Warhammer Warhammer General discussion thread: Now with 100% more Space Marines

In older lore, the Slann were the Great Old Ones,
Must be really old lore, because this is the first time I hear about it. I thought people calling the Old Ones 'frogs' and depicting them like frog ghost in TTS was just a meme. But I'm not surprised if this was the case, the more a franchise goes on, the more new writers come in, and those guys always want to add their man behind the man that's better than your man behind the man.
 
Must be really old lore, because this is the first time I hear about it. I thought people calling the Old Ones 'frogs' and depicting them like frog ghost in TTS was just a meme. But I'm not surprised if this was the case, the more a franchise goes on, the more new writers come in, and those guys always want to add their man behind the man that's better than your man behind the man.

Rogue Trader era lore.
 
It’s funny how a man can go full circle. Long ago, I too routinely dunked on the Ultrasmurfs and for somewhat good reason. Mathew Ward really fouled up with the writing of their lore. Indeed, I sometimes wished the Chapter would fall by the wayside or be humiliated and GW would give some more attention to others.

Now though I’m convinced the XIIIth Legiones Astartes were the finest fighting force ever put into the field by the Imperium, that the Ultramarines Chapter carry on that legacy, and I will die on this hill. As a Romaboo, to see the ethos of a Roman Legion in Astartes super soldiers is a wonderful thing, and they are also gloriously boring: Guilliman is Mr logistics and that is why his sons can complete any task at any time. They are by the book, but that book is the Codex Astartes which (for all its criticisms) is an excellent tactical and strategic treatise that the smurfs know off by heart.

They aren’t the “bestest evah!!!” as Matt Ward tried to make them, but they can do anything perfectly competently. Hence why the blue Boy Scouts are probably some of the most reliable soldiers (emphasis on soldiers instead of warriors there) in the Grim Dark Future.
 
It’s funny how a man can go full circle. Long ago, I too routinely dunked on the Ultrasmurfs and for somewhat good reason. Mathew Ward really fouled up with the writing of their lore. Indeed, I sometimes wished the Chapter would fall by the wayside or be humiliated and GW would give some more attention to others.

Now though I’m convinced the XIIIth Legiones Astartes were the finest fighting force ever put into the field by the Imperium, that the Ultramarines Chapter carry on that legacy, and I will die on this hill. As a Romaboo, to see the ethos of a Roman Legion in Astartes super soldiers is a wonderful thing, and they are also gloriously boring: Guilliman is Mr logistics and that is why his sons can complete any task at any time. They are by the book, but that book is the Codex Astartes which (for all its criticisms) is an excellent tactical and strategic treatise that the smurfs know off by heart.

They aren’t the “bestest evah!!!” as Matt Ward tried to make them, but they can do anything perfectly competently. Hence why the blue Boy Scouts are probably some of the most reliable soldiers (emphasis on soldiers instead of warriors there) in the Grim Dark Future.

It can be argued that the Ultramarines and the Realm of Ultramar as a whole most closely resemble what the Emperor actually had in mind for the galaxy. Human life is actually valued, things are well-run, and a sense of dignified commitment governs society.

The aesthetics also reflect this. Note that it's been made explicit from pretty early on that the gothic style of 40K and the Latin-esque terminology shouldn't neccesarily be taken literally. They represent the state of that galaxy, which has fallen into a "dark age" wherein the old glories are but dimly remembered. Yet then look at Ultramar, and its far more neo-classical design. One gets the impression that if everything had gone about right for the Imperium (e.g. no Heresy), the entire galaxy would have looked like that; with nary a gothic spire in sight.

This suggests that the Sons of Ultramar are the closest thing we have to what the Imperium should have been: a fictionalised Roman Empire in Space, as opposed to a fictionalised Holy Roman Empire in Space.
 
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Having played through Space Marine II, and really enjoyed it, the path the writers chose to take with a certain Chaplain is very intriguing indeed. Given that it’s been months since the game released, I won’t bother with spoiler warnings.

People meme about “generational hater”, but there do seem to be nuanced differences between Leandros as he was in comparison to how he is as a Chaplain. Beneath all the unforgiving hostility there is a strange fairness now, with perhaps a bit of wisdom. With his helmet off Leandros looks grizzled, and he’d have to be as Chaplains are meant to be absolute monsters in combat, so his novice days are long behind him.

The question to my mind is how did he become a Chaplain? Two hundred years is a long time and plenty can happen in it. It’s time enough for Calgar to throw the book at the little snitch multiple times, then for that little snitch to get his act together. I suppose there is an irony in that he has been made what he was meant to report his concerns about Titus to in the first place. And in that position, the other Chaplains and the Chapter Master are breathing down his neck to prevent any more foolish decisions.

Clearly it’s worked, because from what we see Leandros is quite a good Chaplain. And although he’d never admit it, there’s points in the game where he seems to almost stick his neck out for his former Captain. A guilty conscience is probably not something a Space Marine gives much thought too, but for someone who is supposedly interested in shooting him in the back of the head at the first opportunity, Leandros seems to spare an odd amount of thought for Titus’s wellbeing.

I look forward to seeing what Saber Interactive will be doing with him. They’ve taken this character down an interesting road. I hope they don’t do anything like have his pride make him fall to Chaos.
 
Having played through Space Marine II, and really enjoyed it, the path the writers chose to take with a certain Chaplain is very intriguing indeed. Given that it’s been months since the game released, I won’t bother with spoiler warnings.

People meme about “generational hater”, but there do seem to be nuanced differences between Leandros as he was in comparison to how he is as a Chaplain. Beneath all the unforgiving hostility there is a strange fairness now, with perhaps a bit of wisdom. With his helmet off Leandros looks grizzled, and he’d have to be as Chaplains are meant to be absolute monsters in combat, so his novice days are long behind him.

The question to my mind is how did he become a Chaplain? Two hundred years is a long time and plenty can happen in it. It’s time enough for Calgar to throw the book at the little snitch multiple times, then for that little snitch to get his act together. I suppose there is an irony in that he has been made what he was meant to report his concerns about Titus to in the first place. And in that position, the other Chaplains and the Chapter Master are breathing down his neck to prevent any more foolish decisions.

Clearly it’s worked, because from what we see Leandros is quite a good Chaplain. And although he’d never admit it, there’s points in the game where he seems to almost stick his neck out for his former Captain. A guilty conscience is probably not something a Space Marine gives much thought too, but for someone who is supposedly interested in shooting him in the back of the head at the first opportunity, Leandros seems to spare an odd amount of thought for Titus’s wellbeing.

I look forward to seeing what Saber Interactive will be doing with him. They’ve taken this character down an interesting road. I hope they don’t do anything like have his pride make him fall to Chaos.
Don't forget thay Chaplain Leandros recommended Titus for the mission in Secret level.
The mission where they face a minor psyker and lose two veterans and almost lose a veteran Sergeant.
Of course Titus being Titus he mind fucks the psyker back and kills it
 
Having played through Space Marine II, and really enjoyed it, the path the writers chose to take with a certain Chaplain is very intriguing indeed. Given that it’s been months since the game released, I won’t bother with spoiler warnings.

People meme about “generational hater”, but there do seem to be nuanced differences between Leandros as he was in comparison to how he is as a Chaplain. Beneath all the unforgiving hostility there is a strange fairness now, with perhaps a bit of wisdom. With his helmet off Leandros looks grizzled, and he’d have to be as Chaplains are meant to be absolute monsters in combat, so his novice days are long behind him.

The question to my mind is how did he become a Chaplain? Two hundred years is a long time and plenty can happen in it. It’s time enough for Calgar to throw the book at the little snitch multiple times, then for that little snitch to get his act together. I suppose there is an irony in that he has been made what he was meant to report his concerns about Titus to in the first place. And in that position, the other Chaplains and the Chapter Master are breathing down his neck to prevent any more foolish decisions.

Clearly it’s worked, because from what we see Leandros is quite a good Chaplain. And although he’d never admit it, there’s points in the game where he seems to almost stick his neck out for his former Captain. A guilty conscience is probably not something a Space Marine gives much thought too, but for someone who is supposedly interested in shooting him in the back of the head at the first opportunity, Leandros seems to spare an odd amount of thought for Titus’s wellbeing.

I look forward to seeing what Saber Interactive will be doing with him. They’ve taken this character down an interesting road. I hope they don’t do anything like have his pride make him fall to Chaos.

I really want to play that game but I am waiting until I can get it for like 20$ on steam
 


April O'Neil as a Sister of Battle....


Turtles aren't even part Human so they can't be Abhumans.

But the Imperium also hasn't really had much experience with uplifted animals. But Imperial citizens and soldiers often do love their pets and working animals.

So I give the TMNT a good chance of not being purged. Like around 2-5%.
 

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