Battletech Welcome to the Jungle

Speaker4thesilent

Crazed Deplorable
From what I recall they do eventually rebuild their plant in lyran space in the dark age in canon. That being side perhaps something akin to the spider might work better due to the whole XL 240s being available
They do, but they’re noted as being on sorta shaky financial ground even then, so they definitely don’t have the funds/time/manpower to do it in the thirty teens or twenties.
 

Satorious

Active member
If you had the cash and it was out I would be partial to a wolfhound line. Assuming no 210 xfl, doing endo and fibro should allow for a 12th double heat sink for a er large and 4 medium lasers all while keeping all full armor. It even has the critical slotsfor all this. A xfl should allow for some jumpjets shoreing up the one flaw in the wolfhound. That said the commando he has should be licensed out as a scout/scout hunter. Good chapter, comstar playing stupid games, the combine or actual pirates is the question.
 
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YAY, very nice story update! Nice to see his people being awarded titles that would help in dealing with the 3rd Lyran Regulars. It should be interesting to see how much immigration will happen for Catachan since all prospects have to pass an LIC background check.
 

Atarlost

Well-known member
Those cruel limitations of no ''unlimited money'' cheat.
TharHes is the one with unlimited money. Which is what makes the Wolfhound so puzzling. What the LCAF and AFFC needed was either an Ostscout-like or a better medium scout than the Assassin. The Wolfhound is less fragile than the Commando, but apart from ammo it retains all of the operational limitations and that thing is a pre-jumpjet design that has been totally unsatisfactory for centuries. That 6/9/0 movement profile is a large part of why the Lyrans suck at scouting. Their neighbors are using 8/12/8s or 7/11/5s.
 

Knowledgeispower

Ah I love the smell of missile spam in the morning
TharHes is the one with unlimited money. Which is what makes the Wolfhound so puzzling. What the LCAF and AFFC needed was either an Ostscout-like or a better medium scout than the Assassin. The Wolfhound is less fragile than the Commando, but apart from ammo it retains all of the operational limitations and that thing is a pre-jumpjet design that has been totally unsatisfactory for centuries. That 6/9/0 movement profile is a large part of why the Lyrans suck at scouting. Their neighbors are using 8/12/8s or 7/11/5s.
the wolfhound truthfully isn't for scouting its mainly for murdering scouts at a cheaper price than a phoneix hawk. And with the lostech available from catachan the problem can be solved. also most scout mechs in the inner sphere are bug mechs so they're either 8/12 or 6/9/6
 
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Atarlost

Well-known member
the wolfhound truthfully isn't for scouting its mainly for murdering scouts at a cheaper price than a phoneix hawk. And with the lostech available from catachan the problem can be solved.
Funny thing about that. A WLF-1 is 5.25 million C-bills. A PHX-1 or PHX-1D is 4.06 or 4.07 million C-bills. Advanced tech doesn't fix that, it makes it worse.

Finally, if you attach a Commando or Wolfhound to a scout lance you've ruined its mobility. If you attach a Jenner or Spider you haven't, and your high end formations can have scout lances with mechs that aren't trash that are more mobile than bugmech formations.
 

Knowledgeispower

Ah I love the smell of missile spam in the morning
Funny thing about that. A WLF-1 is 5.25 million C-bills. A PHX-1 or PHX-1D is 4.06 or 4.07 million C-bills. Advanced tech doesn't fix that, it makes it worse.

Finally, if you attach a Commando or Wolfhound to a scout lance you've ruined its mobility. If you attach a Jenner or Spider you haven't, and your high end formations can have scout lances with mechs that aren't trash that are more mobile than bugmech formations.
was referring to the introtech variant which per MML is roughly just shy of 3 million. Plus the wolfhound and its size honestly seems like the lyrans had a FE 210 plant that was lying idle. Maybe it used to supply the night hawk plant? Not sure why the WLF-1A costs more than the other variants though.
 

Speaker4thesilent

Crazed Deplorable
I think Jenners are too fast. While the Panther is the best and more numerous Light of the DCMS.
It outranges the Jenner, and even one hit with a LL will seriously fuck up a Jenner because it’s armor is basically applied like a spray-on tan.

Likewise, it can rapidly get under the range of a Panther’s main gun in any sort of terrain due to its superior speed, and since its relatively heavily armored it can take a hit or two and keep coming, even if that hit is from a PPC. Add to that an all energy design, and it can be remarkably hard to kill for its tonnage.
 

Brian-88

Well-known member
A heavily updated Commando might work I guess. How current are their electronics? They've probably been kept up to date much better than the Centurion, so probably not much room for upgrade there.

Another good choice would be the Javelin, jump jets, 30 tonner, 97kph stock. Swap out the 10 HS for DHS, swap from missiles to laser weaponry to remove ammo dependancy, swap to ferro fib/endo steel for weight reduction. Does Catachan make an engine in the 180 range? Can't remember, but building a light mech would be way easier than even mediums in the gravity.

Can we get a threadmark of a complete list of production capability for Catachan, both on line and in the queue?
 
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Catachan Production 3016

Speaker4thesilent

Crazed Deplorable
Can we get a threadmark of a complete list of production capability for Catachan, both on line and in the queue?
SFE: 260, 280
XLFE: 300, 380, 225, 240
Components: Ferofibrous, DHS, Endosteel, Cockpit electronics, sensors, life support, etc.
Ammunition: AC-5/-10 (slug & cluster), LRMs, SRMs
Weapons: PPCs, ERPPCs, MLs, SLs, LLs, ERLLs, SRM-6s, AC-10s, LB 10-Xs, LRM-15s, -20s, Streak SRM-2s, flamers, machine guns, GRs
Chassis: Phoenix, Sarissa(under construction).

SFEs are both in production, but not all out.
XLFEs: 300 is in production, ramping up to 100%. 380 is pending conversion to a smaller size for Battlemaster production, currently waiting on acceptance from Trellshire Heavy Industries.
Components: All in production, expansion of planetside component factories underway(everything but DHS/Endo/FAT [Ferro Armor Types])
Ammunition: Missiles and -10 ammo in production. cluster production especially ramping up because it's the only factory in the LyrCom currently capable of producing cluster rounds and the LCAF wants stockpiles yesterday.
Weapons: Everything but AC-10s, Streak SRM-2s, and LRM-20s in some quantity. ERPPCs and ERLLs spinning up to full production. GRs still a mess, but there are people working on that.
 

Brian-88

Well-known member
I'm guessing making another cluster ammo plant or four is high on the Lyrans to do list
Frankly I'd just convert the standard AC-10 plants into LBX-10 plants, both guns and ammo. The benefits of the LBX even without the advanced neuro helmet are so massive that the vanilla 10 is hot garbage next to it. It isn't like the LC is going to run out of plants making regular 10's and ammo for them anywhere else, anyway. Catachan needs an in house heavy that would be able to take full advantage of the LBX-10.

CATACHAN NEEDS A MARAUDER LINE!

The MAD-2T is probably the best refit of the design ever, outside of the Marik LL conversion. Add on a 300XL, Endo Steel and Ferro Fib armor and this is basically a 75 ton assault mech. Swap the AC5 for an LBX-10 with the weight savings and it's pretty much the most terrifying heavy in the inner sphere until the furries show up. The only problem I foresee is getting the license for the design from GM, but then Julia and Jr will need a wedding present and her family has deep pockets.
 

Atarlost

Well-known member
was referring to the introtech variant which per MML is roughly just shy of 3 million. Plus the wolfhound and its size honestly seems like the lyrans had a FE 210 plant that was lying idle. Maybe it used to supply the night hawk plant? Not sure why the WLF-1A costs more than the other variants though.
The WLF-1 is the introtech variant. It sounds like you're using an older version of the MegaMek data files from when FHES wasn't implemented or an in between when some mechs that have it had been missed.
Cockpit 200,000
Life Support 50,000
Sensors 70,000
Myomer 70,000
Structure 14,000
Actuators 37,800
Engine 490,000
Gyro 900,000
Jump Jets N/A
Heatsinks N/A
Full Head Ejection System 1,725,000
Armored System Components N/A
Armor 75,000
Large Laser 100,000
Medium Laser 40,000
Medium Laser 40,000
Medium Laser 40,000
Medium Laser 40,000
Conversion Equipment N/A
Quirk Multiplier N/A
Omni Multiplier N/A
Weight Multiplier x 1.35
-------------
Total Cost: 5,253,930

It outranges the Jenner, and even one hit with a LL will seriously fuck up a Jenner because it’s armor is basically applied like a spray-on tan.

Likewise, it can rapidly get under the range of a Panther’s main gun in any sort of terrain due to its superior speed, and since its relatively heavily armored it can take a hit or two and keep coming, even if that hit is from a PPC. Add to that an all energy design, and it can be remarkably hard to kill for its tonnage.

It won't get a shot at a Jenner performing scouting duties because of their speed advantage and the Panther isn't a scout at all. If you have a Wolfhound facing a Panther and it isn't in one of the post-4SW all Panther magical asspull regiments you're also facing heavier mechs with similar movement profiles and in that environment getting close in any light mech is suicide. The Wolfhound's firepower to durability ratio is too high to go ignored.

Edit: The final nail in the coffin of Wolfhound production on Catachan is that there's a 280 SFE plant and no 210 SFE plant. They can build Ostscouts or Assassins. There's not a lot you can do with the Ostscout to make it more than a pure scout, but the Assassin gets an extra 4.5 or 5 tons to play with (depending on if you use endosteel) and using that for DHS backed lasers instead of mismatched missiles makes an actually effective skirmisher.
 
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