CarlManvers2019
Writers Blocked Douchebag
I’m not sure if it’s me, but I think most melee combat doesn’t exactly have that complexity of skill in gaming
You can block, you can hit, you can dodge, you can dodge and then hit, you can do a special attack and in Soulsbourne you can even parry attacks
But really, I think it should be more able to choose
Like instead of pressing square repeatedly and the attack goes left slash, right slash and downward slash
You be able to choose which direction the slash goes
Same for unarmed combat, choose which arm you punch with and even the sort of punch and even quickly switch with kicking
Real test of skill in melee combat.
Block for a punch, only the opponent goes for a kick.
Try to raise an arm to bring the sword down, only the arm is it whilst doing so
Okay, admittedly I think this can only be done with VR
Anybody though, think melee combat in videogames’ too simple though?
You can block, you can hit, you can dodge, you can dodge and then hit, you can do a special attack and in Soulsbourne you can even parry attacks
But really, I think it should be more able to choose
Like instead of pressing square repeatedly and the attack goes left slash, right slash and downward slash
You be able to choose which direction the slash goes
Same for unarmed combat, choose which arm you punch with and even the sort of punch and even quickly switch with kicking
Real test of skill in melee combat.
Block for a punch, only the opponent goes for a kick.
Try to raise an arm to bring the sword down, only the arm is it whilst doing so
Okay, admittedly I think this can only be done with VR
Anybody though, think melee combat in videogames’ too simple though?