Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

Panzerkraken

Well-known member
[X] Open Negotiations

The French pride themselves on their diplomacy, they should engage with us if we make overtures, and there'll be plenty of time to fight them off later if negotiations break down, once we have some forces in place for it. Also, with the Black Steel still out there, it would be better for our respective star empires not to be dedicating ourselves to fighting each other instead of them.
 

Val the Moofia Boss

Well-known member
Wouldn't we have heard about these Space French before from the people in the New Port Royal system, as well as the computers and records the pirates had? But I digress.

Since the French have faster jump capabilities, perhaps we could contract one of their ships to go scout out the area towards the Inner Sphere.

As for the interference in the Kainga system... is it possible that there is some space station out in deep space near the star system that our sensors haven't detected?

[X] Open Negotiations

IIRC we haven't even really begun colonizing the system yet, only made preparations. So it's not really a part of our nation, and morally I'm not inclined to start getting into territorial wars that pretty much boils down to wealth. It's not like we have civilian populations that are at stake there. So we could humor the French this time (who knows if they will keep pushing, though).

If we want to turn into an Age of Sail style expansionist empire and wage petty wars over land and wealth, I guess we could do that, but that would delay us from getting around to fighting against Killburough, which morally I'm more inclined to fight.

Also, even if we do decide we want to fight against the French anyway, opening negotiations allows us to gain more insight to them, which would be advantageous.
 

Knowledgeispower

Ah I love the smell of missile spam in the morning
[X] Expedite work on DD Specialization
[X] Open Negotiations

they want the place after the price we spent to take it.....well I hope they're willing to pay us a lot be it tech, information, or outright money or some combination thereof
 

Rukatin

Malfunctioning NPC at Best.
[X] Expedite work on DD Specialization
[X] Open Negotiations

We don't want to fight two wars at once people.
 
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Yacovo

Occasionally spouting nonsense
[X] Expedite work on DD Specialization
[X] Open Negotiations

Every time a new faction I wonder what would happen if they made it to the Inner Sphere and the mass confusion it would cause.

I feel the monetary savings on the specialization may not be worth it on the destroyers, but the raised target number might save us a few rerolls which I consider extremely valuable.

I feel we need to give the Space French at least some resistance, or risk having them jump in and dispute every single system near their borders. Teach them from the beginning to be reasonable or get shot at.
 

ShadowArxxy

Well-known member
Comrade
I feel the monetary savings on the specialization may not be worth it on the destroyers, but the raised target number might save us a few rerolls which I consider extremely valuable.

The big bonus the specialization gives us is being able to build full-up destroyers in escort category shipyards instead of being limited to low cost destroyer-escorts.
 

Jarow

Well-known member
[X] Expedite work on DD Specialization

I feel the monetary savings on the specialization may not be worth it on the destroyers, but the raised target number might save us a few rerolls which I consider extremely valuable.
This is pretty much exactly my reasoning - though it is possible we'll build 2000 destroyers and in doing so pay off the cost, it's probably not happening. Though the export yard usage is conceivably helpful too; not quite sure exactly where the cutoffs for things are though.

[X] Open Negotiations

I am not giving up one of our worlds (especially one we just spent over $4b on colonizing) if I can help it, but am willing to accept they could be non-hostile and talk, before escalating to full on war.
 

darkcloudt2

Well-known member
[X] Expedite work on DD Specialization
[X] Open Negotiations

I hope we get the chance to reject the terms once we have opened negotiations because as far as I am concerned we are only negotiating to save them some face, if they want anything over that, such as us paying them for the system, then I vote we blow them up.
 
Turn 84 - Here Comes The Woman

LordSunhawk

Das BOOT (literally)
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Turn 84 - Here Comes The Woman

You go over the footage of the, well, you are calling them Space Bourbons because you are not going to pronounce their ridiculously long ‘official name’ all the time. The ‘acceptable’ acronym is even worse, because as far as you can tell it is NBRNPNNNP, which makes absolutely no sense to you at all. Several things strike you right away.

For one thing, they have a core of very large ships, larger than anything you can build, but while you can see rough similarities between them, the Bourbons don’t seem to have heard of the word ‘standardization’, because none of them look quite the same as any others.

They seem to focus on naval autocannons and capital missiles, with a few lasers here and there, but they tend to be smaller caliber than you use, but with more of them, and even then there seems to be almost no standardization. Your analysts have identified at least six different ‘patterns’ of naval autocannons, all around the general size of a NAC/20, with varying barrel lengths, bores, and mounting types. Even on the same ship you’ll sometimes see two or even three different weapons of the same notional ‘type’. Plus the ships themselves look like the naval architects got too drunk to do more than the base layout before turning the design over to hotel architects, because you’d never even considered seeing arches and columns on a warship.

All of them have copious small craft bays, but some also have fighter bays, and some of said fighter bays are squeezed in in the oddest places. On some of the ships your analysts are absolutely certain that there are actual machine guns mounted in manned ball turrets. There are missile hatches too small to be even a subcap missile but too large to be either an LRM or an SRM. One ship even has a weapon fed by hoses of all things, nobody has the foggiest idea what that is.

For all the chaos of the designs, the ships do seem quite competently handled, according to your sister at least, although she’s muttering about logistics and having the quartermaster’s corp on her ass if she tried half the shit that you see in the imagery. And they are large, larger than anything other than HMS Morristown.

You do discover one weakness of theirs, you think, when invited to send a delegation to Griffon they decline, on the grounds that none of their ships have the range to make such ‘long’ jumps as the one between New Port Royal and New Castor. So the diplomatic talks will be taking place on New Port Royal instead of Griffon. Which will be occurring, as they evidently aren’t willing to go to war without talking first if at all possible. There’s still a tense standoff in the Stahlfurt system, but no shots have been fired.

You can either handle it personally or send your Foreign Minister in your stead. Doing it personally will probably result in you getting hit many times by your wife and loving family, as that would prevent you from attending the Olympics and taking the Wife Mandated Vacation that you promised her. On the other hand, this is important, and you hate letting others do important things that you could do yourself.

[]ActionProAgainst
[]Handle negotiations personallyYou are the Emperor, it’s your job to take responsibility for things that could lead to a war, and if it does come to war, you want to be able to look any soldier in the eye and tell them that you tried diplomacy firstYour wife is going to be very angry with you, as you will be breaking a promise you made to her after your last health crisis to delegate more and take more time off for your health and well-being.
[]Entrust negotiations to your Foreign MinisterDr Leila Teitenbaum is an extremely competent and skilled diplomat in her own right, with a ferocious reputation for effective diplomacy. You trust her judgment and know that she will represent Griffon interests very well in these discussions.As much as you trust her, and as much as you’d hate to disappoint your family, you hate excessive delegation. You are the Emperor, the buck stops with you, and leaving others to do the work you could do leaves a bitter taste in your mouth.

You also have to decide your initial diplomatic posture. The Bourbons are very irritating to deal with, they seem to believe themselves to be the masters of all they survey and have incredibly aristocratic airs to them. They’ve clearly survived attacks from the Black Steel and are a potent force in their own right, no matter how irritating they are. And at least they left the mimes at home. The problem is that you are somewhat at a force disadvantage, at least as far as you can tell.

[]StanceRisksBenefits
[]Aggressive
  • High Risk of failure and immediate war
  • Terminates event
  • Intimidates them and forces them to back down
  • Terminates event
[]Firm
  • Medium Risk of failure and potential conflict
  • Guarantees retention of Stahlfurt
  • If successful, reduces risk of failure at later steps in this event
[]Generous
  • Low risk of failure and potential conflict, starts you off at a slight penalty in future negotiations
  • Everything remains on the table
  • Improves final disposition of Space Bourbons following negotiations regardless of outcome
[]Appeasement
  • Loss of Stahlfurt system
  • Very low risk of failure and potential conflict
  • Terminates event
  • Bourbons move to a friendly, if somewhat sneering, relationship
  • Chance to open trade networks with the Space Bourbons

It should be noted that the news about the Space Bourbons has… riled up the Department of Periphery Studies, who are currently in an utter panic that the wicked French are going to swarm Griffon and eat all of their cake. Thus they have formed the Revolutionary Cake Defense Force with the intention of guarding all of the Empires bakeries to protect their cake, and cookies, and donuts, and donut holes, and brownies and… you foresee a rise in the cost of dental services in the near future for the Department, since they seem to think that the best defense against cake eating French people is to eat the cake before the cake can be eaten by others.

At least the bakeries are seeing good business.

Due to the crisis there is a general slowdown in economic activity Empire wide as people hunker down in readiness for the possibility of another brutal war. There is some minor panic buying, but in general people are showing a remarkable amount of resilience. You just hope that it lasts if war does, indeed, start.
 
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