Commoners Quest- 1000 Wands of World Wrecking Wonder (DnD 5E RPG)

So I guess we're splitting the party up for now?

James and Hastria taking the glass back to the village to convert to a wagonload of silver pieces, and the other 4 continuing on to investigate the weirdness of the farmhouse?
 
Just gonna back up getting it firmly laid out who's going where as pretty sure that's the holdup for the update.
 
Well, congratulations are in order for whosoever wand that was.

You truly have the highest kill count of the game so far! 😛
 
I have a wand that made me feel discomfort, what if that was a side effect. Or two wands that did nothing.
 
I wouldn't rule out our little wand snapping as a possible cause either.

So don't break yo wands! Cuz some nasty ass shiz gonna happen to you and the world! 😛
 
I wouldn't rule out our little wand snapping as a possible cause either.

So don't break yo wands! Cuz some nasty ass shiz gonna happen to you and the world! 😛
Far as I can tell, all of the effects of the broken wand were centered on Hastria. I suspect it's from a wand that had no apparent effect when it was cast.
 
There was seemingly enough time elapsed for the survivors to search for their loved ones, gather their remaining worldly belongings, and head a fair bit up the road. So it's more likely that the disaster happened last night, unless timey-wimey magic is involved in which case any and all bets are off.
 
There was seemingly enough time elapsed for the survivors to search for their loved ones, gather their remaining worldly belongings, and head a fair bit up the road. So it's more likely that the disaster happened last night, unless timey-wimey magic is involved in which case any and all bets are off.
Just to give you a bit more, I took it as if it had taken a good chunk of time to has everything out between you all, James to gather glass, etc.
 

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