Knowledgeispower
Ah I love the smell of missile spam in the morning
Their jumpship presumably got the telemetry data.But how would the pirates know since we killed them all?
Their jumpship presumably got the telemetry data.But how would the pirates know since we killed them all?
Bugger you couldn't have waited one more turn filthy you backstabbing mongrols Dracs could youOnly active units are available, the 3 working up units are not active, therefore they are not available.
Should also have the Confederate Dropship, for all the use it is, right?Available force summary (if you want details on quality, etc; look in the thing I linked in my previous post):
5 Defiant Assault Dropships
2 Enterprise Exploration dropships
2 Harris Dropships
1 Haskell Dropship
-Each of these can carry one ASF flight each
8 Falcon Training ASF
20 Roc Dropper Choppers
17 Gyrfalcon Interceptors
23 Eagle dogfighters
24 Goshawk ASF (multirole, generally used as a fast support to Eagle or Roc)
Are you employing all ASF's with a close range intercept for this? otherwise your sending out about 5-8 dropships and ~40 ASF's against an enemy force of 50 Dropships and 170+ ASF's.Okay, as I've pointed out in the past in other threads and quests, I am a Muse by luck and devotion. Tear it apart, make it better, I get ideas, you make them better. Don't expect epics or masterworks, but be inspired by my feeble beginnings, please.
[X] "Bold words for an exiled dog-soldlier sent away from their master to attack a nowhere system rather than the true target given them by the Dragon. Leave, lest ye be put down like one."
[X] Screw You at the Drive-Thru
-[X] 1st Assault Squadron
--[X] Target and atttrit the Droppers directly, starting with the Aqueduct, moving on to the Overlords, and then batting cleanup on the Leopards that remain.
-[X] Explorer Squadron
--[X] Slingshot on the elliptical to go after the Drac JumpShips. Capture and/or kill as needed.
-[X] ASF Units
--[X] Layered depolyment of a sphere of defense of mutually supporting units Two elements of screening forces to cover Defiant Squadron's run.
-[X]Medium Speed Intercept, then flip and burn to dog the enemy tail once they get through the first engagement. No rest.
-[X] Confederate
--[X] Standby for emergency evacuation protocol.
Worth noting: All ASF not carried by a dropship are restricted to the Area of Operations around Griffin's Roost - only dropships have the fuel to make a deep-space intercept.
Alternate plan, going for the idea that we'll have the advantage on high-speed intercepts because Sarah. Stealing much of the structure for this from Wageslave, without shame.
[x] After first intercept:"Your presence here proves the Dragon has no honor. If you do not break off from your course, you will no longer have JumpShips, either."
[X] Wham, Bam, F*** You!
-[X] 1st Assault Squadron
--[X] Early High-speed Intercept, focus on Aqueduct, then Leopards
-[X] Explorer Squadron (+Haskell)
--[X] Dogleg course to go after the Drac JumpShips. Capture and/or kill as needed.
-[X] Harris Dropships
--[X] Reserve for close-planetary operations
-[X] Confederate
--[X] Standby for emergency evacuation protocol.
Not really happy with this, but putting this up for comment before sleep. Idea is that the Defiants go for an intercept of the Drac Fleetball while threatening their jumpships, and take out their refuelling capability, since that many ASFs have to drink a lot of fuel. The second group is going to try and actually capture the jumpers, and the Harrises are ... not doing anything, since 8 Eagles won't really do much, and then they would likely not be able to catch up.
Do we actually have nukes in store? If not, we should probably disperse our remaining suitcase nukes and position them in a way that'll allow us to quickly bring them up against any possible main Drac landing.