Wiki link: Zoids: New Century Episode 1
So, just to get this complaint out first, I'll note that the show has two persistent issues throughout every episode.
1. There is next to no consistency in how much damage various zoids can withstand or unleash. Sometimes they'll stand up to prolonged fire, sometimes they'll get knocked out immediately, sometimes they'll pound away at an enemy to no effect and sometimes they'll one shot them. Zoid capabilities are determined by plot, not the other way 'round. There are only two characters this doesn't effect, and that's because they consistently one-shot everything they engage.
2. Animations frequently get reused and recycled, sometimes several times per episode, which for a 20 minute episode translate to fairly heavy padding. To some extant this is understandable, this was, as mentioned, a show from 2001 where CGI animation was far more costly and time consuming, but still it's an issue.
A third issue is the frequency to which the protagonists (I hesitate to apply to term "hero" to several of them) take rather....morally dubious actions. That I will be keeping track of, for two reasons, namely that it's funny and because it supports a claim of mine.
With that out of the way, let's get on to episode 1.
The episode opens with a satellite/space station up in orbit of....whatever this planet is called, and firing a white pod down to the surface:
Zoids NCZ uses a mix of traditional drawn animation and CGI. They don't quite blend together perfectly, but it's relatively close, and both are very well done for the time.
While the pod is descending, we're introduced to our lead character, Bit Cloud:
He's a scavenger, picking over the desert for functional zoid parts. His current salvage run is interupted when the capsule smashes into the group nearby, before opening up to reveal it's cargo, a robotic judge/referee used to adjudicate zoid battles. Note that's battles in the sense of battlebots (or more directly relevant, Solaris VII) than war, these are sporting competitions.
This is a judge. It announces that the area within a 30 mile radius has been designated a zoid battlefield, and that anyone not involved with the upcoming fight should leave at once, presumably for their own safety given the sort of firepower zoids employ. Though as this warning is only given verbally and there's no effort made to set up an actual containment area and actively keep people out, it seems likely that people would accidentally stumble into ongoing fights on a regular basis, or be caught in one without knowing.
Bit, on the other hand, is inside one and knows it full well. And he decides to stick around, planning on scavenging parts off the damaged zoids in the upcoming fight. So he hops into his van and powers up it's cloaking device.
I'm not going to ding this as immoral, it's certainly reckless given that a stray shot could turn Bit and his van into a smoking crater, but it's a useful indicator of his character at the start of the series, and his possession of the cloak suggests it's not the first time he's done this.
Anyway, somehow goes unseen and undetected by the judge, who announces the area has been scanned and is clear, and that the fight can begin.
One side is the Tiger Team, piloting a trio of Saber Tigers, vs the Blitz Team, piloting a Shield Liger, Command Wolf, and D-Bison. The fight goes wrong for the Blitz team from minute one, when the Saber's gang up on and disable the D-Bison, piloted by Leena, before it can even get a shot off.
(She looks a lot nicer than she is. Trust me).
The command wolf, piloted by Brad, goes down even faster.
This leaves it a 3 vs one against team leader Leon and the shield Liger.
(Note the Xcom haircut)
Leon manages to knock out one of the Sabers by charging forward and sideswiping it with the Liger's energy shield. However, before he can figure out how to take out the other two, he trips over Bit's cloaked van, totalling it, and stunning his Liger (Bit was fine, as he'd hopped out of the van to pick up parts blasted free of Leena's D-Bison. This I'm dinging, as it crosses the line between scavenging and steal).
As Bit's prescene violates the rules, Leon calls it in, hoping to get the battle cancelled and rerun. The judge eventually agrees, but not before the remaining two Sabers catch up to the damaged Liger and cripple with prolonged gunfire, knocking Leon unconscious in the process. Too his credit, Bit does go help the injured Leon (so he's back to being morally neutral).
Back at thier hanger, the Blitz Team is in poor shape (The newcomers are Jamie (in red) the team's tactical planner, And Steve Toros (in the pale blue coat), Leena's farther, team owner, and mechanic). Leon's out of action, his zoid is even more out of action, leaving the team with just two pilots in two zoids for the next match. They mention another zoid, the Liger Zero, but also mention that no one can pilot it. Then Bit shows up, and is immediately captured by some sort of automated net launcher. This does not improve the team's mood, since despite his prior help, they blame him for messing up the battle and know that he stole parts from Leena's zoid. As for why Bit showed up....that's not exactly clear, beyond needing to get him introduced to the crew.
I'd say that meeting was a bit of a mixed bag, since while they do give him a meal, they also tied him up (fair enough, he is a theif), which doesn't bother him all that much, nor did it slow him down since he easily scarfed down the meal with just his feet.
(I'm not sure why Leena's so disgusted, he's even using silverware).
Conversion quickly turns turns to the giant robot in the room, the Liger Zero:
According to Leena, they got tricked into buying it, because while white Ligers are normally rare (it's not clear what makes it a white liger aside from paint, but paint can be changed...I assume this is some sort of toyline thing), the dealer failed to mention that it's extremely temperamental and won't let anyone pilot it, going berserk if anyone tries. She also mentions that parts for it are hard to come by and so it's difficult to maintain, something that does not bear out as the show goes on.
When Bit's done eating, she leaves him tied up in the hanger, worried he'll steal something if she lets him loose (and appearntly this is the only machine shop on not-earth that doesn't have hundreds of sharp objects lying around that could easily cut through ropes), despite Bit's claim he would never do such a thing.
Moments after she's out of earshot, Bit steals something.
And that's the attachment limit on this post, we'll finish this in part 2.
So, just to get this complaint out first, I'll note that the show has two persistent issues throughout every episode.
1. There is next to no consistency in how much damage various zoids can withstand or unleash. Sometimes they'll stand up to prolonged fire, sometimes they'll get knocked out immediately, sometimes they'll pound away at an enemy to no effect and sometimes they'll one shot them. Zoid capabilities are determined by plot, not the other way 'round. There are only two characters this doesn't effect, and that's because they consistently one-shot everything they engage.
2. Animations frequently get reused and recycled, sometimes several times per episode, which for a 20 minute episode translate to fairly heavy padding. To some extant this is understandable, this was, as mentioned, a show from 2001 where CGI animation was far more costly and time consuming, but still it's an issue.
A third issue is the frequency to which the protagonists (I hesitate to apply to term "hero" to several of them) take rather....morally dubious actions. That I will be keeping track of, for two reasons, namely that it's funny and because it supports a claim of mine.
With that out of the way, let's get on to episode 1.
The episode opens with a satellite/space station up in orbit of....whatever this planet is called, and firing a white pod down to the surface:
Zoids NCZ uses a mix of traditional drawn animation and CGI. They don't quite blend together perfectly, but it's relatively close, and both are very well done for the time.
While the pod is descending, we're introduced to our lead character, Bit Cloud:
He's a scavenger, picking over the desert for functional zoid parts. His current salvage run is interupted when the capsule smashes into the group nearby, before opening up to reveal it's cargo, a robotic judge/referee used to adjudicate zoid battles. Note that's battles in the sense of battlebots (or more directly relevant, Solaris VII) than war, these are sporting competitions.
This is a judge. It announces that the area within a 30 mile radius has been designated a zoid battlefield, and that anyone not involved with the upcoming fight should leave at once, presumably for their own safety given the sort of firepower zoids employ. Though as this warning is only given verbally and there's no effort made to set up an actual containment area and actively keep people out, it seems likely that people would accidentally stumble into ongoing fights on a regular basis, or be caught in one without knowing.
Bit, on the other hand, is inside one and knows it full well. And he decides to stick around, planning on scavenging parts off the damaged zoids in the upcoming fight. So he hops into his van and powers up it's cloaking device.
I'm not going to ding this as immoral, it's certainly reckless given that a stray shot could turn Bit and his van into a smoking crater, but it's a useful indicator of his character at the start of the series, and his possession of the cloak suggests it's not the first time he's done this.
Anyway, somehow goes unseen and undetected by the judge, who announces the area has been scanned and is clear, and that the fight can begin.
One side is the Tiger Team, piloting a trio of Saber Tigers, vs the Blitz Team, piloting a Shield Liger, Command Wolf, and D-Bison. The fight goes wrong for the Blitz team from minute one, when the Saber's gang up on and disable the D-Bison, piloted by Leena, before it can even get a shot off.
(She looks a lot nicer than she is. Trust me).
The command wolf, piloted by Brad, goes down even faster.
This leaves it a 3 vs one against team leader Leon and the shield Liger.
(Note the Xcom haircut)
Leon manages to knock out one of the Sabers by charging forward and sideswiping it with the Liger's energy shield. However, before he can figure out how to take out the other two, he trips over Bit's cloaked van, totalling it, and stunning his Liger (Bit was fine, as he'd hopped out of the van to pick up parts blasted free of Leena's D-Bison. This I'm dinging, as it crosses the line between scavenging and steal).
As Bit's prescene violates the rules, Leon calls it in, hoping to get the battle cancelled and rerun. The judge eventually agrees, but not before the remaining two Sabers catch up to the damaged Liger and cripple with prolonged gunfire, knocking Leon unconscious in the process. Too his credit, Bit does go help the injured Leon (so he's back to being morally neutral).
Back at thier hanger, the Blitz Team is in poor shape (The newcomers are Jamie (in red) the team's tactical planner, And Steve Toros (in the pale blue coat), Leena's farther, team owner, and mechanic). Leon's out of action, his zoid is even more out of action, leaving the team with just two pilots in two zoids for the next match. They mention another zoid, the Liger Zero, but also mention that no one can pilot it. Then Bit shows up, and is immediately captured by some sort of automated net launcher. This does not improve the team's mood, since despite his prior help, they blame him for messing up the battle and know that he stole parts from Leena's zoid. As for why Bit showed up....that's not exactly clear, beyond needing to get him introduced to the crew.
I'd say that meeting was a bit of a mixed bag, since while they do give him a meal, they also tied him up (fair enough, he is a theif), which doesn't bother him all that much, nor did it slow him down since he easily scarfed down the meal with just his feet.
(I'm not sure why Leena's so disgusted, he's even using silverware).
Conversion quickly turns turns to the giant robot in the room, the Liger Zero:
According to Leena, they got tricked into buying it, because while white Ligers are normally rare (it's not clear what makes it a white liger aside from paint, but paint can be changed...I assume this is some sort of toyline thing), the dealer failed to mention that it's extremely temperamental and won't let anyone pilot it, going berserk if anyone tries. She also mentions that parts for it are hard to come by and so it's difficult to maintain, something that does not bear out as the show goes on.
When Bit's done eating, she leaves him tied up in the hanger, worried he'll steal something if she lets him loose (and appearntly this is the only machine shop on not-earth that doesn't have hundreds of sharp objects lying around that could easily cut through ropes), despite Bit's claim he would never do such a thing.
Moments after she's out of earshot, Bit steals something.
And that's the attachment limit on this post, we'll finish this in part 2.