Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

Turn 134 - Opening Ceremony
  • LordSunhawk

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    Turn 134 - Opening Ceremony


    The early reports indicate that this year is an excellent one across the board, economically speaking at least. Pustina has officially been classified as a Core world, to much local celebration. However you do look at some of the numbers with a degree of suspicion, because they seem awfully uniform to you. How could every single planet in the Empire have such similar projected growth rates? You double check the data, and it seems to bear out.

    There have also been some welcome developments on the trade front, with a significant uptick in trade out of the fragmented mass of minor statelets to the Galactic northeast. It appears that both the Olympics and your trade attaches are doing superb work in that regard, which reminds you to send congratulatory messages to the consular offices involved.

    The Olympics this year are being held in the NRI on Nova Roma itself, so unfortunately you are not in attendance and only able to watch recordings. The Opening Ceremony is truly spectacular, with the Romans taking out all the stops to put on a truly over the top extravaganza, thus proving to any doubters that they truly know how to put on an amazingly exquisite show.

    The Parade itself lasts three hours, with each delegation separated by extremely elaborate floats featuring tributes to that particular delegation's home. It appears that the NRI worked overtime to determine all the fine details for each of the tiny statelets, as even the smallest single star polity is fully represented in this manner to their obvious pleasure.

    A few do cause you to scratch your head, the most bizarre being the small single-planet government where leadership is decided via an annual Texas Hold’em tournament, and lower positions are handed out as slot machine prizes. An entire culture utterly devoted solely to the art of gambling, yet if the briefing material on them is correct, they absolutely refuse to gamble with money, all of their games of chance are solely to determine leadership and position with no limits whatsoever on entering.

    Or the one world where you are still scratching your head over how they manage to have any population left at all, where ‘leadership’ is decided by random secret draw, with the ‘lucky’ bastard selected being quite literally imprisoned in the capital building and forbidden from leaving while they do all the work of running the state, then at the end of their term there is a vote as to whether or not they did an ‘adequate’ job, if the answer is ‘yes’ then they get a quite massive payout and are forever immune from the draw, but if the answer is ‘no’ they are summarily executed for treason.

    Then there’s the system with two inhabited planets that used to constantly feud with each other, but are now under a unified government where the leadership is chosen based on the outcome of a massive chess tournament every decade.

    You idly check out of curiosity and, yes, chess was added to the list of events, and apparently the organizers didn’t specify any ‘protective gear’, plus there is only one unified event, which has led some enterprising sorts to create ‘Co-Ed Naked Chess’ merchandise.

    You can’t bring yourself to disapprove of that.

    You most certainly did not buy any as gag gifts. You have no idea how your kids wound up getting them delivered to them, you certainly had absolutely nothing to do with it. It was plainly Tiberius’ fault. That’s your story and you are sticking to it.

    Besides, it was on your husband’s credit card, not yours.

    Unfortunately there is some bad news along with the good. A small Black Steel raiding force has hit the Zenith point of the Highland system, causing some minor damage before being driven off by the local system defense forces. Damage to your naval units was trivial and is already being made good thanks to a Vestal repair ship, and there was no significant damage done to the civilian side, however this is a bit worrisome as in the past the Black Steel had waited longer to build up forces before starting such raids. Therefore, either they lost far less of a percentage of their forces at Arvum than you’d estimated, their production rates have gone up far more than you expected, or they are changing their pattern of attacks. Any of those options is troublesome.

    Admiral von Koester, the new head of Fortress Command, is a rather crusty officer, almost as old as Admiral Fisher and sporting absolutely incredible mutton chop sideburns. “Your Majesty, Fortress Command would benefit from two things. First, a significant boost in production of Spartoi clusters to enable them to be more densely deployed, and second the development of a similar defensive station ‘cluster’ centered around the Kraken-T missile system. I have taken the liberty of soliciting bids for such a system to industry and will report back once adequate submissions are received.”

    He speaks rather gravely and formally, and even after you’d invited him to take a seat he somehow manages to look like he is sitting at strict attention. “In addition, we are at this time considering replacements for the venerable White Tower and Silver Tower stations with fully updated technology. Finally, we have developed a full replacement for the Oasis II Heavy Recharge Station, built around the latest technology and systems. We propose replacing the old stations with the new ones on a one-to-one basis. The new station has less absolute capital firepower than the older station, but is far more survivable, with unparalleled anti-ASF capabilities and integrated datalink capability with the Spartoi system and far more capable sensors, making it far harder for an enemy to pull off the sort of attack that the Black Steel recently pulled in the Arvum system.”

    NameCostMaterialsHPA/DSpecials
    Fortress Heavy Recharge Station$8,450,260,000LFC, DHS51822202
    • Armored 278
    • AMS 120
    • Missile 86
    • Capital Rating
      • 3/332
      • 4/2665
    • Capital Missile 120
    • Capital AMS 460
    • Command 6
     
    Turn 134 - Quartet
  • LordSunhawk

    Das BOOT (literally)
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    Turn 134 - Quartet


    For all of the great benefits of increased trade there are some downsides, as the customs and inspection infrastructure is having to be expanded to keep up with the increased volume in order to maintain both security and insure that you actually get the budgetary benefits from the added trade. Thus, trade efficiency has dropped off somewhat, cutting into the benefits slightly. According to your advisors, it would actually cost you more per year to bump the efficiency back up than you would gain from said increase.

    More minor Black Steel raids have occurred, striking at the Ruby and Steel Marches. So far they’ve all pretty much been the deep space equivalent of slap fights, with no telling blows landed by either side, but the skirmishing is causing a steady drain on your repair resources. It’s nothing that you haven’t already budgeted for, so it’s not really a problem, more a mild annoyance. The sheer volume of the attacks, combined with their widespread nature, is causing your analysts to have fits, leading to debates over the best response.

    One school of thought is to grit your teeth and take it, holding back on striking back until you are completely ready and then striking with overwhelming power. The other advocates beginning scouting and skirmishing activity of your own, in hopes of disrupting whatever the Black Steel is up to.

    Admiral di Palo and Admiral Nishimara, the new CO of Grand Fleet, are the primary advocates of the first option, arguing that the best way to deal with the Black Steel is to hit them as hard as possible at a time and place of your choosing, rather than prematurely reacting to their harassment. They argue that by doing so you would have the highest likelihood of delivering a telling blow upon the enemy, despite the potential for heavier losses in such a major operation. They’ve titled their proposal the ‘Mailed Fist’ option.

    Admiral Savić, Admiral McEvedy of the Expeditionary Fleet and Admiral Somers of Strike Fleet are the main advocates for the latter strategy, arguing that pushing the tempo of operations with constant skirmishing raids and strikes of your own would push the Black Steel off of their own operational ‘center’, that by seizing the initiative you can potentially force the Black Steel into a disadvantageous position, and that it makes more sense to attempt to wear them down by attrition now that your own production is high enough to cover losses, especially in light units. The ‘big iron’ of Grand Fleet would be held in reserve to respond to any opportunities opened up, but would not be the lead formation in the operation. These admirals have dubbed their proposal the ‘Saber’ option.

    Admiral Fisher can see the benefits of both strategies, and rather unusually for a military dispute in your experience both ‘factions’, so to speak, are fully in support of each approach and have fully cooperated in developing preliminary plans for either, depending on your decision. Say what you will about Admiral Fisher, but he has quite ruthlessly quashed any ‘glory seeking’ tendencies in the Navy’s senior ranks.

    []ActionArgumentResult
    []Support the Mailed FistIn every action against the Black Steel to date it has been the heavy units of the line which have ultimately proven decisive. While lighter units have been useful, each time we have decisively defeated the Black Steel it has been through the application of superior weight of metal thanks to the battle line.
    The Mailed Fist plan would utilize careful scouting via our survey units to locate Black Fist nodes, and then we would strike them hard with the full force of the Grand Fleet, supported by the other formations in reserve. The survey units would act in a cautious and prudent manner, jumping in far distant from the jump limits of the target stars and making use of long range sensor systems to plot out Black Steel concentrations. We’d leave the minor operations alone, seeking out the nodal points, which we would then destroy.
    This plan would take significantly longer to bring to fruition, and while underway would, unfortunately, fully tie up our survey corps for the duration. But the pay off should be a strong, concentrated, heavy blow against a significant Black Steel concentration.
    • All survey assets will be dedicated to operations against the Black Steel
    • Low possibility each turn of discovering a Major Black Steel node, upon which a decision will be offered on whether or not to strike at it.
    []Support the SaberWhile the Grand Fleet has been decisive in the past, it is dangerous to assume that it will always be so. As the stakes escalate, it becomes more important than ever to make use of all of our assets in ways that the Black Steel may not anticipate. We’ve always acted in one way in the past, which is an incalculable advantage to the Black Steel in predicting what we will do in the future. They only have to get ‘lucky’ once, and we will be heavily on the back foot.
    The Saber plan involves our light formations engaged in high tempo skirmishing operations, scouting on their own and hitting targets of opportunity rather than waiting for the One Big Target. We know that the Black Steel makes use of resource gathering operations to feed their main nodes, disrupting those operations should be quite helpful in weakening them. A death of a thousand cuts, as it were.
    This plan would, potentially, begin showing minor results very quickly and constantly, and has the added bonus of not tying down any dedicated survey elements. Since we are engaging in Reconnaissance By Fire, we can release the survey elements for their ordinary role of expanding the Empire and thus helping us grow our economy and military might.
    • Survey units will remain available for normal operations
    • Each turn there will be a high probability of a Black Steel encounter resulting in combat action, with a low probability of running into a nodal point requiring player decisions on how to proceed.

    The Olympics continue to go quite well, with soaring ratings both thanks to the new format and to the novelty of the new sports brought by the various minor states who are now competing. So far Team Griffon is holding its own, especially in the ‘traditional’ events, but are admittedly struggling at some of the more esoteric disciplines that you pretty much had to learn out of a book.

    Some of them are more amusing than anything else, speed walking, for example, apparently pretty much revolves around the rule that both feet cannot leave the ground at the same time, resulting in some pretty comedic ‘walks’. Some are rather embarrassing, for example Team Griffon’s attempt at ‘synchronized swimming’ is hilariously bad in comparison to what the originating states efforts are. Your coaches obviously misunderstood the concept quite thoroughly as they thought it was some sort of synchronized team race where all the competitors had to move in sync, whereas it actually is a sort of dance performance in the water. There has been some grousing that it should be called ‘water dancing’, not ‘swimming’, since there’s little actual ‘swimming’ involved apart from it being in the water.

    Team Griffon does rather better at the go competition, to the surprise of the little single system polity that had added it in, and you are actually quite impressed both by how tightly competitive it is and by just how much mutual respect is built between both teams. In the end you take the silver in that event, but it came down to multiple tie breakers.

    Parliament is doing nothing useful this year, just the usual routine business of Empire. That usually means, in your experience, that they are more worried about it being an election year than anything else. The parties that most strongly support you are doing rather well in the polling, so you do not anticipate any issues in that regard.
     
    Turn 134 - Nobody's Side
  • LordSunhawk

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    Turn 134 - Nobody’s Side


    Both Strike Fleet and Expeditionary Fleet immediately begin aggressive scouting operations against the Black Steel. There have already been multiple reports of major skirmishes with light Black Steel units which are quite rapidly growing in intensity. Casualties so far are relatively minor, although several light units have been lost. You aren’t facing anything heavier than Black Steel destroyers and corvettes, but at the same time they so far haven’t found anything all that major, just a few mining stations which have been destroyed.

    So far you’ve lost a single Algerie-class heavy cruiser, along with several light cruisers and destroyers as well as a number of parasites. One of your oldest remaining De Grasse-class light cruisers was lost in an apparent misjump accident.

    Your forces aren’t taking the time or effort to make proper surveys, they are simply looking for Black Steel installations and hitting them as quickly as possible. So far you have been quite fortunate that your forces are able to jump out before any Black Steel reinforcements arrive, although the margins at times have been rather narrow.

    The Olympics continue to go quite well, with a large number of ‘familiar’ events taking place which are generally adding to the Team Griffon medal count. There is a surprising amount of high quality competition in motorsports from several of the minor powers, preventing the Bourbons, NRI and NRR from medalling in any of those events. You’ve still swept the top of the podium, but it is clear that your motorsports teams are going to have to up their game to maintain their place at the zenith.

    You do appear to be on track to win around 25 or so gold medals this year, which is a pretty good haul considering the total number of events and the level of competition.

    You receive several reports from your anti-piracy patrols detailing strikes against pirate strongholds as well as more scattered reports of the same Aegis-class cruiser that identifies itself as from the Federated Commonwealth, although the latter reports are third hand at best. You also receive reports of an unusual warship painted all white, that somewhat resembles a slimmer version of the ancient Sylvester-class transports, that has been providing minor humanitarian aid in the most remote reaches of the cluster.

    Regardless, it is time for your annual budget meeting.

    Amaunet is in her usual position, looking as smug as a grifftiger can look without being the Eldest. “Padrone, I’ll leave all the reports and requests to the service chiefs, but I must commend the Aerospace Force for getting their admin section stood up and operational in a relatively short amount of time. General?”

    The stocky and fiery Italian takes the podium. “Your Majesty, we’re ending the SLEP process and resuming ordinary procurement. As it stands, the Army is in solid defensive shape, but would be utterly unable to handle any sort of offensive or counter-offensive operation. Since we’re getting nibbles from the Inner Sphere, this is a situation that cannot stand.”
    • Imperial Griffon Army
      • Procurement
        • 6 Garrison Divisions
        • 6 Militia Divisions
        • 27 Infantry Divisions
        • 4 Armored Divisions
        • 7 Light Armored Divisions
        • 2 Pathfinder Divisions
        • 4 Regimental Combat Team Divisions

    General Perkins then takes over. “We’ll be focusing a bit more on training assets this year, Your Majesty. Otherwise the Aerospace Force will be continuing to focus on recovering losses and hopefully getting ahead of the curve as quickly as possible.”
    • Imperial Griffon Aerospace Force
      • Production
        • New ASF Factories
          • Glorreich
          • Shin Tōkyō
          • Kurortas
          • Raj
          • Pustina
          • Platzregensburg
          • Pryyemnyy
          • Awha
          • Bāṛi
          • Bellaterra
      • Procurement
        • 50 CAP Wing
        • 60 Training Wing
        • 100 Carrier Wing
        • 30 Fighter Wing

    While Admiral Fisher is still attending these meetings, alongside the rest of his senior staff, Admiral Savić is the one handling the meat of the briefing.

    “Your Majesty,” the still young looking woman begins. “Your Navy is in excellent shape across the board. In the near future we will be proposing some expansions to Training Command, but for now it is more than adequate for our current needs. We have surveyed the oldest Oasis II stations, and the ten oldest ones are in need of replacement in the very near future, as they have become functionally obsolete without significant refitting that is not at all cost-efficient. We are continuing work on replacements for the White Tower and Silver Tower but have determined that the Black Tower is in no need of replacement at this time. We hope to have the detail design work on the new Arx defense station completed by next year.”

    She looks over her notes, then brings up the display and starts going through the complicated naval procurement requests with you, slide by slide, in her characteristically professional manner.
    • Imperial Griffon Navy
      • Production
        • Orbital Shipyards
          • Construct New Orbital Shipyards
            • Highland
            • New Arcadia
            • Gateway
            • Nashornland
            • Nuovo Paradiso
          • Upgrade All Orbital Shipyards
        • Refit & Repair Yards
          • Construct New Refit & Repair Yard
            • Nashornland
          • Upgrade all Refit & Repair Yards
        • Escort Yards
          • Build New Escort Yards
            • Nowy Szczecin
            • Baddorando
            • Sturmland
            • Neubayern
            • Neuhessen
            • Nouvelle Bourgogne
            • Nuova Lombardia
            • Skala
            • Stahlfurt
            • Griff's Leap
            • Kurortas
            • Olej
            • Pinball
            • Pryyemnyy
            • Nashornland
            • Steingarten
            • The Hub
            • Nuova Puglia
            • Chuma
            • Nuovo Abruzzo
            • Stenen Tuin
            • Nyū Shikoku
            • Nuova Tripoli
            • Catachan
            • Neuthüringen
            • Nowe Mazowsze
            • Nox
            • Platzregensburg
            • Porto Milano
            • Landprettig
            • New Algiers
            • New Clew Bay
            • Nubifragio
            • Bellaterra
            • Highland
            • New Arcadia
            • New Portland
        • Small Warship Yards
          • Construct New Small Warship Yards
            • Calliope
            • Edelsteine
            • Nowy Slask
            • Chuma
            • Awha
            • Kaiyo
            • Iskra
            • Bohren
            • Feurstern
            • Novolar
            • Grand View
            • Kainga
            • New Capricorn
            • New Libertalia
            • Pustina
        • Medium Warship Yards
          • Construct New Medium Warship Yards
            • New Pollux
            • New Phoenix
            • Pieklo
            • Nya Kopenhamn
            • Nowa Warszawa
        • Large Warship Yards
          • Construct New Large Warship Yards
            • Bari
            • Shin Tōkyō
            • Okusawa
            • Raj
      • Procurement
        • Standard Dropships
          • 400 Artemis-class System Defense Boat Flotillas
          • 189 Wright-class Dockable ASF Platforms
          • 189 Colt-class Defense Blisters
        • Large Dropships
          • 30 Saipan-class Parasite Carriers
          • 30 Mushu-class Parasite Transports
          • 311 Mikasa-class Parasite Battleships
        • Jumpships
          • 1 Windjammer-class Jumpship
        • Escorts
          • 200 Battle-class Destroyers
          • 20 White Plains-class Escort Carriers
          • 10 Skjold-class Missile Corvettes
          • 10 Constellation-class Corvettes
          • 50 Tarantul-class Missile Raiders
          • 50 Asheville-class Raiders
          • 30 Legend-class Frigates
        • Small Warships
          • 50 Belfast-class Light Cruisers
          • 30 De Grasse-class Light Cruisers
          • 30 Worcester-class Light Cruisers
          • 20 Giuseppe Garibaldi-class Light Cruisers
          • 6 Hosho-class Light Carriers
        • Medium Warships
          • 20 Prinz Eugen II-class Heavy Cruisers
          • 10 Algerie-class Heavy Cruisers
          • 15 Nevada-class Heavy Cruisers
        • Large Warships
          • 14 Kaiserin-class Battleships
          • 14 Lion-class Battlecruiser
      • Fortress Command
        • Fortress-class Heavy Recharge Stations
          • Construct 10
        • Black Tower
          • New Castor
          • New Pollux
          • New Port Royal
          • Kainga
          • Chuma
        • Spartoi-clusters
          • Construct 5
        • Sensor Satellite Shell
          • Nowa Warszawa

    Elizabeth Lee is up next. “Your Majesty, we’ve got bored DoME teams, we’ve got excited economics teams, and we’ve got survey crews itching to get to work.” She smiles cheerfully. “So let’s begin, yes?”

    “To start with, DoME. We’ll be recommending three terraforming projects as well as providing additional logistics support for the military by creating a pair of logistics hubs.”
    • Department of Mega Engineering
      • Terraforming
        • Nuova Tripoli
        • Nouvelle Bourgogne
        • Nyū Shikoku
      • Make <System> a Logistics Hub
        • As a reminder, this reduces maintenance costs for military units and boost local growth rates while system is Peripheral
        • Nashornland
        • New Portland

    “Our economic teams are also pretty excited, as we’ve a number of new projects we’d like to begin.”
    • Economic Focus, Investment, Infrastructure & Industrial Zones
      • Economic Focus
        • Core
          • New Port Royal
        • Periphery
          • Platzregensburg
      • Major Investment
        • Core
          • Pustina
        • Periphery
          • Landprettig
      • Investment
        • Pryyemnyy
      • Infrastructure & Industrial Zones
        • New Portland
        • Sturmland
        • Highland
        • Nowy Szczecin
        • Nowego Lublina

    “Last, but certainly not least, we have basic system information for the quartet of systems directly between us and the cluster of minor powers to our northeast. It would likely be wise to secure control of these systems as a gateway to trade and relations with our neighbors.”
    • Survey
      • GX-C38
        • A blue supergiant with no terrestrial planets, there are some gas giants in the system but it is unknown just how economically feasible it may be to mine them.
      • GX-C39
        • A somewhat bright red dwarf star is the main feature of this system, improving recharge rates here over other stars of its class. It is known that there are rocky planets in the system, but no survey work has been done here.
      • GX-C40
        • A somewhat variable main-sequence orange star with a number of massive super-jupiter gas giants and dense asteroid belts. Some of the moons may be habitable.
      • GX-B40
        • A yellow main-sequence star a bit smaller than that of Griffon. There are planets here, but the system is very poorly surveyed due to most traffic bypassing it completely.

    Your Foreign Minister is off on Nova Roma representing the Empire at the Olympics, but she has sent you a memo recommending that you hold a Japanese Cultural Festival this year, since the German one was so successful last year.

    None of your other advisors are present this year, as all are either assisting your foreign minister off in the NRI or are working hard overseeing R&D projects. Their assistants all report that they have no outstanding budget requests this year.
     
    Turn 134 - Chess
  • LordSunhawk

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    Turn 134 - Chess


    Meta Event
    33​
    Dynasty Luck
    57​
    Successes
    Imperial Approval
    1​
    Approval Change
    3​
    Political Event
    3​
    Successes
    Imperial Economy
    7​
    Economic Event
    2​
    Research Event
    0​
    Griffon
    Econ
    5​
    Health
    6​
    Event
    3​
    Nowa Warszawa
    Econ
    5​
    Health
    6​
    Event
    1​
    Calliope IV
    Econ
    5​
    Health
    6​
    Event
    3​
    TTP
    Econ
    5​
    Health
    6​
    Event
    3​
    New Capricorn
    Econ
    5​
    Health
    6​
    Event
    3​
    Nowy Śląsk
    Econ
    5​
    Health
    6​
    Event
    3​
    Edelsteine
    Econ
    5​
    Health
    6​
    Event
    3​
    Nowy Wroclaw
    Econ
    5​
    Health
    6​
    Event
    3​
    Griff's Leap
    Econ
    5​
    Health
    6​
    Event
    3​
    New Phoenix
    Econ
    5​
    Health
    4​
    Event
    1​
    New Eden
    Econ
    5​
    Health
    4​
    Event
    1​
    New Castor
    Econ
    5​
    Health
    6​
    Event
    3​
    Okusawa
    Econ
    5​
    Health
    6​
    Event
    1​
    New Pollux
    Econ
    5​
    Health
    6​
    Event
    5​
    New Port Royal
    Econ
    5​
    Health
    5​
    Event
    1​
    Kainga
    Econ
    5​
    Health
    6​
    Event
    5​
    Chuma
    Econ
    5​
    Health
    6​
    Event
    5​
    Stahlfurt
    Econ
    5​
    Health
    5​
    Event
    1​
    Bāṛi
    Econ
    5​
    Health
    4​
    Event
    1​
    Skała
    Econ
    5​
    Health
    6​
    Event
    1​
    Piekło
    Econ
    5​
    Health
    6​
    Event
    1​
    Nya Köpenhamn
    Econ
    5​
    Health
    6​
    Event
    3​
    Bauernparadis
    Econ
    5​
    Health
    6​
    Event
    5​
    Awha
    Econ
    5​
    Health
    4​
    Event
    1​
    Kaiyo
    Econ
    5​
    Health
    4​
    Event
    1​
    Bohren
    Econ
    5​
    Health
    4​
    Event
    1​
    Grand View
    Econ
    5​
    Health
    6​
    Event
    5​
    Iskra
    Econ
    5​
    Health
    6​
    Event
    5​
    Raj
    Econ
    5​
    Health
    6​
    Event
    1​
    Feurstern
    Econ
    5​
    Health
    4​
    Event
    1​
    Pinball
    Econ
    5​
    Health
    4​
    Event
    1​
    Catachan
    Econ
    5​
    Health
    6​
    Event
    1​
    Nox
    Econ
    5​
    Health
    6​
    Event
    5​
    Olej
    Econ
    5​
    Health
    4​
    Event
    1​
    Glorreich
    Econ
    5​
    Health
    3​
    Event
    1​
    Pryyemnyy
    Econ
    5​
    Health
    4​
    Event
    3​
    Novolar
    Econ
    5​
    Health
    6​
    Event
    5​
    Steingarten
    Econ
    5​
    Health
    6​
    Event
    5​
    Pustina
    Econ
    5​
    Health
    3​
    Event
    1​
    Kurortas
    Econ
    5​
    Health
    3​
    Event
    1​
    Arvum
    Econ
    5​
    Health
    4​
    Event
    3​
    Landprettig
    Econ
    5​
    Health
    6​
    Event
    1​
    Bellaterra
    Econ
    5​
    Health
    3​
    Event
    1​
    Nubifragio
    Econ
    5​
    Health
    6​
    Event
    1​
    Platzregensburg
    Econ
    5​
    Health
    5​
    Event
    1​
    Shin Tōkyō
    Econ
    5​
    Health
    3​
    Event
    1​
    Porto Milano
    Econ
    5​
    Health
    5​
    Event
    1​
    Nuova Fortezza
    Econ
    5​
    Health
    5​
    Event
    1​
    Nowe Mazowsze
    Econ
    5​
    Health
    6​
    Event
    1​
    Neuthüringen
    Econ
    5​
    Health
    3​
    Event
    1​
    New Algiers
    Econ
    5​
    Health
    5​
    Event
    1​
    New Clew Bay
    Econ
    5​
    Health
    5​
    Event
    1​
    Nuova Tripoli
    Econ
    5​
    Health
    5​
    Event
    1​
    New Libertalia
    Econ
    5​
    Health
    5​
    Event
    1​
    Nuova Puglia
    Econ
    5​
    Health
    4​
    Event
    3​
    Nuovo Abruzzo
    Econ
    5​
    Health
    4​
    Event
    3​
    Nuova Lombardia
    Econ
    5​
    Health
    4​
    Event
    3​
    Stenen Tuin
    Econ
    5​
    Health
    4​
    Event
    3​
    Nouvelle Bourgogne
    Econ
    5​
    Health
    4​
    Event
    3​
    Nyū Shikoku
    Econ
    5​
    Health
    5​
    Event
    1​
    Neubayern
    Econ
    5​
    Health
    4​
    Event
    3​
    Neuhessen
    Econ
    5​
    Health
    4​
    Event
    3​
    Hot Mess
    Econ
    5​
    Health
    4​
    Event
    3​
    New Narnia
    Econ
    5​
    Health
    4​
    Event
    3​
    The Hub
    Econ
    5​
    Health
    4​
    Event
    3​
    Baddorando
    Econ
    5​
    Health
    4​
    Event
    3​
    Sturmland
    Econ
    5​
    Health
    4​
    Event
    3​
    Blár
    Econ
    5​
    Health
    4​
    Event
    3​
    Nueva Chiapas
    Econ
    5​
    Health
    3​
    Event
    1​
    New Kansas
    Econ
    5​
    Health
    3​
    Event
    1​
    Nowego Lublina
    Econ
    5​
    Health
    3​
    Event
    1​
    Nowy Szczecin
    Econ
    5​
    Health
    3​
    Event
    1​
    Salamander
    Econ
    5​
    Health
    3​
    Event
    1​
    New Portland
    Econ
    5​
    Health
    3​
    Event
    1​
    Highland
    Econ
    5​
    Health
    4​
    Event
    3​
    New Arcadia
    Econ
    5​
    Health
    3​
    Event
    1​
    Gateway
    Econ
    5​
    Health
    4​
    Event
    3​
    Nashornland
    Econ
    5​
    Health
    4​
    Event
    3​
    Nuovo Paradiso
    Econ
    5​
    Health
    4​
    Event
    3​
    Ogien
    Econ
    5​
    Health
    4​
    Event
    3​

    Plan: Waiting for results
    - Procurement [$ 11,161,680,584,898.90 ]
    -- Lay Down Major Unit [Construction - $86,045,149,739.75 ] (95)
    --- 400 Artemis [95]
    Target - 95
    Roll - 92
    Result - SUCCESS

    --- 189 Wright [95]
    Target - 95
    Roll - 81
    Result - SUCCESS

    --- 189 Colt [95]
    Target - 95
    Roll - 16
    Result - SUCCESS

    --- 311 Mikasa [95]
    Target - 95
    Roll - 76
    Result - SUCCESS

    --- 30 Saipan [95]
    Target - 95
    Roll - 69
    Result - SUCCESS

    --- 30 Mashu [95]
    Target - 95
    Roll - 95
    Result - SUCCESS

    -- Lay down Jumpship [Jumpship Construction - $4,660,013.55 ] (90)
    --- 1 Windjammer [90]
    Target - 90
    Roll - 41
    Result - SUCCESS

    -- Lay down Warship [Warship Construction - $675,715,288,100.00 ] (90)
    --- 200 Battle [90]
    Target - 90
    Roll - 36
    Result - SUCCESS

    --- 20 White Plains [90]
    Target - 90
    Roll - 37
    Result - SUCCESS

    --- 30 Legend [90]
    Target - 90
    Roll - 44
    Result - SUCCESS

    --- 10 Skjold [90]
    Target - 90
    Roll - 9
    Result - SUCCESS

    --- 10 Constellation [90]
    Target - 90
    Roll - 18
    Result - SUCCESS

    --- 50 Tarantul [90]
    Target - 90
    Roll - 88
    Result - SUCCESS

    --- 50 Asheville [90]
    Target - 90
    Roll - 69
    Result - SUCCESS

    --- 50 Belfast [90]
    Target - 90
    Roll - 12
    Result - SUCCESS

    --- 20 De Grasse [90]
    Target - 90
    Roll - 34
    Result - SUCCESS

    --- 30 Guiseppe Garibaldi [90]
    Target - 90
    Roll - 55
    Result - SUCCESS

    --- 6 Hosho [90]
    Target - 90
    Roll - 67
    Result - SUCCESS

    --- 30 Worcester [90]
    Target - 90
    Roll - 29
    Result - SUCCESS

    --- 20 Prinz Eugen II [90]
    Target - 90
    Roll - 19
    Result - SUCCESS

    --- 10 Algerie [90]
    Target - 90
    Roll - 11
    Result - SUCCESS

    --- 15 Nevada [90]
    Target - 90
    Roll - 52
    Result - SUCCESS

    --- 14 Kaiserin [90]
    Target - 90
    Roll - 68
    Result - SUCCESS

    --- 14 Lion [90]
    Target - 90
    Roll - 88
    Result - SUCCESS

    -- Purchase New Units [Minor Unit - $ 86,412,237,045.60 ] (90)
    --- 30 Fighter Wing [auto]
    --- 100 Carrier Wing [90]
    Target - 90
    Roll - 90
    Result - SUCCESS

    --- 50 CAP Wing [90]
    Target - 90
    Roll - 73
    Result - SUCCESS

    --- 50 Patrol Wing [90]
    Target - 90
    Roll - 16
    Result - SUCCESS

    --- 60 Training Wing [90]
    Target - 90
    Roll - 68
    Result - SUCCESS

    --- 6 Garrison Division [90]
    Target - 90
    Roll – 100, Jarow reroll - 12
    Result - SUCCESS

    --- 6 Militia Division [90]
    Target - 90
    Roll - 46
    Result - SUCCESS

    --- 27 Infantry Division [90]
    Target - 90
    Roll - 83
    Result - SUCCESS

    --- 4 Armored Division [90]
    Target - 90
    Roll - 12
    Result - SUCCESS

    --- 7 Light Armored Division [90]
    Target - 90
    Roll - 65
    Result - SUCCESS

    --- 2 Pathfinder Division [90]
    Target - 90
    Roll - 61
    Result - SUCCESS

    --- 4 Regimental Combat Team Division [90]
    Target - 90
    Roll - 26
    Result - SUCCESS

    -- Fortress Command [$ 10,313,503,250,000.00 ] (90)
    --- Build Jump Point Defenses
    --- Construct Oasis II
    --- 10 Fortress Class Defense Station
    Target - 90
    Roll - 69
    Result - SUCCESS

    --- Construct Black Tower
    ---- Chuma [90]
    Target - 90
    Roll - 41
    Result - SUCCESS

    ---- Kainga [90]
    Target - 90
    Roll - 44
    Result - SUCCESS

    ---- New Castor [90]
    Target - 90
    Roll - 51
    Result - SUCCESS

    ---- New Pollux [90]
    Target - 90
    Roll - 58
    Result - SUCCESS

    ---- New Port Royal [90]
    Target - 90
    Roll - 63
    Result - SUCCESS

    --- 5 Spartoi Clusters [90]
    Target - 90
    Roll - 18
    Result - SUCCESS

    --- Build Sensor Shell
    ---- Nowa Warzsawa [90]
    Target - 90
    Roll - 26
    Result - SUCCESS

    - General [$ 2,793,800,000,000.00 ]
    -- Focus Development on Core World New Port Royal [90]
    Target - 90
    Roll - 37
    Result - SUCCESS

    -- Focus Development on Peripheral World Platzregensburg [90]
    Target - 90
    Roll - 48
    Result - SUCCESS

    -- Massive Core Investment Pustina [85]
    Target - 85
    Roll – 96, ShadowArxxy reroll - 80
    Result - SUCCESS

    -- Massive Peripheral Investment Landprettig [85]
    Target - 85
    Roll - 36
    Result - SUCCESS

    -- Economic Investment Pryyemnyy [90]
    Target - 90
    Roll – 100, Hellspawn reroll - 89
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on New Portland [90]
    Target - 90
    Roll - 21
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Sturmland [90]
    Target - 90
    Roll - 10
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Highland [90]
    Target - 90
    Roll - 48
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Nowy Szezecin [90]
    Target - 90
    Roll – 15
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Nowego Lublina [90]
    Target - 90
    Roll - 12
    Result - SUCCESS

    -- Imperial Outreach [-]

    -- Build ASF Factory Complex (95)
    --- Glorreich [95]
    Target - 95
    Roll - 93
    Result - SUCCESS

    --- Shin Tōkyō [95]
    Target - 95
    Roll - 81
    Result - SUCCESS

    --- Kurortas [95]
    Target - 95
    Roll - 24
    Result - SUCCESS

    --- Raj [95]
    Target - 95
    Roll - 66
    Result - SUCCESS

    --- Pustina [95]
    Target - 95
    Roll - 38
    Result - SUCCESS

    --- Platzregensburg [95]
    Target - 95
    Roll - 41
    Result - SUCCESS

    --- Pryyemnyy [95]
    Target - 95
    Roll - 81
    Result - SUCCESS

    --- Awha [95]
    Target - 95
    Roll - 93
    Result - SUCCESS

    --- Bāṛi [95]
    Target - 95
    Roll - 26
    Result - SUCCESS

    --- Bellaterra [95]
    Target - 95
    Roll - 16
    Result - SUCCESS

    -- Survey GX-C38 [90]
    Target - 90
    Roll - 14
    Result - SUCCESS

    -- Survey GX-C39 [90]
    Target - 90
    Roll - 62
    Result - SUCCESS

    -- Survey GX-C40 [90]
    Target - 90
    Roll - 36
    Result - SUCCESS

    -- Survey GX-B40 [90]
    Target - 90
    Roll - 84
    Result - SUCCESS

    -- Expand Civil Service [80]
    Target - 80
    Roll – 91, Jarow reroll – 96, ShadowArxxy reroll – 100, Charclone reroll - 18
    Result - SUCCESS

    -- Construct Refit & Repair Yard Nashornland [110]
    Target - 110
    Roll - 92
    Result - SUCCESS

    -- Build Orbital Shipyard Gateway [105]
    Target - 105
    Roll - 69
    Result - SUCCESS

    -- Build Orbital Shipyard Nashornland [105]
    Target - 105
    Roll - 16
    Result - SUCCESS

    -- Build Orbital Shipyard Nuovo Paradiso [105]
    Target - 105
    Roll - 81
    Result - SUCCESS

    -- Build Orbital Shipyard Highland [105]
    Target - 105
    Roll - 78
    Result - SUCCESS

    -- Build Orbital Shipyard New Arcadia [105]
    Target - 105
    Roll - 77
    Result - SUCCESS

    -- Construct Escort Yard Kurortas [90]
    Target - 90
    Roll - 61
    Result - SUCCESS

    -- Construct Escort Yard Olej [90]
    Target - 90
    Roll - 41
    Result - SUCCESS

    -- Construct Escort Yard Pinball [90]
    Target - 90
    Roll - 46
    Result - SUCCESS

    -- Construct Escort Yard Pryyemnyy [90]
    Target - 90
    Roll - 46
    Result - SUCCESS

    -- Construct Escort Yard Steingarten [90]
    Target - 90
    Roll - 82
    Result - SUCCESS

    -- Construct Escort Yard The Hub [90]
    Target - 90
    Roll - 69
    Result - SUCCESS

    -- Construct Escort Yard Nuova Puglia [90]
    Target - 90
    Roll - 12
    Result - SUCCESS

    -- Construct Escort Yard Nuovo Abruzzo [90]
    Target - 90
    Roll - 13
    Result - SUCCESS

    -- Construct Escort Yard Stenen Tuin [90]
    Target - 90
    Roll - 61
    Result - SUCCESS

    -- Construct Escort Yard Nyu Shikoku [90]
    Target - 90
    Roll - 81
    Result - SUCCESS

    -- Construct Escort Yard Nuova Tripoli [90]
    Target - 90
    Roll - 74
    Result - SUCCESS

    -- Construct Escort Yard Catachan [90]
    Target - 90
    Roll - 42
    Result - SUCCESS

    -- Construct Escort Yard Neuthuringen [90]
    Target - 90
    Roll - 62
    Result - SUCCESS

    -- Construct Escort Yard Nowe Mazosze [90]
    Target - 90
    Roll - 66
    Result - SUCCESS

    -- Construct Escort Yard Nox [90]
    Target - 90
    Roll - 38
    Result - SUCCESS

    -- Construct Escort Yard Platzregensburg [90]
    Target - 90
    Roll - 87
    Result - SUCCESS

    -- Construct Escort Yard Porto Milano [90]
    Target - 90
    Roll - 77
    Result - SUCCESS

    -- Construct Escort Yard Landprettig [90]
    Target - 90
    Roll - 16
    Result - SUCCESS

    -- Construct Escort Yard New Algiers [90]
    Target - 90
    Roll - 12
    Result - SUCCESS

    -- Construct Escort Yard New Clew Bay [90]
    Target - 90
    Roll - 22
    Result - SUCCESS

    -- Construct Escort Yard Nubifragio [90]
    Target - 90
    Roll - 31
    Result - SUCCESS

    -- Construct Escort Yard Bellaterra [90]
    Target - 90
    Roll - 86
    Result - SUCCESS

    -- Construct Escort Yard Highland [90]
    Target - 90
    Roll - 32
    Result - SUCCESS

    -- Construct Escort Yard New Arcadia [90]
    Target - 90
    Roll - 59
    Result - SUCCESS

    -- Construct Escort Yard New Portland [90]
    Target - 90
    Roll - 88
    Result - SUCCESS

    -- Construct Small Warship Yard Calliope [90]
    Target - 90
    Roll - 81
    Result - SUCCESS

    -- Construct Small Warship Yard Edelsteine [90]
    Target - 90
    Roll - 83
    Result - SUCCESS

    -- Construct Small Warship Yard Nowy Slask [90]
    Target - 90
    Roll - 84
    Result - SUCCESS

    -- Construct Small Warship Yard Chuma [90]
    Target - 90
    Roll - 24
    Result - SUCCESS

    -- Construct Small Warship Yard Awha [90]
    Target - 90
    Roll - 12
    Result - SUCCESS

    -- Construct Small Warship Yard Kaiyo [90]
    Target - 90
    Roll - 61
    Result - SUCCESS

    -- Construct Small Warship Yard Iskra [90]
    Target - 90
    Roll - 59
    Result - SUCCESS

    -- Construct Small Warship Yard Bohren [90]
    Target - 90
    Roll - 81
    Result - SUCCESS

    -- Construct Small Warship Yard Feurstern [90]
    Target - 90
    Roll - 11
    Result - SUCCESS

    -- Construct Small Warship Yard Novolar [90]
    Target - 90
    Roll - 8
    Result - SUCCESS

    -- Construct Small Warship Yard Grand View [90]
    Target - 90
    Roll - 69
    Result - SUCCESS

    -- Construct Small Warship Yard Kainga [90]
    Target - 90
    Roll - 71
    Result - SUCCESS

    -- Construct Small Warship Yard New Capricorn [90]
    Target - 90
    Roll - 15
    Result - SUCCESS

    -- Construct Small Warship Yard New Libertalia [90]
    Target - 90
    Roll - 58
    Result - SUCCESS

    -- Construct Small Warship Yard Pustina [90]
    Target - 90
    Roll - 57
    Result - SUCCESS

    -- Construct Medium Warship Yard New Pollux [90]
    Target - 90
    Roll - 57
    Result - SUCCESS

    -- Construct Medium Warship Yard New Phoenix [90]
    Target - 90
    Roll - 62
    Result - SUCCESS

    -- Construct Medium Warship Yard Pieklo [90]
    Target - 90
    Roll - 61
    Result - SUCCESS

    -- Construct Medium Warship Yard Nya Kopenhamn [90]
    Target - 90
    Roll - 36
    Result - SUCCESS

    -- Construct Medium Warship Yard Nowa Warzsawa [90]
    Target - 90
    Roll - 13
    Result - SUCCESS

    -- Construct Large Warship Yard Shin Tokyo* [90]
    Target - 90
    Roll - 89
    Result - SUCCESS

    -- Construct Large Warship Yard Okusawa* [90]
    Target - 90
    Roll - 74
    Result - SUCCESS

    -- Construct Large Warship Yard Bari* [90]
    Target - 90
    Roll - 71
    Result - SUCCESS

    -- Construct Large Warship Yard Raj* [90]
    Target - 90
    Roll - 62
    Result - SUCCESS

    -- Upgrade Refit & Repair Yard [105]
    Target - 105
    Roll - 95
    Result - SUCCESS

    -- Expand Orbital Shipyards [105]
    Target - 105
    Roll - 96
    Result - SUCCESS

    - DoME [$ 2,920,000,000,000.00 ]
    -- Terraforming Nuova Puglia* [90]
    Target - 90
    Roll - 81
    Result - SUCCESS

    -- Terraforming Nuova Abruzzo* [90]
    Target - 90
    Roll - 17
    Result - SUCCESS

    -- Terraforming Nuova Lombardia* [90]
    Target - 90
    Roll - 61
    Result - SUCCESS

    -- Planetary Optimization (Peripheral) - Landprettig* [90]
    Target - 90
    Roll - 66
    Result - SUCCESS

    - Research [$ 84,000,000,000,000.00 ]

    - Miscellaneous [$ 213,380,000,000.00 ]
    -- Culture [$ 79,010,000,000.00 ]
    --- Culture - Japanese Cultural Festival [70]
    Target - 70
    Roll – 93, General reroll – 81, General reroll - 7
    Result - SUCCESS

    --- Olympics [-]
    -- Production Contract [->?][134,370,000,000]

    -------------------------------------------​

    The Olympics have been quite successful, both overall and for Team Griffon. In the end your team came back with 23 gold medals and managed to medal in all but a handful of sports, occasionally, it should be noted, almost by default since in some of the odder ones nobody but the originating state knew what in creation they were doing.

    Still, 23 golds is a solid haul and what’s more the increase in trade and mercantile activity is quite welcome. Your survey teams do come back with detailed reports on the four systems they’ve been looking at.

    As expected the blue supergiant at GX-C38 is completely uninhabitable, although it does make for a very nice recharge point thus it is valuable in its own way. Your astrophysicists almost cause you a heart attack when they start drooling over neutron flux numbers and proclaim that this star will ‘soon’ go supernova, before explaining that ‘soon’ means in ‘hundreds of millions of years rather than billions’. You feel that you are extremely patient and understanding in that you only have them tossed out of the official Tyler Lee Window Of Defenestration.

    The survey crews working at GX-C39 report back that the red dwarf in question is indeed rather bright for the class, although unfortunately the mineral deposits are somewhat lacking. There is a habitable terrestrial planet in the system, which is mostly shallow seas featuring enormous mats of lichens and fungi. The surveyors have dubbed the place Cần Thơ mới, or New Cantho. Which apparently is a reference to a city in the Mekong Delta back on old Earth.

    The somewhat variable orange star at GX-C40 has spectacular gas giants and enormously wealthy asteroid belts, unfortunately there are no readily habitable terrestrial planets or moons in the system. However there are ideal locations for emplacing a Core Complex, and the mineral wealth makes that a very profitable proposition.

    The survey teams didn’t have much to go with before heading to GX-B40, but were extremely pleasantly surprised by what they found. Two habitable planets, both of which were already teaming with life. One has signs of being an abandoned colony, due to the presence of large numbers of feral dogs, cattle, sheep, and such, but there are no people and no sign of what happened to them. Archaeological investigation dates the disappearance to over two centuries ago. The ruins that have been discovered collapsed solely due to age, there are no signs of a struggle, no signs of a disease outbreak, just that there are no people and haven’t been for at least 225 years. The other has roaming herds of megafauna, which has the resident Grifftiger population just a bit excited. There are ample minerals available, both on the planets and in the asteroid belts, and the place is surprisingly pleasant. The survey crews have dubbed the system Bukoliczny.

    Expansion of the civil service runs into a minor series of snafus, generally due to the sheer number of applicants than anything else, but things are sorted out in the end and, more importantly, on time and on budget.

    Also finishing on-time and budget are the latest expansion work for the various orbital shipyards, warship yards, and repair yards across the empire. The oldest Oasis IIs have been decommissioned and replaced with the new Fortress stations. Admiral von Koester also has forwarded to you the data regarding the pending replacement for both the Silver Tower and the White Tower stations which will begin production next year, just in time for any colonial expansion.

    NameCostMaterialsHPA/DSpecials
    Arx-class Defense Station$1,366,470,000.00LFC, DHS28131723
    • Armored 94
    • AMS 120
    • Capital
      • 4/3615
    • Capital Missile 60
    • Capital AMS 444
    • Command 6

    The admiral notes that the new design combines the core functions of both the Silver Tower and the White Tower in a single platform, simplifying logistics.

    You make a point of being present for the commissioning ceremony for the last Jean Bart-class battlecruiser to be built, appropriately named after the lead ship which had been lost over a decade ago in battle. It’s a somewhat bittersweet moment, in some ways.

    Overall new construction is going very well indeed, with the yards reporting no issues with materials or such. In addition, unlike last year, there is relatively little drama with procurement in general, with many new formations coming online with minimal issues. It’s rather nice, in many ways.
    Scheduled vote count started by LordSunhawk on Jul 8, 2023 at 6:11 AM, finished with 7 posts and 6 votes.

    • [X] Plan: Waiting for results
      -[X] Procurement [$ 11,161,680,584,898.90 ]
      --[X] Lay Down Major Unit [Construction - $86,045,149,739.75 ] (95)
      ---[X] 400 Artemis [95]
      ---[X] 189 Wright [95]
      ---[X] 189 Colt [95]
      ---[X] 311 Mikasa [95]
      ---[X] 30 Saipan [95]
      ---[X] 30 Mashu [95]
      --[X] Lay down Jumpship [Jumpship Construction - $4,660,013.55 ] (90)
      ---[X] 1 Windjammer [90]
      --[X] Lay down Warship [Warship Construction - $675,715,288,100.00 ] (90)
      ---[X] 50 Belfast*
      ---[X] 20 De Grasse*
      ---[X] 20 Guiseppe Garibaldi*
      ---[X] 1 Hosho*
      ---[X] 30 Worcester*
      ---[X] 20 Prinz Eugen II*
      ---[X] 10 Algerie*
      ---[X] 10 Nevada*
      ---[X] 5 Nevada*
      ---[X] 12 Kaiserin*
      ---[X] 12 Lion*
      ---[X] 14 Kaiserin*
      ---[X] 14 Lion*
      ---[X] 200 Battle [90]
      ---[X] 20 White Plains [90]
      ---[X] 30 Legend [90]
      ---[X] 10 Skjold [90]
      ---[X] 10 Constellation [90]
      ---[X] 50 Tarantul [90]
      ---[X] 50 Asheville [90]
      ---[X] 30 Guiseppe Garibaldi [90]
      ---[X] 6 Hosho [90]
      ---[X] 15 Nevada [90]
      --[X] Purchase New Units [Minor Unit - $ 86,412,237,045.60 ] (90)
      ---[X] 30 Fighter Wing [auto]
      ---[X] 100 Carrier Wing [90]
      ---[X] 50 CAP Wing [90]
      ---[X] 50 Patrol Wing [90]
      ---[X] 60 Training Wing [90]
      ---[X] 6 Garrison Division [90]
      ---[X] 6 Militia Division [90]
      ---[X] 27 Infantry Division [90]
      ---[X] 4 Armored Division [90]
      ---[X] 7 Light Armored Division [90]
      ---[X] 2 Pathfinder Division [90]
      ---[X] 4 Regimental Combat Team Division [90]
      --[X] Fortress Command [$ 10,313,503,250,000.00 ] (90)
      ---[X] Build Jump Point Defenses
      ---[X] Construct Oasis II
      ---[X] 10 Fortress Class Defense Station
      ---[X] Construct Black Tower
      ----[X] Chuma [90]
      ----[X] Kainga [90]
      ----[X] New Castor [90]
      ----[X] New Pollux [90]
      ----[X] New Port Royal [90]
      ---[X] 5 Spartoi Clusters [90]
      ---[X] Build Sensor Shell
      ----[X] Nowa Warzsawa [90]
      -[X] General [$ 2,793,800,000,000.00 ]
      --[X] Focus Development on Core World New Port Royal [90]
      --[X] Focus Development on Peripheral World Platzregensburg [90]
      --[X] Massive Core Investment Pustina [85]
      --[X] Massive Peripheral Investment Landprettig [85]
      --[X] Economic Investment Pryyemnyy [90]
      --[X] Construct Infrastructure and Industrial zones on New Portland [90]
      --[X] Construct Infrastructure and Industrial zones on Sturmland [90]
      --[X] Construct Infrastructure and Industrial zones on Highland [90]
      --[X] Construct Infrastructure and Industrial zones on Nowy Szezecin [90]
      --[X] Construct Infrastructure and Industrial zones on Nowego Lublina [90]
      --[X] Imperial Outreach
      --[X] Build ASF Factory Complex (95)
      ---[X] Glorreich [95]
      ---[X] Shin Tōkyō [95]
      ---[X] Kurortas [95]
      ---[X] Raj [95]
      ---[X] Pustina [95]
      ---[X] Platzregensburg [95]
      ---[X] Pryyemnyy [95]
      ---[X] Awha [95]
      ---[X] Bāṛi [95]
      ---[X] Bellaterra [95]
      --[X] Survey GX-C38 [90]
      --[X] Survey GX-C39 [90]
      --[X] Survey GX-C40 [90]
      --[X] Survey GX-B40 [90]
      --[X] Expand Civil Service [80]
      --[X] Construct Refit & Repair Yard Nashornland [110]
      --[X] Build Orbital Shipyard Gatewau [105]
      --[X] Build Orbital Shipyard Nashornland [105]
      --[X] Build Orbital Shipyard Nuovo Paradiso [105]
      --[X] Build Orbital Shipyard Highland [105]
      --[X] Build Orbital Shipyard New Arcadia [105]
      --[X] Construct Escort Yard Kurortas [90]
      --[X] Construct Escort Yard Olej [90]
      --[X] Construct Escort Yard Pinball [90]
      --[X] Construct Escort Yard Pryyemnyy [90]
      --[X] Construct Escort Yard Steingarten [90]
      --[X] Construct Escort Yard The Hub [90]
      --[X] Construct Escort Yard Nuova Puglia [90]
      --[X] Construct Escort Yard Nuovo Abruzzo [90]
      --[X] Construct Escort Yard Stenen Tuin [90]
      --[X] Construct Escort Yard Nyu Shikoku [90]
      --[X] Construct Escort Yard Nuova Tripoli [90]
      --[X] Construct Escort Yard Catachan [90]
      --[X] Construct Escort Yard Neuthuringen [90]
      --[X] Construct Escort Yard Nowe Mazosze [90]
      --[X] Construct Escort Yard Nox [90]
      --[X] Construct Escort Yard Platzregensburg [90]
      --[X] Construct Escort Yard Porto Milano [90]
      --[X] Construct Escort Yard Landprettig [90]
      --[X] Construct Escort Yard New Algiers [90]
      --[X] Construct Escort Yard New Clew Bay [90]
      --[X] Construct Escort Yard Nubifragio [90]
      --[X] Construct Escort Yard Bellaterra [90]
      --[X] Construct Escort Yard Highland [90]
      --[X] Construct Escort Yard New Arcadia [90]
      --[X] Construct Escort Yard New Portland [90]
      --[X] Construct Small Warship Yard Calliope [90]
      --[X] Construct Small Warship Yard Edelsteine [90]
      --[X] Construct Small Warship Yard Nowy Slask [90]
      --[X] Construct Small Warship Yard Chuma [90]
      --[X] Construct Small Warship Yard Awha [90]
      --[X] Construct Small Warship Yard Kaiyo [90]
      --[X] Construct Small Warship Yard Iskra [90]
      --[X] Construct Small Warship Yard Bohren [90]
      --[X] Construct Small Warship Yard Feurstern [90]
      --[X] Construct Small Warship Yard Novolar [90]
      --[X] Construct Small Warship Yard Grand View [90]
      --[X] Construct Small Warship Yard Kainga [90]
      --[X] Construct Small Warship Yard New Capricorn [90]
      --[X] Construct Small Warship Yard New Libertalia [90]
      --[X] Construct Small Warship Yard Pustina [90]
      --[X] Construct Medium Warship Yard New Pollux [90]
      --[X] Construct Medium Warship Yard New Phoenix [90]
      --[X] Construct Medium Warship Yard Pieklo [90]
      --[X] Construct Medium Warship Yard Nya Kopenhamn [90]
      --[X] Construct Medium Warship Yard Nowa Warzsawa [90]
      --[X] Construct Large Warship Yard New Port Royal [->1]
      --[X] Construct Large Warship Yard Nowy Wroclaw [->1]
      --[X] Construct Large Warship Yard Glorreich [->1]
      --[X] Construct Large Warship Yard New Castor [->1]
      --[X] Construct Large Warship Yard Shin Tokyo* [90]
      --[X] Construct Large Warship Yard Okusawa* [90]
      --[X] Construct Large Warship Yard Bari* [90]
      --[X] Construct Large Warship Yard Raj* [90]
      --[X] Upgrade Refit & Repair Yard [105]
      --[X] Expand Orbital Shipyards [105]
      -[X] DoME [$ 2,920,000,000,000.00 ]
      --[X] Build Capital Shipyard Griffon* [->1]
      --[X] Build Capital Shipyard Calliope* [->3]
      --[X] Terraforming Nuova Tripoli [->1]
      --[X] Terraforming Nuovelle Bourgogne [->1]
      --[X] Terraforming Nyu Shikoku [->1]
      --[X] Terraforming Nuova Puglia* [90]
      --[X] Terraforming Nuova Abruzzo* [90]
      --[X] Terraforming Nuova Lombardia* [90]
      --[X] Construct Major Army Base - New Port Royal* [->1]
      --[X] Construct Major Fleet Base - New Port Royal* [->1]
      --[X] Make Nashornland a Logistics Hub [->1]
      --[X] Make New Portland a Logistics Hub [->1]
      --[X] Planetary Optimization (Peripheral) - Landprettig* [90]
      -[X] Research [$ 84,000,000,000,000.00 ]
      --[X] Prototype Lithium-Fusion Battery* [->3]
      --[X] Advanced Compact Core Construction VIII* [->2]
      --[X] Advanced Compact Core Design VIII* [->2]
      --[X] Advanced Compact Core Theory VIII* [->2]
      --[X] Military Drone Theory* [->3]
      --[X] Military Drone Design* [->3]
      --[X] Military Drone Control Systems* [->3]
      --[X] Military Drone Handling Systems* [->3]
      --[X] Commercial R&D
      --[X] Industrial R&D
      -[X] Miscellaneous [$ 213,380,000,000.00 ]
      --[X] Culture [$ 79,010,000,000.00 ]
      ---[X] Culture - Japanese Cultural Festival [70]
      ---[X] Olympics
      --[X] Production Contract [134,370,000,000]
     
    Turn 135 - Tradition
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder

    Turn 135 - Tradition


    Skirmishes with the Black Steel continue as your light units probe their defenses, striking at mining stations in various systems. Casualties continue to be light, with the worst being the loss of a squadron of old Lyr-class corvettes to a Black Steel ambush. So far encounters with heavier units have been sparse and limited to extreme range sparring although you have managed to destroy at least one Black Steel battleship in those exchanges. You’ve lost a few ships, you’ve destroyed a few ships, but all in all the exchange rate has been trending positively.

    Not that it helps you feel better about the casualties, but in a way that is a good thing.

    In general the tactics used seem to have caught the Black Steel a bit on the back foot and there are signs that they are having to scramble to adjust their operations. Your forces have destroyed several dozen mining stations, two small yard complexes, and what appears to have been a munitions dump considering how energetic the secondary detonations were.

    Your forces aren’t even trying to hold on to these systems, hitting and running, striking hard and fast then getting out of Dodge as fast as you can before the sheriff, or in this case the Black Steel, can call up the posse.

    The heavy pace of operations is revealing some minor weaknesses in your logistics, especially in terms of fast transports. The ten Consultant-class vessels are very efficient and effective, but there aren’t enough of them available for the pace of operations. The Navy is working on the issue. Currently there is a bit of a debate over whether or not they should reopen the Consultant production line, or divert Sacramento-class vessels to the job. The Consultant is a well-armed fast transport, after all, and thus can generally take care of itself in combat zones, while the Sacramento is far more vulnerable despite having the same thrust profile while being a far more capable transport.

    Last year’s Olympics were such a significant success that they overshadowed the Japanese Cultural Festival that you sponsored. The festival was still quite successful at the local level, but didn’t quite have the impact you’d usually expect simply because it was having to compete with a wildly successful Games.

    Early economic indicators show a bit of a ‘hangover’, so to speak, after last year's furious growth, with most economic numbers pointing to at least a slowdown, although not a recession. There are some analysts who are going out on a limb to predict a bear market, and some who remain optimistic for the running of the bulls, but the general consensus from those analysts who you’ve found to be reliable and insightful is that things will simply settle around the equilibrium for a while.

    There is, however, one piece of tragedy. Your science advisor, Grace Rivas, who always refused to allow anybody to refer to her as ‘Dr Rivas’ despite her many doctorates, suffered a severe stroke and passed away in her sleep. Fortunately she left behind a very functional and smoothly operating operation, but you still are going to need to replace her on an emergency basis.

    Her current deputy is Dr Steven Byrne, a physicist who has been an administrator for the R&D department for the past fifteen years. Prior to becoming Grace’s deputy he’d been overseeing weapons development projects as part of the Weapon’s Development Board. You’ve met Dr Byrne and he’s… forgettable. He’s sat in for his boss a few times and all you can really recall of him is that he’s efficient and bland.

    Dr Abigail Grois is the current head of the Weapon’s Development Board, with a history of working on various missile systems. She’s considered a bit eccentric by some of her colleagues and has clashed regularly with the Navy over their refusal to mount more missile systems on their ships.

    Dr Grois’ nemesis, of sorts, is Admiral Edward Watts, the head of the navy's design bureau who is one of the premier naval architects behind Admiral Fisher’s building of the Navy. He is personally responsible for most of the work on your latest generation of warships and has a superb reputation for integrity, although he also is known to be rather stubborn and a firm partisan of Admiral Fisher’s.

    Dr Sarah Buchner is a very highly regarded biochemist and medical doctor with a career both in administration and research which has seen her involved in many highly successful projects. Her work includes advances in the treatment of various cancers, especially in pediatric patients, and she currently chairs the genetic engineering ethics oversight board.

    Unlike any of the other potential candidates, Dace Perkins doesn’t have any doctoral degrees nor is he a researcher himself. Rather, he’s an administrator who’s spent his entire career corralling scientists and engineers and getting them to actually work together on the same project. He’s spent the last decade making sure that the mad scientists involved in theoretical KF physics research refrain from blowing up entire star systems.

    []NameNotes
    []Steven Byrne
    • Current deputy head of the department
    • Bland, boring, forgettable
    • Solid administrator
    []Abigail Grois
    • Head of the Weapon’s Development Board
    • Obsessed with the potential of missiles
    • Will clash constantly with Admiral Fisher
    []Edward Watts
    • Designer of the Dreadnought, Jean Bart, Kaiserin and Lion classes of capital ships
    • Highly skilled engineer
      • Despite this, is known for a sense of humor and claims that he only knows how to use a hammer to fix things
    []Sarah Buchner
    • Biochemist who will prioritize non-military R&D projects
    • The oldest of the candidates
    []Dace Perkins
    • A long-time administrator with a reputation for being able to keep even the most fractious scientists in line
    • Possesses a dry, cutting wit and often projects an air of being Mr Done With This Shit.
    • Is the record holder for the longest serving wrangler of hyper-physicists to not be committed to the Department of Periphery Studies.
     
    Turn 135 - Matchmaker, Matchmaker
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder

    Turn 134 - Matchmaker, Matchmaker


    The raiding campaign against the Black Steel has heated up somewhat as Strike Fleet, freshly reinforced with the Dreadnoughts that had originally been slated for Home Fleet, runs into a small Black Steel production node which seemingly specializes in lighter units. A running battle ensues through the system in question as Admiral Somer aggressively engages the enemy.

    You do take a number of losses, including a pair of Dreadnoughts, but Strike Fleet is able to completely destroy the Black Steel facility as well as inflict losses on the Black Steel reaction force before escaping the system. According to analysis of the sensor data it appears that this was the facility being used to produce the bombardment ships that caused so much havoc in the Arvum system, which makes this a doubly important victory.

    Other raids are less spectacular, hitting what appear to be Black Steel prospector vessels as well as skirmishing with Black Steel patrols.

    Unfortunately the Expeditionary Fleet had a much rougher time of things, as one of their raids goes quite wrong when the detachment is jumped by a significantly heavier Black Steel force as they arrived in system. A number of Algerie and De Grasse class cruisers, as well as Battle-class destroyers are lost for relatively no casualties inflicted on the enemy. By the time reinforcements arrived the ambushers had departed.

    Admiral Fisher and Admiral di Palo counsel continuing the operations, the losses, while painful, are not decisive and all engaged formations are still overall combat effective, withdrawing now at the first bloody nose would simply cede the initiative back to the Black Steel.

    Admiral Fisher also has a number of new designs that he seems quite pleased to present to you, all fast vessels for the Expeditionary and Strike Fleets. In addition there is a new Armed Merchant Cruiser concept that the Navy is interested in as a replacement for the Windjammer jumpship.

    To start with the AMC, several of your largest transportation companies had commissioned Majeure Electrique to develop a 1.25 million ton ‘jumpship’ intended for trade runs into areas beyond your borders, especially the minor powers to the northeast. While each individual ship is far more expensive than the regular jumpships that they are intended to replace, they are also effectively immune to pirate attack. The civilian models are armed with a blistering array of light weapons capable of seeing off any known design of Jolly Roger. What is of interest to the Navy is the proposed militarized variant intended to replace the Windjammer.

    The Rawalpindi-class Armed Merchant Cruiser has 25 collars and supplements the light guns of the civilian ship with small arrays of 35 and 55 centimeter naval lasers. While in no way comparable to proper naval weapon arrays, the additions mean that these ships would be able to meaningfully protect themselves against ASF strikes as well as overly bold pirates while providing a significant boost to your logistical transport capacity without requiring any strategic materials.
    NameCostHPA/DSpecials
    Rawalpindi-class Armed Merchant Cruiser$2,905,773,200.00881681
    • Armored 10
    • AMS 160

    Next is a replacement for the De Grasse-class Light Cruiser. The Phoenix-class Light Cruiser has equal acceleration and maneuver capabilities to the older design while sporting an improved weapons array and sensor capabilities. In addition, thanks to the ongoing R&D into lithium-fusion systems, a clearer idea of the approximate tonnage and volume constraints for such systems is now known, and the Phoenix is the first class of ships to be fitted ‘for but not with’ such a system, making for an easier future upgrade.

    Overall the new design is slightly tougher and has enhanced long range capital firepower at the expense of medium range and a slight dip in extreme range capability. However the overall differential is considered to be quite trivial due to the enhanced anti-ASF and anti-Parasite capabilities of the new design, making for a far more effective screening vessel. In addition it has twice the parasite capacity of the older design while possessing superior crew facilities and stowage.

    NameCostMaterialsHPA/DSpecials
    Phoenix-class Light Cruiser$1,679,142,400.00LFC, DHS27252115
    • Armored 51
    • AMS 160
    • Capital
      • 2/424
      • 3/725
      • 4/408
    • Capital AMS 496
    • Command 3

    Last, but certainly not least, is the replacement for the Algérie-class Heavy Cruiser. The Hawke-class Heavy Cruiser, much like the Phoenix, has broadly equal kinematic performance, with the same thrust profile as the older ship. The new design deletes the ASF bays of the older ship, and like the Phoenix is equipped ‘for but not with’ the lithium-fusion system. In combination with the improved sensor and targeting capabilities, the Hawke is also far more heavily armed than the older ship, albeit at the cost of slightly more cramped crew accommodations and a slight increase in tonnage.

    NameCostMaterialsHPA/DSpecials
    Hawke-class Heavy Cruiser$2,038,070,500.00LFC, DHS50923982
    • Armored 101
    • AMS 160
    • Capital
      • 3/1574
      • 4/896
    • Capital AMS 554
    • Command 6

    Parliament is in session following the elections at the end of last year and the parties which support the Crown experienced a significant boost in support. As a consequence you are looking forward to seeing what sort of legislation they propose this year.

    You aren’t disappointed. The main bill on your desk from them is the Financial Services Act of 3065. The financial services sector as a whole has been undergoing a rather high level of scrutiny following a growing number of local and regional scandals involving the sector. While the bad actors are generally being dealt with effectively, a number of commentators feel that this is a case of bolting the barn door after the horses have already escaped. The current Bank Regulatory Board has oversight only over banks, not the whole financial services industry, and it is a significant point that not a single one of the scandals has involved any actual banks. Indeed, it had been banks detecting evidence of fraudulent activity on the part of the financial services sector that had led to the scandals themselves, evidence which they had promptly turned over to law enforcement.

    The Financial Services Act of 3065 would expand the authority of the Bank Regulatory Board to cover the entire sector. Moreover it includes an expanded regulatory framework for the financial services industry which had been carefully and thoughtfully developed by those portions of the sector which had been acting ethically and honorably in coordination with legal experts from your Justice Ministry.

    []ActionArgumentResult
    []Sign the Financial Services Act of 3065The Bank Regulatory Board has been a shining beacon of ethical oversight for an industry that had, prior to its establishment, been a source of a great deal of corruption and exploitation. They have a proven track record of capable and ethical oversight of an industry that by its very nature is prone to unethical and corrupt conduct.
    Since its founding the Bank Regulatory Board has met or exceeded all expectations placed upon them, from effectiveness to efficiency to ethics. They are a shining example of how a regulatory organization should operate.
    The proposal here would bring the financial services industry, that is those aspects of finance and investment that are outside the general purview of banks themselves, under this board's proven oversight.
    • +1 Approval
    • +1 Approval Change
    • +1 Politics
    • -1 Economic Event
    • Adds +1 to the Bank Regulatory Board level
    • Prevents certain events
    • For turn 136 only, -2 Economic Event successes
    []Veto the Financial Services Act of 3065People and organizations should have absolute freedom to do whatever they wish with their money without some busy body bureaucrats looking over their shoulder to ‘protect’ them. If people want to take risks in exchange for higher returns, then they should be allowed to do so.
    If people are too stupid to research financial institutions prior to investing then that should be on them, these ‘scandals’ are just Darwinian evolution in action, the morons get fleeced and the idiots get caught and jailed. This claptrap of ‘ethics’ and ‘oversight’ is a farce to the unfettered free market and must be rejected.
    • -2 Approval
    • -2 Approval Change
    • -2 Politics
    • +1 Economic Event
    • For turn 136 only, +2 Economic Event successes
     
    Turn 135 - If I Were A Rich Man
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder

    Turn 135 - If I Were A Rich Man

    The Black Steel has counterattacked heavily, hitting the Arvum, Pryyemnyy, Baddorando, Highland and Sturmland systems. Home Fleet was able to drive off the attackers, but at the cost of extremely heavy losses among Artemis flotillas as well as their various corvettes and raiders. Grand Fleet was able to finish off the Black Steel forces before they actually struck the colonies themselves too heavily, but nevertheless there was damage to the civilian sectors in all affected systems.

    It should be noted that the attack was carried out mostly with cruiser and destroyer tonnage vessels rather than capital units, which is a somewhat worrisome development as if the Black Steel had included their battleships in the assault it is quite likely that civilian casualties would be listed in the tens of millions, and you would have suffered extensive infrastructure loss in the affected systems. As it stands, while losses were heavy among defending units the Black Steel failed to land any telling hits on infrastructure and casualties among civilians were extremely low thanks to emergency shelters and a few bits of good luck.

    Meanwhile, Strike Fleet and Expeditionary Fleet are continuing their raids, hitting more minor resource collection points and another small yard complex, this one apparently dedicated to parasite drones rather than warships. It should be noted that the raids are having to regularly revisit systems, since the Black Steel is very aggressive with rebuilding their infrastructure and appear to have prefabricated modular mining stations stockpiled. The raiding ‘zone’ is a rough area around the GX-9-11 line from H to L. Attacks north of the H line run into heavier defenses than the raiding strategy calls for dealing with, although that is also where some of the more lucrative hits have been made.

    Analysts believe that the constant attacks are bleeding the Black Steel and barring them from expanding their resource collection and construction network, thus creating constraints on their strength which, in the fullness of time, could be decisive.

    QM Note - a slight look behind the scenes at quest mechanics, the raiding strategy has as a cost a steady minor attrition in deployed units, while removing successes from Black Steel magnitude rolls, which govern the strength of Black Steel attacks and the interval between major strikes. At the current level of raiding, the strategy also removes 1 success from the Black Steel growth rolls each turn.

    The Department of Periphery Studies has a brand new obsession, which they are obsessing over obsessively. It’s rather harmless as far as you can tell, with the distinguished tenured faculty members of the department gathering around televisions with gaming systems playing this new game that apparently involves racing around in cartoony vehicles dropping banana peels and shooting turtle shells at each other accompanied by annoyingly peppy music. You really aren’t sure what the point is, but it keeps them from being troublesome which is good enough for you.

    Then you get a note from General Zara begging you to stop the Department of Periphery Studies from bombarding his office with proposals for banana flinging guns. Followed shortly after by the rest of the service chiefs.

    Your face and your palm form yet another chapter in their torrid and forbidden romance.

    You walk into the budget meeting and almost turn around and walk right back out, as Amaunet is apparently in full Troll Cat mode, with a large ‘shell’ identical to those found in that game between her paws and looking inordinately smug. Unfortunately she spotted you.

    “Padrone, good news! We’re not replacing our entire military with goombas!” The entire room groans at that. “Nor will we be financing shell throwers, banana peel projectors, mushroom powered hang gliders, or any other such nonsense.” She then rattles the shell, which emits a groan, then picks it up to reveal the communications director from the Department of Periphery Studies who is looking just a bit rattled. “And we have reminded the Department that they are supposed to only pretend to forward their distinguished faculties ideas to us, not actually do so. Isn’t that right, Doctor?”

    A few heartfelt, if dizzy, apologies later and the meeting actually starts with Amaunet waving General Zara forward.

    “Your Majesty, the Army will be continuing to build up our offensive capabilities. We will not always be facing enemies that we will need to use weapons of mass destruction on, and make no mistake, no matter how precise they are, naval weapons qualify as such when fired at ground-side targets.” The peppery Italian gives Admiral Fisher a slightly challenging look, but Fisher just nods in agreement. “That being said, we’re taking a risk here and enlarging the Rapid Reaction Force. Considering the history of such expansions, we are already bracing for ridiculous shenanigans.” He actually smiles.
    • Imperial Griffon Army
      • Procurement
        • 9 Garrison Divisions
        • 9 Militia Divisions
        • 25 Infantry Divisions
        • 1 Corps HQ
        • 3 Rapid Reaction Divisions
        • 3 Battlemech Divisions
        • 3 Training Divisions

    General Perkins then takes over. “Your Majesty, the Aerospace Force is in a good position overall, although we will be continuing to boost our manufacturing capability. I do have some teams consulting with R&D about adapting our target drone systems.”
    • Imperial Griffon Aerospace Force
      • Production
        • New ASF Factories
          • Glorreich
          • Shin Tōkyō
          • Kurortas
          • Raj
          • Pustina
          • Platzregensburg
          • Pryyemnyy
          • Awha
          • Bāṛi
          • Bellaterra
      • Procurement
        • 50 CAP Wings
        • 100 Carrier Wings
        • 100 Fighter Wings

    Admiral Savić then takes the podium. “Your Majesty, the Navy is likewise providing data to the R&D teams from our own training systems, but it has unfortunately become obvious that such systems do not, in fact, directly correlate to usable combat drone control and operational systems. Other than that, we are ready to begin production of the new fast cruiser units, and have begun investigating a complimentary destroyer design to escort them. This will be a much longer process, unfortunately, as the existing Battle design is exceedingly difficult to improve upon in any meaningful way.”
    • Imperial Griffon Navy
      • Production
        • Orbital Shipyards
          • New Orbital Shipyards
            • Edelsteine
            • Nowy Slask
            • Npwy Wroclaw
            • Ogien
            • New Castor
          • Upgrade Existing Orbital Shipyards
        • Refit & Repair Yards
          • Upgrade Existing Refit & Repair Yards
        • Escort Yards
          • Construct New Escort Yards
            • Nowy Szczecin
            • Baddorando
            • Sturmland
            • Neubayern
            • Neuhessen
            • Nouvelle Bourgogne
            • Nuova Lombardia
            • Skala
            • Stahlfurt
            • Griff's Leap
            • Kurortas
            • Olej
            • Pinball
            • Pryyemnyy
            • Nashornland
            • Steingarten
            • The Hub
            • Nuova Puglia
            • Chuma
            • Nuovo Abruzzo
            • Stenen Tuin
            • Nyū Shikoku
            • Nuova Tripoli
            • Catachan
            • Neuthüringen
            • Nowe Mazowsze
            • Nox
            • Platzregensburg
            • Porto Milano
            • Landprettig
            • New Algiers
            • New Clew Bay
            • Nubifragio
            • Bellaterra
            • Highland
            • New Arcadia
            • New Portland
            • Hot Mess
            • New Narnia
            • Nueva Chiapas
            • Nowega Lublina
            • Salamander
        • Small Warship Yard
          • Construct New Small Warship Yards
            • Calliope
            • Edelsteine
            • Nowy Slask
            • Chuma
            • Awha
            • Kaiyo
            • Iskra
            • Bohren
            • Feurstern
            • Novolar
            • Grand View
            • Kainga
            • New Capricorn
            • New Libertalia
            • Pustina
        • Medium Warship Yard
          • Construct New Medium Warship Yards
            • New Pollux
            • New Phoenix
            • Pieklo
            • Nya Kopenhamn
            • Nowa Warszawa
        • Large Warship Yard
          • Construct New Large Warship Yards
            • Glorreich
            • New Port Royal
            • New Castor
            • Nowy Wroclaw
      • Procurement
        • Standard Dropships
          • 400 Artemis-class Planetary Defense Flotillas
          • 176 Wright-class Dockable ASF Platforms
          • 176 Colt-class Defense Blisters
        • Large Dropships
          • 30 Saipan-class Parasite Carriers
          • 30 Mashu-class Parasite Logistics Transports
          • 335 Mikasa-class Parasite Battleships
        • Jumpships
          • 3 Rawalpindi-class Armed Merchant Cruisers
        • Escorts
          • 200 Battle-class Destroyers
          • 40 White Plains-class Escort Carriers
          • 10 Skjold-class Missile Corvettes
          • 10 Constellation-class Corvettes
          • 50 Tarantul-class Missile Raiders
          • 50 Asheville-class Raiders
          • 40 Legend-class Frigates
          • 10 Consultant-class Fast Logistics Transports
        • Small Warships
          • 50 Belfast-class Light Cruisers
          • 30 Phoenix-class Light Cruisers
          • 30 Worcester-class Light Cruisers
          • 20 Giuseppe Garibaldi-class Light Cruisers
          • 2 Hosho-class Light Carriers
        • Medium Warships
          • 20 Prinz Eugen II-class Heavy Cruisers
          • 15 Hawke-class Heavy Cruisers
          • 10 Nevada-class Heavy Cruisers
        • Large Warships
          • 14 Kaiserin-class Battleships
          • 14 Lion-class Battlecruisers
      • Fortress Command
        • Jump Point Defenses
          • Waypoint 8
          • Cần Thơ mới
          • Zbor
          • Bukoliczny
        • ArxDefense Stations
          • 10
        • Fortress-class Heavy Recharge Stations
          • 10
        • Black Tower
          • Waypoint 8
          • Cần Thơ mới
          • Zbor
          • Bukoliczny
          • Stahlfurt
        • SpartoiDefense Clusters
          • 5
        • Sensor Satellite Shell
          • New Capricorn

    Amaunet chuffs once the Naval budget presentation is finished. “Padrone, I agree with General Zara and Admiral Fisher, right now our military is very heavily focused on what are, in the end, extremely big hammers, and when that is the only tool in your arsenal, every problem starts to look suspiciously like a walnut waiting to be smashed. Speaking for myself, I’d rather we not go down the road that leads to War Crimes O’Clock being our default response to any conflicts.”

    The big cat holds your eyes for a moment, then chuffs again and settles back to allow the budget meeting to continue.

    Elizabeth Lee takes the podium next. “I think it best to start with our expansion plans. There are two systems that we can settle conventionally and one that would be profitably settled making use of a Colony Core Station Complex.”
    • Colonization
      • Colonize + System Government + Justice System
        • Cần Thơ mới
        • Bukoliczny
      • Colony Core Station Complex
        • Zbor

    “Next, our economic analysts have been working on an economic package aimed at sustaining long term growth. I will note that we are currently working on a new set of programs that we hope to roll out next year which will allow us greater flexibility in this regard.” She smiles a bit. “And should also overall boost our growth rates, albeit at a greater expense.”
    • Economic Focus, Investment, Infrastructure & Industrial Zones
      • Economic Focus
        • Core
          • Nowa Warszawa
        • Periphery
          • Steingarten
      • Major Investment
        • Core
          • Pustina
        • Periphery
          • Steingarten
      • Investment
        • Catachan
      • Infrastructure & Industrial Zones
        • New Portland
        • Sturmland
        • Highland
        • Nowy Szczecin
        • Nowego Lublina

    “And finally, we must never forget our hard working DoME teams, lest they decide to convert small moons into advertisements for Triple-F Burgers. Don’t ask.” She drawls a bit, as laughter fills the room.
    • Department of Mega Engineering
      • Planetary Optimization
        • Bellaterra
      • Terraforming
        • Catachan
        • Hot Mess
        • Baddorando

    Agostino then takes over. “Your Majesty, the diplomatic service is, as always, hard at work but fortunately we do not really need to request any significant budget increases as our base allocation covers most of our needs. Our Cultural Affairs department, however, is proposing to hold a Maori Cultural Festival in celebration of the anniversary of Kainga obtaining Core status.”

    Tiberius is back from Nova Roma and has a brand new, eye-wateringly white, toga to wear, and is grinning as if he were thirty years younger. “What a vacation! More civil servants please!”

    You decide to be mature about things and not throw him out the window.

    Dr Byrne is present, but he simply shakes his head when you look over his way. After all, all R&D teams are still hard at work according to the reports you’ve gotten so no new projects will be starting this year.

    Sina is normally quiet at these meetings, but this year she speaks up. “Your Majesty, there is one area where we, unfortunately, are somewhat weak, and that is HUMINT. My predecessors all focused on SIGINT and COMINT outside of counter-intelligence operations, leaving us with a somewhat lacking human intelligence component. I would like to correct this, especially with the many opportunities that our mass of new neighbors to the northeast present to us.”

    Martina then speaks up. “I know it’s somewhat early, Your Majesty, but I’d like to strongly recommend that we get started now on the next round of regulatory and legal rationalizations in order to keep our law codes as up to date and coherent as possible.”
     
    Turn 135 - Sabbath Prayer
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder

    Turn 135 - Sabbath Prayer


    Meta Event
    32​
    Dynasty Luck
    48​
    Successes
    Imperial Approval
    0​
    Approval Change
    -2​
    Political Event
    0​
    Successes
    Imperial Economy
    2​
    Economic Event
    -1​
    Research Event
    0​
    Griffon
    Econ
    4​
    Health
    5​
    Event
    4​
    Nowa Warszawa
    Econ
    3​
    Health
    2​
    Event
    3​
    Calliope IV
    Econ
    4​
    Health
    5​
    Event
    4​
    TTP
    Econ
    4​
    Health
    5​
    Event
    4​
    New Capricorn
    Econ
    4​
    Health
    5​
    Event
    4​
    Nowy Śląsk
    Econ
    4​
    Health
    5​
    Event
    4​
    Edelsteine
    Econ
    4​
    Health
    5​
    Event
    4​
    Nowy Wroclaw
    Econ
    4​
    Health
    5​
    Event
    4​
    Griff's Leap
    Econ
    4​
    Health
    5​
    Event
    4​
    New Phoenix
    Econ
    3​
    Health
    3​
    Event
    1​
    New Eden
    Econ
    3​
    Health
    3​
    Event
    1​
    New Castor
    Econ
    4​
    Health
    5​
    Event
    4​
    Okusawa
    Econ
    3​
    Health
    2​
    Event
    3​
    New Pollux
    Econ
    4​
    Health
    4​
    Event
    3​
    New Port Royal
    Econ
    2​
    Health
    2​
    Event
    0​
    Kainga
    Econ
    4​
    Health
    4​
    Event
    3​
    Chuma
    Econ
    4​
    Health
    4​
    Event
    3​
    Stahlfurt
    Econ
    2​
    Health
    2​
    Event
    0​
    Bāṛi
    Econ
    3​
    Health
    3​
    Event
    1​
    Skała
    Econ
    3​
    Health
    2​
    Event
    3​
    Piekło
    Econ
    3​
    Health
    2​
    Event
    3​
    Nya Köpenhamn
    Econ
    4​
    Health
    5​
    Event
    4​
    Bauernparadis
    Econ
    4​
    Health
    4​
    Event
    3​
    Awha
    Econ
    3​
    Health
    3​
    Event
    1​
    Kaiyo
    Econ
    3​
    Health
    3​
    Event
    1​
    Bohren
    Econ
    3​
    Health
    3​
    Event
    1​
    Grand View
    Econ
    4​
    Health
    4​
    Event
    3​
    Iskra
    Econ
    4​
    Health
    4​
    Event
    3​
    Raj
    Econ
    3​
    Health
    2​
    Event
    3​
    Feurstern
    Econ
    3​
    Health
    3​
    Event
    1​
    Pinball
    Econ
    3​
    Health
    3​
    Event
    1​
    Catachan
    Econ
    3​
    Health
    2​
    Event
    3​
    Nox
    Econ
    4​
    Health
    4​
    Event
    3​
    Olej
    Econ
    3​
    Health
    3​
    Event
    1​
    Glorreich
    Econ
    2​
    Health
    1​
    Event
    5​
    Pryyemnyy
    Econ
    3​
    Health
    1​
    Event
    1​
    Novolar
    Econ
    4​
    Health
    4​
    Event
    3​
    Steingarten
    Econ
    4​
    Health
    4​
    Event
    3​
    Pustina
    Econ
    2​
    Health
    1​
    Event
    5​
    Kurortas
    Econ
    2​
    Health
    1​
    Event
    5​
    Arvum
    Econ
    3​
    Health
    1​
    Event
    1​
    Landprettig
    Econ
    3​
    Health
    2​
    Event
    3​
    Bellaterra
    Econ
    2​
    Health
    1​
    Event
    5​
    Nubifragio
    Econ
    3​
    Health
    2​
    Event
    3​
    Platzregensburg
    Econ
    2​
    Health
    2​
    Event
    0​
    Shin Tōkyō
    Econ
    2​
    Health
    1​
    Event
    5​
    Porto Milano
    Econ
    2​
    Health
    2​
    Event
    0​
    Nuova Fortezza
    Econ
    2​
    Health
    2​
    Event
    0​
    Nowe Mazowsze
    Econ
    3​
    Health
    2​
    Event
    3​
    Neuthüringen
    Econ
    2​
    Health
    1​
    Event
    5​
    New Algiers
    Econ
    2​
    Health
    2​
    Event
    0​
    New Clew Bay
    Econ
    2​
    Health
    2​
    Event
    0​
    Nuova Tripoli
    Econ
    2​
    Health
    2​
    Event
    0​
    New Libertalia
    Econ
    2​
    Health
    2​
    Event
    0​
    Nuova Puglia
    Econ
    1​
    Health
    3​
    Event
    0​
    Nuovo Abruzzo
    Econ
    1​
    Health
    3​
    Event
    0​
    Nuova Lombardia
    Econ
    1​
    Health
    3​
    Event
    0​
    Stenen Tuin
    Econ
    1​
    Health
    3​
    Event
    0​
    Nouvelle Bourgogne
    Econ
    1​
    Health
    3​
    Event
    0​
    Nyū Shikoku
    Econ
    2​
    Health
    2​
    Event
    0​
    Neubayern
    Econ
    1​
    Health
    3​
    Event
    0​
    Neuhessen
    Econ
    1​
    Health
    3​
    Event
    0​
    Hot Mess
    Econ
    3​
    Health
    1​
    Event
    1​
    New Narnia
    Econ
    3​
    Health
    1​
    Event
    1​
    The Hub
    Econ
    3​
    Health
    1​
    Event
    1​
    Baddorando
    Econ
    3​
    Health
    1​
    Event
    1​
    Sturmland
    Econ
    3​
    Health
    1​
    Event
    1​
    Blár
    Econ
    3​
    Health
    1​
    Event
    1​
    Nueva Chiapas
    Econ
    2​
    Health
    1​
    Event
    5​
    New Kansas
    Econ
    2​
    Health
    1​
    Event
    5​
    Nowego Lublina
    Econ
    2​
    Health
    1​
    Event
    5​
    Nowy Szczecin
    Econ
    2​
    Health
    1​
    Event
    5​
    Salamander
    Econ
    2​
    Health
    1​
    Event
    5​
    New Portland
    Econ
    2​
    Health
    1​
    Event
    5​
    Highland
    Econ
    3​
    Health
    1​
    Event
    1​
    New Arcadia
    Econ
    2​
    Health
    1​
    Event
    5​
    Gateway
    Econ
    3​
    Health
    1​
    Event
    1​
    Nashornland
    Econ
    1​
    Health
    3​
    Event
    0​
    Nuovo Paradiso
    Econ
    1​
    Health
    3​
    Event
    0​
    Ogien
    Econ
    1​
    Health
    3​
    Event
    0​

    Plan: Blue Spiny Shells
    - Procurement [$ 11,342,461,727,415.40 ]
    -- Lay Down Major Unit [Construction - $86,634,864,894.00 ] (95)
    --- 400 Artemis [95]
    Target – 95
    Roll - 91
    Result - SUCCESS

    --- 176 Wright [95]
    Target – 95
    Roll - 27
    Result - SUCCESS

    --- 176 Colt [95]
    Target – 95
    Roll - 93
    Result - SUCCESS

    --- 335 Mikasa [95]
    Target – 95
    Roll - 87
    Result - SUCCESS

    --- 30 Saipan [95]
    Target – 95
    Roll - 95
    Result - SUCCESS

    --- 30 Mashu [95]
    Target – 95
    Roll - 12
    Result - SUCCESS

    -- Lay down Jumpship [Jumpship Construction - $8,717,319,600.00 ] (90)
    --- 3 Rawalpindi [90]
    Target – 90
    Roll - 19
    Result - SUCCESS

    -- Lay down Warship [Warship Construction - $748,761,175,300.00 ] (90)
    --- 200 Battle [90]
    Target – 90
    Roll - 78
    Result - SUCCESS

    --- 40 White Plains [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    --- 40 Legend [90]
    Target – 90
    Roll - 69
    Result - SUCCESS

    --- 10 Skjold [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    --- 10 Constellation [90]
    Target – 90
    Roll - 53
    Result - SUCCESS

    --- 50 Tarantul [90]
    Target – 90
    Roll - 47
    Result - SUCCESS

    --- 50 Asheville [90]
    Target – 90
    Roll - 41
    Result - SUCCESS

    --- 10 Consultant [90]
    Target – 90
    Roll - 62
    Result - SUCCESS

    --- 50 Belfast [90]
    Target – 90
    Roll - 37
    Result - SUCCESS

    --- 30 Phoenix [90]
    Target – 90
    Roll - 32
    Result - SUCCESS

    --- 20 Guiseppe Garibaldi [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    --- 2 Hosho [90]
    Target – 90
    Roll - 87
    Result - SUCCESS

    --- 30 Worcester [90]
    Target – 90
    Roll - 69
    Result - SUCCESS

    --- 20 Prinz Eugen II [90]
    Target – 90
    Roll - 81
    Result - SUCCESS

    --- 15 Hawke [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    --- 10 Nevada [90]
    Target – 90
    Roll - 63
    Result - SUCCESS

    --- 14 Kaiserin [90]
    Target – 90
    Roll - 85
    Result - SUCCESS

    --- 14 Lion [90]
    Target – 90
    Roll - 59
    Result - SUCCESS

    -- Purchase New Units [Minor Unit - $ 95,818,272,621.40 ] (90)
    --- 100 Fighter Wing [auto]
    --- 100 Carrier Wing [90]
    Target – 90
    Roll - 87
    Result - SUCCESS

    --- 50 CAP Wing [90]
    Target – 90
    Roll - 74
    Result - SUCCESS

    --- 9 Garrison Division [90]
    Target – 90
    Roll - 44
    Result - SUCCESS

    --- 9 Militia Division [90]
    Target – 90
    Roll - 86
    Result - SUCCESS

    --- 25 Infantry Division [90
    Target – 90
    Roll - 36
    Result - SUCCESS

    --- 3 Rapid Reaction Division [90]
    Target – 90
    Roll – 100, Jarow reroll - 1
    Result – Critical SUCCESS

    --- 3 Battlemech Division [90]
    Target – 90
    Roll - 69
    Result - SUCCESS

    --- 3 Training Division [90]]
    Target – 90
    Roll - 83
    Result - SUCCESS

    --- 1 Corps HQ [90]
    Target – 90
    Roll - 14
    Result - SUCCESS

    -- Fortress Command [$ 10,402,530,095,000 ] (90)
    --- Build Jump Point Defenses
    ---- Waypoint 8 [90]
    Target – 90
    Roll - 89
    Result - SUCCESS

    ---- Cần Thơ mới [90]
    Target – 90
    Roll - 71
    Result - SUCCESS

    ---- Zbor [90]
    Target – 90
    Roll - 21
    Result - SUCCESS

    ---- Bukoliczny [90]
    Target – 90
    Roll - 6
    Result - SUCCESS

    --- 10 Arx Defense Stations
    Target – 90
    Roll - 63
    Result - SUCCESS

    --- 10 Fortress Class Defense Station
    Target – 90
    Roll - 12
    Result - SUCCESS

    --- Construct Black Tower
    ---- Stahlfurt [90]
    Target – 90
    Roll - 90
    Result - SUCCESS

    ---- Waypoint 8 [90]
    Target – 90
    Roll - 74
    Result - SUCCESS

    ---- Cần Thơ mới [90]
    Target – 90
    Roll - 14
    Result - SUCCESS

    ---- Zbor [90]
    Target – 90
    Roll - 69
    Result - SUCCESS

    ---- Bukoliczny [90]
    Target – 90
    Roll - 36
    Result - SUCCESS

    --- 5 Spartoi Clusters [90]
    Target – 90
    Roll - 33
    Result - SUCCESS

    --- Build Sensor Shell
    ---- New Capricorn [90]
    Target – 90
    Roll - 33
    Result - SUCCESS

    - General [$ 7,908,425,477,500.00 ]
    -- Focus Development on Core World Nowa Warzsawa [90]
    Target – 90
    Roll - 41
    Result - SUCCESS

    -- Focus Development on Peripheral World Steingarten [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Massive Core Investment Pustina [85]
    Target – 85
    Roll - 36
    Result - SUCCESS

    -- Massive Peripheral Investment Steingarten [85]
    Target – 85
    Roll – 97, ShadowArxxy reroll – 96, General reroll 12
    Result - SUCCESS

    -- Economic Investment Catachan [90]
    Target – 90
    Roll - 52
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on New Portland [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Sturmland [90]
    Target – 90
    Roll - 85
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Highland [90]
    Target – 90
    Roll - 87
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Nowy Szezecin [90]
    Target – 90
    Roll - 36
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on Nowego Lublina [90]
    Target – 90
    Roll - 31
    Result - SUCCESS

    -- Imperial Outreach [-]

    -- Build ASF Factory Complex (95)
    --- Glorreich [95]
    Target – 95
    Roll - 63
    Result - SUCCESS

    --- Shin Tōkyō [95]
    Target – 95
    Roll - 11
    Result - SUCCESS

    --- Kurortas [95]
    Target – 95
    Roll - 61
    Result - SUCCESS

    --- Raj [95]
    Target – 95
    Roll - 88
    Result - SUCCESS

    --- Pustina [95]
    Target – 95
    Roll - 94
    Result - SUCCESS

    --- Platzregensburg [95]
    Target – 95
    Roll - 63
    Result - SUCCESS

    --- Pryyemnyy [95]
    Target – 95
    Roll - 22
    Result - SUCCESS

    --- Awha [95]
    Target – 95
    Roll - 14
    Result - SUCCESS

    --- Bāṛi [95]
    Target – 95
    Roll - 70
    Result - SUCCESS

    --- Bellaterra [95]
    Target – 95
    Roll - 16
    Result - SUCCESS

    -- Build Colony Core Station Complex Zbor [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    -- Establish Colony - Cần Thơ mới [90]
    Target – 90
    Roll - 3
    Result - SUCCESS

    -- Establish System Government - Cần Thơ mới [85]
    Target – 90
    Roll - 21
    Result - SUCCESS

    -- Establish Legal System - Cần Thơ mới [85]
    Target – 90
    Roll - 88
    Result - SUCCESS

    -- Establish Colony - Bukoliczny [90]
    Target – 90
    Roll - 46
    Result - SUCCESS

    -- Establish System Government - Bukoliczny [85]
    Target – 90
    Roll - 63
    Result - SUCCESS

    -- Establish Legal System - Bukoliczny [85]
    Target – 90
    Roll - 44
    Result - SUCCESS

    -- Construct Orbital Shipyard Edelsteine [105]
    Target – 105
    Roll - 98
    Result - SUCCESS

    -- Construct Orbital Shipyard Nowy Slask [105]
    Target – 105
    Roll - 69
    Result - SUCCESS

    -- Construct Orbital Shipyard Ogien [105]
    Target – 105
    Roll - 61
    Result - SUCCESS

    -- Construct Orbital Shipyard New Castor [105]
    Target – 105
    Roll - 6
    Result - SUCCESS

    -- Construct Orbital Shipyard Nowy Wroclaw [105]
    Target – 105
    Roll - 99
    Result - SUCCESS

    -- Rationalize Legal Codes [95]
    Target – 95
    Roll - 16
    Result - SUCCESS

    -- Expand Civil Service [80]
    Target – 80
    Roll – 91, General reroll - 1
    Result – Critical SUCCESS

    -- Expand HUMINT training [90]
    Target – 90
    Roll - 44
    Result - SUCCESS

    -- Construct Escort Yard Pryyemnyy [90]
    Target – 90
    Roll - 48
    Result - SUCCESS

    -- Construct Escort Yard Steingarten [90]
    Target – 90
    Roll - 41
    Result - SUCCESS

    -- Construct Escort Yard The Hub [90]
    Target – 90
    Roll - 69
    Result - SUCCESS

    -- Construct Escort Yard Nuova Puglia [90]
    Target – 90
    Roll - 30
    Result - SUCCESS

    -- Construct Escort Yard Nuovo Abruzzo [90]
    Target – 90
    Roll - 10
    Result - SUCCESS

    -- Construct Escort Yard Stenen Tuin [90]
    Target – 90
    Roll - 83
    Result - SUCCESS

    -- Construct Escort Yard Nyu Shikoku [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    -- Construct Escort Yard Nuova Tripoli [90]
    Target – 90
    Roll - 71
    Result - SUCCESS

    -- Construct Escort Yard Catachan [90]
    Target – 90
    Roll - 60
    Result - SUCCESS

    -- Construct Escort Yard Neuthuringen [90]
    Target – 90
    Roll - 59
    Result - SUCCESS

    -- Construct Escort Yard Nowe Mazosze [90]
    Target – 90
    Roll - 37
    Result - SUCCESS

    -- Construct Escort Yard Nox [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Escort Yard Platzregensburg [90]
    Target – 90
    Roll - 26
    Result - SUCCESS

    -- Construct Escort Yard Porto Milano [90]
    Target – 90
    Roll - 66
    Result - SUCCESS

    -- Construct Escort Yard Landprettig [90]
    Target – 90
    Roll - 74
    Result - SUCCESS

    -- Construct Escort Yard New Algiers [90]
    Target – 90
    Roll - 75
    Result - SUCCESS

    -- Construct Escort Yard New Clew Bay [90]
    Target – 90
    Roll - 68
    Result - SUCCESS

    -- Construct Escort Yard Nubifragio [90]
    Target – 90
    Roll - 81
    Result - SUCCESS

    -- Construct Escort Yard Bellaterra [90]
    Target – 90
    Roll - 12
    Result - SUCCESS

    -- Construct Escort Yard Highland [90]
    Target – 90
    Roll - 36
    Result - SUCCESS

    -- Construct Escort Yard New Arcadia [90]
    Target – 90
    Roll - 80
    Result - SUCCESS

    -- Construct Escort Yard New Portland [90]
    Target – 90
    Roll - 72
    Result - SUCCESS

    -- Construct Small Warship Yard Calliope [90]
    Target – 90
    Roll - 47
    Result - SUCCESS

    -- Construct Small Warship Yard Edelsteine [90]
    Target – 90
    Roll - 77
    Result - SUCCESS

    -- Construct Small Warship Yard Nowy Slask [90]
    Target – 90
    Roll - 90
    Result - SUCCESS

    -- Construct Small Warship Yard Chuma [90]
    Target – 90
    Roll - 63
    Result - SUCCESS

    -- Construct Small Warship Yard Awha [90]
    Target – 90
    Roll - 12
    Result - SUCCESS

    -- Construct Small Warship Yard Kaiyo [90]
    Target – 90
    Roll - 3
    Result - SUCCESS

    -- Construct Small Warship Yard Iskra [90]
    Target – 90
    Roll - 67
    Result - SUCCESS

    -- Construct Small Warship Yard Bohren [90]
    Target – 90
    Roll - 80
    Result - SUCCESS

    -- Construct Small Warship Yard Feurstern [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    -- Construct Small Warship Yard Novolar [90]
    Target – 90
    Roll - 73
    Result - SUCCESS

    -- Construct Small Warship Yard Grand View [90]
    Target – 90
    Roll - 74
    Result - SUCCESS

    -- Construct Small Warship Yard Kainga [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Small Warship Yard New Capricorn [90]
    Target – 90
    Roll - 22
    Result - SUCCESS

    -- Construct Small Warship Yard New Libertalia [90]
    Target – 90
    Roll - 20
    Result - SUCCESS

    -- Construct Small Warship Yard Pustina [90]
    Target – 90
    Roll - 37
    Result - SUCCESS

    -- Construct Medium Warship Yard New Pollux [90]
    Target – 90
    Roll - 41
    Result - SUCCESS

    -- Construct Medium Warship Yard New Phoenix [90]
    Target – 90
    Roll - 54
    Result - SUCCESS

    -- Construct Medium Warship Yard Pieklo [90]
    Target – 90
    Roll - 67
    Result - SUCCESS

    -- Construct Medium Warship Yard Nya Kopenhamn [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    -- Construct Medium Warship Yard Nowa Warzsawa [90]
    Target – 90
    Roll - 10
    Result - SUCCESS

    -- Construct Large Warship Yard New Port Royal* [90]
    Target – 90
    Roll - 64
    Result - SUCCESS

    -- Construct Large Warship Yard Nowy Wroclaw* [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Large Warship Yard Glorreich* [90]
    Target – 90
    Roll - 36
    Result - SUCCESS

    -- Construct Large Warship Yard New Castor* [90]
    Target – 90
    Roll - 68
    Result - SUCCESS

    -- Upgrade Refit & Repair Yard [105]
    Target – 105
    Roll - 94
    Result - SUCCESS

    -- Expand Orbital Shipyards [105]
    Target – 105
    Roll - 63
    Result - SUCCESS

    - DoME [$ 2,920,000,000,000.00 ]
    -- Build Capital Shipyard Griffon* [65]
    Target – 65
    Roll – 86, General reroll - 16
    Result - SUCCESS

    -- Terraforming Nuova Tripoli* [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    -- Terraforming Nuovelle Bourgogne* [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Terraforming Nyu Shikoku* [90]
    Target – 90
    Roll - 36
    Result - SUCCESS

    -- Construct Major Army Base - New Port Royal* [90]
    Target – 90
    Roll - 87
    Result - SUCCESS

    -- Construct Major Fleet Base - New Port Royal* [90]
    Target – 90
    Roll - 47
    Result - SUCCESS

    -- Make Nashornland a Logistics Hub [90]
    Target – 90
    Roll - 68
    Result - SUCCESS

    -- Make New Portland a Logistics Hub [90]
    Target – 90
    Roll - 69
    Result - SUCCESS

    - Research [$ 84,000,000,000,000.00 ]

    - Miscellaneous [$ 216,380,000,000.00 ]
    -- Culture [$ 82,010,000,000.00 ]
    --- Maori Cultural Festival [70]
    Target – 70
    Roll – 86, General reroll - 16
    Result - SUCCESS

    -- Production Contract [->?][134,370,000,000]

    ---------------------------------------------------------------------------------------

    You continue to suffer minor losses, mostly of parasites and a few ASF wings, but you have also lost a few light warships. In exchange you continue to reap a toll of Black Steel resource gathering operations, although lately you’ve not found any yards or repair facilities. Admiral di Palo has sent you a memo informing you that they will not be expanding the raiding area as of yet, due to a desire to strengthen the raiding forces prior to any such expansion.

    Your embassies and agents in the minor powers have been gathering rumors and have compiled a list that is as up to date as they can manage, although they admit that they are hearing vague, contradictory, and just plain odd things at times. Considering the vast distances involved, and that apparently much of it is a region with few if any habitable worlds, and even then involves clusters of relatively dim stars, it is no wonder that there is an enormous amount of lag involved.

    There are rumors regarding this Federated Commonwealth, depending on the source they are either an alliance of two or three of the Great Houses, or a full union of two or three of the Great Houses, or a hoax perpetrated by two or three of the Great Houses, or the return of the Star League, or, your personal favorite for sheer outlandishness, ‘could it be Aliens?’.

    The most common and credible data appears to indicate that it started out as a personal union between the Federated Suns and the Lyran Commonwealth, but after something called the ‘Ten Minute War’ the Capellan Confederation either joined it, allied with it, conquered it, or were conquered by it, depending on the source. All of the rumors that mention this ‘Ten Minute War’ are adamant that it started and ended in ten minutes on Terra and took place at a wedding, that nobody was killed, and Comstar experienced a major shake-up afterwards.

    There are some additional relatively high resolution images of the ‘Federated Commonwealth’ Aegis, which your naval experts have been going over carefully. According to their reports, the ship is in very poor repair, missing several weapons mounts that appear to have simply been left empty. They also report that the ‘Federated Commonwealth’ logo appears to be somewhat haphazardly applied and that there are signs that there is a different logo, more sensibly sized, underneath it that they currently cannot identify.

    There are rumors that the Free Worlds League are, variously, at war with, or have already conquered, or are in a cold war with, the Magistracy of Canopus as well as the Federated Commonwealth. There are rumors that the League is expanding into the periphery around the Magistracy, running over several pirate ‘kingdoms’ in the process. Some of the rumors indicate that the League is supposedly enslaving the people they are conquering, but there are indications that this might well be a conflation with ‘imprisoning pirates’ or ‘not letting pirates pirate piratically’.

    The rumors state that the Draconis Combine is still at war with the Federated Commonwealth, that they are also expanding in the Periphery, have either absorbed, conquered, or are at war with the Outworlds Alliance. The ‘news’ about the war with the Federated Commonwealth ranges from no-holds-barred total war to a sitzkrieg.

    While there are no pleasant surprises in the latest round of colonization and expansion, all three systems are now established and contributing to the Empire. There was a minor bit of drama surrounding the establishment of the Cần Thơ mới legal system, mostly due to a bizarre debate about the most harmonious placement of the entrance to the main courthouse. The architects responsible were promptly sacked and their replacements managed the job on time and on budget, despite the time and money wasted by a rather silly debate over a difference of literally 1 meter.

    You receive a holovid from General Zara, delivered without any accompanying reports or memos, just a small note to not be eating or drinking anything when watching.

    You rather fastidiously refrain from eating or drinking anything and play the video. And promptly have to prevent yourself from falling off of your desk chair howling in laughter. It looks like the luck of the Rapid Reaction Force is well and truly still alive, still hilarious, and still a threat to military discipline. You doubt that you’ll ever quite be able to look at noodles the same way again, and are fairly sure that inflatable swimming pools are not supposed to be used in that manner. Considering the past antics of the Rapid Reaction Force, you are somehow not surprised by the cardboard boxes, but the inspired and creative use of red plastic drinking cups was a bit out there.

    QM Note - Yes, and I can’t even blame Urist, the Rapid Reaction Force managed to go from a Crit Fail roll to a Crit Success roll.

    Other than that, military procurement goes quite well. You are present for the commissioning of the first of the new Lion-class battlecruisers, and they are truly spectacular ships, sleek, modern, and exceptionally well designed. The crews are quite happy with them.

    The construction of new shipyards of all types has been quite successful this year, with no issues reported. The new capital yard is now ready in the Griffon system, although you do not yet have anything suitable to build in it that will change next year, hopefully.
     
    Turn 136 - Mountain Duet
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder

    Turn 136 - Mountain Duet


    In early January you receive distressing news of an industrial disaster in the Nowy Śląsk system. A bulk volatile carrier suffered a serious drive mishap during approach to an orbital industrial cluster and slammed into the core structure of said cluster when its drives throttled to emergency maximum thrust without human input. The resulting explosion killed about three hundred people and utterly destroyed a major industrial node in the system.

    The black box has already been found and preliminary analysis shows that a cascading electronic fault had resulted in spurious commands being sent to the automatic docking system, the vessel’s crew had tried to correct, and in fact had not evacuated the ship at all. They had managed to engage retro-thrust at the last moment, which quite likely saved many lives as the change in vector from that caused most of the debris to miss a habitat module. Reconstructing the incident points to a specific module within the electrical system, and a review of records shows that it was scheduled to be inspected and replaced at the next service for this particular ship, which was scheduled for that very docking. This was well within the proper window for such an inspection and service and there is absolutely no evidence of any malfeasance on anybody's part.

    Nowy Śląsk had been experiencing red hot economic growth thanks to it being a major logistics node for the Imperial military. Thankfully the loss of that industrial capacity is well offset by the new logistics nodes that came online just last year, and some analysts posit that part of the reason for the disaster in the first place was the frenetic activity in the system resulting in extremely tight scheduling of incoming and outgoing traffic which made it critical to always engage automatic docking and undocking systems. If the ship had been under full manual control then this particular failure mode would not have happened, but full manual docking takes up to thirty minutes longer per ship and has an increased likelihood of minor accidents temporarily taking docking nodes out of service.

    With the new logistics nodes active there is less overall pressure to produce, which should ease the situation in the future. It is still a kick in the pants, as the Nowy Śląsk system had been poised to pass the Griffon system in terms of absolute economic activity.

    Meanwhile, the Pan-Griffon Games have kicked off and now you have a far better idea about all of the new sporting events for the next Olympiad. As such, they’ve all been incorporated into the games, which will hopefully lead to somewhat more success.

    Although you are fairly sure it’ll take a few more generations to breed appropriate horses for all of the various equestrian events. And you still haven’t much appreciation for some of these events considering how many horses are badly injured in falls and such. The only bright spot is that your veterinary medicine is good enough that those horses are simply retired rather than put down.

    This has, however, inspired the raptors and the people they’ve adopted, since raptor’s are much like cats in that regard, to start coming up with sports of their own. So far many of the canine sports seem to be forming the basis of competitive Raptor Games, with suitable modifications.

    Although the sight of a few amused Rexes getting involved in some of the aquatic raptor sports is insanely hilarious for some reason. The enormous splash generated by a 12 ton hyper predator soaring through the air for distance into an enormous pool swamping the entire audience is… pure comedy gold. You are absolutely certain that said Rex would have been shouting CANNONBALL if he had vocal cords.

    Grifftigers have been firmly informed that no, they cannot make an attempt and even a pouting Eldest is forbidden from it on the grounds that he is larger than the pool and they are not making a bigger pool just for him. They are all informed that there is a perfectly good ocean just a few kilometers away that they can jump into and, as a bonus, they can go fight mega sharks for fun.

    Even though your R&D is not yet complete on two million ton warships, there are a number of general proposals that have been generated by the Imperial Navy that are awaiting that milestone to complete detailed design. Each of the designs represents a different design paradigm that will significantly influence future design work.

    The first is Project Oregon, which posits a fairly balanced design that isn’t optimized for any one particular thing but which offers excellent all around performance but at the cost of the highest predicted price-point of the three.

    The second is Project McKenna II which is optimized for pure capital damage output from great range with a truly enormous battery of heavy naval PPCs. It has the least defensive capability but overwhelms the enemy with titanic blows from a total of 60 heavy naval PPCs in each total broadside, although only forty can bear on any single target at a time.

    The third is the cheapest and most defensively oriented of the three. Project Hammer has by far the lowest long range capital firepower but has a terrifying array of naval autocannons allowing it to utterly wreck anything that it manages to close with. The mix of 30, 35 and 40 centimeter naval autocannons guarantees that anything it closes with will die.

    All three projects would make use of double heat sinks and lamellar ferro-carbide armor in terms of strategic materials.
    []NameCostHPA/DSpecials
    []Project Oregon$28,530,636,000.0010,5966,406
    • Armored 334
    • AMS 160
    • Capital
      • 3/2416
      • 4/5267
    • Capital AMS 316
    []Project McKenna II$27,284,156,000.008,3424,252
    • Armored 334
    • AMS 160
    • Capital
      • 3/415
      • 4/7664
    • Capital AMS 176
    []Project Hammer$23,729,876,000.0011,8827,692
    • Armored 334
    • AMS 160
    • Capital
      • 2/3669
      • 3/3110
      • 4/884
    • Capital AMS 316

    QM Notes - Total capital damage is as follows. Oregon - 28,316, McKenna II - 31,901, Hammer - 23,873
     
    Turn 136 - The Arbiter
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder

    Turn 136 - The Arbiter


    The news from Nowy Śląsk almost made you miss the fact that the Steingarten system had achieved Core status, which is very welcome news indeed for the Empire.

    In other news, a new Sapphire March has been organized, currently with only the three latest colonies in it. This effectively replaces the Ruby March as the ‘expansion region’, as it has been determined that colonization efforts to the west are too risky thanks to the Black Steel.

    Raiding continues with some losses, mostly among light cruisers, parasites and ASFs. A large number of destroyers have been damaged but survived to limp home for repairs.

    You are also given reason to question the sanity of some of your cousins. One of the new events in the Olympics is in the ‘motorsports’ area, namely a 24 hour endurance race with multiple divisions racing at the same time on the same track. The most prestigious division is the ‘Unlimited’ class, with the only limits being that the race car must have wheels and a rather stringent list of safety equipment.

    Your cousins evidently took this as a challenge. Their new entry technically meets those requirements. It has four wheels and all of the safety equipment. It is also powered by the same fusion drive used in the Sparrowhawk ASF, with supplemental reaction control systems effectively gluing it to the track and assisting with turns despite the absolutely ridiculous speeds it is capable of. Thanks to being ‘driven’ by SARAH, remotely, g-force limits are utterly meaningless, as it easily pulls thirty plus g’s in the corners.

    The organizers are rather rapidly rewriting the rules, because having a racer that can hit supersonic speeds in the corners and nearly hypersonic speeds on the straights is just a bit too dangerous for everybody ELSE on the race track. Your cousins are quite smug about it being technically correct which they happily remind everybody is the best kind of correct.

    Speaking for yourself, they are being utterly ridiculous.

    Because they then proceed to utterly ruin the next iteration of the rules by building an articulated ‘race car’ that is almost as wide as the track itself, thus preventing anybody from passing it, which is once again technically legal, and thus requiring yet another rewrite of the rules. You decide to leave them to it, since your cousins insist that they are ‘channeling the greats’ in their total and utter torture of the rulebook.

    You do receive some memos from the Navy regarding some new ship designs that they intend to put into production this year.

    First is a replacement for the venerable Hosho-class light carrier. You can almost see Admiral Fisher smirking as he wrote the memo, especially when you get to the specifications and capabilities section for the Centaur-class light carrier. Like most recent designs it has tonnage and space reserved for a future upgrade to lithium-fusion batteries. It has the same ASF wing and parasite collar count as the older design, and the same layout of 35cm naval lasers. However you are certain that many of his critics are wondering if they are in Bizarro-Land because the Admiral approved mounting seven Kraken-T missile launchers in the bow of the new carrier.

    The new design does appear to have less munitions stowage for the ASF wing, but according to the memo which includes long-term usage statistics for the Hosho-class the older ships tended not to make use of most of that stowage in practice, since the carried ASFs were generally used for anti-swarm defense rather than offensive strikes.

    The next is a replacement for the equally venerable Giuseppe Garibaldi-class anti-ASF light cruisers. The new Atlanta-class actually mounts the same armament as the older class, although in more modern mounts with the latest upgrades in fire-control built in from the start rather than retrofitted. It also sports an improved armor scheme, drops the integrated ASF wing and associated crew requirements, and like other designs is designed for but not with a lithium-fusion battery system. The resulting ship is more survivable, has marginally better anti-ASF and anti-missile capacity, and is significantly improved in terms of crew comfort for long duration deployments.

    Admiral Fisher indicates that he intends to fully replace the Hosho and Garibaldis with the new designs, shifting the older ships to training formations to replace even older equipment which is becoming increasingly worn out. He also intends for the Atlanta to provisionally replace the Worcester-class in production, at least in the short term. The Worcester is the superior escort for the battle fleet, but right now the focus is on building up your raiding forces and for that purpose the Atlanta is superior.

    NameCostHPA/DSpecials
    Centaur-class CVL$2,185,783,000.0018371227
    • Armored 51
    • AMS 160
    • Capital
      • 3/1328
      • 4/161
    • Capital AMS 656
    • Capital Missile 70
    • Command 3
    Atlanta-class CLAA$1,630,123,200.0025261576
    • Armored 65
    • AMS 160
    • Capital
      • 2/126
      • 3/664
      • 4/831
    • Capital AMS 768
    • Command 3
    QM Note - both use Double Heat Sinks and Lamellar Ferro-Carbide armor as strategic materials

    Parliament is in session once more.

    They sometimes are helpful!

    The big debate this year is a proposal to increase the base budgets for the various March governing bodies as well as the various ministries. The proponents note that the last major increase in budget allocations for these purposes was decades ago, with the Marches’ still functioning on their original baseline budgets from when the March system was first instituted.

    []ActionArgumentsResults
    []Support the Budget Act of 3066While it is admirable that we have been able to run much of the government on a figurative shoestring for so long, at this point the budgetary outlay for the civil service is greater than the combined outlays for all other government services… combined. This is beginning to have significant effects related to issues such as licensing, inspections, land management, and other base operational requirements.
    Individual system governments have been taking up the slack to a degree, but that slack has just about run out. The March system was instituted in order to improve overall system efficiency by ensuring that major governing issues are handled as close to the people as possible, rather than by an all-powerful central authority. But for that to work those handling the issues need the means to do so.
    With the explosive growth of the Empire, March and system authorities are increasingly overwhelmed by the sheer volume of required work. Even with the great dedication and efficiency of the system there comes a point where you simply need more resources in order to accomplish the job, and those resources have been limited for too long.
    Another major issue is that the general civil service pool has become somewhat of a tail wagging the dog, resulting in specific ministry functions being neglected unless they are brought directly to the Crown’s attention. This level of micromanagement may have worked when we were a single-planet kingdom, but is no longer tenable.
    • Raises budget levels for Interior Ministry, Justice Ministry, Foreign Ministry and Sector Governance by 1
    • +2 Politics
    • +1 Economic Event
    • +1 Approval Change
    • Prevents certain events
    []Veto the Budget Act of 3066Everything is working great, there’s nothing wrong with the current system and all is well. Those promoting this are simply jumping at shadows. So what if people are having to wait weeks for vehicle operator licenses to process and months for birth, death, and marriage certificates. Patience is a virtue and we shouldn’t spend money on trivial things like ‘convenience’ for the hoi polloi.
    • Permits certain events
    • -10 support
      • Senate
      • Chamber of Delegates
     
    Turn 136 - Embassy Lament
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder

    Turn 136 - Embassy Lament


    You are growing more and more amused as your cousins continue to break the ‘Unlimited’ class via creative interpretations of the rules during the Pan Griffon Games. A rulebook for the class that had been ten pages long, nine of which were specifically for safety equipment including diagrams and images, has now ballooned to over a thousand pages, simply in an effort to contain their insanity.

    You decide to be an Evil Empress and end that silliness, though, by offering the services of the teams you use to rationalize and streamline Imperial regulations to the organizing body, with instructions to generate a bullet-proof, and cousin-proof, set of regulations to govern the ‘unlimited’ class without harming its innovative character.

    Your cousins are pouting at you over this, but you feel that they’d made their point.

    Overall the Pan-Griffon Games are going very well indeed, and somewhat to your surprise you are finding some of the new events rather interesting to watch. Now that you know what synchronized swimming actually is there is a great deal of interest in the discipline, for example. Speed skating is another fun one, as is mountain biking, especially the ‘mass start downhill’ variant which generally involves everybody starting en masse on top of a mountain on a glacier and winding up at a finish line down in the valley.

    Your eldest granddaughter has actually taken up mountain biking, somewhat to her security contingent’s dismay, and in consultation with her parents you have approved allowing her to compete, albeit not at an Olympic level until she turns 18.

    A massive academic scandal has blown up involving the Economics departments at a number of universities and several prestigious academic journals. The entire editorial boards of three major journals have been forced to resign, and many are facing disciplinary review boards at their institutions, over a massive plagiarism and academic dishonesty scandal. And your current Research advisor is the one who caused this entire thing to blow up by being his excessively pedantic self.

    Specifically, he decided to put together an academic advisory board to assist the Interior Ministry with economic forecasting models as a side project and was looking for qualified economists to sit on the board. In the process, he decided it would be a wonderful idea to procure over ten thousand academic papers, read them, and rate the authors based on the quality of their research. Fast forward a week and he’d uncovered a massive academic fraud circle involving falsified data collection and blatant plagiarism.

    What somewhat amuses you is that the accused academics are all howling about their ‘academic freedom’ being oppressed and that this was nothing less than ‘blatant retaliation’ for them advocating positions contrary to Imperial policy rather than actually trying to justify their research methods or explain how they somehow managed to avoid ever citing the work of competing academics even while ripping off entire paragraphs from their work.

    Considering that one of their ‘research methods’ was to assign first year economics students to write an analysis of a ‘randomized data set’, said assignment would then be slipped into an obscure pay-to-publish ‘journal’, the ‘randomized data set’ would then be cited in a different article in that pay-to-publish journal as actual data by the involved academics, who would start citing each others use of that data, then migrate it to the journals that they controlled the peer-review of. That data would always just happen to fully support whatever position that the academics in question were in favor of. Strange coincidence that.

    Regardless of that brouhaha, it is now budget time.

    Amaunet starts things off, lounging on the dias like the giant cat she is. “Padrone, there’s little for me to say other than we’re hoping to be able to start building the real big ships next year. All of the services are in solid shape. General?”

    General Zara stumps up to the podium. “Your Majesty, we will be expanding the Imperial Guard this year to a full five division Corps. We will also be focusing on strengthening some of our more niche formations to Corps strength so as to ensure we retain their unique capabilities across multiple potential hot spots in the future. The bulk of the growth, however, will continue to be in the infantry.”
    • Imperial Griffon Army
      • Procurement
        • 9 Garrison Divisions
        • 9 Militia Divisions
        • 25 Infantry Divisions
        • 2 Imperial Guard Divisions
        • 3 Airborne Divisions
        • 3 Light Mech Divisions

    General Perkins then takes over. “Our production growth is finally starting to reach minimally adequate levels. Thankfully the current raiding strategy, while taking a toll on pilots, has not resulted in the sorts of massive casualties that we’d seen in the past thus allowing the pilot corps as a whole to recover.”
    • Imperial Griffon Aerospace Force
      • Production
        • New ASF Factories
          • Glorreich
          • Shin Tōkyō
          • Kurortas
          • Raj
          • Pustina
          • Platzregensburg
          • Pryyemnyy
          • Awha
          • Bāṛi
          • Bellaterra
      • Procurement
        • 50 CAP Wing
        • 100 Carrier Wing
        • 100 Fighter Wing
        • 10 Garrison Wing

    Admiral Savić then takes over. “Your Majesty, the raiding strategy continues to expose some minor weaknesses in the Fleet, but overall has been very successful. We are still working on a revised destroyer concept for the raiding formations, but that continues to be a very difficult balancing act due to the inherent limits placed on such small combatants. For reference, the projected mass of the lithium-fusion system on a destroyer is approximately five thousand tons, and worse said mass has to be located deep within the ship, requiring significant internal rearrangement which echoes down the line. In a compact design such as a destroyer this results in a significant loss of combat capability.”
    • Imperial Griffon Navy
      • Production
        • Orbital Shipyards
          • New Orbital Shipyards
            • Cần Thơ mới
            • Zbor
            • Bukoliczny
            • Kainga
            • Chuma
          • Upgrade All Orbital Shipyards
        • Refit & Repair Yards
          • New Refit & Repair Yard
            • Nya Köpenhamn
          • Upgrade All Repair & Refit Yards
        • Escort Yards
          • Build New Escort Yards
            • Nowy Szczecin
            • Baddorando
            • Sturmland
            • Neubayern
            • Neuhessen
            • Nouvelle Bourgogne
            • Nuova Lombardia
            • Skala
            • Stahlfurt
            • Griff's Leap
            • Kurortas
            • Olej
            • Pinball
            • Pryyemnyy
            • Nashornland
            • The Hub
            • Nuova Puglia
            • Chuma
            • Nuovo Abruzzo
            • Stenen Tuin
            • Nyū Shikoku
            • Nuova Tripoli
            • Catachan
            • Neuthüringen
            • Nowe Mazowsze
            • Nox
            • Platzregensburg
            • Porto Milano
            • Landprettig
            • New Algiers
            • New Clew Bay
            • Nubifragio
            • Bellaterra
            • Highland
            • New Arcadia
            • New Portland
            • Hot Mess
            • New Narnia
            • Nueva Chiapas
            • Nowega Lublina
            • Salamander
        • Small Warship Yards
          • Construct New Small Warship Yards
            • Calliope
            • Edelsteine
            • Nowy Slask
            • Chuma
            • Awha
            • Kaiyo
            • Iskra
            • Bohren
            • Feurstern
            • Novolar
            • Grand View
            • Kainga
            • New Capricorn
            • New Libertalia
            • Pustina
            • Steingarten
            • Griffon
        • Medium Warship Yards
          • Construct New Medium Warship Yards
            • New Pollux
            • New Phoenix
            • Pieklo
            • Nya Kopenhamn
            • Nowa Warszawa
        • Large Warship Yards
          • Bari
          • Shin Tōkyō
          • Okusawa
          • Raj
      • Procurement
        • Standard Dropships
          • 400 Artemis-class System Defense Flotillas
          • 206 Wright-class Dockable ASF Platforms
          • 206 Colt-class Defense Blisters
        • Large Dropships
          • 30 Saipan-class Parasite Carriers
          • 30 Mashu-class Parasite Logistics Transports
          • 327 Mikasa-class Parasite Battleships
        • Jumpships
          • 3 Rawalpindi-class Armed Merchant Cruisers
        • Escorts
          • 200 Battle-class Destroyers
          • 10 Skjold-class Missile Corvettes
          • 10 Constellation-class Corvettes
          • 50 Tarantul-class Missile Raiders
          • 50 Asheville-class Raiders
          • 35 White Plains-class Escort Carriers
          • 35 Legend-class Frigates
        • Small Warships
          • 50 Belfast-class Light Cruisers
          • 30 Phoenix-class Light Cruisers
          • 50 Atlanta-class Light Cruisers
          • 6 Centaur-class Light Carriers
        • Medium Warships
          • 20 Prinz Eugen II-class Heavy Cruisers
          • 20 Hawke-class Heavy Cruisers
          • 15 Nevada-class Heavy Cruisers
        • Large Warships
          • 14 Kaiserin-class Battleships
          • 14 Lion-class Battlecruisers
      • Fortress Command
        • Arx Defense Stations
          • 10
        • Fortress-class Heavy Recharge Stations
          • 10
        • Black Tower
          • Bāṛi
          • Skała
          • Piekło
          • Bauernparadis
          • Awha
        • Spartoi defense clusters
          • 5
        • Sensor Satellite Shell
          • Nowy Śląsk

    Elizabeth Lee then takes over, and you can tell that she has a great deal to talk about. “Your Majesty, we’ve completed a major internal review of ministry policies and practices and, in combination with the recent budget increases and the latest round of reforms to the civil service in general, we have significantly revamped the operational end of things, especially in regards to economic investments and foci. We have significantly reshuffled how we handle investments in general, allowing for more parallel work. I will note that this will significantly increase costs, as we will be moving more money at a time, but we believe that the significantly increased effectiveness and overall efficiency makes this well-worthwhile.”

    She brings up the first chart. “To start with, the core of the reorganization. Economic foci and investment.”
    • Economic Focus, Investment, Infrastructure
      • Economic Focus
        • Core
          • Kainga
        • Periphery
          • Pinball
      • Massive Investment
        • Core
          • Steingarten
        • Periphery
          • Bellaterra
      • Investment
        • Shin Tōkyō
        • Porto Milano
        • Nuova Fortezza
        • Nowe Mazawsze
        • Neuthüringen
      • Major Economic Investment
        • Griffon
        • Calliope
        • Edelsteine
        • Chuma
        • Pieklo
      • Construct Orbital Industrial Platform
        • Griffon
      • Infrastructure & Industrial Zone
        • Cần Thơ mới
        • Salamander
        • Highland
        • Nowy Szczecin
        • Nowego Lublina

    “Now this is more familiar waters, as we have several prospective targets for survey operations this year.”
    • Survey
      • GX-F39
        • This is a Red Giant star, so there is a small possibility of useful resources or worlds here, but more likely this will be a navigational waypoint.
      • GX-G37
        • A rather unremarkable red dwarf, although our astronomers believe there may be a rather extensive asteroid field in the system based on their observations
      • GX-G38
        • Another red dwarf star, unfortunately astronomers are having difficult quantifying the system owing to its placement instead a small, in stellar terms, absorption nebula
      • GX-H38
        • The most interesting of the survey targets, this is an Orange main-sequence star with a very distant brown dwarf companion star. While transit times would be extended there is a high likelihood of habitable planets in this system.

    “And last, but most certainly not least, the Department of Mega-Engineering has eight teams on standby.” She pauses to let that sink in. “It’s probably a really good idea to keep them busy. I’ll note that the base construction programs are to make Okusawa and New Capricorn ready for potential capital shipyards in the future.”
    • Department of Mega Engineering
      • Terraforming
        • Nuova Puglia
        • Nuova Abruzzo
        • Nyū Shikoku
        • Nowego Lublina
      • Construct Major Army Base
        • Okusawa
        • New Capricorn
      • Construct Major Fleet Base
        • Okusawa
        • New Capricorn

    One of the positive sides of the recent budgetary reforms is that fewer people are present at every meeting. In this case, you have a memo from the Foreign Ministry requesting funding for a Polish Cultural Festival and a note from Tiberius reminding you that the Civil Service is very civil, and a service, and lets you build more stuff. The fact that he somehow wrote the entire thing in rhyming couplets has you rolling your eyes.
     
    Turn 136 - Anthem
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder

    Turn 136 - Anthem

    Meta Event
    26​
    Dynasty Luck
    16​
    Successes
    Imperial Approval
    0​
    Approval Change
    -1​
    Political Event
    1​
    Successes
    Imperial Economy
    7​
    Economic Event
    -2​
    Research Event
    0​
    Griffon
    Econ
    4​
    Health
    6​
    Event
    3​
    Nowa Warszawa
    Econ
    3​
    Health
    5​
    Event
    1​
    Calliope IV
    Econ
    4​
    Health
    6​
    Event
    3​
    TTP
    Econ
    4​
    Health
    6​
    Event
    3​
    New Capricorn
    Econ
    4​
    Health
    6​
    Event
    3​
    Nowy Śląsk
    Econ
    4​
    Health
    6​
    Event
    3​
    Edelsteine
    Econ
    4​
    Health
    6​
    Event
    3​
    Nowy Wroclaw
    Econ
    4​
    Health
    6​
    Event
    3​
    Griff's Leap
    Econ
    4​
    Health
    6​
    Event
    3​
    New Phoenix
    Econ
    5​
    Health
    1​
    Event
    2​
    New Eden
    Econ
    5​
    Health
    1​
    Event
    2​
    New Castor
    Econ
    4​
    Health
    6​
    Event
    3​
    Okusawa
    Econ
    3​
    Health
    5​
    Event
    1​
    New Pollux
    Econ
    5​
    Health
    3​
    Event
    5​
    New Port Royal
    Econ
    3​
    Health
    2​
    Event
    4​
    Kainga
    Econ
    5​
    Health
    3​
    Event
    5​
    Chuma
    Econ
    5​
    Health
    3​
    Event
    5​
    Stahlfurt
    Econ
    3​
    Health
    2​
    Event
    4​
    Bāṛi
    Econ
    5​
    Health
    1​
    Event
    2​
    Skała
    Econ
    3​
    Health
    5​
    Event
    1​
    Piekło
    Econ
    3​
    Health
    5​
    Event
    1​
    Nya Köpenhamn
    Econ
    4​
    Health
    6​
    Event
    3​
    Bauernparadis
    Econ
    5​
    Health
    3​
    Event
    5​
    Awha
    Econ
    5​
    Health
    1​
    Event
    2​
    Kaiyo
    Econ
    5​
    Health
    1​
    Event
    2​
    Bohren
    Econ
    5​
    Health
    1​
    Event
    2​
    Grand View
    Econ
    5​
    Health
    3​
    Event
    5​
    Iskra
    Econ
    5​
    Health
    3​
    Event
    5​
    Raj
    Econ
    3​
    Health
    5​
    Event
    1​
    Feurstern
    Econ
    5​
    Health
    1​
    Event
    2​
    Pinball
    Econ
    5​
    Health
    1​
    Event
    2​
    Catachan
    Econ
    3​
    Health
    5​
    Event
    1​
    Nox
    Econ
    5​
    Health
    3​
    Event
    5​
    Olej
    Econ
    5​
    Health
    1​
    Event
    2​
    Glorreich
    Econ
    4​
    Health
    2​
    Event
    2​
    Pryyemnyy
    Econ
    2​
    Health
    2​
    Event
    1​
    Novolar
    Econ
    5​
    Health
    3​
    Event
    5​
    Steingarten
    Econ
    5​
    Health
    3​
    Event
    5​
    Pustina
    Econ
    4​
    Health
    2​
    Event
    2​
    Kurortas
    Econ
    4​
    Health
    2​
    Event
    2​
    Arvum
    Econ
    2​
    Health
    2​
    Event
    1​
    Landprettig
    Econ
    3​
    Health
    5​
    Event
    1​
    Bellaterra
    Econ
    4​
    Health
    2​
    Event
    2​
    Nubifragio
    Econ
    3​
    Health
    5​
    Event
    1​
    Platzregensburg
    Econ
    3​
    Health
    2​
    Event
    4​
    Shin Tōkyō
    Econ
    4​
    Health
    2​
    Event
    2​
    Porto Milano
    Econ
    3​
    Health
    2​
    Event
    4​
    Nuova Fortezza
    Econ
    3​
    Health
    2​
    Event
    4​
    Nowe Mazowsze
    Econ
    3​
    Health
    5​
    Event
    1​
    Neuthüringen
    Econ
    4​
    Health
    2​
    Event
    2​
    New Algiers
    Econ
    3​
    Health
    2​
    Event
    4​
    New Clew Bay
    Econ
    3​
    Health
    2​
    Event
    4​
    Nuova Tripoli
    Econ
    3​
    Health
    2​
    Event
    4​
    New Libertalia
    Econ
    3​
    Health
    2​
    Event
    4​
    Nuova Puglia
    Econ
    2​
    Health
    3​
    Event
    5​
    Nuovo Abruzzo
    Econ
    2​
    Health
    3​
    Event
    5​
    Nuova Lombardia
    Econ
    2​
    Health
    3​
    Event
    5​
    Stenen Tuin
    Econ
    2​
    Health
    3​
    Event
    5​
    Nouvelle Bourgogne
    Econ
    2​
    Health
    3​
    Event
    5​
    Nyū Shikoku
    Econ
    3​
    Health
    2​
    Event
    4​
    Neubayern
    Econ
    2​
    Health
    3​
    Event
    5​
    Neuhessen
    Econ
    2​
    Health
    3​
    Event
    5​
    Hot Mess
    Econ
    2​
    Health
    2​
    Event
    1​
    New Narnia
    Econ
    2​
    Health
    2​
    Event
    1​
    The Hub
    Econ
    2​
    Health
    2​
    Event
    1​
    Baddorando
    Econ
    2​
    Health
    2​
    Event
    1​
    Sturmland
    Econ
    2​
    Health
    2​
    Event
    1​
    Blár
    Econ
    2​
    Health
    2​
    Event
    1​
    Nueva Chiapas
    Econ
    4​
    Health
    2​
    Event
    2​
    New Kansas
    Econ
    4​
    Health
    2​
    Event
    2​
    Nowego Lublina
    Econ
    4​
    Health
    2​
    Event
    2​
    Nowy Szczecin
    Econ
    4​
    Health
    2​
    Event
    2​
    Salamander
    Econ
    4​
    Health
    2​
    Event
    2​
    New Portland
    Econ
    4​
    Health
    2​
    Event
    2​
    Highland
    Econ
    2​
    Health
    2​
    Event
    1​
    New Arcadia
    Econ
    4​
    Health
    2​
    Event
    2​
    Gateway
    Econ
    2​
    Health
    2​
    Event
    1​
    Nashornland
    Econ
    2​
    Health
    3​
    Event
    5​
    Nuovo Paradiso
    Econ
    2​
    Health
    3​
    Event
    5​
    Ogien
    Econ
    2​
    Health
    3​
    Event
    5​
    Cần Thơ mới
    Econ
    2​
    Health
    3​
    Event
    5​
    Zbor
    Econ
    2​
    Health
    3​
    Event
    5​
    Bukoliczny
    Econ
    2​
    Health
    3​
    Event
    5​

    Plan: Economic Reaorganization
    - Procurement [$ 11,318,923,940,486.20 ]
    -- Lay Down Major Unit [Construction - $86,490,997,436.50 ] (95)
    --- 400 Artemis [95]
    Target – 95
    Roll - 27
    Result - SUCCESS

    --- 206 Wright [95]
    Target – 95
    Roll - 93
    Result - SUCCESS

    --- 206 Colt [95]
    Target – 95
    Roll - 81
    Result - SUCCESS

    --- 327 Mikasa [95]
    Target – 95
    Roll - 16
    Result - SUCCESS

    --- 30 Saipan [95]
    Target – 95
    Roll - 71
    Result - SUCCESS

    --- 30 Mashu [95]
    Target – 95
    Roll - 68
    Result - SUCCESS

    -- Lay down Jumpship [Jumpship Construction - $8,717,319,600.00 ] (90)
    --- 3 Rawalpindi [90]
    Target – 90
    Roll - 18
    Result - SUCCESS

    -- Lay down Warship [Warship Construction - $742,030,296,633.33 ] (90)
    --- 200 Battle [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    --- 35 White Plains [90]
    Target – 90
    Roll - 76
    Result - SUCCESS

    --- 35 Legend [90]
    Target – 90
    Roll - 69
    Result - SUCCESS

    --- 10 Skjold [90]
    Target – 90
    Roll - 36
    Result - SUCCESS

    --- 10 Constellation [90]
    Target – 90
    Roll - 34
    Result - SUCCESS

    --- 50 Tarantul [90]
    Target – 90
    Roll - 28
    Result - SUCCESS

    --- 50 Asheville [90]
    Target – 90
    Roll - 11
    Result - SUCCESS

    --- 50 Belfast [90]
    Target – 90
    Roll - 76
    Result - SUCCESS

    --- 30 Phoenix [90]
    Target – 90
    Roll - 78
    Result - SUCCESS

    --- 50 Atlanta [90]
    Target – 90
    Roll - 3
    Result - SUCCESS

    --- 6 Centaur [90]
    Target – 90
    Roll - 10
    Result - SUCCESS

    --- 20 Prinz Eugen II [90]
    Target – 90
    Roll - 42
    Result - SUCCESS

    --- 20 Hawke [90]
    Target – 90
    Roll - 63
    Result - SUCCESS

    --- 15 Nevada [90]
    Target – 90
    Roll - 47
    Result - SUCCESS

    --- 14 Kaiserin [90]
    Target – 90
    Roll - 48
    Result - SUCCESS

    --- 14 Lion [90]
    Target – 90
    Roll - 48
    Result - SUCCESS

    -- Purchase New Units [Minor Unit - $ 101,018,751,816.38 ] (90)
    --- 100 Fighter Wing [auto]
    --- 100 Carrier Wing [90]
    Target – 90
    Roll - 86
    Result - SUCCESS

    --- 50 CAP Wing [90]
    Target – 90
    Roll - 63
    Result - SUCCESS

    --- 10 Garrison Wing [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    --- 9 Garrison Division [90]
    Target – 90
    Roll - 71
    Result - SUCCESS

    --- 9 Militia Division [90]
    Target – 90
    Roll - 11
    Result - SUCCESS

    --- 25 Infantry Division [90
    Target – 90
    Roll - 69
    Result - SUCCESS

    --- 3 Light Mech Division [90]
    Target – 90
    Roll - 90
    Result - SUCCESS

    --- 3 Airborne Division [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    --- 2 Imperial Guard Division [90]
    Target – 90
    Roll - 86
    Result - SUCCESS

    -- Fortress Command [$ 10,380,666,575,000 ] (90)
    --- Build Jump Point Defenses
    --- 10 Arx Defense Stations
    Target – 90
    Roll - 87
    Result - SUCCESS

    --- 10 Fortress Class Defense Station
    Target – 90
    Roll - 41
    Result - SUCCESS

    --- Construct Black Tower
    ---- Bari [90]
    Target – 90
    Roll - 36
    Result - SUCCESS

    ---- Skala [90]
    Target – 90
    Roll - 31
    Result - SUCCESS

    ---- Pieklo [90]
    Target – 90
    Roll - 48
    Result - SUCCESS

    ---- Bauernparadis [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    ---- Awha [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    --- 5 Spartoi Clusters [90]
    Target – 90
    Roll - 77
    Result - SUCCESS

    --- Build Sensor Shell
    ---- Nowy Slask [90]
    Target – 90
    Roll - 61
    Result - SUCCESS

    - General [$ 29,630,250,000,000.00 ]
    -- Focus Development on Core World Kainga [90]
    Target – 90
    Roll - 74
    Result - SUCCESS

    -- Focus Development on Peripheral World Pinball [90]
    Target – 90
    Roll - 77
    Result - SUCCESS

    -- Massive Core Investment Steingarten [85]
    Target – 85
    Roll - 55
    Result - SUCCESS

    -- Massive Peripheral Investment Bellaterra [85]
    Target – 85
    Roll – 98, Jarow reroll - 15
    Result - SUCCESS

    -- Economic Investment (90)
    --- Shin Tokyo [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    --- Porto Milano [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    --- Nuova Fortezza [90]
    Target – 90
    Roll - 26
    Result - SUCCESS

    --- Nowe Mazowsze [90]
    Target – 90
    Roll - 22
    Result - SUCCESS

    --- Neuthüringen [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Major Economic Investment (90)
    --- Griffon [90]
    Target – 90
    Roll - 74
    Result - SUCCESS

    --- Calliope [90]
    Target – 90
    Roll - 80
    Result - SUCCESS

    --- Edelsteine [90]
    Target – 90
    Roll - 36
    Result - SUCCESS

    --- Chuma [90]
    Target – 90
    Roll - 66
    Result - SUCCESS

    --- Pieklo [90]
    Target – 90
    Roll - 15
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on
    --- Can Tho Moi [90]
    Target – 90
    Roll - 58
    Result - SUCCESS

    --- Salamander [90]
    Target – 90
    Roll - 55
    Result - SUCCESS

    --- Highland [90]
    Target – 90
    Roll - 87
    Result - SUCCESS

    --- Nowy Szezecin [90]
    Target – 90
    Roll - 71
    Result - SUCCESS

    --- Lublina [90]
    Target – 90
    Roll - 12
    Result - SUCCESS

    -- Imperial Outreach [-]
    -- Survey GX-F39 [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    -- Survey GX-G37 [90]
    Target – 90
    Roll - 61
    Result - SUCCESS

    -- Survey GX-G38 [90]
    Target – 90
    Roll - 36
    Result - SUCCESS

    -- Survey GX-H38 [90]
    Target – 90
    Roll - 33
    Result - SUCCESS

    -- Expand Civil Service [80]
    Target – 90
    Roll - 10
    Result - SUCCESS

    -- Build ASF Factory Complex (95)
    --- Glorreich [95]
    Target – 95
    Roll - 47
    Result - SUCCESS

    --- Shin Tōkyō [95]
    Target – 95
    Roll - 15
    Result - SUCCESS

    --- Kurortas [95]
    Target – 95
    Roll - 88
    Result - SUCCESS

    --- Raj [95]
    Target – 95
    Roll - 21
    Result - SUCCESS

    --- Pustina [95]
    Target – 95
    Roll - 70
    Result - SUCCESS

    --- Platzregensburg [95]
    Target – 95
    Roll - 84
    Result - SUCCESS

    --- Pryyemnyy [95]
    Target – 95
    Roll - 55
    Result - SUCCESS

    --- Awha [95]
    Target – 95
    Roll - 57
    Result - SUCCESS

    --- Bāṛi [95]
    Target – 95
    Roll - 24
    Result - SUCCESS

    --- Bellaterra [95]
    Target – 95
    Roll - 82
    Result - SUCCESS

    -- Construct Orbital Shipyard Cần Thơ mới [105]
    Target – 105
    Roll - 97
    Result - SUCCESS

    -- Construct Orbital Shipyard Zbor [105]
    Target – 105
    Roll - 69
    Result - SUCCESS

    -- Construct Orbital Shipyard Bukoliczny [105]
    Target – 105
    Roll - 57
    Result - SUCCESS

    -- Construct Orbital Shipyard Kainga [105]
    Target – 105
    Roll - 96
    Result - SUCCESS

    -- Construct Orbital Shipyard Chuma [105]
    Target – 105
    Roll - 99
    Result - SUCCESS

    -- Construct Refit & Repair Yard [110]
    Target – 110
    Roll - 98
    Result - SUCCESS

    -- Construct Escort Yard Skala [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    -- Construct Escort Yard Stahlfurt [90]
    Target – 90
    Roll - 69
    Result - SUCCESS

    -- Construct Escort Yard Griff's Leap [90]
    Target – 90
    Roll - 73
    Result - SUCCESS

    -- Construct Escort Yard Kurortas [90]
    Target – 90
    Roll - 41
    Result - SUCCESS

    -- Construct Escort Yard Olej [90]
    Target – 90
    Roll - 53
    Result - SUCCESS

    -- Construct Escort Yard Pinball [90]
    Target – 90
    Roll - 26
    Result - SUCCESS

    -- Construct Escort Yard Pryyemnyy [90]
    Target – 90
    Roll - 67
    Result - SUCCESS

    -- Construct Escort Yard Nashornland [90]
    Target – 90
    Roll - 19
    Result - SUCCESS

    -- Construct Escort Yard The Hub [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    -- Construct Escort Yard Nuova Puglia [90]
    Target – 90
    Roll - 77
    Result - SUCCESS

    -- Construct Escort Yard Chuma [90]
    Target – 90
    Roll - 30
    Result - SUCCESS

    -- Construct Escort Yard Nuovo Abruzzo [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Escort Yard Stenen Tuin [90]
    Target – 90
    Roll - 41
    Result - SUCCESS

    -- Construct Escort Yard Nyu Shikoku [90]
    Target – 90
    Roll - 41
    Result - SUCCESS

    -- Construct Escort Yard Nuova Tripoli [90]
    Target – 90
    Roll - 19
    Result - SUCCESS

    -- Construct Escort Yard Catachan [90]
    Target – 90
    Roll - 86
    Result - SUCCESS

    -- Construct Escort Yard Neuthuringen [90]
    Target – 90
    Roll - 76
    Result - SUCCESS

    -- Construct Escort Yard Nowe Mazosze [90]
    Target – 90
    Roll - 71
    Result - SUCCESS

    -- Construct Escort Yard Nox [90]
    Target – 90
    Roll - 8
    Result - SUCCESS

    -- Construct Escort Yard Platzregensburg [90]
    Target – 90
    Roll - 90
    Result - SUCCESS

    -- Construct Escort Yard Porto Milano [90]
    Target – 90
    Roll - 68
    Result - SUCCESS

    -- Construct Escort Yard Landprettig [90]
    Target – 90
    Roll - 79
    Result - SUCCESS

    -- Construct Escort Yard New Algiers [90]
    Target – 90
    Roll - 36
    Result - SUCCESS

    -- Construct Escort Yard New Clew Bay [90]
    Target – 90
    Roll - 66
    Result - SUCCESS

    -- Construct Escort Yard Nubifragio [90]
    Target – 90
    Roll - 18
    Result - SUCCESS

    -- Construct Escort Yard Bellaterra [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    -- Construct Escort Yard Highland [90]
    Target – 90
    Roll - 22
    Result - SUCCESS

    -- Construct Escort Yard New Arcadia [90]
    Target – 90
    Roll - 31
    Result - SUCCESS

    -- Construct Escort Yard New Portland [90]
    Target – 90
    Roll - 7
    Result - SUCCESS

    -- Construct Small Warship Yard Griffon [90]
    Target – 90
    Roll - 20
    Result - SUCCESS

    -- Construct Small Warship Yard Calliope [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Small Warship Yard Edelsteine [90]
    Target – 90
    Roll - 69
    Result - SUCCESS

    -- Construct Small Warship Yard Nowy Slask [90]
    Target – 90
    Roll - 90
    Result - SUCCESS

    -- Construct Small Warship Yard Chuma [90]
    Target – 90
    Roll - 87
    Result - SUCCESS

    -- Construct Small Warship Yard Awha [90]
    Target – 90
    Roll - 73
    Result - SUCCESS

    -- Construct Small Warship Yard Kaiyo [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    -- Construct Small Warship Yard Iskra [90]
    Target – 90
    Roll - 81
    Result - SUCCESS

    -- Construct Small Warship Yard Bohren [90]
    Target – 90
    Roll - 55
    Result - SUCCESS

    -- Construct Small Warship Yard Feurstern [90]
    Target – 90
    Roll - 11
    Result - SUCCESS

    -- Construct Small Warship Yard Novolar [90]
    Target – 90
    Roll - 20
    Result - SUCCESS

    -- Construct Small Warship Yard Grand View [90]
    Target – 90
    Roll - 33
    Result - SUCCESS

    -- Construct Small Warship Yard Kainga [90]
    Target – 90
    Roll - 42
    Result - SUCCESS

    -- Construct Small Warship Yard New Capricorn [90]
    Target – 90
    Roll - 18
    Result - SUCCESS

    -- Construct Small Warship Yard New Libertalia [90]
    Target – 90
    Roll - 87
    Result - SUCCESS

    -- Construct Small Warship Yard Pustina [90]
    Target – 90
    Roll - 74
    Result - SUCCESS

    -- Construct Small Warship Yard Steingarten [90]
    Target – 90
    Roll - 71
    Result - SUCCESS

    -- Construct Medium Warship Yard New Pollux [90]
    Target – 90
    Roll - 72
    Result - SUCCESS

    -- Construct Medium Warship Yard New Phoenix [90]
    Target – 90
    Roll - 19
    Result - SUCCESS

    -- Construct Medium Warship Yard Pieklo [90]
    Target – 90
    Roll – 100, ShadowArxxy reroll - 69
    Result - SUCCESS

    -- Construct Medium Warship Yard Nya Kopenhamn [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    -- Construct Medium Warship Yard Nowa Warzsawa [90]
    Target – 90
    Roll - 77
    Result - SUCCESS

    -- Construct Large Warship Yard Shin Tokyo* [90]
    Target – 90
    Roll - 44
    Result - SUCCESS

    -- Construct Large Warship Yard Okusawa* [90]
    Target – 90
    Roll - 48
    Result - SUCCESS

    -- Construct Large Warship Yard Bari* [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    -- Construct Large Warship Yard Raj* [90]
    Target – 90
    Roll - 19
    Result - SUCCESS

    -- Upgrade Refit & Repair Yard [105]
    Target – 105
    Roll - 98
    Result - SUCCESS

    -- Expand Orbital Shipyards [105]
    Target – 105
    Roll - 91
    Result - SUCCESS

    - DoME [$ 6,740,000,000,000.00 ]
    -- Terraforming Catachan* [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    -- Terraforming Hot Mess* [90]
    Target – 90
    Roll - 77
    Result - SUCCESS

    -- Terraforming Baddorando* [90]
    Target – 90
    Roll - 61
    Result - SUCCESS

    -- Planetary Optimization (Peripheral) - Bellaterra* [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    - Research [$ 84,000,000,000,000.00 ]
    -- Advanced Compact Core Construction VIII* [105]
    Target – 105
    Roll - 16
    Result - SUCCESS

    -- Advanced Compact Core Design VIII* [105]
    Target – 105
    Roll - 69
    Result - SUCCESS

    -- Advanced Compact Core Theory VIII* [105]
    Target – 105
    Roll - 91
    Result - SUCCESS

    -- Commercial R&D [-]
    -- Industrial R&D [-]

    - Miscellaneous [$ 219,390,000,000.00 ]
    -- Culture [$ 85,020,000,000.00 ]
    --- Local Games [-]
    --- Polish Cultural Festival
    Target – 75
    Roll – 91, General reroll – 89, General reroll - 22
    Result - SUCCESS

    -- Production Contract [->?][134,370,000,000]

    --------------------------------------------------------------------------------------------------------

    As far as you are concerned the latest Pan-Griffon Games have gone exceptionally well. Ratings are up, and you have faith that your athletes are ready for the Olympics in two years, even in all these new-fangled disciplines.

    Although you are still bemused by ‘walking’ as a sport.

    Research & Development work on two-million ton warships has been completed successfully, with the teams involved reporting that they’ve completed detailed design work on both a battleship and a carrier design.

    You pause at that, checking over the various memos and such you’d gotten, then send a request for more information on this Midway-class carrier. You get a somewhat sheepish reply from Admiral Fisher that he thought they had sent you that information, but upon review it looks like his yeoman had instead sent a second copy of the battleship specifications due to a clerical error.

    You find yourself blinking a few times, certain that something is off here, until you get to the number of drop collars carried which neatly explains everything. Carrying 6 wings of ASFs internally, with a further forty drop collars, combined with a maximum acceleration of 4g, a formidable defensive weapons array and a massive sensor and communications system, the Midway well justifies its enormous cost.

    NameCostHPA/DSpecials
    Midway-class Carrier$52,538,328,000.0045152185
    • Armored 223
    • AMS 160
    • Capital
      • 3/664
      • 4/979
    • Capital AMS 633
    • Command 9

    Overall things go very smoothly in the budget world, with all projects completed on time and budget this year. There was some minor drama surrounding the Polish Cultural Festival, but this appears to mostly have been because of people without the slightest idea how to spell Polish words trying to write advertisements using said Polish words and getting them wrong, leading to hilarity.

    A large number of new yards are online and operational, increasing your production levels nicely.

    The first of the new Rawalpindis is already proving its usefulness as a transport. A single one with a single Legend-class frigate as an escort were jumped by a half dozen pirate Jolly Rogers on a supply run to your various embassies in the fringe, which is what the media is starting to call the minor statelets to your northeast, and stomped them flat.

    Black Steel activity has died down slightly, although they are still employing mass-produced automated resource collection satellites, only for your raiders to knock them out. There have been no real losses for a few months as the fighting seems to be settling into a more active sort of sitzkrieg.

    Your emissaries among the fringe have been given a copy of a badly damaged holo, without any audio and signs of degradation, that is purportedly of ‘the wedding that launched the Ten Minute War’. SARAH has cleaned it up as much as possible, but the quality is so degraded that she’s only able to guess at what was being said. An adult man who looks to be in his mid to late 30s, wearing what is identified as a mess dress Federated Suns military uniform and IDed as ‘First Prince Hanse Davion’, is making a toast with a somewhat sly expression on his face. There is a moment of consternation as the camera swings around to focus on a cluster of wedding guests wearing what appear to be typical Capellan court dress. The central figure of that group, who is identified as Chancellor Maximilian Liao, looks particularly surprised, standing up and approaching the First Prince with an expression of utter confusion on his face. There is a brief discussion, about ten minutes in length, involving aides from both groups at times, before the two men shake hands and the clip ends.

    You are almost as confused after watching it. SARAH has pieced together bits and pieces from reading lips, something about ‘I give you the Capellan Confederation’, and it appears that there may have been a reason given that turned out to be some sort of misunderstanding or false flag or something, because the body language shifts from belligerence to annoyance to confusion to a sort of shared anger through the discussion and it appears that the two leaders parted amicably rather than hostilely.
    Scheduled vote count started by LordSunhawk on Jul 21, 2023 at 7:01 PM, finished with 4 posts and 3 votes.

    • [X] Plan: Economic Reaorganization
      -[X] Procurement [$ 11,318,923,940,486.20 ]
      --[X] Lay Down Major Unit [Construction - $86,490,997,436.50 ] (95)
      ---[X] 400 Artemis [95]
      ---[X] 206 Wright [95]
      ---[X] 206 Colt [95]
      ---[X] 327 Mikasa [95]
      ---[X] 30 Saipan [95]
      ---[X] 30 Mashu [95]
      --[X] Lay down Jumpship [Jumpship Construction - $8,717,319,600.00 ] (90)
      ---[X] 3 Rawalpindi [90]
      --[X] Lay down Warship [Warship Construction - $742,030,296,633.33 ] (90)
      ---[X] 50 Belfast*
      ---[X] 30 Phoenix*
      ---[X] 20 Guiseppe Garibaldi*
      ---[X] 2 Hosho*
      ---[X] 30 Worcester*
      ---[X] 20 Prinz Eugen II*
      ---[X] 10 Algerie*
      ---[X] 15 Nevada*
      ---[X] 15 Hawke*
      ---[X] 10 Nevada*
      ---[X] 14 Kaiserin*
      ---[X] 14 Lion*
      ---[X] 200 Battle [90]
      ---[X] 35 White Plains [90]
      ---[X] 35 Legend [90]
      ---[X] 10 Skjold [90]
      ---[X] 10 Constellation [90]
      ---[X] 50 Tarantul [90]
      ---[X] 50 Asheville [90]
      ---[X] 50 Atlanta [90]
      ---[X] 6 Centaur [90]
      ---[X] 20 Hawke [90]
      --[X] Purchase New Units [Minor Unit - $ 101,018,751,816.38 ] (90)
      ---[X] 100 Fighter Wing [auto]
      ---[X] 100 Carrier Wing [90]
      ---[X] 50 CAP Wing [90]
      ---[X] 10 Garrison Wing [90]
      ---[X] 9 Garrison Division [90]
      ---[X] 9 Militia Division [90]
      ---[X] 25 Infantry Division [90
      ---[X] 3 Light Mech Division [90]
      ---[X] 3 Airborne Division [90]
      ---[X] 2 Imperial Guard Division [90]
      --[X] Fortress Command [$ 10,380,666,575,000 ] (90)
      ---[X] Build Jump Point Defenses
      ---[X] 10 Arx Defense Stations
      ---[X] 10 Fortress Class Defense Station
      ---[X] Construct Black Tower
      ----[X] Bari [90]
      ----[X] Skala [90]
      ----[X] Pieklo [90]
      ----[X] Bauernparadis [90]
      ----[X] Awha [90]
      ---[X] 5 Spartoi Clusters [90]
      ---[X] Build Sensor Shell
      ----[X] Nowy Slask [90]
      -[X] General [$ 29,630,250,000,000.00 ]
      --[X] Focus Development on Core World Kainga [90]
      --[X] Focus Development on Peripheral World Pinball [90]
      --[X] Massive Core Investment Steingarten [85]
      --[X] Massive Peripheral Investment Bellaterra [85]
      --[X] Economic Investment (90)
      ---[X] Shin Tokyo [90]
      ---[X] Porto Milano [90]
      ---[X] Nuova Fortezza [90]
      ---[X] Nowe Mazowsze [90]
      ---[X] Neuthüringen [90]
      --[X] Major Economic Investment (90)
      ---[X] Griffon [90]
      ---[X] Calliope [90]
      ---[X] Edelsteine [90]
      ---[X] Chuma [90]
      ---[X] Pieklo [90]
      --[X] Construct Infrastructure and Industrial zones on
      ---[X] Can Tho Moi [90]
      ---[X] Salamander [90]
      ---[X] Highland [90]
      ---[X] Nowy Szezecin [90]
      ---[X] Lublina [90]
      --[X] Imperial Outreach
      --[X] Survey GX-F39 [90]
      --[X] Survey GX-G37 [90]
      --[X] Survey GX-G38 [90]
      --[X] Survey GX-H38 [90]
      --[X] Expand Civil Service [80]
      --[X] Construct Orbital Industrial Platform Griffon [->1]
      --[X] Build ASF Factory Complex (95)
      ---[X] Glorreich [95]
      ---[X] Shin Tōkyō [95]
      ---[X] Kurortas [95]
      ---[X] Raj [95]
      ---[X] Pustina [95]
      ---[X] Platzregensburg [95]
      ---[X] Pryyemnyy [95]
      ---[X] Awha [95]
      ---[X] Bāṛi [95]
      ---[X] Bellaterra [95]
      --[X] Construct Orbital Shipyard Cần Thơ mới [105]
      --[X] Construct Orbital Shipyard Zbor [105]
      --[X] Construct Orbital Shipyard Bukoliczny [105]
      --[X] Construct Orbital Shipyard Kainga [105]
      --[X] Construct Orbital Shipyard Chuma [105]
      --[X] Construct Refit & Repair Yard [110]
      --[X] Construct Escort Yard Skala [90]
      --[X] Construct Escort Yard Stahlfurt [90]
      --[X] Construct Escort Yard Griff's Leap [90]
      --[X] Construct Escort Yard Kurortas [90]
      --[X] Construct Escort Yard Olej [90]
      --[X] Construct Escort Yard Pinball [90]
      --[X] Construct Escort Yard Pryyemnyy [90]
      --[X] Construct Escort Yard Nashornland [90]
      --[X] Construct Escort Yard The Hub [90]
      --[X] Construct Escort Yard Nuova Puglia [90]
      --[X] Construct Escort Yard Chuma [90]
      --[X] Construct Escort Yard Nuovo Abruzzo [90]
      --[X] Construct Escort Yard Stenen Tuin [90]
      --[X] Construct Escort Yard Nyu Shikoku [90]
      --[X] Construct Escort Yard Nuova Tripoli [90]
      --[X] Construct Escort Yard Catachan [90]
      --[X] Construct Escort Yard Neuthuringen [90]
      --[X] Construct Escort Yard Nowe Mazosze [90]
      --[X] Construct Escort Yard Nox [90]
      --[X] Construct Escort Yard Platzregensburg [90]
      --[X] Construct Escort Yard Porto Milano [90]
      --[X] Construct Escort Yard Landprettig [90]
      --[X] Construct Escort Yard New Algiers [90]
      --[X] Construct Escort Yard New Clew Bay [90]
      --[X] Construct Escort Yard Nubifragio [90]
      --[X] Construct Escort Yard Bellaterra [90]
      --[X] Construct Escort Yard Highland [90]
      --[X] Construct Escort Yard New Arcadia [90]
      --[X] Construct Escort Yard New Portland [90]
      --[X] Construct Small Warship Yard Griffon [90]
      --[X] Construct Small Warship Yard Calliope [90]
      --[X] Construct Small Warship Yard Edelsteine [90]
      --[X] Construct Small Warship Yard Nowy Slask [90]
      --[X] Construct Small Warship Yard Chuma [90]
      --[X] Construct Small Warship Yard Awha [90]
      --[X] Construct Small Warship Yard Kaiyo [90]
      --[X] Construct Small Warship Yard Iskra [90]
      --[X] Construct Small Warship Yard Bohren [90]
      --[X] Construct Small Warship Yard Feurstern [90]
      --[X] Construct Small Warship Yard Novolar [90]
      --[X] Construct Small Warship Yard Grand View [90]
      --[X] Construct Small Warship Yard Kainga [90]
      --[X] Construct Small Warship Yard New Capricorn [90]
      --[X] Construct Small Warship Yard New Libertalia [90]
      --[X] Construct Small Warship Yard Pustina [90]
      --[X] Construct Small Warship Yard Steingarten [90]
      --[X] Construct Medium Warship Yard New Pollux [90]
      --[X] Construct Medium Warship Yard New Phoenix [90]
      --[X] Construct Medium Warship Yard Pieklo [90]
      --[X] Construct Medium Warship Yard Nya Kopenhamn [90]
      --[X] Construct Medium Warship Yard Nowa Warzsawa [90]
      --[X] Construct Large Warship Yard Glorreich [->1]
      --[X] Construct Large Warship Yard New Port Royal [->1]
      --[X] Construct Large Warship Yard New Castor [->1]
      --[X] Construct Large Warship Yard Nowy Wroclaw [->1]
      --[X] Construct Large Warship Yard Shin Tokyo* [90]
      --[X] Construct Large Warship Yard Okusawa* [90]
      --[X] Construct Large Warship Yard Bari* [90]
      --[X] Construct Large Warship Yard Raj* [90]
      --[X] Upgrade Refit & Repair Yard [105]
      --[X] Expand Orbital Shipyards [105]
      -[X] DoME [$ 6,740,000,000,000.00 ]
      --[X] Build Capital Shipyard Calliope* [->1]
      --[X] Terraforming Nuova Puglia [->1]
      --[X] Terraforming Nuova Abruzzo [->1]
      --[X] Terraforming Nyu Shikoku [->1]
      --[X] Terraforming Nowego Lublina [->1]
      --[X] Terraforming Catachan* [90]
      --[X] Terraforming Hot Mess* [90]
      --[X] Terraforming Baddorando* [90]
      --[X] Construct Major Army Base - Okusawa [->2]
      --[X] Construct Major Fleet Base - Okusawa [->2]
      --[X] Construct Major Army Base - New Capricorn [->2]
      --[X] Construct Major Fleet Base - New Capricorn [->2]
      --[X] Planetary Optimization (Peripheral) - Bellaterra* [90]
      -[X] Research [$ 84,000,000,000,000.00 ]
      --[X] Prototype Lithium-Fusion Battery* [->1]
      --[X] Advanced Compact Core Construction VIII* [105]
      --[X] Advanced Compact Core Design VIII* [105]
      --[X] Advanced Compact Core Theory VIII* [105]
      --[X] Military Drone Theory* [->1]
      --[X] Military Drone Design* [->1]
      --[X] Military Drone Control Systems* [->1]
      --[X] Military Drone Handling Systems* [->1]
      --[X] Commercial R&D
      --[X] Industrial R&D
      -[X] Miscellaneous [$ 219,390,000,000.00 ]
      --[X] Culture [$ 85,020,000,000.00 ]
      ---[X] Local Games
      ---[X] Polish Cultural Festival
      --[X] Production Contract [134,370,000,000]
     
    Turn 137 - To Life
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder

    Turn 137 - To Life


    There is continuing fallout from the Economics academic scandal. Over a thousand academic papers in the Economics discipline have been retracted so far, and that is only counting the major journals, adding in the ‘pay to publish’ journals the numbers soar to over a thousand times that. Similar investigations have begun into multiple other disciplines, but so far the only thing coming up is a replication problem in nutrition science papers. In that case that is a long-standing issue that is fully acknowledged in all of the relevant literature so despite some media hype that turns out to be a nothingburger.

    Unfortunately at this point there isn’t a single Economics department in the Empire which is completely unentangled by this scandal. There are plenty of individual economists who are not implicated, but none of them are in academia as the cabal responsible for this mess had managed to prevent any of them from publishing and thus managed to exclude them from the academic side of the discipline. Most of these ‘ethical’ economists actually work for your government at some level, which is causing a somewhat unexpected issue as the various academic institutions are desperately seeking to hire as many of them away from you as they can.

    After consultation with your advisors you issue a decree permitting government economists to work on a part-time basis for the various educational institutions for the next five years. Hopefully by then an untainted tranche of academic economists will have been trained and the situation will correct itself.

    Anti-piracy operations in the Fringe continue quite successfully. As a consequence, trade is picking up somewhat in the region as the trade lanes become safer. There are continued reports of that ‘FedCom’ Aegis, but nothing confirmed as your forces have yet to run it down.

    By the same token raiding operations against the Black Steel are ongoing. Unfortunately a number of Jean Bart-class battlecruisers have been lost to Black Steel counterattacks, but overall casualties are within estimated bounds. In both cases of lost battlecruisers it was simply horrifically bad luck which saw the ship caught outside the jump limit with a discharged drive.

    The Lion-class has proven itself in battle, surviving when the older design didn’t, and taking out several Black Steel battleships in the process.

    Admiral Fisher sends you a memo noting that the Navy is going to be temporarily pausing acquisition of the Skjold and Constellation class corvettes in favor of rapidly producing Rawalpindi-class Armed Merchant Cruisers, noting that doing so will allow the navy to finally retire the oldest jumpship designs as well as the remaining Potemkins. The latter would be transferred to training duties while the former would be sold to commercial interests. They estimate that they will resume production of the corvettes in 3072. Raider production would continue as a hedge against losses to the Black Steel, which have disproportionately affected the raiders over the corvettes.

    The Admiral also notes that the Admiralty is working on a new carrier design in the heavy cruiser tonnage range, with the intention of replacing the Nevada-class in production. The purpose is to beef up ASF numbers for the offensive fleet arms without consuming valuable large warship docks.

    Finally the Admiralty is intending to replace the Mikasa-class Parasite Battleship in production with the new Kearsarge-class. Admiral Fisher notes in the memo that the Mikasa was an excellent design for an era when the parasite battleship was a major combatant, but in the current fleet setup it was too much of a generalist design. The replacement system is uncompromisingly focused on acting as a screening unit both against enemy parasites as well as ASF and missile swarms.

    NameCostMaterialsHPA/DSpecials
    Kearsarge-class Parasite Battleship$95,121,880.00DHS, FA28562696
    • Armored 11
    • AMS 120
    • Missile 396
    • Capital
      • 2/1323
    • Capital AMS 252

    Ironically the new design is actually more effective at medium range capital engagements, but that is purely due to advances in fire control systems allowing the enormous Hyper-Assault Gauss batteries to add their enormous firepower to the capital range engagement. If you exclude their contribution the Kearsarge has less than half the capital firepower of the older design.

    There are some other issues as well. Most notably, the Department of Periphery Studies is requesting a funding increase due to the increased numbers of tenured faculty who join the department each year as the overall population grows. While it is hardly an emergency situation, the Department notes that at current growth rates they will completely outgrow their current facilities in three years.

    The proposal basically is to establish satellite campuses for the Department in each of the various Marches, thus spreading the load, so to speak. Currently the entire department is focused purely on Griffon itself, with the main campus here in Griffsport. They plan to establish additional campuses in all eight of the other marches, with only those ‘tenured faculty’ from the Capital March being housed in Griffsport.

    The opposition to this plan seems to mostly consist of somewhat good-natured complaints about being subjected to the same sort of inanity and hilarity as Griffsport residents already are, but there is the fact that it will boost costs for the Department and require additional administrative staff.
    []ActionResult
    []Approve expansion of the Department of Periphery Studies
    • Increases upkeep by $1,000,000,000.00 per March
    • Prevents certain events
    []Spare the rest of the Empire
    • They’re coming to take me away ha ha they’re coming to take me away ho ho he he ha ha to the funny farm where life is beautiful all the time and I’ll be happy to see those nice young men in their clean white coats and they’re coming to take me away ha ha
     
    Turn 137 - Miracle of Miracles
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder

    Turn 137 - Miracle of Miracles


    You realize you’d gotten so distracted by that pernicious holo of that wedding and the ‘ten minute war’ that you’d not actually read the survey reports yet. Better late than never…
    ((qm note - qm forgot, qm sorry, qm fix))

    GX-F39 is a Red Giant, within about 2% of diameter and mass to being a Red SuperGiant. Unfortunately for any hope of exploiting the system as anything more than a recharge point there is a tiny, highly energetic, white dwarf in very close orbit around the primary, creating extremely hazardous radiation conditions and making it dangerous to approach much closer than the KF limit.

    The other three worlds are rather more habitable, if only barely. GX-G37 has a number of asteroid belts, but unfortunately they are all the sort of asteroids that are effectively valueless for industrial purposes as they are extremely poor in metals. There is a marginally habitable planet in the system which, to its credit, possesses some spectacular views thanks to the massive planetary ring surrounding it. The survey teams have dubbed the system Nuova Basilicata.

    GX-G38 is another red dwarf, and while it would never be accused of being a valuable system, nor would it ever be mistaken for a paradise, it does possess multiple terraformable planets and adequate resources for local development. On one of the worlds you do find something a bit odd, a single, lone wooden cabin on a planet completely devoid of wood. There are no signs of habitation in said cabin, but there is a cabin. The survey leader is of Romanian descent and decided to name the place ‘Estate’ in his native tongue as a sort of tongue-in-cheek reference to that cabin, hence it being named Imobiliar.

    Finally, GX-H38 is a quite lovely orange main-sequence star, and while the planet is just a bit unpleasant owing to horrific weather and extremely jagged terrain, the system is absolutely lousy with iron deposits along with a significant amount of strategic minerals and, crucially, germanium. Considering the raw mineral wealth of the system, the survey crews have dubbed it Acélbánya.

    Your anti-piracy patrols have gotten a direct sighting of the ‘Federated Commonwealth’ Aegis, although it managed to evade combat and escape. Unfortunately before it did so it fired a rather crude dirty bomb at the planet it was extorting, causing significant damage.

    The ship is in awful condition, missing multiple armor plates and showing evidence of not having been in for any maintenance for decades. The paint job is extremely shoddy, with evidence of a totally different paint scheme that seems to feature a plaid pattern peeking out from underneath the primer coat, and the ‘Federated Commonwealth’ insignia is very amateurishly applied. Your comm-scanners were able to pick up some radio chatter as the ship's dropships hastily returned.

    The voices were speaking with fairly thick Scots-Irish brogues and, in between panicking over spotting your destroyer flotilla burning in to intercept them, mentioned that ‘nonetheless the Duke would be pleased’.

    Following standing orders the flotilla provided extensive humanitarian assistance upon reaching orbit, to the gratitude of the natives of the planet. They report a similar story to what you’ve heard before about this ship, namely demands for slaves and threats ‘in the name of the Federated Commonwealth and the Archon-Prince!’. Indeed, from the recordings of said threats you’ve received from the locals it appears that they inserted the phrase ‘in the name of the Federated Commonwealth’ or ‘for the Archon-Prince of the Federated Commonwealth’ over and over and over and over, almost every single phrase and transmission included one or the other phrase, and commonly both.

    In short, somebody really wants you to associate what this ship is doing with the Federated Commonwealth.

    Strangely that phrase never appears in ‘private’ communication between the dropships and the warship, funny that.

    Parliament is in session. If it weren’t for the fact that the Eldest has assured you that they are being cooperative and helpful you’d be more worried about the structural integrity of your forehead from banging it on the wall due to their shenanigans.

    This year the big proposal is the ‘Administration Act of 3067’. Which seems like such a benign name that it makes you immediately suspicious.

    But it actually is a pretty straightforward piece of legislation, enough so that you suspect that the Eldest actually wrote it himself, because he’s a straightforward sort of giant cat. The short and simple explanation is that it would boost the Imperial subsidy for system governments by a relatively modest amount each year in order to account for cost inflation in the decades since the last increase to the subsidy. You check and, on a relative inflation-adjusted basis, the ‘new’ subsidy would be substantively identical to what the subsidy used to be a quarter of a century ago.

    That is literally it. But the Eldest wants you to publicly support it, on the grounds that it would ‘allow your supporters in Parliament to associate themselves publicly with the Crown and thus improve their chances for reelection.’. It’s politics, but you do see the point.

    []ActionArgumentResult
    []Publicly support the Administration Act of 3067As nice as it might seem to keep Parliament completely cowed, having an active and supportive Parliament that is willing to give you good advice is preferable to a beaten dog of a Parliament that just whimpers and begs for a milkbone. Spending a few hours at a photo op supporting the Delegates and Senators who already support you is a useful use of your time.
    It must be stressed, these men and women are your supporters, they ran for office on the platform of supporting the Crown and have consistently put the interests of the Crown first. They are genuine patriots who support your dynasty. But loyalty must go down as well as up, and simply supporting them in this would be an excellent way of showing that.
    • +1 to System Government level
    • +1 Politics
    • +1 Imperial Economy
    • +1 Influence
      • Imperial Senate
      • Chamber of Delegates
    • +10 Support
      • Imperial Senate
      • Chamber of Delegates
    []They can pass this without you, no photo ops for you!Bah, politicians, whether or not they support you, are pond scum and should be treated as such, not given any fig leaf of respectability. There are days when it is so tempting to completely dissolve Parliament and rule directly. Giving any of them, even your so-called supporters, any semblance of attention and support, let alone approval, is wasted on such creatures as politicians.
    Ignore them, they’ll whine, they’ll cry, they’ll make angry noises, but they are all sound and fury, signifying nothing.
    • -2 Politics
    • -1 Influence
      • Imperial Senate
      • Chamber of Delegates
    • -10 Support
      • Imperial Senate
      • Chamber of Delegates
     
    Turn 137 - Sunrise, Sunset
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder

    Turn 137 - Sunrise, Sunset


    A major battle occurs against the Black Steel involving the bulk of the Expeditionary Fleet. Unfortunately you do take losses across the board, but your forces were able to break contact and escape mostly intact apart from a sacrificial rear guard. Losses, unfortunately, are very heavy among the attached ASF units as the Black Steel have caught up with you in terms of heavy anti-ASF weaponry.

    Both the Navy and the Aerospace Force are analyzing data gathered about the new capability and report, on a preliminary basis, that they are using bracket fire much like you have been to permit naval lasers to target ASFs.

    According to them, they believe that the losses were primarily due to complacency. The Black Steel had not demonstrated such a capability before and thus your pilots were surprised when it happened despite exercising against your own ships who do have that capability. They believe that future engagements will be far less lop-sided.

    Nevertheless, they do recommend continuing the raiding strategy, as it appears to be having at least a marginal effect at slowing Black Steel expansion. Your losses so far, unpleasant as they are, are nonetheless within the expected level of attrition for the strategy. With the new generation of fast warships coming online, moreover, it is expected that loss rates will drop.

    One of your anti-piracy patrols found a pirate stronghold and have commenced operations against it, they have requested ground force support and so you dispatch 1st Corps to give them a ground punch. The pirates are making use of human shields, plus orbital bombardment is not a solution to every problem as much as some admirals wish it were.

    And then it was budget time.

    Amaunet is her usual insouciant feline self. “Padrone, I am pleased to inform you that your military is operating at a high standard of efficiency and efficacy. While there are still holes to fill in various TO&Es, we are in a very solid position. General Zara?”

    The walking fireplug takes the podium. “Your Majesty, 1st Corps should be arriving in the operational area by the end of the year. Meanwhile we are simply continuing to fill out the battle order for the Army so that we can handle multiple such interventions simultaneously without having to break out the war crimes.”
    • Imperial Griffon Army
      • Procurement
        • 12 Garrison Divisions
        • 12 Militia Divisions
        • 25 Infantry Division
        • 5 Heavy Combat Team Divisions

    General Perkins doesn’t look nearly so cheerful. “Your Majesty, heavy as our losses were, they are within our capacity to replace in a single year. I had hoped to procure more auxiliary assets as force multipliers and defensive formations, but needs must.”
    • Imperial Griffon Aerospace Force
      • Production
        • New ASF Factory
          • Glorreich
          • Shin Tōkyō
          • Kurortas
          • Raj
          • Pustina
          • Platzregensburg
          • Pryyemnyy
          • Awha
          • Bāṛi
          • Bellaterra
      • Procurement
        • 50 CAP Wing
        • 100 Fighter Wing
        • 100 Carrier Wing
        • 20 Patrol Wing

    Admiral Savić then steps up with the navy’s typically long budget briefing. Considering that they are by several orders of magnitude your largest service, it makes sense that the ‘Senior Service’ would take the most time.
    • Imperial Griffon Navy
      • Production
        • Orbital Shipyards
          • Construct New Orbital Shipyards
            • Shin Tōkyō
            • Stahlfurt
            • Bāṛi
            • Skała
            • Piekło
          • Upgrade All Orbital Shipyards
        • Refit & Repair Yards
          • Upgrade All Refit & Repair Yards
        • Escort Yards
          • Nowy Szczecin
          • Baddorando
          • Sturmland
          • Neubayern
          • Neuhessen
          • Nouvelle Bourgogne
          • Nuova Lombardia
          • Skala
          • Stahlfurt
          • Griff's Leap
          • Kurortas
          • Olej
          • Pinball
          • Pryyemnyy
          • Nashornland
          • The Hub
          • Nuova Puglia
          • Nuovo Abruzzo
          • Stenen Tuin
          • Nyū Shikoku
          • Nuova Tripoli
          • Catachan
          • Neuthüringen
          • Nowe Mazowsze
          • Nox
          • Platzregensburg
          • Porto Milano
          • Landprettig
          • New Algiers
          • New Clew Bay
          • Nubifragio
          • Bellaterra
          • Highland
          • New Arcadia
          • New Portland
          • Hot Mess
          • New Narnia
          • Nueva Chiapas
          • Nowega Lublina
          • Salamander
        • Small Warship Yards
          • Griffon
          • Calliope
          • Edelsteine
          • Nowy Slask
          • Chuma
          • Awha
          • Kaiyo
          • Iskra
          • Bohren
          • Feurstern
          • Novolar
          • Grand View
          • Kainga
          • New Capricorn
          • Pustina
          • Steingarten
          • Pieklo
        • Medium Warship Yards
          • New Pollux
          • New Phoenix
          • New Libertalia
          • Nya Kopenhamn
          • Nowa Warszawa
        • Large Warship Yards
          • Glorreich
          • New Port Royal
          • New Castor
          • Nowy Wroclaw
      • Procurement
        • Standard Dropships
          • 400 Artemis-class System Defense Flotillas
          • 192 Wright-class Dockable ASF Platform
          • 192 Colt-class Defense Blister
        • Large Dropships
          • 351 Kearsarge-class Parasite Battleship
          • 60 Mashu-class Parasite Logistics Transport
        • Jumpships
          • 24 Rawalpindi-class Armed Merchant Cruisers
        • Escorts
          • 200 Battle-class Destroyers
          • 50 Tarantul-class Missile Raiders
          • 50 Asheville-class Raiders
          • 60 White Plains-class Escort Carriers
          • 60 Legend-class Frigates
        • Small Warships
          • 50 Belfast-class Light Cruisers
          • 50 Phoenix-class Light Cruisers
          • 50 Atlanta-class Light Cruisers
          • 3 Centaur-class Light Carriers
        • Medium Warships
          • 20 Prinz Eugen II-class Heavy Cruisers
          • 20 Hawke-class Heavy Cruisers
          • 5 Akagi-class Carriers
        • Large Warships
          • 14 Kaiserin-class Battleships
          • 14 Lion-class Battlecruisers
          • 4 Saratoga-class Fleet Carriers
        • Capital Warships
          • 1 Nagato-class Battleship
      • Fortress Command
        • Jump Point Defense
          • Waypoint 9
          • Nuova Basilicata
          • Imobiliar
          • Acélbánya
        • Arx-class Defense Stations
          • 10
        • Fortress-class Heavy Recharge Stations
          • 10
        • Black Tower
          • Waypoint 9
          • Nuova Basilicata
          • Imobiliar
          • Acélbánya
          • Kaiyo
        • Spartoi Defense Clusters
          • 5
        • Sensor Satellite Shell
          • Edelsteine

    Once the relatively young admiral sits down, Elizabeth takes over the briefing. “Your Majesty, I’m going to start with expansion and colonization. We have three good candidates for new colonies, and while two of them are only barely worthwhile they all give us more opportunities for building shipyards and factories, so are valuable in their own way.”
    • Colonize
      • Nuova Basilicata
      • Imobiliar
      • Acélbánya

    “Next up is economic work, and also we’re proposing to revive something that was last done almost a quarter century ago, a mass building campaign of cultural venues to help tie the Empire together.”
    • Economic Focus, Investment & Infrastructure
      • Economic Focus
        • Core
          • Chuma
        • Periphery
          • Catachan
      • Massive Investment
        • Core
          • Glorreich
        • Periphery
          • Nubifragio
      • Investment
        • Shin Tōkyō
        • New Clew Bay
        • Nuova Tripoli
        • Nuova Puglia
        • New Algiers
      • Major Economic Investment
        • Griffon
        • Calliope
        • Edelsteine
        • Awha
        • Pieklo
      • Major Cultural Venues
      • Infrastructure & Investment Zones
        • Cần Thơ mới
        • Salamander
        • Highland
        • Nowy Szczecin
        • Nowego Lublina

    “Finally we have four bored DoME teams who are getting antsy after finishing their last projects, so we propose putting them to work.”
    • Department of Mega Engineering
      • Optimization
        • Nubifragio
      • Terraforming
        • Hot Mess
        • Baddorando
        • Nowy Szczecin

    Your Foreign Minister then takes over. “Your Majesty, while our regular budget covers all the ordinary niceties of diplomacy, our cultural affairs people are pushing for a Swahili Cultural Festival, while with the Olympics coming up next year we strongly recommend holding special sports camps.”

    Tiberius isn’t there, instead he had an aide hand you a piece of paper on which the jackass had written a haiku.

    Civ’l Servants: Rise!
    New jobs created by decree
    Expanding the state


    The next time you see him he’s going through the window.

    Steven Byrne is attending the meeting, looking as colorless and drag as ever. He steps up to the podium and within three words you are fighting off a yawn as he speaks in a total monotone without any variation of pitch or cadence.

    “Your Majesty we have three research teams available to us this year who are ready to begin work on new projects for the Empire we are recommending that we focus on civil technologies to further increase quality of life for our people by researching life extension therapy improved anti-aging treatments and improved elder quality of life it has been a long time since we’ve done anything in this area and it would be good for morale for our civilian population.”
     
    Turn 137 - The Bottle Dance
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder

    Turn 137 - The Bottle Dance


    Meta Event
    29​
    Dynasty Luck
    15​
    Successes
    Imperial Approval
    1​
    Approval Change
    -1​
    Political Event
    0​
    Successes
    Imperial Economy
    7​
    Economic Event
    0​
    Research Event
    0​
    Griffon
    Econ
    4​
    Health
    3​
    Event
    2​
    Nowa Warszawa
    Econ
    5​
    Health
    3​
    Event
    4​
    Calliope IV
    Econ
    4​
    Health
    3​
    Event
    2​
    TTP
    Econ
    4​
    Health
    3​
    Event
    2​
    New Capricorn
    Econ
    4​
    Health
    3​
    Event
    2​
    Nowy Śląsk
    Econ
    4​
    Health
    3​
    Event
    2​
    Edelsteine
    Econ
    4​
    Health
    3​
    Event
    2​
    Nowy Wroclaw
    Econ
    4​
    Health
    3​
    Event
    2​
    Griff's Leap
    Econ
    4​
    Health
    3​
    Event
    2​
    New Phoenix
    Econ
    2​
    Health
    4​
    Event
    1​
    New Eden
    Econ
    2​
    Health
    4​
    Event
    1​
    New Castor
    Econ
    4​
    Health
    3​
    Event
    2​
    Okusawa
    Econ
    5​
    Health
    3​
    Event
    4​
    New Pollux
    Econ
    3​
    Health
    1​
    Event
    4​
    New Port Royal
    Econ
    3​
    Health
    2​
    Event
    0​
    Kainga
    Econ
    3​
    Health
    1​
    Event
    4​
    Chuma
    Econ
    3​
    Health
    1​
    Event
    4​
    Stahlfurt
    Econ
    3​
    Health
    2​
    Event
    0​
    Bāṛi
    Econ
    2​
    Health
    4​
    Event
    1​
    Skała
    Econ
    5​
    Health
    3​
    Event
    4​
    Piekło
    Econ
    5​
    Health
    3​
    Event
    4​
    Nya Köpenhamn
    Econ
    4​
    Health
    3​
    Event
    2​
    Bauernparadis
    Econ
    3​
    Health
    1​
    Event
    4​
    Awha
    Econ
    2​
    Health
    4​
    Event
    1​
    Kaiyo
    Econ
    2​
    Health
    4​
    Event
    1​
    Bohren
    Econ
    2​
    Health
    4​
    Event
    1​
    Grand View
    Econ
    3​
    Health
    1​
    Event
    4​
    Iskra
    Econ
    3​
    Health
    1​
    Event
    4​
    Raj
    Econ
    5​
    Health
    3​
    Event
    4​
    Feurstern
    Econ
    2​
    Health
    4​
    Event
    1​
    Pinball
    Econ
    2​
    Health
    4​
    Event
    1​
    Catachan
    Econ
    5​
    Health
    3​
    Event
    4​
    Nox
    Econ
    3​
    Health
    1​
    Event
    4​
    Olej
    Econ
    2​
    Health
    4​
    Event
    1​
    Glorreich
    Econ
    3​
    Health
    3​
    Event
    1​
    Pryyemnyy
    Econ
    2​
    Health
    2​
    Event
    4​
    Novolar
    Econ
    3​
    Health
    1​
    Event
    4​
    Steingarten
    Econ
    3​
    Health
    1​
    Event
    4​
    Pustina
    Econ
    3​
    Health
    3​
    Event
    1​
    Kurortas
    Econ
    3​
    Health
    3​
    Event
    1​
    Arvum
    Econ
    2​
    Health
    2​
    Event
    4​
    Landprettig
    Econ
    5​
    Health
    3​
    Event
    4​
    Bellaterra
    Econ
    3​
    Health
    3​
    Event
    1​
    Nubifragio
    Econ
    5​
    Health
    3​
    Event
    4​
    Platzregensburg
    Econ
    3​
    Health
    2​
    Event
    0​
    Shin Tōkyō
    Econ
    3​
    Health
    3​
    Event
    1​
    Porto Milano
    Econ
    3​
    Health
    2​
    Event
    0​
    Nuova Fortezza
    Econ
    3​
    Health
    2​
    Event
    0​
    Nowe Mazowsze
    Econ
    5​
    Health
    3​
    Event
    4​
    Neuthüringen
    Econ
    3​
    Health
    3​
    Event
    1​
    New Algiers
    Econ
    3​
    Health
    2​
    Event
    0​
    New Clew Bay
    Econ
    3​
    Health
    2​
    Event
    0​
    Nuova Tripoli
    Econ
    3​
    Health
    2​
    Event
    0​
    New Libertalia
    Econ
    3​
    Health
    2​
    Event
    0​
    Nuova Puglia
    Econ
    2​
    Health
    3​
    Event
    3​
    Nuovo Abruzzo
    Econ
    2​
    Health
    3​
    Event
    3​
    Nuova Lombardia
    Econ
    2​
    Health
    3​
    Event
    3​
    Stenen Tuin
    Econ
    2​
    Health
    3​
    Event
    3​
    Nouvelle Bourgogne
    Econ
    2​
    Health
    3​
    Event
    3​
    Nyū Shikoku
    Econ
    3​
    Health
    2​
    Event
    0​
    Neubayern
    Econ
    2​
    Health
    3​
    Event
    3​
    Neuhessen
    Econ
    2​
    Health
    3​
    Event
    3​
    Hot Mess
    Econ
    2​
    Health
    2​
    Event
    4​
    New Narnia
    Econ
    2​
    Health
    2​
    Event
    4​
    The Hub
    Econ
    2​
    Health
    2​
    Event
    4​
    Baddorando
    Econ
    2​
    Health
    2​
    Event
    4​
    Sturmland
    Econ
    2​
    Health
    2​
    Event
    4​
    Blár
    Econ
    2​
    Health
    2​
    Event
    4​
    Nueva Chiapas
    Econ
    3​
    Health
    3​
    Event
    1​
    New Kansas
    Econ
    3​
    Health
    3​
    Event
    1​
    Nowego Lublina
    Econ
    3​
    Health
    3​
    Event
    1​
    Nowy Szczecin
    Econ
    3​
    Health
    3​
    Event
    1​
    Salamander
    Econ
    3​
    Health
    3​
    Event
    1​
    New Portland
    Econ
    3​
    Health
    3​
    Event
    1​
    Highland
    Econ
    2​
    Health
    2​
    Event
    4​
    New Arcadia
    Econ
    3​
    Health
    3​
    Event
    1​
    Gateway
    Econ
    2​
    Health
    2​
    Event
    4​
    Nashornland
    Econ
    2​
    Health
    3​
    Event
    3​
    Nuovo Paradiso
    Econ
    2​
    Health
    3​
    Event
    3​
    Ogien
    Econ
    2​
    Health
    3​
    Event
    3​
    Cần Thơ mới
    Econ
    3​
    Health
    1​
    Event
    5​
    Zbor
    Econ
    3​
    Health
    1​
    Event
    5​
    Bukoliczny
    Econ
    3​
    Health
    1​
    Event
    5​

    Plan: Old Lives Matter
    - Procurement [$ 11,459,684,042,725.80 ]
    -- Lay Down Major Unit [Construction - $86,857,489,278.00 ] (95)
    --- 400 Artemis [95]
    Target – 95
    Roll - 92
    Result - SUCCESS

    --- 192 Wright [95]
    Target – 95
    Roll - 16
    Result - SUCCESS

    --- 192 Colt [95]
    Target – 95
    Roll - 68
    Result - SUCCESS

    --- 351 Kearsage [95]
    Target – 95
    Roll - 2
    Result - SUCCESS

    --- 60 Mashu [95]
    Target – 95
    Roll - 77
    Result - SUCCESS

    -- Lay down Jumpship [Jumpship Construction - $34,869,278,400.00 ] (90)
    --- 24 Rawalpindi [90]
    Target – 90
    Roll - 61
    Result - SUCCESS

    -- Lay down Warship [Warship Construction - $817,113,436,633.33 ] (90)
    --- 200 Battle [90]
    Target – 90
    Roll - 26
    Result - SUCCESS

    --- 60 White Plains [90]
    Target – 90
    Roll - 34
    Result - SUCCESS

    --- 60 Legend [90]
    Target – 90
    Roll - 74
    Result - SUCCESS

    --- 50 Tarantul [90]
    Target – 90
    Roll - 78
    Result - SUCCESS

    --- 50 Asheville [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    --- 50 Belfast [90]
    Target – 90
    Roll - 64
    Result - SUCCESS

    --- 50 Phoenix [90]
    Target – 90
    Roll - 22
    Result - SUCCESS

    --- 50 Atlanta [90]
    Target – 90
    Roll - 10
    Result - SUCCESS

    --- 3 Centaur [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    --- 20 Prinz Eugen II [90]
    Target – 90
    Roll - 71
    Result - SUCCESS

    --- 20 Hawke [90]
    Target – 90
    Roll - 36
    Result - SUCCESS

    --- 5 Akagi [90]
    Target – 90
    Roll - 26
    Result - SUCCESS

    --- 14 Kaiserin [90]
    Target – 90
    Roll - 44
    Result - SUCCESS

    --- 14 Lion [90]
    Target – 90
    Roll - 69
    Result - SUCCESS

    --- 4 Saratoga [90]
    Target – 90
    Roll - 86
    Result – SUCCESS
    --- 1 Nagato [90]
    Target – 90
    Roll – 1
    Result – Critical SUCCESS

    -- Purchase New Units [Minor Unit - $ 118,313,743,414.46 ] (90)
    --- 100 Fighter Wing [auto]
    --- 100 Carrier Wing [90]
    Target – 90
    Roll - 55
    Result - SUCCESS

    --- 50 CAP Wing [90]
    Target – 90
    Roll - 68
    Result - SUCCESS

    --- 20 Patrol Wing [90]
    Target – 90
    Roll - 89
    Result - SUCCESS

    --- 12 Garrison Division [90]
    Target – 90
    Roll - 87
    Result - SUCCESS

    --- 12 Militia Division [90]
    Target – 90
    Roll - 87
    Result - SUCCESS

    --- 25 Infantry Division [90
    Target – 90
    Roll - 11
    Result - SUCCESS

    --- 5 Heavy Combat Team Division [90]
    Target – 90
    Roll - 28
    Result - SUCCESS

    -- Fortress Command [$ 10,402,530,095,000.00 ] (90)
    --- Build Jump Point Defenses
    ---- Waypoint 9 [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    ---- Nuova Basilicata [90]
    Target – 90
    Roll - 78
    Result - SUCCESS

    ---- Imobiliar [90]
    Target – 90
    Roll - 63
    Result - SUCCESS

    ---- Acelbanya [90]
    Target – 90
    Roll - 33
    Result - SUCCESS

    --- 10 Arx Defense Stations
    Target – 90
    Roll - 48
    Result - SUCCESS

    --- 10 Fortress Class Defense Station
    Target – 90
    Roll - 78
    Result - SUCCESS

    --- Construct Black Tower
    ---- Waypoint 9 [90]
    Target – 90
    Roll - 87
    Result - SUCCESS

    ---- Nuova Basilicata [90]
    Target – 90
    Roll - 33
    Result - SUCCESS

    ---- Imobiliar [90]
    Target – 90
    Roll - 60
    Result - SUCCESS

    ---- Acelbanya [90]
    Target – 90
    Roll - 15
    Result - SUCCESS

    ---- Kaiyo [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    --- 5 Spartoi Clusters [90]
    Target – 90
    Roll - 70
    Result - SUCCESS

    --- Build Sensor Shell
    ---- Edelsteine [90]
    Target – 90
    Roll - 69
    Result - SUCCESS

    - General [$ 29,657,698,820,000.00 ]
    -- Focus Development on Core World Chuma [90]
    Target – 90
    Roll - 86
    Result - SUCCESS

    -- Focus Development on Peripheral World Catachan [90]
    Target – 90
    Roll - 29
    Result - SUCCESS

    -- Massive Core Investment Glorreich [85]
    Target – 85
    Roll – 97, Jarow reroll - 81
    Result - SUCCESS

    -- Massive Peripheral Investment Nubifragio [85]
    Target – 85
    Roll – 99, ShadowArxxy reroll - 63
    Result - SUCCESS

    -- Economic Investment (90)
    --- Shin Tokyo [90]
    Target – 90
    Roll - 87
    Result - SUCCESS

    --- New Clew Bay [90]
    Target – 90
    Roll - 68
    Result - SUCCESS

    --- Nuova Tripoli [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    --- Nuova Puglia [90]
    Target – 90
    Roll - 70
    Result - SUCCESS

    --- New Algiers [90]
    Target – 90
    Roll - 10
    Result - SUCCESS

    -- Major Economic Investment (90)
    --- Griffon [90]
    Target – 90
    Roll - 72
    Result - SUCCESS

    --- Calliope [90]
    Target – 90
    Roll - 63
    Result - SUCCESS

    --- Edelsteine [90]
    Target – 90
    Roll - 6
    Result - SUCCESS

    --- Awha [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    --- Pieklo [90]
    Target – 90
    Roll - 77
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on
    --- Can Tho Moi [90]
    Target – 90
    Roll - 79
    Result - SUCCESS

    --- Salamander [90]
    Target – 90
    Roll - 36
    Result - SUCCESS

    --- Highland [90]
    Target – 90
    Roll - 78
    Result - SUCCESS

    --- Nowy Szezecin [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    --- Nowego Lublina [90]
    Target – 90
    Roll - 71
    Result - SUCCESS

    -- Imperial Outreach [-]
    -- Establish Colony - Nouva Basilicata [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Establish Colony - Imobiliar [90]
    Target – 90
    Roll - 27
    Result - SUCCESS

    -- Establish Colony - Acelbanya [90]
    Target – 90
    Roll - 36
    Result - SUCCESS

    -- Expand Civil Service [80]
    Target – 80
    Roll - 81
    Result – Bare FAILURE (auto-success next turn)

    -- Construct Orbital Industrial Platform Griffon* [90]
    Target – 90
    Roll - 85
    Result - SUCCESS

    -- Build ASF Factory Complex (95)
    --- Glorreich [95]
    Target – 90
    Roll - 16
    Result - SUCCESS

    --- Shin Tōkyō [95]
    Target – 90
    Roll - 71
    Result - SUCCESS

    --- Kurortas [95]
    Target – 90
    Roll - 11
    Result - SUCCESS

    --- Raj [95]
    Target – 90
    Roll - 78
    Result - SUCCESS

    --- Pustina [95]
    Target – 90
    Roll - 36
    Result - SUCCESS

    --- Platzregensburg [95]
    Target – 90
    Roll - 88
    Result - SUCCESS

    --- Pryyemnyy [95]
    Target – 90
    Roll - 9
    Result - SUCCESS

    --- Awha [95]
    Target – 90
    Roll - 84
    Result - SUCCESS

    --- Bāṛi [95]
    Target – 90
    Roll - 77
    Result - SUCCESS

    --- Bellaterra [95]
    Target – 90
    Roll - 51
    Result - SUCCESS

    -- Build Orbital Shipyard Shin Tokyo [105]
    Target – 108
    Roll - 98
    Result - SUCCESS

    -- Build Orbital Shipyard Stahlfurt [105]
    Target – 105
    Roll - 99
    Result - SUCCESS

    -- Build Orbital Shipyard Bari [105]
    Target – 105
    Roll - 87
    Result - SUCCESS

    -- Build Orbital Shipyard Skala [105]
    Target – 105
    Roll - 93
    Result - SUCCESS

    -- Build Orbital Shipyard Pieklo [105]
    Target – 105
    Roll - 8
    Result - SUCCESS

    -- Construct Escort Yard Neuhessen [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    -- Construct Escort Yard Nuovelle Bourgogne [90]
    Target – 90
    Roll - 79
    Result - SUCCESS

    -- Construct Escort Yard Nuova Lombardia [90]
    Target – 90
    Roll - 62
    Result - SUCCESS

    -- Construct Escort Yard Skala [90]
    Target – 90
    Roll - 36
    Result - SUCCESS

    -- Construct Escort Yard Stahlfurt [90]
    Target – 90
    Roll - 14
    Result - SUCCESS

    -- Construct Escort Yard Griff's Leap [90]
    Target – 90
    Roll - 78
    Result - SUCCESS

    -- Construct Escort Yard Kurortas [90]
    Target – 90
    Roll - 79
    Result - SUCCESS

    -- Construct Escort Yard Olej [90]
    Target – 90
    Roll - 90
    Result - SUCCESS

    -- Construct Escort Yard Pinball [90]
    Target – 90
    Roll - 80
    Result - SUCCESS

    -- Construct Escort Yard Pryyemnyy [90]
    Target – 90
    Roll - 69
    Result - SUCCESS

    -- Construct Escort Yard Nashornland [90]
    Target – 90
    Roll - 56
    Result - SUCCESS

    -- Construct Escort Yard The Hub [90]
    Target – 90
    Roll - 74
    Result - SUCCESS

    -- Construct Escort Yard Nuova Puglia [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Escort Yard Chuma [90]
    Target – 90
    Roll - 23
    Result - SUCCESS

    -- Construct Escort Yard Nuovo Abruzzo [90]
    Target – 90
    Roll - 33
    Result - SUCCESS

    -- Construct Escort Yard Stenen Tuin [90]
    Target – 90
    Roll - 12
    Result - SUCCESS

    -- Construct Escort Yard Nyu Shikoku [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    -- Construct Escort Yard Nuova Tripoli [90]
    Target – 90
    Roll - 67
    Result - SUCCESS

    -- Construct Escort Yard Catachan [90]
    Target – 90
    Roll - 14
    Result - SUCCESS

    -- Construct Escort Yard Neuthuringen [90]
    Target – 90
    Roll - 28
    Result - SUCCESS

    -- Construct Escort Yard Nowe Mazosze [90]
    Target – 90
    Roll - 68
    Result - SUCCESS

    -- Construct Escort Yard Nox [90]
    Target – 90
    Roll - 89
    Result - SUCCESS

    -- Construct Escort Yard Platzregensburg [90]
    Target – 90
    Roll - 69
    Result - SUCCESS

    -- Construct Escort Yard Porto Milano [90]
    Target – 90
    Roll - 37
    Result - SUCCESS

    -- Construct Escort Yard Landprettig [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Escort Yard New Algiers [90]
    Target – 90
    Roll - 74
    Result - SUCCESS

    -- Construct Escort Yard New Clew Bay [90]
    Target – 90
    Roll - 77
    Result - SUCCESS

    -- Construct Escort Yard Nubifragio [90]
    Target – 90
    Roll - 10
    Result - SUCCESS

    -- Construct Escort Yard Bellaterra [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Escort Yard Highland [90]
    Target – 90
    Roll - 24
    Result - SUCCESS

    -- Construct Escort Yard New Arcadia [90]
    Target – 90
    Roll - 66
    Result - SUCCESS

    -- Construct Escort Yard New Portland [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Small Warship Yard Griffon [90]
    Target – 90
    Roll - 18
    Result - SUCCESS

    -- Construct Small Warship Yard Calliope [90]
    Target – 90
    Roll - 34
    Result - SUCCESS

    -- Construct Small Warship Yard Edelsteine [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    -- Construct Small Warship Yard Nowy Slask [90]
    Target – 90
    Roll - 90
    Result - SUCCESS

    -- Construct Small Warship Yard Chuma [90]
    Target – 90
    Roll - 31
    Result - SUCCESS

    -- Construct Small Warship Yard Awha [90]
    Target – 90
    Roll - 87
    Result - SUCCESS

    -- Construct Small Warship Yard Kaiyo [90]
    Target – 90
    Roll - 11
    Result - SUCCESS

    -- Construct Small Warship Yard Iskra [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Small Warship Yard Bohren [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    -- Construct Small Warship Yard Feurstern [90]
    Target – 90
    Roll - 36
    Result - SUCCESS

    -- Construct Small Warship Yard Novolar [90]
    Target – 90
    Roll - 77
    Result - SUCCESS

    -- Construct Small Warship Yard Grand View [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Small Warship Yard Kainga [90]
    Target – 90
    Roll - 37
    Result - SUCCESS

    -- Construct Small Warship Yard New Capricorn [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    -- Construct Small Warship Yard New Libertalia [90]
    Target – 90
    Roll - 71
    Result - SUCCESS

    -- Construct Small Warship Yard Pustina [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Small Warship Yard Steingarten [90]
    Target – 90
    Roll - 31
    Result - SUCCESS

    -- Construct Medium Warship Yard New Pollux [90]
    Target – 90
    Roll - 74
    Result - SUCCESS

    -- Construct Medium Warship Yard New Phoenix [90]
    Target – 90
    Roll - 3
    Result - SUCCESS

    -- Construct Medium Warship Yard Pieklo [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Medium Warship Yard Nya Kopenhamn [90]
    Target – 90
    Roll - 89
    Result - SUCCESS

    -- Construct Medium Warship Yard Nowa Warzsawa [90]
    Target – 90
    Roll - 17
    Result - SUCCESS

    -- Construct Large Warship Yard Glorreich* [90]
    Target – 90
    Roll - 69
    Result - SUCCESS

    -- Construct Large Warship Yard New Port Royal* [90]
    Target – 90
    Roll - 37
    Result - SUCCESS

    -- Construct Large Warship Yard New Castor* [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Large Warship Yard Nowy Wroclaw* [90]
    Target – 90
    Roll - 77
    Result - SUCCESS

    -- Upgrade Refit & Repair Yard [105]
    Target – 105
    Roll - 98
    Result - SUCCESS

    -- Expand Orbital Shipyards [105]
    Target – 105
    Roll - 7
    Result - SUCCESS

    - DoME [$ 6,740,000,000,000.00 ]
    -- Build Capital Shipyard Calliope* [65]
    Target – 65
    Roll – 84, General reroll – 79, General reroll - 23
    Result - SUCCESS

    -- Terraforming Nuova Puglia* [90]
    Target – 90
    Roll - 81
    Result - SUCCESS

    -- Terraforming Nuova Abruzzo* [90]
    Target – 90
    Roll - 12
    Result - SUCCESS

    -- Terraforming Nyu Shikoku* [90]
    Target – 90
    Roll - 63
    Result - SUCCESS

    -- Terraforming Nowego Lublina* [90]
    Target – 90
    Roll - 15
    Result - SUCCESS

    - Research [$ 68,000,000,000,000.00 ]
    -- Prototype Lithium-Fusion Battery* [90]
    Target – 90
    Roll - 71
    Result - SUCCESS

    -- Military Drone Theory* [65]
    Target – 65
    Roll - 13
    Result - SUCCESS

    -- Military Drone Design* [65]
    Target – 65
    Roll - 64
    Result - SUCCESS

    -- Military Drone Control Systems* [65]
    Target – 65
    Roll - 39
    Result - SUCCESS

    -- Military Drone Handling Systems* [65]
    Target – 65
    Roll – 79, General reroll – 100, General reroll - 49
    Result - SUCCESS

    -- Commercial R&D [-]
    -- Industrial R&D [-]

    - Miscellaneous [$ 224,370,000,000.00 ]
    -- Culture [$ 90,000,000,000.00 ]
    --- Swahili Cultural Festival [70]
    Target – 70
    Roll - 68
    Result - SUCCESS

    --- Fund sports camps to improve performance in low performing Olympic sports [80]
    Target – 80
    Roll - 79
    Result - SUCCESS

    -- Production Contract [->?][134,370,000,000]

    ---------------------------------------------------------------------------------------------------------------

    Anti-piracy ground operations are going fairly well in the Fringe, with 1st Corps having landed successfully against minimal opposition. While the pirates obviously know the terrain around their base extremely well, and they have proven to be a ruthless and determined bunch, they are still completely outclassed by the sheer weight of metal and technological advantage that your forces possess. On the other hand, they are more experienced as well, as for nearly all of your Army troopers the only ‘experience’ they possess has been in simulated battles and training.

    Nevertheless General Zara has informed you that they expect to finish up operations by the end of the year, as the disparity in capability is too great for experience to really matter.

    Skirmishes continue with the Black Steel, although none have been all that serious. A Black Steel raiding force did attempt to attack New Kansas but the orbital defenses combined with the swarms of Artemis gunboats managed to drive them off with minimal damage to either side.

    You receive an extremely long-winded, dry, and boring report from Dr Byrne discussing the results of the R&D teams this year. Said report’s ‘executive summary’ is nearly a hundred pages long, the entire report runs to thousands of pages. You are extremely tempted to ask SARAH to come up with an executive summary of the executive summary. In the end, you actually do succumb to that temptation and thus get a ‘short version’ that is only a few paragraphs long.

    The short, short version is that work has been completed on the most basic of drone technologies in the four major areas of concern for the implementation of said technology. What is somewhat disappointing is that you won’t be able to immediately start fielding drone ASFs and parasites, as the early tech you’ve worked on is only suitable for fixed installations. What is interesting is a footnote from SARAH that this new technology neatly solves the biggest issue with one of the early ideas from your great-grandmother’s day, laser defense satellites.

    You look into that and find that Fortress Command is proposing something rather clever. A 2,500 ton ‘Laser Turret Station’ that would be purchased in blocks of 10, each of which can be controlled by either an Arx, Fortress, or Black Tower and which would supplement those installations. Each is armed with a single 55cm naval laser with a small array of 8cm extended range lasers in the bow and supplemental twenty-packs of 5cm extended range lasers for close in defense.
    NameCostHPA/DSpecials
    Laser Turret Station$101,036,000.002050550
    • Armored 50
    • AMS 1200
    • Capital
      • 4/1386
    • Capital AMS 180

    The clever part is that each of these little stations is designed to be able to perfectly mimic the electronic ‘signature’ of the control station to anything except direct visual inspection. Targeting systems would be unable to distinguish between one of these relatively disposable unmanned platforms and the far more expensive, not to mention crewed, controlling station, until they came within visual identification range, if they even bother with such.

    The initial work on lithium-fusion batteries has also been completed. The current ‘state of the art’ for this technology is, sadly, more limited than you’d hoped. It works, but currently only with ‘standard’ jump cores, not compact ones, limiting it to use on old-style jumpships. The greater sensitivity to power inputs of a compact core results in an excessively high chance for a misjump if said core is charged off of the current generation LF battery. There’s a footnote stating that they are very glad to have used unmanned platforms for the tests, because out of 10 compact cores tested, all 10 misjumped catastrophically, while ‘only’ 3 in 10 of the standard cores misjumped.

    You blink a few times, and make a note to not approve any use of these batteries until that failure rate is massively lowered. While convenient, you do not think a 30% chance of dying horribly is worth the time savings of being able to double-jump.

    Quite a few new warships are commissioned this year, easily offsetting the losses you’ve suffered from the Black Steel. Admiral Fisher notes that thanks to the raiding strategy the Black Steel has been leaving Grand Fleet, your primary offensive fleet formation, alone thus allowing it to fully recover its strength. He recommends that as soon as the now under construction Nagato is completed and finishes her trials that they make use of that strength in a major offensive operation deeper into Black Steel space in hopes of landing a decisive blow.

    The three new colonies have been established quite successfully in the first test of the new colonization procedures. The various bureaucratic teams involved performed yeoman-like work to get everything done on time and on schedule. Unfortunately, in their determination to get this done right the first time and prove that they know what they are doing, they also failed to schedule enough time for adequate hiring interviews for the proposed Civil Service expansion, delaying completion of that until next year.

    Other than that hiccup things have gone quite well overall. You are hearing good reports from the Swahili Cultural programming, which is proving quite popular, and the sports camps are reporting solid results that you hope will translate into improved success in next year’s Olympics. The new economic programs are continuing to prove their efficacy, and all in all things are looking quite good this year.
    Scheduled vote count started by LordSunhawk on Jul 29, 2023 at 12:29 AM, finished with 9 posts and 6 votes.

    • [X] Plan: Old Lives Matter
      -[X] Procurement [$ 11,459,684,042,725.80 ]
      --[X] Lay Down Major Unit [Construction - $86,857,489,278.00 ] (95)
      ---[X] 400 Artemis [95]
      ---[X] 192 Wright [95]
      ---[X] 192 Colt [95]
      ---[X] 351 Kearsage [95]
      ---[X] 60 Mashu [95]
      --[X] Lay down Jumpship [Jumpship Construction - $34,869,278,400.00 ] (90)
      ---[X] 24 Rawalpindi [90]
      --[X] Lay down Warship [Warship Construction - $817,113,436,633.33 ] (90)
      ---[X] 50 Belfast*
      ---[X] 30 Phoenix*
      ---[X] 50 Atlanta*
      ---[X] 6 Centaur*
      ---[X] 20 Prinz Eugen II*
      ---[X] 15 Hawke*
      ---[X] 10 Nevada*
      ---[X] 20 Hawke*
      ---[X] 15 Nevada*
      ---[X] 14 Kaiserin*
      ---[X] 14 Lion*
      ---[X] 200 Battle [90]
      ---[X] 60 White Plains [90]
      ---[X] 60 Legend [90]
      ---[X] 50 Tarantul [90]
      ---[X] 50 Asheville [90]
      ---[X] 50 Phoenix [90]
      ---[X] 3 Centaur [90]
      ---[X] 5 Akagi [90]
      ---[X] 4 Saratoga [90]
      --[X] Purchase New Units [Minor Unit - $ 118,313,743,414.46 ] (90)
      ---[X] 100 Fighter Wing [auto]
      ---[X] 100 Carrier Wing [90]
      ---[X] 50 CAP Wing [90]
      ---[X] 20 Patrol Wing [90]
      ---[X] 12 Garrison Division [90]
      ---[X] 12 Militia Division [90]
      ---[X] 25 Infantry Division [90
      ---[X] 5 Heavy Combat Team Division [90]
      --[X] Fortress Command [$ 10,402,530,095,000.00 ] (90)
      ---[X] Build Jump Point Defenses
      ----[X] Waypoint 9 [90]
      ----[X] Nuova Basilicata [90]
      ----[X] Imobiliar [90]
      ----[X] Acelbanya [90]
      ---[X] 10 Arx Defense Stations
      ---[X] 10 Fortress Class Defense Station
      ---[X] Construct Black Tower
      ----[X] Kaiyo [90]
      ---[X] 5 Spartoi Clusters [90]
      ---[X] Build Sensor Shell
      ----[X] Edelsteine [90]
      -[X] General [$ 29,657,698,820,000.00 ]
      --[X] Focus Development on Core World Chuma [90]
      --[X] Focus Development on Peripheral World Catachan [90]
      --[X] Massive Core Investment Glorreich [85]
      --[X] Massive Peripheral Investment Nubifragio [85]
      --[X] Economic Investment (90)
      ---[X] Shin Tokyo [90]
      ---[X] New Clew Bay [90]
      ---[X] Nuova Tripoli [90]
      ---[X] Nuova Puglia [90]
      ---[X] New Algiers [90]
      --[X] Major Economic Investment (90)
      ---[X] Griffon [90]
      ---[X] Calliope [90]
      ---[X] Edelsteine [90]
      ---[X] Awha [90]
      ---[X] Pieklo [90]
      --[X] Construct Infrastructure and Industrial zones on
      ---[X] Can Tho Moi [90]
      ---[X] Salamander [90]
      ---[X] Highland [90]
      ---[X] Nowy Szezecin [90]
      ---[X] Nowego Lublina [90]
      --[X] Imperial Outreach
      --[X] Establish Colony - Nouva Basilicata [90]
      --[X] Establish Colony - Imobiliar [90]
      --[X] Establish Colony - Acelbanya [90]
      --[X] Expand Civil Service [80]
      --[X] Construct Orbital Industrial Platform Griffon* [90]
      --[X] Build ASF Factory Complex (95)
      ---[X] Glorreich [95]
      ---[X] Shin Tōkyō [95]
      ---[X] Kurortas [95]
      ---[X] Raj [95]
      ---[X] Pustina [95]
      ---[X] Platzregensburg [95]
      ---[X] Pryyemnyy [95]
      ---[X] Bāṛi [95]
      ---[X] Bellaterra [95]
      --[X] Build Orbital Shipyard Shin Tokyo [105]
      --[X] Build Orbital Shipyard Stahlfurt [105]
      --[X] Build Orbital Shipyard Bari [105]
      --[X] Build Orbital Shipyard Skala [105]
      --[X] Build Orbital Shipyard Pieklo [105]
      --[X] Construct Escort Yard Neuhessen [90]
      --[X] Construct Escort Yard Nuovelle Bourgogne [90]
      --[X] Construct Escort Yard Nuova Lombardia [90]
      --[X] Construct Escort Yard Skala [90]
      --[X] Construct Escort Yard Stahlfurt [90]
      --[X] Construct Escort Yard Griff's Leap [90]
      --[X] Construct Escort Yard Kurortas [90]
      --[X] Construct Escort Yard Olej [90]
      --[X] Construct Escort Yard Pinball [90]
      --[X] Construct Escort Yard Pryyemnyy [90]
      --[X] Construct Escort Yard Nashornland [90]
      --[X] Construct Escort Yard The Hub [90]
      --[X] Construct Escort Yard Nuova Puglia [90]
      --[X] Construct Escort Yard Chuma [90]
      --[X] Construct Escort Yard Nuovo Abruzzo [90]
      --[X] Construct Escort Yard Stenen Tuin [90]
      --[X] Construct Escort Yard Nyu Shikoku [90]
      --[X] Construct Escort Yard Nuova Tripoli [90]
      --[X] Construct Escort Yard Catachan [90]
      --[X] Construct Escort Yard Neuthuringen [90]
      --[X] Construct Escort Yard Nowe Mazosze [90]
      --[X] Construct Escort Yard Nox [90]
      --[X] Construct Escort Yard Platzregensburg [90]
      --[X] Construct Escort Yard Porto Milano [90]
      --[X] Construct Escort Yard Landprettig [90]
      --[X] Construct Escort Yard New Algiers [90]
      --[X] Construct Escort Yard New Clew Bay [90]
      --[X] Construct Escort Yard Nubifragio [90]
      --[X] Construct Escort Yard Bellaterra [90]
      --[X] Construct Escort Yard Highland [90]
      --[X] Construct Escort Yard New Arcadia [90]
      --[X] Construct Escort Yard New Portland [90]
      --[X] Construct Small Warship Yard Griffon [90]
      --[X] Construct Small Warship Yard Calliope [90]
      --[X] Construct Small Warship Yard Edelsteine [90]
      --[X] Construct Small Warship Yard Nowy Slask [90]
      --[X] Construct Small Warship Yard Chuma [90]
      --[X] Construct Small Warship Yard Awha [90]
      --[X] Construct Small Warship Yard Kaiyo [90]
      --[X] Construct Small Warship Yard Iskra [90]
      --[X] Construct Small Warship Yard Bohren [90]
      --[X] Construct Small Warship Yard Feurstern [90]
      --[X] Construct Small Warship Yard Novolar [90]
      --[X] Construct Small Warship Yard Grand View [90]
      --[X] Construct Small Warship Yard Kainga [90]
      --[X] Construct Small Warship Yard New Capricorn [90]
      --[X] Construct Small Warship Yard New Libertalia [90]
      --[X] Construct Small Warship Yard Pustina [90]
      --[X] Construct Small Warship Yard Steingarten [90]
      --[X] Construct Medium Warship Yard New Pollux [90]
      --[X] Construct Medium Warship Yard New Phoenix [90]
      --[X] Construct Medium Warship Yard Pieklo [90]
      --[X] Construct Medium Warship Yard Nya Kopenhamn [90]
      --[X] Construct Medium Warship Yard Nowa Warzsawa [90]
      --[X] Construct Large Warship Yard Glorreich* [90]
      --[X] Construct Large Warship Yard New Port Royal* [90]
      --[X] Construct Large Warship Yard New Castor* [90]
      --[X] Construct Large Warship Yard Nowy Wroclaw* [90]
      --[X] Construct Large Warship Yard Shin Tokyo [->1]
      --[X] Construct Large Warship Yard Okusawa [->1]
      --[X] Construct Large Warship Yard Bari [->1]
      --[X] Construct Large Warship Yard Raj [->1]
      --[X] Upgrade Refit & Repair Yard [105]
      --[X] Expand Orbital Shipyards [105]
      -[X] DoME [$ 6,740,000,000,000.00 ]
      --[X] Build Capital Shipyard Calliope* [65]
      --[X] Terraforming Nuova Puglia* [90]
      --[X] Terraforming Nuova Abruzzo* [90]
      --[X] Terraforming Nyu Shikoku* [90]
      --[X] Terraforming Nowego Lublina* [90]
      --[X] Terraforming Hot Mess [->1]
      --[X] Terraforming Baddorando [->1]
      --[X] Terraforming Nowy Szczecin [->1]
      --[X] Construct Major Army Base - Okusawa* [->1]
      --[X] Construct Major Fleet Base - Okusawa* [->1]
      --[X] Construct Major Army Base - New Capricorn* [->1]
      --[X] Construct Major Fleet Base - New Capricorn* [->1]
      --[X] Planetary Optimization (Peripheral) - ? [->1]
      -[X] Research [$ 68,000,000,000,000.00 ]
      --[X] Prototype Lithium-Fusion Battery* [90]
      --[X] Improved Anti-Aging Treatments Lvl 3 [->1]
      --[X] Improved Elder Quality of Life Lvl 4 [->1]
      --[X] Life Extension Therapy Lvl 7 [->1]
      --[X] Military Drone Theory* [65]
      --[X] Military Drone Design* [65]
      --[X] Military Drone Control Systems* [65]
      --[X] Military Drone Handling Systems* [65]
      --[X] Commercial R&D
      --[X] Industrial R&D
      -[X] Miscellaneous [$ 224,370,000,000.00 ]
      --[X] Culture [$ 90,000,000,000.00 ]
      ---[X] Swahili Cultural Festival [70]
      ---[X] Fund sports camps to improve performance in low performing Olympic sports [80]
      --[X] Production Contract [134,370,000,000]
     
    Turn 138 - Bangkok
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder

    Turn 138 - Bangkok


    The Olympics are being hosted in the Okusawa system this year and you are actually able to clear your calendar enough to attend in person, rather than having to send a representative.

    The year starts with some excellent news as well. Economic prospects in the Steel March rose significantly thanks to a series of major investments by various manufacturing companies in building new factories in the region. In addition a local manufacturer has released a new line of dropshuttles optimized for the corporate market, with enhanced communications equipment as well as very luxurious interior spaces for such small craft. Sales are booming.

    Combat operations against the pirates have concluded, generally successfully. While your forces weren’t able to save all of the hostages they did manage to rescue the majority. The pirates themselves proved unwilling to surrender, perhaps believing that it was better to die on their own terms rather than get spaced or hanged. Several of the minor polities in that region of the Fringe are very grateful to you for rescuing their citizens, earning you some excellent PR and goodwill.

    Unfortunately none of the systems involved are wealthy enough to sustain any sort of trade route, thus goodwill is about all that you get from the entire exercise. Along with some valuable combat experience for your ground troops. The former pirate base is being repurposed as a forward supply depot for your patrols under the joint ownership of the local polities.

    Prior to the Opening Ceremony you have some private meetings with representatives of the NRI, the NRR and Kilburrough.

    The NRI is requesting a formal agreement from the Empire that the region of space south of their current borders, running roughly from the 30 to the 40 line on your charts, is reserved to the NRI for expansion purposes. In exchange they are willing to increase their commitment to your joint defense operations as well as lower a number of remaining trade barriers.

    []ActionResult
    []Agree to the NRI Proposal
    • Roughly doubles chance of NRI presence during Black Steel raid events, reducing your casualties
    • Reserves the region directly south of the current NRI borders for NRI growth
    • Improves relations with the NRI
    []Refuse the NRI Proposal
    • Severely harms relations with the NRI

    The NRR is requesting something similar, only involving the region to their own south. Their region of concern is somewhat narrower than the NRI’s, being from the 21 to the 29 line. They are offering to commit their new Sleipnir-class cruisers to joint defense operations on top of their current commitment of aerospace fighter assets. You check the intelligence reports and the Sleipnirs are really more of a frigate than a cruiser, massing as much as one of your destroyers but optimized for close range slugfests. The design actually has more armor than some of your ships twice the mass, but is painfully slow and relatively weakly armed. You can already hear Admiral Fisher growling about all of the ‘obvious’ design flaws, but this is, according to reports, the first indigenous compact-core warship developed by the NRR.

    []ActionResult
    []Agree to the NRR Proposal
    • Adds a chance for a number of NRR warships to be present for Black Steel raids on top of their commitment of ASFs.
    • Reserves the region directly south of the current NRR borders for NRR growth
    • Improves relations with the NRR
    []Refuse the NRR Proposal
    • Severely harms relations with the NRR

    Kilburrough, meanwhile, is requesting your permission to open up trade negotiations with the Fringe. They are offering to have all such trade be carried by Imperial hulls and fully subject to Imperial regulations and inspections to avoid even the appearance of impropriety. In the many decades that the Griffon Empire has been doing business with Kilburrough there has not been a single instance of them abusing any of the regulations or rules you’d put in place, and your bioethics experts all agree that Kilburroughan standards in that area are at least as high as your own, which is to be expected since your bioethics code is broadly based on Kilburroughan practice in the first place.

    []ActionResult
    []Agree to Kilburrough proposal
    • Improves relations with Kilburrough
    []Reject Kilburrough proposal
    • Harms relations with Kilburrough

    With the diplomatic meetings out of the way, it is time for the Opening Ceremonies. Okusawa went all out on them this year with a magnificent celebration of the history of the Griffon Empire told in a somewhat fantastic abstract manner through music and dance. You find yourself dancing along to songs from your own youth, much to your grandkids embarrassment. It’s as if the kids cannot imagine grandma knowing how to do the bangbang. You don’t care, you are having fun along with millions of your subjects and you have no need to stand on dignity. The Griffon royal family has always been a ‘popular’ royalty, not at all stuck up.

    Your grandkids are definitely getting embarrassed when the couples dances start and you and Markus proceed to ‘get down with it’ with all the enthusiasm of your younger days. The scandalized cries of ‘Grandma!’ warms the cockles of your heart.

    The entire crowd continues dancing throughout the ‘ceremony’, which quickly resembles a massive block party more than any sort of formal event. Granted, they do manage to get all the ‘formal’ stuff done, but the focus is clearly on the music, the vibes, and the fun times.

    You are completely exhausted by the time it’s all over. You are no longer a teenager with endless reserves of energy after all. But it was an amazing fun time.
     
    Turn 138 - One Night in Bangkok
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder

    Turn 138 - One Night in Bangkok


    There is a great deal of internal debate among your staff and advisors over the diplomatic overtures from three of your allies but in the end it is generally agreed that their proposals are quite reasonable, thus you formally accept them. The chatter from your staff about ‘limits’ to the NRI and NRR expansion zones, however, causes a bit of a backlash, with the NRI ambassador openly speculating about imposing similar ‘limits’ to your expansion, since allowing you to expand wherever you want would result in them being swallowed up.

    You are well aware that plenty of your subordinates desire to do just that, but realistically that would just be a formula for endless internal civil strife since neither the NRR nor the NRI has ever shown any inclination to join your empire, and both have quite a bit of nationalistic pride in themselves. All you would get is trouble, and it would cost you far more than you could ever hope to gain.

    But now there is a media kerfuffle, with pundits and critics from all sides expressing opinions on the issue and generally being exceptionally unhelpful in maintaining friendly relations. Having more bellicose commentators loudly proclaiming that the ‘eventual goal should be to subordinate them’ is causing diplomatic migraines since blowhards from the NRI and NRR press are being just as combative in pushing back at such, with a growing segment of your allies media now openly calling for an end to the alliance.

    It’s a bit irritating, what should have been a rather routine agreement has become a stress point in the Alliance. You call in Agostina, your Foreign Minister, for consultations, and she recommends publicly mending fences, perhaps by offering the services of some of your DoME teams to the NRI and NRR to assist their colonization and terraforming efforts.

    []ActionResult
    []Offer DoME support to the NRI and NRR
    • Dedicates 2 DoME teams to supporting your allies colonization efforts
    • Prevents certain events
    []Ignore the issue, it’ll go away
    • Unlocks certain events

    You also get more bad news, as a Black Steel raid has hit the Pryyemnyy system in force. Fighting was brutal, with the local system defenses desperately attempting to hold back the Black Steel while waiting for relief from the Grand Fleet. Home Fleet took heavy losses in the process. Several squadrons of NRI corvettes and destroyers also participated in the initial fighting and likewise took enormous casualties, mostly while defending the high orbitals of the planet itself in order to prevent the Black Steel from unleashing any orbital bombardment on the population of the planet below.

    The arrival of the Grand Fleet turned the tide of the battle and the Black Steel took massive losses once they got pinned between the remaining defenses and the heavy steel of the battle line. The Kaiserin-class proved absolutely lethal in their largest deployment to date, shattering Black Steel battle line units. In the end you dealt massively more damage to the Black Steel than you took, at least in terms of ship losses.

    While there was substantial infrastructure damage in the system, civilian casualties were relatively low. Unfortunately the fighting completely destroyed the shipyards in the system as well as the repair facilities that had been built up there. Long and short term economic damage is also severe.

    It’s a painful hit, but nothing that you can’t handle. The ongoing raiding operations, combined with the very light losses to Grand Fleet, mean that your relative combat power continues to grow, according to your analysts, and they consider this to be a sort of Pyrrhic defeat for the Black Steel since they not only lost the battle, but also lost considerably more forces than your analysts feel that they could absorb.

    Speaking of the raiding operations, they continue as planned, with regular skirmishes with light Black Steel forces causing constant attrition to both sides. The Expeditionary and Strike Fleets are getting quite adept at the sort of hit-and-run operations that this strategy requires and loss rates are going down which is quite welcome news.

    One of the more significant raids of the last few months was against a Black Steel ordnance storage facility, which resulted in some very spectacular explosions that are quite… pretty.

    At least it means that you have some good news!

    The Olympics are continuing, with competition heating up across the board. Team Griffon is proving quite formidable here at home, even in the new disciplines, and you are quite pleased as the number of gold medals grows. Gymnastics continues to be a fiercely fought battle between the NRI and Team Griffon, with the NRI edging you out this year for the top of the podium in both the men’s and team categories, but your women manage to snatch gold by a mere hundredth of a point. Despite the tensions in the alliance it is plain to see that the competitors are still friends despite it all, with both teams celebrating together, win or lose. Right up until the final score is awarded they are fierce competitors, but the instant those numbers are announced they become best friends, as happy for each other's successes as for their own. It’s rather inspirational really.

    There’s a bit of drama in the aquatics center as a Bourbon diver suffered a medical emergency during the competition, having to be raced to the trauma center after falling from the high platform. Thankfully your medical professionals were able to prevent the worst case scenario, but it still casts a pall over the competition.

    On the track one of the little Fringe statelets is proving to be a rather unexpectedly capable competitor. For the first time in the Olympics Team Griffon is denied an Athletics medal, being edged out for the bronze by that small team of very capable athletes. It’s most certainly a David vs Goliath type of moment and you can’t help but be impressed by it all.

    The mass-start mountain biking event, which begins on a high alpine glacier and ends in the valley far below, features both truly impressive racing as well as a number of terrifying crashes. Again you are very fortunate that no competitor actually died, but the medical personnel are definitely earning their salaries this year.

    Parliament is being very quiet this year, mostly because it’s an election year and they are busier campaigning rather than coming up with major new legislation. Thus only routine business is on that docket this year, which is certainly helpful in terms of keeping you from having to burn too much midnight oil. Tiberius indicates that it is likely that your supporters will retain their majorities in the election, which is a relief.
     
    Turn 138 - Heaven Help My Heart
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder

    Turn 138 - Heaven Help My Heart


    There is a serious tragedy in the Olympics at the Stock Car racing finals.

    On lap 228 out of 250 on the 2 mile superspeedway tri-oval circuit the 28 car of Jean-Claude Cochet had a tire go down and got turned into the wall. His car, running in 2nd at the time, went briefly airborne but the safety equipment started to bring it down. Unfortunately, the 14 car of Ken Forseth suffered a brake rotor failure when attempting to slow down and came underneath the 28, causing it to flip up and to the side. The car went over the SAFER barriers which should have absorbed the hit and instead slammed into the catch fence at 182 mph. The fence held, which prevented an even greater tragedy, but the caution light assembly mounted trackside, nominally more than high enough to clear any normal accidents, intersected with the windshield of the 28, shattering the windshield and killing Cochet.

    It’s the first fatality in any motorsport discipline in the Olympics, and what made it worse in some ways is that Cochet was running the best that any Bourbon driver ever had, on pace to earn the first silver medal in stock car racing for the Bourbons ever. Forseth drove for Team NRR and was a previous bronze medalist from four years ago.

    The race ended under the red flag, as it had gone long enough to be official. The stewards inquiry showed no issues, all safety equipment had been installed but had been defeated by pure horrific luck. Scoring the race as it stood at the time of the red flag would result in a Griffon 1 and 2, with the NRI in third, however an impromptu driver’s meeting resulted in the driver’s refusing to accept such a scoring, insisting that the race be scored as of the moment of impact and that, deceased or not, the 28 should be scored as finishing in 2nd position and the silver medal awarded to the Bourbons.

    When the stewards initially resisted such a creative interpretation of the rules, the teams made it very plain that unless it was scored that way that they would all boycott the medal ceremony and would refuse to accept any medals at all for the event. In the end the stewards blinked and accepted the team's interpretation.

    Therefore, the official ending order would be Griffon - Bourbon - NRR. However, just before the medal ceremony, the crew chief of the winning Team Griffon car announced that they’d ‘discovered a loose lug nut’ and were ‘out of an abundance of respect for the rules’ voluntarily penalizing themselves, even though the official technical inspection was clean. This led to some confusion, but in the end the team held firm to their insistence on this, resulting in the first gold medal to somebody other than Team Griffon in stock car racing since the ancient, relatively speaking, debacle in the third Olympiad in NRI space due to NRI shenanigans.

    Everybody and their brother knows that this was purely a gesture of respect for the lost driver and his family, but the gesture goes over amazingly well. There’s not a dry eye in the house during the medal ceremony, which is preceded by a minute of silence in respect.

    Of course, Team Griffon won every single other motorsports event, generally by enormous margins, including the ‘drifting’ and ‘rallying’ events added by the Fringe worlds.

    You then have to head over to the office for the budget meeting, which is mostly being held remotely this year since you are attending the Olympics on Okusawa.

    Amaunet is linked in via HPG link, and is looking like a smug cat, which she is, both smug, and a cat. “Padrone, the military is in good shape and continuing to run smoothly. I’ll leave it to the service chiefs to give the details.”

    General Zara then takes over the link. “Your Majesty, review of combat performance for 1st Corps is complete, with no major deficiencies noted that cannot be rectified simply through additional training and experience. Therefore Your Army intends to continue our expansion plans and remains ready to deal with any challenges placed before us.”
    • Imperial Griffon Army
      • Procurement
        • 12 Garrison Divisions
        • 12 Militia Divisions
        • 25 Infantry Divisions
        • 5 Light Mech Divisions

    General Perkins is up next. “Your Majesty, we continue to build up our ASF assets to meet our needs. Thankfully losses have been relatively light over the last several years, which is allowing us to rotate more survivors back for training rotations and thus allowing us to show a marked and continuing increase in pilot quality. Thankfully the recent Black Steel raid on Pryyemnyy did no damage to the ASF factories on the planet thanks to the efforts of the defending forces.”
    • Imperial Griffon Aerospace Force
      • Production
        • New ASF Factories
          • Glorreich
          • Shin Tōkyō
          • Kurortas
          • Raj
          • Pustina
          • Platzregensburg
          • Pryyemnyy
          • Awha
          • Bāṛi
          • Bellaterra
      • Procurement
        • 100 Fighter Wings
        • 100 Carrier Wings
        • 50 CAP Wings
        • 30 Garrison Wings

    Admiral Savić has actually accompanied you to Okusawa in order to give the Navy briefing in person, while Admirals Fisher and di Palo remain on Griffon handling operational and overall duties. “Your Majesty, we will be maintaining a similar procurement strategy to last year, with the addition of beginning procurement of the drone Laser Turret clusters that will be prioritized for deployment to the Black Steel front.”
    • Imperial Griffon Navy
      • Production
        • Orbital Shipyards
          • New Orbital Shipyards
            • Pryyemnyy
            • Griff's Leap
            • Nuova Basilicata
            • Imobiliar
            • Acélbánya
          • Expand All Orbital Shipyards
        • Refit & Repair Yards
          • Expand All Refit & Repair Yards
        • Escort Yards
          • Nowy Szczecin
          • Baddorando
          • Sturmland
          • Neubayern
          • Neuhessen
          • Nouvelle Bourgogne
          • Nuova Lombardia
          • Skala
          • Stahlfurt
          • Griff's Leap
          • Kurortas
          • Olej
          • Pinball
          • Pryyemnyy
          • Nashornland
          • The Hub
          • Nuova Puglia
          • Nuovo Abruzzo
          • Stenen Tuin
          • Nyū Shikoku
          • Nuova Tripoli
          • Catachan
          • Neuthüringen
          • Nowe Mazowsze
          • Nox
          • Platzregensburg
          • Porto Milano
          • Landprettig
          • New Algiers
          • New Clew Bay
          • Nubifragio
          • Bellaterra
          • Highland
          • New Arcadia
          • New Portland
          • Hot Mess
          • New Narnia
          • Nueva Chiapas
          • Nowega Lublina
          • Salamander
        • Small Warship Yards
          • Griffon
          • Calliope
          • Edelsteine
          • Nowy Slask
          • Chuma
          • Awha
          • Kaiyo
          • Iskra
          • Bohren
          • Feurstern
          • Novolar
          • Grand View
          • Kainga
          • New Capricorn
          • Pustina
          • Steingarten
          • Pieklo
        • Medium Warship Yards
          • New Pollux
          • New Phoenix
          • New Libertalia
          • Nya Kopenhamn
          • Nowa Warszawa
        • Large Warship Yards
          • Glorreich
          • New Port Royal
          • New Castor
          • Nowy Wroclaw
      • Procurement
        • Standard Dropships
          • 400 Artemis-class Planetary Defense Flotillas
          • 214 Wright-class Dockable ASF Platforms
          • 214 Colt-class Defense Blisters
        • Large Dropships
          • 336 Kearsarge-class Parasite Battleships
          • 60 Mashu-class Parasite Logistics Transports
        • Jumpships
          • 13 Rawalpindi-class Armed Merchant Cruisers
        • Escorts
          • 200 Battle-class Destroyers
          • 50 Tarantul-class Missile Raiders
          • 50 Asheville-class Raiders
          • 50 White Plains-class Escort Carriers
          • 50 Legend-class Frigates
        • Small Warships
          • 50 Belfast-class Light Cruisers
          • 50 Phoenix-class Light Cruisers
          • 50 Atlanta-class Light Cruisers
        • Medium Warships
          • 20 Prinz Eugen II-class Heavy Cruisers
          • 20 Hawke-class Heavy Cruisers
          • 5 Akagi-class Carriers
        • Large Warships
          • 16 Kaiserin-class Battleships
          • 16 Lion-class Battlecruisers
        • Capital Warships
          • 1 Nagato-class Battleship
      • Fortress Command
        • Arx-class Defense Stations
          • 10
        • Fortress-class Heavy Recharge Stations
          • 10
        • Black Tower
          • Bohren
          • Grand View
          • Iskra
          • Raj
          • Feurstern
        • Spartoi Defense Clusters
          • 5
        • Sensor Satellite Shell
          • Nowy Wroclaw
        • Laser Turret Clusters
          • 10

    Elizabeth Lee is up next. “Your Majesty, we have received petitions from Griff’s Leap and Stahlfurt requesting the installation of Colony Core Clusters in their systems in order to permit them to begin expanding, like the other station-based systems in the Empire. They are willing to shoulder much of the expense of the installation, and it will not require any extra work by the ministry to expedite, but we do need your approval.”

    []ActionResult
    []Approve Griff’s Leap
    • Will give +1 POP Limit to Griff’s Leap and subject Griff’s Leap to the same POP expansion rules as all other Colony Core Cluster systems (including ability to become Core)
    []Approve Stahlfurt
    • Will give +1 POP Limit to Stahlfurt and subject Stahlfurt to the same POP expansion rules as all other Colony Core Cluster systems
    []Approve Both
    • Will give +1 POP Limit to BOTH Griff’s Leap and Stahlfurt with all other attendant benefits of being a Colony Core Cluster system (see above)
    []Approve Neither
    • No change

    “We are in the unusual situation that we have very little advance information about the survey targets this year, Your Majesty, as all four are located within a nebula and we cannot get any solid details remotely.”
    • Survey Targets
      • GX-B42
      • GX-F42
      • GX-F41
      • GX-G40

    “For economic investments and such we have a solid list, however we would like to very strongly advise approving the construction of major cultural venues, our teams are quite confident that this would have a massive economic benefit to the whole Empire.”
    • Economic Focus, Investment & Infrastructure
      • Major Cultural Venues
      • Economic Focus
        • Core
          • Glorreich
        • Periphery
          • Pryyemnyy
      • Massive Investment
        • Core
          • Nowa Warszawa
        • Periphery
          • Nubifragio
      • Investment
        • Porto Milano
        • New Clew Bay
        • Nuova Tripoli
        • Nuova Puglia
        • New Algiers
      • Major Economic Investment
        • Griffon
        • Calliope
        • Edelsteine
        • Awha
        • Pieklo
      • Construct Orbital Industrial Platform
        • Griffon
      • Infrastructure & Industrial Zones
        • Cần Thơ mới
        • Salamander
        • Highland
        • Nowy Szczecin
        • Nowego Lublina

    “Finally we have three DoME teams ready to deploy, and we have several terraforming targets for them.”
    • Department of Mega-Engineering
      • Terraforming
        • Nouvelle Bourgogne
        • Sturmland
        • Nowego Lublina

    Your Foreign Minister has sent you a recommendation to sponsor an Empire-wide charity concert event, building on the great success of the opening ceremony for this years Olympics.

    Finally, you are very glad that you are operating remotely, because you are able to tune out the boring drone of Steven Byrne as he talks in one incredibly unbroken monotone sentence that threatens everybodies sanity. He is recommending a number of very large budget items, but you can see the point of it as well. The budget numbers look like they might be marginal, but possibly doable with a little luck.
    • Research & Development
      • Prototype Lithium Fusion Battery II
      • Military Drone Theory II
      • Military Drone Design II
      • Military Drone Control Systems II
      • Military Drone Handling Systems II
     
    Turn 138 - Argument
  • LordSunhawk

    Das BOOT (literally)
    Owner
    Administrator
    Staff Member
    Founder

    Turn 138 - Argument


    Meta Event
    58​
    Dynasty Luck
    31​
    Successes
    Imperial Approval
    0​
    Approval Change
    0​
    Political Event
    1​
    Successes
    Imperial Economy
    8​
    Economic Event
    0​
    Research Event
    1​
    Griffon
    Econ
    4​
    Health
    5​
    Event
    4​
    Nowa Warszawa
    Econ
    5​
    Health
    4​
    Event
    3​
    Calliope IV
    Econ
    4​
    Health
    5​
    Event
    4​
    TTP
    Econ
    4​
    Health
    5​
    Event
    4​
    New Capricorn
    Econ
    4​
    Health
    5​
    Event
    4​
    Nowy Śląsk
    Econ
    4​
    Health
    5​
    Event
    4​
    Edelsteine
    Econ
    4​
    Health
    5​
    Event
    4​
    Nowy Wroclaw
    Econ
    4​
    Health
    5​
    Event
    4​
    Griff's Leap
    Econ
    4​
    Health
    5​
    Event
    4​
    New Phoenix
    Econ
    4​
    Health
    4​
    Event
    5​
    New Eden
    Econ
    4​
    Health
    4​
    Event
    5​
    New Castor
    Econ
    4​
    Health
    5​
    Event
    4​
    Okusawa
    Econ
    5​
    Health
    4​
    Event
    3​
    New Pollux
    Econ
    3​
    Health
    5​
    Event
    1​
    New Port Royal
    Econ
    3​
    Health
    2​
    Event
    1​
    Kainga
    Econ
    3​
    Health
    5​
    Event
    1​
    Chuma
    Econ
    3​
    Health
    5​
    Event
    1​
    Stahlfurt
    Econ
    3​
    Health
    2​
    Event
    1​
    Bāṛi
    Econ
    4​
    Health
    4​
    Event
    5​
    Skała
    Econ
    5​
    Health
    4​
    Event
    3​
    Piekło
    Econ
    5​
    Health
    4​
    Event
    3​
    Nya Köpenhamn
    Econ
    4​
    Health
    5​
    Event
    4​
    Bauernparadis
    Econ
    3​
    Health
    5​
    Event
    1​
    Awha
    Econ
    4​
    Health
    4​
    Event
    5​
    Kaiyo
    Econ
    4​
    Health
    4​
    Event
    5​
    Bohren
    Econ
    4​
    Health
    4​
    Event
    5​
    Grand View
    Econ
    3​
    Health
    5​
    Event
    1​
    Iskra
    Econ
    3​
    Health
    5​
    Event
    1​
    Raj
    Econ
    5​
    Health
    4​
    Event
    3​
    Feurstern
    Econ
    4​
    Health
    4​
    Event
    5​
    Pinball
    Econ
    4​
    Health
    4​
    Event
    5​
    Catachan
    Econ
    5​
    Health
    4​
    Event
    3​
    Nox
    Econ
    3​
    Health
    5​
    Event
    1​
    Olej
    Econ
    4​
    Health
    4​
    Event
    5​
    Glorreich
    Econ
    8​
    Health
    3​
    Event
    2​
    Pryyemnyy
    Econ
    3​
    Health
    1​
    Event
    3​
    Novolar
    Econ
    3​
    Health
    5​
    Event
    1​
    Steingarten
    Econ
    3​
    Health
    5​
    Event
    1​
    Pustina
    Econ
    8​
    Health
    3​
    Event
    2​
    Kurortas
    Econ
    8​
    Health
    3​
    Event
    2​
    Arvum
    Econ
    3​
    Health
    1​
    Event
    3​
    Landprettig
    Econ
    5​
    Health
    4​
    Event
    3​
    Bellaterra
    Econ
    8​
    Health
    3​
    Event
    2​
    Nubifragio
    Econ
    5​
    Health
    4​
    Event
    3​
    Platzregensburg
    Econ
    3​
    Health
    2​
    Event
    1​
    Shin Tōkyō
    Econ
    8​
    Health
    3​
    Event
    2​
    Porto Milano
    Econ
    3​
    Health
    2​
    Event
    1​
    Nuova Fortezza
    Econ
    3​
    Health
    2​
    Event
    1​
    Nowe Mazowsze
    Econ
    5​
    Health
    4​
    Event
    3​
    Neuthüringen
    Econ
    8​
    Health
    3​
    Event
    2​
    New Algiers
    Econ
    3​
    Health
    2​
    Event
    1​
    New Clew Bay
    Econ
    3​
    Health
    2​
    Event
    1​
    Nuova Tripoli
    Econ
    3​
    Health
    2​
    Event
    1​
    New Libertalia
    Econ
    3​
    Health
    2​
    Event
    1​
    Nuova Puglia
    Econ
    2​
    Health
    1​
    Event
    0​
    Nuovo Abruzzo
    Econ
    2​
    Health
    1​
    Event
    0​
    Nuova Lombardia
    Econ
    2​
    Health
    1​
    Event
    0​
    Stenen Tuin
    Econ
    2​
    Health
    1​
    Event
    0​
    Nouvelle Bourgogne
    Econ
    2​
    Health
    1​
    Event
    0​
    Nyū Shikoku
    Econ
    3​
    Health
    2​
    Event
    1​
    Neubayern
    Econ
    2​
    Health
    1​
    Event
    0​
    Neuhessen
    Econ
    2​
    Health
    1​
    Event
    0​
    Hot Mess
    Econ
    3​
    Health
    1​
    Event
    3​
    New Narnia
    Econ
    3​
    Health
    1​
    Event
    3​
    The Hub
    Econ
    3​
    Health
    1​
    Event
    3​
    Baddorando
    Econ
    3​
    Health
    1​
    Event
    3​
    Sturmland
    Econ
    3​
    Health
    1​
    Event
    3​
    Blár
    Econ
    3​
    Health
    1​
    Event
    3​
    Nueva Chiapas
    Econ
    8​
    Health
    3​
    Event
    2​
    New Kansas
    Econ
    8​
    Health
    3​
    Event
    2​
    Nowego Lublina
    Econ
    8​
    Health
    3​
    Event
    2​
    Nowy Szczecin
    Econ
    8​
    Health
    3​
    Event
    2​
    Salamander
    Econ
    8​
    Health
    3​
    Event
    2​
    New Portland
    Econ
    8​
    Health
    3​
    Event
    2​
    Highland
    Econ
    3​
    Health
    1​
    Event
    3​
    New Arcadia
    Econ
    8​
    Health
    3​
    Event
    2​
    Gateway
    Econ
    3​
    Health
    1​
    Event
    3​
    Nashornland
    Econ
    2​
    Health
    1​
    Event
    0​
    Nuovo Paradiso
    Econ
    2​
    Health
    1​
    Event
    0​
    Ogien
    Econ
    2​
    Health
    1​
    Event
    0​
    Cần Thơ mới
    Econ
    3​
    Health
    2​
    Event
    4​
    Zbor
    Econ
    3​
    Health
    2​
    Event
    4​
    Bukoliczny
    Econ
    3​
    Health
    2​
    Event
    4​
    Nuova Basilicata
    Econ
    3​
    Health
    2​
    Event
    4​
    Imobiliar
    Econ
    3​
    Health
    2​
    Event
    4​
    Acélbánya
    Econ
    3​
    Health
    2​
    Event
    4​

    Plan: Space Raptor in a Moose Suit
    - Procurement [$ 11,422,714,817,114.50 ]
    -- Lay Down Major Unit [Construction - $86,517,408,408.50 ] (95)
    --- 400 Artemis [95]
    Target – 95
    Roll - 92
    Result - SUCCESS

    --- 214 Wright [95]
    Target – 95
    Roll - 89
    Result - SUCCESS

    --- 214 Colt [95]
    Target – 95
    Roll - 16
    Result - SUCCESS

    --- 336 Kearsage [95]
    Target – 95
    Roll - 94
    Result - SUCCESS

    --- 60 Mashu [95]
    Target – 95
    Roll - 68
    Result - SUCCESS

    -- Lay down Jumpship [Jumpship Construction - $18,887,525,800.00 ] (90)
    --- 13 Rawalpindi [90]
    Target – 90
    Roll - 49
    Result - SUCCESS

    -- Lay down Warship [Warship Construction - $813,641,120,766.67 ] (90)
    --- 200 Battle [90]
    Target – 90
    Roll - 77
    Result - SUCCESS

    --- 50 White Plains [90]
    Target – 90
    Roll - 50
    Result - SUCCESS

    --- 50 Legend [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    --- 50 Tarantul [90]
    Target – 90
    Roll – 100, Jarow reroll - 16
    Result - SUCCESS

    --- 50 Asheville [90]
    Target – 90
    Roll - 8
    Result - SUCCESS

    --- 50 Belfast [90]
    Target – 90
    Roll - 67
    Result - SUCCESS

    --- 50 Phoenix [90]
    Target – 90
    Roll - 33
    Result - SUCCESS

    --- 50 Atlanta [90]
    Target – 90
    Roll - 27
    Result - SUCCESS

    --- 20 Prinz Eugen II [90]
    Target – 90
    Roll - 18
    Result - SUCCESS

    --- 20 Hawke [90]
    Target – 90
    Roll - 89
    Result - SUCCESS

    --- 5 Akagi [90]
    Target – 90
    Roll - 79
    Result - SUCCESS

    --- 16 Kaiserin [90]
    Target – 90
    Roll - 11
    Result - SUCCESS

    --- 16 Lion [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    --- 1 Nagato [90]
    Target – 90
    Roll - 74
    Result - SUCCESS

    -- Purchase New Units [Minor Unit - $123,002,187,139.35 ] (90)
    --- 100 Fighter Wing [auto]
    --- 100 Carrier Wing [90]
    Target – 90
    Roll - 44
    Result - SUCCESS

    --- 50 CAP Wing [90]
    Target – 90
    Roll - 60
    Result - SUCCESS

    --- 30 Garrison Wing [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    --- 12 Garrison Division [90]
    Target – 90
    Roll - 11
    Result - SUCCESS

    --- 12 Militia Division [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    --- 25 Infantry Division [90
    Target – 90
    Roll - 71
    Result - SUCCESS

    --- 5 Light Mech Division [90]
    Target – 90
    Roll - 36
    Result - SUCCESS

    -- Fortress Command [$ 10,380,666,575,000.00 ] (90)
    --- Build Jump Point Defenses
    --- 10 Arx Defense Stations
    Target – 90
    Roll - 56
    Result - SUCCESS

    --- 10 Fortress Class Defense Station
    Target – 90
    Roll - 67
    Result - SUCCESS

    --- Construct Black Tower
    ---- Bohren[90]
    Target – 90
    Roll - 10
    Result - SUCCESS

    ---- Grand View [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    ---- Iskra [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    ---- Raj [90]
    Target – 90
    Roll - 87
    Result - SUCCESS

    ---- Feurstern [90]
    Target – 90
    Roll - 77
    Result - SUCCESS

    --- 5 Spartoi Clusters [90]
    Target – 90
    Roll - 63
    Result - SUCCESS

    --- Build Sensor Shell
    ---- Nowy Wroclaw [90]
    Target – 90
    Roll - 22
    Result - SUCCESS

    - General [$ 29,641,250,000,000.00 ]
    -- Focus Development on Core World Glorreich [90]
    Target – 90
    Roll - 68
    Result - SUCCESS

    -- Focus Development on Peripheral World Pryyemny [90]
    Target – 90
    Roll - 70
    Result - SUCCESS

    -- Massive Core Investment Nowa Warzsawa [85]
    Target – 85
    Roll – 97, ShadowArxxy reroll – 99, General reroll - 16
    Result - SUCCESS

    -- Massive Peripheral Investment Nubifragio [85]
    Target – 85
    Roll - 17
    Result - SUCCESS

    -- Economic Investment (90)
    --- Porto Milano [90]
    Target – 90
    Roll - 82
    Result - SUCCESS

    --- New Clew Bay [90]
    Target – 90
    Roll - 33
    Result - SUCCESS

    --- Nuova Tripoli [90]
    Target – 90
    Roll - 27
    Result - SUCCESS

    --- Nuova Puglia [90]
    Target – 90
    Roll - 84
    Result - SUCCESS

    --- New Algiers [90]
    Target – 90
    Roll - 10
    Result - SUCCESS

    -- Major Economic Investment (90)
    --- Griffon [90]
    Target – 90
    Roll - 64
    Result - SUCCESS

    --- Calliope [90]
    Target – 90
    Roll - 69
    Result - SUCCESS

    --- Edelsteine [90]
    Target – 90
    Roll - 87
    Result - SUCCESS

    --- Awha [90]
    Target – 90
    Roll - 44
    Result - SUCCESS

    --- Pieklo [90]
    Target – 90
    Roll - 29
    Result - SUCCESS

    -- Construct Infrastructure and Industrial zones on
    --- Can Tho Moi [90]
    Target – 90
    Roll - 86
    Result - SUCCESS

    --- Salamander [90]
    Target – 90
    Roll - 37
    Result - SUCCESS

    --- Highland [90]
    Target – 90
    Roll - 25
    Result - SUCCESS

    --- Nowy Szezecin [90]
    Target – 90
    Roll - 61
    Result - SUCCESS

    --- Nowego Lublina [90]
    Target – 90
    Roll - 11
    Result - SUCCESS

    -- Imperial Outreach [-]

    -- Survey B42 [90]
    Target – 90
    Roll - 44
    Result - SUCCESS

    -- Survey F42 [90]
    Target – 90
    Roll - 73
    Result - SUCCESS

    -- Survey F41 [90]
    Target – 90
    Roll - 67
    Result - SUCCESS

    -- Survey G40 [90]
    Target – 90
    Roll - 23
    Result - SUCCESS

    -- Expand Civil Service* [auto]
    -- Construct Orbital Industrial Platform Griffon [->1]

    -- Build ASF Factory Complex (95)
    --- Glorreich [95]
    Target – 95
    Roll - 36
    Result - SUCCESS

    --- Shin Tōkyō [95]
    Target – 95
    Roll - 91
    Result - SUCCESS

    --- Kurortas [95]
    Target – 95
    Roll - 69
    Result - SUCCESS

    --- Raj [95]
    Target – 95
    Roll - 33
    Result - SUCCESS

    --- Pustina [95]
    Target – 95
    Roll - 93
    Result - SUCCESS

    --- Platzregensburg [95]
    Target – 95
    Roll - 81
    Result - SUCCESS

    --- Pryyemnyy [95]
    Target – 95
    Roll - 12
    Result - SUCCESS

    --- Awha [95]
    Target – 95
    Roll - 44
    Result - SUCCESS

    --- Bāṛi [95]
    Target – 95
    Roll - 71
    Result - SUCCESS

    --- Bellaterra [95]
    Target – 95
    Roll - 92
    Result - SUCCESS

    -- Build Orbital Shipyard Pryyemnyy [105]
    Target – 105
    Roll - 98
    Result - SUCCESS

    -- Build Orbital Shipyard Griff's Leap [105]
    Target – 105
    Roll - 17
    Result - SUCCESS

    -- Build Orbital Shipyard Nuova Basilicata [105]
    Target – 105
    Roll - 63
    Result - SUCCESS

    -- Build Orbital Shipyard Imobiliar [105]
    Target – 105
    Roll - 71
    Result - SUCCESS

    -- Build Orbital Shipyard Acelbanya [105]
    Target – 105
    Roll - 31
    Result - SUCCESS

    -- Construct Escort Yard Nuovelle Bourgogne [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Escort Yard Nuova Lombardia [90]
    Target – 90
    Roll - 37
    Result - SUCCESS

    -- Construct Escort Yard Skala [90]
    Target – 90
    Roll - 90
    Result - SUCCESS

    -- Construct Escort Yard Stahlfurt [90]
    Target – 90
    Roll - 87
    Result - SUCCESS

    -- Construct Escort Yard Griff's Leap [90]
    Target – 90
    Roll - 46
    Result - SUCCESS

    -- Construct Escort Yard Kurortas [90]
    Target – 90
    Roll - 50
    Result - SUCCESS

    -- Construct Escort Yard Olej [90]
    Target – 90
    Roll - 55
    Result - SUCCESS

    -- Construct Escort Yard Pinball [90]
    Target – 90
    Roll - 71
    Result - SUCCESS

    -- Construct Escort Yard Pryyemnyy [90]
    Target – 90
    Roll - 66
    Result - SUCCESS

    -- Construct Escort Yard Nashornland [90]
    Target – 90
    Roll - 31
    Result - SUCCESS

    -- Construct Escort Yard The Hub [90]
    Target – 90
    Roll - 18
    Result - SUCCESS

    -- Construct Escort Yard Nuova Puglia [90]
    Target – 90
    Roll - 17
    Result - SUCCESS

    -- Construct Escort Yard Chuma [90]
    Target – 90
    Roll - 69
    Result - SUCCESS

    -- Construct Escort Yard Nuovo Abruzzo [90]
    Target – 90
    Roll - 68
    Result - SUCCESS

    -- Construct Escort Yard Stenen Tuin [90]
    Target – 90
    Roll - 68
    Result - SUCCESS

    -- Construct Escort Yard Nyu Shikoku [90]
    Target – 90
    Roll - 34
    Result - SUCCESS

    -- Construct Escort Yard Nuova Tripoli [90]
    Target – 90
    Roll - 22
    Result - SUCCESS

    -- Construct Escort Yard Catachan [90]
    Target – 90
    Roll - 28
    Result - SUCCESS

    -- Construct Escort Yard Neuthuringen [90]
    Target – 90
    Roll - 46
    Result - SUCCESS

    -- Construct Escort Yard Nowe Mazosze [90]
    Target – 90
    Roll - 71
    Result - SUCCESS

    -- Construct Escort Yard Nox [90]
    Target – 90
    Roll - 49
    Result - SUCCESS

    -- Construct Escort Yard Platzregensburg [90]
    Target – 90
    Roll - 53
    Result - SUCCESS

    -- Construct Escort Yard Porto Milano [90]
    Target – 90
    Roll - 62
    Result - SUCCESS

    -- Construct Escort Yard Landprettig [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Escort Yard New Algiers [90]
    Target – 90
    Roll - 15
    Result - SUCCESS

    -- Construct Escort Yard New Clew Bay [90]
    Target – 90
    Roll - 74
    Result - SUCCESS

    -- Construct Escort Yard Nubifragio [90]
    Target – 90
    Roll - 80
    Result - SUCCESS

    -- Construct Escort Yard Bellaterra [90]
    Target – 90
    Roll - 57
    Result - SUCCESS

    -- Construct Escort Yard Highland [90]
    Target – 90
    Roll - 49
    Result - SUCCESS

    -- Construct Escort Yard New Arcadia [90]
    Target – 90
    Roll - 30
    Result - SUCCESS

    -- Construct Escort Yard New Portland [90]
    Target – 90
    Roll - 29
    Result - SUCCESS

    -- Construct Small Warship Yard Griffon [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Small Warship Yard Calliope [90]
    Target – 90
    Roll - 15
    Result - SUCCESS

    -- Construct Small Warship Yard Edelsteine [90]
    Target – 90
    Roll - 15
    Result - SUCCESS

    -- Construct Small Warship Yard Nowy Slask [90]
    Target – 90
    Roll - 87
    Result - SUCCESS

    -- Construct Small Warship Yard Chuma [90]
    Target – 90
    Roll - 76
    Result - SUCCESS

    -- Construct Small Warship Yard Awha [90]
    Target – 90
    Roll - 72
    Result - SUCCESS

    -- Construct Small Warship Yard Kaiyo [90]
    Target – 90
    Roll - 22
    Result - SUCCESS

    -- Construct Small Warship Yard Iskra [90]
    Target – 90
    Roll - 12
    Result - SUCCESS

    -- Construct Small Warship Yard Bohren [90]
    Target – 90
    Roll - 19
    Result - SUCCESS

    -- Construct Small Warship Yard Feurstern [90]
    Target – 90
    Roll - 37
    Result - SUCCESS

    -- Construct Small Warship Yard Novolar [90]
    Target – 90
    Roll - 68
    Result - SUCCESS

    -- Construct Small Warship Yard Grand View [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    -- Construct Small Warship Yard Kainga [90]
    Target – 90
    Roll - 81
    Result - SUCCESS

    -- Construct Small Warship Yard New Capricorn [90]
    Target – 90
    Roll - 73
    Result - SUCCESS

    -- Construct Small Warship Yard Pustina [90]
    Target – 90
    Roll - 66
    Result - SUCCESS

    -- Construct Small Warship Yard Steingarten [90]
    Target – 90
    Roll - 31
    Result - SUCCESS

    -- Construct Small Warship Yard Pieklo [90]
    Target – 90
    Roll - 20
    Result - SUCCESS

    -- Construct Medium Warship Yard New Pollux [90]
    Target – 90
    Roll - 27
    Result - SUCCESS

    -- Construct Medium Warship Yard New Phoenix [90]
    Target – 90
    Roll - 67
    Result - SUCCESS

    -- Construct Medium Warship Yard New Libertalia [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    -- Construct Medium Warship Yard Nya Kopenhamn [90]
    Target – 90
    Roll - 81
    Result - SUCCESS

    -- Construct Medium Warship Yard Nowa Warzsawa [90]
    Target – 90
    Roll - 82
    Result - SUCCESS

    -- Construct Large Warship Yard Shin Tokyo* [90]
    Target – 90
    Roll - 30
    Result - SUCCESS

    -- Construct Large Warship Yard Okusawa* [90]
    Target – 90
    Roll - 16
    Result - SUCCESS

    -- Construct Large Warship Yard Bari* [90]
    Target – 90
    Roll - 27
    Result - SUCCESS

    -- Construct Large Warship Yard Raj* [90]
    Target – 90
    Roll - 88
    Result - SUCCESS

    -- Upgrade Refit & Repair Yard [105]
    Target – 105
    Roll - 98
    Result - SUCCESS

    -- Expand Orbital Shipyards [105]
    Target – 105
    Roll - 67
    Result - SUCCESS

    - DoME [$ 5,720,000,000,000.00 ]
    -- Terraforming Hot Mess* [90]
    Target – 90
    Roll - 83
    Result - SUCCESS

    -- Terraforming Baddorando* [90]
    Target – 90
    Roll - 61
    Result - SUCCESS

    -- Terraforming Nowy Szczecin* [90]
    Target – 90
    Roll - 11
    Result - SUCCESS

    -- Construct Major Army Base - Okusawa* [90]
    Target – 90
    Roll - 24
    Result - SUCCESS

    -- Construct Major Fleet Base - Okusawa* [90]
    Target – 90
    Roll - 71
    Result - SUCCESS

    -- Construct Major Army Base - New Capricorn* [90]
    Target – 90
    Roll - 77
    Result - SUCCESS

    -- Construct Major Fleet Base - New Capricorn* [90]
    Target – 90
    Roll - 81
    Result - SUCCESS

    -- DoME Team to NRR*
    -- DoME Team to NRI*

    -- Planetary Optimization (Peripheral) - Nubifragio* [90]
    Target – 90
    Roll - 11
    Result - SUCCESS

    - Research [$ 149,000,000,000,000.00 ]
    -- Improved Anti-Aging Treatments Lvl 3* [90]
    Target – 90
    Roll - 81
    Result - SUCCESS

    -- Improved Elder Quality of Life Lvl 4* [90]
    Target – 90
    Roll - 89
    Result - SUCCESS

    -- Life Extension Therapy Lvl 7* [90]
    Target – 90
    Roll - 94
    Result – Bare FAILURE (auto success next turn)

    -- Commercial R&D [-]
    -- Industrial R&D [-]


    - Miscellaneous [$ 244,380,000,000.00 ]
    -- Culture [$ 110,010,000,000.00 ]
    --- Charity Concert [90]
    Target – 90
    Roll - 51
    Result - SUCCESS

    --- Real Olympics [-]
    -- Production Contract [->?][134,370,000,000]

    ---------------------------------------------------------------------------------------------------------------

    The Olympics come to a rather spectacular conclusion, with the closing ceremonies being folded into the Empire-wide music festival that the Cultural Affairs Ministry had organized with your authorization. Much like the opening, the closing is if anything an even larger party. You actually find yourself down in the arena partying with the athletes rather than staying in the Imperial Suite being all dignified and formal. If nothing else, it is much more fun.

    You might have gotten a little carried away, since there are now viral videos of you crowd surfing at the height of the party while driving punk music blasted through the stadium. They’re your people, you’re their Empress, and screw what the protocol experts think.

    For your sins you find yourself having to read the writings of the Amazing Bore, AKA your science advisor, while hungover after the party. You find your eyes glazing over as the executive summary again reads more like a doctoral dissertation in its own right, and worse yet a doctoral dissertation in a field you’ve never even heard of, that of advanced bland boringness. You manage to put together, after much rereading and a pounding headache that not even aspirin can help with, that two out of the three major projects that were scheduled to complete this year did, in fact, complete, but that the third, the one dealing with extending life spans if you are understanding the soul-suckingly dry text properly, is delayed due to delays in starting clinical trials. You think. The text was so mind numbingly boring that you are certain you fell asleep partway through and may be just imagining things.

    Several new ship classes have gone into service this year with quite a bit of excited fanfare. All appear to be performing as expected, with full mass production now authorized for all of them. Some of the new Kearsarge-class Parasite Battleships have actually already experienced action during their shakedown cruises. According to reports they encountered a small Black Steel raiding force and successfully coordinated with the new Hawke-class heavy cruisers that they were exercising with to drive them off with no friendly losses.

    The economy is doing very well, with strong economic growth expected across the board. The new economic stimulus and investment strategies appear to be paying off handsomely by strongly supporting local economies and growing the overall economic pie exponentially.

    Likewise the terraforming work on multiple worlds has gone very well, with solid results reported in all three cases, as well as with the optimization projects. In addition the new military bases on New Capricorn and Okusawa have been completed, preparing those systems for hosting capital shipyards when the time is right.

    The survey work has been completed, giving you details about the four targeted systems.

    GX-B42 is an exceptionally unstable and violent white dwarf that is voraciously ripping apart a number of super-jupiter class gas giants in torrents of radiation and ejected material. This system appears to be a major source of the interstellar dust that makes up the nebula and is far too dangerous to settle in, even using it as a waypoint for navigation is dangerous due to the unstable nature of the star regularly sending blast fronts of radiation and material out in all directions.

    While GX-F42 appeared to be a more promising system, having an orange main-sequence primary and possessing habitable planets, it is soon found that the system is very poor in raw industrial materials and, moreover, the habitable planet has almost no water, is extremely hot, and has regular sandstorms that are so intense as to be potentially lethal for anybody caught outside without heavy protection. The survey crews have therefore dubbed this system Pusztaság, after the Hungarian word for ‘desert’.

    GX-F41 is a yellow main-sequence primary, and again crews were quite hopeful when they arrived in the system. Unfortunately the only planet in the habitable zone is a lifeless husk of a world that appeared to have once hosted at least primitive life but which is now an irradiated desolate iceball. The radiation appears to be the result of recent severe volcanism within the last thousand years or so, based on the detected isotopes and distribution patterns. On the other hand, despite the desolation, there are enormous deposits of highly valuable minerals. The system has been dubbed Apleista.

    Finally GX-G40 is a red dwarf system, albeit one with a primary on the large and bright end of that particular stellar classification. The system is home to massive asteroid belts, two massive jovian gasballs, and a single habitable terrestrial world that was a blue and green jewel from orbit. Protected by not one but two massive moons and possessing an extensive ring system of its own, the planet has advanced plant life, native birds, lizards, and primitive mammals. The climate is reported to be ‘exceptionally pleasant’ and the views, especially at night, are stunning. The head of the survey team, a remarkably droll individual, laconically dubbed the system Przyjemny, or ‘pleasant’ in Polish.

    Both Griff’s Leap and Stahlfurt procure the core elements of the Core Colony System station package, and one somewhat unexpected result in a minor local economic boom as they new habitable stations are deployed and made ready for habitation.
    Scheduled vote count started by LordSunhawk on Aug 5, 2023 at 6:20 AM, finished with 12 posts and 10 votes.

    • [X] Approve Both
      [X] Plan: Space Raptor in a Moose Suit
      -[X] Procurement [$ 11,422,714,817,114.50 ]
      --[X] Lay Down Major Unit [Construction - $86,517,408,408.50 ] (95)
      ---[X] 400 Artemis [95]
      ---[X] 214 Wright [95]
      ---[X] 214 Colt [95]
      ---[X] 336 Kearsage [95]
      ---[X] 60 Mashu [95]
      --[X] Lay down Jumpship [Jumpship Construction - $18,887,525,800.00 ] (90)
      ---[X] 13 Rawalpindi [90]
      --[X] Lay down Warship [Warship Construction - $813,641,120,766.67 ] (90)
      ---[X] 50 Belfast*
      ---[X] 50 Phoenix*
      ---[X] 50 Atlanta*
      ---[X] 3 Centaur*
      ---[X] 20 Prinz Eugen II*
      ---[X] 20 Hawke*
      ---[X] 15 Nevada*
      ---[X] 5 Akagi*
      ---[X] 14 Kaiserin*
      ---[X] 14 Lion*
      ---[X] 4 Saratoga*
      ---[X] 1 Nagato*
      ---[X] 200 Battle [90]
      ---[X] 50 White Plains [90]
      ---[X] 50 Legend [90]
      ---[X] 0 Skjold [90]
      ---[X] 0 Constellation [90]
      ---[X] 50 Tarantul [90]
      ---[X] 50 Asheville [90]
      ---[X] 16 Kaiserin [90]
      ---[X] 16 Lion [90]
      --[X] Purchase New Units [Minor Unit - $123,002,187,139.35 ] (90)
      ---[X] 100 Fighter Wing [auto]
      ---[X] 100 Carrier Wing [90]
      ---[X] 50 CAP Wing [90]
      ---[X] 30 Garrison Wing [90]
      ---[X] 12 Garrison Division [90]
      ---[X] 12 Militia Division [90]
      ---[X] 25 Infantry Division [90
      ---[X] 5 Light Mech Division [90]
      --[X] Fortress Command [$ 10,380,666,575,000.00 ] (90)
      ---[X] Build Jump Point Defenses
      ---[X] 10 Arx Defense Stations
      ---[X] 10 Fortress Class Defense Station
      ---[X] Construct Black Tower
      ----[X] Bohren[90]
      ----[X] Grand View [90]
      ----[X] Iskra [90]
      ----[X] Raj [90]
      ----[X] Feurstern [90]
      ---[X] 5 Spartoi Clusters [90]
      ---[X] Build Sensor Shell
      ----[X] Nowy Wroclaw [90]
      -[X] General [$ 29,641,250,000,000.00 ]
      --[X] Focus Development on Core World Glorreich [90]
      --[X] Focus Development on Peripheral World Pryyemny [90]
      --[X] Massive Core Investment Nowa Warzsawa [85]
      --[X] Massive Peripheral Investment Nubifragio [85]
      --[X] Economic Investment (90)
      ---[X] Porto Milano [90]
      ---[X] New Clew Bay [90]
      ---[X] Nuova Tripoli [90]
      ---[X] Nuova Puglia [90]
      ---[X] New Algiers [90]
      --[X] Major Economic Investment (90)
      ---[X] Griffon [90]
      ---[X] Calliope [90]
      ---[X] Edelsteine [90]
      ---[X] Awha [90]
      ---[X] Pieklo [90]
      --[X] Construct Infrastructure and Industrial zones on
      ---[X] Can Tho Moi [90]
      ---[X] Salamander [90]
      ---[X] Highland [90]
      ---[X] Nowy Szezecin [90]
      ---[X] Nowego Lublina [90]
      --[X] Imperial Outreach
      --[X] Survey B42 [90]
      --[X] Survey F42 [90]
      --[X] Survey F41 [90]
      --[X] Survey G40 [90]
      --[X] Expand Civil Service* [auto]
      --[X] Construct Orbital Industrial Platform Griffon [->1]
      --[X] Build ASF Factory Complex (95)
      ---[X] Glorreich [95]
      ---[X] Shin Tōkyō [95]
      ---[X] Kurortas [95]
      ---[X] Raj [95]
      ---[X] Pustina [95]
      ---[X] Platzregensburg [95]
      ---[X] Pryyemnyy [95]
      ---[X] Bāṛi [95]
      ---[X] Bellaterra [95]
      --[X] Build Orbital Shipyard Pryyemnyy [105]
      --[X] Build Orbital Shipyard Griff's Leap [105]
      --[X] Build Orbital Shipyard Nuova Basilicata [105]
      --[X] Build Orbital Shipyard Imobiliar [105]
      --[X] Build Orbital Shipyard Acelbanya [105]
      --[X] Construct Escort Yard Nuovelle Bourgogne [90]
      --[X] Construct Escort Yard Nuova Lombardia [90]
      --[X] Construct Escort Yard Skala [90]
      --[X] Construct Escort Yard Stahlfurt [90]
      --[X] Construct Escort Yard Griff's Leap [90]
      --[X] Construct Escort Yard Kurortas [90]
      --[X] Construct Escort Yard Olej [90]
      --[X] Construct Escort Yard Pinball [90]
      --[X] Construct Escort Yard Pryyemnyy [90]
      --[X] Construct Escort Yard Nashornland [90]
      --[X] Construct Escort Yard The Hub [90]
      --[X] Construct Escort Yard Nuova Puglia [90]
      --[X] Construct Escort Yard Chuma [90]
      --[X] Construct Escort Yard Nuovo Abruzzo [90]
      --[X] Construct Escort Yard Stenen Tuin [90]
      --[X] Construct Escort Yard Nyu Shikoku [90]
      --[X] Construct Escort Yard Nuova Tripoli [90]
      --[X] Construct Escort Yard Catachan [90]
      --[X] Construct Escort Yard Neuthuringen [90]
      --[X] Construct Escort Yard Nowe Mazosze [90]
      --[X] Construct Escort Yard Nox [90]
      --[X] Construct Escort Yard Platzregensburg [90]
      --[X] Construct Escort Yard Porto Milano [90]
      --[X] Construct Escort Yard Landprettig [90]
      --[X] Construct Escort Yard New Algiers [90]
      --[X] Construct Escort Yard New Clew Bay [90]
      --[X] Construct Escort Yard Nubifragio [90]
      --[X] Construct Escort Yard Bellaterra [90]
      --[X] Construct Escort Yard Highland [90]
      --[X] Construct Escort Yard New Arcadia [90]
      --[X] Construct Escort Yard New Portland [90]
      --[X] Construct Small Warship Yard Griffon [90]
      --[X] Construct Small Warship Yard Calliope [90]
      --[X] Construct Small Warship Yard Edelsteine [90]
      --[X] Construct Small Warship Yard Nowy Slask [90]
      --[X] Construct Small Warship Yard Chuma [90]
      --[X] Construct Small Warship Yard Awha [90]
      --[X] Construct Small Warship Yard Kaiyo [90]
      --[X] Construct Small Warship Yard Iskra [90]
      --[X] Construct Small Warship Yard Bohren [90]
      --[X] Construct Small Warship Yard Feurstern [90]
      --[X] Construct Small Warship Yard Novolar [90]
      --[X] Construct Small Warship Yard Grand View [90]
      --[X] Construct Small Warship Yard Kainga [90]
      --[X] Construct Small Warship Yard New Capricorn [90]
      --[X] Construct Small Warship Yard Pustina [90]
      --[X] Construct Small Warship Yard Steingarten [90]
      --[X] Construct Small Warship Yard Pieklo [90]
      --[X] Construct Medium Warship Yard New Pollux [90]
      --[X] Construct Medium Warship Yard New Phoenix [90]
      --[X] Construct Medium Warship Yard New Libertalia [90]
      --[X] Construct Medium Warship Yard Nya Kopenhamn [90]
      --[X] Construct Medium Warship Yard Nowa Warzsawa [90]
      --[X] Construct Large Warship Yard Glorreich [->1]
      --[X] Construct Large Warship Yard New Port Royal [->1]
      --[X] Construct Large Warship Yard New Castor [->1]
      --[X] Construct Large Warship Yard Nowy Wroclaw [->1]
      --[X] Construct Large Warship Yard Shin Tokyo* [90]
      --[X] Construct Large Warship Yard Okusawa* [90]
      --[X] Construct Large Warship Yard Bari* [90]
      --[X] Construct Large Warship Yard Raj* [90]
      --[X] Upgrade Refit & Repair Yard [105]
      --[X] Expand Orbital Shipyards [105]
      -[X] DoME [$ 5,720,000,000,000.00 ]
      --[X] Terraforming Nouvelle Bourgogne [->1]
      --[X] Terraforming Sturmland [->1]
      --[X] Terraforming Nowego Lublina [->1]
      --[X] Terraforming Hot Mess* [90]
      --[X] Terraforming Baddorando* [90]
      --[X] Terraforming Nowy Szczecin* [90]
      --[X] Construct Major Army Base - Okusawa* [90]
      --[X] Construct Major Fleet Base - Okusawa* [90]
      --[X] Construct Major Army Base - New Capricorn* [90]
      --[X] Construct Major Fleet Base - New Capricorn* [90]
      --[X] DoME Team to NRR*
      --[X] DoME Team to NRI*
      --[X] Planetary Optimization (Peripheral) - Nubifragio* [90]
      -[X] Research [$ 149,000,000,000,000.00 ]
      --[X] Prototype Lithium-Fusion Battery II [->9]
      --[X] Improved Anti-Aging Treatments Lvl 3* [90]
      --[X] Improved Elder Quality of Life Lvl 4* [90]
      --[X] Life Extension Therapy Lvl 7* [90]
      --[X] Military Drone Theory II [->4]
      --[X] Military Drone Design II [->4]
      --[X] Military Drone Control Systems II [->4]
      --[X] Military Drone Handling Systems II [->4]
      --[X] Commercial R&D
      --[X] Industrial R&D
      -[X] Miscellaneous [$ 244,380,000,000.00 ]
      --[X] Culture [$ 110,010,000,000.00 ]
      ---[X] Charity Concert [90]
      ---[X] Real Olympics
      --[X] Production Contract [134,370,000,000]
      [X] Approve Both
     
    Top