Turn 118 - Kings and Queens
-----
<Combat Report - Rouges Noir>
Still nothing new to report outside of RN 2, RN 2 has become extremely quiet, with only very scattered attacks. Bourbon forces have landed and are engaging in clean up activity on the planet. Your forces remain within the initial LZ to provide a backstop in case of unexpected RN forces. Otherwise, the other 3 RN worlds remain as they were, with regular attacks in the case of RN 1 and 3, and the continued grinding destruction of the twin worlds in RN 4 from orbit.
-----
A few Black Steel scout groups are spotted in the fourth quarter of the year, but no engagements occur as they remain out of range. White Towers, Silver Towers, Black Towers and Oasis II stations are now in place on all four of the newly surveyed worlds, including Waypoint 3.
Colonization efforts in general go well, although the process of setting up a system government in the Hot Mess system is, well, a hot mess. The initial selection for system governor failed the background check, which revealed that she was linked to organized crime yet had managed to conceal said links for an extended period of time. She’s now residing in a cell in the maximum security prison in Griff’s Leap. Then a freak and rather bizarre, if very mild all things considered, dropship accident resulted in many of the administrators being sent to the system instead winding up in the hospital, requiring a scramble to find temporary replacements. Just how the liquid nitrogen purge system wound up getting accidentally cross-connected to the air conditioning system on the dropship is an amusing read in many ways.
The actual colonization efforts on The Hub are almost as comic, as a miscommunication resulted in the initial colonists thinking they were going to be on an ice world and instead winding up on a rather pleasant, if uninspiring, planet. Considering that they had dressed for and prepared for extreme sub-zero conditions results in a somewhat funny video being shared across the Empire.
Overall naval procurement goes quite well, with new shipyards coming online as scheduled and an influx of new warships and parasites heading to the fleet. The new carrier wings, on the other hand… well, the short version is that the Rapid Reaction Divisions were involved, the long version includes such details as all of the new wing’s ASFs being painted day-glo pink, the consumption of mass quantities of questionable liquor, graduation ceremonies marred by shenanigans that only the Rapid Reaction Division would find appropriate, and epic hangovers.
The long long version is deserving of a five part trilogy of books, blankets, unpredictable sight gags, dolphins, dinosaurs, the number 42, and fish. And beer, Vogon poetry, more beer, long series of increasingly improbable coincidences, and very likely an interstellar freeway interchange or two, given just how mind-bendingly insane the reports are. Douglas Adams would have been hard-pressed to write these reports.
In other news of the weird and bizarre, Landprettig is now the proud host to the largest sex toy factory in the entire Empire. You feel your inner Puritan bubbling under the surface at the various antics involved in this somehow getting approved. You personally are of the opinion that shaping your corporate headquarters building like a giant dildo is just a little inappropriate. And then to shape their corporate parking garage as a giant vagina was probably just a little inappropriate as well. The architects involved are congratulating themselves on how ‘transgressive’ they are, you simply make a note to avoid hiring that firm for any government contracts.
Compared to that, hearing from Tiberius about walking into a scheduled meeting with the geniuses in the Imperial Senate behind the omnibus bill and finding them engaged in the obtaining of unlawful carnal knowledge behind their spousal units backs is almost benign. On the other hand the sheer embarrassment of the situation gets you a number of concessions from the Senators in question.
The DoME teams do their usual stellar jobs dealing with terraforming Steingarten and Nox, improving both systems and allowing for improved growth rates. Meanwhile their optimization work on Feurstem is similarly successful.
You get a report from Gloria that the Communications R&D work has been completed successfully, as expected. The actual benefits are minimal at this time, but groundwork has been laid for future improvements in related technologies.
You do get some rather routine reports, economic investments have gone as well as expected with no real surprises, the latest work to rationalize the legal code has gone quite well as well. In general everything did wind up finishing on time and on budget, which is a definite plus given the chaos involved.
That equanimity is challenged when you learn that the Griffon Naked Volleyball Team has accepted an offer to build an official training facility on New Narnia.
And that your youngest daughter Emily, without telling you first, has signed on for the team. She was always such a good girl too.
That’s it, you officially need a vacation.
Meta Event | 40 | |
Dynasty Luck | 16 | |
Successes | ||
Imperial Approval | 0 | |
Approval Change | -3 | |
Political Event | 3 | |
Successes | ||
Imperial Economy | 5 | |
Economic Event | 0 | |
Research Event | 0 | |
Griffon | Econ | 5 |
Health | 7 | |
Event | 1 | |
Nowa Warszawa | Econ | 0 |
Health | 1 | |
Event | 0 | |
Calliope IV | Econ | 5 |
Health | 7 | |
Event | 1 | |
TTP | Econ | 5 |
Health | 7 | |
Event | 1 | |
New Capricorn | Econ | 5 |
Health | 7 | |
Event | 1 | |
Nowy Śląsk | Econ | 5 |
Health | 7 | |
Event | 1 | |
Edelsteine | Econ | 5 |
Health | 7 | |
Event | 1 | |
Nowy Wroclaw | Econ | 5 |
Health | 7 | |
Event | 1 | |
Griff's Leap | Econ | 5 |
Health | 7 | |
Event | 1 | |
New Phoenix | Econ | 12 |
Health | 3 | |
Event | 2 | |
New Eden | Econ | 12 |
Health | 3 | |
Event | 2 | |
New Castor | Econ | 5 |
Health | 7 | |
Event | 1 | |
Okusawa | Econ | 0 |
Health | 1 | |
Event | 0 | |
New Pollux | Econ | 5 |
Health | 4 | |
Event | 2 | |
New Port Royal | Econ | 5 |
Health | 1 | |
Event | 5 | |
Kainga | Econ | 5 |
Health | 4 | |
Event | 2 | |
Chuma | Econ | 5 |
Health | 4 | |
Event | 2 | |
Stahlfurt | Econ | 5 |
Health | 1 | |
Event | 5 | |
Bāṛi | Econ | 12 |
Health | 3 | |
Event | 2 | |
Skała | Econ | 0 |
Health | 1 | |
Event | 0 | |
Piekło | Econ | 0 |
Health | 1 | |
Event | 0 | |
Nya Köpenhamn | Econ | 5 |
Health | 7 | |
Event | 1 | |
Bauernparadis | Econ | 5 |
Health | 4 | |
Event | 2 | |
Awha | Econ | 12 |
Health | 3 | |
Event | 2 | |
Kaiyo | Econ | 12 |
Health | 3 | |
Event | 2 | |
Bohren | Econ | 12 |
Health | 3 | |
Event | 2 | |
Grand View | Econ | 5 |
Health | 4 | |
Event | 2 | |
Iskra | Econ | 5 |
Health | 4 | |
Event | 2 | |
Raj | Econ | 0 |
Health | 1 | |
Event | 0 | |
Feurstern | Econ | 12 |
Health | 3 | |
Event | 2 | |
Pinball | Econ | 12 |
Health | 3 | |
Event | 2 | |
Catachan | Econ | 0 |
Health | 1 | |
Event | 0 | |
Nox | Econ | 5 |
Health | 4 | |
Event | 2 | |
Olej | Econ | 12 |
Health | 3 | |
Event | 2 | |
Glorreich | Econ | 3 |
Health | 3 | |
Event | 2 | |
Pryyemnyy | Econ | 3 |
Health | 3 | |
Event | 2 | |
Novolar | Econ | 5 |
Health | 4 | |
Event | 2 | |
Steingarten | Econ | 5 |
Health | 4 | |
Event | 2 | |
Pustina | Econ | 3 |
Health | 3 | |
Event | 2 | |
Kurortas | Econ | 3 |
Health | 3 | |
Event | 2 | |
Arvum | Econ | 3 |
Health | 3 | |
Event | 2 | |
Landprettig | Econ | 0 |
Health | 1 | |
Event | 0 | |
Bellaterra | Econ | 3 |
Health | 3 | |
Event | 2 | |
Nubifragio | Econ | 0 |
Health | 1 | |
Event | 0 | |
Platzregensburg | Econ | 5 |
Health | 1 | |
Event | 5 | |
Shin Tōkyō | Econ | 3 |
Health | 3 | |
Event | 2 | |
Porto Milano | Econ | 5 |
Health | 1 | |
Event | 5 | |
Nuova Fortezza | Econ | 5 |
Health | 1 | |
Event | 5 | |
Nowe Mazowsze | Econ | 0 |
Health | 1 | |
Event | 0 | |
Neuthüringen | Econ | 3 |
Health | 3 | |
Event | 2 | |
New Algiers | Econ | 5 |
Health | 1 | |
Event | 5 | |
New Clew Bay | Econ | 5 |
Health | 1 | |
Event | 5 | |
Nuova Tripoli | Econ | 5 |
Health | 1 | |
Event | 5 | |
New Libertalia | Econ | 5 |
Health | 1 | |
Event | 5 | |
Nuova Puglia | Econ | 5 |
Health | 1 | |
Event | 5 | |
Nuovo Abruzzo | Econ | 5 |
Health | 1 | |
Event | 5 | |
Nuova Lombardia | Econ | 5 |
Health | 1 | |
Event | 5 | |
Stenen Tuin | Econ | 5 |
Health | 1 | |
Event | 5 | |
Nouvelle Bourgogne | Econ | 5 |
Health | 1 | |
Event | 5 | |
Nyū Shikoku | Econ | 5 |
Health | 1 | |
Event | 5 | |
Neubayern | Econ | 5 |
Health | 1 | |
Event | 5 | |
Neuhessen | Econ | 5 |
Health | 1 | |
Event | 5 |
Plan: Black Expansion
- Procurement [$ 324,724,087,825.01 ]
-- Lay Down Major Unit [Construction - $9,852,329,885.25 ] (95)
--- 200 Shimakaze [95]
Target - 95
Roll - 73
Result - SUCCESS
--- 200 Spruance [95]
Target - 95
Roll - 30
Result - SUCCESS
--- 91 Wright [95]
Target - 95
Roll - 43
Result - SUCCESS
--- 200 Mikasa [95]
Target - 95
Roll - 86
Result - SUCCESS
--- 30 Saipan [95]
Target - 95
Roll - 74
Result - SUCCESS
-- Lay down Jumpship [Jumpship Construction - $18,640,054.20 ] (90)
--- 4 Windjammer [90]
Target - 90
Roll - 15
Result - SUCCESS
-- Lay down Warship [Warship Construction - $30,871,459,700.00 ] (90)
--- 100 Battle [90]
Target - 90
Roll - 90
Result - SUCCESS
--- 20 Supply [90]
Target - 90
Roll - 41
Result - SUCCESS
--- 100 Lyr [90]
Target - 90
Roll - 72
Result - SUCCESS
--- 40 Dido [90]
Target - 90
Roll - 24
Result - SUCCESS
--- 40 Guiseppe Garibaldi [90]
Target - 90
Roll - 69
Result - SUCCESS
--- 2 Hosho [90]
Target - 90
Roll - 72
Result - SUCCESS
--- 25 Prinz Eugen [90]
Target - 90
Roll - 34
Result - SUCCESS
--- 10 Dreadnought [90]
Target - 90
Roll - 48
Result - SUCCESS
--- 6 Jean Bart [90]
Target - 90
Roll - 50
Result - SUCCESS
-- Purchase New Units [Minor Unit - $ 44,189,093,185.56 ] (90)
--- 25 Carrier Wing [90]
Target - 90
Roll – 100, Jarow reroll - 50
Result - SUCCESS
--- 100 CAP Wing [90]
Target - 90
Roll - 9
Result - SUCCESS
--- 1 Imperial Guard Division [90]
Target - 90
Roll - 86
Result - SUCCESS
--- 6 Infantry Division [90]
Target - 90
Roll - 76
Result - SUCCESS
--- 4 Heavy Combat Team Division [90]
Target - 90
Roll - 89
Result - SUCCESS
--- 26 Garrison Division [90]
Target - 90
Roll - 15
Result - SUCCESS
--- 25 Militia Division [90]
Target - 90
Roll - 22
Result - SUCCESS
-- Fortress Command [$ 239,792,565,000.00 ] (90)
--- Build Jump Point Defenses
---- Waypoint 3 [90]
Target - 90
Roll - 44
Result - SUCCESS
---- Hot Mess [90]
Target - 90
Roll - 20
Result - SUCCESS
---- New Narnia [90]
Target - 90
Roll - 35
Result - SUCCESS
---- The Hub [90]
Target - 90
Roll - 61
Result - SUCCESS
--- Construct Oasis II
---- Waypoint 3 [90]
Target - 90
Roll - 24
Result - SUCCESS
---- Hot Mess [90]
Target - 90
Roll - 43
Result - SUCCESS
---- New Narnia [90]
Target - 90
Roll - 53
Result - SUCCESS
---- The Hub [90]
Target - 90
Roll - 23
Result - SUCCESS
--- Construct Black Tower
---- Waypoint 3 [90]
Target - 90
Roll - 56
Result - SUCCESS
---- Hot Mess [90]
Target - 90
Roll - 30
Result - SUCCESS
---- New Narnia [90]
Target - 90
Roll - 86
Result - SUCCESS
---- The Hub [90]
Target - 90
Roll - 49
Result - SUCCESS
---- Nubifragio [90]
Target - 90
Roll - 72
Result - SUCCESS
- General [$ 2,227,770,000,000.00 ]
-- Focus Development on Core World Chuma [85]
Target - 85
Roll - 45
Result - SUCCESS
-- Focus Development on Peripheral World Kaiyo [85]
Target - 85
Roll - 22
Result - SUCCESS
-- Massive Core Investment Bari [80]
Target - 80
Roll - 24
Result - SUCCESS
-- Massive Peripheral Investment Awha [80]
Target - 80
Roll - 62
Result - SUCCESS
-- Economic Investment Glorreich [90]
Target - 90
Roll - 78
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Arvum [90]
Target - 90
Roll - 5
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Nouvelle Bourgogne [90]
Target - 90
Roll - 19
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Bohren [90]
Target - 90
Roll - 67
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Landprettig [90]
Target - 90
Roll – 100, ShadowArxxy reroll - 69
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Nuova Puglia [90]
Target - 90
Roll - 10
Result - SUCCESS
-- Rationalize Legal Codes [95]
Target - 95
Roll - 87
Result - SUCCESS
-- Establish Colony - Hot Mess [80]
Target - 80
Roll - 12
Result - SUCCESS
-- Establish System Government - Hot Mess [80]
Target - 80
Roll – 100, General reroll - 55
Result - SUCCESS
-- Establish Legal System - Hot Mess [80]
Target - 80
Roll - 70
Result - SUCCESS
-- Establish Colony - New Narnia [80]
Target - 80
Roll - 69
Result - SUCCESS
-- Establish System Government - New Narnia [80]
Target - 80
Roll - 53
Result - SUCCESS
-- Establish Legal System - New Narnia [80]
Target - 80
Roll - 2
Result - SUCCESS
-- Establish Colony - The Hub [80]
Target - 80
Roll – 99, General reroll - 76
Result - SUCCESS
-- Establish System Government - The Hub [80]
Target - 80
Roll - 65
Result - SUCCESS
-- Establish Legal System - The Hub [80]
Target - 80
Roll - 19
Result - SUCCESS
-- Build Orbital Shipyard Glorreich [105]
Target - 105
Roll - 65
Result - SUCCESS
-- Build Orbital Shipyard Shin Tokyo [105]
Target - 105
Roll - 21
Result - SUCCESS
-- Build Relations with Chamber [60]
Target - 60
Roll - 40
Result - SUCCESS
-- Build Relations with Imperial Senate [60]
Target - 60
Roll – 74, General reroll - 12
Result - SUCCESS
-- Construct Escort Yard Neuthuringen [90]
Target - 90
Roll - 8
Result - SUCCESS
-- Construct Escort Yard Nowe Mazowsze [90]
Target - 90
Roll - 66
Result - SUCCESS
-- Construct Escort Yard Nox [90]
Target - 90
Roll - 20
Result - SUCCESS
-- Construct Escort Yard Platzregensburg [90]
Target - 90
Roll - 55
Result - SUCCESS
-- Construct Escort Yard Iskra [90]
Target - 90
Roll - 33
Result - SUCCESS
-- Construct Escort Yard New Algiers [90]
Target - 90
Roll - 67
Result - SUCCESS
-- Construct Escort Yard New Clew Bay [90]
Target - 90
Roll - 14
Result - SUCCESS
-- Construct Escort Yard Nubifragio [90]
Target - 90
Roll - 61
Result - SUCCESS
-- Construct Escort Yard Bellaterra [90]
Target - 90
Roll - 53
Result - SUCCESS
-- Construct Escort Yard Bohren [90]
Target - 90
Roll - 27
Result - SUCCESS
-- Build Orbital Shipyard Hot Mess [105]
Target - 105
Roll - 6
Result - SUCCESS
-- Build Orbital Shipyard New Narnia [105]
Target - 105
Roll - 25
Result - SUCCESS
-- Build Orbital Shipyard The Hub [105]
Target - 105
Roll - 56
Result - SUCCESS
-- Construct Refit & Repair Yard The Hub [110]
Target - 110
Roll - 29
Result - SUCCESS
-- Upgrade Refit & Repair Yard [105]
Target - 105
Roll - 96
Result - SUCCESS
-- Expand Orbital Shipyards [105]
Target - 105
Roll - 6
Result - SUCCESS
-- Construct Large Warship Yard Calliope* [90]
Target - 90
Roll - 87
Result - SUCCESS
-- Construct Large Warship Yard Nowa Warzsawa* [90]
Target - 90
Roll - 56
Result - SUCCESS
-- Construct Large Warship Yard Griffon* [90]
Target - 90
Roll - 5
Result - SUCCESS
-- Construct Large Warship Yard New Pollux* [90]
Target - 90
Roll - 78
Result - SUCCESS
-- Construct Medium Warship Yard New Phoenix [90]
Target - 90
Roll - 33
Result - SUCCESS
-- Construct Medium Warship Yard Okusawa [90]
Target - 90
Roll - 28
Result - SUCCESS
-- Construct Medium Warship Yard Pieklo [90]
Target - 90
Roll - 8
Result - SUCCESS
-- Construct Medium Warship Yard Bari [90]
Target - 90
Roll - 52
Result - SUCCESS
-- Construct Medium Warship Yard Glorreich [90]
Target - 90
Roll - 18
Result - SUCCESS
-- Construct Small Warship Yard New Port Royal [90]
Target - 90
Roll - 33
Result - SUCCESS
-- Construct Small Warship Yard Nowy Wroclaw [90]
Target - 90
Roll - 67
Result - SUCCESS
-- Construct Small Warship Yard New Castor [90]
Target - 90
Roll - 72
Result - SUCCESS
-- Construct Small Warship Yard Nowy Slask [90]
Target - 90
Roll - 73
Result - SUCCESS
-- Construct Small Warship Yard Chuma [90]
Target - 90
Roll - 3
Result - SUCCESS
- DoME [$ 422,000,000,000.00 ]
-- Terraforming Steingarten* [85]
Target - 85
Roll - 44
Result - SUCCESS
-- Terraforming Nox* [85]
Target - 85
Roll - 80
Result - SUCCESS
-- Planetary Optimization (Peripheral) - Feurstem* [85]
Target - 85
Roll - 42
Result - SUCCESS
- Research [$ 10,250,000,000,000.00 ]
-- Improved Communication Lvl 9 [95]
Target - 95
Roll - 46
Result - SUCCESS
-- Commercial R&D [-]
-- Industrial R&D [-]
- Miscellaneous [$ 134,370,100,000.00 ]
-- Olympics [100,000]
-- Production Contract [->8?][134,700,000,000]
- Procurement [$ 324,724,087,825.01 ]
-- Lay Down Major Unit [Construction - $9,852,329,885.25 ] (95)
--- 200 Shimakaze [95]
Target - 95
Roll - 73
Result - SUCCESS
--- 200 Spruance [95]
Target - 95
Roll - 30
Result - SUCCESS
--- 91 Wright [95]
Target - 95
Roll - 43
Result - SUCCESS
--- 200 Mikasa [95]
Target - 95
Roll - 86
Result - SUCCESS
--- 30 Saipan [95]
Target - 95
Roll - 74
Result - SUCCESS
-- Lay down Jumpship [Jumpship Construction - $18,640,054.20 ] (90)
--- 4 Windjammer [90]
Target - 90
Roll - 15
Result - SUCCESS
-- Lay down Warship [Warship Construction - $30,871,459,700.00 ] (90)
--- 100 Battle [90]
Target - 90
Roll - 90
Result - SUCCESS
--- 20 Supply [90]
Target - 90
Roll - 41
Result - SUCCESS
--- 100 Lyr [90]
Target - 90
Roll - 72
Result - SUCCESS
--- 40 Dido [90]
Target - 90
Roll - 24
Result - SUCCESS
--- 40 Guiseppe Garibaldi [90]
Target - 90
Roll - 69
Result - SUCCESS
--- 2 Hosho [90]
Target - 90
Roll - 72
Result - SUCCESS
--- 25 Prinz Eugen [90]
Target - 90
Roll - 34
Result - SUCCESS
--- 10 Dreadnought [90]
Target - 90
Roll - 48
Result - SUCCESS
--- 6 Jean Bart [90]
Target - 90
Roll - 50
Result - SUCCESS
-- Purchase New Units [Minor Unit - $ 44,189,093,185.56 ] (90)
--- 25 Carrier Wing [90]
Target - 90
Roll – 100, Jarow reroll - 50
Result - SUCCESS
--- 100 CAP Wing [90]
Target - 90
Roll - 9
Result - SUCCESS
--- 1 Imperial Guard Division [90]
Target - 90
Roll - 86
Result - SUCCESS
--- 6 Infantry Division [90]
Target - 90
Roll - 76
Result - SUCCESS
--- 4 Heavy Combat Team Division [90]
Target - 90
Roll - 89
Result - SUCCESS
--- 26 Garrison Division [90]
Target - 90
Roll - 15
Result - SUCCESS
--- 25 Militia Division [90]
Target - 90
Roll - 22
Result - SUCCESS
-- Fortress Command [$ 239,792,565,000.00 ] (90)
--- Build Jump Point Defenses
---- Waypoint 3 [90]
Target - 90
Roll - 44
Result - SUCCESS
---- Hot Mess [90]
Target - 90
Roll - 20
Result - SUCCESS
---- New Narnia [90]
Target - 90
Roll - 35
Result - SUCCESS
---- The Hub [90]
Target - 90
Roll - 61
Result - SUCCESS
--- Construct Oasis II
---- Waypoint 3 [90]
Target - 90
Roll - 24
Result - SUCCESS
---- Hot Mess [90]
Target - 90
Roll - 43
Result - SUCCESS
---- New Narnia [90]
Target - 90
Roll - 53
Result - SUCCESS
---- The Hub [90]
Target - 90
Roll - 23
Result - SUCCESS
--- Construct Black Tower
---- Waypoint 3 [90]
Target - 90
Roll - 56
Result - SUCCESS
---- Hot Mess [90]
Target - 90
Roll - 30
Result - SUCCESS
---- New Narnia [90]
Target - 90
Roll - 86
Result - SUCCESS
---- The Hub [90]
Target - 90
Roll - 49
Result - SUCCESS
---- Nubifragio [90]
Target - 90
Roll - 72
Result - SUCCESS
- General [$ 2,227,770,000,000.00 ]
-- Focus Development on Core World Chuma [85]
Target - 85
Roll - 45
Result - SUCCESS
-- Focus Development on Peripheral World Kaiyo [85]
Target - 85
Roll - 22
Result - SUCCESS
-- Massive Core Investment Bari [80]
Target - 80
Roll - 24
Result - SUCCESS
-- Massive Peripheral Investment Awha [80]
Target - 80
Roll - 62
Result - SUCCESS
-- Economic Investment Glorreich [90]
Target - 90
Roll - 78
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Arvum [90]
Target - 90
Roll - 5
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Nouvelle Bourgogne [90]
Target - 90
Roll - 19
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Bohren [90]
Target - 90
Roll - 67
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Landprettig [90]
Target - 90
Roll – 100, ShadowArxxy reroll - 69
Result - SUCCESS
-- Construct Infrastructure and Industrial zones on Nuova Puglia [90]
Target - 90
Roll - 10
Result - SUCCESS
-- Rationalize Legal Codes [95]
Target - 95
Roll - 87
Result - SUCCESS
-- Establish Colony - Hot Mess [80]
Target - 80
Roll - 12
Result - SUCCESS
-- Establish System Government - Hot Mess [80]
Target - 80
Roll – 100, General reroll - 55
Result - SUCCESS
-- Establish Legal System - Hot Mess [80]
Target - 80
Roll - 70
Result - SUCCESS
-- Establish Colony - New Narnia [80]
Target - 80
Roll - 69
Result - SUCCESS
-- Establish System Government - New Narnia [80]
Target - 80
Roll - 53
Result - SUCCESS
-- Establish Legal System - New Narnia [80]
Target - 80
Roll - 2
Result - SUCCESS
-- Establish Colony - The Hub [80]
Target - 80
Roll – 99, General reroll - 76
Result - SUCCESS
-- Establish System Government - The Hub [80]
Target - 80
Roll - 65
Result - SUCCESS
-- Establish Legal System - The Hub [80]
Target - 80
Roll - 19
Result - SUCCESS
-- Build Orbital Shipyard Glorreich [105]
Target - 105
Roll - 65
Result - SUCCESS
-- Build Orbital Shipyard Shin Tokyo [105]
Target - 105
Roll - 21
Result - SUCCESS
-- Build Relations with Chamber [60]
Target - 60
Roll - 40
Result - SUCCESS
-- Build Relations with Imperial Senate [60]
Target - 60
Roll – 74, General reroll - 12
Result - SUCCESS
-- Construct Escort Yard Neuthuringen [90]
Target - 90
Roll - 8
Result - SUCCESS
-- Construct Escort Yard Nowe Mazowsze [90]
Target - 90
Roll - 66
Result - SUCCESS
-- Construct Escort Yard Nox [90]
Target - 90
Roll - 20
Result - SUCCESS
-- Construct Escort Yard Platzregensburg [90]
Target - 90
Roll - 55
Result - SUCCESS
-- Construct Escort Yard Iskra [90]
Target - 90
Roll - 33
Result - SUCCESS
-- Construct Escort Yard New Algiers [90]
Target - 90
Roll - 67
Result - SUCCESS
-- Construct Escort Yard New Clew Bay [90]
Target - 90
Roll - 14
Result - SUCCESS
-- Construct Escort Yard Nubifragio [90]
Target - 90
Roll - 61
Result - SUCCESS
-- Construct Escort Yard Bellaterra [90]
Target - 90
Roll - 53
Result - SUCCESS
-- Construct Escort Yard Bohren [90]
Target - 90
Roll - 27
Result - SUCCESS
-- Build Orbital Shipyard Hot Mess [105]
Target - 105
Roll - 6
Result - SUCCESS
-- Build Orbital Shipyard New Narnia [105]
Target - 105
Roll - 25
Result - SUCCESS
-- Build Orbital Shipyard The Hub [105]
Target - 105
Roll - 56
Result - SUCCESS
-- Construct Refit & Repair Yard The Hub [110]
Target - 110
Roll - 29
Result - SUCCESS
-- Upgrade Refit & Repair Yard [105]
Target - 105
Roll - 96
Result - SUCCESS
-- Expand Orbital Shipyards [105]
Target - 105
Roll - 6
Result - SUCCESS
-- Construct Large Warship Yard Calliope* [90]
Target - 90
Roll - 87
Result - SUCCESS
-- Construct Large Warship Yard Nowa Warzsawa* [90]
Target - 90
Roll - 56
Result - SUCCESS
-- Construct Large Warship Yard Griffon* [90]
Target - 90
Roll - 5
Result - SUCCESS
-- Construct Large Warship Yard New Pollux* [90]
Target - 90
Roll - 78
Result - SUCCESS
-- Construct Medium Warship Yard New Phoenix [90]
Target - 90
Roll - 33
Result - SUCCESS
-- Construct Medium Warship Yard Okusawa [90]
Target - 90
Roll - 28
Result - SUCCESS
-- Construct Medium Warship Yard Pieklo [90]
Target - 90
Roll - 8
Result - SUCCESS
-- Construct Medium Warship Yard Bari [90]
Target - 90
Roll - 52
Result - SUCCESS
-- Construct Medium Warship Yard Glorreich [90]
Target - 90
Roll - 18
Result - SUCCESS
-- Construct Small Warship Yard New Port Royal [90]
Target - 90
Roll - 33
Result - SUCCESS
-- Construct Small Warship Yard Nowy Wroclaw [90]
Target - 90
Roll - 67
Result - SUCCESS
-- Construct Small Warship Yard New Castor [90]
Target - 90
Roll - 72
Result - SUCCESS
-- Construct Small Warship Yard Nowy Slask [90]
Target - 90
Roll - 73
Result - SUCCESS
-- Construct Small Warship Yard Chuma [90]
Target - 90
Roll - 3
Result - SUCCESS
- DoME [$ 422,000,000,000.00 ]
-- Terraforming Steingarten* [85]
Target - 85
Roll - 44
Result - SUCCESS
-- Terraforming Nox* [85]
Target - 85
Roll - 80
Result - SUCCESS
-- Planetary Optimization (Peripheral) - Feurstem* [85]
Target - 85
Roll - 42
Result - SUCCESS
- Research [$ 10,250,000,000,000.00 ]
-- Improved Communication Lvl 9 [95]
Target - 95
Roll - 46
Result - SUCCESS
-- Commercial R&D [-]
-- Industrial R&D [-]
- Miscellaneous [$ 134,370,100,000.00 ]
-- Olympics [100,000]
-- Production Contract [->8?][134,700,000,000]
-----
<Combat Report - Rouges Noir>
Still nothing new to report outside of RN 2, RN 2 has become extremely quiet, with only very scattered attacks. Bourbon forces have landed and are engaging in clean up activity on the planet. Your forces remain within the initial LZ to provide a backstop in case of unexpected RN forces. Otherwise, the other 3 RN worlds remain as they were, with regular attacks in the case of RN 1 and 3, and the continued grinding destruction of the twin worlds in RN 4 from orbit.
-----
A few Black Steel scout groups are spotted in the fourth quarter of the year, but no engagements occur as they remain out of range. White Towers, Silver Towers, Black Towers and Oasis II stations are now in place on all four of the newly surveyed worlds, including Waypoint 3.
Colonization efforts in general go well, although the process of setting up a system government in the Hot Mess system is, well, a hot mess. The initial selection for system governor failed the background check, which revealed that she was linked to organized crime yet had managed to conceal said links for an extended period of time. She’s now residing in a cell in the maximum security prison in Griff’s Leap. Then a freak and rather bizarre, if very mild all things considered, dropship accident resulted in many of the administrators being sent to the system instead winding up in the hospital, requiring a scramble to find temporary replacements. Just how the liquid nitrogen purge system wound up getting accidentally cross-connected to the air conditioning system on the dropship is an amusing read in many ways.
The actual colonization efforts on The Hub are almost as comic, as a miscommunication resulted in the initial colonists thinking they were going to be on an ice world and instead winding up on a rather pleasant, if uninspiring, planet. Considering that they had dressed for and prepared for extreme sub-zero conditions results in a somewhat funny video being shared across the Empire.
Overall naval procurement goes quite well, with new shipyards coming online as scheduled and an influx of new warships and parasites heading to the fleet. The new carrier wings, on the other hand… well, the short version is that the Rapid Reaction Divisions were involved, the long version includes such details as all of the new wing’s ASFs being painted day-glo pink, the consumption of mass quantities of questionable liquor, graduation ceremonies marred by shenanigans that only the Rapid Reaction Division would find appropriate, and epic hangovers.
The long long version is deserving of a five part trilogy of books, blankets, unpredictable sight gags, dolphins, dinosaurs, the number 42, and fish. And beer, Vogon poetry, more beer, long series of increasingly improbable coincidences, and very likely an interstellar freeway interchange or two, given just how mind-bendingly insane the reports are. Douglas Adams would have been hard-pressed to write these reports.
In other news of the weird and bizarre, Landprettig is now the proud host to the largest sex toy factory in the entire Empire. You feel your inner Puritan bubbling under the surface at the various antics involved in this somehow getting approved. You personally are of the opinion that shaping your corporate headquarters building like a giant dildo is just a little inappropriate. And then to shape their corporate parking garage as a giant vagina was probably just a little inappropriate as well. The architects involved are congratulating themselves on how ‘transgressive’ they are, you simply make a note to avoid hiring that firm for any government contracts.
Compared to that, hearing from Tiberius about walking into a scheduled meeting with the geniuses in the Imperial Senate behind the omnibus bill and finding them engaged in the obtaining of unlawful carnal knowledge behind their spousal units backs is almost benign. On the other hand the sheer embarrassment of the situation gets you a number of concessions from the Senators in question.
The DoME teams do their usual stellar jobs dealing with terraforming Steingarten and Nox, improving both systems and allowing for improved growth rates. Meanwhile their optimization work on Feurstem is similarly successful.
You get a report from Gloria that the Communications R&D work has been completed successfully, as expected. The actual benefits are minimal at this time, but groundwork has been laid for future improvements in related technologies.
You do get some rather routine reports, economic investments have gone as well as expected with no real surprises, the latest work to rationalize the legal code has gone quite well as well. In general everything did wind up finishing on time and on budget, which is a definite plus given the chaos involved.
That equanimity is challenged when you learn that the Griffon Naked Volleyball Team has accepted an offer to build an official training facility on New Narnia.
And that your youngest daughter Emily, without telling you first, has signed on for the team. She was always such a good girl too.
That’s it, you officially need a vacation.
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