A new teaser trailer for a new Mass Effect game, likely in the Milky Way Galaxy. I'm interested to see how it turns out, even though Andromeda burned me a bit.
Mass Effect is like that one ex who you keep swearing off, but every time she changes her relationship status to "Single" on FB, you can't help but hope...
I'm... mildly disgusted that Liara seems to be returning yet again. Yes, she's going to live to the ripe old age of a thousand years if someone doesn't kill her first, which makes her a perfect viewpoint character for the series. But I think I've had enough of her to last me a lifetime. She's much more interesting than, say, whatever bland bowl of oatmeal is serving as the Male Human Default Squadmate in the game, but she's not nearly as good as many of the other characters. I'd say even one-offs like Thane Krios or Zaeed Massani were more fulfilling to interact with than she was.
Aside from that, though I'm cautiously optimistic. The Post-Red Ending galaxy might be the most interesting of the three endings to explore, and with no galactic threats on the horizon, maybe Mass Effect will finally have enough room to tell an excellent story. Instead of fighting to contain the Reapers, why don't we focus on a father hunting for his lost daughter, or an interstellar investigator paid to hunt an escaped convict across known space, or a recon team that finds the jackpot while searching for pre-battle resource caches.
Probably won't be much exploring in this game, though. Not after what happened to Andromeda.
Overall, this trailer feels like a promise that things are coming, but not necessarily of things to come. Think Poncho Chief. The trailer is conveying an idea of searching through the rubble, rather than showing a trailer for a specific plot.
Overall...eh, we'll see. Bioware as a studio hasn't been doing well for a long while (in terms of making good games, I have no idea about the financials).
Yeah. Granted, I didn't play Andromeda, but I watched the trailer and some playthrough highlights, and the characters didn't stick with me. They just weren't memorable, not in their design or the lines they spoke. I don't know if that's because of the production issues that Andromeda ran into, or if Bioware is just so far up its ass that it can't write good stories anymore. I'm just a little worried.