AFE 23:4
Your first order of business the day after the revelation is to review the report on your supply situation, since you integrated the Support Fleet and subordinated the Deepdock Fleet you've had people working on a summary of all your available supplies, including the colonial ships as well. I's not looking good, but it's not horrendous either. Your fleets had resupplied just before jumping to hyperspace towards the Endor system, and all in all, you have a years worth of supplies, with one glaring exception, bacta. After the conflict involved with the mutinies in Delstes fleet there was several wounded. Your bacta supplies was not set up to support a ground campaign and as such you only have what is needed for regular workplace accidents or minor boarding actions, meaning that your stores now would only cover a little more than half a year.
Hypermatter Supplies 10m
Fuel Supplies 10m
Tibanna Supplies 10m
Spare Supplies 10m
Food Supplies 10m
Bacta Supplies 6m
After your stores are seen to, you decide that since your most pressing danger, that of the fleet disintegrating has been seen to, you may start to work more methodically at solving issues. As a consequence, when you hold your meeting to give your subordinates their orders you tell them these meetings will be monthly from now on. And then it is time to set the agenda for the coming month.
YOU HAVE ONE PERSONAL ACTION, SUBORDINATES CAN EACH PERFORM ONE ACTION
AVAILABLE SUBORDINATES:
Assign a subordinate to an action, this will use the subordinates skill and relations instead of yours.
Admiral Cric Horne - Commander Force Superiority 1
Loyalty: Zealous Aggression: Cautious Bravery: Unflinching
Best Skills: Administration & Logistics 18, Leadership & Command 13, Naval Strategy & Tactics 15
Relations: Imperial Navy 1, COMPNOR 2, Imperial Intelligence 1, Imperial Special Forces 1, Stormtrooper Corps 2, Imperial Army 1
Admiral Varlo Korray - Commander Force Superiority 2
Loyalty: Zealous Aggression: Driven Bravery: Fearful
Best Skills: Personal Combat & Fitness 13, Intelligence & Subterfuge 14, Piloting & Gunnery 16
Relations: Imperial Navy 1, COMPNOR -1, Imperial Intelligence 1, Imperial Special Forces 2, Stormtrooper Corps 1, Imperial Army 1
Admiral Jan Kothari - Commander Force Escort 1
Loyalty: Zealous Aggression: Driven Bravery: Unflinching
Best Skills: Politics & Influence 14, Leadership & Command 14, Naval Strategy & Tactics 11
Relations: Imperial Navy 1, COMPNOR 1, Imperial Intelligence 1, Imperial Special Forces 1, Stormtrooper Corps 1, Imperial Army 1
Admiral Salth Hir - Commander Force Escort 2
Loyalty: Zealous Aggression: Cautious Bravery: Fearless
Best Skills: Personal Combat & Fitness 11, Intelligence & Subterfuge 12, Naval Strategy & Tactics 15
Relations: Imperial Navy 2, Imperial Intelligence 1, Imperial Special Forces 1, Stormtrooper Corps 3, Imperial Army 1
Admiral Carlist Jandi - Commander Force Technical Services 1
Loyalty: Zealous Aggression: Cautious Bravery: Unflinching
Best Skills: Leadership & Command 14, Piloting & Gunnery 17, Astrogation & Physics 14
Relations: Imperial Navy 1, COMPNOR 4, Imperial Intelligence 1, Imperial Department of Military Engineering 1, Stormtrooper Corps 1
Admiral Gavin Ardan - Commander Force Support 1
Loyalty: Zealous Aggression: Cautious Bravery: Unflinching
Best Skills: Intelligence & Subterfuge 14, Administration & Logistics 9, Naval Strategy & Tactics 8
Relations: Imperial Navy 1, COMPNOR 2, Imperial Special Forces 1, Stormtrooper Corps 1, Imperial Army 1
Admiral Adan Coth - Commander Force Technical Services 2
Loyalty: Zealous Aggression: Driven Bravery: Unflinching
Best Skills: Politics & Influence 11, Administration & Logistics 17, Naval Strategy & Tactics 10
Relations: Imperial Intelligence 1, Imperial Department of Military Research 1
Admiral Jerrel Kore - Commander Force Support 2
Loyalty: Zealous Aggression: Driven Bravery: Unflinching
Best Skills: Personal Combat & Fitness 13, Administration & Logistics 17, Leadership & Command 13
Relations: Imperial Navy 1, COMPNOR 2, Imperial Intelligence 1
Admiral Lucio Dalsar-Tagge - Commander Force Support 3
Loyalty: Loyal Aggression: Driven Bravery: Fearless
Best Skills: Personal Combat & Fitness 11, Leadership & Command 11, Astrogation & Physics 11
Relations: Imperial Navy 1, COMPNOR 1, Stormtrooper Corps 1, Imperial Army 1
Fleet Admiral Rego Delste - Commander Deepdock Fleet
Loyalty: Zealous Aggression: Driven Bravery: Unflinching
Best Skills: Administration & Logistics 16, Naval Strategy & Tactics 15, Astrogation & Physics 11
Relations: Imperial Navy 2, COMPNOR 2
High Colonel Garo Terrend - Commander Flagship Stormtrooper Complement
Loyalty: Zealous Aggression: Reckless Bravery: Fearless
Best Skills: Personal Combat & Fitness 14, Ground Strategy & Tactics 15, Field Survival & Navigation 13
Relations: Stormtrooper Corps 3, COMPNOR 1, Imperial Intelligence 1, Imperial Special Forces 1, Imperial Navy 1
Major General Typho Avik - Commander Imperial Army Line Corps
Loyalty: Zealous Aggression: Reckless Bravery: Fearless
Best Skills: Ground Strategy & Tactics 15, Personal Combat & Fitness 11, Leadership & Command 10
Relations: Imperial Army 2, Imperial Intelligence 1, Imperial Special Forces 1, Stormtrooper Corps 1
Investigations Agent Ronar Senk - Imperial Security Bureau Investigations Agent
Loyalty: Zealous Aggression: Driven Bravery: Unflinching
Best Skills: Personal Combat & Fitness 13, Intelligence & Subterfuge 18, Ground Strategy & Tactics 10
Relations: COMPNOR 3, Imperial Intelligence 1, Imperial Special Forces 2, Stormtrooper Corps 2, Imperial Army 1
AVAILABLE ADVISORS:
Assign to an action to gain the bonus, passive bonuses are not granted when advisors are assigned to other tasks, but are otherwise always active. All bonuses are cumulative.
Imperial Department of Military Research Research & Development Team (+5 Bonus to Research Actions)
Imperial Intelligence DiploServ Advisor Group (+5 Bonus to Political Actions)
Imperial Intelligence Tech Analysis Group (+10 Bonus to Reverse Engineering Actions)
Imperial Intelligence Renik Team (+10 Bonus to Defense vs. Intelligence Actions passive)
Imperial Intelligence Infiltration Team (+10 Bonus to Infiltration Actions)
Imperial Intelligence Destab Team (+10 Bonus to Sabotage & Assassination Actions)
SpecNav Force Squad (+5 Bonus to Defense vs. Assassination passive, +5 Bonus to Sabotage Actions)
Death Trooper Squad (+5 Bonus to Defense vs. Assassination passive, +5 Bonus to Sabotage Actions)
Imperial Intelligence Operative (+5 to Intelligence Actions)
ACTIVE INFILTRATIONS & DOSSIERS:
Infiltration and dossier bonuses are always active. All bonuses are cumulative.
Dossier: Fleet Admiral Rego Delste (+10 to all Actions targeting Fleet Admiral Rego Delste)
PERSONAL ACTION
Personal actions can only be taken by Kan Styndath, but advisors can still be assigned. Bodyguards are assumed to be present.
[] - Eckers Belongings: As he held the rank of Fleet Admiral, Ecker had about the same amount of leeway as you did in collecting curios, mementos or nonstandard equipment. More really, as he had better political connections. The ISB have delivered his personal collection to you in gratitude for handing them proper facilities. If you want to sort through it and see if there is anything you want to keep, it will take some time to go through it all.
No roll, only time.
[] - Reorganize Fleets: Your current fleet composition is woefully inefficient for the circumstances, you could use your authority to reorganize them completely into smaller independent fleets reporting directly to you. There may be some animosity from the Navy for this, but overall, they like you well enough and you are in charge, so it would be fleeting unless you absolutely bungle it.
Challenging Roll
0/2 DoS
THIS TASK WILL OCCUPY ALL YOUR ADMIRALS UNTIL IT IS DONE
POLITICAL ACTIONS
[] - Acting Moff: You have the rank of High Admiral, in theory temporarily, but realistically, with the difficulties of mapping the tangle, for the rest of your life. If you with the help of COMPNOR and support of your subordinates name yourself Acting Moff you would have the accompanying legal rights to utilize the civilian resources as well. And any other offices you'd need would be easily added on to it, such as Surface Marshal for the Imperial Army.
Challenging Roll
If successful removes Legitimacy, as you are undisputed, but you gain access to construction options and can use the available colonists.
[] - Undermine: [Select Character or Organisation], spreads uncertainty about the loyalty or purpose of a rival.
Challenging Opposed Roll
[] - Build Trust: [Select Character or Organisation], builds a rapport with a character or group, binding them to you through trust and loyalty. (can only improve Relations with a group twice through this, failed attempts don't count)
Challenging Roll
Already Improved: Imperial Navy x1, Stormtroopers x2, Imperial Intelligence x1, COMPNOR x1
[] - Build Legitimacy: Devotes work towards finding legal justification for you taking command over all Imperial forces present.
Challenging Roll Failure may hurt Legitimacy, Success may give access to Subordinates.
CONSTRUCTION ACTIONS (LOCKED UNLESS ACTING MOFF)
[] - Assemble [Select One]: The settlers we were saddled with protecting had a number of disassembled stations and factories. We should get them operational as soon as possible.
[]--Cardan V-class Space Station
[]--Lormar-class Refinery Station
[]--Lormar-class Refinery Station
[]--Haven-class Medical Facility
[]--X7 Deep Space Manufacturing Facility
Ordinary Roll
[] - Settle [Kodu]: We can begin building the prefabricated homes of the colonial fleet, and start thawing out the settlers.
Easy Roll
0/10 DoS
DOCKYARD ACTIONS
None Available
RESEARCH ACTIONS
[] - Explore Local System: The local system in which we have been deposited seems like a useful location to The Empire, regardless of how we got here. We should survey and catalog it in its entirety so we can put its resources best to use in our service.
Ordinary Roll
[] - Catalogue Flora & Fauna [Gora Beinn]: Between the inhospitable cold, high gravity and the toxic atmosphere, Gora Beinn is not a priority for colonization. There may however be something useful among the local flora and fauna.
Ordinary Roll
[] - Archaeological Excavation [Planetary Remnant]:
Challenging Roll
INTELLIGENCE ACTIONS
[] - Build a Dossier on [Select Character or Organisation]: Once complete, will grant bonuses to further actions involving them.
Challenging Roll
[] - Infiltrate Organisation [Select Organisation]: Places loyal people around an organisation, ready to supply information or assist operations.
Challenging Roll
0/2 Degrees of Success
[] - Assassinate [Select Character]: Attempts a covert killing of a specific character. (can be used to fake an attempt on yourself, if for some reason, that would be favorable)
Challenging Opposed Roll
[] - Sabotage [Select what to sabotage]: Attempts to engineer problems for or outright destroy a specific asset. (can be used on your own assets, if you for some reason want to conveniently be the target of sabotage)
Challenging Opposed Roll
NAVAL ACTIONS
[] - Chart Hyperspace Route: The area closest to us is completely unknown and uncharted, we need to send out hyperblazers to find safe routes we can use to secure the neighboring systems.
Challenging Roll
GROUND ACTIONS
None Available.
A/N: Supplies will switch to a Scarce/Low/Medium/High/Abundant rating once you start producing. With a corresponding bonus or penalty to actions as a result.
Hypermatter Supplies: The fuel for most of your capital ships.
Fuel Supplies: Fuel for fighters, transports and ground vehicles.
Tibanna Supplies: Used in several application, most pressingly, blasters and turbolasers.
Spare Supplies: Parts for minor repairs.
Food Supplies: Self explanatory really.
Bacta Supplies: Healing compound, only available on Thyferra.
Also, we're in the 1 Turn = 1 Month now, prologue over, main turns starting.
Edit: I've updated the total fleet inventory to account for Delstes fleet, and updated the Meeting Between Admirals post to include his fleet as well, since that's how I did it for Ecker. I will probably clean up where all that is found when I have the energy to. As right now, it's real messy to find something specific in this thread.