Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

Lancelot

Well-known member
Several hours later the situation is clarified, but is no better. Enterprise had gotten a visual on the warship that had fired upon her… the distinctive shark-fin silhouette of a McKenna-class. By the time the Inner System Patrol had reached the area the warship had evidently jumped out as there was no sign of it.

Alright this is the point where your need to tone down on the escalation because this is turning into a joke. Not only that what idiot is going to use a fucking warship for a scouting mission?
 

Jarow

Well-known member
[X] Do both repairs and solicit new design
Crack crew = yay (even if not as useful on non-combat vessel)

[X] Large Dropship GR
[X] Regular Dropships NG
I think it's a good idea to be able to build large and normal dropships in orbit - by the time they're big enough to build jumpships they'd be massively producing dropships of their type. We're going to need large dropships at some point, but things like Troodons and Defiants (and Enterprises) are useful too.
 

ShadowArxxy

Well-known member
Comrade
Alright this is the point where your need to tone down on the escalation because this is turning into a joke. Not only that what idiot is going to use a fucking warship for a scouting mission?

These are Amaris Empire holdouts turned pirate, remember? They're going to use WarShips for everything because they probably don't have any civilian JumpShips, and certainly not ones fitted with lithium-fusion batteries which are required for the raid-and-run tactics they like to use.
 

kashim3

Texan, Mandalorian, Alabamian.
[X] Do both repairs and solicit new design
[X] Large Dropship GR
[X] Regular Dropships NG
 

Knowledgeispower

Ah I love the smell of missile spam in the morning
These are Amaris Empire holdouts turned pirate, remember? They're going to use WarShips for everything because they probably don't have any civilian JumpShips, and certainly not ones fitted with lithium-fusion batteries which are required for the raid-and-run tactics they like to use.
Well that and the last time they sent in regular dropships as scouts they got annihilated
 
These are Amaris Empire holdouts turned pirate, remember? They're going to use WarShips for everything because they probably don't have any civilian JumpShips, and certainly not ones fitted with lithium-fusion batteries which are required for the raid-and-run tactics they like to use.
The issue I have is that they used a Battleship for this. Using a Warship makes sense, using literally the biggest class of ship in the setting to date doesn’t unless they have nothing else able.
 

Lancelot

Well-known member
These are Amaris Empire holdouts turned pirate, remember? They're going to use WarShips for everything because they probably don't have any civilian JumpShips, and certainly not ones fitted with lithium-fusion batteries which are required for the raid-and-run tactics they like to use.

If they've got warships and hundreds of drone ASF then it makes no sense whatso ever that they've not been a threat to even the inner sphere powers. They could hit any planet anywhere besides the capitals and get away with it. If they had this kind of firepower zealots like these guys seem to be wouldn't be fucking around in the ass end of nowhere.

Sunhawk in trying to make serious threats for us, is making serious threats for the Inner sphere. That they're wasting time with us when they could hit worlds all but undefended in the Inner sphere is insane.
 

Bear Ribs

Well-known member
If they've got warships and hundreds of drone ASF then it makes no sense whatso ever that they've not been a threat to even the inner sphere powers. They could hit any planet anywhere besides the capitals and get away with it. If they had this kind of firepower zealots like these guys seem to be wouldn't be fucking around in the ass end of nowhere.

Sunhawk in trying to make serious threats for us, is making serious threats for the Inner sphere. That they're wasting time with us when they could hit worlds all but undefended in the Inner sphere is insane.
Not if they're sane. Show up with a WarShip to loot the inner sphere and the Great Houses will uncork their nuke supply and you'll be sans 1 WarShip in short order, just look how soon that happened to the clans in their invasion. McKenna's, like most SLDF WarShips, have garbage anti-fighter defense so you need to bring an empire's worth of fighters and DropShips to protect it, and then the sheer cost of how many people you have to bring makes the raid not-worthwhile against anything except... well targets which somehow have more production than Hesperus and have somehow unlocked multiple levels of LosTech, that would be worth deploying against. Random sheepfarming planet #8751 not so much.
 

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder
Allow me to give you a summary of what you know about the Amaris Remnant.

A) They are extremely divided
B) They have Warships and Royal SL tech

This is all you know about them, the former is second hand inference from the Free Folk.

Make of this what you will.
 

Tel Janin Aman

Well-known member
Comrade
Fuckers have to be near bankrupting themselves to keep that ship running without an income like the star league. That or it's a junker meant to intimidate for than fight.
 

Jarow

Well-known member
Another thing - we don't know what they were doing in our system. What we know:
1) They first appeared near Griffon IV
--Either they jumped to a pirate point near the planet, or they have stealth tech on a battleship to make it from the normal jump limit
2) They left by the time our defenders got there
--Either they thought their warship couldn't handle our dropships, or they did what they intended

Things we don't know:
1) Their actual goals
2) Why Griffon IV specifically (possibly ties into point 1)
3) Why they left

Now, there seems to be a belief that this was a scouting mission- possible, but it's not something we know yet. If it was, they'd probably have stayed longer, but the ship could be a paper tiger (though, the working naval lasers suggests otherwise). Personally, my guess would be that they were either dropping something off (say, a stealth sensor platform to prepare for a future attack/do the scouting) or picking something up (maybe they used our system to hide something, or learned about what someone else hid here). In that situation, they'd be making the smart choice - fulfilling their mission and then leaving, preventing any potential issues with damage to a battleship. But there's a lot of very important information missing.
 

ShadowArxxy

Well-known member
Comrade
If they've got warships and hundreds of drone ASF then it makes no sense whatso ever that they've not been a threat to even the inner sphere powers. They could hit any planet anywhere besides the capitals and get away with it. If they had this kind of firepower zealots like these guys seem to be wouldn't be fucking around in the ass end of nowhere.

The fact that they've turned pirate is a solid indicator that they're not Amaris zealots; their priority is carving out a comfortable lifestyle for themselves, and picking fights with nuclear powers is not a good way to do that. Yes, ComStar and the Great Houses would absolutely shit their pants at multiple WarShips showing up (after initial absolute disbelief that backwater Periphery pirates could possibly have them), but then they'd break out the canned sunshine in response, and it's very doubtful that these pirates have a yardship capable of major repairs to a capital unit -- so their drone ASFs are expendable and replaceable, their WarShips are not.

Also in the realm of logical interference: a highly divided pirate group with multiple WarShips is very, very likely to be a loosely organized fleet of mostly-independent individual leaders with their own single ships.

Not if they're sane. Show up with a WarShip to loot the inner sphere and the Great Houses will uncork their nuke supply and you'll be sans 1 WarShip in short order, just look how soon that happened to the clans in their invasion. McKenna's, like most SLDF WarShips, have garbage anti-fighter defense so you need to bring an empire's worth of fighters and DropShips to protect it, and then the sheer cost of how many people you have to bring makes the raid not-worthwhile against anything except... well targets which somehow have more production than Hesperus and have somehow unlocked multiple levels of LosTech, that would be worth deploying against. Random sheepfarming planet #8751 not so much.

Unfortunately for them, we've already hit the level of having space superiority DropShips that can seriously harm a full-fledged WarShip, and we're continuing to escalate our capacity at an almost exponential rate. An immediate confrontation is *not* in our best interest, but even if they come calling again as soon as a few weeks, we can make them *bleed*.
 
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Bear Ribs

Well-known member
The fact that they've turned pirate is a solid indicator that they're not Amaris zealots; their priority is carving out a comfortable lifestyle for themselves, and picking fights with nuclear powers is not a good way to do that. Yes, ComStar and the Great Houses would absolutely shit their pants at multiple WarShips showing up (after initial absolute disbelief that backwater Periphery pirates could possibly have them), but then they'd break out the canned sunshine in response, and it's very doubtful that these pirates have a yardship capable of major repairs to a capital unit -- so their drone ASFs are expendable and replaceable, their WarShips are not.

Also in the realm of logical interference: a highly divided pirate group with multiple WarShips is very, very likely to be a loosely organized fleet of mostly-independent individual leaders with their own single ships.



Unfortunately for them, we've already hit the level of having space superiority DropShips that can seriously harm a full-fledged WarShip, and we're continuing to escalate our capacity at an almost exponential rate. An immediate confrontation is *not* in our best interest, but even if they come calling again as soon as a few weeks, we can make them *bleed*.
Probably, but we also have to note they've at least got drones and some kind of first-class Electronic Warfare kit, we don't know that they don't have some other horrible trick up their sleeve that could reverse the situation.

I kinda feel between us, the Pirates with WarShips, and the Romans who've managed to build power armor, that we're looking at a reversal of the typical BT map. That is to say the Inner Sphere great houses are a bunch of primitives and the periphery nations are packing serious technology. It's a common fanfic trope but I'm wondering if this isn't a situation where several such super-advanced periphery nations are active all at once rather than a single outlier.
 

ShadowArxxy

Well-known member
Comrade
Probably, but we also have to note they've at least got drones and some kind of first-class Electronic Warfare kit, we don't know that they don't have some other horrible trick up their sleeve that could reverse the situation.

Like I said, an immediate matchup isn't remotely favorable, just we've reached the point where we can at least not be straight curbstomped if they come at us.

I kinda feel between us, the Pirates with WarShips, and the Romans who've managed to build power armor, that we're looking at a reversal of the typical BT map. That is to say the Inner Sphere great houses are a bunch of primitives and the periphery nations are packing serious technology. It's a common fanfic trope but I'm wondering if this isn't a situation where several such super-advanced periphery nations are active all at once rather than a single outlier.

It's a completely realistic take, to be honest.

The Inner Sphere is the classic bucket of crabs where no one can ever move forward because the others will pull them down. The "established" Periphery is somewhat less affected by this (as the Periphery powers are generally saner than the Great Houses), but they're still within the reach of the nastiest crab (ComStar, of course) and also started out way behind due to the Star League both actively and passively fucking them over.

The benefits of simply exiting the crab bucket are dramatically demonstrated by the Clans, who are even stupider than the Great Houses and have almost completely self-sabotaged themselves into a society and culture that makes the Soviet Union look healthy by comparison. And yet even with that self-sabotage, they have been able to easily leap substantially ahead technologically simply because they added kiddie gloves (zellbringen rules) to the shiny new crab bucket they built for themselves.

We are in neither crab bucket, and so are all the other isolated far Periphery powers. Those that had more access to original Star League tech have a significant leg up, but the lack of crab bucket sabotage means that every remotely stable surviving power in the Periphery can be expected to, over time, become at least as advanced as the Clans.
 

ShadowArxxy

Well-known member
Comrade
Also, keep in mind that technological advancement isn't everything -- we don't have the forces to even consider conquering and garrisoning hostile worlds. The Great Houses have a tremendous amount of sheer size on their side, even if it is considerably neutered by just how badly they've destroyed each others' infrastructure.

We're also mostly ahead in space, because we're about the only people in the universe not infected with Mechwarrior Derangement Syndrome. We need to be careful to not catch that at any point.
 

Knowledgeispower

Ah I love the smell of missile spam in the morning
Also, keep in mind that technological advancement isn't everything -- we don't have the forces to even consider conquering and garrisoning hostile worlds. The Great Houses have a tremendous amount of sheer size on their side, even if it is considerably neutered by just how badly they've destroyed each others' infrastructure.

We're also mostly ahead in space, because we're about the only people in the universe not infected with Mechwarrior Derangement Syndrome. We need to be careful to not catch that at any point.
well we could reasonably conquer a world or two assuming we had the jumpships to move the needed troops and supplies
 

Lancelot

Well-known member
Not if they're sane. Show up with a WarShip to loot the inner sphere and the Great Houses will uncork their nuke supply and you'll be sans 1 WarShip in short order, just look how soon that happened to the clans in their invasion. McKenna's, like most SLDF WarShips, have garbage anti-fighter defense so you need to bring an empire's worth of fighters and DropShips to protect it, and then the sheer cost of how many people you have to bring makes the raid not-worthwhile against anything except... well targets which somehow have more production than Hesperus and have somehow unlocked multiple levels of LosTech, that would be worth deploying against. Random sheepfarming planet #8751 not so much.

They have a whole outer border that would need a couple of wings of fighters at least and all with nukes which is insane. Nevermind the warship can be loaded with those carrier dropships with hundreds of drone fighters.

By any sane standard they should be ignoring us and constantly raiding the IS. Hell they should have been raiding the IS for the last several decades before now.
 

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