Carrot of Truth
War is Peace
For all of Fallout 76's massive flaws I do prefer its art direction.
I think they are more Appalachian-e
Due to ya know, being relatively undamaged
Difference between Fallout 3 And 76 is that 500 really well equipped Vault Dwellers were released after the Scourge Virus killed off most competiton so it was easy for them to compete.
In Fallout 3 the only vault that didn't turn into a shit show was Vault 101 and they were isolationist, mean while Vault 87 bred a super mutant apocalypse that it took the Brotherhood 20 years of fighting to stabilize their population.
That's right, it took the Brotherhood of Steel 20 years of fighting Super Mutants to slow down their population growth cuz they were abducting and turning Wastelanders into super mutants at a ridiculous rate.
Yeah West Coast Super mutants after Fallout 1 basically became a non threat to civilization.Yeah, hearing from one of the Brotherhood of Steel Paladins about how most of the major population centers between the Capitol Wasteland and the Commonwealth like New York City or whatever were filled with Supermutants does seem like it would negatively impact the formation of stable communities, especially if they are the murderhobo type of East Coast Supermutant as opposed to the somewhat less aggressive Supermutants you encounter in the West Coast who don't seem to be engaging in widespread abduction and FEV dipping.
The best victory would be the Institute I'm sure their aesthetics would have rebuilt America to like the friggin Jetsons.Hopefully the Green Mountain Wasteland of New England is less mutant infested. If I was the Commonwealth/Minutemen victory I'd be building a big beautiful wall to the Southwest just to help keep out any mutated riff raff that might wander in.
The best victory would be the Institute I'm sure their aesthetics would have rebuilt America to like the friggin Jetsons.
One small issue, the threats are so exaggerated in FO3-4 that there is no way any of the major cities are left standing. A single squad of gunners, one of which with a missile launcher or fatman (commonplace in FO4) would obliterate the whole city and leave nobody alive.Oh?
From what I have seen, it seems like they had a lot more peaceful area to build in.
With clean sight lines to watch for enemiesfrom etc.
in the east coast, we saw just how mamy threats there were.
with cuties like Diamond city, Rivit City, etc having tine to build up with less threat to them.
Deathclaws canonically stay away from human settlements, they're actually not as dangerous as later installments would like to believe. They're dangerous for caravans and lone people though.Comparing Eastern Europe to this
Mkay...might wanna chill with whatever you're smoking
Well yeah there aren't a lot of large human settlements in the Commonwealth any attempt to make larger ones was ruined because of the efforts of the Institute. But Deathclaws can and have attacked groups of a dozen to few dozen people, one Deathclaw in New Vegas was mentioned to wipe out an entire NCR Platoon and require explosives to killDeathclaws canonically stay away from human settlements, they're actually not as dangerous as later installments would like to believe. They're dangerous for caravans and lone people though.
Which is consistent with it being able to wipe out a squad of Gunners hold up in a buildingMayday, mayday, mayday! This is NCR Trooper Gleeson calling anyone listening on this channel. My platoon has been wiped out, and I am pinned down by a goddamn huge deathclaw in a place called the Divide! So far I've been able to scare it away with flares, but I lack any explosives to kill the damn thing! Please assist! I say again, please assist! Mayday, mayday, mayday! This is NCR Trooper Gleeson calling anyone listening on this channel
Private Hart: Jefferies! Lee got the recorder working. So, this the sorta detail ya had in mind when you signed up for the Gunners? Hauling luggage from Lynn Woods for some robot butler? What was his name? Welliton? Wellingham?
Major Jefferies: Not now, Private. Where's ConnorsIn-game spelling? He's not as his post.
Private Hart: Oh, uh, sorry sir. The lieutenant said he'd found some tracks, wanted to check them out. Private Martin--
Major Jefferies: Tracks? What track... what the hell is that?
Private Hart: Oh my... C-Conners? Where, where's the rest of him?
Major Jefferies: Jesus. It found us. Sergeant Lee, grab the case! Do not let that thing out of your sight! Everyone inside the museum! Now!
Private Hart: Major. Major! What found us!
You're aware that Rawr is to my knowledge the strongest deathclaw in the series, right? He's an exceptional specimen far above any normal deathclaw.Well yeah there aren't a lot of large human settlements in the Commonwealth any attempt to make larger ones was ruined because of the efforts of the Institute. But Deathclaws can and have attacked groups of a dozen to few dozen people, one Deathclaw in New Vegas was mentioned to wipe out an entire NCR Platoon and require explosives to kill
He literally isn't far above.You're aware that Rawr is to my knowledge the strongest deathclaw in the series, right? He's an exceptional specimen far above any normal deathclaw.
He has twice the damage and HP of a regular deathclaw, how is that not 'far above' lmao?He literally isn't far above.
His Health is 900 HP, Melee Damage is 350 and DT 15
Your average Death Claw has 500 HP, Melee Damage of 125 and DT of 15
Your Alpha Deathclaw has 750 HP, Melee Damage of 300 and DT of 15
Your Death Claw Legendary has 1,000 HP, Melee Damage of 250 and DT of 15
Statistically he'd be 20% more resilient (Actually they have the same DT so it'd be accurate to say Rawr could only truck through more damage before dying) than an Alpha Deathclaw and hit 41% harder than an Alpha Deathclaw, these statistics would NOT be enough to put him leaps and bounds above a Deathclaw, these difference in strength and resilience would be moderate not severe.
And this is only going from a gameplay perspective, the Deathclaw in the Witchcraft Museum is a regular Deathclaw and performs a similar feat.
That's literally two "normal" Death Claws to match him, that's not far above lol.He has twice the damage and HP of a regular deathclaw, how is that not 'far above' lmao?
FO1-2 is irrelevant to the discussion because the game values are different even the Mother Deathclaw is doing less damage than an Alpha Deathclaw in New Vegas. By the same logic Frank Horrigan would lose to the Legendary Bloat fly even though the lore has Hank no sell Plasma shots without damage.If you ever played FO1-2, you'd know how much 2x stats can matter, the mother deathclaw doesn't have 2x stats and she's a genuine bossfight in FO1.
The only one which is as nasty as he is, is a literal Legendary deathclaw that is the strongest entity in non-DLC NV lmao.That's literally two "normal" Death Claws to match him, that's not far above lol.
Yes which is about two Deathclaws worth that's not exactly suggesting performance beyond the capability of a Deathclaw.The only one which is as nasty as he is, is a literal Legendary deathclaw that is the strongest entity in non-DLC NV lmao.
Get a boxer, put him in a ring with a roughly similar sized boxer who is twice the durability and strength.Yes which is about two Deathclaws worth that's not exactly suggesting performance beyond the capability of a Deathclaw.
It means that it has the strength of two Death Claws, it's like saying a guy who is strong as two guys will be impossible to be killed by any number of men.
So, typical trans athlete fight.Get a boxer, put him in a ring with a roughly similar sized boxer who is twice the durability and strength.
Watch in horror as he's beaten to death.