The Colonial Marines board Sevestapol

Senor Hortler

Permanently Banned
Permanently Banned
Instead of just two board members and Ripley's daughter going to collect Nostromo recorder, a detachment of the marines is sent along with them. They are sent with a UD-4 Dropship that has been modified to be able to dock with Sevestapol's external dock. There are twenty marines and a Lieutenant; four of those marines are combat medics.

How does this change the situation of Alien: Isolation?
 
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In theory, they should be able to sweep the station clear pretty easily. xenomorphs are no match for humans in an actual fight, they only do so well in the film because the deck was stacked in their favor. Vs unarmed civilians or in an ambush they can be terrors, yes, but that's the same of nearly any animal. But once humans break out the guns and have the time to understand what they're up against and how to fight it, they stop. And in this case they'll have that time, the station's layout doesn't really work for the aliens. It's not open enough for them to try swarm tactics, and while they can scramble through the vents and stuff, those vents are easy to spot and watch.
 
xenomorphs are no match for humans in an actual fight, they only do so well in the film because the deck was stacked in their favor.
Would you go so far as to say that if Aliens had operated according to real-world logic instead of movie logic, the Xenomorphs would have been target practice instead of a terror?
 
Would you go so far as to say that if Aliens had operated according to real-world logic instead of movie logic, the Xenomorphs would have been target practice instead of a terror?

....Maybe. I mean, real world troops can get cocky and screw up too (if you've ever read Blackhawk Down, it has a number of examples), so it's certainly possible that something could go wrong, if not the exact same thing as the film. And even in the film, the marines eventually turned the tables and inflicted massive loses the the xenos, so to a large degree the film backs up the "targets, not terror" element.
 
The main thing that struck me about the situation on that station was how quickly everyone balkanized into nonsensical factions which made the entire Xenomorph threat all the much greater. I'm sure I wasn't the only one going smh smh when you could realize so much difficulty could've been avoided if everyone just worked together like proper Humans.

Having a Colonial Marine Squad show up should provide a very uniting effect perhaps. Especially after Apone starts pistol whipping whiny civilians into line.
 
The key of course would be to isolate and sweep the station block by block, using reinforced barricades, sentry guns, tripwire mines, etc. to isolate or block off the aliens access to vents that they could use to go around the main thoroughfares. Channel them into kill zones and use the marine's squad tactics and firepower to finish them off. Or at least that would sound good on paper anyway...

...Of course, the wild cards are always going to be the civilians themselves who appear to have gone bugfuck (no pun intended) crazy with the xenomorph threat, corporate meddling, runaway androids who should be destroyed on sight, and the station marshals who seemed to be acting cowboy and didn't seem to really give much of a damn about the civilians other than eliminating the alien threat. The Marines would essentially have to institute martial law on the station, and tell them they're there to help, but they can only help if the civilians cooperate.

Barring that, or anyone who refuses to cooperate? Either detain them, or shoot them.
 

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