Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

Orangeduke38

Well-known member
Between greater interactions with the worlds north of us, analysis of the pirates equipment and interrogations will we get an intel report on the technical state of the IS and the regions around it? Will this lead to legislation restricting the export of technology, knowledge, etc..?
 

ShadowArxxy

Well-known member
Comrade
Between greater interactions with the worlds north of us, analysis of the pirates equipment and interrogations will we get an intel report on the technical state of the IS and the regions around it? Will this lead to legislation restricting the export of technology, knowledge, etc..?

We already have hyper-restrictive export laws, to the point where we can't even make our routine treaty obligation technology transfers without the Queen signing off on each one.

We are also aggressively paranoid enough about technological espionage that we nearly declared war on one of our long-standing allies because they salvaged our stuff.
 

Yacovo

Occasionally spouting nonsense
You receive an extremely long-winded, dry, and boring report from Dr Byrne discussing the results of the R&D teams this year. Said report’s ‘executive summary’ is nearly a hundred pages long, the entire report runs to thousands of pages. You are extremely tempted to ask SARAH to come up with an executive summary of the executive summary. In the end, you actually do succumb to that temptation and thus get a ‘short version’ that is only a few paragraphs long.
Look at little Bureaucrat go. I fully expect him to pull something silly off like signing off giving Byrne a Battleship for a Christmas bonus with all the leeway we give him as a result of not wanting to read his reports.
 
Turn 138 - Bangkok

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder

Turn 138 - Bangkok


The Olympics are being hosted in the Okusawa system this year and you are actually able to clear your calendar enough to attend in person, rather than having to send a representative.

The year starts with some excellent news as well. Economic prospects in the Steel March rose significantly thanks to a series of major investments by various manufacturing companies in building new factories in the region. In addition a local manufacturer has released a new line of dropshuttles optimized for the corporate market, with enhanced communications equipment as well as very luxurious interior spaces for such small craft. Sales are booming.

Combat operations against the pirates have concluded, generally successfully. While your forces weren’t able to save all of the hostages they did manage to rescue the majority. The pirates themselves proved unwilling to surrender, perhaps believing that it was better to die on their own terms rather than get spaced or hanged. Several of the minor polities in that region of the Fringe are very grateful to you for rescuing their citizens, earning you some excellent PR and goodwill.

Unfortunately none of the systems involved are wealthy enough to sustain any sort of trade route, thus goodwill is about all that you get from the entire exercise. Along with some valuable combat experience for your ground troops. The former pirate base is being repurposed as a forward supply depot for your patrols under the joint ownership of the local polities.

Prior to the Opening Ceremony you have some private meetings with representatives of the NRI, the NRR and Kilburrough.

The NRI is requesting a formal agreement from the Empire that the region of space south of their current borders, running roughly from the 30 to the 40 line on your charts, is reserved to the NRI for expansion purposes. In exchange they are willing to increase their commitment to your joint defense operations as well as lower a number of remaining trade barriers.

[]ActionResult
[]Agree to the NRI Proposal
  • Roughly doubles chance of NRI presence during Black Steel raid events, reducing your casualties
  • Reserves the region directly south of the current NRI borders for NRI growth
  • Improves relations with the NRI
[]Refuse the NRI Proposal
  • Severely harms relations with the NRI

The NRR is requesting something similar, only involving the region to their own south. Their region of concern is somewhat narrower than the NRI’s, being from the 21 to the 29 line. They are offering to commit their new Sleipnir-class cruisers to joint defense operations on top of their current commitment of aerospace fighter assets. You check the intelligence reports and the Sleipnirs are really more of a frigate than a cruiser, massing as much as one of your destroyers but optimized for close range slugfests. The design actually has more armor than some of your ships twice the mass, but is painfully slow and relatively weakly armed. You can already hear Admiral Fisher growling about all of the ‘obvious’ design flaws, but this is, according to reports, the first indigenous compact-core warship developed by the NRR.

[]ActionResult
[]Agree to the NRR Proposal
  • Adds a chance for a number of NRR warships to be present for Black Steel raids on top of their commitment of ASFs.
  • Reserves the region directly south of the current NRR borders for NRR growth
  • Improves relations with the NRR
[]Refuse the NRR Proposal
  • Severely harms relations with the NRR

Kilburrough, meanwhile, is requesting your permission to open up trade negotiations with the Fringe. They are offering to have all such trade be carried by Imperial hulls and fully subject to Imperial regulations and inspections to avoid even the appearance of impropriety. In the many decades that the Griffon Empire has been doing business with Kilburrough there has not been a single instance of them abusing any of the regulations or rules you’d put in place, and your bioethics experts all agree that Kilburroughan standards in that area are at least as high as your own, which is to be expected since your bioethics code is broadly based on Kilburroughan practice in the first place.

[]ActionResult
[]Agree to Kilburrough proposal
  • Improves relations with Kilburrough
[]Reject Kilburrough proposal
  • Harms relations with Kilburrough

With the diplomatic meetings out of the way, it is time for the Opening Ceremonies. Okusawa went all out on them this year with a magnificent celebration of the history of the Griffon Empire told in a somewhat fantastic abstract manner through music and dance. You find yourself dancing along to songs from your own youth, much to your grandkids embarrassment. It’s as if the kids cannot imagine grandma knowing how to do the bangbang. You don’t care, you are having fun along with millions of your subjects and you have no need to stand on dignity. The Griffon royal family has always been a ‘popular’ royalty, not at all stuck up.

Your grandkids are definitely getting embarrassed when the couples dances start and you and Markus proceed to ‘get down with it’ with all the enthusiasm of your younger days. The scandalized cries of ‘Grandma!’ warms the cockles of your heart.

The entire crowd continues dancing throughout the ‘ceremony’, which quickly resembles a massive block party more than any sort of formal event. Granted, they do manage to get all the ‘formal’ stuff done, but the focus is clearly on the music, the vibes, and the fun times.

You are completely exhausted by the time it’s all over. You are no longer a teenager with endless reserves of energy after all. But it was an amazing fun time.
 

charclone

Well-known member
So, basically, the NRI and NRR want to be able to expand straight down, away from out territory? Not completely unreasonable, but that can't be for perpetuity/infinite distance. I would want some sort of hard limit of 'this distance is the end of the agreement, and if we need to negotiate on this again, we can do so at a later date', probably to the Y line on our charts, based on the current one on the discord. Not saying we would stop them from expanding past that, and any worlds they do grab are theirs, but I'm willing to stay out of their 'backyard' so to speak. Just don't want to give them a free territory we can't use ourselves.

Given their rate of expansion is rather slow, but not insignificant, I think that gives us more than a couple generations to, if the need ever arises, position bases/worlds around them to contain expansion, should we ever actually need to.

We could also offer greater terraforming services, I seem to recall we lent the teams a couple times.

My 2 cents on it, anyway.

As for Killburough... yeah, they still rub me the wrong way. Do we know anything about their internal politics? Why they are trying to reach out? Honestly, I am going to sit out on voting about them.

Also, weren't our bioethics developed independently of them, we just made some adjustments after meeting them when they pointed out a few holes due to advancements they had, that we didn't?
 

Orangeduke38

Well-known member
I agree on limiting any agreements with both nations to a certain time period distance or both. Even if the Fringe is not developed enough for dedicated trade routes a circuit that stops by once or twice the year will have enough business to keep busy. It also keeps us in touch with the reason and for that reason our intelligence services will be willing to subsidize a couple routes like this.
 

The Whispering Monk

Well-known member
Osaul
[X] Agree to NRI Proposal with limits to time and space so that it's not infinite
-[X] 25 year time limit with a spatial limit of 70 Light Years to the "South" (the 'Z-line' on our map)

[X] Agree to the NRR Proposal with limits to time and space so that it's not infinite
-[X] 25 year time limit with a spatial limit of 70 Light Years to the "South" (the 'Z-line' on our map)

[X] Agree to Kilburrough Proposal

The first two allow for a greater depth of defense which is always a good thing. The space to our neighbours' "South" is not something we're even aiming for right now anyway. In addition, having neighbors who are free to expand and relieve their own internal pressure is also a plus.

In regards to Kilburrough, I believe this is just them looking to expand their markets. We've got them hemmed in, and there's NO WAY for them to reach other markets
without our approval.
 

Rukatin

Malfunctioning NPC at Best.
[X] Agree to NRI Proposal with limits to time and space so that it's not infinite
-[X] 25 year time limit with a spatial limit of 70 Light Years to the "South" (the 'Z-line' on our map)

[X] Agree to the NRR Proposal with limits to time and space so that it's not infinite
-[X] 25 year time limit with a spatial limit of 70 Light Years to the "South" (the 'Z-line' on our map)

[X] Agree to Kilburrough Proposal
 

ShadowArxxy

Well-known member
Comrade
[X] Agree to NRI Proposal with limits to time and space so that it's not infinite
[X] Agree to the NRR Proposal with limits to time and space so that it's not infinite
[X] Agree to Kilburrough Proposal
 

Havalt300

Well-known member
[X] Agree to NRI Proposal with limits to time and space so that it's not infinite
[X] Agree to the NRR Proposal with limits to time and space so that it's not infinite
[X] Agree to Kilburrough Proposal
 

Winter_Wind45

Well-known member
[X] Agree to NRI Proposal with limits to time and space so that it's not infinite
-[X] 25 year time limit with a spatial limit of 70 Light Years to the "South" (the 'Z-line' on our map)

[X] Agree to the NRR Proposal with limits to time and space so that it's not infinite
-[X] 25 year time limit with a spatial limit of 70 Light Years to the "South" (the 'Z-line' on our map)

[X] Agree to Kilburrough Proposal
 

Thors_Alumni

Well-known member
[X] Agree to NRI Proposal with limits to time and space so that it's not infinite
[X] Agree to the NRR Proposal with limits to time and space so that it's not infinite
[X] Agree to Kilburrough Proposal

I'd rather not impose limits on our allies. we are already seen as a hostile expansionist power and the minor polities we found are probably not happy to be on our rader.
 

mmgaballah

Well-known member
we are already seen as a hostile expansionist power and the minor polities we found are probably not happy to be on our rader.
we are an aggressively expansionist power not a hostile one as we have never conquered and annexed anyone who didn't declare war on us first , our expansionism is almost always through peaceful colonization and the NRI and NRR know this , second those minor periphery polities who don't even have native crude jump ship production don't matter as they are too small ,backwards , isolated and insignificant to matter
 

Brogatar

Well-known member
[X] Agree to NRI Proposal with limits to time and space so that it's not infinite
-[X] 25 year time limit with a spatial limit of 70 Light Years to the "South" (the 'Z-line' on our map)
[X] Agree to the NRR Proposal with limits to time and space so that it's not infinite
-[X] 25 year time limit with a spatial limit of 70 Light Years to the "South" (the 'Z-line' on our map)
[X] Agree to Kilburrough Proposal
 

Yacovo

Occasionally spouting nonsense
[X] Agree to NRI Proposal with limits to time and space so that it's not infinite
[X] Agree to the NRR Proposal with limits to time and space so that it's not infinite
[X] Agree to Kilburrough Proposal
 

The Whispering Monk

Well-known member
Osaul
I'd rather not impose limits on our allies. we are already seen as a hostile expansionist power and the minor polities we found are probably not happy to be on our rader.
It's not a hard limit...it just shows that we're not willing to negotiate something that limits the Griffin Empire for ALL ETERNITY. The time and space conditions are easily negotiable at the expiration of this Treaty in 25 years.
 

ShadowArxxy

Well-known member
Comrade
[X] Agree to NRI Proposal with limits to time and space so that it's not infinite
[X] Agree to the NRR Proposal with limits to time and space so that it's not infinite
[X] Agree to Kilburrough Proposal

I'd rather not impose limits on our allies. we are already seen as a hostile expansionist power and the minor polities we found are probably not happy to be on our rader.

More to the point, I'd argue that imposing that kind of limit is inherently hostile and unreasonable , considering it's basically saying we 'own' the entire region and they have to come back to us for permission to expand further than an arbitrary limit imposed by us when we don't even have any territorial claims on that side, and per the players suggesting it, this is explicitly with the intent of preserving the option to envelope them and cut off their growth.
 

Kilvanya

Well-known member
More to the point, I'd argue that imposing that kind of limit is inherently hostile and unreasonable , considering it's basically saying we 'own' the entire region and they have to come back to us for permission to expand further than an arbitrary limit imposed by us when we don't even have any territorial claims on that side, and per the players suggesting it, this is explicitly with the intent of preserving the option to envelope them and cut off their growth.
So not agreeing to give up everything in perpetuity past a certain imaginary line in space consisting of potentially thousands of systems, is hostile?
 

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