Skyrim vs Fallout Apocalypse!!!

Scooby Doo

Well-known member
So a Dragon Break happens and instead of Alduin appearing to save the Dovahkiin the following happens.

  • In Helgen the executioner manages to kill the would be Dovahkiin, when it is Ulfric's turn the Scorch Beast Queen and a pack of 10 Scorch Beasts appear and cause a distraction to free him. During the Scorch Beasts attack only Tullius and Ulfric managed to escape unharmed where as the rest of the people in Helgen end up infected with the Scorched Plague.
  • In Whiterun one km away a sudden army of Ghouls appear numbering 11,000 Ghouls. 10,000 Ghouls are Feral Reavers and 1,000 are Glowing One's. 90% of this Ghoul army will leave Whiterun and spread random directions in packs consisting of (20 Reavers, 1 Glowing One) the 10% remaining Ghouls will attempt to slaughter everyone in Whiterun.
  • In Dawnstar, one KM away Vault 3 and the high ranking Fiends (Cook-Cook & Gang, Violet & Gang, Nephi & Gang, Motor Runner & Gang) along with 200 Fiends end up teleporting a kilometer away from Dawnstar. The Fiends have access to a vast but non replenishing arsenal of weapons such as [Laser RCW's, Caravan Shotguns, Hunting Shotguns, Laser Rifles, Flamers, Grenade Rifles] and about one year worth of Food/Ammo/Medicine/Drugs.
  • In Winterhold the NCR Correctional Facility is teleported one kilometer away from Winterhold. Eddie leads 150 Powder Gangers armed with 10mm Pistols, Dynamite, Hunting Rifles, Various crude melee weapon such as Lead Pipes or Baseball Bats. The Powder Gangs have a couple thousand rounds of ammunition split between all their weapons and only six months worth of food and medicine.
  • In Solitude a East Coast Supermutant Clan appears one KM away, the Supermutant are 450 members strong. 40 of these Mutants are Suiciders and 10 are Behemoths the rest are Super Mutant Butchers led by a Super Mutant Champion. The Supermutants are geared in heavy armor, either using Super Sledge's or Heavy weapons like Mini Guns and Missile Launchers, there are a handful of them that are using Hunting Rifles with Scopes to snipe high priority targets.
  • In Markarth the RobCo Sales & Service Center is teleported one kilometer away and is lead by an extremely competent Raider of the Rust Devils, this leader is armed with a Fatman and X-01 power armor. The Rust Devils are 100 living organic members strong and possess the intellect+industry to harvest Skyrim's resources to build more robots/weapons/ammo/armor. The Rust Devils will be willing to recruit new people into their gang after a vigorous screening process that will guarantee loyalty to the Rust Devils.
  • In Windhelm a pair of Gigapedes appear one KM away, they mate and hose a clutch of spawn a dozen strong. The Gigapedes attempt to use Windhelm as a source of food.
  • In Riften The Pitt and Nuka World are teleported one kilometer away. The Pitt unites all of Nuka World under Ishmael who seeks to conquer the entirety of Skyrim with his raider armies and OP Nuke World assets. Ishmael will collect slaves and screen trust worthy ones out to grow his raider army while also absorbing Skyrim bandits into his army.
  • In Morthal a pack of 300 Death Claws appear one kilometer away and seek to make Morthal a Mega Nest before spreading across Skyrim for more food and more territory for new pack sized nests.
  • In Falkreath "The Family" appears and attempt to recruit new members into their cult and keep growing until they're a super power or destroyed.
  • In the center of Skyrim the Church of Atom appears, 300 strong zealot members who are carrying a "Megaton" bomb as their holy artifact, they seek a place of worship to grow their religion. If the Cult is able to establishes a base if operations in any town or city they will have a Appalachian Automated Launch System equivalent teleported there where they can indefinitely construct up to three nukes a day or hold a maximum of three in reserve. The Church of Atom will also possess the industry inside the AALS to construct new firearms (Gamma Guns/Radium Rifles/Mini Nukes ect) and maintain their existing ones.
Can Skyrim survive the Fallout apocalypse or will they drown?
 
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@Husky_Khan You like posts like these, tell me your thoughts 😂

This might be shocking, but I'm actually not that big of a Skyrim fan. I just never got into that game much though I dig some of the lore every so often.

I will say at a glance, Skyrim looks pretty screwed though. :p
 
This might be shocking, but I'm actually not that big of a Skyrim fan. I just never got into that game much though I dig some of the lore every so often.

I will say at a glance, Skyrim looks pretty screwed though. :p
What were all the franchises were you familiar with again?
 
All of them?!?!?! :eek:
Well then go on with your detailed analysis
>:p

How does the semi medieval fantasy verse handle the apocalypse?
Can the Imperial Legion push back any of the threats?
What about Ulfric or the the Lycan Companions?


I personally think the Pitt/Nuka Raiders will conquer half of Skyrim and the other half will be conquered by the Children of Atom after they nuke the Scorch Beasts.


But if the Scorch Beasts aren't killed ASAP then all of Skyrim becomes a plagued zombie land full of giant radioactive bats.
 

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