Fallout Fallout General Thread - War, War Never Changes. Nor do game engines.

I gotta say, the show looks surprisingly faithful to the source material.

Maybe, just maybe, some companies are realizing that when they have a successful thing... just make the successful thing.
Aesthetically it does look faithful.

Now let's see writing and story and hope it is not woke.

Also Pagliarulo is not writing the fucking story so that might be a plus and they set the story in 2291, so not before any of the major canon events of FO1-2-3-4 or New Vegas.

I mean movies made in the 70's could've attempted doing the impossible, but they chose to just not do the impossible.
Between 'do something in a crappy way' and 'don't do it at all', I prefer the second. X_X

Oh definitively! But you had people like Fulci and Carpenter who were all for practical effects.
 
Aesthetically it does look faithful.

Now let's see writing and story and hope it is not woke.

Also Pagliarulo is not writing the fucking story so that might be a plus and they set the story in 2291, so not before any of the major canon events of FO1-2-3-4 or New Vegas.

That certainly does help.

Oh definitively! But you had people like Fulci and Carpenter who were all for practical effects.

It's kind of a lost art today. Even 20 years ago, we had some absolute magicians when it came to practical effects.

I was actually just watching a documentary about the making of Elf... random I know... but they were talking about how they used alot of forced perspective, and they had to basically rediscover how to do it because it such an old way of doing things that the knowledge just wasn't there anymore.
 
That's where I can excuse some concessions for a live action product. The overall look of everything is incredibly faithful. More accurate Ghouls would be a bit more expensive to do properly. The Ghoul shown looks... fine, and realistically not every ghoul will have the same level of decay.
Sometimes...Dead is better.
 

oxthorns take on the matter. he's seeing issues.
tldr, despite being set in 2296 LA, he's seeing very little from the west coast games but a lot of fo3 in there. things like a megaton like town being a set piece, the bos apparently following elder lyons mission rather than their og goals, and a copy the prydwen.
add in the fact that the ncr hasn't been seen, and he's worried about just how faithful the show will be to the previous lore.
 

oxthorns take on the matter. he's seeing issues.
tldr, despite being set in 2296 LA, he's seeing very little from the west coast games but a lot of fo3 in there. things like a megaton like town being a set piece, the bos apparently following elder lyons mission rather than their og goals, and a copy the prydwen.
add in the fact that the ncr hasn't been seen, and he's worried about just how faithful the show will be to the previous lore.

Oxhorn is a tad bit controversial from what I remember. Plus there is the meme of him saying : hail the people's republic.
 
And again, Bethesda said this would be canon.
So if it completely derroys all known lore then they will make it non canon like with Tactics and BoS
 
Oxhorn is a tad bit controversial from what I remember. Plus there is the meme of him saying : hail the people's republic.

Huh... Well that was a rabbit hole I wasn't expecting to go down. Hard to keep track of these Fallout lore channels but yeah, kinda wild what accumulates when you become a big headed YouTuber.

And again, Bethesda said this would be canon.
So if it completely derroys all known lore then they will make it non canon like with Tactics and BoS

Yeah my only reservation is Bethesda saying this'll all be canon. Seems hard to reconcile with what we know already. I typically don't care much about canon policies in general but it could bo constraining to future stories taking place in the area. Though clearly Bethesda hasn't cared since Fallout New Vegas.
 
tldr, despite being set in 2296 LA, he's seeing very little from the west coast games but a lot of fo3 in there. things like a megaton like town being a set piece, the bos apparently following elder lyons mission rather than their og goals, and a copy the prydwen.
add in the fact that the ncr hasn't been seen, and he's worried about just how faithful the show will be to the previous lore.

There's an NCR flag clearly in the background of one of the shots.

The East Coast BoS may have just straight up have headed back to the West Coast.

We're making ALOT of assumptions from a few pictures... pictures that by and large show an absolutely incredible level of attention to detail to the games.

Yeah things are going to look more Fallout 4 than New Vegas, because... 4 is newer.

I hardly think "a megaton like town" is something to be concerned about. That's a fairly generic staple of post-apocalyptic things.

It's also 15 years post-New Vegas. Thins can change quite a bit in 15 years.
 

oxthorns take on the matter. he's seeing issues.
tldr, despite being set in 2296 LA, he's seeing very little from the west coast games but a lot of fo3 in there. things like a megaton like town being a set piece, the bos apparently following elder lyons mission rather than their og goals, and a copy the prydwen.
add in the fact that the ncr hasn't been seen, and he's worried about just how faithful the show will be to the previous lore.

. . . The West Coast Brotherhood having Airships is perhaps the least controversial aspect here? Like... canonically it was the West Coast Brotherhood that launched all the airships that formed both the Midwest Brotherhood from Fallout Tactics as well as the DC Brotherhood from Fallout 3.
 
I hardly think "a megaton like town" is something to be concerned about. That's a fairly generic staple of post-apocalyptic things.
Megaton is just objectively a retarded town design though.
Leaving aside it's built around a live nuclear bomb, which is still emitting radiation (yay, cancer!), it's got a damned running jet engine, not even going to question how they feed it.
And because it's in a giant crater, the water table can't be much below it, so when it rains, the whole town fills up with water... X_X
 
Megaton is just objectively a retarded town design though.
Leaving aside it's built around a live nuclear bomb, which is still emitting radiation (yay, cancer!), it's got a damned running jet engine, not even going to question how they feed it.
And because it's in a giant crater, the water table can't be much below it, so when it rains, the whole town fills up with water... X_X

I mean. Yes.

But Fallout also has radiation create giant Ants and zombies.

Realism was never the intention in Fallout.
 
I mean. Yes.

But Fallout also has radiation create giant Ants and zombies.

Realism was never the intention in Fallout.
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Suspension of disbelief is like a sponge, it can only absorb so much criticism before it is soiled.
 
yep. so here's the thing, it's almost always the small things that break SoD. mostly because we notice when something we have experience with or that is familiar to us is wrong.

I suppose sure.

I would have thought it would be the giant ants, zombie-people, deathclaws, or other much more obvious piece of ridiculousness. But hey, if that's what the dealbreaker is for you, then that's what it is.
 
no, the ridiculousness is the reason you can accept things like giant ants, zombie-people, and deathclaws. we don't have things like that in our frame of reference, so we just go with it.

I respect your viewpoint.

I have a quibble about Fallout which isn't like, a dealbreaker or anything but it does mildly break my SoD... the fact that it's been like, 200 years and even in settlements were people have been living for some time, the don't bother to like... clean up or remove skeletons and the like. You can come across a house someone has been living in for god knows how long and there's still a pre-war skeleton just chilling in the bed. Like... hot damn, wouldn't one of the first things you do if you want to live somewhere was "clean up dead bodies"?!
 
A settlement probably not having an adequate water table is the thing that breaks your suspension of disbelief in Fallout? THAT'S what does it?
I'm willing to believe that radiation can make mutants, giant bugs, ghouls and such.
I am not willing to believe that a fundamental physical rule is broken in Fallout. We see that Fallout still has water, density, gravity, and WELLS.
The same level of immersion breaking would be if a character decided to just fly, and they actually can do it because they think really hard about it.
You want to know how many other cities are built in a crater in the franchise? NONE. They don't get built in nuclear bomb craters because that would be very silly and break immersion!
 
Megaton was a neat design. Just a little small. I totally forgot about the engine being used to open the front gates but now that it's been mentioned, it actually brought a smile to my face as I recalled that was a thing. So it was still burned in my memory, that first time the gates to Megaton, the first proper settlement you encounter in a modern Fallout game. Big ol engine whirring and the door sliding open. It was neat.

Liked the rest of the general aesthetic as well. There weren't many towns in Fallout 3 but yeah, that one had style. Rivet City was cooler of course, but they both had a nice uniqueness to them. I liked it being in a crater and while it being built around an active nuclear bomb was obviously wonky, that was part of the whole setting of Megaton. It was meant to be wonked out. Artists and creators are allowed to be whimsical to some extent and that was fine with me.

Water tables, density, gravity and whatnot never really occurred to me so I guess I was like the vast majority of folks and didn't think it was lore breaking or ruining my suspension of disbelief. Certainly never occurred to me as being such in the over a decade and a half since its release or whatever.
 

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