Warhammer Warhammer General discussion thread: Now with 100% more Space Marines

Husky_Khan

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Sotnik
New Blood Bowl III trailer.



Looks like they're shilling for some product though, Bugmans Beer. Doesn't even say it's a sponsored video smh.
 

Battlegrinder

Someday we will win, no matter what it takes.
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Finally getting a game in 9th edition, almost a year after it launched. Man, it's been a crappy year.

I suppose on the plus side, the unique chapter doctrine for the Dark Angels is only so-so, which means if I bring my favorite character Lias Issodon in a small patrol detachment, I won't lose much by doing that (also on the plus side, very few other things in the DA supplement are so-so). Haven't decided who else to bring in that patrol detachment, but some heavy intercessors sound like a good fit....when they're actually available.


I'm also working on bulking up my deathwing forces with some more support characters, though I'm not sure which ones. One is definitely going to be a Tyberos the red wake proxy (since unlike the Raptors, the Carcharodons don't have a known parent chapter and can be run as a successor of any chapter, though obviously I can't bring any other DA characters in that same detachment), and another slot will be a terminator librarian. I've currently only got the parts to build one more, which could be built as anything (already have ancient, champion, and apothecary). The ones I don't have are a strikemaster, a chaplain, or a regular captain. Leaning toward the strikemaster, as the chaplain's only useful for a few litanies in this role (and even then only as backup for righteous repugnance not going off), which the wound rerolls on the strikemaster can also cover while also being a bit better in a fight.
 

Battlegrinder

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Just saw a new 40k fan animation, which I figured was worth sharing:



Another fine installment in the long 40k tradition of stealing stuff from StarCraft (and vice versa).
 

Zachowon

The Army Life for me! The POG life for me!
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Gotta love the devotion of the Krieg.

Also, confirmed E-tool best melee weapon
 

Battlegrinder

Someday we will win, no matter what it takes.
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Also, speaking of weapons, I've started work on my prop bolter:

20210212_205821.jpg

Since I'm more of a fan of the primaris space marines, I decided to build it as a bolt carbine, which conveniently enough looks exactly like a regular bolter with a foregrip.
 

Battlegrinder

Someday we will win, no matter what it takes.
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Had a pretty productive day today.

First, the bolt carbine is done. Tried a different method for the handgrip, not 100% happy with it but I don't think there was a better way to do it.

20210214_221345.jpg

Also finished painting a halo pelican that will be standing in for a valkyrie.
20210214_221410.jpg

The cockpit panels on this were a bit of a pain to figure out, but once I got a paint scheme figured out (based on Duncan's method for painting portholes), it worked.

And last but not least, I've started building more primaris terminator conversations.

20210214_221428.jpg

The Tyberos stand in is one the left, with the librarian in the center. On the right, a much more custom figure that I'm still working on (trying to figure out precisely where to place the cyclone missile launcher). I've nicknamed him lf commander dakka for now, but am open to suggestions for a more serious moniker.
 

Zachowon

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So, I plan to have both Scions and Warhawks in my combined arms army. Goal is for it t be resemblance of the US Army. Gotta get some aircraft, and some more vehicles though. Definently need more variation of Infantry.
 

Battlegrinder

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So, I plan to have both Scions and Warhawks in my combined arms army.

What exactly do you mean by that? People that like the warhawks usually use scions rules for them, since the warhawks don't have rules or models of their own.

Goal is for it t be resemblance of the US Army. Gotta get some aircraft, and some more vehicles though.

If you want stuff like the looks like contemporary US hardware but that's the right shape and layout for 40k, Nuclear Shrimp games has some great tanks and APCs. Aircraft are a bit tricker, what are you looking for?

Definently need more variation of Infantry.

Nuclear Shrimp has some, but if you want really good infantry models, Anvil Industry is your best bet.
 

Zachowon

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What exactly do you mean by that? People that like the warhawks usually use scions rules for them, since the warhawks don't have rules or models of their own.



If you want stuff like the looks like contemporary US hardware but that's the right shape and layout for 40k, Nuclear Shrimp games has some great tanks and APCs. Aircraft are a bit tricker, what are you looking for?



Nuclear Shrimp has some, but if you want really good infantry models, Anvil Industry is your best bet.
Trying to use 40k armies to make my own US Combined arms IG army.

Using the Warhawks and Scions separate as they are separate units. Warhawks ae more like the 82nd/101st while Scions/Kaskrins are more like SF/Rangers.

I will look at it, and see if they are what I would want to use. Ya know
 

Battlegrinder

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Trying to use 40k armies to make my own US Combined arms IG army.

Using the Warhawks and Scions separate as they are separate units. Warhawks ae more like the 82nd/101st while Scions/Kaskrins are more like SF/Rangers.

Warhawks, kaskrin, and scion are all broadly similar to one other and all are variants on 40ks old stormtroopers (and even today fans tend to lump them together under that label). It's really hard to compared stormtroopers to modern forces, because the two main differances are that stormtroopers have far better firepower, and far better armor, which isn't the case when comparing different US infantry forces.

Because of how 9th edition handles detachments and force composition, you might not want to bring two different groups of infantry. You'll already have to have some of the vehicles in their own detachment (otherwise they'll break the doctrine for the stormtroopers), and each additional detachment past your first will cost you command points. Also, scions cost a lot of points (by IG standards, anyway) so you might not be able to afford to bring several detachments worth of them anyway.

If I were you, I would start by looking at the rules for scions, and decide from there if you want to bring more than one detachment of them, and if so, which detachment aligns best with which real world unit you're trying to emulate.
 

Zachowon

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Warhawks, kaskrin, and scion are all broadly similar to one other and all are variants on 40ks old stormtroopers (and even today fans tend to lump them together under that label). It's really hard to compared stormtroopers to modern forces, because the two main differances are that stormtroopers have far better firepower, and far better armor, which isn't the case when comparing different US infantry forces.

Because of how 9th edition handles detachments and force composition, you might not want to bring two different groups of infantry. You'll already have to have some of the vehicles in their own detachment (otherwise they'll break the doctrine for the stormtroopers), and each additional detachment past your first will cost you command points. Also, scions cost a lot of points (by IG standards, anyway) so you might not be able to afford to bring several detachments worth of them anyway.

If I were you, I would start by looking at the rules for scions, and decide from there if you want to bring more than one detachment of them, and if so, which detachment aligns best with which real world unit you're trying to emulate.
So, unless the points changed a lot from 8th, they are not that much more expensive for my build. I would also count them as a total detachment, one that is, woth Scions/Kaskrins as they are one the same, just diffrent looks, would be enough for that, while I have a normal force of IG with Warhawks being more specialized but not Scion like force. Thiugh technically they could be, one could say they are part of the regiment of Cadians I have. I would hope at least
 

Battlegrinder

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So, unless the points changed a lot from 8th, they are not that much more expensive for my build. I would also count them as a total detachment, one that is, woth Scions/Kaskrins as they are one the same, just diffrent looks, would be enough for that, while I have a normal force of IG with Warhawks being more specialized but not Scion like force. Thiugh technically they could be, one could say they are part of the regiment of Cadians I have. I would hope at least

Ok, so what exactly are you thinking in terms of army builds, roughly?

I'm assuming something like this:
Detachment 1: Spearhead detachment, has all the tanks and other doctrine breaking vehicles, maybe runs as an emperor's fist company from time to time. So, two tank commanders, a few more russes to build up the list, and then some hydras and artillery to deal with aircraft or long range targets. Cost of about 1300 points or so.

Detachment 2: Battalion detachment as a Tempestus Drop Force, with some HQs, 2 or 3 sqauds of scions, and a pair of valks. Cost of about 600ish, more if you splash in some heavy weapons on the scions.


I think this explains why I'm suggesting not trying to the warhawks and scions thing, I just don't think you'll have the points for that if you're also wanting tanks and other heavy support assets. You could make scrounge enough points for a patrol or even small battalion, but you'd be stuck on foot and it'd be tricky to fit more upgrades into that group, and I think fitting them in would cost you too much, both in command points and in what you could have brought in the other two detachments.


Oh, and if you want warhawks, I'd still suggest Anvil as your first choice, but this guy also makes some.
 

Urabrask Revealed

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Welp, decided to restart working on my Warhammer 40k starter pack, Battle for Macragge. That box had one space marine squad, one group of Termagaunts and Genestealers each, a couple of spore bombs, four difficult territories in form of a crashed aquilla shuttle, some tyranid land-scaping organisms, five set-pieces, a number of paintbrushes, a rules-book, and dices.

There were also colors and glues in it, but unfortunately because I haven't used them for so long, they have all dried up. Man, I really should have taken pictures of my work six years ago.

EDIT: Oh yeah, there was a piece of sandpaper and side-pliers too. Hmm, I have a tiny problem tho. Gimme a sec.
EDIT 2: Okay, I got this box of Necron Warriors from 2002:
20210216_192016.jpg
So far, so good. However, when I unpacked said box, I noticed an issue with the bases, the things where the figures are placed on.
Am I supposed to cut these things out so they can be placed, or something else?
 
Last edited:

Zachowon

The Army Life for me! The POG life for me!
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Ok, so what exactly are you thinking in terms of army builds, roughly?

I'm assuming something like this:
Detachment 1: Spearhead detachment, has all the tanks and other doctrine breaking vehicles, maybe runs as an emperor's fist company from time to time. So, two tank commanders, a few more russes to build up the list, and then some hydras and artillery to deal with aircraft or long range targets. Cost of about 1300 points or so.

Detachment 2: Battalion detachment as a Tempestus Drop Force, with some HQs, 2 or 3 sqauds of scions, and a pair of valks. Cost of about 600ish, more if you splash in some heavy weapons on the scions.


I think this explains why I'm suggesting not trying to the warhawks and scions thing, I just don't think you'll have the points for that if you're also wanting tanks and other heavy support assets. You could make scrounge enough points for a patrol or even small battalion, but you'd be stuck on foot and it'd be tricky to fit more upgrades into that group, and I think fitting them in would cost you too much, both in command points and in what you could have brought in the other two detachments.


Oh, and if you want warhawks, I'd still suggest Anvil as your first choice, but this guy also makes some.
Again, combined arms. I was actually building a mixed detachment of infantry and vehicles for my main detachment.

That is where I am going with it.
Welp, decided to restart working on my Warhammer 40k starter pack, Battle for Macragge. That box had one space marine squad, one group of Termagaunts and Genestealers each, a couple of spore bombs, four difficult territories in form of a crashed aquilla shuttle, some tyranid land-scaping organisms, five set-pieces, a number of paintbrushes, a rules-book, and dices.

There were also colors and glues in it, but unfortunately because I haven't used them for so long, they have all dried up. Man, I really should have taken pictures of my work six years ago.

EDIT: Oh yeah, there was a piece of sandpaper and side-pliers too. Hmm, I have a tiny problem tho. Gimme a sec.
EDIT 2: Okay, I got this box of Necron Warriors from 2002:

So far, so good. However, when I unpacked said box, I noticed an issue with the bases, the things where the figures are placed on.

Am I supposed to cut these things out so they can be placed, or something else?
What do you mean exactly?
Like the part holding the four? Yes. As in to put the figures in tjem do you cut plastic out of the base? No
 

Battlegrinder

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Again, combined arms. I was actually building a mixed detachment of infantry and vehicles for my main detachment.

That is where I am going with it.

That's a bad idea. If you build a detachment that includes both scions and any unit with the <Regiment> keyword, it will block the scions from getting their unique doctrines, which are really good. You're just handicapping yourself by cramming everything into one detachment.



Am I supposed to cut these things out so they can be placed, or something else?
The latter. Because, as you can hopefully see on the second photo, there are no slots for the figures to plug in.

I'm not familiar with the old nercon models, do they have a plastic strip connecting their feet that's supposed to slot into the base?
 

Zachowon

The Army Life for me! The POG life for me!
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The latter. Because, as you can hopefully see on the second photo, there are no slots for the figures to plug in.
You glue them how you want
That's a bad idea. If you build a detachment that includes both scions and any unit with the <Regiment> keyword, it will block the scions from getting their unique doctrines, which are really good. You're just handicapping yourself by cramming everything into one detachment.






I'm not familiar with the old nercon models, do they have a plastic strip connecting their feet that's supposed to slot into the base?
I will have TWO detatchments! one is combine darms, the other is the more specialised unit.
 

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