History Learner
Well-known member
Pick any five powers, and select a date in history or timeline to be ISOTed to.
1. Amphibian - This power allows you to breathe normally underwater. You can also swim at three times normal human speed. You are also inherently skilled at boating.
2. Aviator - This power allows you to fly. Top speed is about 120 mph, with the agility of a bi-wing fighter plane. You also inherently know how to fly any kind of aircraft, with great skill.
3. Banshee - You can emit a bloodcurdling shriek which can disable, render unconscious, or even kill anyone within 200 yards. Problems: it does not distinguish friend and foe, and it is not subtle, it can be heard a lot farther than it affects.
4. Beastmaster - You can see through the eyes of animals within a quarter-mile. You can influence those you have been in close contact with, like a wizard's familiar.
5. Breathless - You don't need to breathe. Ever. Usually won't make much difference, but occasionally could save your life.
6. Bulletproof - Bullets bounce off you. Tank rounds merely knock you down and piss you off.
7. Burglar - You can open any lock up to six feet away, merely by concentrating. You can move supernaturally quietly and quickly.
8. Charming - You can win friends and influence people, better than any actor or politician. Tends to be more effective with prolonged exposure and varies depending on the abilities of the individual(s) you use it upon; it takes more effort to impact those with stronger than normal will or convictions.
9. Clairaudience - You can hear at a distance, anything in a place you are familiar with, or any other place within five miles. You have to concentrate on this and nothing else to use it.
10. Clairvoyance - You can see at a distance, anything in a place you are familiar with, or any other place within five miles. You have to concentrate on this and nothing else to use it.
11. Climb - Like Spiderman, or a gecko, you can climb even smooth glass walls.
12. Comfortable - Heat and cold don't bother you. Even conditions of -200 or +400 degrees Fahrenheit don't hurt you.
13. Command Voice - People do what you say, so long as you are within 100 feet of them. They may not like it, but they just can't help themselves.
14. Digger - You can make tunnels and caverns at will. It takes you just ten minutes to excavate a 1,000 cubic foot space (10'x10'x10'). You also know instinctive whether tunnels and caverns are safe.
15. Disguise - You can alter your appearance: skin tone, eye and hair color, facial structure, even apparent gender. You can even shrink slightly. You can mimic any human being from a teenager to the elderly.
16. Electro - You can shock people or hurl small lightning bolts. You can leave them smarting, stunned, or even dead. You can also turn into electrons and travel through wires and circuits at the speed of light.
17. Falsetto - Your voice is completely malleable. You can mimic any voice, of either gender, and even many non-human sounds.
18. Finder - You can detect things at a distance. The distance depends on mass (about five feet at five grams) and follows an inverse square law. Thus you can detect a substance at ten feet only if there are 20 grams, and so on. Works for any element or compound.
19. Flash - You are fast. Really fast. Four times your normal speed: Six Million Dollar Man fast.
20. Flexible - Your body is completely elastic. You can bend into any shape, slip through a mail slot, whatever. Like that creepy X-Files guy.
21. Fluent - You speak, read and write all languages. Also, code breaking is easy for you.
22. Foresight - You can see the flow of events around you up to 24 hours into the future. Enough to avoid, or cause, trouble, or just to get the winning lottery numbers.
23. Ghost - You can become invisible at will. Even your footsteps and voice become muffled and undetectable without yelling. Takes a full minute to disappear and reappear, however.
24. Healer - You can cure any disease, heal any wound, repair any physical damage. You can even reverse aging, up to 10 years, and raise the recently (2 days) dead.
25. Iceman - You can freeze a small pond by sticking your finger in. You can shoot a blizzard of ice and wind out of your hand. You can quickly cool down people's drinks. You're quite handy at a party.
26. Identify - You can identify any object you handle. You know its name, its function, where it was made and by whom.
27. Illusion - You can create psychic illusions which are indistinguishable from reality for the person effect (within 60 feet). You can, with five minutes preparation, create larger illusions which appear real even to hundreds of people.
28. Immortal - You never age, you never get sick, all your wounds heal in five seconds, and you will never die. You decide if that's good or bad.
29. Jumper - You can teleport without error, at will, to any place you are familiar with. You can study a photo for five minutes, and, if it is relatively recent and still accurate, jump to that location as well.
30. Kindler - You're a firestarter. You can produce small flames from your palm. You can ignite flammable materials up to ten feet away. Or you can vomit forth an ostentatious spray of napalm like a World War Two flamethrower.
31. Lethe - Forget it. No, really, forget it. You can affect the short-term memory of anyone within ten feet at will, to make them forget any event(s) in the past 24 hours.
32. Lightbringer - You can make your palm glow like a candle flame, or a searchlight. You can emit a flash of dazzling light so intense it will temporarily blind and dazzle anyone within 1,000 feet.
33. Listener - Superbly acute hearing lets you hear things 100 times better than a human, even including frequencies beyond those audible to cats and dogs. You can even echo locate and "see" in the dark.
34. Lucky - You can affect 'random' chance at will. Your dice come up sevens whenever you want.
35. Mend And Repair - You can repair any object or machine. Large machines might take an hour of concentration; a torn button a few seconds.
36. Neverlost - Your own personal GPS. You always know where you are, and what direction you are heading, and how far you have to go. You are not stopping for directions!
37. Observer - Your vision is a marvel. Your acuity is beyond an eagle's - you see 100x better than humans. You can zoom in telescopically at will. Your vision extends to ultraviolet, infrared and even microwaves and radio waves are visible to you. You see everything.
38. Paingiver - You can inflict agonizing pain on any person or creature within 60 feet of you. You can torture them, or even incapacitate them for several minutes. Do it to them for five minutes, and they'll likely die. Rather a nasty talent.
39. Puppetmaster - You can touch someone and transfer your consciousness into them. They go out and you do stuff through them; your body stays home or wherever and rests quietly. So long as no one finds it...
40. Rain God - You can greatly influence the weather, up to 10 miles around you. You can raise a fog, cool or heat the temperature 20 degrees, and wring rain from clouds.
41. Reaper - You are Death Incarnate: you can kill, at will, up to 30' away, any creature. It takes 10 seconds. It's better to be feared than loved?
42. Rerun - You can rewind time, ten minutes. Go back and do it over until you get it right?
43. Sandman - You can put anyone within 90 feet to sleep. Each person takes ten seconds. Once asleep, they are as if drugged, and sleep at least an hour before they can be roused, with difficulty.
44. Scrounger - This awesome though geeky-sounding power lets you reach out into the multiverse and 'copy' any item within reach (basically, any object that existed in a timeline, up to 2020). Small objects like a pen or a handgun take only a couple of seconds. A car takes a minute. A jumbo jet might take ten minutes of searching and pulling it through. It does, however, have to come through in contact with your hand. Hmm, I think today I need a tank...
45. Shadow - You are fearsome at night: almost invisible and inaudible. You can travel through the darkness itself, arriving in any other contiguous dark place, moving at a speed of 300 mph. In daylight, your powers are mostly useless.
46. Shatter Touch - You can break anything you touch at will. You can crack the Liberty Bell, or disintegrate someone's bad music CD. Go ahead, Play that disco music, White Boy, see what happens!
47. Sleepless - You don't need sleep. Time for more stuff. Anything good on the Telly?
48. Strongman - You are one strong, bad mofo. About four times your natural strength. Even if you are a geek, you can lift weights like an Olympian. If you're already strong, you are like the freaking Hulk now. Hulk smash?
49. Telekinesis - You can move objects within 30 feet with your mind. You can actually lift twice the weight you could physically. You have to concentrate on this and nothing else to use it.
50. Time Out - You can stop time. You cannot move then, but you can have as long as you need to come up with a solution to any problem by thinking about it. If there is a solution...
51. Total Recall - You remember everything. Every single detail of your life, back to the moment you were born. Whether this is good or bad, depends on your point of view, I suppose.
52. Waterbearer - You can produce water from your hand: a trickle or a stream to drink, a spray to clean something, or a firehose stream to knock someone down.
53. Weapon Lord - Pick one weapon: there is no one better in the world with it than you. Any other weapon, of any sort, you are merely an expert with. Don't mess with me!
54. Web - Like Spiderman, you can shoot webs to swing, to hold or to capture.
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