Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

Chaos Blade

Active member
Omni dropships?
given how much omni raises the production costs... not sure. I mean there should be a way of getting some of the omni benefits without going full omni, because, by and large, we don't need that level of flexibility outside of spec ops and similar.
Part commonality and standardization? sure. ease to replace weapons and equipment? again, sure, but the omnipods have to be over-engineered to be able to accept energy weapons or high recoil ballistics with that level of ease. so, basically, I'd go for a hardpoint system of sorts, never mind that for the bulk of our forces being able to respec mechs and ASFs and vees would need extra training and acclimatization, because, for example, going from a full on laser boat to a missile boat requires different skill set, even if your computer systems can render some equalizing factor. It works for the clans because they do go over the top in their mechwarrior training, but that isn't a system that scales easily and could be problematic down the line
Hence a hardpoint system that would leave the ease of replace weapons for same type or same class, that should cut the complexity of the system by degrees and make the whole thing easier both from the bottom line aspect and from the training side of things as well
 

Jarow

Well-known member
Advantages of omnitech for non-vehicles: we'd only need one factory to produce all units of a given weight/armor/movement profile.

So we could, for example, limit ourselves to one assault mech design that can handle "scouting," Missile fire support, or normal combat roles, and only need 1 factory for it.

Don't quite know how omnivehicles will work within that paradigm, but we unlocked it with good design quirk rolls (I think it was "modular weapon systems" which are now on basically everything we have for easy support and maintenance), and it's worth looking into other platforms for omnitech.
 

Chaos Blade

Active member
Advantages of omnitech for non-vehicles: we'd only need one factory to produce all units of a given weight/armor/movement profile.

So we could, for example, limit ourselves to one assault mech design that can handle "scouting," Missile fire support, or normal combat roles, and only need 1 factory for it.

Don't quite know how omnivehicles will work within that paradigm, but we unlocked it with good design quirk rolls (I think it was "modular weapon systems" which are now on basically everything we have for easy support and maintenance), and it's worth looking into other platforms for omnitech.

The problem is that in practical terms would we use the same assault class chassis for those missions? or even a heavy chassis? honestly I think we could try and look for easier, cheaper, alternatives to get that flexibility, since the odds of such radical mission shifts for the same type of chassis are unlikely.
Ultimately which roles are we looking to fill in?assault? fire support? cavalry? anti air? and what are the loadouts that would work there and what degree of flexibility we actually need and do all of those missions need the same chassis?
Omnimechs can serve us, obviously, but this is a matter of scale for me, I am not so sure it would be an advantage to make them standard issue, though parts of the omni tech are interesting enough to be tempting, parts commonality could serve into making our logistic tail smaller.
mind our armies aren't going to be the hodgepodge of the successor states, so that by itself should make our logistics more streamlined, but easier logistics are always better
 

Jarow

Well-known member
There are definitely lots of advantages to not using all omnimechs. As I said, where it comes in handy is factories. Admittedly some limits, but making one base chassis that can handle multiple roles allows one factory to build all designs using that chassis. On the other hand, we don't need many roles in this system beyond fire support (missiles), pure combat, targeting, and sometimes artillery (no idea how well this one works with omnitech).

I mainly brought up assault mechs as the only weight class we aren't building right now, but if I undeerstood the rules right from 5 minutes playing with MML, ASFs might be a good place for omnitech in the highest weight class - Rocs and Griffon Assault ASFs are built on pretty similar chassis, and being able to choose between a dropper chopper and effectively a slow dogfighter could be pretty useful.
 

Culsu

Agent of the Central Plasma
Founder
When I brought up the idea of variants it was mainly in the vein of using different versions of, say the Haskells for transport roles, for example,rather than making everything omni.
 

Tel Janin Aman

Well-known member
Comrade
There are definitely lots of advantages to not using all omnimechs. As I said, where it comes in handy is factories. Admittedly some limits, but making one base chassis that can handle multiple roles allows one factory to build all designs using that chassis. On the other hand, we don't need many roles in this system beyond fire support (missiles), pure combat, targeting, and sometimes artillery (no idea how well this one works with omnitech).

I mainly brought up assault mechs as the only weight class we aren't building right now, but if I undeerstood the rules right from 5 minutes playing with MML, ASFs might be a good place for omnitech in the highest weight class - Rocs and Griffon Assault ASFs are built on pretty similar chassis, and being able to choose between a dropper chopper and effectively a slow dogfighter could be pretty useful.
I was under the impression that omnitech was also useful in the field for quick refits and optimizing loadouts for various opponents
 
Turn 39 - Like Toy Soldiers

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder
Turn 39 - Like Toy Soldiers

Meta Event Roll - 8
Dynasty Luck Roll - 53

Imperial Approval - 8
Approval Change - -2
Political Event - -2

Economics - -4
Economic Event - 2
Research Event - -1

Griffin’s Roost Econ - 3
Griffin’s Roost Pop - 3
Griffin’s Roost Change - -2

Nowy Gdansk Econ - 10
Nowy Gdansk Pop - 7
Nowy Gdansk Change - 2

GIAB Econ - 2
GIAB Change - -2

G2O Econ - 3
G2O Change - 2

Upgrade Factory 2 (Goshawk) [90]
Target - 90
Roll - 6
Result - SUCCESS

Upgrade Factory 7 (Roc) [90]
Target - 90
Roll - 89
Result - SUCCESS

Upgrade Factory 10 (Gyrfalcon) [90]
Target - 90
Roll - 67
Result - SUCCESS

Upgrade Factory 6 (Orb Weaver) [90]
Target - 90
Roll - 89
Result - SUCCESS

Lay Down Major Unit [Construction - $800315.31]
-Velociraptor [75]
Target - 75
Roll - 24
Result - SUCCESS

-Velociraptor [75]
Target - 75
Roll - 51
Result - SUCCESS

-Velociraptor [75]
Target - 75
Roll - 6
Result - SUCCESS

-Microraptor [75]
Target - 75
Roll - 56
Result - SUCCESS

-Warrior [75]
Target - 75
Roll - 51
Result - SUCCESS

-Warrior [75]
Target - 75
Roll - 19
Result - SUCCESS

-Defiant [75]
Target - 75
Roll - 67
Result - SUCCESS

-Defiant [75]
Target - 75
Roll - 71
Result - SUCCESS

-Enterprise [75]
Target - 75
Roll - 54
Result - SUCCESS

-Lightning [75]
Target - 75
Roll - 26
Result - SUCCESS

-Lightning [75]
Target - 75
Roll - 24
Result - SUCCESS

-Tyrannosaurus [75]
Target - 75
Roll - 22
Result - SUCCESS

-Devastation [75]
Target - 75
Roll - 2
Result - SUCCESS

Purchase New Units [$138767.24]
-6 Flights of Eagles [auto]

-3 Flights of Gyrfalcons [70]
Target - 70
Roll - 45
Result - SUCCESS

-1 Flight of Goshawks [70]
Target - 70
Roll - 2
Result - SUCCESS

-3 Flights of Rocs [70]
Target - 70
Roll - 86 Star Guard Reroll 1 - 55
Result - SUCCESS

-4 Lance of Cadet Mech [70]
Target - 70
Roll - 78 Star Guard Reroll 2 - 90 Star Guard Reroll 3 - 68
Result - SUCCESS

-2 Lance Orb Weaver [70]
Target - 70
Roll - 52
Result - SUCCESS

-1 Standard Armored Regiment [70]
Target - 70
Roll - 81 Star Guard Reroll 4 - 68
Result - SUCCESS

-54 Platoons Evolved Power Armor [70]
Target - 70
Roll - 90 Star Guard Reroll 5 - 27
Result - SUCCESS

-9 Platoons Verdun UDV [70]
Target - 70
Roll - 82 Star Guard Reroll 6 - 17
Result - SUCCESS

-Purchase expeditionary team for Enterprise-class Dropships [90]
Target - 90
Roll - 42
Result - SUCCESS

Focus Development on Griffin Inner Asteroid Belt [auto]

Build Factories for Griffon Assault ASF (Nowy Gdansk) [110]
Target - 110
Roll - 31
Result - SUCCESS

Build Orbital Factory Ferro-Aluminum (Nowy Gdansk L4) [95]
Target - 95
Roll - 81
Result - SUCCESS

Build Orbital Factory Ferro-Aluminum (Nowy Gdansk L1) [95]
Target - 95
Roll - 54
Result - SUCCESS

Upgrade Orbital Factory 26 (DHS) [85]
Target - 85
Roll - 60
Result - SUCCESS

Upgrade Orbital Factory 27 (DHS) [85]
Target - 85
Roll - 96 Star Guard Reroll 7 - 5
Result - SUCCESS

Have Exploration Fleet Survey Griffin I* [75]
Target - 75
Roll - 23
Result - SUCCESS

Prepare Diplomatic Mission to the Optimates [75]
Target - 75
Roll - 91 Star Guard Reroll 8 - 51
Result - SUCCESS

CULTURE - Monuments Ho! [75]
Target - 75
Roll - 57
Result - SUCCESS

K-F Drive Theory Tier 1* [75]
Target - 75
Roll - 40
Result - SUCCESS

LOSTECH - Orbital Construction Yard* [auto]

Improved Agriculture lvl 3 [90]
Target - 90
Roll - 10
Result - SUCCESS

Thermal Dissipation (advanced) Tier 1 [85]
Target - 85
Roll - 34
Result - SUCCESS

Subcapital Missile - Piranha [75]
Target - 75
Roll - 66
Result - SUCCESS

Omnivehicles [80]
Target - 80
Roll - 65
Result - SUCCESS

HarJel [45]
Target - 45
Roll - 72
Result - FAILURE

Interrogate POWs [70]
Target - 70
Roll - 20 (5 degrees)
Result - SUCCESS

Train undercover agents to join diplomatic mission to the Optimates [75]
Target - 75
Roll - 46
Result - SUCCESS

Audit of Laws and Regulations* [85]
Target - 85
Roll - 28
Result - SUCCESS

-----

There is dead silence in the briefing room. You could have heard a particularly imprudent fly buzzing with ease, if there had been any flies with such daring imprudence present.

The tableau could have been a freeze frame, nobody moved, nobody seemed to dare even breathe.

Until the first snorts of laughter erupted from Jeremy, followed moments later by everybody else in the room, including you.

On the display is the results of the first ever unofficial Battlemech Football game.

Evidently the cadets of the 1st Aerie Cadre and the Mechwarriors of 1st Armored had gotten bored.

And decided it would be a wonderful idea to commission oversized jerseys for their mechs, a massive ball tough enough to be handled by mechs, and found an out of the way training field that they could… appropriate… as the football field.

And then played full-contact mech football.

The maintenance crews were screaming bloody murder, there were multiple junior officers on report and having to reply by endorsement on why they thought this was a good idea. Due to all the shenanigans training activities had been delayed, although they had in the end been completed.

And all of the senior officers in the briefing room now can’t stop laughing.

There hadn’t been any actual injuries, thankfully, but none of the mechs had escaped unscathed.

But the image of a sprinting Ambush getting dive tackled by a Cadet was epic. That some of the mechwarriors had sufficiently mastered their rides to the point of being able to play quarterback, receivers, and even kickers. The 180 yard field goal attempt (it was good, incidentally) was truly impressive.

“OK, there are two ways we can handle this.” You finally manage between laughs. “KP duty for everybody involved, then turn them over to the alleged tender mercies of their crew chiefs, before setting them enough ‘interesting’ training that nobody will ever think of doing this again.”

Jeremy then pipes up “Or strip down some mechs and make it an official sport and sell tickets!”

More gales of uproarious laughter follow at that.

[]Hammertime!Discipline is important, and mech sports are nuts.
-5 Politics, +1 Interest Rate this year
[]Mecha Football GO!It’s AWESOME. Discipline them, yes, but this is so obviously a great idea for a sport, maybe played with Winged Hussar variants!
+5 Economy Rating

Your grandson doesn’t win the karting championship, but he had an enormous amount of fun and came in third in the championship race, so he’s very happy and can’t wait for next year. Tien can’t wait for her little sister to join her racing, she won a single race this year and also had far too much fun.

Sarah, meanwhile, has finally finished her post-doc, and now Tony has started his. She’s published her dissertation as a book detailing the history and stories of the survivors of Clan Wolverine, which has become a bestseller in its own right.

Thanks to all the ruckus with Mech Football, procurement was a bit of a hot mess, but in the end everything worked out just fine.

The Goshawk, Roc, Gyrfalcon and Orb Weaver factories have all been upgraded, although in some cases this was after negotiating minor labor disputes and such that delayed things until the very end of the year, but again they are all ready for increased production. The first Griffon factory has also been completed and the production lines are ready to start production.

You lay down a large number of combat dropships, and several representatives of shipping lines have approached you along with Admiral Benjamin. The Harris and Haskell-class are not combat vessels, and are currently primarily sitting idle with very little to do. Neither are well suited for hot dropping forces, so training for that is rather nonsensical. The shipping lines and Navy would like to demilitarize them and transfer them to civilian control, subject to being called back up like the rest of the merchant marine funding by the Space Shipping Commission. This will save you some money in military upkeep.

[]AgreeAll Harris and Haskell class ships in service will be decommissioned, subject to recall via the Military action
[]Disagree

The Inner Asteroid belt has seen some serious economic growth thanks to focused development work. Exports of raw and partially processed materials has grown and several new civilian smelting stations have been constructed to take advantage of particularly valuable deposits.

Orbital foundries and forges around Nowy Gdansk have been built and/or upgraded to increase output of Ferro-Aluminium and Double Heat Sinks, increasing the availability of both for your projects.

The survey of Griffin I shows a planet of extremes, the sunward side is blasted so hot that it nearly melts during the long days, the side facing away from the sun is a frozen wasteland once the heat of the day radiates away. There is almost no atmosphere at all. The single orbiting moon closely resembles a badly overcooked potato. There may be some valuable ores on the planet, but they are nearly inaccessible due to the extreme conditions. The survey crew is able to perform some required maintenance on Sarahs sensor arrays that orbit the planet, ensuring that the heat shield remains fully functional.

Your Foreign Affairs and Intelligence people work together to prepare a delegation to the Optimate, not without plenty of friction and sharp elbows being thrown between the two groups. The initial choice for ambassador had to be replaced when he rather huffily declared that he would not cooperate with ‘spies, thieves, and assassins’.

So he got replaced, and nobody seems to miss the supercilious jackass. He’d probably have turned out to be a total disaster anyways, but on paper his qualifications were as good as anybodies since you have exactly zero experience in doing things like this.

You have been kept away from the monument they are building for your 40th year on the throne. Your husband has likewise been kept away, as have your kids. Even Sekhmet has been blocked from spying on it by the Eldest, who seems particularly amused. You are very certain that it is likely extremely embarrassing, but you won’t see it until January 1st.

Why do none of your subordinates ever believe you when you threaten them with defenestration for keeping surprises from you? You have the trick window now, you could totally do it! In fact you demonstrate by throwing Isoroku through it when he refuses to show you the monument early, and the damn man just smiles and asks for a towel after emerging from the swimming pool.

Your scientists have had a very good year indeed.

Work on figuring out the ins and outs of orbital construction yards has been completed, giving a solid basic understanding of them. They are not yet quite up to military construction standards, but the civilian sector embraces the technology immediately yielding some major economic growth system-wide as new yards are built to service the carrying trade.

Thanks to the help from the Jump Engineers of the Free Folk you are able to complete basic research into K-F Theory. Now that you have a fairly solid understanding of the basics, it is now possible to start putting things into practice. Research into three related areas is now available, specifically Standard Core Theory, Standard Core Design, and Standard Core Construction.

Advanced research into thermal dissipation has been fruitful, although the actual results are more in the deeper understanding of the processes involved than any actual usable hardware. Progress has been made, and new avenues of research have been proposed.

You got to watch the test launch of the new Piranha missile and it is… impressive. Large, fast, and extremely maneuverable, the missile will require a dedicated launch platform for now as the targeting and guidance systems are completely incompatible with existing hardware. Luckily, Majeure Electronique has stepped up with a proposal for the Z-1 Torpedo Boat, armed with a pair of Piranha’s. At only 2,000 tons, the Z-1 is very small, very fast, and quite dangerous.

Work on Omnivehicle tech has been completed, although there are not, as of yet, any actual designs the hardware interface and software problems have been solved.

The team working with Harjel, however, has run into difficulties synthesizing the material. New techniques are being tried but it will be some time before they have anything useable.

POW interrogations have gone extremely well this year, with all of the prisoners having started singing like birds. The Rasalhagian Tai-Sa you’d been dealing with is evidently out of favor and has been assigned a number of shit details garrisoning the resource outposts. Evidently the Kuritan in charge takes your very existence as a personal insult to his honor and the Dragon and is determined to crush you into submission, even at the cost of Bakkustabbu.

None of these prisoners have actually committed any war crimes, now that the interrogation is over what will you do with them.

[]Hold them in secure campsCost 100,000 plus 1,000 upkeep
[]Eliminate them-1 Approval Change

You have a very happy Janet. Her and her people have completed the first comprehensive audit of every single law, regulation, precedent, ruling, finding, judgement, you name it she’s reviewed it. She says that by next year her people will have a full set of suggestions to completely rationalize everything into a coherent whole once more while eliminating contradictory precedents, regulations, etc.
 

ShadowArxxy

Well-known member
Comrade
[X] Mecha Football GO!
[X] Agree

You got to watch the test launch of the new Piranha missile and it is… impressive. Large, fast, and extremely maneuverable, the missile will require a dedicated launch platform for now as the targeting and guidance systems are completely incompatible with existing hardware. Luckily, Majeure Electronique has stepped up with a proposal for the Z-1 Torpedo Boat, armed with a pair of Piranha’s. At only 2,000 tons, the Z-1 is very small, very fast, and quite dangerous.

Just don't push the red button.

Evidently the Kuritan in charge takes your very existence as a personal insult to his honor and the Dragon and is determined to crush you into submission, even at the cost of Bakkustabbu.

This is curious, because if that were truly the case, we would expect a full-court press of all his forces against us, or at least continued harassment raids against our infrastructure with "disposable" forces.

This can only mean that the Dracs continue to have no idea how dangerous we actually are -- he intends to crush us, but believes that he can do so essentially at his leisure. This means we will probably see a large Drac invasion, but not one soon; he's probably going to divert what "should" be the first-wave vanguard of Bakkustabbu and throw it at us instead.

That said, with his pride and ego at stake, we can expect that *once* that first wave is smashed, all available Drac assets will be focused on us until the bitter end.

[X] Hold them in secure camps

You have a very happy Janet. Her and her people have completed the first comprehensive audit of every single law, regulation, precedent, ruling, finding, judgement, you name it she’s reviewed it. She says that by next year her people will have a full set of suggestions to completely rationalize everything into a coherent whole once more while eliminating contradictory precedents, regulations, etc.

Perhaps we should adopt the British parliamentary custom of having 'housekeeping bills' (OOC: forget what they call them) passed through the legislature at regular intervals.
 

Knowledgeispower

Ah I love the smell of missile spam in the morning
[X] Mecha Football GO!
[X] Disagree
[X] Hold them in secure camps
The reason why I want transports belonging to the government is quite simple we'll be shortly having to haul around a lot of ground equipment once the mini Heserpus come online and its better to have a capability readily available than to have to take time to recall them. After all we can't really effectively recall them quickly enough if the Dracs are already in system
 
Last edited:

Chaos Blade

Active member
There are definitely lots of advantages to not using all omnimechs. As I said, where it comes in handy is factories. Admittedly some limits, but making one base chassis that can handle multiple roles allows one factory to build all designs using that chassis. On the other hand, we don't need many roles in this system beyond fire support (missiles), pure combat, targeting, and sometimes artillery (no idea how well this one works with omnitech).

I mainly brought up assault mechs as the only weight class we aren't building right now, but if I undeerstood the rules right from 5 minutes playing with MML, ASFs might be a good place for omnitech in the highest weight class - Rocs and Griffon Assault ASFs are built on pretty similar chassis, and being able to choose between a dropper chopper and effectively a slow dogfighter could be pretty useful.

THing is we can do that without going omni at all. Variant designs are a thing and they would use the same base chassis with different fittings and what not and we'd get that at a fraction the cost. Yeah you can't switch from one to the other in the field, at least not very fast and not without sufficient support but going omni offers a rather steep markup so you are going to get far less chassis to begin with


As for the ASF example, it is not bad but again the roles require different training but if you can use a load-out for a dropper chopper... well, why wouldn't it work against an ASF? (not really familiar with aerotech, tbh, so I am asking here)

[X] Mecha Football GO!
[X] Agree
[X] Hold them in secure camps
 

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