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What screams "the author didn't think of the implications"?

Hlaalu Agent

Nerevar going to let you down
Founder
Leaving aside certain quirks of game mechanics (Like A cat being able to reliably kill a man), Imagine four strongly built farmers with Spears, Crossbows or slings, and maces (Common weapons, every peasant is proficient with one weapon). Remember also that people in DnD are supposedly tall, well fed, and strong compared to RL medieval european people (I believe one book mentions in flavor text that the average man is 5'10, which would be tall for *today*), and that virtually everyone in Anime is based on Japanese heights, i.e. manlets.

That actually is funny as hell, especially the manlet bit. Now I am just imaging them utterly breaking a setting, because of them actually being unnaturally strong for it. I guess even with bounded accuracy 5e adventuring parties would go, "HAHAHAHAHA, XP pinatas, go pop!"

Now a Paragon Commoner would be even more hilarious, given the stat boosts, I can imagine Goblins shrieking in terror when they hear the infamous battle cry, "it is almost harvesting season." And then they are killed brutally with farming implements, and then he slowly moves up the ladder destroying everything making the setting crappy, and then retires to a farm and watches the sun set over a grateful realm.
 

CarlManvers2019

Writers Blocked Douchebag
Superman Fridge Horror
I know there’s the whole “Don’t want earth to be too dependent on me” and “I will go fucking insane if I do that much work 24/7”

But scenes like this have the implication that holy shit, possibly thousands of people died and he could have saved them

images


Even stopping for a minute of chitchat has the implication that lots of people who could have been saved, died horribly

Then again, Superman’s powers are sort of meant to be portrayed inconsistently to prevent things from suddenly being all finished by his super senses and super speed and the like
 

Val the Moofia Boss

Well-known member
A lot of the time, cities in the older ages got sacked after they got conquered. How bad the sack was depends of course.

Nothing you mention is unusual and has happened in our world and yet the world kept spinning.

Hell, there is talk of how the Russians when invading Germany during WW2 mass raped and tortured people. Japan had situations where they got women to be in brothels to take on the US soldiers occupying Japan so that the soldiers would not bother the rest of the population.

No one is denying that towns and villages get sacked.

The problem is that in ASOIAF, half of all of the settlement in the world got sacked within the 3 year time span of the story, which is absurd.

WW2 isn't comparable because warfare is being conducted on an industrial scale.
 

CarlManvers2019

Writers Blocked Douchebag
That actually is funny as hell, especially the manlet bit. Now I am just imaging them utterly breaking a setting, because of them actually being unnaturally strong for it. I guess even with bounded accuracy 5e adventuring parties would go, "HAHAHAHAHA, XP pinatas, go pop!"

Now a Paragon Commoner would be even more hilarious, given the stat boosts, I can imagine Goblins shrieking in terror when they hear the infamous battle cry, "it is almost harvesting season." And then they are killed brutally with farming implements, and then he slowly moves up the ladder destroying everything making the setting crappy, and then retires to a farm and watches the sun set over a grateful realm.

Goblins even in GS are pretty easy to kill, just avoid traps and being overrun too much and avoid getting your weapon stuck and your gold
 

LifeisTiresome

Well-known member
No one is denying that towns and villages get sacked.

The problem is that in ASOIAF, half of all of the settlement in the world got sacked within the 3 year time span of the story, which is absurd.

WW2 isn't comparable because warfare is being conducted on an industrial scale.
ASOIAF is absurd generally. Bloodlines lasting thousands of years apparently and yet wiped out very quickly when convenient.
 

CarlManvers2019

Writers Blocked Douchebag
No one is denying that towns and villages get sacked.

The problem is that in ASOIAF, half of all of the settlement in the world got sacked within the 3 year time span of the story, which is absurd.

WW2 isn't comparable because warfare is being conducted on an industrial scale.

It’s a miracle that there are ANY Smallfolk left

Hell, the average noble seems to have so little care for their Smallfolk that they could probably lose 90% of their subjects and still expect for enough tax money to buy extremely expensive jewelry

I’m amazed that their produce is even good enough to fund anything the Lords have
 

Hlaalu Agent

Nerevar going to let you down
Founder
It’s a miracle that there are ANY Smallfolk left

Hell, the average noble seems to have so little care for their Smallfolk that they could probably lose 90% of their subjects and still expect for enough tax money to buy extremely expensive jewelry

I’m amazed that their produce is even good enough to fund anything the Lords have

I would wager that Smallfolk don't just breed like normal people, by having families. They also just spontaneously undergo binary fission when the population gets too low. Sort of like those mobs from Commander and Conquer Generals, except the lords are not as charitable as the GLA and don't get them even half decent weapons.
 

CarlManvers2019

Writers Blocked Douchebag
I would wager that Smallfolk don't just breed like normal people, by having families. They also just spontaneously undergo binary fission when the population gets too low. Sort of like those mobs from Commander and Conquer Generals, except the lords are not as charitable as the GLA and don't get them even half decent weapons.

Yeah, apparently they even send em by the cartload and have them go fight off with farming implements and induct children with kitchen knives if Septon Merribald’s speech is anything to go by
 

LifeisTiresome

Well-known member
WW2 isn't comparable because warfare is being conducted on an industrial scale.
They still acted like a sacking army would have. Granted not all went to that extent but of course it depends.

It’s a miracle that there are ANY Smallfolk left

Hell, the average noble seems to have so little care for their Smallfolk that they could probably lose 90% of their subjects and still expect for enough tax money to buy extremely expensive jewelry

I’m amazed that their produce is even good enough to fund anything the Lords have
I believe its handwaved by ASOIAF land having a large population cause the land is so big and all.
 

Val the Moofia Boss

Well-known member
Why are there so many ruined castles in fantasy? Namely RPGs, D&D, and fantasy anime based off of D&D.

Dungeons just don't make sense. You have these elaborately crafted labyrinths and castles that are just abandoned. Why don't nearby kingdoms take over those dungeons and castles, fix them up, and use them as forts?

I remember that the The Last Remnant half heartedly tried to explain the number of ruined castle. In TLR, there are powerful relics called "Remannts" scattered throughout the world. Someone finds the Remnant, and if they can bind it, they can control that Remnant's power. Civilization builds up around the Remnant and the wielder of the Remnant usually becomes the ruler of the civilization. However, eventually the wielder of the Remnant dies and no one else is able to bind the Remnant, so the Remnant causes a calamity that wipes out the civilization. Okay, so that explains the number of ruined castles, but, again. Why haven't other kingdoms taken over those ruined castles and started using them?
 

CarlManvers2019

Writers Blocked Douchebag
Why are there so many ruined castles in fantasy? Namely RPGs, D&D, and fantasy anime based off of D&D.

Dungeons just don't make sense. You have these elaborately crafted labyrinths and castles that are just abandoned. Why don't nearby kingdoms take over those dungeons and castles, fix them up, and use them as forts?

I remember that the The Last Remnant half heartedly tried to explain the number of ruined castle. In TLR, there are powerful relics called "Remannts" scattered throughout the world. Someone finds the Remnant, and if they can bind it, they can control that Remnant's power. Civilization builds up around the Remnant and the wielder of the Remnant usually becomes the ruler of the civilization. However, eventually the wielder of the Remnant dies and no one else is able to bind the Remnant, so the Remnant causes a calamity that wipes out the civilization. Okay, so that explains the number of ruined castles, but, again. Why haven't other kingdoms taken over those ruined castles and started using them?

While the Draugr ARE scary, ya’d think they’d have been cleaned out long ago in Skyrim

No Dragonborn needed

Hell, I think a number of the old ruins of things like Atmoran and Falmer and Dwemer settlements could be resettled

Though admittedly the last has the problem of Dwemer Automata
 

Hlaalu Agent

Nerevar going to let you down
Founder
They’re small fish in really small ponds, hell even a “nest” doesn’t have em in half a hundred

Hell, the bigger and smarter ones are very rare and barely appear because most of them get killed off

Which makes absolutely no sense, if anything they should actually be adapting due to their ability to breed rapidly and how they constantly get slaughtered. It should be some Darwinian nightmare.

Yeah, apparently they even send em by the cartload and have them go fight off with farming implements and induct children with kitchen knives if Septon Merribald’s speech is anything to go by

If this was Bethseda Fallout then it would make plenty of sense. Otherwise it is an utterly stupid idea. Seriously Jar Jar made his setting even more meme medieval than pure fantasy settings. No one would send their peasants into combat poorly armed like that. It is a waste of their labour force.
 

CarlManvers2019

Writers Blocked Douchebag
Which makes absolutely no sense, if anything they should actually be adapting due to their ability to breed rapidly and how they constantly get slaughtered. It should be some Darwinian nightmare.

If this was Bethseda Fallout then it would make plenty of sense. Otherwise it is an utterly stupid idea. Seriously Jar Jar made his setting even more meme medieval than pure fantasy settings. No one would send their peasants into combat poorly armed like that. It is a waste of their labour force.

Yeah and aside from how they’d get slaughtered en masse after awhile

I REALLY have to keep on pointing out to people regarding GS about how they’re the setting’s cannon fodder for a reason and how they let their dicks do the thinking more than half the time with only rare cleverness and said rare cleverness only extremely rarely ever being enough to make something like a Goblin Lord

Honestly, even without being organized, I think the Adventurers would have slaughtered them in the open field the moment they were made aware. It was already fucking dumb for that Goblin Lord to even think of attacking that Guild Town even in the middle of the night(shouldn’t ever dare move past really poor settlements in the boonies)

I believe that’s GRRM trying to be “realistic” or make things extremely dark regardless of the lack of pragmatism and his only way to explain how armies can get big in that setting

By essentially having a large number of barely disciplined, barely trained, barely armed and barely aware of where they are, cannon fodder whom they can somehow count on to execute strategies
 
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LifeisTiresome

Well-known member
Yeah and aside from how they’d get slaughtered en masse after awhile

I REALLY have to keep on pointing out to people regarding GS about how they’re the setting’s cannon fodder for a reason and how they let their dicks do the thinking more than half the time with only rare cleverness and said rare cleverness only extremely rarely ever being enough to make something like a Goblin Lord

Honestly, even without being organized, I think the Adventurers would have slaughtered them in the open field the moment they were made aware. It was already fucking dumb for that Goblin Lord to even think of attacking that Guild Town even in the middle of the night(shouldn’t ever dare move past really poor settlements in the boonies)

I believe that’s GRRM trying to be “realistic” or make things extremely dark regardless of the lack of pragmatism and his only way to explain how armies can get big in that setting

By essentially having a large number of barely disciplined, barely trained, barely armed and barely aware of where they are, cannon fodder whom they can somehow count on to execute strategies
I find that people unironically take on the MC of GS pov into their own of the Goblins are dangerous and must be destroyed. The Goblins are of so little concern that most of the armies and big name heroes are off to fight off the demon lord aka standard medieval fantasy of OP heroes vs OP villain for the fate of the world. The Goblins are just like the rest of the cannon fodder who may destroy a village here and there but in the grand scheme of things, what they do is irrelevant. The greater kingdom or world will survive whether the Guild town was destroyed or not. Life goes on.
 

CarlManvers2019

Writers Blocked Douchebag
I find that people unironically take on the MC of GS pov into their own of the Goblins are dangerous and must be destroyed. The Goblins are of so little concern that most of the armies and big name heroes are off to fight off the demon lord aka standard medieval fantasy of OP heroes vs OP villain for the fate of the world. The Goblins are just like the rest of the cannon fodder who may destroy a village here and there but in the grand scheme of things, what they do is irrelevant. The greater kingdom or world will survive whether the Guild town was destroyed or not. Life goes on.

Yup, hell there have even been Adventurers for thousands of years, enough to even have old ruins with them on murals

Truth & Illusion would probably in future games go "Goblins? Oh, those were a race we had in the distant lore, got killed by Pelinal Whitestrake. What do they have to do with these quests? Barely anything outside of some mentions"
 

Shipmaster Sane

You have been weighed
That pretty much sounds like just like standard generic medieval fantasy anime. The adventurers are mercenaries but not in companies, either just individuals or small groups who get stronger as they level up. The Adventurers guild exists for people to apply for mercenaries to do stuff they want.
The difference might sound blurry in summary, but trust me in end result it is quite jarring.
In DnD, there are innumerable guilds, with many different purposes, including many mercenary companies. As a part of a fighting guild, you certainly don't have a little character card that lists your "job" and you certainly dont have one of those FUCKING BOUNTY BOARDS, god those things drive me up the fucking wall. You pay to be a member of an organization that lines up work for you on a person to person basis. It's not a bureaucracy, and it's not a hangout where people just sort of do whatever jobs they feel like.

Most DnD parties, from my experience, actually much more often prefer to work as freelance mercenaries, which means presenting yourself before a noble, mayor, or someone of some kind of standing (who you believe to have need of fighting men beforehand) with the offer of work, or otherwise scouring the land for opportunity.
Most Adventurers are either out of work veterans or devotees of some particular goal. Their lives are unimaginably brutal, but adventuring can bring fabulous riches and power far faster than any other path.



Take a look at an average first level Cleric in DnD vs Anime


b9d77fee04059155a2f7d9e605dbdd5e.jpg


340





Lord I can only imagine what the average Paladin would do if they encountered a teenage "adventurer" and found out that this endless feeding of children to monsters was officially sanctioned.
 

Hlaalu Agent

Nerevar going to let you down
Founder
The difference might sound blurry in summary, but trust me in end result it is quite jarring.
In DnD, there are innumerable guilds, with many different purposes, including many mercenary companies. As a part of a fighting guild, you certainly don't have a little character card that lists your "job" and you certainly dont have one of those FUCKING BOUNTY BOARDS, god those things drive me up the fucking wall. You pay to be a member of an organization that lines up work for you on a person to person basis. It's not a bureaucracy, and it's not a hangout where people just sort of do whatever jobs they feel like.

Most DnD parties, from my experience, actually much more often prefer to work as freelance mercenaries, which means presenting yourself before a noble, mayor, or someone of some kind of standing (who you believe to have need of fighting men beforehand) with the offer of work, or otherwise scouring the land for opportunity.
Most Adventurers are either out of work veterans or devotees of some particular goal. Their lives are unimaginably brutal, but adventuring can bring fabulous riches and power far faster than any other path.



Take a look at an average first level Cleric in DnD vs Anime


b9d77fee04059155a2f7d9e605dbdd5e.jpg


340





Lord I can only imagine what the average Paladin would do if they encountered a teenage "adventurer" and found out that this endless feeding of children to monsters was officially sanctioned.

Now I am reminded of Morrowind Guilds and how stupid this is compared to them as well. Since they are actual functional guilds (thieves guild is canonically calling itself a guild, since it is kinda sorta semi-official and wants to portray itself that way) for whom adventurers are actually a minority of their membership. I think legit adventurers are not as common in TES. I mean compare a starter FG quest, it is a rat stomp, while the AG sends teens into meat grinders as you more or less state. The fact that a setting where reality itself can get high off drugs is infinitely more sensible than them is hilarious.


I would imagine the Paladin would then find out it is due to ignorance and then fall over dead due to the sheer stupidity of the situation giving him a brain aneurysm. Though more seriously, I'd suspect the stupidity angle would enrage him more than anything else.
 

Shipmaster Sane

You have been weighed
Now I am reminded of Morrowind Guilds and how stupid this is compared to them as well. Since they are actual functional guilds (thieves guild is canonically calling itself a guild, since it is kinda sorta semi-official and wants to portray itself that way) for whom adventurers are actually a minority of their membership. I think legit adventurers are not as common in TES. I mean compare a starter FG quest, it is a rat stomp, while the AG sends teens into meat grinders as you more or less state. The fact that a setting where reality itself can get high off drugs is infinitely more sensible than them is hilarious.
In Oblivion the Fighters guild is just flat out a Medieval mercenary company that's adapted to "High volume, small scale" work (though nothing says they don't participate in larger conflicts), and profits off of having a great reputation and relationship with the government. They even have a legal competitor that also flat out calls itself a Mercenary company. Career-Adventurers are also somewhat rare in DnD.


I mean, why the fuck would anyone normal want to be an adventurer? It's not fun. This rounds us back to my point about Fantasy anime, and GS in particular. Kids want to go be an adventurer because it's fun? I suppose you could at least just say that some kids are stupid and don't understand how horrifying it would be, but adults? Adults talking about adventures being fun? Fun? I practically swallowed my tongue when that loli trash elf said that shit, "adventures are supposed to be fun", fucking chiding the guy for being practical and treating a life and death situation like it could go sideways instantly, which it absolutely can.

I would imagine the Paladin would then find out it is due to ignorance and then fall over dead due to the sheer stupidity of the situation giving him a brain aneurysm. Though more seriously, I'd suspect the stupidity angle would enrage him more than anything else.
I mean, if you replaced Goblin Slayer himself with an average Paladin from DnD the first thing he'd do after clearing out the goblins would be to walk straight up to whoever gave the children the rape-cave mission and introduce them to their uncaring japanese gods.

I just have the image in my head of Jozan (Clr.) and Kursk (Barb.) trying to drag Ahlandra (Pal.) towards the door of the guild house while she's frothing at the mouth, minimum wage guild clerks and porters strewn dead and dying in her wake. Thats more or less why you cant do a GS-DnD crossover fic that easily despite the fact that GS is openly based on DnD, because GS is completely normal in DnD and DnD people would react with disgust and or violence to GS society.
 

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