By Fallout 3 and 4 obviously.
Again weapons like the 5.56 caliber weapons is old equipment that would have been sitting gathering dust or given to local police and national guard.
Fallout 3 explicitly said and showed the prewar military using R-91s and M199s.
Nor does your depiction of the NG being given older, cast off equipment line up with RL (where they use the same gear as the army). Nor does it match Fallout, where they also use the same armor, heavy weapons, genades, trucks, as the army, and where police have their own equipment used just by them (Eg, using .38 or .32 revolvers rather than M99 pistols), and on the rare occasions of them using military grade equipment (riot armor) it is on par with the military versions.
Uh no Anchorage was in 2066 laser rifles started becoming more common after Anchorage.
The R91 was for the national guard which is to be expected they'd have old outdated equipment.
Anchorage
fell in 2066, it was retaken in 2077, as shown in the operation anchorage DLC and mothership zeta (as the Anchorage front troops there are armed with R91s).
Furthermore, you are misreading the terminal entry from 3, which states that the R91 was standard issue for the NG. It does not say it that it was
exclusive to the guard, just that because it was issued to the NG units in the area, the brotherhood can easily recover them.
Bro it's literally Pre-War stash technology
It's neither Institute or Railroad tech, you literally do quests for this and Dean even clarifies what it is.
Ah, right, it's cutting edge spy technology not in line with regular gear, that totally changes the 50s theme where spies always never had advanced super gadgets (not that it matters,
because bulletproof clothing predates the 50s).
Considering the energy output for even pistols are listed in the megawatt range I don't think I'm underestimating how much energy a Gauss rifle can use to launch a projectile, it's going to be significantly faster than conventional ammunition.
Yes, because the writing team clearly did a bunch of math trying to figure out exactly how powerful the ray guns in their video game would draw if they were real, and the fact that somehow they never gave them performance to match at any point in the entire series is just some weird screw up, vs them consistently showing energy weapons to be sidegrades to firearms consistently in every game but once put down bad info in a throwaway terminal entry somewhere.
50's design does not mean that it's limited to a 50's era performance.
It doesn't mean it wildly exceeds 50s performance either, particularly when so much other technology does not exceed 50s performance either.
The 50's most definitely didn't have VTOLS,
Power Armored Infantry and Robotics and such. You're mixing appearance with performance.
You have no data to actually establish performance metrics for either. Yes, they didn't have robots in the 50s, but the fallout robots are exactly as 50s sci-fi thought they would be. Slow, dumb, clunky, and overall incapable of matching human performance in anything bar narrow specializations.
Fallout does have that technology tho, they wouldn't be able to call in orbital strikes from their satellites if they weren't precise, like wise the Laser Designator from New Vegas shows they have the existing technology needed for precision.
They have 2 prewar superweapons capable of precision fire. That in no way establishes the existence of widespread precision guided weapons, particularly given those weapons very glaring absence everywhere else. Fallout jet fighter lack guided missiles, and instead rely on guns. Likewise, even Enclave vertibird lack guided weaponry.
The only instance of guided weaponry outside superweapons is the lock on mod for missiles in fallout 4, and that seems more like a gameplay feature rather than this particular model of rocket launcher having that ability (for one, the fire and forget feature is mutually exclusive with advanced optics. A real launcher would have both).
Hells V.A.T.S literally debunks them not having precision or computer networks when they literally used automation to do a whole variety of tasks.
VATS proves they have advanced automation in the same way the PC's ability to instantly craft weapon mods and change clothes proves that fallout humanity has super speed.
So food and power sources that can last two hundred years isn't good?
Those are stock tropes of the genre. Is Last of Us humanity actually far ahead of us, because they have gas that lasts for decades, where IRL gas has a shelf life measured in months......or did the creators fudge things for the sake of the story?
Full scale automation across the US isn't good?
Well, for one that doesn't exist, most factory work is still done by humans. For two, even if it did, that doesn't prove anything about their weapons being far more powerful than they appear.
An economy that can budget several hundred trillion dollars projects with in a decade while the economy is collapsing and they're occupying two countries at once is not revolutionary?
Given the inflation in fallout, a several hundred trillion dollar budget is probably in line with a several hundred billion dollar budget in contemporary terms, so no it's not impressive.
Secondly, you're conflating bits of the old games (economic collapse) with the new ones that have ditched those elements, despite trying to take the evidence from later games that you think provide evidence of changes to weapons and use them to retcon the older games.
Third, even if was impressive, that doesn't prove they have incredibly powerful guns. Zimbabwe once had budget in the range of thousands of trillions of dollars, I guess they must have had super-powerful guns for those years.
No. I mean, we flat out out know Med-X is was supposed to just be morphine, which is not exactly some amazing super drug in real life. Given it's in-game effects vs what it really does, we can assume that other chems have effects that are likewise heavily inflated from thier "real" effects. There's no reason to assume that, say, Rad-X is anything more than just the fallout name for Potassium Iodide.