Pre-War U.S Military (Fallout) tries to conquer Night City (Cyberpunk)

Scooby Doo

Well-known member
A portal opens to an alternate reality in FO where the Great War didn't happen and America successfully conquered China.

A portal then opens and FO American seeks to conquer Night City and annex it, they send the following forces.


3x U.S Robotic Divisions
-Robotic Fire Team (3x Protectrons, 1x Assaultron)
-Robotic Squad (3x Fire Teams led by a Sentry)
-Robotic Platoon (3x Squads led by a Lieutenant Gutsy)
-Robotic Company (4x Platoons per company)
-Robotic Battalion (5x Companies per Battalion)
-Robotic Regiment (5x Battalions per regiment)
21,000 Machines per Division, 63,000 total.

1x U.S Army Division
-Default Fire Team of four (3x R-91 assault rifle's, 1x Laser Rifle, 8x Fragmentation Grenades, all Medium Combat Armor.)
-Support Fire Team of four (2x FNV LMG, 1x 40mm Grenade Launcher, 1x Med Kit)
- Squad (2x Default Fire Teams, 1x Support Fire Team)
-Platoon (3x Squads led by a Lieutenant Gutsy)
-Company (4x Platoons per company)
-Battalion (5x Companies per Battalion)
-Regiment (5x Battalions per regiment)
21,000 Infantry per Division & Total

1x U.S Marine Division
-Default Fire Team of four (3x R-91 assault rifle's, 1x Laser Rifle, 8x Fragmentation Grenades, all Marine Combat Armor.)
-Heavy Infantry Team of four (4x T-51B Power Armor, 1x 5mm Minigun, 1x Missile Launcher, 1x Heavy Incinerator, 1x Auto Grenade Launcher)
- Squad (2x Default Fire Teams, 1x Heavy Infantry Team)
-Platoon (3x Squads)
-Company (4x Platoons per company)
-Battalion (5x Companies per Battalion)
-Regiment (5x Battalions per regiment)
21,000 Infantry per Division & Total
U.S Artillery Division
x400 M101 Howitzer's
x100 Eyebots (Scouts/Spotters Role)

Aerial Support
x300 Verti-Birds



The US forces are led by the General equivalent personality and skill of Douglas MacArthur.

Can America conquer Night City?
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
Is Night City unified or is it kinda divided as per game setting and lore?
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
Divided but they can do team ups if it's in character

The New United States of America was preparing to take Night City on their own, likely with Militech backing, prior to the game but were warded off by the presence of Arisaka and one of their carrier battle groups. I would assume that five divisions of Fallout Murican troops could take Night City conceivably then. Militech and the NUSA would have to send in actual proper military forces I think to shore up teh defenses, beyond what is potentially located inside the city which is technically independent anyways.
And Arisaka would have to either join in or stand aside, working against the NUSA/Militech or even with Fallout America would probably fatally compromise holding Night City.

It'd go without saying IMHO that if Militech (and thus the NUSA) support Fallout America would make any fighting ultimately pointless I feel.
 

Scooby Doo

Well-known member
The New United States of America was preparing to take Night City on their own, likely with Militech backing, prior to the game but were warded off by the presence of Arisaka and one of their carrier battle groups. I would assume that five divisions of Fallout Murican troops could take Night City conceivably then. Militech and the NUSA would have to send in actual proper military forces I think to shore up teh defenses, beyond what is potentially located inside the city which is technically independent anyways.
And Arisaka would have to either join in or stand aside, working against the NUSA/Militech or even with Fallout America would probably fatally compromise holding Night City.

It'd go without saying IMHO that if Militech (and thus the NUSA) support Fallout America would make any fighting ultimately pointless I feel.
Hmm how do you think the Machine Divisions will fair considering they're 50% of the forces present and do you think the artillery is powerful enough to threaten any structures the gang uses as shelter?
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
Hmm how do you think the Machine Divisions will fair considering they're 50% of the forces present and do you think the artillery is powerful enough to threaten any structures the gang uses as shelter?

Honestly as of Cyberpunk 2020, Militech and the United States have possessed long range artillery that even according to RPG rules, out ranges the cited range of the M101 Howitzer variant seemingly used by Fallout United States. In Cyberpunk 2020, the 105mm Howitzer has a range of 17000 meters, the 150mm Howitzer 24,000 meters, and the 200mm Howitzer has a range of 20,000 meters. There's also a 230mm MLRS Launcher with a range of 28,000 meters. The M101, according to Wikipedia, has a range of a bit over 11,000 meters. The only issue is the above data is like... fifty seven years out of date... and who knows what Militech actually has in Night City.

The game also has rocket assisted artillery, which doubles the range, and laser guided rounds, which will hit a target that's painted by a laser. Both round modifications triple the base cost of the shell... so I doubt there's much issue in that. In theory the 120mm Mortar, with 6000 meter base range, could use rocket assisted rounds and boost it so it outranges the M101 Howitzer.

So if there is an artillery duel, Fallout Americans would likely be on the losing end in this sort of scenario.

The only real military vehicle we see in Cyberpunk 2077 is the Basilisk Main Battle Tank, which I hypothesized... based off of Cyberpunk 2020 rules, has a 20mm railgun as per the game source description which... using CP2020 rules I assumed would be able to fire these rounds at the rate of a modern autocannon but with a penetration 30% or so greater then a modern 120mm tank gun (13 penetration points versus 17 penetration points) and a hypothetical combat range of between 1000-1500 meters so it'd likely outrange Power Armor/Robot carried weapons I'm assuming and be able to bonk them quite seriously with a single round I would reckon.

BUTT... we don't know how many of those Militech has in stock, especially in Night City.
 

Agent23

Ни шагу назад!
We really don't know how much weaponry there is on Night City.

Between all the corpo armies and factions that have advanced heavy weapons and can call for reinforcement like huge ass aircraft carriers.

What is the policy on Nuke usage?

Also how much reinforcements can FOUSA bring to to the fight?

Because I'd of is just the forces listed here it might not be feasible.
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
205,000 troops (and robots) should be well enough to capture a city of seven million people. Imagine a quarter of the population is military aged males or whatever so it's ten to one at best numbers wise if they're pressing everyone into service. And there's no way that's happening I feel.

Most of the largest gangs have memberships ranging between low hundreds to low thousands and there's like a dozen of them. I'd be surprised if you total the gangs, police and corporate security if it adds up to a hundred thousand or so combatants.
 

Scooby Doo

Well-known member
We really don't know how much weaponry there is on Night City.

Well let's go with what we know so far and stated numbers, there's a multi million population and a lot of gangs but only two big factions that could give the US Forced an issue.

Between all the corpo armies and factions that have advanced heavy weapons and can call for reinforcement like huge ass aircraft carriers.
Yeah it'll be a tough fight but they do have a sizeable amount of power armored infantry and a lot of infantry have laser rifles here which should murk most Cyberpunk forced in one shot.

What is the policy on Nuke usage?
Let's say the US Government has granted them only three low yield Strategic Nukes, they're equivalent in yield to the nukes used to seal the fissures in Appalachia, if the Americans use those nukes up they get no more resupply for them.

Also how much reinforcements can FOUSA bring to to the fight?
Initially none, command for budgetery reasons don't want to overcommit resources to the campaign and instead have supplied the divisions with C.A.M.P.'s
After thermonuclear war, Man's towering industrial marvels may no longer stretch to the heavens. It's up to YOU to rebuild America with C.A.M.P.s – Construction and Assembly Mobile Platform.
Each C.A.M.P will have Robotic Workshops that will allow the US forces to repair their robots and create new ones from scrapping resources in Night City
The Robot Workbench allows for the construction of a wide range of robots... including combinations never approved by General Atomics International or RobCo!
Because I'd of is just the forces listed here it might not be feasible.
No human reinforcement but machine reinforcement via workshop is allowed.
 

Scooby Doo

Well-known member
An interesting thing is according to the lore an mechanized Division consisting of roughly 1,980 bots costs less than $7.5 million dollars. An engineer automates a process that creates a bot every 8 minutes for 11 days, the amount of raw material exceeds that of the 81st Division.

DATE: 10/7/77

Got it! I've found a way to automate the testing process. I can set up the fabrication pod to assemble a robot, pipe the fabricator's steam release into a hydraulic actuator to trigger the weapon, and then have the fabricator disassemble the robot and save off the results. Rinse, repeat. The whole cycle takes about eight minutes.

I can set this baby up to run while I'm on vacation next week and come back to a fresh set of data to analyze.
DATE: 10/18/77

I wanted data? Well, I've got data. Somewhere in there, I'm sure there's a usable result. But it's buried in 58 tape drives of steaming hot crap. 58 drives! That cute little automated test routine has eaten all the data storage on the base, enough power to run Watoga for a year, and more raw materials than the 81st Armored. And I have to dig a golden needle out of this shit in less than a week.

I'm so screwed.

We know the amount is under $7.5 million because we're told that a special Holotape is worth $15 million and is twice their annual budget.

RESULTS
Project SIPHON achieved a successful data compression ratio of 200:1. Due to cost concerns with SIPHON's iridium-infused magnetic tape ($15 million/holotape), and multiple personal-use issues resulting in two lost tapes, project oversight has been transferred to the Sugar Grove SigInt Analysis division.
Project SIPHON Holotapes are a STRICTLY CONTROLLED RESOURCE. Under no circumstances are they to be issued to anyone, ever, without my direct approval. In addition to being highly classified, just one of these tapes is twice the annual budget of our entire division. If you check one of them out, the system will log it, and you'll be answering to me.

Now it did use a noticable amount of resources but the Scientist didn't break the budget only hurt it
Sugar Grove IntraMail - 10-18-77
From: McAllen, Gen. T.
To: Lockhart, K.
Subj: Project PULSAR

Director Lockhart:

I've had several reports that Project PULSAR is consuming an excessive amount of Sugar Grove's resources. This facility is crucial to the ongoing war effort, and any interference in base operations is absolutely unacceptable. If you are unable to exercise proper discretion and judgment in your work, you will be replaced by someone who can.

I will be conducting an onsite inspection on Monday, 10/25. At that time, I expect a full report on your research projects and an explanation of the recent incident.

Gen. Thomas McAllen

Meaning the total costs could not have surpassed their annual budget only match at the most expensive interpretation.

To put this into perspective an Abrams Tank is worth $10,000,000. So for Fallout America a thousand robots is worth one Abrams Tank.



Furthermore the FO America budget shits even Prime IRL America's budget.
Snip-it_1711081822412.jpg

One of the mid sized Vaults (Capping at 1,000) had a budget of 400 BILLION with the FO RPG stating that there was 122 of them built
Snip-it_17110819088212.jpg


Meaning that one fraction of the US budget is
$48,800,000,000,000 dollars and it's not hyper inflated money either, each killer robot for FO America would average under $3,787

So they could field or deploy over the course of time 12,904,771,845 military grade robots without breaking bank.

That's more than several times every U.S Armored vehicle and aircraft in active service COMBINED and just the side project budget of Fallout America is 40x the US Military budget of America.
 
Last edited:

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
Meaning that one fraction of the US budget is
$48,800,000,000,000 dollars and it's not hyper inflated money either, each killer robot for FO America would average under $3,787

Getting a loyal high quality military grade protectron for the price of a nice trail bike or beat up used car...

Poor James Garrett was born too late... 😔
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
I just realized most of the Robots would be Protectrons... but even though I think they're pretty janky... though Fallout 4 makes them slightly less lolworthy, Protectrons would still have some pretty solid utility for generic security and patrolling/guarding purposes. And that's still forty two thousand actual soldiers along with thousands of Assaultrons, which are legitimately terrifying (and literally hot) along with the smartypants Gutsys and Sentry Bots that can maintain control I feel.
 

Scooby Doo

Well-known member
I just realized most of the Robots would be Protectrons... but even though I think they're pretty janky... though Fallout 4 makes them slightly less lolworthy, Protectrons would still have some pretty solid utility for generic security and patrolling/guarding purposes. And that's still forty two thousand actual soldiers along with thousands of Assaultrons, which are legitimately terrifying (and literally hot) along with the smartypants Gutsys and Sentry Bots that can maintain control I feel.
Protectrons are fairly sturdy they can withstand a burst of 10mm rounds from the 10mm SMG towards their glass receiving no visible damage which should upscale their armor as there's no reason for the glass to be sturdier than their main body

ezgif-1-485dc80006.gif


And let's not forget that even more squisher automatons can still truck on even after getting hit by .308. rounds
eeefa1e053e041f9a70a50b944419eb3.gif


So they'll be good bullet sponges because they can still dish out a lot of damage (The Protections lasers should one hit kill or incapacitate the majority of gang members it lands a hit on)
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
I could try and ponder an OOB for a NUSA Heavy Division perhaps. It'd mostly be 2020 gear but I haven't seen any strong arguments for Night City alone being able to resist a Fallout USA Invasion. I don't even think nukes or extensive artillery will be needed. Just strong urban warfare and counter insurgency stuff to be honest since the Night City potential defenders seem fairly under mechanized outside of cameos of Basilisk Tanks, some notable bots and uber cyborg types.

They have a lot of aerodynes and light vehicles but I don't think the latter would offer too much trouble as the Fallout Bots alone have lots of weapons good against light weapons. Aerodynes are solid I feel and broadly comparable to Vertibirds, maybe even marginally better in some respects. Fallout 4's Vertibirds exploding all the time kinda lowered my opinion of them a bit.
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
I wonder how they will handle T-51 or later marks of Power Armor?

Precision Rifles like the M179 Achilles perhaps. Or EMP Grenades. Cyberpunk 2077 has a disappointing lack of heavy weapons.

Cyberpunk 2020 had all sorts of rocket, grenade and missile launchers which one would've assumed would've still been in use (of not there also being better platforms) in the far future of 2077.
 

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