Energy Beams fire streams of exotic matter particles that can survive transiting the DF boundary by decaying into ionizing radiation that damages and destroys computers, electrical systems, power systems, and interferes with energy fields. E-Beam damage bypasses part of the passive defense of a target, but is heavily affected by active defenses (shields).
Active Defense is doubled versus normal E, multiplied by 1.5 versus capital E, and by 1.25 versus Heavy E.
Passive Defense is reduced by a percentage equal to the E rating.
SL | Code | Cost | Space | Notes |
0 | E1 | 35 | 6 | Rating=5 |
4 | E2 | 35 | 5 | Rating=10 |
5 | Needle Beam | | | |
6 | Capital Energy Beam | | | |
8k | E3 | 50 | 4.5 | Rating=15 |
12 | E4 | 60 | 4 | Rating=20 |
16k | E5 | 70 | 4 | Rating=50 |
20 | E6 | 85 | 4 | Rating=55 |
24k | E7 | 95 | 4 | Rating=70 |
28 | E8 | 110 | 4 | Rating=70 |
32k | E9 | 125 | 4 | Rating=80 |
36 | E10 | 135 | 4 | Rating=85 |
40k | E11 | 145 | 4 | Rating=90 |
44 | E12 | 160 | 4 | Rating=95 |
48k | E13 | 170 | 4 | Rating=95 |
Energy Beam Rapid Fire
NOTE – to unlock the rapid fire version requires first researching and developing the regular version
SL | Code | Cost | Space | Notes |
4 | Er1 | 60 | 8 | ROF=2 Rating=5 |
8 | Er2 | 80 | 7.5 | ROF=2 Rating=10 |
12 | Er3 | 100 | 7.5 | ROF=2 Rating=15 |
16 | Er4 | 115 | 7 | ROF=2 Rating=20 |
20 | Er5 | 140 | 7 | ROF=2 Rating=50 |
24 | Er6 | 165 | 7.25 | ROF=2 Rating=55 |
28 | Er7 | 190 | 7.25 | ROF=2 Rating=70 |
32 | Er8 | 220 | 7.25 | ROF=2 Rating=70 |
36 | Er9 | 245 | 7.5 | ROF=2 Rating=80 |
40 | Er10 | 265 | 7.5 | ROF=2 Rating=85 |
44 | Er11 | 285 | 7.5 | ROF=2 Rating=90 |
48 | Er12 | 310 | 7.5 | ROF=2 Rating=95 |
52 | Er13 | 335 | 7.5 | ROF=2 Rating=95 |
Capital Energy Beam
SL | Code | Cost | Space | Notes |
6 | Ec1 | 70 | 8 | Rating=10 |
10 | Ec2 | 95 | 8 | Rating=15 |
14k | Ec3 | 120 | 8 | Rating=20 |
14k | Heavy Energy Beams | | | |
18 | Ec4 | 145 | 8 | Rating=30 |
22k | Ec5 | 175 | 8 | Rating=35 |
26 | Ec6 | 195 | 8 | Rating=40 |
30k | Ec7 | 220 | 8 | Rating=50 |
34 | Ec8 | 245 | 8 | Rating=55 |
38k | Ec9 | 270 | 8 | Rating=55 |
42 | Ec10 | 300 | 8 | Rating=60 |
46k | Ec11 | 325 | 8 | Rating=65 |
50 | Ec12 | 345 | 8 | Rating=65 |
Capital Energy Beam Rapid Fire
NOTE – to unlock the rapid fire version requires first researching and developing the regular capital version
SL | Code | Cost | Space | Notes |
10 | Ecr1 | 150 | 13 | ROF=2 Rating=10 |
14 | Ecr2 | 195 | 13.5 | ROF=2 Rating=15 |
18 | Ecr3 | 245 | 14 | ROF=2 Rating=20 |
22 | Ecr4 | 295 | 14.5 | ROF=2 Rating=30 |
26 | Ecr5 | 345 | 14.5 | ROF=2 Rating=35 |
30 | Ecr6 | 390 | 14.5 | ROF=2 Rating=40 |
34 | Ecr7 | 440 | 14.5 | ROF=2 Rating=50 |
38 | Ecr8 | 485 | 14.5 | ROF=2 Rating=55 |
42 | Ecr9 | 555 | 15 | ROF=2 Rating=55 |
46 | Ecr10 | 585 | 15 | ROF=2 Rating=60 |
50 | Ecr11 | 640 | 15 | ROF=2 Rating=65 |
54 | Ecr12 | 680 | 15 | ROF=2 Rating=65 |
Heavy Energy Beam
SL | Code | Cost | Space | Notes |
14 | Eh1 | 180 | 12 | Rating=10 |
18 | Eh2 | 215 | 12 | Rating=15 |
22k | Eh3 | 250 | 12 | Rating=20 |
26 | Eh4 | 290 | 12 | Rating=25 |
30k | Eh5 | 330 | 12 | Rating=30 |
34 | Eh6 | 360 | 12 | Rating=35 |
38k | Eh7 | 395 | 12 | Rating=40 |
42 | Eh8 | 435 | 12 | Rating=45 |
46k | Eh9 | 460 | 12 | Rating=50 |
50 | Eh10 | 505 | 12 | Rating=55 |
Heavy Energy Beam Rapid Fire
NOTE – to unlock the rapid fire version requires first researching and developing the regular heavy version
SL | Code | Cost | Space | Notes |
18 | Ehr1 | 385 | 23 | ROF=2 Rating=10 |
22 | Ehr2 | 430 | 21 | ROF=2 Rating=15 |
26 | Ehr3 | 500 | 21.5 | ROF=2 Rating=20 |
30 | Ehr4 | 575 | 22 | ROF=2 Rating=25 |
34 | Ehr5 | 645 | 22.5 | ROF=2 Rating=30 |
38 | Ehr6 | 715 | 22 | ROF=2 Rating=35 |
42 | Ehr7 | 785 | 22 | ROF=2 Rating=40 |
46 | Ehr8 | 860 | 22.5 | ROF=2 Rating=45 |
50 | Ehr9 | 910 | 22 | ROF=2 Rating=50 |
54 | Ehr10 | 990 | 22.5 | ROF=2 Rating=55 |
The Needle Beam is a highly focused and concentrated version of the Energy Beam. Unlike the E-Beam it does full damage to shields, however it does less damage overall and does not bypass armor. The Needle Beam however has one quirk that makes it valuable. If it manages to fully penetrate shields it has a chance to disable datalink systems. Regular needle beams have a 10% chance, capital needle beams a 20% chance, and heavy needle beams a 40% chance to disable any Z system. Halve these percentages for Zc.
Penalties for lack of Z occur immediately for all affected units.
SL | Code | Cost | Space | Notes |
5 | Ep1 | 45 | 6 | |
7 | Ep2 | 55 | 5 | |
9 | Capital Needle Beam | | | |
11k | Ep3 | 60 | 4.5 | |
15 | Ep4 | 65 | 4 | |
19k | Ep5 | 80 | 4 | |
23 | Ep6 | 95 | 4 | |
27k | Ep7 | 105 | 4 | |
31 | Ep8 | 120 | 4 | |
35k | Ep9 | 135 | 4 | |
39 | Ep10 | 145 | 4 | |
43k | Ep11 | 160 | 4 | |
47k | Ep12 | 170 | 4 | |
Needle Beam Rapid Fire
NOTE – to unlock the rapid fire version requires first researching and developing the regular version
SL | Code | Cost | Space | Notes |
9 | Epr1 | 100 | 9.25 | ROF=2 |
12 | Epr2 | 110 | 8.25 | ROF=2 |
15 | Epr3 | 120 | 7.5 | ROF=2 |
19 | Epr4 | 135 | 7 | ROF=2 |
23 | Epr5 | 160 | 7.25 | ROF=2 |
27 | Epr6 | 185 | 7.25 | ROF=2 |
31 | Epr7 | 210 | 7.25 | ROF=2 |
35 | Epr8 | 235 | 7.5 | ROF=2 |
39 | Epr9 | 260 | 7.5 | ROF=2 |
43 | Epr10 | 280 | 7.5 | ROF=2 |
47 | Epr11 | 310 | 7.5 | ROF=2 |
51 | Epr12 | 335 | 7.5 | ROF=2 |
Capital Needle Beam
SL | Code | Cost | Space | Notes |
9 | Epc1 | 70 | 6 | |
13 | Epc2 | 90 | 6 | |
16 | Heavy Needle Beam | | | |
17k | Epc3 | 110 | 6 | |
21 | Epc4 | 130 | 6 | |
25k | Epc5 | 145 | 6 | |
29 | Epc6 | 165 | 6 | |
33k | Epc7 | 185 | 6 | |
37 | Epc8 | 200 | 6 | |
41k | Epc9 | 220 | 6 | |
45 | Epc10 | 240 | 6 | |
49k | Epc11 | 255 | 6 | |
Capital Needle Beam Rapid Fire
NOTE – to unlock the rapid fire version requires first researching and developing the regular capital version
SL | Code | Cost | Space | Notes |
13 | Epcr1 | 140 | 10 | ROF=2 |
17 | Epcr2 | 180 | 10 | ROF=2 |
21 | Epcr3 | 220 | 10.5 | ROF=2 |
25 | Epcr4 | 255 | 11 | ROF=2 |
29 | Epcr5 | 285 | 11 | ROF=2 |
33 | Epcr6 | 325 | 11 | ROF=2 |
37 | Epcr7 | 365 | 11 | ROF=2 |
41 | Epcr8 | 395 | 11 | ROF=2 |
45 | Epcr9 | 435 | 11 | ROF=2 |
49 | Epcr10 | 465 | 11 | ROF=2 |
53 | Epcr11 | 505 | 11.5 | ROF=2 |
Heavy Needle Beam
SL | Code | Cost | Space | Notes |
16 | Eph1 | 150 | 9 | |
20 | Eph2 | 180 | 9 | |
24k | Eph3 | 205 | 9 | |
28 | Eph4 | 235 | 9 | |
32k | Eph5 | 260 | 9 | |
36 | Eph6 | 290 | 9 | |
40k | Eph7 | 315 | 9 | |
44 | Eph8 | 345 | 9 | |
48k | Eph9 | 370 | 9 | |
Heavy Needle Beam Rapid Fire
NOTE – to unlock the rapid fire version requires first researching and developing the regular heavy version
SL | Code | Cost | Space | Notes |
20 | Ephr1 | 300 | 16 | ROF=2 |
24 | Ephr2 | 355 | 16 | ROF=2 |
28 | Ephr3 | 415 | 16 | ROF=2 |
32 | Ephr4 | 465 | 17 | ROF=2 |
36 | Ephr5 | 520 | 17 | ROF=2 |
40 | Ephr6 | 570 | 17 | ROF=2 |
44 | Ephr7 | 620 | 18 | ROF=2 |
48 | Ephr8 | 675 | 18 | ROF=2 |
52 | Ephr9 | 750 | 18 | ROF=2 |