So I have a technical question for you guys.
In the Act of War and Command and Conquer (we'll go with Generals and Tiberium Wars). We see on site base building and vehicle fabrication as a local Commander builds his forces up for a mission. But have any of you actually thought about the technology required to do that? There are clearly two different methods given the time frame of each universe.
For Act of War and Act of Aggression series I hypothesize rapid assembly of prefabricated materials and components with the use of heavy automation to build up faster than otherwise would be normal but not in the scale of minutes or seconds like in the game. So everything is built on site and rapidly assembled in the field during a deployment. I would consider this to be true for both Act of War and Command and Conquer Generals.
When we start getting into settings like Tiberium Wars we take that up to an extreme notch and add in resource collection from Local Tiberium fields. On site fabrication and assembly now becomes possible with advanced robotic automation and the use of nanotechnology assembly. GDI is highly automated and modular and thus capable of rapid construction and fielding of high tech/high powered units in a fraction of the time even Act of War and C&C Generals would not be capable of. The wonders of advanced technology and having abundant local resources on hand.
Thoughts?
In the Act of War and Command and Conquer (we'll go with Generals and Tiberium Wars). We see on site base building and vehicle fabrication as a local Commander builds his forces up for a mission. But have any of you actually thought about the technology required to do that? There are clearly two different methods given the time frame of each universe.
For Act of War and Act of Aggression series I hypothesize rapid assembly of prefabricated materials and components with the use of heavy automation to build up faster than otherwise would be normal but not in the scale of minutes or seconds like in the game. So everything is built on site and rapidly assembled in the field during a deployment. I would consider this to be true for both Act of War and Command and Conquer Generals.
When we start getting into settings like Tiberium Wars we take that up to an extreme notch and add in resource collection from Local Tiberium fields. On site fabrication and assembly now becomes possible with advanced robotic automation and the use of nanotechnology assembly. GDI is highly automated and modular and thus capable of rapid construction and fielding of high tech/high powered units in a fraction of the time even Act of War and C&C Generals would not be capable of. The wonders of advanced technology and having abundant local resources on hand.
Thoughts?