Most damaging accident in history.
If those were d10s the headline would read "Exalted player involved in car accident."Most damaging accident in history.
Or, "Super Munchkin Werewolf player eviscerates entire coven of elder vampires in one swipe!"If those were d10s the headline would read "Exalted player involved in car accident."
My character PROBABLY could be see meme worthy
Well done.My character PROBABLY could be see meme worthy
@bintananth just a quick question... would you help me out customizing / recalibrating it a bit?:Well done.
The last time I played DnD my character was a hafling fighter who used a lance named Wander with a dog-and-pony show named "Bill" and "Ted". Bill was a St. Bernard. I got a bad 4d6 drop one set of rolls after I said "I'll play the meat shield" and just went with it for shits and giggles.
I doubt I'd be much help. Wander was a DnD 3.5e character.@bintananth just a quick question... would you help me out customizing / recalibrating it a bit?:
Because I wanted to do this character being half goliath and the other half... half elf.
So the character needs some redo.
Eh, the basic system is pretty intuitive. A lot of the garbage is overblown. Blade of the Battle Maiden, fr'ex. got harped on for being unbalanced. At my table a PC or NPC who knows it is a Sid, no non-canon exceptions.Ah, Exalted. Such a great world with such a garbage ruleset.
Eh, the basic system is borked for the game it's supposed to be. The real problem is that they sold Exalted as some incredible epic fantasy where you play a fantastically powerful god-king and then went "but muh realism" at every turn. You want a Warstrider? Well tough, giant robots aren't realistic so it might as well be a giant gimp suit. You want to play a hugely muscled dude in a lionskin? Might as well make another character sheet now, you'll need it in two minutes if you're not wearing armor, surviving without it is unrealistic. You plan on playing a badass like John McClain who can fight through his pain and keep going? Well that's unrealistic so the wound penalties are going to stack up unbelievably fast and good luck making a character who can't be killed by a 12-year-old armed with a kitchen knife on a good die roll, it's totally unrealistic that anybody, even your supreme overlord who's supposedly tough enough to fight entire armies and win, will survive that so the game's lethal as all get out.Eh, the basic system is pretty intuitive. A lot of the garbage is overblown. Blade of the Battle Maiden, fr'ex. got harped on for being unbalanced. At my table a PC or NPC who knows it is a Sid, no non-canon exceptions.
BTW: That meme is spot on wrt. to warstriders. Barring a game centered around defending Lookshy from a serious threat they're about as useful to a PC as a Gem of Immortality.
Nothing of the sort, the DM was as shocked and stunned as we were and immediately called for us to make more powerful characters. The problem is that the 2E rulebook actively lies to players (It advises skipping perfect defenses in favor of taking Ox-Body multiple times, which is utterly worthless. Yeah, a single -0 health level per Ox-Body is really gonna help compared with invincibility at will.@Bear Ribs,
Sounds like you had the Exalted ST equivalent of a Killer DnD GM pulling a "Kobalds kill the party" TPK.
Incapacitating an Exalt without Ox-Body (or a Heroic Mortal) takes 17-18ish dice of rolled damage. Even one who isn't combat focused probably has a DV of at least 4. Low-level bandits are extras. Half of them should have fled at the sight of an artifact or caste mark while the other half got penalties to their already abysmal 4-dice of accuracy with a bow.
well I get it but if you look at the media that inspired it it makes sense. Anime in general tends to emphasize dodge being better than tanking. some shonen animes will go the opposite route but the whole speed and skill beats strength thing is something they emphasize. not always realizing that strength does not in fact always sacrifice speed and in many ways speed requires very strong muscles.Nothing of the sort, the DM was as shocked and stunned as we were and immediately called for us to make more powerful characters. The problem is that the 2E rulebook actively lies to players (It advises skipping perfect defenses in favor of taking Ox-Body multiple times, which is utterly worthless. Yeah, a single -0 health level per Ox-Body is really gonna help compared with invincibility at will.
It's been quite a few years and I don't recall the exact details but it was just a half-dozen bandits of middlin' level, something like 2/3 trait and skill for their base pools, firing from ambush with bodkin or frog-crotch arrows and mundane longbows. This had them throwing something like 7-8 dice from taking aim, weapon accuracy, and base pool. I'm guessing this was updated in future versions because in 2E those extras only needed to land a hit (and most of them rolled a couple of extra, increasing damage even more, and the outrageous levels of weapon.
It was pretty easy to hit our DV since we hadn't realized that building strong characters with high stamina was suicide compared to building dodge-monkeys. On top of that being ambushed means most charms quit working unless you use another charm to negate surprise, and since we hadn't made paranoia combos and you can only use one charm at a time normally, well....
"The highest of the high can be laid low by their inferiors" is a core theme of the setting. In that regard an Exalt without applicable charms == a slightly less squishy heroic mortal makes perfect sense.well I get it but if you look at the media that inspired it it makes sense. Anime in general tends to emphasize dodge being better than tanking. some shonen animes will go the opposite route but the whole speed and skill beats strength thing is something they emphasize. not always realizing that strength does not in fact always sacrifice speed and in many ways speed requires very strong muscles.
Yeah, once you work through it it makes a bit more sense. But that's not at all how it's presented. Just take a look at the intro comic:well I get it but if you look at the media that inspired it it makes sense. Anime in general tends to emphasize dodge being better than tanking. some shonen animes will go the opposite route but the whole speed and skill beats strength thing is something they emphasize. not always realizing that strength does not in fact always sacrifice speed and in many ways speed requires very strong muscles.
Agreed, the comics do overplay the awesome. The Solars in the one you shared are statted in the books:Yeah, once you work through it it makes a bit more sense. But that's not at all how it's presented. Just take a look at the intro comic:
Lots of hugely muscled guys with bare torsos, very little armor, being able to take a hit and get back up repeatedly emphasized.
And then the rules themselves capitalized on it, telling players the best builds used stuff like Ox-Body that was guaranteed to get you killed if you tried to play with them. "The rulebook always lies" was a meme on RPG.NET for years specifically in how Exalted's core rulebook feeds you completely false information on how the system works and actively guides the player into suicidal builds, such as the aforementioned. Like thi