Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

Turn 80 - Gonna Ride Across the River Deep and Wide

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder
Turn 80 - Gonna Ride Across the River, Deep and Wide

Meta Event54
Dynasty Luck63
Successes
Imperial Approval0
Approval Change2
Political Event-4
Successes
Imperial Economy0
Economic Event0
Research Event3
GriffonEcon5
Health3
Event2
Nowa WarszawaEcon6
Health5
Event2
Calliope IVEcon0
Health6
Event2
TTPEcon4
Health2
Event2
New CapricornEcon7
Health3
Event1
Nowy ŚląskEcon1
Health0
Event0
EdelsteineEcon4
Health4
Event3
Nowy WroclawEcon0
Health4
Event2
Griff's LeapEcon0
Health0
Event0
New PhoenixEcon2
Health3
Event3
New EdenEcon3
Health10
Event10
New CastorEcon0
Health0
Event2
OkusawaEcon2
Health-5
Event1
New PolluxEcon4
Health4
Event2
New Port RoyalEcon8
Health0
Event4

Plan: Integration Costs
- Procurement [$ $550,697,535.69 ]
-- Lay Down Major Unit [Construction - $294,124,887.00 ] (95)
--- 35 Bainbridge [95]
Target - 95
Roll - 76
Result - SUCCESS

--- 35 Trenton [95]
Target - 95
Roll - 45
Result - SUCCESS

--- 18 Saipan [95]
Target - 95
Roll - 27
Result - SUCCESS

--- 20 Canopus [95]
Target - 95
Roll - 78
Result - SUCCESS


-- Lay down Jumpship [Jumpship Construction - $10,618,770.86 ] (75)
--- 5 Galleon [75]
Target - 75
Roll - 75
Result - SUCCESS

-- Lay down Warship [Warship Construction - $192,762,553.33 ] (80)
--- 2 Supply [80]
Target - 80
Roll – 95, Yacovo reroll 21
Result - SUCCESS

--- 2 Atlanta [80]
Target - 80
Roll - 30
Result - SUCCESS

--- 1 Brooklyn [80]
Target - 80
Roll – 91, ShadowArxxy reroll – 92, Jarow reroll - 53
Result - SUCCESS

-- Purchase New Units [ $ 53,191,324.50 ] (90)
--- 18 Fighter Wing [auto]
--- 18 Heavy Carrier Wing [90]
Target - 90
Roll - 34
Result - SUCCESS

--- 3 Raider Regiment [90]
Target - 90
Roll - 32
Result - SUCCESS

--- 6 Light Horse Regiment [90]
Target - 90
Roll - 53
Result - SUCCESS

--- 6 Armored Cavalry Regiment [90]
Target - 90
Roll - 16
Result - SUCCESS

--- 4 Pathfinder Regiment [90]
Target - 90
Roll - 51
Result - SUCCESS

--- 3 Standard Mech Regiment [90]
Target - 90
Roll - 14
Result - SUCCESS

--- 4 Assault Regiment [90]
Target - 90
Roll - 21
Result - SUCCESS

--- 1 Garrison Mech Regiment [90]
Target - 90
Roll - 90
Result - SUCCESS


--- 3 Armored Regiment [90]
Target - 90
Roll - 90
Result - SUCCESS

--- 6 Light Armored Regiment [90]
Target - 90
Roll - 40
Result - SUCCESS

--- 14 Garrison Regiment [90]
Target - 90
Roll - 77
Result - SUCCESS

--- 3 Light Mechanized Regiment [90]
Target - 90
Roll - 7
Result - SUCCESS

- General [$ 3,425,544,110.20 ]
-- Construct Oasis II Heavy Recharge Station New Castor Zenith* [90]
Target - 90
Roll - 8
Result - SUCCESS

-- Construct Oasis II Heavy Recharge Station Okusawa Zenith* [90]
Target - 90
Roll - 31
Result - SUCCESS

-- Construct Silver Tower 2 Kuroisora* [90]
Target - 90
Roll - 7
Result - SUCCESS

-- Construct Silver Tower Okusawa* [90]
Target - 90
Roll - 73
Result - SUCCESS

-- Construct Silver Tower New Castor* [90]
Target - 90
Roll - 74
Result - SUCCESS

-- Construct White Tower New Port Royal Zenith [90]
Target - 90
Roll - 6
Result - SUCCESS

-- Construct White Tower New Port Royal Nadir [90]
Target - 90
Roll - 31
Result - SUCCESS

-- Focus Development on Peripheral World New Castor [65]
Target - 65
Roll - 1
Result – Critical SUCCESS

-- Focus Development on Core World Griffon [65]
Target - 65
Roll - 31
Result - SUCCESS

-- Economic Investment Okusawa [85]
Target - 85
Roll - 48
Result - SUCCESS

-- Construct Military Logistics Factory Edelsteine [90]
Target - 90
Roll - 43
Result - SUCCESS

-- Construct Military Logistics Factory Edelsteine [90]
Target - 90
Roll - 89
Result - SUCCESS

-- Construct Military Logistics Factory New Capricorn [90]
Target - 90
Roll - 77
Result - SUCCESS

-- Focus Law Enforcement Resources on New Port Royal [75]
Target - 75
Roll - 29
Result - SUCCESS

-- Broadcast Propaganda to Nya Kopenhamn III* [~]
-- Broadcast Propaganda to Nya Kopenhamn IV* [~]
-- Build Mech Factory Complex Edelsteine [90]
Target - 90
Roll - 42
Result - SUCCESS

-- Build Mech Factory Complex Edelsteine [90]
Target - 90
Roll - 33
Result - SUCCESS

-- Build Mech Factory Complex Edelsteine [90]
Target - 90
Roll - 23
Result - SUCCESS

-- Upgrade All DHS Factories [75]
Target - 75
Roll - 46
Result - SUCCESS

-- Upgrade All Endosteel Forges [75]
Target - 75
Roll - 56
Result - SUCCESS

-- Upgrade All Ferro Aluminium Forges [75]
Target - 75
Roll - 66
Result - SUCCESS

-- Construct Conventional Military Factory Nowy Wroclaw [90]
Target - 90
Roll - 62
Result - SUCCESS

-- Construct Conventional Military Factory Nowy Wroclaw [90]
Target - 90
Roll - 31
Result - SUCCESS

-- Construct Conventional Military Factory Nowy Wroclaw [90]
Target - 90
Roll - 88
Result - SUCCESS

-- Construct Conventional Military Factory Nowy Wroclaw [90]
Target - 90
Roll - 2
Result - SUCCESS

-- Build Light Warship Yard Griffon [75]
Target - 75
Roll - 37
Result - SUCCESS

-- Build Light Warship Yard Nowa Warzsawa [75]
Target - 75
Roll - 56
Result - SUCCESS

-- Build Light Warship Yard Calliope [75]
Target - 75
Roll – 91, automatic reroll - 43
Result - SUCCESS

-- Upgrade Refit & Repair Yard [100]
Target - 100
Roll - 9
Result - SUCCESS

- DoME [$ 4,760,000,000.00 ]


- Research [$ 1,865,000,000.00 ]
-- Industrial Mechs Lvl 7* [105]
Target - 105
Roll - 18
Result - SUCCESS

-- Terraforming Equipment Lvl 5* [95]
Target - 95
Roll - 7
Result - SUCCESS

-- Naval Laser/35* [95]
Target - 95
Roll - 81
Result - SUCCESS

-- Light Naval PPC* [90]
Target - 90
Roll - 25
Result - SUCCESS

-----

The Crimson Storm have departed, taking Ambassador Addams and a small staff with them back to their home. In response to a few queries they confirm that the Black Steel are, unfortunately, one of the few factions that they know of with the capability of building and, more importantly, crewing new construction warships. Most groups lack the latter, with only the Crimson Storm themselves having the future possibility to crew additional vessels once the youngsters that your mother is helping to raise grow up.

They’ve looked over the sensor data that you have of all confirmed Black Steel vessels and also confirm that they are all old construction vessels, the youngest being the McKenna which in and of itself was a SLN relic. However they state that they know that the Black Steel have produced multiple new-build vessels in the last several decades, none of which have shown up yet.

Lovely, just lovely.

Palace security has sent you a memo concerning the Tyler Lee Memorial Defenestration Window, noting that the storerooms containing replacement trick window glass panes need to be restocked and that the manufacturer is quoting a six week required lead time for the order. Therefore they are politely requesting that you refrain from tossing people out the window for the time being ‘unless they really deserve it’.

General Jenkins really deserved it for his stunt using a ringer to beat you at tennis. You knew he had a near-twin brother, you didn’t know that he was a tennis pro. A bit of makeup, and you never noticed the difference… apart from the fact that you got your ass handed to you on a silver platter before hearing Jenkins giggling from the stands behind you. You can’t even whine about a security violation since his brother is fully vetted on the authorized list due to his work managing the Imperial Palace gift shop.

Which causes you to pause for a moment, before hastily checking the gift shop. Damnit, they are selling those damn statues again. Only a check of the financials cools your wrath, as they are among the best selling items in the shop with all proceeds going to several charities that you support.

The Imperial Griffon Aerospace Force’s review has been completed with a rather short and simple document, however there is every evidence that they not only put a great deal of thought into it but that they rigorously tested each and every assumption underlying things. You are rather impressed, actually, at the ratio of testing to recommendations.

The conclusions state that all of the current ASF designs are perfectly viable, so long as they are employed correctly, and that all major front-line deficiencies have been addressed with the new Raptor, Merlin and Shrike designs in conjunction with refits to the older designs, which have already been carried out by the DURF. The remaining action item is a recommendation to procure a low resource use militia ASF to supplement planetary defenses, thus freeing up the ‘front line’ formations for more aggressive operations. They note that they are sending out a request to industry for proposals in that regard.

A new sport has taken off on Calliope IV and shows signs of spreading elsewhere. Raptor Racing on complex obstacle courses. Animal rights groups were initially concerned, but that faded when it was discovered that the crazy things had more or less invented the sport themselves by simply deciding that it was fun to chase each other through places that they probably shouldn’t have been chasing each other through and having far too much fun doing it. Some enterprising raptor keepers (because nobody who has been claimed by a raptor is silly enough to think of themselves as owners, raptors are like cats, they have staff and always meant to do that) started filming the shenanigans and sharing it, and this has taken off into an industry.

It is noted that there are no fixed rules for this sport, other than that the raptor has to be allowed to decide for themselves if they feel like racing that day. According to the officials, rules are pointless, because the raptors simply ignore them if they feel like it, then look far too cute to be penalized.

Although ‘spilling the timekeeper's drink’ is a fixed 30 second penalty, enforced even against the most determined pout.

Of course, you realize that the ‘sport’ has long been here in the Palace, ever since some of the grandkids got pet raptors of their own in fact, and is locally referred to as the Raptornapolis 500. Thankfully they have stopped using the two griffkittens as start/finish lines. The cubs might still be juveniles, but even the most insouciant raptor thinks twice when faced with an annoyed griffkitten the size of a small car. Luckily none of the cheeky things tried that with Bastet or Sekhmet.

You read the reports concerning the economic development credits being disbursed on New Castor. One of the small startups that received a development loan is applying biotech to decorative flowers and has managed to produce actual ‘rainbow’ flowers of various types, ranging from rainbow daffodils to rainbow roses and tulips. The relevant agencies in charge of testing such things have cleared all of them for safety, showing no harmful mutations or undocumented biochemical reactions.

A small article about them in a high society fashion magazine has resulted in a flood of orders to the company, causing a mini-economic boom on New Castor. In absolute terms it isn’t all that much, but every little bit does help in the long term and it does look good on the balance sheet.

In general procurement is going quite well this year, for all three major services. You attend a number of commissioning ceremonies for the final flights of Dart class cruisers to be built, they’ve served you well and will continue to do so for years to come, but are no longer under consideration for production due to far more capable units that will start coming off the ways in the near future.

You pay particular attention to the new light tanks of the proposed Light Mechanized Division. All of them strike you as rather well designed, mostly sharing many common mechanical parts but without the increased complexity which is the hallmark of omni designs. They also eschew the ‘tank rider’ concept of their larger cousins, meaning that only the IFVs carry any infantry at all, and even then they make use of the light suits rather than the more common standard suits.

All of the new defensive stations have been completed, boosting your recharge network as well as your orbital and jump point defenses.

Economic investment in Okusawa is having some effect, slightly reducing tensions as well as boosting the local economy. Riots, bombings, attempted assassinations and drive-by shootings are still a near daily occurrence, but that is an improvement on the previous hourly rate.

The new Logistics factory complexes are already proving to be a significant hit with industry. The same megacorps that currently control the market are the biggest lessees of the new facilities, but this is resulting in a wider distribution of the supply network and adding robustness to it, which is quite welcome on the consumer end, as well as increasing the spread of the economic benefits from supplying the facilities locally. The megacorps are having to expand their headcounts rapidly despite the automation, and to their credit are paying their people top dollar in order to attract the greatest talent while being careful to restrict their hiring to the locales where the factories are located. Right now their ‘stock’ on Edelsteine is exceptionally high, so they are obviously doing something right.

Overall factory construction is progressing well, with production levels rising to support additional brigades of medium mechs as well as divisions worth of conventional vehicles.

New Port Royal is proving to be a source of much amusement in the Palace, especially in the Justice Ministry, as viewing the reports from the deployed IGMP and Special Branch personnel is almost worthy of comedy awards. The locals are quite willing to work with them, and it is obvious that there are plenty of positive effects from the efforts to prioritize law and order education. But there is just something surreal about a law enforcement lecture being held in a working, ummmm… how to put it delicately… adult entertainment venue where the entertainment goes well beyond lewd handholding. Although seeing a Special Branch officer explaining the concept of personal property using casino chips is right up there as well.

New industrial and construction mechs have been developed, including a number of super-heavy industrial mech designs that can do the work of dozens of lesser machines. Future DoME and Interior projects should be much easier.

In other R&D news, new DoME projects are now available to optimize peripheral worlds in terms of their ecosystems, ecology, and infrastructure in order to significantly improve growth rates across the board and their progression towards Core status. Each system has their own personalized plan for optimization which, while expensive, have excellent prospects for the various systems.

Likewise DoME is now confident that they can at least begin the colonization and terraforming process on Catachan, although this would be a very long term project in terms of seeing results.

The weapons folks have successfully trialed and proved the new naval lasers and light naval PPCs, giving you more options for your heavy warships to use.
 

Artifex

Well-known member
Reckon that would mean additional research into the K-F-Theorems, which would probably be labelled as "Advanced K-F Tech Research", which would probably only be unlocked once we've researched everything tied to K-F knowledge that has been researched / developed until current time.

As things stand at current BT times (the turn of the millenium from 3th to 4th) 30 ly Jump Distance without the KF Batteries is the max.
 
Turn 81 - Well I've Been Waiting

LordSunhawk

Das BOOT (literally)
Owner
Administrator
Staff Member
Founder
Turn 81 - Well I’ve Been Waiting

QM Note - I am COVID positive, so I apologize for the serious delay. Trying to get back on the writing horse though as I slowly recover.

The volcano offshore of the Castor continent on Griffin’s Roost is continuing to erupt, although the explosivity has dropped significantly. Several other undersea volcanoes in the region have begun erupting as well, thankfully you do have a well developed seismic sensor system that is extremely adept at detecting potential tsunami, so the danger is relatively limited. Coastal communities on Castor, Pollux and Capricorn are installing beefed up tsunami defenses.

There has been a major discovery on New Capricorn as prospectors searching for mineral veins in a mountainous region of the planet discover a near twin to the SARAH bunker on Griffin’s Roost buried underneath a mountain, although this one is lacking the active AI system and dropship. What they do find is a fully functional manufacturing complex just waiting for schematics to be loaded into the systems. The factory complex is actually roughly equivalent to one of your Megafactory complexes. As such, with relatively little difficulty this complex can be turned into a production site for your heavy and assault mechs. It can also be turned to civilian production.
[]ActionArgument ProArgument ConEffects
[]Military ProductionThe defense of the Empire is critical. While much of the current need is for naval forces to oppose the Black Steel we will eventually be facing foes who are more ground oriented, it would be wise to build up and spread out our mech production.Yes, mechs are sexy, but we are building enough of them at the moment. Moreover, if we need more, we can build Megafactory complexes to get them. This is an opportunity for a massive injection of capital into the civilian sector.
  • Gain 1 Megafactory on New Capricorn
  • +25% GDP New Capricorn
  • +2 Infrastructure - New Capricorn
  • +1 Approval Change
  • +1 Economic Event
[]Civilian ProductionUsing this complex to focus on civilian production would be an enormous economic boon to the New Capricorn system. A strong economy is the foundation of a strong Empire, and we will have other opportunities for military production in the future as we are perfectly capable of building our own.Yes the economic benefits would be significant, but the military benefits of increased production is too important to discard just to improve one system’s economic outlook.
  • For the next 10 turns or until Core status achieved
    • +100% GDP on New Capricorn
  • +5 Infrastructure - New Capricorn
  • +1 Politics
  • +1 Economic Rating
Your ambassador reports that Nova Jupitereum has been hit by a major Black Steel raid that was fought off by the orbital Arx fortress and a large swarm of NRI dropships as well as a pair of Corvus corvettes. Both Corvus were lost, but the attacking Sovietski Soyuz-class cruiser was destroyed. You don’t know how to feel about the report that a dud capital missile knocked over your statue at ‘your’ temple. Plus side, serves them right, on the minus side, apparently the damage to the statue was ‘negligible’ and it has already been put back up, leading to ‘your’ worshippers crediting you with saving the planet.

So, on balance, annoying.

In the NRR the latest cycle of unrest has subsided as the extremists are convicted in scrupulously fair trials of their crimes and transported to the prison world. There is still opposition, but President Nordlund has taken the rather wise step of inviting the counsel of the leadership of the opposition and treating them with consideration. The elections to the NRR Thing have taken place, resulting in a very solid majority for Nordlund’s party, but she is being judicious in offering appointments to advisory positions within her government to members of the various minority parties if they are individually qualified for them, rather than reserving all of those posts for her own partisans.

The NRR’s Flygvapen, or Air Force, has their first units of ‘modern’ ASFs in operation, with more in the pipeline as the NRR rapidly modernizes its forces, concentrating first on their aerospace forces.

When you get your hands on your twin grandsons you are going to throw them threw the Window, after being confronted by their pet raptor who had evidently been rolled in flour until it was white, dressed in a black striped ‘raptor’ sweater, with a hat, monocle, and outrageous fake mustache, who had been trained to ‘mime’. The housekeeping staff is on your side on this one, as the damn raptor tracked flour everywhere throughout the palace.

In the end you ‘compromise’, by assigning them to Grifftiger washing duties after their pet raptor got loose and used the Eldest as a big furry playground. The Eldest didn’t mind, according to him the ‘little fellow’ managed to scratch a number of hard to reach itches and was quite welcome, but the gloopy flour in fur was a bit much. Considering the sheer size of the Eldest, and that he adores having a captive audience to lecture, you are sure that the boys have learned the folly of their ways, despite being typical teenagers, and will probably not offend again.

There’s an attempted escape at the high security prison in Griff’s Leap that is almost worthy of a comedy series. You certainly were laughing so hard that you were tempted to release the details for the purpose. The entire thing was detected due to the slow leak, as the inmate in question had managed to make a hole in the floor and was tunneling through the asteroid. The asteroid itself wasn’t totally air tight, so this resulted in the sensors picking up the drain. What the idiot was planning to do if he got far enough to break through to the total vacuum of space without a pressure suit is beyond you, but it becomes clear that he isn’t precisely the sharpest tool in the shed. He had been transferred to the Griff’s Leap facility after escaping twice from low security prisons in the Griffon system, both times by tunneling, and evidently he hadn’t quite gotten it through his skull that this was a bad idea in an asteroid facility.
 

Yacovo

Occasionally spouting nonsense
[X] Civilian Production

Guess we know where we are putting our investments for the foreseeable future. Heck we might want to NOT invest just to lengthen the boom so we can invest in other systems.
What is the threshold where a peripheral system becomes a core one?

Feel free to take more days if you need it. You have released chapters at far higher rate and consistency than most quests. Take the rest and water you need.
 
Last edited:

Rukatin

Malfunctioning NPC at Best.
[X] Civilian Production

All hail our ancestors! Hopefully this will certainly catapult New Capricorn up to core world status soon.
 

Val the Moofia Boss

Well-known member
Get well soon, LordSunhawk!

[X] Civilian Production

Do we really need more mech factories? Right now? It seems that almost all of our battles are taking place in space and that's what results in losses that have to be replaced. We hardly go a turn without hearing about some pirates jumping in and getting blown up by our space forces. Meanwhile, we go decades without deployment of ground forces, and when we do deploy ground forces it doesn't seem like we really need a ton of them, because we already have orbital supremacy and can slowly take over a territory bit by bit at our own rate.

We seem to be several decades - if not a century - off from getting into a war with any power that might involve an extensive ground war. We are far away from the Inner Sphere, and it's still going to be a long time before it becomes practical to invade Killburough. Given that in this canon, the numbers have been juiced up significantly, maybe the amount of mech production a megafactory might bring might be worth it, but again we are so far off from such a war that it doesn't seem to be worth the opportunity cost of economic growth.
 

Rukatin

Malfunctioning NPC at Best.
It began with a trailer, as most advertisements for movies did. A heist movie, featuring a crew of a grizzled underdog protagonist, a cat-burglar love interest, an old man with many connections, a hot-headed techie along with a smug-looking Grifftiger as their muscle, the film looked every part an parcel like your bog standard crime drama.

But gasp! The company who produced the movie happened to be actually clever with their advertising, not even alluding to key details of the plot until it was hitting the screen.

But the titled New Castor Scheme hit the box office like a storm, taking everybody by surprise by depicting the infamous land-buying scam that still lived in recent memory.

But the combination of likable, witty characters and above-average production costs turn it into an instant hit. The crew manages to pull the scheme off and make away with the money, but that's only the first half of the movie as the turns into a dazzling display of betrayal and high-stakes hijinks that ends with a climatic battle between a Star-League era Altas and a prototype Grifftiger quadmech.

The movie concludes with the protagonist and love-interest escaping off into the sunset, unfortunately leaving behind their spoils after the death of the only person who knew where it was...
 
Last edited:

Jarow

Well-known member
[X] Civilian Production

Don't really see that much need for new mech production. However, this alone is not going to get us another core world - x2 (+100%) over 10 turns gets us to $22b, which is half of Calliope's current GDP (note that it will grow by the end of the next 10 turns). Calliope is currently only 18% of our total GDP, so half that doesn't reach the 10% needed to get to core. Though, there is other growth that'll happen, so it should reach core status relatively soon to this ending.
 

ShadowArxxy

Well-known member
Comrade
I have a question, is it possible that we can improve jump cores so that we can make bigger jumps?

As far as BTech canon goes, there have been multiple forms of more advanced jump core. . . and every single one of them has been a one-off plot McGuffin that was either explicitly destroyed or lost offscreen.

In principle, anything that can happen accidentally can with sufficient study be replicated intentionally which means K-F drives *should* be able to jump up to at least 600 light-years.
 

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