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What screams "the author didn't think of the implications"?

Bear Ribs

Well-known member
Looking at the Honorverse stuff I have a question. Why not just fire large enough wedges to wreck enemy SDs? I mean if Wedge plus Wedge wrecks them why use laser heads at all?
That is another issue with the setting and the idea that direct-fire SDs have any place on the battlefield to be sure.
 

Typhonis

Well-known member
Heck one idea I had was a wedge torpedo. It is a missile with a wedge generator on board. Launch it at the enemy and when it gets close enough to the side wall...the wedge turns on and well.
 

Bear Ribs

Well-known member
What's a wedge generator again?

You can put it on man-portable rocket launchers though the smallest one that can turn itself on and off instead of being a one-shot is on a 270 ton drone.
 

Abhorsen

Local Degenerate
Moderator
Staff Member
Comrade
Osaul

You can put it on man-portable rocket launchers though the smallest one that can turn itself on and off instead of being a one-shot is on a 270 ton drone.
Further on, it notes that big impeller drives wreck small ones without being harmed in turn. And that counter misses purposely use their wedge to blow up other missles.
 

Bear Ribs

Well-known member
Further on, it notes that big impeller drives wreck small ones without being harmed in turn. And that counter misses purposely use their wedge to blow up other missles.
Indeed. You'd need something fairly large to take out an SD by wedge interpenetration. Going off the official chart in Ashes of Victory:

Ft4FyDY.jpg


A counter missile needs to be about a tenth the size of what's being taken out, so about 150 meters long for an SD. Apparently counter missiles have large wedges relative to their size than normal missiles since that's their means of attack.

This wouldn't be as cheap and disposable as a missile for sure, though for taking out an SD it would be well worthwhile. Of note, however, rather than hit the enemy wedge if you hit their sidewall with your wedge you do vastly more damage and there's no such size limitation, everything hit by the wedge in that situation is vaporized. Since all the other missiles have to hit the sidewall (or hit with beams they fire in the case of laserheads and graserpedoes) to do any damage anyway that would be the preferred way to use wedge missiles.

Oh, now I see. I imagine they weren't developed because they break the setting too hard.
They're too big to fire out a missile tube and nobody ever thought to build a bigger missile tube because... um... they'll get back to you on that.
 

Typhonis

Well-known member
That was my idea. They go for the sidewall and hit that. It also means that hiding behind the wall is pointless because of how big the wedge can get and if you launch more than one.

Hide them in a flight of missiles and watch the fun as the enemy tries defending themselves.

Besides they only have to turn on and work for a short period of time. It's a one use item you don't need much fancy things.
 

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