Quest Deep Periphery Quest (Battletech Sandbox Empire Builder)

ShadowArxxy

Well-known member
Comrade
I was looking forward to the inner sphere going wtf at all the warships.. this should be fun to read too though.
It never made sense for the Inner Sphere to have lost WarShip capability considering that all of the Great Houses always had the resources to easily build shadowports. Canon relies purely on tacit idiot balls where the Great Houses are happily nuking each other's fleets and fleet anchorages to radioactive flinders while completely forgetting the entire concept of "force preservation".
 

Artifex

Well-known member
[X] Make the Investment

I concur with Whispering Monks sentiment very much.

Also @Jarow: Excellent plan last time. What I'm wondering is, is there any means to provide more infrastructure investment possibilities?
@LordSunhawk: I feel like the entries for the smallest / small shipyards keep exploding, can we move this to a collective bullet? Such as (Build Escort / Small Warship Shipyards where feasible) and have that cover all those entries? I reckon that would make the rolling for the construction for that easier and have the degrees of success determine how many of them were built successfully? such as if you're rolling in the range of 80-100 then you've built almost to all of them and anything below that go in increments as to the amount of shipyards built?
 

Doomsought

Well-known member
Thinking on the Almanac, I'm havign the feeling all we can get this far out from the Inner Sphere is heavily edited propaganda. The only way we can really know what is going on is by putting together an expedition and waiting for what comes back.
 
Turn 140 - Curtain Act One

LordSunhawk

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Turn 140 - Curtain Act One


There still hasn’t been any major Black Steel attacks, although recon activity continuing to tick upwards. Your admirals are confident that they have distributed their resources in the most efficient and effective manner, all that remains is the hardest part, the waiting.

Add in that your granddaughter’s is competing in her first heat of the Pan-Griffon Games, where she manages to do well enough to progress on to the next heat a few days later. The mass start is predictably chaotic, although the course is exceptionally wide at the start and only narrows the further down the mountain you get. She manages not to fall, unlike many of the other competitors, and doesn’t suffer any flat tires or bike damage, so she finishes in the top ten in her heat overall, and second in the women’s category which is quite impressive.

Although still frightening to watch, especially when the course becomes incredibly twisty and tight, or during the chaos of the mass start itself.

The Department of Periphery Studies is in the local news once more, as the distinguished tenured faculty have evidently decided that magic is real and that they are all magicians. However, this appears to mostly involve running around throwing rubber balls at each other while screaming ‘LIGHTNING BOLT’ and wearing funny hats and ‘robes’ that appear to mostly be of the ‘bath’ variety. It’s one of their more harmless bits of shenanigans, but it was a relatively slow news day so the local newscasts were covering it.

Nuova Tripoli is experiencing an unusually severe storm season coming right after an unusually dry local summer, resulting in large numbers of wildfires. Thanks to proper forestry management, these fires are mostly of the ‘brush’ variety, burning up what little underbrush there is since the last fire and mostly serving to strengthen the mature trees by burning off parasites like the local variety of bark beetle. A small number become crown fires, but the authorities are fully on top of them and do not require any Imperial assistance.

On the other side of the Empire a serial killer has been caught in the Salamander system, leading to a minor PR triumph for the Imperial Grifftiger Mounted Police as they’d managed to track down and stop him before he committed another gruesome murder while rescuing his prospective victim in the process. The case is in the hands of the judicial system right now, and in your opinion the evidence is overwhelming.

The single most pointless smuggling operation in the history of pointless smuggling operations has been busted in the Iskra system. The items being smuggled were not only completely legal, exceptionally common, and of very little intrinsic value, but the sheer amount of work that went into setting up the operation exceeded the cost of simply purchasing a plot of land and growing their own.

Who smuggles bananas to a world with the largest banana plantations in the Empire? The initial theory was that the criminals involved were simply testing the system and planning on smuggling actually illegal items next, but interrogations reveal that no, their entire plan was to smuggle bananas and sell them to banana growers and somehow this would lead to a profit. The fact that they were literally buying the already shipped bananas from the Iskra system in the Grand View system, smuggling them back to the Iskra system, and trying to sell them to the very people who’d grown said bananas in the first place… well, it’s simply bananas. It appears that the people behind this simply completely misunderstood the concept of the velocity of money.

Parliament is in session and they are currently working on the Communications Act of 3070. Mass production of HPG generators has reached a level where it would be commercially viable for private industry to setup, operate, and maintain their own HPG networks on a commercial basis, competing with the current government monopoly on HPG communications. Allowing such a market to form would have significant benefits to the economic growth of the Empire, but would have security and tax implications that may outweigh that benefit.

[]ActionArgumentEffect
[]Support the Communications Act of 3070While it is true that the government monopoly on HPG communications has been beneficial to the Empire as a whole, it is also true that we live in an otherwise mostly free market economy, with monopolies permitted in only the most serious circumstances. A well-regulated competitive market generally provides superior services and generates superior economic results.
While there are valid security concerns, especially in regards to counter-intelligence threats, the legislation as written addresses this by requiring all prospective providers to be licenced and regulated by the Empire, with counter-intelligence requirements built into the license terms. Your intelligence bureau would be able to freely scan and monitor all traffic through these private nodes, just as they do for the current government nodes.
Finally, the economic benefits of this will quickly offset the relatively minor loss in tax revenues from the government network having to compete with private networks.
It should be noted that this proposal applies solely to full-sized planet based HPG generators, not to mobile or ground-mobile systems used by the Military, and the regulations would preclude the use of high-order encryption.
  • Creates a new Imperial Communications Commission to oversee and regulate commercial HPG companies
    • Base cost of $1,000,000,000.00 per system in the Empire
  • Reduces the Tax Rate bonus from HPGs from .00001*number of HPGs to .000075*number of HPGs
  • Increases Econ growth rates of all systems by .0001*System Wealth Rating
    • This will result in a between .01% and .07% increase in system GDP growth each turn going forward
  • Reduces Counter-Intel Level by 1
  • +1 Politics
  • +1 Economic Event
  • -1 Approval Change
  • Unlocks certain events
[]Oppose the Communications Act of 3070The current system works exceptionally well, is available at extremely reasonable rates to all citizens of the Empire, and has a remarkable history of stability and safety. There is no real reason to change what is currently working just to pursue a few lofty aspirations.
The current monopoly insures that all systems in the Empire receive the same quality of service, no matter if they are one of the oldest Core Worlds, the capital, or the most recently colonized Peripheral World. Any citizen, any where in the Empire, can walk into any HPG office at any time that they are open, which are the same hours at every station, and for the same fee transmit a message anywhere else in the Empire. With the always on Academic and Commercial HPG networks we have even extended this service to an empire-wide data network that operates at an impressively low latency and high bandwidth, all things considered.
Moreover, while the legislation does make a reasonable attempt to address security concerns, the fact is that an HPG generator in private hands is a counter-intelligence nightmare, because while they may be required on paper to follow reasonable security guidelines, in practice it would be nearly impossible to guarantee full compliance. In the end we would be leaving a major segment of our communications security in the hand of the least scrupulous and most greedy person in the industry, a recipe for future disaster.
  • -1 Politics
  • -1 Imperial Economy
  • +1 Approval
  • Prevents certain events
 

ShadowArxxy

Well-known member
Comrade
[X] Oppose the Communications Act of 3070

Given the security implications of privately held HPGs, this once I'm going to say *not* economy-uber-alles.
 

charclone

Well-known member
[X] Oppose the Communications Act of 3070

Economic bonus is minimal, from what I understand. We hardly need more money, and this is not going to help us. Increasing infrastructure and colonising more worlds would do more, long term.

Security is also a major concern.

While the competition might see an increase in HPG effectiveness, as the corporations compete to improve, it is more likely they will look at simply cost cutting measures to maximise profit for their shareholders, as is the primary purpose of a company.
 

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