Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

Val the Moofia Boss

Well-known member
I'm guessing New Capricorn is unclaimed since we didn't detect any signs of activity or settlement there. Looks like it's our next destination for colonization. However, we should probably go to Griff’s Leap first so we can get more materials to ramp up military production.

The real winners of gold rushes aren't the miners looking for gold. It's the people who sell the miners supplies and equipment. Remember that story about a guy who went around buying up all of the shovels in the area, and then sold them to miners at a higher price?


[X] Approve Operation Sea Giant

This doesn't seem to be too big of a gamble.
 

Jarow

Well-known member
[X]Approve

Sad, but at least this way our allies get some more aerospace defensive ability (or some offensive, for that matter)

[X]Approve Operation Sea Giant

Feels pretty risky to me, but scouting what is probably the most populous planet (even if mostly slaves) in Drac space is probably a good idea.
 
Turn 57 - Men Will Suffer

LordSunhawk

Das BOOT (literally)
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Turn 57 - Men Will Suffer

Operation Sea Giant - Combat Report

No combat reported, dropships formed up in Atarashi but did not close with the formation while it was recharging, both inbound and outbound. At Kilburrough (spelling confirmed) large defense forces formed up around impressive orbital defenses, including enormous stations that the scanners show are likely armed with capital grade weaponry, but declined to move to engage our forces.

Gallingly, the locals on Kilburrough contacted the fleet with a rather smarmy message ‘regretting’ that they are only permitted to make sales to parties authorized by the Dragon, although they did offer to transmit the required paperwork to request authorized purchaser status. And even had the gall to include a ‘catalogue’.

The commander’s response to this was a fifteen minute exposition on the likely ancestry of the entire ruling class of the planet that never once made use of a single profanity, and never once included anything even vaguely bipedal.

The rather offended response that there was no need to be rude over being denied the opportunity to sample their fine wares almost gave the CO an aneurysm. Talk about missing the point.

Operation Sea Giant - System Survey Report

Kilburrough is a large, young yellow-orange star in the Main Sequence with nine Kepler orbits.
  1. A dwarf planet that has an unusually low albedo
  2. A dwarf planet with no atmosphere and significant cratering
  3. A large terrestrial planet that appears to be very heavily populated and industrialized with the exception of a single continent, which appears to be nearly pristine and is evidently where the ruling class dwells
  4. A large terrestrial planet, nearly the twin of III, that is completely industrialized
  5. A sparse asteroid belt, hosting a single well defended orbital habitat.
  6. A massive gas supergiant, only marginally smaller than Griffon VI, with over a hundred moons. There are several dozen orbital habitats in orbit, both industrial, residential, and military. An exceptionally large heavily armed station appears to be the anchor for a large shipyard, but only Mammoths were detected in the Dropship bays, while there were several Monoliths in the process of construction.
  7. A sparse asteroid belt, no sign of exploitation
  8. A dense asteroid belt with multiple mining stations, extensive traffic between here and VI
  9. A dense asteroid belt with similar levels of exploitation as VIII
-----

You frown at the data, those defense stations will be extremely difficult to deal with, but it strikes you as very odd that they haven’t shared that technology with the Dracs, despite joining them. Something is… odd about this.

The simplest explanation is that the alliance between Kilburrough and the Dracs isn’t quite what it appears. That it is a pure alliance of convenience on both sides, with the government of the planet simply being part of this branch of the Combine on paper, while retaining functional independence. But you suspect that there is more to it than that.

Against the advice of your staff you do take a peek at the ‘catalog’, and promptly head straight to the firing range to blow off a great deal of steam. The very first section was for ‘Pillow Slaves’.

Those people are beyond sick, and you will take great pleasure in purging them from the universe.

You finally find out what is up with the Department of Periphery Studies latest hijinks, evidently they’ve all convinced themselves that they have proper government jobs and as such need to be properly dressed for the very important work of… they’re not very clear on what this very important work actually is, but evidently it is very important and requires them to be dressed in full evening wear. And they evidently also are all hiding yellow rubber duckies, for some reason this is very important and any ‘highly important government employee’ who fails to present their yellow rubber duckie for inspection upon meeting another ‘highly important government employee’ is required to hop around on one foot quacking like a duck.

SARAH recommends formally assigning these ‘very important government employees’ to the Ministry of Silly Walks, just to see what happens.

Several days later you get an alert from SARAH, something relatively small has jumped in well away from the nadir jump point but outside the system jump limit. It’s too far out to be certain, but the mass reading indicates at most a Scout with a single dropship, and there is no sign of a drive plume.

The contact ignores all attempts to communicate with it, but before any dropships can close to intercept it jumps away having completed a standard recharge cycle.

Your dropships continue to the location anyways and scan the local space thoroughly, in case they were trying to be sneaky… and pick up something unusual. Encased in an extremely large chunk of synthetic crystal is a single perfectly preserved cherry blossom, floating in space just outside the destruction radius of the K-F jump. It was more than large enough that your sensors were able to find it with incredible ease, and appears to be completely inert. There is no writing, no carved symbols, nothing, just a crystal encased cherry blossom.

It is currently in a lab in the Aerie being very thoroughly scanned, but so far they have discovered nothing of any real interest.

A seamount has breached the ocean just offshore of Phoenix. The planetary coast guard had been monitoring the situation and there was no disruption to trade. Images and video of the eruption are very popular, and quite spectacular, as the volcano appears to be very vigorously growing, sending jets of lava over a kilometer into the sky before it rains down in a fiery curtain. There are multiple vents and fissures surrounding the central caldera, and it appears that within several years you will have a new island near the Fingers.

You receive reports from the fighting on Tarentum. Your forces have decisively engaged the main rebel force and broke them on the field. The battle was reportedly very vicious despite the fact that the rebels were qualitatively outmatched, outnumbered, and outgunned. Your grandson’s unit was mentioned in dispatches for ‘elan under fire’, with your grandson reportedly accounting for the enemy's HQ unit at the peak of the fighting. On the other hand, he is reportedly in the hospital with ‘minor injuries’ and by the time the missive had reached you was expected to be back on duty.

He included a letter with a photograph, looking an odd mix of disgruntled and extremely proud. The ‘minor injuries’ are just that, it appears he broke two fingers on one hand and has serious bruising. The report does not go into any real details, only describing the injuries as ‘sustained while capturing the rebel field commander’.

The expeditionary commander is confident that they’ll be able to withdraw and return home by next year, as NRI forces are redeploying in strength and have taken over most of the fighting once the enemy mechs were routed.
 

Simonbob

Well-known member
So.

High tech, extensive space stuff, and a seriously brutal culture, where you're either in Heaven or Hell? And, no sign of a wide range to drop/jumpship designs?

Sounds like they started with some tech, and have only leveraged that from there. Might not have develop much from there.


I wonder what their ground forces are like?
 

SuperHeavy

Well-known member
Of course, so could our enemies.....
They did sandblast some of our orbital factories in the past with tungsten(I think) scraps. My real concern is how many ground based capital weapons they have along with long-range missile silos. Knocking those out means we have to risk our warship for suppressing fire if don't want to see our Dropships swatted. Plus I doubt they have gone through all this trouble and not considered the nuclear option.
 

Knowledgeispower

Ah I love the smell of missile spam in the morning
That's forgetting they probably have mobile elements as well and given they have capital weapons I imagine they would have sub capital weapons to.
Not necessarily after how long it take the Inner Sphere to develop sub capital weapons after the invention of capital weapons. We only really figured it out due to the help of the friendly space nomads who's name I've forgotten
 

Val the Moofia Boss

Well-known member
Interesting that Kilburrough doesn't seem to know that we are at war with the Dracs. When we decide to invade later on, we could exploit this, pretending to be have joined the Combine, and maybe use that to get our forces as close as possible before they realize something is up. But that is a long way away.

These guys have populated two full planets and a lot of colonies around the gas giant, and have significant industry. We should put Kilburrough on the back burner for now. Nowa Warszawa is just a single planet and will be the first target our ground forces can wage war on (once they are built up enough). We've never attempted planetary warfare before, and Nowa Warszawa might take decades. Liberating the Kilburrough system will take even longer. The Empress Jacqueline might not even by alive by the time we do it.

The Scout might be from the pirates in the area?

A cherry blossom... sounds like this might be another faction descended from the Dracs? They didn't shout "SERVE THE COORDINATOR OR DIE" so this might be a good sign. (Or this could just be Gunji scouting our system and being classy)
 
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