Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

Turn 23 - Results

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder
Turn 23 - Results

Meta Event Roll - 100, the Just reroll - 1 - 20% GDP Growth, HGP Completed
Dynasty Luck Roll - 1 - 1 Advanced Medical Project free completion

Approval Roll - 3 Successes
Approval Change - 1 Success

Econ Rating Roll - 6 successes

Political Roll - 2 Successes
Research Roll - 0 Successes
Economic Roll - 3 Successes

Crown Influence Roll - no action
Lords Influence Roll - no action
Commons Influence Roll - no action

Harden Factory 2 [65]
Target - 65
Roll - 12
Result - SUCCESS

Harden Factory 5 [65]
Target - 65
Roll - 25
Result - SUCCESS

Harden Factory 6 [65]
Target - 65
Roll - 64
Result - SUCCESS

Purchase New Units
-1 Platoon Avenger AAA [70]
Target - 70
Roll - 3
Result - SUCCESS

-1 Flight Goshawk [70]
Target - 70
Roll - 14
Result - SUCCESS

-2 Lance Ambush Light Mech [70]
Target - 70
Roll - 69
Result - SUCCESS

-1 Flight Eagle [70]
Target - 70
Roll - 65
Result - SUCCESS

-9 Platoon Lion Tank [70]
Target - 70
Roll - 42
Result - SUCCESS

-27 (1 regiment) Foot Infantry [70]
Target - 70
Roll - 38
Result - SUCCESS

Establish Harbor on Pollux* [auto]
Autocompletes

Build infrastructure on Castor* [->1]
Target - 50
Roll - 99, Economist reroll - 69, Omake reroll (ShadowArxxy) - 11
Result - SUCCESS

Build Space Station 2 at L2* [auto]
Autocompletes

Build Orbital Factory Ferro-Fibrous Armor [85]
Target - 85
Roll - 35
Result - SUCCESS

Advertise for colonists to Pollux [60]
Target - 60
Roll - 29
Result - SUCCESS

CULTURE - Benefit Concert [75]
Target - 75
Roll - 16
Result - SUCCESS

Extend government administration to new settlement area - Pollux [75]
Target - 75
Roll - 4
Result - SUCCESS

Human Limb Cloning [75]
Target - 75
Roll - 8
Result - SUCCESS

Anti-Missile System [60]
Target - 60
Roll - 89, Kelgar Reroll - 69
Result - Bare FAILURE, autosuccess next turn

Reverse Engineer Suitcase Nukes [60]
Target - 60
Roll - 14
Result - SUCCESS

Ultra Autocannon/5 [60]
Target - 60
Roll - 12
Result - SUCCESS

Interrogate POWs [65]
Target - 65
Roll - 52
Result - SUCCESS

Training
-RRF [85]
Target - 85
Roll - 86
Result - Bare FAILURE (autosuccess next turn)

-----

Sarah was still comatose, although the doctors were confident she’d wake up in a few weeks at most.

Distressing as that was, however, you were also overjoyed.

Willis was awake.

The doctors had called you when he showed the first signs of waking, and you’d raced over to the hospital ward he was in. Thankfully, you were there when he woke up.

And had to hold him down on the bed when he tried to erupt from it to find Sarah. You were crying and smiling and hugging and sobbing and happy and sad and all in all a complex tangled web of emotions.

He fell back asleep not long after, but it was a regular sleep, not a comatose one.

Your husband was back with you, and judging by everything you saw the cloned nerves worked just as well as the original issue models. You had already been impressed by how little scarring the cloned skin grafts had left behind, compared to the hideous burns he’d suffered.

The next day he woke up properly, and while still confined to his bed and in need of physical therapy, you and he were able to talk for hours as you brought him up to date on everything he missed.

Jeremy kept the twins and Thanh busy, evidently he came up with the bright idea of taking his siblings around the various pediatric and long-term care wards to visit patients while he waited for his bodyguard to let him know that it was time to bring the family in.

Then he and Alita sat by Sarah’s bedside with the other kids and regaled her comatose form with stories from the last few days since their last visit.

Eventually you call the kids in to Willis’ bedside, and much hugging, crying, and happiness ensues. Willis then has the temerity, the sheer unadulterated gall, to ask the nurse to send Alita in and proceed to, in his words ‘make up for all the fatherly duties I have been unable to complete vis-a-vis my son’s girlfriend’. Which seem to consist solely of fully channeling his grandfather and trying to make the poor girl blush.

You firmly remind yourself that you are not to go to Tyler’s retirement villa and throw him out the first window you see.

Thankfully Alita is more than capable of handling a Lee at full Lee-ness. A good quality for your future daughter-in-law, you think.

Of course that appears to have been the signal for Tyler to actually show up.

He walks with a walker now, although he’s cheerfully informed you that the doctors have already installed a new ticker, new liver, and that he’s trying to get a package 2 for 1 discount on new kidneys.

Then he proceeds to display full Tyler-ness and within a few well chosen sentences that in and of themselves contain absolutely nothing objectionable but manage to make you, Willis, Sergeant-Major Ngo, Alita and Jeremy all blush scarlet, with the younger kids looking faintly disturbed.

Threats of imminent defenestration then occur. Tyler, the cad, laughs them off and gives you another hug before stumping his way over to bestow grandfatherly affection on all of your kids.

You love him, you want to kill him sometimes though.

It’s in the midst of all of this that your current junior military aid slips into the room, looking like she’s desperately suppressing a fit of giggles.

Turns out this isn’t Tyler-related at all. But it is the Rapid Reaction Force.

And Jane.

She evidently found herself in the same bar as most of the RRF NCOs.

Their CO had already bailed them out after the epic bar brawl that ensued. You weren’t too sure just how Jane had managed to get away scot-free from the mess, but from what you’d managed to reconstruct she’d been flirting outrageously with one junior sergeant, then started flirting with another, the first took offense while a bit tipsy, and one thing led to another.

Training had been suspended while everybody involved slept off the massive hangovers that eventually resulted.

Then had to be suspended again for an investigation into how exactly Jane’s underwear wound up decorating the flagpole of the cantonment.

Then had to be suspended a third time when MPs had arrested Jane ‘in a state of undress’ as the report delicately put it leaving the unit commander’s mobile HQ along with a (thankfully unmarried) senior NCO.

Jane claimed that she was ‘keeping her hand in’ and that ‘some of those sled jockeys are real cute!’ as excuses for what she was up to.

And that she’d always wanted to have sex on a map table.

Willis found it absolutely hilarious when her report included a detailed analysis of what positions were possible on a map table of the dimensions and configuration included in the mobile HQ units assigned to your forces.

You did too, but you were trying very hard to keep from encouraging Jane.

Needless to say, not nearly enough good training got done this year. The RRF curse had struck again.

Harry Owens sends you a note that he’s pretty much hit the end of the line in terms of techniques and methods that they know to break operatives. The DEST commandos appear to have extremely high resistance to every single traditional interrogation method, including narco-interrogation and other chemical techniques.

[] Sometimes when you have 2 problems they solve themselves… sic Jane on the DEST commandos
[] Tell Harry to keep on plugging away, sometimes all it takes is patience

The Anti-Missile System tests have suffered a rather amusing, if embarrassing, delay.

Apparently the test ranges for the labs are admirably designed for the purpose of testing weaponry by shooting them down range. Very well laid out, with robust backstops more than capable of containing overshots, and well designed for safety.

Unfortunately, the AMS system is a little different from other systems they’d had to test before. For one thing, it is intended to work when things are shot at it.

For armor testing it’s quite easy to do that, you simply strap some armor on a test rig and leave it out.

For an active system like AMS on the other hand… well, unfortunately when they laid out the ranges they’d neglected to provide power for [active systems downrange.

So when the test teams for the AMS arrived with their prototype… they couldn’t actually conduct any testing.

It didn’t help that nobody had thought to bring along a simple extension cord. When you pointed out that a solution would have been to simply take a long extension cord from the local hardware store, use bits of armor to protect it from shrapnel, and deal with the problem in that way the research assistant in question facepalms.

They’d already hired contractors to lay proper conduit and cables.

Academics. No common sense.

So that was that, no AMS this year.

The Ultra autocannon study, on the other hand, had gone extremely well. You got to watch a test firing and it was very impressive the sheer rate of fire they managed from that thing.

You also learn that your science guys have managed to fully reverse engineer the suitcase nukes that the DEST teams used to destroy the factory. They are too small to be all that effective battlefield weapons, and sadly your known datacore knowledge of nuclear weaponry is sadly lacking. But now you have a place to start.

From the biomed research labs comes word that full cloned limb replacement is now a possibility. They want to run a few more tests, but by Q2 of next year they will have completed human trials and are looking forward to working on Sarah, with your permission. You check with Willis, now that he’s awake, and quickly approve of that.

Construction crews have finished hardening up all three factories that were in the queue this year, and managed to do so without disrupting production at all.

In addition, both the space station and the new ferro-fibrous orbital forge are now in operation, plus the new station now has a flight of Goshawk’s assigned to it. If you want to assign a second flight there you’ll need to expand the station to accommodate them.

The first runs from the new forge are used to rearmor the Pathfinder mechs, which are now designated the Pathfinder 1a model. You watch the lance at work with the new upgrades and are quite impressed… then you remember that Jeremy is going to be a mechwarrior and he might be piloting one of those fragile speed machines someday.

You also get to see the new Lion tanks in action during a field exercise. They are very impressive, the LB-10X autocannons give them a nasty long range punch, while the forest of medium lasers look utterly devastating for anything stupid enough to get close.

You receive word that 2 more Ambush lances are in action, along with another platoon of Avengers (lovingly checked oh so carefully by a still skittish young battalion commander who, it must be noted, had nothing to do with the shenanigans caused by Jane).

The first flight of Eagle ASFs are active, and Willis insists that you give him all of the juicy details while he is still confined to his bed. The pilots are in love with the machines, loving the all-laser armament and the combination of an extremely thick hide and decent acceleration.

In somewhat related news, the harbor on Pollux has finally been completed with much rejoicing. The city that supports the harbor had already been fully built out, so there is a massive rush of people moving to the new place. Government facilities are completed just in time, and the economy is exploding with new activity thanks to the opportunities for growth and profit the new continent represents.

In addition, the infantry garrison for Pollux completes training and is shipped out to man the defenses as they come online. They won’t be ready until the infrastructure to support it all is completed, of course.

On Castor, after a few false starts, the massive infrastructure project is completed. Railways, small ports, airfields… all are in readiness to support massive expansion on the continent. More importantly, from your perspective, one of the spur lines leads right near the bunker, you are now able to build the forward operating base needed to actually delve the mysteries contained within.

You had intended to attend the first benefit concert, but with Willis now awake you decided at the last minute that you’d far rather spend the time with your husband and watch it on holo. Jeremy intends in your stead, looking a bit nervous to be acting in your name. Alita is with him, and they make an absolutely gorgeous couple.

You’d authorized him to be the one to make the announcement about his father, and the joy on his face as he does so is a sight to behold.






And then your favorite Polski shows up with a few musicians and steals the show so badly that you’d almost think that Jane did it…



Both you and Willis absolutely lose it at that.
 

Vilegrave

Well-known member
[X] Sometimes when you have 2 problems they solve themselves… sic Jane on the DEST commandos

They might not break under pressure but lets see if they'll break under shenanigans.
 

Jarow

Well-known member
[X] Sometimes when you have 2 problems they solve themselves… sic Jane on the DEST commandos

Either it'll work or it'll be hilarious. Either way we win.
 

Decim

Chronic on/off lurker
[X] Sometimes when you have 2 problems they solve themselves… sic Jane on the DEST commandos

Poor Jane, may the lord have mercy on her soul... oh who am I kidding. She'll be laughing all the way to the bank!
 

Thors_Alumni

Well-known member
[X] Sometimes when you have 2 problems they solve themselves… sic Jane on the DEST commandos

I hope guards are going to be close by.
 

ShadowArxxy

Well-known member
Comrade
[X] Sometimes when you have 2 problems they solve themselves… sic Jane on the DEST commandos

Why do I imagine Jane showing up for this dressed up as Baby Doll from Sucker Punch?

"Her Royal Highness specifically authorized unconventional methods."

"Getting the cosplay you wanted for this year's GriffCon to come out of Janet's budget is not an unconventional method!"

"Isn't it?"
 

kashim3

Texan, Mandalorian, Alabamian.
[X] Sometimes when you have 2 problems they solve themselves… sic Jane on the DEST commandos

Sometimes you just need some out-of the box thinking.
 

edofthesquid

Well-known member
[X] Sometimes when you have 2 problems they solve themselves… sic Jane on the DEST commandos

Unless they somehow escape I don't see how it'll hurt
 
Turn 24 - Never Gonna Give You Up

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder
Turn 24 - Never Gonna Give You Up

With nothing really to lose, you call Jane into your office.

Of course, she shows up in the most melodramatic way possible, wearing her new sneak suit with the front zipper pulled down to the navel and having somehow replaced the sensible boots that the suit comes with with platform high heels.

The twins had the misfortune of being in your office when she sauntered in, and hastily retreated.

You give Jane a Look.

To her credit, Jane looks briefly abashed and mumbles an apology. Then zips up the suit when your look of Maternal Displeasure doesn’t abate.

That having been established, you inform her of her new mission.

She immediately perks right back up and asks the question you’d been half-dreading… what her budget was.

You’d already decided to give her her head on this, so you grit your teeth and give her a quite large remit.

The pure raw glee on her face…

She visits the interrogation facility, then a week later the requisitions start coming in.

15,000 for an orbital sensory deprivation tank was the single biggest one, with an additional 5,000 worth of ‘special’ facilities that look like she’s wanting to build an A/V studio of some sort.

You sign off on it, though, you’d given her a budget cap above that so…

Willis has started physical therapy and is grumbling about it constantly. You catch on real quick that he’s trying to lighten the mood of things, as he’s just as distressed about Sarah as you have been.

The kids, of course, are having far too much fun having their dad back, and you don’t begrudge that at all. You have your husband back. And, God willing, you’ll soon have your daughter back.

The doctors have convinced you that it would be best if Sarah didn’t wake up until after her cloned limbs are reattached and reintegrated, which will take a few more months. It’s tough, you want to be able to hold your little girl, but they convince you that it would be far less traumatic for her to wake up with all her limbs present.

The twins have already announced their intention to attend Griffin’s Roost University while racing in the pro leagues. Considering that they won their division in the Junior Leagues last year you sigh and realize that they have inherited every single one of Willis’ adrenaline junky traits.

Thanh has quite firmly reiterated that she will be attending the Aerie, that she will be training as a fighter pilot and that she was not interested in racing professionally. This is also clearly all Willis’ fault.

Jeremy had told you he’d be working at the docks down at the Ngo family fishing business. He didn’t mention that he’d be working the docks in the periods when the fishing trawler he’s actually working on is at dock. Something else that is clearly Willis’ fault.

Then you get an urgent meeting request from Harry, who also requests that Janet be present.

He looks… distressed.

“Your Majesty… there are certain lines that we do NOT cross! That crown agent you sent is a real sadist!”

You blink but before you can ask for details Janet interjects with the very question you were going to ask.

“Well, she started out fine, she put two of the commandos into the zero-g sensory deprivation tank she had built. They’re already seeming to crack from that. It’s what she’s doing to the rest of them… she had soundproof booths built with large screens and speakers, restraint chairs, IV-based life support systems built into the chairs… then had us strap all the remaining prisoners into the chairs and… and…” he shudders.

You are quite honestly confused.

“This is an atrocity! A crime against humanity!” he declares. “Civilized people don’t DO things like this!”

“What?” you manage to ask before Janet can.

In response he shudders again.

THIS!” and he takes out a small recorder and presses play.
 

ShadowArxxy

Well-known member
Comrade
You give Jane a Look.

To her credit, Jane looks briefly abashed and mumbles an apology. Then zips up the suit when your look of Maternal Displeasure doesn’t abate.

Jane very much wants to protest that she is a grown up and Mom Looks shouldn't work on her. . . except actually saying that would make her sound totally like a whiny teenager and not an adult Royal Agent and. . . .

. . . touche, Your Majesty.

That having been established, you inform her of her new mission.

She immediately perks right back up and asks the question you’d been half-dreading… what her budget was.

You’d already decided to give her her head on this, so you grit your teeth and give her a quite large remit.

The pure raw glee on her face…

Despite being on the other continent on an inspection tour, Janet abruptly shivers with terror. Something terrible is about to be unleashed, and even though she has no idea what it might be, it is clearly Jane's fault!!!

The twins have already announced their intention to attend Griffin’s Roost University while racing in the pro leagues. Considering that they won their division in the Junior Leagues last year you sigh and realize that they have inherited every single one of Willis’ adrenaline junky traits.

Thanh has quite firmly reiterated that she will be attending the Aerie, that she will be training as a fighter pilot and that she was not interested in racing professionally. This is also clearly all Willis’ fault.

Jeremy had told you he’d be working at the docks down at the Ngo family fishing business. He didn’t mention that he’d be working the docks in the periods when the fishing trawler he’s actually working on is at dock. Something else that is clearly Willis’ fault.

And now that Willis is awake again, you can blame him properly for setting such a terrible, awful, no-good example for your kids. . . except you both break down in sniffles about halfway through the familiar blame game, and end up just desperately hugging the shit out of each other while sobbing.

When you can see again, you notice that your protective detail had not only subtly cleared the room, but are doing aggressive sweeps to make sure no one saw that. This makes you break out in sniffles again, then capture Sergeant Ngo for a group hug. Her protests that she's on duty, Your Highnesses! are distinctly half-hearted.

Then you get an urgent meeting request from Harry, who also requests that Janet be present.

He looks… distressed.

“Your Majesty… there are certain lines that we do NOT cross! That crown agent you sent is a real sadist!”

You blink but before you can ask for details Janet interjects with the very question you were going to ask.

“Well, she started out fine, she put two of the commandos into the zero-g sensory deprivation tank she had built. They’re already seeming to crack from that. It’s what she’s doing to the rest of them… she had soundproof booths built with large screens and speakers, restraint chairs, IV-based life support systems built into the chairs… then had us strap all the remaining prisoners into the chairs and… and…” he shudders.

You are quite honestly confused.

“This is an atrocity! A crime against humanity!” he declares. “Civilized people don’t DO things like this!”

“What?” you manage to ask before Janet can.

In response he shudders again.

THIS!” and he takes out a small recorder and presses play.

Jane looks incredibly, incredibly smug. You get a distinct sense that she's awarding herself triple points for interrogating the commandos and annoying her cousin and getting even with the Queen for Mom-Looking her all at once.
 

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