regiment [90]
    Target - 90
    Roll - 58
    Result - SUCCESS

    ---[X] 12 Air Cavalry Regiments [90]
    Target - 90
    Roll - 75
    Result - SUCCESS

    ---[X] 9 Heavy Armored Regiments [90]
    Target - 90
    Roll - 2
    Result - SUCCESS

    ---[X] 9 Mechanized Regiments [90]
    Target - 90
    Roll - 2
    Result - SUCCESS

    ---[X] 4 Light Armored Regiments [90]
    Target - 90
    Roll - 73
    Result - SUCCESS

    ---[X] 2 Light Mechanized Regiments [90]
    Target - 90
    Roll - 2
    Result - SUCCESS

    --[X] Increase Militia Rating of System [$ 6,961,530.66 ] (85)
    ---[X] 14 Militia Regiments [85]
    Target - 85
    Roll - 77
    Result - SUCCESS

    -[X] General [$ 5,279,289,704.00 ]
    --[X] Construct Silver Tower 2 Sukiashi* [90]
    Target - 90
    Roll - 92
    Result – Bare FAILURE (auto succeed next turn)

    --[X] Focus Development on Core World Griffon [70]
    Target - 70
    Roll - 16
    Result - SUCCESS

    --[X] Focus Development on Peripheral World Okusawa [70]
    Target - 70
    Roll - 40
    Result – SUCCESS

    --[X] Economic Investment Nowy Wroclaw [90]
    Target - 90
    Roll - 80
    Result - SUCCESS

    --[X] Expand Military Industrial Infrastructure Nowy Wroclaw [90]
    Target - 90
    Roll - 41
    Result - SUCCESS

    --[X] Construct Infrastructure and Industrial zones on Nowy Wroclaw [85]
    Target - 85
    Roll - 67
    Result - SUCCESS

    --[X] Build New Commercial Space Station [85]
    Target - 85
    Roll - 37
    Result - SUCCESS

    --[X] Build New Commercial Space Station [85]
    Target - 85
    Roll - 14
    Result - SUCCESS

    --[X] Build New Commercial Space Station [85]
    Target - 85
    Roll - 48
    Result - SUCCESS

    --[X] Build New Commercial Space Station [85]
    Target - 85
    Roll - 34
    Result - SUCCESS

    --[X] Survey M22S [80]
    Target - 80
    Roll - 64
    Result - SUCCESS

    --[X] Survey GX-N22 [80]
    Target - 80
    Roll - 22
    Result - SUCCESS

    --[X] Upgrade All DHS Factories [80]
    Target - 80
    Roll - 42
    Result - SUCCESS

    --[X] Attempt to break Space Bourbon codes [35]
    Target - 35
    Roll - 11
    Result - SUCCESS

    --[X] Prepare potential embassy to Space Bourbons [65]
    Target - 65
    Roll - 25
    Result - SUCCESS

    --[X] Broadcast Propaganda to Nya Kopenhamn III* [~]
    --[X] Broadcast Propaganda to Nya Kopenhamn IV* [~]

    --[X] <Cultural> Kainga Cultural Festival [85]
    Target - 85
    Roll - 71
    Result - SUCCESS

    --[X] Construct Escort Yard New Capricorn [90]
    Target - 90
    Roll - 75
    Result - SUCCESS

    --[X] Construct Escort Yard Nowy Slask [90]
    Target - 90
    Roll - 59
    Result - SUCCESS

    --[X] Construct Escort Yard Nowy Wroclaw [90]
    Target - 90
    Roll - 50
    Result - SUCCESS

    --[X] Construct Escort Yard Griffs Leap [90]
    Target - 90
    Roll - 59
    Result - SUCCESS

    --[X] Construct Escort Yard New Phoenix [90]
    Target - 90
    Roll - 60
    Result - SUCCESS

    --[X] Construct Conventional Military Factory (95)
    ---[X] 5 New Port Royal [95]
    Target - 95
    Roll - 94
    Result - SUCCESS

    ---[X] 5 Nowy Wroclaw [95]
    Target - 95
    Roll - 35
    Result - SUCCESS

    --[X] Build ASF Factory Complex (95)
    ---[X] New Pollux [95]
    Target - 95
    Roll - 8
    Result - SUCCESS

    ---[X] Okusawa [95]
    Target - 95
    Roll - 42
    Result - SUCCESS

    ---[X] New Phoenix [95]
    Target - 95
    Roll - 77
    Result - SUCCESS

    ---[X] Edelsteine [95]
    Target - 95
    Roll - 6
    Result - SUCCESS

    ---[X] Chuma [95]
    Target - 95
    Roll - 46
    Result - SUCCESS

    ---[X] New Capricorn [95]
    Target - 95
    Roll - 92
    Result - SUCCESS

    ---[X] New Castor [95]
    Target - 95
    Roll - 57
    Result - SUCCESS

    ---[X] Calliope [95]
    Target - 95
    Roll - 71
    Result - SUCCESS

    ---[X] Nowa Warszawa [95]
    Target - 95
    Roll - 39
    Result - SUCCESS

    ---[X] Griffon [95]
    Target - 95
    Roll - 78
    Result - SUCCESS

    --[X] Construct Escort Yard New Port Royal [90]
    Target - 90
    Roll - 8
    Result - SUCCESS

    --[X] Construct Escort Yard Okusawa [90]
    Target - 90
    Roll - 44
    Result - SUCCESS

    --[X] Build Light Warship Yard Nowa Warzsawa [80]
    Target - 80
    Roll - 52
    Result - SUCCESS

    --[X] Build Light Warship Yard Calliope [80]
    Target - 80
    Roll - 27
    Result - SUCCESS

    --[X] Build Medium Warship Yard Griffon [85]
    Target - 85
    Roll - 1
    Result – Critical SUCCESS, changed to SUCCESS due to player vote on Crit Fail Reroll

    --[X] Upgrade Refit & Repair Yard [105]
    Target - 105
    Roll - 84
    Result - SUCCESS

    -[X] DoME [$ 9,295,000,000.00 ]
    --[X] Mass Infrastructure Construction on New Port Royal* [80]
    Target - 80
    Roll - 10
    Result - SUCCESS

    --[X] DOME - Underwater City Griffon's Roost* [90]
    Target - 90
    Roll - 9
    Result - SUCCESS

    --[X] Construct Major Army Base - New Pollux* [70]
    Target - 70
    Roll - 3
    Result - SUCCESS

    -[X] Research [$ 9,176,000,000.00 ]
    --[X] Advanced Machine Guns [90]
    Target - 90
    Roll - 1
    Result – Critical SUCCESS, changed to SUCCESS due to player vote on Crit Fail Reroll

    --[X] Kraken-T Capital Missile* [65]
    Target - 65
    Roll – 100, General reroll – 100, Player vote reroll 1 – 100, Player vote reroll 2 - 99
    Result – Critical FAILURE, changed to FAILURE

    -----

    Private jumpship crews seeking a shortcut between the TTP and New Phoenix make an emergency jump to New Phoenix, reporting that while recharging at GX-J24’s Zenith jump point that a shuttle had been sent to do a quick and dirty survey of the system due to the crew getting ‘bored’ with the extended recharge period. What they had found had resulted in the captain of the jumpship authorizing an emergency jump. There are two inhabited worlds in the system, one is doing fine, albeit having regressed to a barely Victorian level of technology on a very mild and pleasant world, the other is in very poor condition, barely eking out a subsistence on a tiny handful of surviving Terran-compatible root crops and tiny, straggly and struggling herds of goats. The level of malnutrition and starvation among them is so bad that they’ve resorted to cannibalism just to survive. There’s no sign of Black Steel activity, it just looks like an already incredibly marginal colony is on its very last legs, with fewer than a thousand survivors.

    Private charities are already mobilizing for relief efforts and petitions have been made to the Crown for Imperial assistance. At the very least, controlling that system would shorten communications links to New Phoenix, links that currently have to either circle around south through Catachan or go through Kilburrough.

    []Provide emergency aid
    • Cost - $500,000,000
    • +1% Interest Rate next year
    • +1 Approval Change
    []Leave it to the private sector
    • -1 Politics

    Negotiations with the Space Bourbons, you still refuse to refer to them by their ridiculously long name, are proceeding. Absolutely nothing is settled, apart from, finally, the shape of the negotiating table (yes, seriously) and that they’ll drop their claim on New Port Royal itself, for now, but are still pounding their chests about Stahlfurt.

    One of your analysts has come to a rather… amusing… conclusion about at least one of the weapon systems seen in the various Bourbon ships. One of the larger vessels has arrays of small weapons that are fed by hoses, and that analyst pointed out that they look nearly identical to the fluid sprayers used on Griffin's Roost by ships supplying the settlements and outposts threatened by dire penguin flocks. His hypothesis is that they are used as a sort of siege weapon, spraying liquid to create frozen masses which are then released to impact targets.

    You have managed to decrypt the radio transmissions between the delegation on the planet and orbiting vessels, although you have no idea about any messages carried by the near hourly couriers going back and forth. From what you gather it appears that their King is livid that you captured Stahlfurt before His Glorious Navy could do so. It appears that they are going to be extremely adamant on that point.

    There have been no Black Steel attacks for a while, which is welcome news. Hopefully the capture of Stahlfurt has crippled their operations here for the time being.

    The Olympics continue, and Team Griffon finally shows the dominance you’d been waiting for, taking gold, often in very dominating fashion, in the final seven events. None of them are even close, especially the motor racing. In the end, your teams bring home 12 gold, 11 silver, and 6 bronze medals, a disappointing overall performance.

    The closing ceremony is memorable, both for the impressive use of dinosaurs in the show, but also in how smoothly the organizers managed to incorporate the last minute addition of a full up Kainga cultural extravaganza into the proceedings. Seeing a thousand person haka was amazing. Seeing several dozen raptors who evidently managed to pick up the moves in the brief time available joining in was absolutely pants wetting terrifying.

    Returning home to Griffon you discover some bad news. The R&D project for the Kraken-T missile system is at a dead end. The missile itself? Works fine. The launcher? Perfectly reliable. The problem comes with the guidance system. Against targets that are stationary AND in a totally permissive EM environment the guidance system is amazingly precise, allowing for literally ‘pick the precise spot to the millimeter you want to hit’ levels of targeting. Change either of those factors and you’d be better off firing unguided projectiles. Accuracy is so far below that of regular capital missiles as to be ludicrous. What's worse is that the researchers know that the previous design team had solved the problem, they just can’t figure out how because none of the documentation for their fix survived the explosion that killed the previous team. Research is ongoing, with no fixed ETA on a workable solution.

    Meanwhile the teams working on the advanced machine gun project demonstrate their final product. Shocking absolutely nobody, it looks like a classic Browning M2 in a new, lighter and more compact mounting. This is your surprised face. It looks shockingly similar to your ‘Thanh is up to something again, isn’t she’ face.

    The project to massively upgrade New Port Royal’s infrastructure has been successfully completed to general acclaim on the incredibly rapidly growing system’s part. The complete replacement of all power, water, and sewage systems has significantly improved health for the system’s residents, and have had significant knock on effects across the rest of the system’s economy.

    Although you understand that large numbers of kids are whining about having to go to actual schools rather than just looking up all the answers to the standardized tests on their phones. Sucks to be them.

    The new massive army base on New Pollux, named Fort Frederick Wolf after the first CO of your mother’s military, is now online and already occupied by the nine new Heavy Brigade Combat Teams. The location in New Pollux gives you a rather potent potential weapon against any Bourbon assaults, as your astrographer’s are fairly confident that their worlds are located within the ‘triangle’ of stars between New Pollux and Stahlfurt.

    In contrast, the new underwater city opening up on Griffin’s Roost itself is almost unremarkable, beyond the fact that you attended the formal ribbon cutting declaring the deep dome open for occupation. The local system economy certainly notices, going from stagnant to rather healthy in just a few months.

    Your massive building program of new slipways, factories, and repair docks continues, expanding your production capacity rather nicely. The upgrades to the DHS forges boosts production of this critical strategic resource. Likewise the new commercial space stations are already boosting the economy rather nicely as business interests rapidly take advantage of the new facilities that are available.

    You manage to make it to the keel-laying ceremony for the first of the Kongo class Battlecruisers. While there you also attend the commissioning ceremonies for the newly completed Wichita class vessels entering service this year, giving you three of the potent warships.

    Survey work on the newly detected GX-M22-2, an incredibly dim red subgiant that was almost completely occluded by the glare of the incredibly bright blue supergiant at GX-O22 until more sophisticated imaging systems were brought to bear, has been completed with curious results. There is a single, barely habitable, terrestrial planet in the system. Normally you’d write that off, as it is barely worth colonizing, but the survey reveals major deposits of critical metals within the asteroid belts making it economically viable. Any colonization would require domes and such, as the atmosphere on the lone planet is far too thin for anything less, but it could be done.

    The survey of GX-N22 reveals a system that had obviously been the target for multiple colonization attempts, the most recent less than two decades ago, all of which have failed utterly due to the impressively chaotic and energetic eruptions of the highly unstable super Jupiter that is in the next orbit out. The enormous bursts of radiation have, in the past, utterly devastated colonization attempts. DoME is confident that their work on radiation shielded stations and such will permit successful, if expensive, colonization of the system.

    The massive economic investments in Nowy Wroclaw are paying off, the local system economy growing at a much brisker rate than it ever had in the past, although projections are that even this impressive growth won’t be nearly enough to pull it out of the poverty cycle long term. More investment and work will have to be done here. Elizabeth Lee is working on several proposals to do just that.

    The new Silver Tower in Sukiashi orbit suffers delays thanks to material shortages. It is now expected to be completed in Q2 of next year.
     
    Turn 85 - All That Is, Was And Will Be
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 85 - All That Is, Was And Will Be

    You receive reports from your observation teams in the Nya Kopenhamn system. Both planets have erupted in outright civil wars, with the current lunatic governments desperately clinging to power against massive, well organized insurrections that your people have absolutely nothing to do with. Honest, that’s your story and you are sticking to it.

    Your forces, however, have been waiting for this opportunity and a number of assault dropships are used to intercept attempts at using WMDs against the rebels. Your forces have orders to avoid anything that could be interpreted as offensive action, purely acting to prevent blatant atrocities.

    By all reports the fighting is fierce on both planets, but the issue is still very much in doubt. You do have a pair of Light Brigade Combat Teams on standby in the system, along with a pair of Infantry Divisions. That should be more than enough force to handle both remnant government forces and any overly enthusiastic insurgents.

    The relief efforts at GX-J24 are underway. The hunter-gatherers on the completely failed colony world have no real name for the place, they are in such poor condition that you are mildly impressed that there were any survivors at all. Another few months and there likely wouldn’t have been. The very low tech colony is relatively self-sustaining at their Victorian level of technology and are a very Bengali society, calling the system simply Bāṛi, or ‘Home’ in the Bengali language. It’s as good a name as any, you guess.

    They aren’t all that bothered either way in regards to the Empire, their own government is pretty much non-existent above the village level. Having completely lost all technology, mostly due to a serious Luddite movement shortly after the initial establishment of the colony itself, followed by a period of massive civil wars which the Luddites technically ‘won’, before accidentally wiping themselves out by going too far into primitivism and dying out to a flu epidemic of all things.

    The negotiations with the Space Bourbons are heating up again, with your Foreign Minister reporting that they are threatening to end talks unless they are ‘shown sufficient respect’. What this means is vague, after all they sent an Admiral to do their negotiating and you sent your Foreign Minister. Evidently you are not being sufficiently deferential and showing suitable awe at their ‘power’.

    Thanh recommends countering with sending a large naval squadron centered around HMS Morristown carrying several of the new Heavy Brigade Combat Teams to… demonstrate how seriously you are taking them. Have the Warships remain at a discrete distance, land the three Heavy Brigade Combat Teams that you have available, and have them parade past the hotel where the negotiations are taking place on the anniversary of your coronation. If they complain, have the Foreign Minister advise the Space Bourbons that this is merely a celebratory parade meant to honor the anniversary and inquire as to why they haven’t brought along suitable gifts for the occasion.

    Leila isn’t completely sold on the proposition, but doesn’t think it’ll hurt all that much to try. The Bourbon negotiators don’t seem to take her very seriously, as far as she can tell because she has boobs rather than balls. Having the heavy and assault mechs and tanks of a few Heavy Brigade Combat Teams march past might well convince them to take her seriously, but there is a risk that they’ll decide to up the aggression level instead.

    Considering that your granddaughter and heir is now a Company Commander in the 1st Heavy Brigade Combat Team that might send a stronger message of… intolerance for their rather sexist behavior. Erin is incredibly enthusiastic about that, although the Sergeant who runs the attached squad of battle armor troops and who is part of the formidable Ngo clan seems more than capable of keeping her from excessive enthusiasm in the field.

    Alternatively you can simply hold the course, allowing the Bourbons to, in even such a small way, dictate your reactions is, well, reactive rather than proactive, and you have no intention of rewarding their intransigence. Continue ordinary troop rotations and in general treat the delegation with precisely the level of respect it deserves.

    []ActionFailure ChanceOn SuccessOn Failure
    []Send in the NavyMedium
    • +1 to Friendly Diplomatic Counter
    • Makes future actions easier
    • -1 to Friendly Diplomatic Counter
    • Increases Bourbon bellicosity
    []Hold the CourseLow
    • +1 to Friendly Diplomatic Counter
    • +1 to Enemy Diplomatic Counter
    • +1 to Enemy Diplomatic Counter
    • Makes future actions more difficult

    There’s some surprisingly good news from Okusawa. A coalition of community leaders who’d previously been rather hostile towards the occupation, while not quite veering into the sorts of activities that would have justified dealing with them harshly has publicly endorsed the Empire as having proven itself to be a ‘worthy’ government. This prompts a flurry of attempted assassinations by the ISF fanatics, but the sheer amateur hour levels of incompetence shown in those attempts is a strong indicator of just how weak the ISF has become. There is hope on the horizon for a resolution to the insurgency on the planet.

    Out of a bit of morbid curiosity you check and determine that neither of the not-so-dynamic and really-not-intrepid duo of inadvertent Special Branch catspaws has been involved in any of this, so you guess you’ll get to look forward to more reports of those shenanigans.

    For some reason there has been a massive surge in emigration to New Capricorn, the reasons are a bit confusing but apparently there is a massive fad involving bathing in the mud pools present on one of the continents there having ‘significant benefits for youthfulness and beauty’. The cosmetics industry on the planet is absolutely exploding as a consequence, so people are moving there in droves to find work in the industry. You yourself don’t see the point, but both your wife, your surviving daughters, and your sisters are all buying tins of the stuff and smearing it all over their faces. You are told that it is impossible for you to understand because you are a man, which you find just a little insulting but, since you don’t understand, likely true.
     
    Turn 85 - Time And Space, Never Ending
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 85 - Time And Space, Never Ending

    The arrival of the naval and ground forces in the New Port Royal system resulted in outraged squawks from the Bourbons, chest pounding and declarations that they would not be intimidated by such crude shows of force… and quite notably absolutely no hostile actions by their forces. The parade of the Heavy Brigade Combat Team through the system capital right past the hotel where the talks are being held results in quite enthusiastic crowds, and Leila notes a marked increase in wine consumption by the other delegation.

    They have pretty much conceded New Port Royal, but have dug their heels in even more stubbornly over Stahlfurt, evidently something so minor and petty as it being your ships which destroyed the Black Steel isn’t sufficient justification in their view for you to hold the system, with your insistence on this being declared to be an ‘insult to civilized beings throughout the galaxy!’ and other such grandiose proclamations.

    On every other issue you’ve pretty much gotten your way, they’ve stopped even arguing about anything else, just Stahlfurt, Stahlfurt, Stahlfurt. Bring up an exchange of embassies? Stahlfurt. Bring up trade possibilities? Stahlfurt. Leila rather dryly points out that she’s sure that if she were to bring up splitting the bill for one of the grandiose dinners the Bourbon negotiators insist that their response would boil down to Stahlfurt.

    “Ancestral lands sacred to us!”

    “Why weren’t you there?”

    “PROVE THAT WE WEREN’T!”

    “Prove that you were.”

    “Our word should be sufficient! We demand Stahlfurt!”

    Etcetera, etcetera, etcetera.

    She recommends simply holding firm on things, that for all of their bluster they don’t seem all that eager for a military confrontation. Reading her dispatches, her sense is that they are beating their chests and puffing themselves up, and that while they were a potent force, they likely couldn’t sustain anything and they know it.

    A number of the larger Bourbon ships have left, leaving behind mostly cruiser and destroyer sized vessels which are even more eclectic than the ones which departed. Your codebreakers have picked up some references to the ‘damn Antonovs’ causing trouble, but without more context you don’t know what is up with that.

    Parliament has apparently decided to be ‘helpful’ again, or at least they are trying to be helpful. Looking at things it appears that they actually might be onto something, but you don’t want to risk giving them swelled heads by actually being happy to see their legislation.

    Both houses have collaborated on the Environmental Protection Promotion Act of 3015. You are initially a bit wary, but are pleasantly surprised by the contents. It effectively incentivizes companies to engage in ecologically sound practices rather than mandating them with heavy-handed regulations. Companies that make use of more sophisticated, yet expensive, materials and processes in order to safeguard the local environment will be able to apply for grants covering the differential between the older, cheaper yet more damaging materials and processes and the newer, more expensive yet less harmful ones. It is specifically noted that this is in lieu of mandating the newer materials, and that the older ones would still have to meet the current mandated levels of environmental protection in order to qualify for these grants.

    The mechanism for disbursement of the grants and enforcement of the conditions for the same is remarkably straightforward, linking in to the current environmental regulations and agencies rather than creating new ones. The expenses of those agencies will go up slightly, but not nearly as much as creating whole new agencies to handle things. Likewise the transition is actually expected to, on the whole, benefit the economy and health of the various systems and citizens as the newer materials are in many cases safer to work with.

    Arguments For
    Arguments Against
    The Empire has always promoted environmentally sound industrial policy, prioritizing the health and well-being of our citizens over pure profits. This has on the whole paid off handsomely for the Empire, resulting in sustainable industrial expansion across the Empire while preserving delicate ecosystems. Moreover the Empire has done so without heavy-handed regulation and mandates. The Environmental Protection Promotion Act of 3015 continues this tradition. The cost increases are marginal in comparison to the potential benefits.The Environmental Protection Promotion Act of 3015 is nothing more than a money grab by big business to offset the expenses of compliance with regulations. Yes, the Empire has always had a balanced and light-handed approach, but we have always relied on regulation, not bribes, to maintain the healthy balance between concern for the environment and concern for the economy. Changing that now sets a poor precedent, as industries will wait for government handouts before implementing emergent technologies rather than embracing them on their own.
    Counterargument For
    Counterargument Against
    Unlike what is being claimed by opponents, there is ample precedent for subsidies to be paid to assist in regulatory compliance, dating back to the very first implementation of environmental regulations in the then Kingdom of Griffin’s Roost. Moreover, this legislation isn’t a ‘handout’, companies must first make the switch, before being allowed to apply for assistance, not with the whole cost, but with the cost difference.

    Moreover, the legislation is open-ended, as technology and techniques continue to improve, the grants will still be there to encourage early adoption by lowering the financial risks associated with doing so. It doesn’t eliminate them, it doesn’t unfairly compensate some companies versus others, it is available to all, from the smallest one person business to the largest multi-system enterprise. Trying to claim a false shroud of opposition to ‘big business’ in this case is disingenuous at best.
    The previous subsidies were one time payments meant to ease the initial implementation of regulations that had never before existed. Not at all comparable to this proposed program which will be an endless drain on the Empire’s finances.

    While in theory any business can apply, we all know that this was written by the big companies, for the benefit of the big companies. Only they will have the economies of scale needed to truly profit off of such transitions and by creating these subsidies we will be telling entrepreneurs to not bother, that having a small, agile firm able to quickly adapt won’t help, because big daddy government will protect the big companies from the consequences of failing to continually update their processes. We should not be providing any support whatsoever to the big corporations, and this is a step too far in that direction.

    []ActionEffects
    []Support the Environmental Protection Promotion Act of 3015
    • Increases the upkeep for environmental regulations by $1,000,000 per system per turn
    • All systems
      • +10 POP Limit
    • Core Worlds
      • Increase POP growth by 1% per turn
      • Offset 1 degree of failure on Econ and Health rolls
    • Peripheral Worlds
      • Increase POP growth by 10% per turn
      • Offset 1 degree of failure on Econ and Health rolls
    • +1 Approval Change
    • +1 Research Event
    []Oppose the Environmental Protection Promotion Act of 3015
    • +1 Politics
    • +1 Economic Event
    • -10 support Imperial Senate
    • -10 support Chamber of Delegates

    For what it’s worth, the legislation does have the Eldest’s Lick Of Approval, so there’s that.
     
    Turn 85 - Limitations Of Human Understanding
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 85 - Limitations Of Human Understanding

    The head of the Bourbon delegation, the Duc de Nouvelle Picardie is blustering more than before, primarily about how insulted he personally is that a ‘mere functionary’ like your Foreign Minister is conducting the negotiations rather than a member of the Imperial family. Ironically he is bloviating about this while your granddaughter’s company is deployed outside the hotel where the talks are taking place on guard duty.

    You have footage of what happens next. A few hours later, Erin’s company is relieved by another company in her battalion, but rather than departing Erin parks her Griffon assault mech off to the side, with the rest of her unit with her. She then takes the time to get out of her standard issue pilot exosuit and coolant suit and exchanges them for more ‘traditional’ mechwarrior wear, which none of your mechwarriors have ever worn but which you’d heard about from Dagny decades ago. A cooling vest, a bikini bottom, boots… and a shit eating grin. Her squad of infantry are in their usual uniforms, and the group of them blithely walk into the hotel.

    Right past the august Duc, utterly ignoring the outraged squawks of offended propriety, and heading straight towards the elaborate wine service, where she grabs a full bottle, tosses it to her sergeant, grabs a second, uses a combat knife to strike off the cork, then takes a swig from it while walking over to the furious old man.

    “First Lieutenant Erin Jacqueline Griffith, Crown Princess of the Griffon Empire.” she introduces herself, smirking as she is blocked from approaching closer by the Bourbon guards. “You wanted a member of the Imperial family, you have one, now are you going to waste my time or let me get back to my men? I’ve got work to do, not all of us royal types laze about all day.”

    She’s totally channeling your mother, not to mention your little sister who is laughing her ass off next to you while watching the recording. You watch as Leila confirms that yes, indeed, she is the Heir, and yes, she is a Mechwarrior and an officer in the Imperial Griffon Army. All the while Erin is making snarky remarks about puffed up popinjays keeping her either from enjoying the bar or doing her job by wasting her time.

    One detail that Leila had mentioned in her dispatch, and which you confirm as you watch the recording. While the Duc is visibly outraged, he keeps on glancing over at another individual, much less splendidly dressed than the majority of the delegation, who’s been present at every single meeting in the last several months yet has neither spoken once nor done anything to indicate why he was here. And that individual seems quite… enthralled with your granddaughter, if you are any judge of the expression on a young man’s face. And you catch the same thing Leila caught, that when the Duc started declaring how insulted he was, the young man had caught the older noble’s eye, and his expression had turned disapproving, for just a flash of a moment, causing the elder to visibly restrain himself and back down.

    Evidently Erin caught it as well, because she takes another swig of wine, then names her ‘price’ for wasting her valuable off-duty time to be having one of his ‘useful people, not wastes of oxygen who spend far too much time styling their damn hair’ escort her on a proper bar crawl, and just coincidentally points at the same rather blandly dressed young man as her ‘chosen victim’.

    You are rather amused at the flashes of utter panic on the entire Bourbon delegation’s faces at that, including the young man in question, as Erin simply bulls past the guards, grabs the young man in question by the arm, and hauls him off, calling over her shoulder that she promises to return him more or less intact. They cover it well, but you have a suspicion that your granddaughter isn’t the only ‘working’ royal on the planet at the moment. Considering that a half dozen men who’s demeanor screams ‘overworked bodyguard’ chase after the pair, accompanied by the six people of your daughter’s infantry detachment who are ‘on loan’ from the Imperial Guard, well… you don’t need to be an intelligence agent to put two plus two together and get a correct answer.

    Several hours later you get a report from Erin herself. She’s managed to get the young man’s full name out of him, after enough alcohol that she unfortunately will have to report herself unfit for duty in the morning. Jean-Pierre Marie Antoine Baptiste Hugo Renaud Gaston Le Gascogne de Estiegny de Bourbon, Duc de Bourbon… and the crown prince of the ruling dynasty for the space Bourbons. And if you are translating her rather drunken ramblings you are pretty sure that you want to meet this young man with your shotgun. A more coherent report from the Sergeant indicates that nothing improper or indecent occurred, apart from some ‘surprisingly good singing’, and that the young man is sleeping it off in the guest officers quarters. The two young royals' respective bodyguards are of the mutual opinion that their charges are typical young idiots, but are ‘relatively promising’.

    The report also has rather more details on just why the Bourbons are so insistent about Stahlfurt, evidently the system has long been part of their expansion plans, they’d surveyed it over a century ago and had been planning to send an initial colonial expedition when the Black Steel attacked. The entire thing had been a pet project of the current King, who was ‘rather annoyed’ that you stole a march on him, but not to the level of being obstructionist about it. Rather the Duc de Nouvelle Picardie had ‘won’ the rather vicious political infighting over which of the vassal Ducs would rule the system and is amazingly butt hurt over losing out to you when he didn’t even know he was competing with you in the first place. The young royal had been sent to put a leash on the Duc to keep him from getting the Kingdom embroiled in a war over his own ego.

    The civil wars in the Nya Kopenhamn system continue to ratchet up in intensity, with your orbital forces having to continually intercept WMD strikes against the rebel groups. Your ‘advisors’ and agents are having to restrain the rebels from committing atrocities of their own, generally successfully. Granted the percentage of POWs taken is on the low side for the sort of high intensity infantry combat that you are seeing, but at least there haven’t been any outright massacres of surrendered troops or of civilians.

    And then it is your favorite time of year again. Budget time!

    General Jenkins starts things off as usual. You’d already chased him out of the meeting earlier when he initially showed up wearing the same thing your granddaughter had been wearing but now at least he’s properly uniformed. If a bit dripping from you throwing him into an ornamental pond ‘accidently’ a few times as payback for his alleged sense of humor.

    “OK, Big Boss Man.” you silently promise to throw him in the pond again, since Palace Security is still low on the special trick glass for the Window of Defenestration. “Overall we’re in real solid shape. We are, however, running extremely short on Endo Steel, when the new megafactories come online we’re going to run out, and we can’t expand mech production at all until we get more of the stuff. We strongly recommend expanding that production sector next. We’re also running into hard limits on Ferro Fibrous production, and strongly recommend expanding production of that as well.”

    He sits down with amazing insouciance, considering that his shoes are still squelching from the water in them and your Imperial Glare.

    General Bradley is up next for the Imperial Griffon Army. “Your Majesty, our procurement requests this year are substantially identical to last years, although we do have a number of officers advocating for a dedicated light mech unit. I have my staff studying the possibilities, but they aren’t all that promising at this time. For now we will be continuing the buildup of Heavy and Light Brigade Combat Teams.” She brings up a chart showing the desired procurement, as well as recommendations for production expansion.
    • Imperial Griffon Army
      • Production
        • New Strategic Material Factories
          • Endosteel
            • Nowy Wrocław
          • Ferro Fibrous
            • Nowy Wrocław
          • Double Heat Sinks
            • Nowy Wrocław
        • Expand Strategic Material Factories
          • Endosteel
          • Ferro Fibrous
          • Double Heat Sinks
      • Logistics
        • New Port Royal
        • Nowy Wrocław
        • Okusawa
        • New Phoenix
      • Procurement
        • Heavy/Assault Mechs
          • 9 Heavy Combat Team Regiments
        • Light/Medium Mechs
          • 12 Medium Mech Regiments
          • 12 Medium Scout Regiments
        • Conventional
          • 12 Air Cavalry Regiments
          • 9 Heavy Armored Regiments
          • 9 Mechanized Regiments
        • Misc
          • Add 16 Garrison Rating
          • Add 16 Militia Rating
    General Bradley sits down and General Romanov takes her place. “Your Majesty, the Aerospace Force is in a solid position, albeit we could benefit from increased production of Ferro-Aluminum.” She has a very short presentation, since the procurement requests are very straightforward.
    • Imperial Griffon Aerospace Force
      • Production
        • ASF Factories
          • New Capricorn
          • Edelsteine
          • Okusawa
          • Chuma
          • New Castor
        • New Strategic Material Factories
          • Ferro-Aluminum
            • Nowy Wrocław
        • Expand Strategic Material Factories
          • Ferro-Aluminum
      • Procurement
        • 30 Heavy Carrier Wings
        • 20 Heavy Fighter Wings
    Thanh is in fine form, like always, still teasing you about your granddaughter ‘seducing princes’ and dragging your wife into increasingly elaborate plots to embarrass your granddaughter with over the top wedding plans.

    “OK, Your Oh So Imperial Majesty.” she grins at you as you shake your fist at her. “We’re in better shape than the ground pounders and flyboys for strategic materials, but we always want more, so guess what we’re going to be bugging you for. Also, we need more shipyards, so give them to us.” She lifts her nose in the air, sniffs. “After all, the Navy is clearly the most important of the services and…” General Jenkins manages to nail her with a super bouncy ball before you can.
    • Imperial Griffon Navy
      • Production
        • Expand all Orbital Shipyards
        • Expand all Refit & Repair Yards
        • New Escort Yards
          • Okusawa
          • Nowa Warszawa
        • New Small Warship Yards
          • Nowa Warszawa
          • Calliope IV
        • New Medium Warship Yard
          • Griffon
        • New Strategic Materials Forges
          • New Naval Armor Factory
            • Nowy Wrocław
        • Expand Strategic Materials Production
          • Upgrade Lamellar Ferro Carbide Factories
      • Procurement
        • Regular Dropships
          • 80 Bainbridge-class Parasite DD
          • 1 Lancer-class Parasite AA DD
        • Large Dropships
          • 30 Saipan-class Parasite Carriers
          • 6 Canopus-class Parasite Battleships
        • Jumpships
          • 15 Galleon
        • Escorts
          • 20 Fletcher Flight II
        • Small Warships
          • 11 Cleveland CL
        • Medium Warships
          • EITHER
            • 1 Exeter-class CA
          • OR
            • 1 Furious-class Large Light Cruiser
        • Miscellaneous
          • 201 PPG-001
    Elizabeth Lee is the next one up, and you are rather grateful that she’s such a steadying force in your cabinet of advisors. Not once has she gotten up to any shenanigans! Bless her!

    “Your Majesty, we are prepared to support any construction requests for military production expansion. We do have several recommendations in addition to said requests. Firstly, a further expansion of the civil service would yield significant benefits in terms of future flexibility, giving us the manpower to more efficiently fulfill the myriad and oftentimes mutually contradictory needs of the Empire. Secondly we strongly recommend that we take a slight gamble and embark on a program of new cultural venue construction across the Empire. The last time that we did so it was very well received and we believe that the timing is excellent for a second round of such projects.”

    She looks over her notes. “We have a pair of DoME teams available. Colonization of what has been dubbed the Piekło system, after the Polish for ‘Hell’, would require DoME assistance but would be a relatively quick project by their standards. The planet itself is very rich in essential ores, so while it would be expensive in the long term it would be worthwhile. We further recommend that we embark on initial terraforming work in the Chuma system, DoME is standing by for that project at your orders.”

    She shuffles her notes again. “In addition to Piekło, we have two additional systems that are potentially colonizable. We have relief operations ongoing to GX-J24, or Bāṛi, and the locals are amenable enough to being amalgamated into the Empire. There will be a need for urgent educational, health, and terraforming initiatives there in the near future to bring the population up to speed, but they should eventually be a valuable addition to the Empire. GX-M22-2 has been dubbed Skała by the survey teams, another Polish word for ‘The Rock’. It is also a highly mineral rich world and useful to us for all that it will be difficult to colonize due to the extreme cold and thin atmosphere. Thankfully we can accomplish this without the use of DoME teams for the initial effort, although DoME will be involved in the future.”

    “Finally we have this year's investment advice.” She smiles briefly and brings up a chart for you.
    • Core World Development Focus
      • Nowa Warszawa
    • Peripheral World Development Focus
      • Okusawa
    • Investment
      • New Castor
    • Infrastructure & Industrial Zone Development
      • Nowy Wrocław
    • Military Industrial Infrastructure
      • Nowy Wrocław
    Leila is engaged in the diplomatic talks, and has sent you a memo that there are no new initiatives from the Foreign Ministry this year, although she does draw your attention to the benefits of sponsoring a benefit concert for the Bāṛi natives.

    Lien is up next. “Your Majesty, your political team is ready to support the establishment of System governance in the three prospective colony systems. Other than that, thanks to the recent elections and such we have no specific projects in need of budgetary attention apart from Elizabeth’s recommendation that we expand the Civil Service.”

    “Your Majesty, we have three R&D teams available.” Grace is up next, looking mildly annoyed although from what you’ve heard this is primarily due to how frustrating it has been dealing with the Kraken-T project. “Several of our more innovative researchers have proposed a new formulation for the ferro-fibrous armor used in many of our vehicles that promises to reduce the bulk while maintaining the protection. It would be expensive to finance that project, but it may be very valuable indeed. We primarily recommend basic science, however, for research this year.” She brings up the chart.
    • R&D Project Recommendations
      • 3 teams
        • Advanced Ferro-Fibrous Armor
          • Less bulk, equal protection
        • Thermal Dissipation (Advanced)
        • Structural Materials (Advanced)
    General Messerschmidt has a shit-eating grin worthy of General Jenkins. Uh-oh. “Your Majesty, it is my distinct pleasure to inform you that the NRI’s Senate is debating a proposal to dedicate a week-long festival in Your Divine Honor as well as your sister’s. And evidently a project to create a multi-kilometer high statue to you is underway in the asteroid belt of Nova Jupitereum.” He starts laughing at your expression, as does everybody else in the room, the traitors. “The NRI has also surveyed GX-Q24 and are starting to colonize the system, which they are dubbing Nova Mercurium. The NRR has evidently surveyed GX-O24 but is debating what to do with the system, we haven’t managed to get our hands on the data but that may be moot as one of the leading options is to turn it over to us, as evidently it is ‘something those crazy Imperials would love’.”

    Martina is up last. “Your Majesty, apart from support in establishing criminal and civil justice systems in any new colonies, the Ministry of Justice would like to request a further expansion of the IGMP in order to more readily deal with any issues that may arise with the new expansion.”
     
    Turn 85 - Twisting, Turning, Through The Never
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 85 - Twisting, Turning, Through The Never

    Meta Event42
    Dynasty Luck38
    Successes
    Imperial Approval-1
    Approval Change-2
    Political Event-3
    Successes
    Imperial Economy4
    Economic Event0
    Research Event2
    GriffonEcon3
    Health1
    Event0
    Nowa WarszawaEcon5
    Health14
    Event3
    Calliope IVEcon4
    Health0
    Event0
    TTPEcon2
    Health3
    Event3
    New CapricornEcon12
    Health2
    Event5
    Nowy ŚląskEcon12
    Health3
    Event3
    EdelsteineEcon0
    Health2
    Event4
    Nowy WroclawEcon5
    Health0
    Event2
    Griff's LeapEcon0
    Health4
    Event1
    New PhoenixEcon4
    Health2
    Event4
    New EdenEcon-1
    Health1
    Event3
    New CastorEcon-2
    Health-1
    Event3
    OkusawaEcon4
    Health1
    Event5
    New PolluxEcon12
    Health1
    Event1
    New Port RoyalEcon2
    Health1
    Event3
    KaingaEcon2
    Health-5
    Event1
    ChumaEcon-1
    Health2
    Event1
    StahlfurtEcon5
    Health0
    Event3

    Plan: A Working Shotgun

    - Procurement [$ $707,738,087.42 ]
    -- Lay Down Major Unit [Construction - $116,980,950.80 ] (95)
    --- 80 Bainbridge [95]
    Target - 95
    Roll - 82
    Result - SUCCESS

    --- 1 Lancer [95]
    Target - 95
    Roll - 89
    Result - SUCCESS

    --- 30 Saipan [95]
    Target - 95
    Roll - 86
    Result - SUCCESS

    --- 6 Canopus [95]
    Target - 95
    Roll - 93
    Result - SUCCESS

    --- 201 PPG-001 [95]
    Target - 95
    Roll - 78
    Result - SUCCESS

    -- Lay down Jumpship [Jumpship Construction - $4,564,901.49 ] (75)
    --- 15 Galleon [75]
    Target - 75
    Roll - 37
    Result - SUCCESS

    -- Lay down Warship [Warship Construction - $466,566,605.67 ] (80)
    --- 20 Fletcher II [80]
    Target - 80
    Roll – 100, Jarow reroll - 9
    Result - SUCCESS

    --- 11 Cleveland [80]
    Target - 80
    Roll - 27
    Result - SUCCESS

    --- 1 Exeter [80]
    Target - 80
    Roll - 78
    Result - SUCCESS

    -- Purchase New Units [ $ 111,669,594.42 ] (90)
    --- 20 Heavy Fighter Wing [90]
    Target - 90
    Roll - 31
    Result - SUCCESS

    --- 30 Heavy Carrier Wing [90]
    Target - 90
    Roll - 84
    Result - SUCCESS

    --- 9 Heavy Combat Team Regiment [90]
    Target - 90
    Roll - 44
    Result - SUCCESS

    --- 12 Medium Scout Regiment [90]
    Target - 90
    Roll - 43
    Result - SUCCESS

    --- 12 Medium Mech Regiment [90]
    Target - 90
    Roll - 15
    Result - SUCCESS

    --- 12 Air Cavalry Regiments [90]
    Target - 90
    Roll - 64
    Result - SUCCESS

    --- 9 Heavy Armored Regiments [90]
    Target - 90
    Roll - 86
    Result - SUCCESS

    --- 9 Mechanized Regiments [90]
    Target - 90
    Roll - 78
    Result - SUCCESS

    --- 16 Garrison Regiments [90]
    Target - 90
    Roll - 4
    Result - SUCCESS

    -- Increase Militia Rating of System [$ 7,956,035.04 ] (85)
    --- 16 Militia Regiments [85]
    Target - 85
    Roll - 43
    Result - SUCCESS

    - General [$ 17,525,289,704.00 ]
    -- Construct Oasis II Heavy Recharge Station Kainga Zenith* [90]
    Target - 90
    Roll - 6
    Result - SUCCESS

    -- Construct Silver Tower 2 Sukiashi* [auto]

    -- Officially Annex & Colonize Bari [80]
    Target - 80
    Roll – 100, ShadowArxxy reroll - 20
    Result - SUCCESS

    -- Establish System Government - Bari [85]
    Target - 85
    Roll - 29
    Result - SUCCESS

    -- Establish Legal System - Bari [85]
    Target - 85
    Roll - 79
    Result - SUCCESS

    -- Colonize Skala [80]
    Target - 80
    Roll - 23
    Result - SUCCESS

    -- Establish System Government - Skala [85]
    Target - 85
    Roll - 29
    Result - SUCCESS

    -- Establish Legal System - Skala [85]
    Target - 85
    Roll - 59
    Result - SUCCESS

    -- Establish System Government - Piekło [85]
    Target - 85
    Roll - 58
    Result - SUCCESS

    -- Establish Legal System - Piekło [85]
    Target - 85
    Roll - 50
    Result - SUCCESS

    -- Expand Civil Service [80]
    Target - 80
    Roll - 44
    Result - SUCCESS

    -- Upgrade All DHS Factories [80]
    Target - 80
    Roll - 60
    Result - SUCCESS

    -- Upgrade All Endosteel Forges [80]
    Target - 80
    Roll - 54
    Result - SUCCESS

    -- Upgrade All Ferro Fibrous Forges [80]
    Target - 80
    Roll - 35
    Result - SUCCESS

    -- Upgrade All Ferro Aluminium Forges [80]
    Target - 80
    Roll - 5
    Result - SUCCESS

    -- Upgrade All Lamellar Ferro Carbide Forges [80]
    Target - 80
    Roll - 44
    Result - SUCCESS

    -- Basic Infrastructure Repair - Okusawa* [80]
    Target - 80
    Roll - 4
    Result - SUCCESS

    -- Implement Griffon legal code on Okusawa* [75]
    Target - 75
    Roll - 24
    Result - SUCCESS

    -- Set up framework for Okusawa system government* [75]
    Target - 75
    Roll - 26
    Result - SUCCESS

    -- Broadcast Propaganda to Nya Kopenhamn III* [~]
    -- Broadcast Propaganda to Nya Kopenhamn IV* [~]

    -- Expand Imperial Grifftiger Mounted Police [80]
    Target - 80
    Roll - 66
    Result - SUCCESS

    -- Focus Development on Core World Nowa Warzsawa [70]
    Target - 70
    Roll - 29
    Result - SUCCESS

    -- Focus Development on Peripheral World Okusawa [70]
    Target - 70
    Roll – 97, General reroll - 42
    Result - SUCCESS

    -- Economic Investment New Capricorn [90]
    Target - 90
    Roll - 83
    Result - SUCCESS

    -- Construct Military Logistics Factory (95)
    --- New Port Royal [95]
    Target - 95
    Roll - 77
    Result - SUCCESS

    --- Nowy Wrocław [95]
    Target - 95
    Roll - 42
    Result - SUCCESS

    --- Okusawa [95]
    Target - 95
    Roll - 39
    Result - SUCCESS

    --- New Phoenix [95]
    Target - 95
    Roll - 43
    Result - SUCCESS

    -- Expand Orbital Shipyards [105]
    Target - 105
    Roll - 22
    Result - SUCCESS

    -- Build ASF Factory Complex (95)
    --- Okusawa [95]
    Target - 95
    Roll - 31
    Result - SUCCESS

    --- Edelsteine [95]
    Target - 95
    Roll - 63
    Result - SUCCESS

    --- Chuma [95]
    Target - 95
    Roll - 29
    Result - SUCCESS

    --- New Capricorn [95]
    Target - 95
    Roll - 76
    Result - SUCCESS

    --- New Castor [95]
    Target - 95
    Roll - 78
    Result - SUCCESS

    -- Build New Material Factory (90)
    --- Build New DHS Factory Nowy Wroclaw [90]
    Target - 90
    Roll - 53
    Result - SUCCESS

    --- Build New Endosteel Factory Nowy Wroclaw [90]
    Target - 90
    Roll - 47
    Result - SUCCESS

    --- Build New Ferro Fibrous Factory Nowy Wroclaw [90]
    Target - 90
    Roll - 10
    Result - SUCCESS

    --- Build New Ferro Alumnium Factory Nowy Wroclaw [90]
    Target - 90
    Roll - 52
    Result - SUCCESS

    --- Build New Naval Armor Factory Nowy Wroclaw [90]
    Target - 90
    Roll - 64
    Result - SUCCESS

    -- Construct Escort Yard Okusawa [90]
    Target - 90
    Roll - 3
    Result - SUCCESS

    -- Construct Escort Yard Nowy Slask [90]
    Target - 90
    Roll - 16
    Result - SUCCESS

    -- Build Light Warship Yard Nowa Warzsawa [80]
    Target - 80
    Roll - 70
    Result - SUCCESS

    -- Build Light Warship Yard Calliope [80]
    Target - 80
    Roll - 20
    Result - SUCCESS

    -- Build Medium Warship Yard Griffon [85]
    Target - 85
    Roll - 83
    Result - SUCCESS

    -- Upgrade Refit & Repair Yard [105]
    Target - 105
    Roll - 91
    Result - SUCCESS

    - DoME [$ 15,145,000,000.00 ]
    -- Colonize Piekło [80]
    Target - 80
    Roll - 24
    Result - SUCCESS

    -- Construct Major Fleet Base - New Pollux* [65]
    Target - 65
    Roll - 45
    Result - SUCCESS

    - Research [$ 14,325,000,000.00 ]
    -- Thermal Dissipation (Advanced) Tier 5 [90]
    Target - 90
    Roll - 88
    Result - SUCCESS

    -- Structural Materials (Advanced) Tier 5 [90]
    Target - 90
    Roll - 90
    Result - SUCCESS

    -- Kraken-T [65]
    Target – 65
    Roll – 70
    Result – Bare FAILURE (automatic success next turn)

    -----

    It’s been months now since the last ISB attack on Okusawa, although there are still dissident groups running about. They tend to the ineffective end of things, though, and are relatively non-violent beyond loud shouting, pounding of chests, and being generally annoying.

    Now that things have calmed down for the six months that had been specified as the determinant if self-rule would return to Okusawa, it is time to determine what, precisely, the system's place will be in the Empire.

    A number of locals are advocating for direct rule by a member of the Imperial family as a feudal demesne. Others are wishing an identical status to every other Imperial system, while still others have floated the proposition of Okusawa joining the TTP.

    OptionDescriptionMechanical Effects
    Personal DemesneYou would appoint a member of the Imperial family as the hereditary ruler of the system in a feudal setup, this could either be a cadet branch of the family or a position held by somebody within the line of succession, or even a secondary title of the Imperial throne. You would have greater input into the future development of the system than otherwise, requiring more of your attention and Imperial resources to manage as the system government would be too weak to be fully autonomous.
    • System would not roll for System Events, rather will generate action choices for you to make each turn
    • +4 to Econ Rating of Okusawa
    • -1 Approval
    • -1 Politics
    Ordinary SystemOkusawa would elect a system governor and legislature as normal for the Griffon Empire.
    • +4 Econ Rating of Okusawa
    TTPSystem would be folded into the TTP
    • Amalgamate Okusawa into the TTP
    • No further military development on Okusawa and cannot become a Core World
    • Reduces General Upkeep significantly

    []Personal Demesne
    []Ordinary System
    []TTP

    The Okusawan infrastructure is now fully up to the level established by the rest of the Empire as the ribbon is cut for the opening of the largest water works on the planet, supplying the capital area with clean and crisp water. Likewise, the Griffon legal system has been fully implemented on the planet.

    Just in time too, because it looks like the experts involved in these projects might be needed very soon on Nya Kopenhamn, as the oppressive governments on both inhabited planets appears set to completely collapse in weeks, if not days.

    The Imperial Grifftiger Mounted Police has been expanded yet again, with the newly sworn officers and ‘cats assigned around the Empire to support local law enforcement bodies in handling cross-system criminal matters. They have shown themselves to be quite efficient at dealing with the worst of the worst, and are gaining a quite impressive reputation for themselves.

    Economic development on Nowa Warszawa and Okusawa is highly welcomed by the locals, as is the deep investment into New Capricorn. The careful focusing of development and investment monies is helping to spread out growth across the Empire, preventing the fears of many that the Core would forever dominate the Peripheral worlds in a perverse mirror of the ancient Star League.

    The issues with the Kraken-T missile system continue, however a solution is in sight, albeit not one that is very welcome by most engineers as it increases the complexity of the system. Every bay of Kraken-T launchers will need additional targeting and tracking equipment over and above the regular fire control systems used for other capital missiles, roughly equivalent in mass and manpower requirements to a small naval comm-scanner suite for each bay. It is hoped that the additional fire control thus provided will solve the endemic issues plaguing the troubled development program.

    The colonization efforts on Bari, Skala, and Pieklo are quite successful, expanding Imperial control over several gaps in the frontier. Governmental and legal systems are in place and all three systems seem poised for future success as parts of the empire, with the mineral wealth of Skala and Pieklo especially being valuable for the future. The locals on Bari are quite accommodating and friendly, with numerous local festivals and celebrations greeting your administrators and bureaucrats as they establish the system government.

    The choice to use radiation screened habitats for Pieklo is validated within days as a massive eruptive flare comes from the Super Jupiter straight for the planet, anything less than those habitats and the colony would have been destroyed. It will be an effort to keep it supplied, most food will need to be imported.

    New Pollux has been fully established as a major logistics and military hub for the Empire, giving you a greatly enhanced ability to support military operations in the northern quadrant of potential colonial expansion. This has also significantly boosted the local economy.

    The large number of new orbital strategic materials forges has significantly boosted the economy in the Nowy Wroclaw system. They still lag far behind the rest of the empire in many ways, but the focus and attention paid to them is working wonders on solidifying local support for the Empire and encouraging residents to push through the hard times.

    The expansion of orbital shipyards, including both new dropship slips, large dropship slips, escort slips, and small and medium warship slips, has boosted your available production rather nicely.

    The new ASF factories are online, further increasing your ASF production capacity. The new defense stations around the new systems colonized, on top of the new Oasis II and Silver Tower stations are online and boosting your defenses. Even though the Black Steel seems quiescent and the Bourbons might not be a threat, you still do not want to become complacent.

    Large numbers of new dropships, jumpships, and warships have been commissioned this year, significantly strengthening your naval strength. Unfortunately your frontiers are also continuing to expand, so while your fleet is powerful, it cannot be powerful everywhere at once. So far you’ve been lucky that your fleet has been concentrated close enough to where it was needed to be useful. Sukaishi showed what happens when it isn’t. The only real solution is to continue to build up your forces as rapidly as possible.

    Your new ground forces are looking dangerous, three new Heavy Brigade Combat Teams, four new Light Brigade Combat Teams, and a substantial increase in garrison and militia forces strongly solidifies your ground defensive and offensive capability. Having a powerful navy is critical, but only ground forces can take and hold ground. May not be as sexy as space combat, but is still equally important.

    R&D work on advancing your fundamental understanding of thermal transfer and the nanometallurgy of foamed composites has been successfully concluded, giving your researchers ever more sophisticated insights into the realms of material and thermal sciences.

    A large hiring push has resulted in the expansion of the Civil Service being on time and on budget, giving you that much more flexibility in terms of future budgets.
     
    Turn 86 - Pele Breathes Words of Comfort
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 86 - Pele Breathes Words of Comfort

    There is utter chaos in the Nya Kopenhamn system as both of the rather lunatic planetary governments finally collapse. Fighting is still going on, as the various factions battle for supremacy and take out old scores on each other. As planned four infantry divisions and a pair of Brigade Combat Teams land on each planet, smothering the incipient bloodbaths quite efficiently.

    Your civil affairs teams rather smoothly move in as well, taking over offices and making exhaustive use of the massive amounts of data your intelligence people have been accumulating over the years in order to get the civil affairs of your new system into order. The IGMP moves in as well and begins the long and potentially fraught process of bringing law and order to a system which had been under the rule of lunatics and fanatics rather than of law for far too long.

    It will be a long term project to bring this system fully up to snuff, so to speak, but the locals are tired of war, tired of repression, and ready to just live their lives without being forced to either engage in mass hedonism or truly oppressive overt religiosity. It helps that both planets in the system are resource rich and despite the gross misrule and the recent extreme civil unrest have fairly functional, if somewhat primitive, economies.

    Say what you will about the hedonists, but everybody on that planet is at least passingly competent at, shall we say, recreational chemistry. And the religious nuts, say what you will, are pretty competent civil and material engineers in their own right.

    You do wind up having to shuffle some garrison forces and volunteers from planetary militias over to Nya Kopenhamn in order to begin a proper garrison. Once locals have been properly vetted the militia units will return to their systems of origin.

    Okusawa has elected their first system governor and parliament, as well as a full slate of delegates and Senators for the Imperial Parliament. It’s too soon to tell if they’ll be helpful or not, but you’ve got your fingers crossed.

    A lone Black Steel Essex attacks Chula but, unusually, retreats when confronted by a pair of Samuel B. Roberts class destroyer escorts before combat can be joined. A number of ballistic trajectory high-yield nuclear devices were intercepted short of the planet.

    Sensor records from the attack show that the Black Steel vessel appears to be a brand new ship. The visual data shows a distinct lack of micrometeorite wear to the hull, consistent with a vessel that has only been in space less than five years.

    General Bradley meets with you regarding the various proposals for a new light trooper mech.

    “Your Majesty, we received three proposals for the Light Combat Mech RFP that meet the minimum requirements and which have passed review. We’re still in the process of determining if actual procurement of any of them would be worthwhile, as there are solid arguments both for and against such small and vulnerable mechs. Their speed and agility would be solid advantages on the battlefield, and they are relatively inexpensive platforms, but they are also far more vulnerable than designs even twenty tons heavier.”

    She brings up some graphics, showing models of the proposals along with their specifications.

    “The first comes to us from Majeure Electrique’s mech division, accompanied by a rather whiny note from their vehicle division about how they could make a ‘jumping tank’ that would be ‘far more interesting’. When asked if said jumping tank could land, they got a bit evasive so we’re laughing at them for that. The Cossack Light Cavalry Mech is the slowest of the three proposals, with a maximum running speed of 97.2 kilometers per hour, but has a 180 meter jump range. Primarily because of the jump jets, the Cossack is the most expensive of the proposals, but not by a crippling amount.” General Bradley smiles slightly. “Interestingly, it uses a conventional 5cm laser, apparently to reduce the heat load, rather than an extended range variety.”

    She checks her notes. “The next is from Giza Battlemechworks, and is a rather different design. It runs at 118.8 kilometers per hour and is the cheapest of the three options, and would be the first operational design in service making use of a flamer as opposed to lasers or AP Gauss systems for anti-infantry work.

    “Finally,” she grins slightly, “the graduate engineering students at the Calliope Military Academy, in conjunction with Calliope Motors, have proposed the Tancerka Light Trooper Mech. In terms of cost it will be in the middle, but it does make full use of advanced materials, including both endo steel and ferro-fibrous armor on the way to being the most capable of the three designs in terms of offensive and defensive capabilities.”

    []NameCostMaterialsHPA/DSpecials
    []Cossack$4,326.21ES, DHS1323
    • Missile 0
    • AMS 1
    • TAG
    []Flareon$4,070.61ES, DHS1323
    • Swift
    • Missile 0
    • AMS 1
    • TAG
    []Tancerka$4,295.05ES, FF, DHS1525
    • Swift
    • Missile 0
    • AMS 1
    • TAG

    General Messerschmidt sends you a memo about the latest shenanigans from the NRI. And amazingly none of it involves your cult. Instead it involves a cult dedicated to your little sister. Not Thanh, but Sarah. She is tearing her hair out, because they’re building heroic nude statues of her as a Goddess of Scholarship. You, on the other hand, find this absolutely hilarious and a delicious bit of schadenfreude, thanks to how often she laughed at you for moaning about your cult.

    Then you get word from New Port Royal which almost spoils your mood. The Space Bourbon emissary and several members of his entourage are dead, evidently killed by other members of the delegation when they attempted to assassinate the Prince in a fit of rage. The prince seemed quite blase about it all, and you have word that a new emissary has already been selected.
     
    Turn 86 - Sina Just Hides Her Eyes
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 86 - Sina Just Hides Her Eyes

    Your HPG station on Sukiashi got an alert, the Crimson Storm were about to jump in. A day later, a massive convoy centered around a dozen Potemkin class vessels jumped in, escorted by a large fleet of light and medium warships. Your mom is with them. Several weeks later the convoy reaches Griffon itself.

    According to your mother, the Crimson Storm was pulling up stakes and moving following sustained and severe attacks from the Black Steel. All of their capital units were currently engaged in battle with the Black Steel’s core fleet, the rest were fleeing to a previously surveyed system a half dozen or so jumps ‘south’ of Catachan.

    Willis, unfortunately, was killed in one of the early attacks, and Jackie is in pretty rough shape. Only the fact that she’s become the ba of over a quarter million kids ranging from infants to teenagers is keeping her from losing herself in her grief, and the sheer affection shown by the youngsters towards your mother is heartwarming.

    The Crimson Storm isn’t interested in remaining here, or in joining the Empire, but are willing to formalize a trade relationship with you once they are settled in their new home.

    As much as you want your mother to be with you and your sisters and grandkids, you realize that quite honestly all you’d manage in that regard is to be with her for her final decline, she’s only got a few years left, and is set on spending them with the kids she’s been raising for the last dozen years or so. From the looks of it, she might even last longer with the Storm, even with all of your medical care, because they are giving her a purpose, a reason to stay alive, that as much as you love her and she loves you she’d not really have with you.

    Of course, your mom wouldn’t be who she is if she didn’t troll you, and when she found out about the interference issues you’ve been having with HPG comms around Kainga and Chula she laughs, looks mysterious, and comments that she hopes you like Swedish meatballs before refusing to say anything else and acting like she’d utterly forgotten what she told you. You try counter-trolling her by serving Swedish meatballs at the next dinner, and she seems to not even notice the attempt.

    Your mother is a far better troll than you are.

    The Crimson Storm remains in the Griffon system for a month, giving you plenty of time to catch up with your mom, before moving on. According to them, the Black Pumpernickels should be a few weeks behind them, as they are also moving their base of operation to new pastures due to the Black Steel becoming a far too dangerous threat. And sure enough, a few weeks later the Black Pumpernickels contact you over HPG, advise you that they are coming through, and then their highly modified Texas and a single Newgrange transit your space, also heading to the galactic south.

    There’s already a new emissary from the Space Bourbons, the Duchesse de Nouvelle-Normandie. A bland statement that a new Duc de Nouvelle-Picardie has taken his father’s place is the only further acknowledgement of the situation provided. You do note that a number of the ships that had been remaining in the New Port Royal system have departed, and a few new vessels of slightly different design have replaced them. The Duchesse is a very formidable woman indeed, and commiserates with your Foreign Minister over the appalling sexism displayed by the former emissary as ‘typical of the male breed.’

    She also apparently keeps a large number of very fancy poodles, that are very loud, very yappy, and while the smallest seem to be merely brainless, the largest are so brainless as to also be fearless. According to your granddaughter, she also seems to be of the opinion that ‘idiot young heirs’ like her nephew are far better employed walking her dogs than ‘sticking their noses into dynastic politics’, that the old woman apparently Does Not Approve of your granddaughter ‘parading around in trousers’ when she’s in uniform, yet also according to your granddaughter has the sort of calluses on her fingers most often associated with being a very dedicated rifle and sword enthusiast.

    The next message from your granddaughter includes a very pointed ‘do not challenge the Duchesse de Nouvelle-Normandie to a sparring match’, because even when wearing an ultra fancy and formal gown she is far more deadly with a rapier than any old biddy has any right to be. Unfortunately for the dignity of your granddaughter footage has been included, and you are pretty certain that the old lady would utterly paste you in the fencing salle, and you’d always considered yourself a quite accomplished fencer.

    On the plus side the talks are moving forward, with the Space Bourbons dropping their demands for Stahlfurt, as, according to the new emissary, while they are Very Disappointed that you ‘stole’ the system from their ‘just and rightful rule’, they see no need to spill blood over it like ‘uncivilized bravos’, rather they are now shifting the goalposts into wanting to export goods to you with no tariffs whatsoever, while maintaining exorbitantly protectionist tariffs on any imports from you on the grounds that you clearly are nought but… sniff sniff… mere petit bourgeois merchants who should obviously relish the mere possibility of selling your plain and trite baubles to the noble Bourbons and should equally hunger for the civilized and superior products of true craftsmen without the petty greed of common bureaucrats inflating the just prices charged.

    According to your Foreign Minister she managed to say all of that with a perfectly straight face, a properly elevated nose, and the perfect sniff of aristocratic hauteur, while giving off every impression that this is merely the opening gambit in the trade negotiations.

    Parliament, meanwhile, is busy this year. On the minus side, this means you are having to review a large number of proposals that make it to your desk. On the plus side, 99.99% of them are so routine and ordinary that you could have given the job of approving them to your granddaughters pet lystrosaurus with confidence that the roly poly little critter would handle it just fine.

    But there is one piece of legislation that you will have to actually handle. The Cultural Preservation Act of 3016 is actually fairly controversial for something that seems so trivial. The legislation would establish a large fund for the preservation of culture across the Empire, in order to prevent the sort of bland homogenization that the authors fear will happen as culturally distinct minorities are overwhelmed by the sheer juggernaut of the majority culture. The money would be used to finance language and cultural preservation efforts, promoting minority cultures, raising awareness of minority cultures in schools and to the general public, and other related tasks.

    What is controversial is the scale, and the proposal that graduation requirements for students would be updated to include mandatory multicultural literacy as well as fluency in at least one language in addition to English. Not simply taking classes in a foreign language, but functional fluency in said language. Critics argue that this is extreme, both mandating that students who may have absolutely no interest in other cultures be forced to familiarize themselves with them, but also forcing students to master multiple languages. Proponents argue that having a broader cultural understanding would help unify the Empire, by ensuring that people across the Empire have a deeper understanding and appreciation of each other.

    Considering that by the time you were 18 you spoke fluent Vietnamese and Polish in addition to English, you have very little sympathy for the argument that it is ‘too hard’ to learn languages. But the critics may have a point… a small one, but a point.

    Initial Arguments
    Supporting the Cultural Preservation Act of 3016Opposing the Cultural Preservation Act of 3016
    In this age of increasing mass communication minority cultures and societies are at increasing risk of simply vanishing into the greater whole of the Empire’s dominant culture. As this happens alternate viewpoints and potential solutions to challenges are lost, to the overall detriment of the Empire’s long term well-being. Becoming a bland monoculture would inevitably result in stagnation and decadence, simply in the pursuit of new sensations. Promoting and preserving minority cultures contributes to maintaining a strong, vibrant, sense of community within the Empire, as it ensures that people do not come to think of themselves as nothing more than a faceless number in a spreadsheet.

    Language literacy is equally vital, studies show that students who are fluent in more than one language show greater aptitude for critical thinking and analysis than monolingual students. Moreover, the broader horizons brought about by learning languages helps students avoid excessive parochialism and insularity.
    The enormous expense of this boondoggle is the most telling argument against it. Leaving aside the overly idealistic arguments about culture and language, the cold hard truth of the matter is that financing such a project would incur significant expenses that could be far better spent on things like defense and economic development than on making sure Johnny can speak both English and French. All of the benefits of this lie in the realm of academics, theory, and fuzzy notions of ‘healthy culture’.

    Our culture is healthy, that is why it is dominant. Promoting other cultures doesn’t strengthen our own culture, it merely preserves others from being outcompeted by it. If other cultures have elements worth preserving, they will be amalgamated into our culture naturally, as our people are quite able to recognize what is and isn’t valuable without some academic in an ivory tower dictating to them.
    Counter Arguments
    The opposition makes much of the costs while hand waving away the benefits. We do not live on bread alone, we do not exist merely on spreadsheets. All of our lived experiences matter, whether economically, culturally, socially, politically, or otherwise. If we allow everything to be devoured into a single homogenous blob of tofu simply because we wish to apply Nietzian principles to our society then we lose extremely precious treasures that we’ll be sorely pressed to rebuild in the future.

    Everything is downstream of culture, everything depends on culture. Maintaining our existing cultural diversity and vibrancy means maintaining a diverse and vibrant economy, a diverse and vibrant military, a diverse and vibrant academia, etc. The critics of this legislation believe that there is something uplifting about bland mediocrity, about pale pastels and flavorless pablum. That we can only be unified if we are nothing but an undifferentiated blob.

    We reject that notion. In that direction is the foulest tyranny imaginable, the tyranny of the mob. We would be at the mercy of whoever best excites passions in a passionless world.
    Culture is meaningless and worthless, economics and defense are everything. If culture wishes to survive, it needs to be able to outcompete the competition, and nothing at all should be allowed to prevent failed cultures from withering away into nothing. Ideally all spending wasted on useless cultural affairs would be diverted to more useful economic development, if people want culture, let them expend their own resources on it. If they can’t afford it, that’s their problem, not ours, and we shouldn’t spend a single penny on it.

    All this high-minded talk about vibrancy and mediocrity is nothing more than the sad bleatings of degenerates unable or unwilling to actually compete in the economic marketplace, and should be afforded absolutely no value whatsoever. What matters is the bottom line, nothing more, nothing less. If you want culture, you pay for it. Taking money away from the far more important work of building our economy and our defenses to spend on useless fripperies like ‘culture’ and ‘languages’ and ‘society’ is outright criminal, if they can’t survive on their own, they need to die and let the rest of us alone.


    []ActionResults
    []Support the Cultural Preservation Act of 3016
    • Creates a Cultural Preservation Fund costing $10,000,000.00 per turn per planet in the Empire.
      • Current cost would be $220,000,000 in additional upkeep before modifiers, for an approximate net of $100,000,000.00 per year extra upkeep
    • Offsets one degree of failure on any rating rolls for individual systems
    • For Peripheral Worlds, adds 1 turn of effect for any critical successes rolled, applied to any currently active critical successes as well as future ones
    • Expands the <Culture> subcategory of actions to include specific options for various systems in the Empire
      • These new actions will not consume an action slot
    • +2 Approval Change
    • -5 support Imperial Senate
    • -5 support Chamber of Delegates
    []Oppose the Cultural Preservation Act of 3016
    • -1 Politics
    • -1 Research Event
    • +1 Economic Event
    • -5 support Imperial Senate
    • -5 support Chamber of Delegates
     
    Turn 86 - Policeman Taps His Shades
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 86 - Policeman Taps His Shades
    The Bourbon emissaries agree to turn over navigational data on their holdings, if only to avoid ‘regrettable incidents’.

    They appear to have four worlds under their control. The navigation information they’ve given you is little more than jump coordinates for the zenith and nadir points, so you have very little to go on in terms of what the worlds themselves are like beyond word of mouth.

    The four worlds in question are cataloged in your charts as GX-J30, J31, I31 and H30.

    The Bourbon presence in your space is now down to a pair of warships, the rest have all returned home. Signal intercepts combined with analysis of certain comments that have been made seem to indicate that beyond the Black Steel threat, the Bourbons are dealing with something else, but they’ve been annoyingly vague about what that could be.

    You are dragged to the Pan-Griffon Games by your wife, this year being held in the Griffon system. Team Griffon itself does the best, winning 10 gold medals, which is well down from previous years as the talent has spread out rather widely throughout the Empire. The smallest system to take a gold medal was Nowy Wroclaw, who took the gold in Softball after a well played series against the New Capricorn team. You have the most fun at the various races, as Team Griffon takes gold in motorcycles and stock cars and silver in formula racing. Your grandsons were both driving for the Team Griffon stock car team, so you get added enjoyment over that.

    Unfortunately, just when you started thinking that they’d been quiet for too long, the Department of Periphery Studies is at it again, this time holding a massive protest march that, in a move harkening back to the early days of the Empire, promptly gets lost and winds up aimlessly wandering the streets of the financial district as they distinguished tenured faculty of the Department protest the existence of the color ‘blue’ as a crime against nature and that the Empire should declare the color ‘blue’ to be illegal and mandate that all things which purport to be blue must declare themselves to be a ‘suitable shade of turquoise aquamarine, perhaps a lovely pastel’. They are also demanding that the Eldest dye his fur ‘a tasteful shade of neon pink’.

    The Eldest, predictably, finds this incredibly amusing and has decided to capitalize on the hilarity by declaring a contest for schoolkids to find the most appropriate ‘tasteful shade’ of neon pink possible, by coloring pictures of the Eldest looking smug.

    Of course, you are completely unaware of the existence of a tasteful shade of neon pink, but perhaps it exists somewhere in the universe. You do inform the Eldest that if he goes through with this you will start calling him the Pink Panther, which causes the oversized cat to start purring the Pink Panther theme music, much to your amusement.

    And then it is time for your favorite time of the year, budget time.

    General Jenkins worries you… he shows up in proper uniform, looking serious, with no apparent attempt at a practical joke in sight. Then your lips twitch as you realize that this IS the joke he’s trying to play on you, so you promptly put your feet up on the conference table and have one of your aides fetch you a cold beer.

    “Well played, boss.” He realizes you’d caught on, so he drops the serious act. “While the Black Steel is a major threat, so far we’ve mostly been able to handle them, and with the breathing space purchased at Stahlfurt and by the Crimson Dawn we should, repeat should, be able to handle it. Most of the ground forces expansion we are recommending this year is in the category of ‘keep the factories busy and the workers employed’, although in the event of a major war it will come in incredibly useful. We know the Black Steel is an exclusively space based threat, but the Bourbons, for example, appear to have substantial ground forces, and there are indications of others. That being said, General Bradley?”

    General Bradley takes the podium. “Your Majesty, preliminary information from the R&D labs are that our existing Ferro-Fibrous forges can be updated for the new materials under research at this time, therefore we would strongly advise significantly investing in new forges for them, as well as upgrading existing ones, in order to ensure that we aren’t caught short. Other than that, our strategic materials situation is solid for ground forces.”

    She brings up a chart of procurement and production requests.
    • Imperial Griffon Army
      • Production
        • New Ferro Fibrous Factory
          • Nowy Wrocław
        • New Double Heat Sink Factory
          • Nowy Wrocław
        • Expand all Ferro Fibrous Factories
        • Expand all DHS Factories
      • Procurement
        • Heavy/Assault Mechs
          • 9 Heavy Combat Team Regiments
        • Light/Medium Mechs
          • 12 Medium Mech Regiments
          • 12 Medium Scout Regiments
        • LAM
          • 3 Raider Regiments
        • Conventional
          • 12 Air Cavalry Regiments
          • 9 Heavy Armored Regiments
          • 9 Mechanized Regiments
        • Garrison Forces
          • 18 Garrison Regiments
          • 18 Militia Rating
    General Romanov is up next. “Your Aerospace forces are in solid shape, Your Majesty, but expansion of production capabilities will allow us to increase deployment density across the frontier in addition to keeping up with new construction. We need both more DHS and more Ferro Aluminum production, as well as additional ASF lines to make use of that production. In addition, we will soon be opening up bids for a new very high speed interceptor design to supplement our current forces, simulations show that such forces would take very heavy casualties but would be invaluable in the event of a major Black Steel attack by attriting their forces prior to the main engagement.”
    • Imperial Griffon Aerospace Force
      • Production
        • New ASF Lines
          • Nowy Wrocław
          • Nowy Slask
          • New Phoenix
          • New Pollux
          • Okusawa
          • Edelsteine
          • Chuma
          • New Castor
          • New Capricorn
          • Griffon
        • New Ferro Aluminum Factories
          • Nowy Wrocław
        • Expand all Ferro Aluminum Factories
      • Procurement
        • 30 Heavy Carrier Wings
        • 25 Heavy Fighter Wings
    Thanh is up next. “OK, Your Majesty.” she smirks at you. “You know what I’m going to say, because I know you had your vile and sneaky minions, also known as my grandkids, read my notes and report back to you.” This leads to laughter around the room as you declare yourself to have been foiled again. “In a few years we’re going to be bumping back up against our production limits on KF cores, plus armor. So, we’re requesting the following, ``Oh Snooping One.”
    • Imperial Griffon Navy
      • Production
        • Orbital Shipyards
          • New Orbital Shipyard
            • Okusawa
            • New Port Royal
          • Expand all existing Orbital Shipyards
        • Escort Yards
          • Construct Escort Yards
            • New Pollux
            • Kainga
            • New Castor
            • Okusawa
            • Nowy Wrocław
        • Small Warship Yards
          • Construct Small Warship Yards
            • Nowa Warszawa
            • New Port Royal
        • Medium Warship Yards
          • Construct Medium Warship Yards
            • Griffon
            • Calliope
        • Naval Armor Factories
          • New Naval Armor Factories
            • Nowy Wrocław
          • Expand all Naval Armor Factories
        • Germanium Cores
          • New Germanium Processing Facility
            • Griff’s Leap
      • Procurement
        • Regular Dropships
          • 23 Trenton class Transports
          • 50 Long Beach class Parasite Destroyers
        • Large Dropships
          • 30 Saipan class Parasite Carriers
          • 11 Canopus class Parasite Battleships
        • Jumpships
          • 4 Galleon class Jumpships
        • Escorts
          • 5 Haida class Destroyer Escorts
        • Small Warships
          • 4 Wichita class Heavy Cruisers
          • 4 Cleveland class Light Cruisers
          • 4 Erebus class Missile Cruisers
        • Medium Warships
          • 1 Kongo class Battlecruiser OR 1 Furious class Large Light Cruiser
        • Miscellaneous
          • 290 PPG-001
        • Defensive Stations
          • Oasis II Recharge Stations
            • Bari
            • Skala
            • Pieklo
          • Silver Tower Defense Stations
            • Bari
            • Skala
            • Pieklo
    Elizabeth Lee is up next. “Your Majesty, I’ve been asked to start with the scouting requests and move on from there. We have four available Miranda class vessels. While we now have a solid read on the territory of the Bourbons, we’d still recommend limiting our scouting to several jumps away, just to avoid potential issues. As such we recommend the following systems be explored.”
    • Scouting Requests
      • GX-I25
      • GX-H24
      • GX-I22
      • GX-G27
    “We have two DoME teams available for assignment.” She continues, reviewing her notes. “As such we are recommending that we assign to a long term, high return project and the other to a short term project that would be more immediately useful. We believe that it should be possible to build a radiation shield using foamed composites and mylar in a stable orbit between the inhabited planet in the Pieklo system and the gas supergiant which has been erupting massive radiation bursts. Doing so would have massive benefits to the colony itself, speeding up local development enormously once completed, but construction would take a decade and is fairly high risk. We believe, however, that the returns are worth it. On a short term basis, the Dragon’s Eye system, while completely unsuitable for colonization as even the asteroids and such are far lower quality ore deposits than elsewhere in the Empire, is ideal for a different purpose, building naval shipyards. It is out of the way, secure, with a distinct lack of pirate points further increasing security, and while exceptionally expensive in terms of both resources and time, we should be able to build full up naval yards there, albeit using DoME rather than conventional means.”

    She checks her notes again, then brings up a chart. “Next, we have investment, focus, and infrastructure recommendations.”
    • Development Focus
      • Core World
        • New Port Royal
      • Peripheral World
        • Griff’s Leap
    • Investment
      • Okusawa
    • Major Economic Investment
      • Calliope
    • Infrastructure & Industrial Zones
      • New Capricorn
      • Okusawa
      • Nowy Wrocław
      • Bari
      • Nya Kopenhamn
    • Military Infrastructure
      • Nya Kopenhamn
      • Bari
    “Finally, with us now having control over Nya Kopenhamn, it behooves us to ensure that the local infrastructure is brought in line with our own, both in terms of physical infrastructure like sewage and water treatment and power, but also educational infrastructure, medical infrastructure, and the rest. We can have teams on both planets at your say so.”

    Leila is off doing diplomacy with the Bourbons, and with the Pan Griffon Games going on there really isn’t any Cultural Affairs programming to be done this year. Therefore Lien is up next. “Your Majesty, the only recommendations from the political office have to do with continued expansion of both the Colonial Office and the Civil Service as a whole.”

    Grace is up next. “Your Majesty, one of the challenges facing warship design is that as ships become larger it becomes less efficient and practical to mount lighter weapons on them, including the sub-capital lasers which have become such a useful anti-fighter and anti-missile system. Larger laser mounts are too cumbersome for such, at the present time. However a solution to that may be possible, although it would likely be quite expensive in practice, by building a more robust and higher powered mount for the full up naval lasers. I can have teams start work on that at your say so.” She checks her notes. “We have three teams available, Your Majesty, so if we dedicate one to this project, for the other two we recommend more advanced research work, this time into power transfer and electronics.”

    General Messershmidt is smirking. Uh oh. “Your Majesty, I bring important news to you from my agents in the NRI.” He pauses dramatically. “Your cult has done nothing interesting all year long that they’ve not done before, and neither of your sister’s cults are up to anything untoward either. Your granddaughter, on the other hand, evidently has a small shrine on Nova Roma itself, although our agents haven’t been able to get me more information yet.”

    “The NRR is continuing slow expansion to the galactic south, we know that they’ve been sending out survey expeditions in that direction. They have also purchased a number of Corvus corvettes from the NRI.”

    Martina is up last. “Your Majesty, thank you for the expansion of the IGMP, it came just in time for Nya Kopenhamn to be handled. We have a proposal to establish legal commissions in that system to hopefully head off any feuds, retaliations, and such from occurring and thus smoothing the transition to Imperial rule. We have a golden opportunity to get in front of such, and I strongly recommend that we take advantage of it.”
     
    Turn 86 - Is That A Chevy '69? How Bizarre.
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 86 - Is That A Chevy ‘69? How Bizarre.

    Meta Event6
    Dynasty Luck28
    Successes
    Imperial Approval0
    Approval Change-1
    Political Event4
    Successes
    Imperial Economy1
    Economic Event-1
    Research Event1
    GriffonEcon5
    Health6
    Event2
    Nowa WarszawaEcon14
    Health5
    Event1
    Calliope IVEcon4
    Health1
    Event1
    TTPEcon1
    Health1
    Event4
    New CapricornEcon1
    Health1
    Event4
    Nowy ŚląskEcon2
    Health12
    Event1
    EdelsteineEcon0
    Health2
    Event5
    Nowy WroclawEcon12
    Health5
    Event4
    Griff's LeapEcon0
    Health0
    Event0
    New PhoenixEcon12
    Health4
    Event1
    New EdenEcon4
    Health2
    Event5
    New CastorEcon1
    Health2
    Event2
    OkusawaEcon3
    Health12
    Event3
    New PolluxEcon3
    Health0
    Event3
    New Port RoyalEcon1
    Health2
    Event0
    KaingaEcon0
    Health1
    Event1
    ChumaEcon2
    Health8
    Event3
    StahlfurtEcon0
    HealthN/A
    Event2
    BariEcon2
    Health5
    Event3
    SkalaEcon2
    Health2
    Event4
    PiekloEcon1
    Health0
    Event5

    NOTE - In exchange for a 2% reduction in tax rate next turn, 5 rerolls were granted for Critical and Full failures

    Plan: Under our Umberella
    - Procurement [$ $737,717,821.86 ]
    -- Lay Down Major Unit [Construction - $151,909,163.00 ] (95)
    --- 23 Trenton [95]
    Target - 95
    Roll - 41
    Result - SUCCESS

    --- 50 Long Beach [95]
    Target - 95
    Roll - 3
    Result - SUCCESS

    --- 30 Saipan [95]
    Target - 95
    Roll - 90
    Result - SUCCESS

    --- 11 Canopus [95]
    Target - 95
    Roll - 36
    Result - SUCCESS

    --- 290 PPG-001 [95]
    Target - 95
    Roll - 32
    Result - SUCCESS

    -- Lay down Jumpship [Jumpship Construction - $4,945,309.95 ] (75)
    --- 4 Galleon [75]
    Target - 75
    Roll – 87, Jarow reroll - 6
    Result - SUCCESS

    -- Lay down Warship [Warship Construction - $456,824,313.67 ] (80)
    --- 5 Haida [80]
    Target - 80
    Roll – 91, ShadowArxxy reroll - 3
    Result - SUCCESS

    --- 4 Wichita [80]
    Target - 80
    Roll - 66
    Result - SUCCESS

    --- 4 Cleveland [80]
    Target - 80
    Roll - 73
    Result - SUCCESS

    --- 4 Erebus [80]
    Target - 80
    Roll - 10
    Result - SUCCESS

    --- 1 Kongo [80]
    Target - 80
    Roll - 42
    Result - SUCCESS

    -- Purchase New Units [ $ 115,088,495.82 ] (90)
    --- 25 Heavy Fighter Wing [90]
    Target - 90
    Roll - 32
    Result - SUCCESS

    --- 30 Heavy Carrier Wing [90]
    Target - 90
    Roll - 88
    Result - SUCCESS

    --- 9 Heavy Combat Team Regiment [90]
    Target - 90
    Roll - 8
    Result - SUCCESS

    --- 12 Medium Scout Regiment [90]
    Target - 90
    Roll - 85
    Result - SUCCESS

    --- 12 Medium Mech Regiment [90]
    Target - 90
    Roll - 21
    Result - SUCCESS

    --- 12 Air Cavalry Regiments [90]
    Target - 90
    Roll - 8
    Result - SUCCESS

    --- 9 Heavy Armored Regiments [90]
    Target - 90
    Roll - 90
    Result - SUCCESS

    --- 9 Mechanized Regiments [90]
    Target - 90
    Roll - 57
    Result - SUCCESS

    --- 3 Raider Regiment [90]
    Target - 90
    Roll - 15
    Result - SUCCESS

    --- 18 Garrison Regiments [90]
    Target - 90
    Roll - 38
    Result - SUCCESS

    -- Increase Militia Rating of System [$ 8,950,539.42 ] (85)
    --- 18 Militia Regiments [85]
    Target - 85
    Roll - 31
    Result - SUCCESS

    - General [$ 17,827,452,986.60 ]
    -- Construct Oasis II Heavy Recharge Station New Pollux Nadir* [90]
    Target - 90
    Roll – 100, General reroll - 100
    Result – Critical FAILURE

    -- Construct Silver Tower 2 New Pollux* [90]
    Target - 90
    Roll - 99
    Result – Bare FAILURE (Autosuccess next turn)

    -- <ECP> Construct Silver Tower Bari Zenith [90]
    Target - 90
    Roll - 77
    Result - SUCCESS

    -- <ECP> Construct Silver Tower Skala Zenith [90]
    Target - 90
    Roll - 86
    Result - SUCCESS

    -- <ECP> Construct Silver Tower Pieklo Zenith [90]
    Target - 90
    Roll - 24
    Result - SUCCESS

    -- Establish Justice & Reconciliation Commission in the Nya Kopenhamn system [80]
    Target - 80
    Roll - 64
    Result - SUCCESS

    -- Focus Development on Core World New Port Royal [70]
    Target - 70
    Roll – 94, Economist reroll – 96, Event reroll - 55
    Result - SUCCESS

    -- Focus Development on Peripheral World Griffs Leap [70]
    Target - 70
    Roll - 47
    Result - SUCCESS

    -- Major Economic Investment Calliope [75]
    Target - 75
    Roll - 82
    Result – Bare FAILURE (autosucceed next turn)

    -- Upgrade Germanium Processing Facilities [90]
    Target - 90
    Roll - 6
    Result - SUCCESS

    -- Construct Escort Yard Okusawa [90]
    Target - 90
    Roll - 6
    Result - SUCCESS

    -- Construct Escort Yard Kainga [90]
    Target - 90
    Roll - 66
    Result - SUCCESS

    -- Construct Escort Yard New Castor [90]
    Target - 90
    Roll - 13
    Result - SUCCESS

    -- Construct Escort Yard Nowy Wroclaw [90]
    Target - 90
    Roll - 27
    Result - SUCCESS

    -- Construct Escort Yard New Pollux [90]
    Target - 90
    Roll - 44
    Result - SUCCESS

    -- Build Orbital Shipyard Okusawa [105]
    Target - 105
    Roll - 30
    Result - SUCCESS

    -- Build Orbital Shipyard New Port Royal [105]
    Target - 105
    Roll - 46
    Result - SUCCESS

    -- Cultural propaganda on Okusawa* [65]
    Target - 65
    Roll – 92, Contest reroll - 13
    Result – SUCCESS

    -- Survey GX-I25 [80]
    Target - 80
    Roll - 81
    Result – Bare FAILURE (auto success next turn)

    -- Survey GX-H24 [80]
    Target - 80
    Roll – 97, chat reroll 40
    Result – FAILURE (retry next turn), changed to SUCCESS

    -- Upgrade All DHS Factories [80]
    Target - 80
    Roll - 60
    Result - SUCCESS

    -- Upgrade All Endosteel Forges [80]
    Target - 80
    Roll - 71
    Result - SUCCESS

    -- Upgrade All Ferro Fibrous Forges [80]
    Target - 80
    Roll - 73
    Result - SUCCESS

    -- Upgrade All Ferro Aluminium Forges [80]
    Target - 80
    Roll - 13
    Result - SUCCESS

    -- Upgrade All Lamellar Ferro Carbide Forges [80]
    Target - 80
    Roll - 12
    Result - SUCCESS

    -- Construct Germanium Processing Facility Griffs Leap [105]
    Target - 105
    Roll – 100 (check roll – 91), Chat reroll 90
    Result – Critical FAILURE changed to SUCCESS

    -- Build ASF Factory Complex (95)
    --- Nowy Wrocław [95]
    Target - 95
    Roll - 75
    Result - SUCCESS

    --- Nowy Slask [95]
    Target - 95
    Roll - 68
    Result - SUCCESS

    --- New Phoenix [95]
    Target - 95
    Roll - 41
    Result - SUCCESS

    --- New Pollux [95]
    Target - 95
    Roll - 59
    Result - SUCCESS

    --- Okusawa [95]
    Target - 95
    Roll - 58
    Result - SUCCESS

    --- Edelsteine [95]
    Target - 95
    Roll - 50
    Result - SUCCESS

    --- Chuma [95]
    Target - 95
    Roll - 24
    Result - SUCCESS

    --- New Castor [95]
    Target - 95
    Roll - 32
    Result - SUCCESS

    --- New Capricorn [95]
    Target - 95
    Roll - 38
    Result - SUCCESS

    --- Griffon [95]
    Target - 95
    Roll - 67
    Result - SUCCESS

    -- Build New Material Factory (90)
    --- Build New DHS Factory Nowy Wroclaw [90]
    Target - 90
    Roll - 26
    Result - SUCCESS

    --- Build New Endosteel Factory Nowy Wroclaw [90]
    Target - 90
    Roll - 64
    Result - SUCCESS

    --- Build New Ferro Fibrous Factory Nowy Wroclaw [90]
    Target - 90
    Roll - 34
    Result - SUCCESS

    --- Build New Ferro Aluminum Factory Nowy Wroclaw [90]
    Target - 90
    Roll - 47
    Result - SUCCESS

    --- Build New Naval Armor Factory Nowy Wroclaw [90]
    Target - 90
    Roll - 54
    Result - SUCCESS

    -- Expand Orbital Shipyards [105]
    Target - 105
    Roll - 33
    Result - SUCCESS

    -- Build Light Warship Yard New Port Royal [80]
    Target - 80
    Roll - 90
    Result – Bare FAILURE (auto success next turn)

    -- Build Light Warship Yard Nowa Warzsawa [80]
    Target - 80
    Roll – 91, Chat reroll - 22
    Result – FAILURE (retry next turn), changed to SUCCESS

    -- Build Medium Warship Yard Calliope [80]
    Target - 80
    Roll – 91, chat reroll - 42
    Result – FAILURE (retry next turn), changed to SUCCESS

    -- Build Medium Warship Yard Griffon [85]
    Target - 85
    Roll – 100, Chat reroll - 72
    Result – Critical FAILURE turned to SUCCESS

    -- Upgrade Refit & Repair Yard [105]
    Target - 105
    Roll - 53
    Result - SUCCESS

    - DoME [$ 22,645,000,000.00 ]
    -- Kainga Reconstruction & Terraforming* [75]
    Target - 75
    Roll - 66
    Result - SUCCESS

    - Research [$ 14,344,500,000.00 ]
    -- Orbital Infrastructure Lvl 7 [95]
    Target - 95
    Roll - 96
    Result – Bare FAILURE (auto success next turn)

    -- Advanced Electronics (Advanced) Tier 5 [90]
    Target - 90
    Roll - 92
    Result – Bare FAILURE (auto success next turn)

    -- High Energy Physics (Advanced) Tier 5 [90]
    Target - 90
    Roll - 98
    Result – Bare FAILURE (auto success next turn)

    - Miscellaneous [$ 27,200,000.00 ]
    -- Peacekeeping [2,000,000][->?]
    -- People Purchase [25,000,000]
    -- Local Olympics [200,000]

    -----

    You are awakened and hustled into a bunker in the middle of the night by Palace Security. Once there you get an explanation. The Special Branch had detected an apocalyptic cult centered around the Black Steel, crazies who believe that any resistance to them is doomed and who had concealed their craziness well enough that nobody suspected a thing until it was almost too late.

    Bombs have been found and defused in R&D labs, shipyards, factories, and orbital foundries throughout the Empire, resulting in many delays and serious issues. Unfortunately they didn’t find them all. The new Oasis II station in the New Pollux system is destroyed minutes before the evacuation order could be given, resulting in the deaths of thousands of workers and crewmen. The new White Tower under construction in the system is damaged but not completely destroyed.

    The IGMP are on the case, hunting down the cultists. It had been a lucky fluke that allowed the Special Branch to find the cult in the first place, and unfortunately Jane was killed by the cult leader in the process. The entire Special Branch is nearly apoplectic with rage, to the point where the Justice Ministry has pulled them off the case lest more cultists get killed ‘resisting arrest’.

    Several bombs were disarmed literally seconds before detonating, specifically those in the Medium Warship Yard complex in the Griffon system. A pair of unreasonably brave bomb techs managed the feat, disarming the primary explosives, although both were killed by the anti-tamper mechanisms that the cultists had installed, which had released enough hard radiation on them that even your medicine couldn’t save them. As a result, you haven’t lost all of the new ships under construction in the complex.

    A similar bomb was disarmed in the new Germanium Processing Facility in the Griff’s Roost system, with a similar loss of life among the bomb techs involved in the disarming process. Lesser devices were found in the new Medium yard in the Calliope system. The new light warship yard slip in the Nowa Warszawa system is undergoing decontamination after a partial detonation spread highly radioactive material throughout the structure, but should be ready by Q2 of next year.

    Thanks to the chaos caused by the cultists disrupting operations, Grace reluctantly reports that none of the R&D teams that had been working on projects this year will be able to finish on time, although they hope to have results by Q1 of next year. Likewise Elizabeth reports that the major infrastructure overhaul scheduled for Calliope this year has been pushed back to Q3 of next year thanks to the need to clean up after multiple smaller attacks in that system.

    Meanwhile a small bomb detonated in the new Small Warship Yard just days before it was scheduled to be brought into service. Thankfully damage was limited and there were no casualties, the yard should be ready to lay down the first ship early next year.

    In the realm of good news, HMS Exeter has been commissioned, giving you your first home grown million ton warship. Thanh sends you a glowing report on her performance in her commissioning trials, showing that she exceeded expectations for extreme range gunnery thanks to an extremely efficient main battery layout permitting effective engagement at ranges further than the weapons were nominally rated. The massive gauss battery in the bow comes in for specific praise, along with the sixteen heavy naval PPCs mounted there.

    Multiple other vessels are also commissioned, including a quartet of the proven Wichita design. The first of the Fletcher Flight II vessels have also been commissioned to excellent reviews, beyond minor complaints about the loss of storage space and the two less drop collars featured on the new destroyer compared to the older design.

    Procurement in general is a bright spot, with all of the new units coming online on time and on budget. You do get a memo noting that the DURF is at full capacity and would likely need to be expanded again for optimal efficiency.

    The raft of new ASF factories have been completed on time and on budget despite the chaos of the cultists’ attacks. Likewise your strategic materials stockpiles have received a welcome boost as additional production capacity has come online, both via the expansion of existing and the addition of new orbital forges and foundries.

    The survey mission to GX-I25 is delayed, the survey team that was supposed to be embarked for the mission was found to have several cultists among them, with a few small bombs discovered in their personal effects. The Miranda departs with a new survey team on the last day of the year, and expects to have results for you next year.

    The team sent to GX-H24 reports back that they discovered a rather interesting and potentially useful system, although they do report the same sort of HPG static interference as several other of your ‘northern’ tier of systems. The system is centered around a very bright white-yellow star that is remarkably stable for its stellar classification according to the stellar physicists on board. The innermost asteroid belt is, nevertheless, lashed with hard radiation but the survey shows exceptionally rich deposits of ore present. The lone habitable planet is a deep blue marble, broken up only by the fluffy whiteness of clouds. No land is present, and the average ocean depth is over a mile. The marine ecosystem is incredibly varied, with enormous ‘whales’ being the dominant lifeform.

    Zoologists are a bit baffled by how they evolved, as the typical ‘out of the water, back into the water’ sequence for marine mammals is impossible on this world, but are confident that they’ll figure things out.

    Weather conditions on the world are remarkably mild in some ways, terrifying in others. Storms can grow to incredible size and ferocity, with no landmasses to break them up. However, get a few dozen meters underwater and conditions become calm and placid.

    Thankfully there weren’t any cultists present in the Kainga system, so the work on terraforming and reconstruction of the irradiated wastes proceeded quite successfully, with obvious immediate benefits for the locals on the planet. A rather raucous and loud planet-wide party broke out at the conclusion of the project, delaying the report by a few days as the DoME teams were rather too hung over to be particularly coherent.
     
    Turn 87 - Just As I Thought It Was Going Alright
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 87 - Just As I Thought It Was Going Alright
    The investigation into the death cult that caused so much havoc last year is ongoing. Currently it appears to be several dozen interrelated cults, all in communication with each other but using, of all things, online games to communicate and coordinate. The most popular being the current iteration of Star Citizen that has been running for decades ever since the code was discovered in SARAHs bunker. Evidently they had formed a related set of corporations in the game, then disguised their real world planning by making it appear that they were planning raids within the game universe.

    Incredibly annoying, and according to your experts almost impossible to track without truly draconian measures. The Ministry of Justice is developing some methods of cross-checking those with access to the sort of materials used in the bombs with online personas, but without violating privacy rights this is not a perfect solution. There are no perfect solutions.

    A final agreement has been reached with the Bourbons. The Nouveau Bourbon Royaume du Nouveau Paris, de la Nouvelle Normandie et de la Nouvelle Picardie agrees to exchange ambassadors with you, signs a nonaggression treaty with you, but will only allow limited trade through the New Port Royal system only. They are rather intrigued by the Olympic Games you will be hosting next year, although they sniff quite haughtily that the Olympics are clearly a French invention and they are quite insulted that you barbarians are sullying the Olympic Movement. Nevertheless, they are willing to ‘condescend’ to send teams to the games in the future, merely, of course, to show you upstarts how things are done.

    There will be some expenses involved, the Olympic Village, for example, would need to be expanded, as would the media area, and protocols put in place for spectators from the Space Bourbons to attend as well as broadcast rights back to Bourbon space.

    []Graciously allow them to compete
    • Cost - $100,000,000.00
    • Adds the Space Bourbons to next year's Olympics
    • Creates a trade route with the Bourbons
      • +1 Trade Route
    • Increases the cost of the quadrennial Olympics from $100,000,000.00 to $1,000,000,000.00.
    • If Team Griffon takes home more gold medals than Team Bourbon
      • +1% Tax Rate the following turn
    • If Team Bourbon takes home more gold medals than Team Griffon
      • -1 Approval Change
    []Start your own games, buddy
    • Harms relations with the Space Bourbons
    • -1 Politics

    Your granddaughter returns home, any thoughts of a Royal Marriage are quite premature as the two are merely friends, as the Imperial Griffon Army rotates units back for training and minor upgrades.

    The NRI is expanding aggressively, colonizing two worlds to the galactic south of their current holdings. Nova Hades is a hot, humid, jungle world experiencing extremely heavy volcanic activity, giving the air a definite whiff of eau de brimstone. The mineral wealth of the planet, according to reports, makes it all worthwhile. Nova Sicilia, on the other hand, is a very pleasant and temperate world with excellent soil, beautiful blue oceans, and a placid climate, but while the asteroid belts in the system are very rich, the planet itself is almost completely lacking in accessible ore bodies.

    Oculus Venetus is continuing to grow and is now a full up NRI colony world, although your own mining firms have been allowed access to the system as well so long as they pay NRI taxes. There are reports of a new NRI shipyard being in the system.

    The NRR, meanwhile, is continuing a slower expansion to the south, colonizing a world they’ve dubbed the Stone Garden, or Stenträdgård. The pictures accompanying the survey reports you’ve read are utterly spectacularly beautiful, with incredibly rugged snow capped mountains, deep valleys, massive rivers, waterfalls, and just utterly amazing natural beauty.

    Meanwhile an NRR Aerospace company has partnered with the Imperial Griffon Aerospace Werk to propose a replacement to the venerable Gyrfalcon interceptor, as well as the newer Peregrine.

    On paper, the Sparrowhawk II is in many ways inferior to the older designs, especially in terms of sheer firepower. Mounting a pair of 3cm and 5cm extended range lasers and an AMS in the tail, compared to the Enhanced PPC and quad 5cm extended range lasers of the Gyrfalcon and the quintuple 5cm extended range lasers tied to a targeting computer of the Peregrine, the Sparrowhawk II appears distinctly underwhelming.

    However it combines the speed and acceleration of the other two designs on five tons less mass, with equal combat endurance, an AMS system enhancing survivability, and it costs only two thirds as much as either of the others. In test flights pilots, both novices and veterans, very favorably compare its flying characteristics versus either of its competitors, noting that it is a very forgiving bird to fly for a novice while rewarding an experienced pilot with precise responsiveness and superb kinematics.

    Most importantly, however, is the fact that the design is actually optimized for the carriage of a pair of anti-shipping missiles based off of the Arrow-IV missile. Normally a light fighter like this would struggle to carry a single such missile, primarily due to them massing two tons each and requiring a bulky adaptor for carriage. On the Sparrowhawk II they are carried in a pair of semi-conformal bays with an integrated adaptor.

    It should be noted that these aren’t Davy Crockets, they have far less punch than the nuclear anti-shipping missiles regularly carried by heavy and assault fighters, but for an interceptor they provide an interesting capability without requiring you to go nuclear.

    NameCostMaterialsHPA/DSpecials
    Sparrowhawk II$2,563.12FA/DHS2111
    • Armored 1
    • Swift
    • AMS 1
    • Capital 1/1
    QM Note - You see that right, ASFs are gaining capital ratings, but only rating 1 to represent the fact that they have 1 shot and 1 shot only in the battle. Only certain designs will have it, as determined by the QM. Those firing Anti-Ship Missiles gain a rating of 1/1, those with Davy Crockets gain a rating of 1 / 2. This is per fighter, so a full wing of Sparrowhawk II would have 1/36 as their capital rating. Note that this capital rating will ONLY apply in fights against Warships.

    You have a few options here. The Aerospace Force is quite interested in the new design, it is perfectly capable in the dogfighting role, if less potent than the existing platforms, but the anti-ship capability is a game changer for them.

    First, you can simply procure new units equipped with these fighters, leaving the old birds still in service. This is a perfectly workable solution, even if the quartermaster’s corp will be making evil eye signs in your general direction for years to come for complicating their precious logistics. Or you can embark in a massive program to mass procure the new birds and replace your existing interceptors with the new ones. You, barely, have the manufacturing capacity to do that AND fill the bays of your upcoming carriers at the same time, but it will be exceptionally expensive.

    []Mass Upgrade Go!
    • 35 ASF Factories will be unavailable for the next two years
    • Cost - $10,000,000,000.00
    • Will upgrade
      • 3 Interceptor Wings
      • 10 Standard Carrier Wings
      • 64 Carrier Wings
      • 5 Star Fort Wings
      • 19 Planetary Defense Wings
      • 18 Light Fighter Wings
    []Are you nuts?
    • Will procure as normal
     
    Last edited:
    Turn 87 - I Find Out I'm Wrong When I Thought I Was Right
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 87 - I Find Out I’m Wrong When I Thought I Was Right

    The massive rollout of the new Sparrowhawk II has begun, with over half of your ASF factories fully dedicated to producing sufficient quantities to fully replace all of your older designs. The Peregrines and Gyrfalcons that are being replaced are put in storage for future upgrades, rather than scrapped.

    The NRR is likewise procuring large quantities of the new ASF while retiring their older models, giving them a significant boost in capability. They assign the first of their new birds to the units designated as supporting forces in your defense alliance.

    And as it happens this is quite fortuitous, as a wing of the new NRR birds are available when a Black Steel Congress makes an attempted thunder run through the New Phoenix system. Interestingly the enemy warship is deliberately avoiding engagement with the two Dart and four Flight I Fletcher in the system, satisfying itself with a long range fighter strike at some of the local orbital infrastructure which is foiled by the NRR pilots before jumping out at a pirate point.

    While it is gratifying that no real damage was sustained, it is a mixed bag, as the Congress is well known to have been used as a recon asset by the SLDF due to the classes highly capable sensor arrays, and that Black Steel ship had no doubt gathered a great deal of intelligence. As a consequence you have your heavy reaction force move to New Phoenix, which proves quite prophetic.

    Three weeks after the recon run a pair of Black Steel Texas class battleships escorting an unidentified battleship design, an outer screen of a quartet of Essex class vessels completes the attacking force.

    The battle is inconclusive, two of the enemy Essex class vessels are eventually destroyed, with damage inflicted on the three capital ships, in exchange for light damage to the Exeter, three Wichitas and two of the escorting Clevelands and the loss of a pair of Stiletto class escorts as well as a single Dart. The Black Steel winds up jumping out, again without having inflicted any significant infrastructure damage.

    According to the reports, the Exeter matched up surprisingly well with the larger enemy capital ships, although not well enough to risk a close in engagement. The Wichita class continued to impress as well. The Stiletto was showing its origin as a ‘cheap’ escort and both vessels that had been deployed were constructive losses, although thankfully you were able to get the crews off. Nobody is quite sure how the Dart was lost, the hits she took shouldn’t have been fatal but she blew up quite spectacularly, it’s believed that there might have been a damage control failure leading to a magazine detonation.

    The Canopus class parasite battleships did a superb job handling the enemy drone Pentagons, validating the basic operational doctrine. The Raptor, Merlin and Condor ASFs all proved themselves, while the Eagle in it’s latest iteration continues to prove itself a lethal combatant, especially against enemy ASFs.

    Okusawa has nearly completely settled down, with the remaining ‘loyalist’ resistance reduced to shouting angry slogans, drinking far too much sake, and being nothing but public nuisances rather than public threats. The IGMP suffers an enormous amount of teasing and mockery from within Imperial law enforcement circles when it turns out that the two largest ‘resistance’ groups are made up solely of IGMP undercover agents.

    Oops.

    You take a moment to read the action review and find that about two dozen different squads had gotten approval to infiltrate what had, at the time, been about two dozen different ‘patriot resistance’ groups loyal to the ISF and the Dragon, over time those groups had wound up merging together as the real radicals ran off and did stupid things and won stupid prizes, leaving just the undercover agents who decided to be proactive and merge with other radical groups in order to monitor them, eventually the winnowing of true believer idiots left just two groups left, and a lot of red faces when everybody involved realized that all that were left were about a hundred ICMP undercover agents, an utterly and amusingly incompetent wannabe and his long suffering companion who’d managed to keep him from joining the ‘too stupid to live’ club this entire time.

    In twenty years or so, with names changed to protect the guilty, this would make a hilarious comedy movie. For now Justice is keeping things in place to act as honey traps for any more nutcases who remain.

    General Romanov comes to you with a concern. The aging Roc platform, despite upgrades, has been rather thoroughly overshadowed by the Griffon platform in the assault fighter category. The Griffon carries a heavier missile battery, leaving the Roc without much of a niche. With that being the case, the Aerospace Force is proposing reimagining the Roc away from the current paradigm which favors heavy missile armament. By dropping the LRM racks, they can upgrade the gauss rifle to a class 40 hyper assault gauss weapon like the one carried in the Condor, with greater ammunition capacity to ensure combat endurance. In simulations, even without missiles, thanks to the heavy AMS installation the proposed Roc V is capable of enormous destruction due to pure toughness and direct firepower.

    Since you have relatively few Rocs in service the DURF would be able to handle the upgrade, albeit at a cost.

    NameCostMaterialsHPA/DSpecials
    Roc V$10,261.50FAA, DHS6040
    • Armored 2
    • AMS 2

    []Procure and Upgrade
    • Cost - $1,000,000,000.00
    • Upgrades all units with the current Roc IV to the Roc V
    []Current birds are fine
    • -1 Politics

    Another cooperative project between the NRR and the Imperial Griffon Aerospace Werk has resulted in the Stingray II, a 60 ton reimagining of an old ASF design most famous for its forward swept aerodynamic control surfaces. Ace pilots from the NRR and your own forces were instrumental in the design, resulting in an extremely precise fighter that rewards the most skilled pilots with unparalleled precision at great ranges. Armed with a pair of extended range 8cm lasers, a single enhanced PPC, and with both an AMS and a pair of 5cm extended range lasers guarding the tail, combined with the accuracy provided by a cutting edge targeting computer system, the new design offers pinpoint accuracy, thus making up for the lack of missiles and sheer acceleration.

    Flight tests and comparative trials show that the new design is at least as effective as the Goshawk IVG, despite the reduced speed. The Aerospace Force is not proposing to replace the older patrol fighter, as it possesses greater range and speed, but they would like to procure these new birds into new units.

    NameCostMaterialsHPA/DSpecials
    Stingray II$4,747.38FA, DHS3121
    • Armored 1
    • AMS 1
     
    Turn 87 - It's Always The Same, It's Just A Shame
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 87 - It’s Always The Same, It’s Just A Shame
    The Imperial Grifftiger Mounted Police has just busted an organized crime ring in one of the larger casino complexes in the New Port Royal system. Thirty individuals have been arrested, mostly on a variety of financial criminal charges. What you find somewhat amusing is the reaction of those individuals seems to be more an amused ‘you caught me, darn it’ like you remember your kids having when they were playing cops and robbers when they were little.

    Of course, considering the reports you got about the condition of the jails in that system, you figure that said criminals probably aren’t minding being caught all that much. Even the maximum security prison complex features facilities that, frankly, make you just a teeny bit jealous. Since when do jails advertise their spa, pool, dining, and entertainment facilities? The note that said services are all provided by the inmates at said jail, at relatively low cost, and the attached analysis of recidivism rates compared to other jails in the Empire, showing that they are in the bottom quartile, keeps you from following your initial instincts in this matter.

    You’ve caught General Messerschmidt smirking, but when confronted your old intelligence officer just gives you his patented ‘who me?’ face and insists that the NRI has most certainly not done something outrageously embarrassing again. Which, translated from the original smartass, means that somebody else has done something embarrassing and he’s just waiting for the right moment to torment you with it.

    The survey expedition to GX-I25 returns much earlier than expected, the system is pretty much only useful as a recharge point, with no habitable planets, no prospects for habitable planets, and far too little in the way of usable resources to be worth expending any effort on. They have designated the system as Waypoint 1, since it is so boring that they couldn’t think of anything more creative to name it.

    The good news from that is that you’ll have all four of your Mirandas available for surveying this year, which is a definite bonus.

    Your granddaughter and heir is back in the Griffon system, and your wife blithely informs you that she’s seeing another, in your completely unbiased opinion, totally unsuitable young man. Of course, your wife disagrees with your assessment, since Markus Kleinschmidt is a perfectly respectable young Lieutenant Commander in the Imperial Griffon Navy, with a distinguished record including being mentioned in dispatches following both the Battle of Stahlfurt and the Second Battle of New Phoenix and is already in line for promotion to full Commander and command of a Bainbridge. Nevertheless, as he is a member of the male gender and interested in YOUR granddaughter, he is clearly utterly unsuitable and needs to pass the Challenge Of Parental Approval (™) (patented)(all rights reserved) thus you are already plotting out the appropriate shotgun to use.

    Your wife thinks you are being ridiculous, your granddaughter is glaring at you and muttering mutinously, and all is right in the world.

    []Thumbs Up
    • If young Markus passes the Challenge, mwarrwiage, we’re hwere fwor mwarrwiage.
      • Imperial Guard background check is completely clean
      • Has already gotten the Lick Of Approval from the resident Grifftigers and Griffkittens
      • Your wife rather likes him
    []Thumbs Down
    • Your granddaughter will, reluctantly, keep on looking

    A delegation from the Rapid Response Force Veterans Association has come in for a meeting with you and General Bradley to complain about the retirement of the Chasseur. They point out that the Chasseur offers a unique capability utterly missing from its replacement designs, that having an ultra low cost, high speed unit is a viable and important niche that is now missing from the Army, and that the actual veteran pilots of the feisty little hovercraft had never been properly consulted over the replacement plans.

    When General Bradley objects that the new hover tanks are almost five times as capable, the delegation rather icily points out that each of the new vehicles requires three times the crew, four times the maintenance, fires weapons that consume ammunition thus requiring a previously unnecessary logistics train, and the new unit cost almost 30 times as much as the Chasseur.

    They propose that the Chasseur be brought back into service, but in a reorganized form. Instead of four of the little tanks per platoon, there would be sixteen. It would still be a fraction of the cost, consume approximately the same number of trained personnel, have a lower logistics footprint, and due to the compact nature of the Chasseur would require no additional transportation volume. Most importantly, the enlarged unit sizes would tend to offset the greatest weakness of the design, its fragility, by forcing the enemy to split their attention across multiple targets.

    You give approval to at least study the idea, somewhat to General Bradley’s well-concealed frustration. You know that she’d never liked the idea of sending soldiers under her command out in anything as fragile as the little Chasseurs, and you can sympathize, but the veterans do raise enough of a good point that simply studying the issue is the least you can do here.

    A few days later it’s time for that most wonderful of things… the budget. Hurray.

    General Jenkins is his usual self, although he has the same smirk as Messerschmidt, which worries you greatly. He’s Up To Something™. “OK, Boss, the new light mech units have revealed that we really need to up our strategic materials procurement as much as humanly possible, especially for Ferro Fibrous Armor. Since I know our R&D boys and girls are beavering away busily on a more advanced formulation of that stuff, which will likely see it get even wider use, we’ll need to get on top of that immediately before it becomes a severe bottleneck. With that being said, Oh Glorious Leader, I’ll turn it over to General Bradley.”

    You give him a gimlet eye as the CO of the Imperial Griffon Army takes the podium. “Your Majesty, ground force expansion is currently limited by Ferro Fibrous and Endo Steel production, we are bumping up against limits on each. As such, while we have plans for a solid expansion of our Brigade Combat Teams this year, as well as Pathfinders and a new Infantry division to be forward deployed to New Port Royal, we primarily are concerned with strategic material production.”

    She brings up a chart showing the desired budget priorities for the Army.
    • Imperial Griffon Army
      • Production
        • New Strategic Materials Factories
          • Endosteel
            • 1 new Endosteel factory - Okusawa
          • Ferro Fibrous
            • 1 new Ferro Fibrous Factory - Okusawa
          • Double Heat Sinks
            • 1 new DHS Factory - Okusawa
        • Expanded Strategic Materials Production
          • Endosteel
          • Ferro Fibrous
          • Double Heat Sinks
      • Procurement
        • Heavy/Assault Mechs
          • 9 Standard Mech Regiments
        • Light/Medium Mechs
          • 9 Armored Cavalry Regiments
          • 6 Light Mech Regiments
          • 9 Pathfinder Regiments
        • LAM
          • 3 Raider Regiments
        • Conventional
          • 18 Armored Regiments
          • 6 SpecOps Regiments
          • 18 Mechanized Regiments
          • 16 Garrison Regiments
        • Militia Expansion
          • Add 15 Militia Rating
    She takes her seat, only to be replaced by General Romanov. “Your Majesty, most of our production is currently fully engaged in the requested upgrades and replacements of existing light fighters. That being the case, we are going to be relatively light on requests this fiscal year.”

    She brings up the display, showing the budget requests.
    • Imperial Griffon Aerospace Force
      • Production
        • ASF Factories
          • Okusawa
          • New Port Royal
          • New Phoenix
          • New Pollux
          • New Castor
        • Strategic Materials
          • New Strategic Materials Factories
            • Ferro Aluminum - Okusawa
          • Expanded Strategic Materials Production
            • Ferro Aluminum
      • Procurement
        • 30 Heavy Carrier Wings
    Thanh is up next, and your suspicions grow as she’s smirking, just like Jenkins and Messerschmidt. Your glare does nothing, she just smugs harder. “Well, Big Brother, your navy wants it all and wants it now, but we will kindly give you the illusion of importance by letting you make a decision or two along the way, which is more than a mere mechwarrior like you deserves.” That’s it, this means war… her grandkids are getting ALL of the sugar when they come over tomorrow. You’ll apologize to your sister-in-law later.
    • Imperial Griffon Navy
      • Production
        • Small Warship Yards
          • New Port Royal
          • Nowa Warszawa
        • Medium Warship Yards
          • Griffon
          • Calliope
        • Refit & Repair Yard
          • Expand all existing
          • New Refit & Repair Yard - New Port Royal
      • Procurement
        • Standard Dropships
          • 50 Bainbridge-class Parasite Destroyers
          • 41 Trenton-class Transports
        • Large Dropships
          • 30 Saipan-class Parasite Carriers
          • 11 Canopus-class Parasite Battleships
        • Jumpships
          • 13 Galleon-class Jumpships
        • Escorts
          • 10 Flight II Fletcher Destroyers
          • 10 Haida Destroyer Escorts
        • Small Warships
          • 2 Wichita-class Heavy Cruisers
          • 3 Cleveland-class Light Cruisers
        • Medium Warships
          • 1 Exeter-class Heavy Cruiser
          • 1 Exeter-class Heavy Cruiser OR 1 Furious-class Large Light Cruiser
          • 1 Kongo-class Battlecruiser OR 1 Furious-class Large Light Cruiser
        • Miscellaneous
          • 632 PPG-001
    “You may notice that we’re not requesting Escort Yards or expanding our regular orbital yard space for more dropships. For the former we are trying to even out our procurement in order to simplify training and organization, we have a large number of slips coming open next year, and only a small number the year after, so if we hold off and focus on other things this year we’ll take positive steps towards correcting the imbalance in production, for the latter much the same, it is more efficient for our training pipeline to produce a consistent number of ships each year, rather than some years having a glut and others having a scarcity.”

    Fair enough, you can understand the reasoning.

    With the military presentations done Elizabeth takes the podium. “We are ready to support anything that the military needs, Your Majesty, as well as whatever the Empire requires. I will once again strongly stress the importance of expanding our civil service and colonial administration as we grow, otherwise we may easily find ourselves scrambling hard to play catch up.”

    She checks her notes. “That being said, we have a single free DoME team this year. We strongly recommend making use of this team for the four year project to colonize the Kaiyo system, which will require the in situ construction of semi-submersible floating arcologies due to the planet's nature as a richly biodiverse ocean world. In the process they’ll be able to build suitable orbital defenses and even an HPG link.”

    “In terms of investments, we recommend the following.” she puts up the display for your perusal.
    • Interior Recommendations
      • Investments
        • Focus Development - Core World
          • Nowa Warszawa
        • Focus Development - Peripheral System
          • Nya Kopenhamn
            • Should help with more rapid integration into the Empire
        • Investment
          • Okusawa
      • Construct Industrial & Investment Zones
        • Okusawa
        • Pieklo
        • Skala
        • Bari
        • Griff’s Leap
      • Survey Missions
        • GX-G27
        • GX-G24
        • GX-I20
        • GX-K34
    Leila is finalizing treaty negotiations with the Space Bourbons as well as overseeing planning for next year's Olympics, thus she isn’t present in person. She has sent you a memo advocating for conducting a Japanese Cultural Festival this year, however, citing the achievements in the Okusawa system as a good justification for such a thing.

    Lien is up next. “Your Majesty, personnel continues to be the greatest limitation on our expansion plans each year. It’s expensive, but I would like to strongly emphasize that our surpluses each year are now larger than our entire GDP was just a scant few decades ago. Expanding the civil service will allow us to more efficiently manage our budgets. In addition, as we expand the demands on our Colonial Office continue to increase, expansion there is a precaution against losing efficiency in the future.”

    Grace isn’t present, since she’s badly needed to oversee the R&D teams scrambling to make up for the severe disruptions from the bombings last year. She has sent you a memo that she hopes to have things fully back on track this year, fingers crossed.

    General Messerschmidt does that incredibly annoying thing he likes to do of having Justice go before he does, the wanker.

    “Your Majesty,” Martina gives her Intelligence colleague a glare, but takes the podium anyway. “We have no real budget requests this year beyond the usual maintenance requirements. Our Imperial law enforcement budgets are sufficient for our requirements, and we won’t be starting work on the latest round of legal reviews until next year. General?”

    You brace yourself.

    “Your Majesty, I come before you with truly wonderful news!” he’s beaming at you now, while General Jenkins and your sister are smirking evilly at you. “Inspired by the limited cultural contact they have had with the Space Bourbons, your cult has introduced a new worship practice!” He triggers the projector and is already out the door, along with Jenkins and your sister, before you can scrape your jaw off the floor and give proper chase to the three amigos of horrible humor.

    It’s the three of them, dressed as mimes, leading about a hundred others, also dressed as mimes, in miming being thrown out the Memorial Defenestration Window.

    “GET BACK HERE!”
     
    Turn 87 - That's All
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 87 - That’s All

    Meta Event13
    Dynasty Luck35
    Successes
    Imperial Approval4
    Approval Change1
    Political Event-3
    Successes
    Imperial Economy0
    Economic Event-2
    Research Event-3
    GriffonEcon3
    Health0
    Event3
    Nowa WarszawaEcon3
    Health3
    Event4
    Calliope IVEcon12
    Health5
    Event3
    TTPEcon4
    Health4
    Event4
    New CapricornEcon5
    Health4
    Event4
    Nowy ŚląskEcon5
    Health1
    Event2
    EdelsteineEcon4
    Health5
    Event2
    Nowy WroclawEcon1
    Health0
    Event5
    Griff's LeapEcon0
    Health0
    Event5
    New PhoenixEcon12
    Health10
    Event5
    New EdenEcon1
    Health1
    Event1
    New CastorEcon0
    Health1
    Event2
    OkusawaEcon4
    Health2
    Event1
    New PolluxEcon1
    Health4
    Event0
    New Port RoyalEcon0
    Health12
    Event3
    KaingaEcon2
    Health8
    Event2
    ChumaEcon0
    Health0
    Event1
    StahlfurtEcon0
    HealthN/A
    Event3
    BariEcon3
    Health0
    Event4
    SkalaEcon2
    Health1
    Event1
    PiekloEcon2
    Health0
    Event0
    Nya KöpenhamnEcon4
    Health-1
    Event2

    Plan: This plan now has a name
    - Procurement [$ $749,436,687.90 ]
    -- Lay Down Major Unit [Construction - $162,254,832.60 ] (95)
    --- 41 Trenton [95]
    Target - 95
    Roll - 16
    Result - SUCCESS

    --- 50 Bainbridge [95]
    Target - 95
    Roll – 100, rerolled due to Discord vote - 86
    Result - SUCCESS

    --- 30 Saipan [95]
    Target - 95
    Roll - 2
    Result - SUCCESS

    --- 11 Canopus [95]
    Target - 95
    Roll - 27
    Result - SUCCESS

    --- 632 PPG-001 [95]
    Target - 95
    Roll - 51
    Result - SUCCESS

    -- Lay down Jumpship [Jumpship Construction - $6,086,535.32 ] (75)
    --- 13 Galleon [75]
    Target - 75
    Roll - 51
    Result - SUCCESS

    -- Lay down Warship [Warship Construction - $463,153,750.33 ] (80)
    --- 10 Haida [80]
    Target - 80
    Roll - 48
    Result - SUCCESS

    --- 10 Fletcher II [80]
    Target - 80
    Roll - 27
    Result - SUCCESS

    --- 2 Wichita [80]
    Target - 80
    Roll - 18
    Result - SUCCESS

    --- 3 Cleveland [80]
    Target - 80
    Roll – 91, Jarow reroll - 17
    Result - SUCCESS

    --- 2 Exeter [80]
    Target - 80
    Roll - 19
    Result - SUCCESS

    --- 1 Kongo [80]
    Target - 80
    Roll - 45
    Result - SUCCESS

    -- Purchase New Units [ $ 110,482,786.80 ] (90)
    --- 0 Fighter Wing [auto]
    --- 30 Heavy Carrier Wing [90]
    Target - 90
    Roll - 89
    Result - SUCCESS

    --- 9 Standard Mech Regiment [90]
    Target - 90
    Roll - 70
    Result - SUCCESS

    --- 9 Medium Mech Regiment [90]
    Target - 90
    Roll - 84
    Result - SUCCESS

    --- 6 Light Mech Regiment [90]
    Target - 90
    Roll - 22
    Result - SUCCESS

    --- 9 Pathfinder Regiment [90]
    Target - 90
    Roll - 48
    Result - SUCCESS

    --- 3 Raider Regiment [90]
    Target - 90
    Roll - 32
    Result - SUCCESS

    --- 6 SpecOps Regiments [90]
    Target - 90
    Roll - 12
    Result - SUCCESS

    --- 18 Armored Regiments [90]
    Target - 90
    Roll - 77
    Result - SUCCESS

    --- 18 Mechanized Regiments [90]
    Target - 90
    Roll - 75
    Result - SUCCESS

    --- 16 Garrison Regiments [90]
    Target - 90
    Roll – 100, reroll due to Discord vote - 84
    Result – SUCCESS

    -- Increase Militia Rating of System [$ 7,458,782.85 ] (85)
    --- 15 Militia Regiments [85]
    Target - 85
    Roll - 15
    Result - SUCCESS

    - General [$ 20,132,408,956.60 ]
    -- Construct Oasis II Heavy Recharge Station Stahlfurt Zenith* [90]
    Target - 90
    Roll - 75
    Result - SUCCESS

    -- Construct Oasis II Heavy Recharge Station Chuma Zenith* [90]
    Target - 90
    Roll - 59
    Result - SUCCESS

    -- Construct Oasis II Heavy Recharge Station New Port Royal Nadir* [90]
    Target - 90
    Roll - 10
    Result - SUCCESS

    -- Construct Silver Tower 2 New Pollux* [auto]
    -- Bolster Orbital Defenses - New Port Royal* [90]
    Target - 90
    Roll - 33
    Result - SUCCESS

    -- Jump Point Defenses - Kaiyo [90]
    Target - 90
    Roll - 14
    Result - SUCCESS

    -- Jump Point Defenses - Waypoint 1 [90]
    Target - 90
    Roll - 86
    Result - SUCCESS

    -- Expand Colonial Office (per level) [75]
    Target - 75
    Roll – 83, rerolling due to Discord Vote – 88, general reroll – 90, event reroll - 20
    Result – SUCCESS

    -- Expand Civil Service [80]
    Target - 80
    Roll - 22
    Result - SUCCESS

    -- Survey GX-G27 [80]
    Target - 80
    Roll - 6
    Result - SUCCESS

    -- Survey GX-G24 [80]
    Target - 80
    Roll - 80
    Result - SUCCESS

    -- Survey GX-K34 [80]
    Target - 80
    Roll - 55
    Result - SUCCESS

    -- Major Economic Investment Calliope* [auto]
    -- Build New Commercial Space Station [85]
    Target - 85
    Roll - 32
    Result - SUCCESS

    -- Build New Commercial Space Station [85]
    Target - 85
    Roll - 34
    Result - SUCCESS

    -- Build New Commercial Space Station [85]
    Target - 85
    Roll - 51
    Result - SUCCESS

    -- Build New Commercial Space Station [85]
    Target - 85
    Roll - 89
    Result – Bare FAILURE (auto success next turn)

    -- Upgrade All DHS Factories [80]
    Target - 80
    Roll - 40
    Result - SUCCESS

    -- Upgrade All Endosteel Forges [80]
    Target - 80
    Roll - 24
    Result - SUCCESS

    -- Upgrade All Ferro Fibrous Forges [80]
    Target - 80
    Roll – 92, ShadowArxxy reroll - 14
    Result - SUCCESS

    -- Upgrade All Ferro Aluminium Forges [80]
    Target - 80
    Roll – 96, Jarow reroll - 71
    Result - SUCCESS

    -- Focus Development on Core World Nowa Warzsawa [70]
    Target - 70
    Roll - 34
    Result - SUCCESS

    -- Focus Development on Peripheral World Nya Kopenhamn [70]
    Target - 70
    Roll - 45
    Result - SUCCESS

    -- Upgrade Commercial Space Stations* [85]
    Target - 85
    Roll - 1
    Result – Critical Success cancelled due to Discord Vote - SUCCESS

    -- Economic Investment Okusawa [90]
    Target - 90
    Roll - 87
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Okusawa [85]
    Target - 85
    Roll - 56
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Pieklo [85]
    Target - 85
    Roll - 72
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Skala [85]
    Target - 85
    Roll - 52
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Bari [85]
    Target - 85
    Roll - 33
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Griff's Leap [85]
    Target - 85
    Roll - 7
    Result - SUCCESS

    -- Build ASF Factory Complex (95)
    --- Okusawa [95]
    Target - 95
    Roll - 29
    Result - SUCCESS

    --- New Port Royal [95]
    Target - 95
    Roll - 32
    Result - SUCCESS

    --- New Phoenix [95]
    Target - 95
    Roll - 46
    Result - SUCCESS

    --- New Pollux [95]
    Target - 95
    Roll - 24
    Result - SUCCESS

    --- New Castor [95]
    Target - 95
    Roll - 20
    Result - SUCCESS

    -- Build New Material Factory (90)
    --- Build New DHS Factory Okusawa [90]
    Target - 90
    Roll - 24
    Result - SUCCESS

    --- Build New Endosteel Factory Okusawa [90]
    Target - 90
    Roll - 1
    Result – Critical success cancelled due to Discord vote - SUCCESS

    --- Build New Ferro Fibrous Factory Okusawa [90]
    Target - 90
    Roll - 8
    Result - SUCCESS

    --- Build New Ferro Alumnium Factory Okusawa [90]
    Target - 90
    Roll - 85
    Result - SUCCESS

    --- Build New Naval Armor Factory Okusawa [90]
    Target - 90
    Roll - 72
    Result - SUCCESS

    -- Construct Refit & Repair Yard New Port Royal [110]
    Target - 110
    Roll - 13
    Result - SUCCESS

    -- Build Light Warship Yard New Port Royal* [auto]

    -- Build Light Warship Yard Nowa Warzsawa [80]
    Target - 80
    Roll - 20
    Result - SUCCESS

    -- Build Medium Warship Yard Calliope [80]
    Target - 80
    Roll - 41
    Result - SUCCESS

    -- Build Medium Warship Yard Griffon [85]
    Target - 85
    Roll - 16
    Result - SUCCESS

    -- Upgrade Refit & Repair Yard [105]
    Target - 105
    Roll - 3
    Result - SUCCESS

    - DoME [$ 22,645,000,000.00 ]
    -- Terraform Calliope II - Stage II* [90]
    Target - 90
    Roll - 7
    Result - SUCCESS

    -- DOME - Megafactory Griffon* [90]
    Target - 90
    Roll - 94
    Result – Bare FAILURE (auto succeed next turn)

    -- DOME - Megafactory Nowa Warzsawa* [90]
    Target - 90
    Roll - 91
    Result – Bare FAILURE (auto succeed next turn)

    - Research [$ 14,344,500,000.00 ]
    -- Orbital Infrastructure Lvl 7* [auto]
    -- Advanced Electronics (Advanced) Tier 5* [auto]
    -- High Energy Physics (Advanced) Tier 5* [auto]
    -- KF Drive Theory Tier 3* [90]
    Target - 90
    Roll – 93. Reroll due to Discord vote - 8
    Result – SUCCESS

    -- Advanced Standard Core Theory IV* [95]
    Target - 95
    Roll - 61
    Result - SUCCESS

    -- Advanced Standard Core Design IV* [95]
    Target - 95
    Roll - 56
    Result - SUCCESS

    -- Advanced Standard Core Construction IV* [95]
    Target - 95
    Roll - 43
    Result - SUCCESS

    - Culture [$ 100,000,000 ]
    -- <Culture> Japanese Cultural Festival [70]
    Target - 70
    Roll - 8
    Result - SUCCESS

    -----

    Your wife prevented you from bringing out the good shotgun in order to properly test young Markus, or at least she prevented you from loading it in order to chase the lad away from your granddaughter, forcing you to settle for cleaning it while you spoke with him. The fact that the youngster not only wasn’t intimidated but joined in on the cleaning while discussing his intentions speaks well for the kid.

    You are also blocked from all other forms of Proper Paternal Propriety by the conniving of your wife, sister, and granddaughter, and in the end are forced to concede that the real reason you are so up in arms over this is that Markus reminds you of you at that age, and you know full well how you were at that age! Unfortunately Markus reminds you enough of yourself that you actually find yourself liking the kid, an instinct which you firmly stomp on and toss out the Window Of Defenestration, along with your sister and her ‘I Told You So’ attitude.

    You do get a note from the navy informing you that they narrowly avoided disaster, a bad software patch almost caused the production of this year’s batch of Bainbridge class parasite destroyers to self-destruct in their slips, as a misplaced close paren would have resulted in their drives coming online at maximum emergency throttle during what should have been a routine power-on test. Thankfully it was spotted during the final spot check by an alert technician with a good eye for such details. Procedures were followed properly, the software was repatched, redeployed, and functioned as intended. Said tech is receiving a proper bonus for their alertness and attention to detail.

    The incident also revealed a bug in the software simulation system which has been patched and corrected, such is the nature of distributed software development, according to your staff, that such things happen. All you can do is be vigilant and double check your work, and in this case the processes and procedures worked precisely as intended.

    The same, unfortunately, cannot be said about the two Megafactory projects on Nowa Warszawa and Griffon IV, as somehow the minor detail that the environmental impact studies for each had failed to be filed properly, resulting in a stop-work order being issued by the relevant authorities until said studies could be properly filed, reviewed, and approved. The studies had been completed, but a changeover in administrative personnel had resulted in them not being submitted properly. As such both projects have been delayed by several months.

    The wisdom of having all KF research performed at a remote station under heavy security is born out when one of the KF researchers, driven mad by the insanity that is KF physics, apparently decided that this year was a great one for Mad Science™ and, well, tried to do something that would either have resulted in the most perfect piece of toast ever toasted or destroyed the entire research station, the other researchers aren’t sure which. Luckily the security team was able to keep him from pressing the big red button he’d wired up to initiate the experiment, the equipment was safely disarmed, and he is currently playing with soft plushies in a big padded room at the Department of Periphery Studies. Thankfully this didn’t wind up affecting the R&D work on improving your understanding of the underlying physics of KF jump cores, especially larger compact cores, opening up the possibility of researching larger warships in the future.

    The construction of one of the four new commercial stations hit a bit of a snag when a Dutchman incident occurred, thankfully the worker in question was rescued after a few hours with no injuries, but the inquiry into the incident has slowed construction down on the station until Q1 of next year.

    R&D work on multiple projects which had been delayed by last years bomb threats has been completed, improving much of your basic underlying theoretical knowledge in multiple fields as well as improving your orbital infrastructure systems.

    The overall upgrade and improvement program for commercial stations finally was completed after ten years of work. The revamped stations, with larger gravity decks and more storage space for warehousing purposes, are already providing a significant boost to Imperial income as well as improving the net efficiency of existing external trade routes. Such efficiency comes at a cost, of course, but it is drowned out by the benefits.

    You make a point of visiting the local branch of the Empire wide Japanese Cultural Festival being held in Griffsport. While you insist that it is so you could experience the wide breadth of cultural institutions on display, the truth is that you came for the mochi contest. Not that you’ll ever admit to that, because you are certain that your grandkids would tease you mercilessly if they found out.

    You attend a number of keel laying ceremonies, as well as some commissioning ceremonies for new warships. The announcement that a new class of military jumpship with 10 collars called the Windjammer class has been greeted with great enthusiasm in the commercial sector, who are already planning to begin mass construction of the civilian variant of the design.

    In related news, a Black Steel attack on the Oculus Venetus system has resulted in the loss of several dozen commercial jumpships plying the NRI trade route, thankfully the NRI was able to drive off the pair of Lola III’s, albeit at the loss of a half dozen of their potent, if fragile, corvettes. You’ve been asked to temporarily deploy a force to the system to provide security while the NRI rebuilds the fixed defenses.

    []That’s what friends are for!
    • Deploys a task force to Oculus Venetus to secure trade
    • Chance of a combat encounter with the Black Steel next turn
    []You’re on your own!
    • Loss of a trade route

    The terraforming work on Calliope II is completed, transforming the planet to a relatively habitable state and allowing for substantial agriculture and living space there. Much like the moon around Calliope V, more work can be done to turn the planet into a proper garden world. The potential exists but DoME would have to work for a decade to realize it, and the machinery would be required to be maintained regularly.

    The expansion of your network of Refit & Repair stations has significantly improved your logistics and ability to handle forward deployed forces. The main yards in the core are shifting over almost completely to refit work, leaving the more forward ones to handle routine maintenance and repairs. The repair yard in the New Pollux system is seeing the most use at the moment, primarily due to the major fleet base in the system.

    Likewise the new construction yards are completed on time and on budget, expanding your production capacity quite nicely. You get a memo from your sister that for the foreseeable future construction will cease on new standard and escort yards, with resources instead being allocated for heavier yards capable of building more capable vessels. The memo notes that the growing maintenance expenses associated with destroyers was outweighing their current combat utility and that moreover consideration would need to be given to mothballing more obsolete vessels, specifically noting the old Dagger and Dart class vessels as being functionally obsolete. Thanh would like to see both replaced by a new class of corvettes in the near future.

    The expansion and construction of new strategic material factories and forges has had profoundly positive effects on the economy in the Okusawa system, while also easing some of the production bottlenecks you were facing. Ferro Fibrous will still be a significant bottleneck for ground forces, with Endo Steel to a lesser degree also being a limiting factor. Planning going forward is to focus on building up that capability to the greatest extent possible.

    The five new ASF factories budgeted for this year have come online in time to assist with the Sparrowhawk and Roc programs, speeding up deployment of the new designs.

    The substantial investments in the economies of multiple peripheral systems is greeted with a great deal of happy enthusiasm by the locals as proof that the Empire is firmly committed to ensuring that all of her citizens benefit from the economic growth and prosperity allowed by a free and fair political and economic system. Industrial output is growing nicely in all systems in which specific industrial zones were built, and both the development focuses and investments have yielded excellent results.

    Substantial investment in the Calliope system, over and above the work done by DoME there, has paid excellent dividends, with significantly increased local prosperity. This has also resulted in a serious boost in population, as job seekers flock to the system, putting some strain on the local infrastructure, but this is countered somewhat by the completion of the Calliope II project.

    The survey expedition to GX-G27 finds a single habitable planet with conditions ideal for herding and such, thanks to the massive grasslands interspersed with jungles, however surveys show that the entire system is extremely poor in minerals, making it a poor candidate for any industrial focus. Much like New Eden, however, the system has potential as a breadbasket world to supply more heavily urbanized systems.

    GX-G24, on the other hand, is a fascinating system, especially for astronomers and geologists. The lone habitable planet there has recently, in geologic terms, suffered a massive impact, tilting the planet onto its size and inducing an enormous precession ‘wobble’ on its rotation. A massive debris ring is in the process of coalescing into a moon, of about the same relative mass as the Sol system’s Luna. There is evidence of a failed colony in the system, although it appears that the colonists simply departed once the severity of the storms induced by the precession became evident. The survey teams have found excellent deposits of industrial metals and rare earth metals.

    The GX-K34 system requires the surveyors' escorts to fight off a small Black Steel formation led by a lone Vincent guarding a solitary space station in the Oort cloud. The sole habitable world is already inhabited, however. According to the reports, this system had once been a minor pirate base, held by the same sorts as once held New Port Royal. The planet is barely habitable, not due to climate or such, but due to the fact that Australia would really like its title as ‘home to the most hostile life forms in the known universe’ title back. Spiders the size of coconut crabs with venoms twice as lethal as any other known arachnid venom are at the bottom of the local food chain, with enormous snakes that are dangerous even to men in full battle armor, crocodiles that can threaten small mechs, and swarms of highly venomous hornets the size of birds all being deadly threats. The surviving ex-slaves would really like lifts off the death world back to the NRI, thank you very much, and the NRI is more than happy to resettle them in their systems. They’ve also preemptively informed you that they have no interest in the system, thank you very much, and would you kindly sterilize the place?

    Both the civil service and the colonial office’s have been successfully expanded, giving you greater room for future growth and greater efficiency in terms of the ability to manage your budget efficiently.

    Finally a large number of defensive stations have come online, including the Kaiyo and Waypoint 1 systems. A trio of new recharge stations significantly boost your strategic mobility in the galactic northeast of your empire.
     
    Turn 88 - Words Like Violence
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 88 - Words Like Violence

    Thanh heads off with the heavy task force reinforcing Oculus Venetus aboard HMS Exeter, accompanied by a pair of Atlantas, four Wichitas, 4 Clevelands, ten flight II Fletchers, 5 Haidas and a full complement of your latest and most powerful parasite warships, including the vast majority of your Canopus class parasite battleships. The NRI has committed a dozen of their corvettes to the effort as well as two wings of ASFs from the NRR.

    Meanwhile at home things are getting rather hectic, your granddaughter is getting married, which is quite stressful at the best of times. However your wife has been diagnosed with cancer. The doctor’s are positive that she will be fine, it is a common form of breast cancer and they have a bevy of non-invasive treatment options available. Indeed, the very first treatment option works perfectly, eliminating the cancerous cells without harming the healthy ones.

    You receive a small flurry of bad news from the Crimson Storm. First, in late January, a pair of critically damaged Crimson Storm Monsoon-class battleships limp into New Pollux unannounced, as battle damage destroyed their HPG systems. Thankfully their IFF still worked, preventing a blue-on-blue incident, and both vessels were able to limp to the repair docks in the system for desperately needed repairs. According to them, the Crimson Storm rear guard has been defeated, they were the last of them, but they took out three times their weight in Black Steel assets before going down.

    Even with repairs these two ships are completely combat ineffective at this point, and their crews quite reluctantly inform you that they won’t be able to remain and assist, as their orders are to report to the new home system of the Crimson Storm. On the other hand, they do have technical data on a new, improved, pulse laser system that they’d captured from the Black Steel which they are happy to turn over to your researchers. Preliminary review shows that if several heat and material science challenges can be overcome you will have a more compact and dangerous pulse laser system available in the near future.

    The other bad news comes from the new Crimson Storm home system, your mother is extremely ill, too ill to travel. They have asked you to write a letter to your mother to attempt to convince her to accept full cyberization in an effort to save her life. Evidently she is unwilling to do so, saying that death is a vital part of life, and that she’s too old now to change her opinion even for those she dearly loves. They are hoping that you’ll be able to convince her otherwise, as they really do not want to lose her.

    []Send the letter, you love her as well and have lost enough family already
    []Honor her wishes, you will always love her, but she has the right to make that decision free from you pressuring her otherwise

    The Olympics have begun, with the Bourbon delegation arriving on several chartered jumpships provided by your navy. The Opening Ceremonies are the customary extravaganza, taken up a few notches as a way of impressing the new participants in the event. For diplomatic reasons you spend much of your time at the Games, when you’d rather be in your office working.

    The actual competition starts out poorly for Team Griffon, taking home a pair of bronzes in the Athletics events as the Rasalhaguians and Bourbons trade off the gold. In both events your athletes only barely avoided the humiliation of failing to medal at all, leading to a great deal of grumbling among the fans.

    The grumbling became grumpy with the Men’s Gymnastics event, in which the NRI, as expected, walked away with the Gold, and to be fair the crowds were very appreciative of the sheer artistry and athleticism of the Roman team. However multiple mistakes on the apparatus resulted in Team Griffon completely failing to medal, a situation made even more galling as the Team Bourbon silver medalists openly taunted the fans. Venue security was able to prevent any unpleasantness, but the atmosphere has become quite charged.

    Winning gold in the Women’s gymnastics event, behind an amazing performance of a young phenom from New Capricorn, cooled tempers slightly, and you rather appreciated the sportsmanship of the NRI competitors who joined in the celebration, as it turned out that several of them were students at Griffin's Roost University and knew each other socially.

    Things almost boiled over during the Team event, though, with fans shouting at the officials and a near riot after a Bourbon athlete was observed tripping a member of Team Rasalhague, turning the poor fellows ankle and dooming any chance for the NRR to medal in the event. The bad blood grew worse as the competition was unexpectedly close, the Griffon women proving dominant, but not enough to overcome the sheer brilliance of the NRI men, especially after another ‘accidental’ incident between one of the Bourbon men and a member of Team Griffon resulted in your top gymnast being carried off the floor, while the Bourbon gymnast was simply docked several points as a penalty. It wasn’t enough, and the Bourbons edged you out for the silver, provoking another near riot.

    Things continued to simmer in the swimming meets, dominated by the Rasalhaguians, but Team Griffon failed to place in the men’s event, while eking out a silver over the Bourbon women. In the decathlon, which finished later that same day, Team Griffon and the Bourbons traded off golds, with the Griffon women proving once again the more dominant team. Thankfully there were no incidents in any of these events.

    Finally came a measure of redemption for Team Griffon, with strong performances in both the men’s and women’s events, taking gold in the men’s and silver in the women’s, and for the first time in the games the Bourbons failed to medal in the women’s shooting event.

    You have a brief meeting with the Bourbon ambassador, who is quietly apologetic in private over the conduct of the Bourbon gymnastics team, explaining that the team is dominated by noble scions of Maison de Picardie who are, in his words, ‘rather upset’ with the Griffon Empire for some odd reason, it seems that they blame you for their former leader failing at his coup attempt against the crown. Quite silly of them, the ambassador assures you, and the Bourbon crown is quite happy that relations are so peaceful, but nobles will be nobles and what can you do?

    You manage to resist the urge to advise spanking the noble brats. You are quite proud of yourself for that.
     
    Turn 88 - Break The Silence
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder
    Turn 88 - Break the Silence

    A few weeks later you receive a very unwelcome, but sadly not unexpected, HPG message. Your mother is dead, peacefully in her sleep according to the message. The Crimson Storm is in mourning. When the announcement is made, the entire Empire goes into mourning for the first Empress, Jacqueline the Just.

    Her body will be returned to Griffin’s Roost in several months due to the distances involved. Planning has already begun for the solemn funeral services to be held in Griffsport.

    You receive messages of condolences from the NRI and the NRR, and somewhat surprisingly a very kind message from Kilburrough with little of the somewhat blue-orange approach to things that you’ve become accustomed to.

    But then comes another HPG message, this time from the NRI. A massive battle had taken place in Oculus Venetus. 8 Black Steel battleships, divided between McKenna and Farragut types, along with over twenty other warships, dozens of their deadly drone dropships and over two thousand of their utterly lethal drone ASFs.

    Your forces had ‘won’, in the sense that Oculus Venetus was secured, all enemy ships accounted for as destroyed, and the threat of this particular force ended. But only three of your warships, none of the NRI ships, and none of the NRR aerowings had survived the battle, and the three surviving ships of your task force were all badly crippled wrecks. A few dozen dropships had managed to survive as well, mostly Canopus class parasite battleships that were almost as badly mauled as the surviving Exeter and two Wichitas.

    Your hands are shaking as you get to the confirmed casualty list. Your vision is swimming a bit and your breathing is harsh in your ears. And the first name listed… Fleet Admiral Thanh Griffith.

    Everything goes black.

    -----

    You are Major Erin Jacqueline Griffith, battalion commander in the 3rd Regimental Combat Team, 1st Brigade Combat Team. You are the Great Granddaughter of Jacqueline Griffin, the granddaughter of Jeremy Griffin. And now your grandfather is laying in a coma following a nearly fatal heart attack, your grandmother is an utter wreck, and under the laws of the Empire you are now Empress.

    You’d really rather go back to planning your wedding and running your battalion. You’d long known, intellectually, that this day would eventually come. You’d studied hard in university to give yourself a solid grounding in political theory, economics, history and psychology. You’d had a relatively uneventful, if solid, career in the Army. You’d spent days on end learning from your grandfather.

    You still have butterflies swirling about your stomach. You are pretty sure that you’ve not actually tasted anything that you’ve eaten ever since that awful moment when your comms officer had delivered the message flimsy directing you to report to the Palace. You know you’ve slept since hearing the news. Your grandfather, the titan who’d seemed so invincible your entire life, looked small in the medical bed, surrounded by life support equipment that beeped and whirred and made noises you scarcely understood. The doctor’s were surprised that he’d lived long enough to be hooked up in the first place, and have not been able to give any ETA on him recovering, if he recovers at all.

    Now you are standing, in full Imperial regalia, and by God does the cloak feel heavy on your shoulders, the robes itch, the crown feels like it simultaneously wants to slip off your head, possibly taking your neck with it. And your nose itches. You’d worn this pair of court shoes before and they’d been perfectly comfortable, now they seem to be pinching your toes and digging into your ankles. By god, even your underwear is itching. And the people of the Empire are watching, as the coronation ceremony drags on. At times it feels like you are having an out of body experience, watching somebody else who just happens to look like you being crowned as Empress.

    What is this scepter made of, solid osmium? No, it’s obviously heavier than that, maybe that neutronium stuff from the comic books. You are somewhat surprised that you are able to hold it rock steady as the ceremony drones on. Who designed these ‘regal robes’ anyways, and did they have any appreciation for the fact that Griffsport is semi-tropical and it gets hot? Even in a completely climate-controlled palace? Why can’t you wear your piloting armor underneath it, just for the support?

    Now is the time you’d been dreading. Like your grandfather before you, you’ll need to make a formal Address From The Throne to the Empire. An address that will set the tone of your rule, for good or for ill. Armies of advisors had labored over this speech, the most important one you’d yet given in your life.

    You’d really rather have worked up to this in another, say, forty years. But you are the one in the hot seat. And you are rather grimly certain that the reason for the heavy robes and cloaks and Imperial accouterments isn’t to show respect or dignity, but rather to make it impossible for the poor idiots wearing them to run away.

    What tone will your first speech take?
    []Tone
    []Martial - The Empire is at War
    []Inspiring - War or Peace, it is the Empress’s job to lead
    []Collegial - All Imperial Citizens are in this together

    You have to give some thought as to your advisors, obviously you’ll need to promote somebody to run the Imperial Griffon Navy due to the death of Auntie Thanh, but many of your grandfather’s advisors had been his personal friends and comrades, men and women that you haven’t really had the opportunity to bond with on a personal level.

    Do you keep them on or replace them with new candidates?
    []ActionReasoningResults
    []Keep them on indefinitelyThey have served well and will provide you with solid advice as you start your reign
    • Replacement vote for CO of the Navy
    • No other replacements for now
    • +1 Approval Change
    []Replace them all immediatelyThey may have served well, but they aren’t your people. The youngest of them is old enough to be your mother!
    • Replacement votes for all advisor positions
    • +1 Politics
    • +1 Approval Change
    • -1 Approval
    []Replace them over timeDuring the transition it is vital to have stability, but once you have your feet underneath you you can revisit this
    • Only replacement for IGN CO
    • New decision on replacements in several turns
    • +1 Politics

    You are confronted with an early crisis as well. The Duc de Picardie has imposed highly protectionist tariffs on your mercantile trade with his Duchy. The Bourbon crown has informed your ambassador that while he personally disapproves of such, that it is within the authority of the Duc to impose such and that while he will attempt to convince his feudal subordinate to back down he cannot simply order such. Ships in the markings of Picardie are harassing your shipping, on the grounds of ‘safety inspections’ and ‘customs enforcement’, in some cases ranging outside the borders of the Duchy itself to do so. While the other feudal lords of the Bourbons do intervene when such happens in their respective space, it is having a negative effect on trade.

    Considering that the Duc de Picardie was also the only one of the three great magnates of the Bourbons to not send any condolences on your great-grandmother’s death, nor your grandfather falling into a coma, you are rather… vexed with him.

    Unfortunately a military response is almost completely out of the picture, the Bourbons would be obligated to oppose you on such and you really can’t afford to get into a squabble like this while the Black Steel threat remains.
    []ActionArguments pro and conEffects
    []Impose trade sanctions on PicardiePro - Directed sanctions against the Duchy will not be seen by the Bourbons themselves as an act of aggression requiring them to intervene, making this the most effective way to directly strike at the arrogant asses.

    Con - Will reduce the income generated from trade with the Bourbons as a whole and potentially lead to additional escalations from the Duc
    • Reduces trade efficiency factor from 5 to 4.5
    • Opens Trade War event chain
    • Prevents certain events
    []Let it goPro - Trade is the lifeblood of Empire, and all these tariffs are doing is choking off trade to the Duchy on their own, with no need for you to intervene. Your merchants are already gravitating naturally towards other markets, after all.

    Con - doing nothing sticks in the craw sideways, it is allowing the Empire to be seen as weak, thus potentially inviting future escalations from an already aggressive and unfriendly group
    • Reduces trade efficiency factor from 5 to 4.75.
    • Opens Picardy Escalations event chain
    • Prevents certain events
    QM Note - consider carefully, these actions will help set the tone for how Erin behaves as Empress in the future.

    Despite everything the Olympics go on. Despite being in mourning, both for your great-grandmother but also to a lesser degree for your grandfather as he remains in the coma, you make a point of attending, allowing yourself to be seen standing tall in the Imperial box at the various events.

    It’s rather hard to keep a smile on your face, though. In the Wrestling events, Team Griffon barely manages a silver medal in the Men’s event, although touchingly the Bourbon team, made up mostly of New Normandy and New Parisian athletes, make a point of saluting you prior to the matches, earning loud roars of approval from the crowd even as they dominate the event. The women barely beat out the Rasalhaguians for a bronze medal, though.

    In men’s fencing, Team Griffon fails to make the podium following a rather disappointing bronze medal match against the Bourbons, although again to your, and the crowds, appreciation the Bourbon teams acts with great class throughout. Indeed, your ire and that of the crowds is mostly directed at the idiotic referees, and even the competitors seem to be in agreement on that score, as in a move that draws even more roars of approval the Bourbon fencers initially refuse to accept the medal on the grounds that Team Griffon should have won it if it weren’t for incompetent officiating. You make a point of going down to the floor and personally awarding them their medals, giving a short impromptu speech praising the merits of sportsmanship which is quite well received by all.

    The Griffon ladies manage a disappointing bronze, and much of the goodwill generated by the New Normandie and New Paris athletes who made up the wrestling and men’s fencing teams is lost as the New Picardie athletes who dominated the matches prove just as arrogant and insulting as can be. They never quite break any actual rules, but they do utterly piss off the crowds, then demand that the officials remove those who react negatively to their behavior.

    The archery competitions yield yet more disappointment for Team Griffon, with the best they manage being a bronze in the men’s event. Thankfully the Bourbon teams in these events, even though there are plenty of athletes from New Picardy among them, seem far less inclined to being utter jackasses.

    Then comes the brightest, if you pardon the word, events of the competition. The naked volleyball matches. Much to your incredible amusement, all of the Bourbon competitors are from New Picardy, and all of them had evidently felt that the word ‘naked’ in the event description was merely an inside joke. Upon realizing that yes, indeed they would be required to compete in the buff, they howled in protest, insisting that this was utterly barbaric, especially for people of rank. You rather sweetly inform the protesting coaches that your little sister was on Team Griffon, and if it’s good enough for royalty, then the mere scions of barons and counts could ‘fully demonstrate the effects of good breeding’ on the sand.

    In the end the Bourbons are utterly crushed, and Team Griffon wins both events in a truly dominating fashion. Neither the NRR nor NRI teams have any mercy either on the Bourbons, and the medal celebrations show just how close the three polities are, both politically and socially.
     
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