Warhammer Warhammer General discussion thread: Now with 100% more Space Marines

Gastaph Hediatrix

Fabricator-General of Mars
Founder
The Omnissiah hath provided unto his faithful!

from the Las Vegas Open reveal:
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Battlegrinder

Someday we will win, no matter what it takes.
Moderator
Staff Member
Founder
Obozny
Is it just me, or is the AdMech just becoming the better Imperial Guard? They've got great tanks, grant transports, great infantry, great rules, and now they have cavalry that's way better than rough riders (which I think are also now legends only). Or rather more cavalry, since they already dunestriders which were also just better sentinels?
 

Gastaph Hediatrix

Fabricator-General of Mars
Founder
IG can squadron their tanks, AdMech cannot, so a tank-heavy IG player can fit more tanks in a single detachment. Russes are also T8, while both AdMech tanks are T7, which makes AdMech more vulnerable to IG plasma than IG is to AdMech plasma (though AdMech plasma is much less likely to kill itself from overcharging, since they have a lot of mitigating stratagems).

IG also has more transport options, some of which get guns much nicer than Cognis Heavy Stubbers. Flyer quality is also in question, since we don't really know what each flavor of the Archaeopter is going to be fitted with, though it's more efficient model-wise, since all three versions come out of the same box.

Finally, IG basic infantry is cheaper than Skitarii. IG Infantry is 4 points per model, IG Veterans 5 ppm, and Militarum Tempestus 7 ppm, while Skitarii Rangers start at 7 ppm, and Vanguard at 8 ppm.
 

Tyzuris

Primarch to your glory& the glory of him on Earth!
Has anyone here played with / played against a player with Death Guard marines? And any experiences with that?
 

Battlegrinder

Someday we will win, no matter what it takes.
Moderator
Staff Member
Founder
Obozny
Has anyone here played with / played against a player with Death Guard marines? And any experiences with that?

I've played against DG a few times. They're pretty tough vs small arms, but put some plasma or other heavy stuff into them and they die like anyone else. Biggest issue hasn't been the marines themselves, but the giant blobs of cultists and zombies they like to throw at you, which with the right buffs can be infuriatingly hard to kill.
 

Tyzuris

Primarch to your glory& the glory of him on Earth!
BTW does anyone know of the source for Lorgar telekinetically moving millions of tonnes of rock?
 

Tyzuris

Primarch to your glory& the glory of him on Earth!
Is there a reason to why most chapters go with ballistic weaponry over other forms of weaponry?

Like why aren't more chapters using plasma weapons, laser weapons or meltas? Most chapters rely on bolters and heavy bolters and so on.
 

Marduk

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Is there a reason to why most chapters go with ballistic weaponry over other forms of weaponry?

Like why aren't more chapters using plasma weapons, laser weapons or meltas? Most chapters rely on bolters and heavy bolters and so on.
Laser weapons are in most ways weaker than bolt weapons at personal and SM scale, most chapters do use lascannons though.
Plasma weapons, especially good ones, are very hard to build and as such, scarce, chapters use as many as they can get. Which for most is not many.
Meltas aren't too hard to get, especially for Astartes , but have technical limitations, especially range, so they are used in limited quantity outside of chapters that base their tactics around them. Salamanders are famous for being a melta and flamer fanclub, coincidentally also favoring close quarters combat.
 

Tyzuris

Primarch to your glory& the glory of him on Earth!
Laser weapons are in most ways weaker than bolt weapons at personal and SM scale, most chapters do use lascannons though.
Laser weapons do not need ammunition as they generate their ''projectile'' so it'd make logistics a lot easier as laser only requires power source. Meanwhile with bolters you need power source for bolter (as I've read that they have internal targeting systems and so on...) plus ammo.
Plasma weapons, especially good ones, are very hard to build and as such, scarce, chapters use as many as they can get. Which for most is not many.
How about using lower quality plasma? How would that go? Certainly not packing that much punch as they could, but the wider availability across the chapters would be the payoff for this tradeoff.
 

Marduk

Well-known member
Moderator
Staff Member
Laser weapons do not need ammunition as they generate their ''projectile'' so it'd make logistics a lot easier as laser only requires power source. Meanwhile with bolters you need power source for bolter (as I've read that they have internal targeting systems and so on...) plus ammo.
Astartes have their own logistics. And power (from armor). They also usually do fight opponents that require hard hitting weapons.
How about using lower quality plasma? How would that go? Certainly not packing that much punch as they could, but the wider availability across the chapters would be the payoff for this tradeoff.
Lower quality plasma weapons aren't a combination of terms you want to hear in 40k - they have a tendency to go boom.
 

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