[X] Plan: Social Butterfly
[x] +1 Cha (4 Points)
[x] +1 Performance (2 Points)
Well in that case then, here is a vote.
Though as a side question, would it be possible to have each skill in the char sheet be listed with stat it runs off of? Since that would make it easier to know what effects what for those experienced with the system.
EX.
Archery [Dex] *****
I don't know, normal night vision is just light magnification and with the whole invisible thing I don't feel like it would work. Heat vision on the other hand feels like it could be more useful here, as that kind of thing isn't likely something the villain here thought to counter.
When I think of night vision goggles, I mostly think of the ones designed to detect heat (I didn't actually realise there were ones based on increasing visible light).... And when I read heat vision, I usually think superman heat vision
Skills can run off multiple different attributes, combat it is often simpler but there are multiple combinations. For instance, climbing is dex plus athletics, and if we were to fall due to say floor suddenly vanishing wits plus athletics to grab the edge, and for lifting stuff you add str and athletics to figure out what you can or can't lift.
Dex is almost always used for rolling to attack (can’t think of a time it isn’t used but I’m sure there is a charm for it… I feel perception fits ranged attacks better, well archery and firearms at least (throwing I can see dex). And the damage roll then uses Str + net successes from hit + damage from the weapon and whatever additional
[X] Plan: Social Butterfly
... although I feel the plan should be set up as below for the sake of tallies... I mean this is fairly simple vote but later if we are just doing this line by line it might get messed up.
[] Plan name
-[]
-[]
Oh, and for anyone who doesn’t want to spend xp you should probably but a post like
[] No exp spending
I wonder if Tinker can help us build the tools for us to make a decent magitech workshop (so making the tools for us to make the tools, so when the tinker tech breaks we have the magitech tools for our actual stuff)… and if we can make any advanced sensors with our magitech knowledge (thinking Mercury's goggles but less advanced... initially at least, I mean I imagine you require a lot more infrastructure to build the best tech of the Moon Kingdom), I feel it comes under targeting systems for weapons and it would be common for magitech armour
In terms of how people will rate us, the whole naming convention hasn't even been invented yet... and a lot of what we can do could be theorised as some sort of tinker tech (like we have some sort of fabricator or dimensional storage, or we are a cyborg and have various augmentations)