...have you tried doing ANYTHING on the Apple App store? It NEEDS your credit card data for you to download ANYTHING AT ALL.
To butt in, that kind'a just says, least to me, that Apple is a terrible company with a bad philosophy on access and software.
Or...Says it again, anyways.
As to the topic...Gambling regs are already an absolute mess and I simply do not trust law to get involved into the digital sphere in this avenue of 'gambling'/gambling without mucking things up.
That said, publicizing and including 'lootboxes' or a name for that style of purchase-based game on the rating and advisory info appeals to me--gives parents an easy way of avoiding or being aware of it when finding stuff for their kids (and other customers who want to avoid the things benefit as well).
Semi-related, I'm also a bit disappointed with the way outright online gambling has been almost entirely holed by government. I see the argument, but it just seems like an unnecessary imposition on those with self-control to benefit those who suffer from gambling addiction...and, cynically speaking, I think the action there was driven more by existing casinos and other interested, gambling-associated parties.
The drive for stopping lootboxes, I have to say, at least centers on the moral and protective element since I don't see how companies would benefit from their regulation. So...whatever my opinion, at least it's honest all-around?