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EU German Antifa Activist group "No Pixels for Fascists" partners with EA and mainstream media to "stop right wing rhetoric"

MelancholicMechanicus

Thought Criminal
In a move that would make the STASI weep with pride and joy, a bunch of german "antifascists" have started a campaign to "rid the internet of right wing influence" (Not nazism, not fascism, not alt-right or far right, the founder straight up just says "right wing" and that is it) and keep the internet and the public safe from horrible thoughtcrimes fascist and racist language. They already got EA to help them, and look to be trying to get more partners to spread they censorship defense of human rights and social justice on the internet.


Here is a google translated interview with the founder. It honestly sounds like something straight out of the DDR.


These guys got not only EA and the german government to help them censor the internet, they are also have a ex-STASI informant on their backers. It's absolutely amazing. Even if you aren't doing anything and are a apolitical youtuber they consider you a "fascist enabler" because you are not going out of your way to stop "the right wing". What a bunch of commies.
 

CarlManvers2019

Writers Blocked Douchebag
Ok we are clearly going to have a conversation with EA about the conquences of partnering with an international and domestic terrorist organization and the conquences of doing so.

If the world or individual countries never say they’re one, who’s to say they are
 

Tzeentchean Perspective

Well-known member
In the interview, Wagner specifically mentioned GamerGate as a “hate movement” that was “used” by (pro-gamer /s) US President Donald Trump and his associates in the run-up to the 2016 election.
Fucking STOP THIS!
EVu7Z7uWAAA-q5J.png
 

Terthna

Professional Lurker
Ok we are clearly going to have a conversation with EA about the conquences of partnering with an international and domestic terrorist organization and the conquences of doing so.
It's one we should have had years ago; Antifa has been around in Europe for decades, and they've always been far more aggressive and violent than the comparatively cowardly American offshoot. They wield far too much power over there for governments to even consider not partnering with them; think of the Nazi Party in the early 1930s, and you'll get a good idea of what's happening and why.
 

Cherico

Well-known member
Fucking STOP THIS!
EVu7Z7uWAAA-q5J.png


Gammer gate literally did not have to happen it was the left picking a fight with a group that didn't have any actual political or even economic power and then getting surprised when the people they delibretly fucked with decided to fight back. They went out to be assholes spending political capital that didn't need to be spend to fight a battle that even if won wouldn't provide any concrete benefits and lost.

The lesson should have been don't go around picking fights with Random people and subcultures you do not understand instead they doubled down on the asshole.
 

CarlManvers2019

Writers Blocked Douchebag
And here I was thinking we'd won the Cold war.

Why the fuck we did we keep troops in Germany again?

You did, but the Socialists/Communists of today aren’t exactly the same ones of the before

They’ve made a compromise or unholy alliance with Big Businesses and a bunch of increasingly random & weird groups of “underdogs” who are all “oppressed” by CisWhite Heterosexual Males and stuff

They may have similar methods but they don’t have all of them.....yet
 

Terthna

Professional Lurker
Gammer gate literally did not have to happen it was the left picking a fight with a group that didn't have any actual political or even economic power and then getting surprised when the people they delibretly fucked with decided to fight back. They went out to be assholes spending political capital that didn't need to be spend to fight a battle that even if won wouldn't provide any concrete benefits and lost.

The lesson should have been don't go around picking fights with Random people and subcultures you do not understand instead they doubled down on the asshole.
I wouldn't say they lost necessarily, they did manage to damage Gamergate's reputation in the public consciousness to the point where even some former Gamergaters don't look back on the movement fondly. That said, they spent a great deal of capital (political, social, monetary, et cetera) achieving what was ultimately a Pyrrhic victory at best for them, and exposed their own tactics at the worst possible time; just before the 2016 American presidential election.
 
Update: More stuff on how these commies think

MelancholicMechanicus

Thought Criminal
Here is a update on this story. Reddit user LunarArchivist translated this monstrosity in english so you can admire the autistic screeching of the German SJWs.

HOW TO RECOGNIZE RIGHT-WING EXTREMISTS IN VIDEO GAME COMMUNITIES
In recent years, we have seen a strengthening of right-wing extremist positions in society, which is being nourished by different areas of public and private life. One of these areas is represented by video game culture, within which there are diverse forms of expression for right-wing extremism. It is not without reason that right-wing populist parties in Germany and internationally have recognized that followers can be recruited on gaming forums and in communities .

"Official Alternative for Germany Steam Group" Steam Group Homepage: Steam Community :: Group :: Alternative fuer Deutschland
Wayback Machine: Steam Community :: Gruppe :: Alternative fuer Deutschland
Archive.today: Attention Required!
"Welcome to the Official AfD Steam Group." Screenshot taken on May 13, 2020.

GLORIFICATION OF A RIGHT-WING PAST
Right-wing extremists are not simply concerned with demonstrating their presence in video games and gaming groups. The appropriation of games is linked to very specific goals. For right-wing extremists, video games are, in many ways, also a suitable platform for spreading their mindset. For example, in games that are set around World War II, this can manifest itself in a kind of glorification of that time. In the communities of these games and on Steam, one often encounters player profiles that are decorated with elements of the Nazi regime, in which names or photographs of Nazi officials or relevant and, to some extent, unconstitutional symbols are used. If these are criticized, references to an alleged historicity are often made. With the excuse that it is only a citation, an alleged "objectivity" is used to express racist opinions with impunity or outright reproduce National Socialist ideology.

But, unfortunately, even outside of relevant World War settings, one runs into right-wing extremist language again and again, particularly in games which have a focus on multiplayer duels. A desire is expressed to send players "to Auschwitz" following defeats, and, if things are going well, you roll over opponents "like German tanks". Terms like the N-word are also specifically used in this context to insult and discriminate. If a linguistic reference to Nazi ideology is created, whether it be a glorifyingly positive reference to the time or a disparagingly negative reference to the victims, then it is harmful. It harms the victims, it harms a meaningful, critical examination of the Nazi era, and it harms the conversational tone within the respective games and communities. And, in the process, it only helps one thing: hatred.

Right-wing extremist Steam profile. Screenshot taken on May 13, 2020.

PROMOTING HATRED
In addition to spreading the right-wing mindset, the active promotion of one's own collective is also an important goal for right-wing extremist players. In most video games, one does not see one's fellow players, cannot directly visualize them, and cannot properly evaluate their facial expressions, gestures, and, when it comes to written communication, the pitch of their voices as well. Right-wing extremists take advantage of this and usually try to very subtly gain approval for their collective without revealing themselves as right-wing extremists. Thus, humor is often used to test to what extent fellow players are open to one's own ideology without unequivocally revealing one's own mindset in the process. If too much resistance is encountered, then "everything was just a joke". Only after a fundamental acceptance for right-wing positions or a tolerance towards intolerance has been explored does the active promotion for approval of one's own position take place. In this way, large right-wing networks or ones open to the far-right can emerge relatively quickly, over which relevant material can then be spread outside of the game and in which extremism is met with approval. Good examples of this are insufficiently moderated forums, in which "political content" is often not desired, but where racist or sexist jokes are not perceived as such. Or also meme collecting websites like pr0gram or certain subreddits on which the use of the N-word is almost considered good form.

Thus, right-wing extremists are not playing "for themselves", but are instead also frequently practicing targeted promotion of their own positions in video games that allow social contact. The specific pitfall with this is the often indirect form of influence: Relatively clear cases such as the use of a nickname or profile picture with an openly right-wing extremist background are rather in the minority when it come to this. On the one hand, such players would act as a deterrent to the uninitiated from the outset, which would render the goal of promoting one's own position moot. Moreover, they would make themselves directly vulnerable to public attack in the process and thus be banned more quickly. For this reason, right-wing extremists usually make their appearance in video game communities in such a way that they can be directly recognized by people from within their own collective but not by people outside of it. Internationally, this is known as "dog whistling", after the dog whistle whose high-pitched sound can be heard by the animals but not by humans. For this, they use codes and ciphers, replacement symbols for what they actually want to present. In names, this can be done using known abbreviations (AH = Adolf Hitler, HH = Heil Hitler (Hail Hitler), 18 (= AH) = Adolf Hitler, SS in rune form, etc.). Even names like "Adlerhorst" appear harmless at first glance; it is only when the context that this was the name of one of the Führer's headquarters in Hesse is provided that the Nazi connection become clear. The same applies to profile pictures that do not have unambiguous symbols such as swastikas or Siegrunen (victory runes), but more subtle aspects (e.g. the color combination black-white-red, the "Pepe" or "Deus Vult" memes that were adopted by the right-wing, or insignias from World War I) give an indication of their own views.

"Deutsch-Soldaten" ("German Soldiers") Steam Group Discussion Page: BE CAREFUL! :: Deutsche-Soldaten..
Wayback Machine: https://web.archive.org/web/2020051...alkommando/discussions/0/1747894017709817114/
Archive.today: Attention Required!
The right-wing Steam group "Deutsche Soldaten" ("German Soldiers") warns about the deletion of Nazi profiles. Screenshot taken on May 13, 2020.

ATTACKS AND CONSPIRACIES
It becomes even more problematic when right-wing extremist players leave this exclusively self-presenting world and express their ideology in their behavior towards other people. Namely because this consists of the discrimination and marginalization of others: Here, antisemitism, racism, or antifeminism are the order of the day. They are the main components of right-wing extremist agendas - a fundamental assumption that certain groups of people are less valuable than others is the ultimate basis of right-wing hatred. This marginalization can occur completely out in the open and often without resistance through, for example, the reproduction of common sexist and racist clichés which are still accepted as "common knowledge" or anecdotally well enough known "opinion" by many players without comment. Among them is the fairy tale of the fake "gamer girl" who cannot play but only wants to impress boys, or the Asian against whom you always lose anyway because he only sits in front of the PC all day or is part of an e-sports league that he is not disclosing.

Thus, hatred is also packaged into arguments in which they presumably do not even fit in the first place for people without right-wing tendencies. This often happens by linking a "suitable" conspiracy theory to the appropriate subject, such as the erroneous belief that the video game industry has caved in to a financially influential "social justice warrior" lobby. Such claims are shared both within video games themselves (e.g. through hate-filled chat messages or mass reporting using report functions) as well as outside of them through the spread of hateful comments in debates over video games. The debate about female generals and soldiers in Battlefield 1 and Rome II, for example, exhibited structured antifeminism, where right-wing extremist ideology was spread using historical authenticity as a smokescreen. The same was also true of the debate about the portrayal of the "white" Middle Ages in Kingdom Come: Deliverance, where it was actively argued why it was good and proper that no people with dark-colored skin appeared in this game.

Negative Steam Review of "Total War: ROME II - Emperor Edition" by Aenrikr: Steam Community :: Aenrikr :: Review for Total War: ROME II - Emperor Edition
Wayback Machine: https://web.archive.org/web/2020051...rofiles/76561198068039230/recommended/214950/
Archive.today: http://archive.vn/bRIDK
This isn't meant to be a review of the actual game (which, incidentally, I absolutely adore despite all of its weaknesses), but, rather, a criticism of the developers themselves and their dealings with their fans.
To get to the point:
With the last patches, more female generals/politicians were incorporated into the game.
However, since this takes place during the Iron Age, i.e. an era in which women had to scrape by leading an oppressive existence and only in the RAREST of cases occupied a position of power, this step is a no-go for a historically authentic game where immersion and authenticity have gone to the dogs in favor of inappropriate "political correctness"!
This can't/shouldn't be and is sending many players on the warpath.
Consequently, there's been a hail of criticism.
The real crux of the matter: The developer, Creative Assembly, sees no need for open communication with players. Instead, a witch hunt is being organized against critics; comments are being deleted, threads are disappearing into nowhere, and reviews are being blocked from one moment to the next.
It may well be that some are being a little too "passionate" about the matter, but this reaction is in no way appropriate.
This kind of undignified behavior is unparalleled.
True to the maxim: "We'll take your money, but you'd better keep your trap shut if you don't like something!"
At least that's what it feels like just watching this.
I only have the following words to say:
Be ashamed, CA! It may be that you're (once again) getting something verbally impressed upon you for your decisions, but that's far from a good reason to act so disrespectfully.
I personally expect a hefty apology for this behavior. After all, you're ultimately the ones who're getting paid here!
Then I can also make this review disappear, because RTW2 is actually a great game that deserves a positive rating.
BTW: While I find female generals bothersome, I just mod them out. There's no reason to turn the forums into a slaughterhouse.
Edit: Since people can't resist callng someone sexist even though I don't see any reason for discussion when it comes to all these female generals, I feel compelled to disable the comment section. I'm sorry for the people who wanted to contribute to the discussion constructively.
Right-wing negative review from the review bombing of Rome II, including the "witch hunt" narrative. Screenshot taken on May 13, 2020.

JUST AN OVERVIEW
The forms of virtual right-wing extremism are diverse and often not always immediately recognizable. As a result, right-wing extremists are provided with multiple avenues for the creation of their own spheres of communication and the targeted promotion of support for their own ideology. For this reason, it is all the more important to clearly oppose fascists wherever you can recognize them. This article provides a brief outline of what makes hatemongers knowable and recognizable in online communities, forums and on social media platforms. It should serve as a start, not as a comprehensive guide for identification. The forms of hatred are varied, change according to technical possibilities, and can often only be recognized with a trained eye. We remain vigilant to stand up for a diverse gaming culture and to ban hatred from our communities. And we hope that this impetus will encourage you to do the same.

RELATED LINKS
Amadeu Antonio Foundation (ed.): Gaming and Hate Speech: Computer Games From a Civil Society Perspective. 2015. Amadeu-antonio-stiftung.de. (https://www.amadeu-antonio-stiftung.de/w/files/pdfs/gaming-internet-1.pdf)

Körner, Erik: The Game with the Right-Wing. 2020. akduell.de. (https://www.akduell.de/home/schwerpunkt/das-spiel-mit-rechts)

Rödl, Jakob: Right-Wing Extremism in Online Games. 2014. Spieleratgeber-nrw.de. (https://www.spieleratgeber-nrw.de/Rechtsextremismus-in-Onlinegames.3811.de.1.html) Schwarz, Karolin: Right-Wing Hate and Gaming Culture. 2020. Netzpolitik.org. (https://netzpolitik.org/2020/rechter-hass-und-die-gaming-kultur-hasskrieger-karolin-schwarz/)

Smarzoch, Raphael: "Right-Wing Extremists Profit From Unmoderated Platforms" - Christian Huberts on DLF Corso. 2020. deutschlandfunk.de. (https://www.deutschlandfunk.de/radi...htsextreme.807.de.html?dram:article_id=466275)

Stendera, Karolin: "Less Talk About Surveillance" - Pia Stendera Interview With Jörg Friedrich. 2019. Taz.de. (https://taz.de/Spieleentwickler-ueber-Rechtsextremismus/!5633920/)

(Translator's Note: I've taken the liberty of translating the negative review of "Total War: ROME II - Emperor Edition" made by the Steam user Aenrikr so people can see for themselves what constitutes a "negative review [containing] structured antifeminism [and] where right-wing extremist ideology was spread using historical authenticity as a smokescreen". I've also added links to all of the Steam pages the writers screenshotted .)
 

Battlegrinder

Someday we will win, no matter what it takes.
Moderator
Staff Member
Founder
Obozny
A few things really jumped out at me when reading this.

In the communities of these games and on Steam, one often encounters player profiles that are decorated with elements of the Nazi regime, in which names or photographs of Nazi officials or relevant and, to some extent, unconstitutional symbols are used. If these are criticized, references to an alleged historicity are often made. With the excuse that it is only a citation, an alleged "objectivity" is used to express racist opinions with impunity or outright reproduce National Socialist ideology.

I don't think I've ever just went randomly scrolling through people's player profiles on steam, at any point in the 9 years I've been on the platform, the one reason I go to someone's page is if we're friends (and I have exactly 0 steam freinds that I have meet via steam, it's always been through another avenue and then we meet up on steam), or if I need to report them for something (which has happened maybe once or twice a year), so I'm unsure of how this is supposed to work on people like me.

I'm also not sure how it's supposed to work on the other end, the people who have like 500 friends that they connect with via....who knows how, because I doubt those people have the time to try and visit profile pages.

But, unfortunately, even outside of relevant World War settings, one runs into right-wing extremist language again and again, particularly in games which have a focus on multiplayer duels. A desire is expressed to send players "to Auschwitz" following defeats, and, if things are going well, you roll over opponents "like German tanks". Terms like the N-word are also specifically used in this context to insult and discriminate. If a linguistic reference to Nazi ideology is created, whether it be a glorifyingly positive reference to the time or a disparagingly negative reference to the victims, then it is harmful. It harms the victims, it harms a meaningful, critical examination of the Nazi era, and it harms the conversational tone within the respective games and communities. And, in the process, it only helps one thing: hatred.

I am reasonably certain that anyone who plays online games that allow this kind of chat feature gets used to it in short order, because people tend to behave badly when given such tools whither or not they're a nazi.

I'd also note that in more than a decade of playing competitive multiplayer games, I have never once heard anyone talk about wanting to send people to auschwitz or rolling people over like german tanks, and I play world of tanks where you can in fact roll people over in german tanks. I'm not a particularly hardcore multiplayer person and don't play those games as often as other people, but I think I play them enough that if this was even a remotely common thing, I would have encountered it.

Right-wing extremists take advantage of this and usually try to very subtly gain approval for their collective without revealing themselves as right-wing extremists. Thus, humor is often used to test to what extent fellow players are open to one's own ideology without unequivocally revealing one's own mindset in the process. If too much resistance is encountered, then "everything was just a joke". Only after a fundamental acceptance for right-wing positions or a tolerance towards intolerance has been explored does the active promotion for approval of one's own position take place. In this way, large right-wing networks or ones open to the far-right can emerge relatively quickly, over which relevant material can then be spread outside of the game and in which extremism is met with approval.

I've constantly heard this theory proposed, and also never once seen it actually happen in real life.

Good examples of this are insufficiently moderated forums, in which "political content" is often not desired, but where racist or sexist jokes are not perceived as such.

This just seems to be aggressively missing the point behind those rules, or how people talk in general. "I think we should support the nonbinary community by doing X" is political because it relates directly to an ongoing political discussion within society, while something like "there is only gender, women are property" or however that joke goes, while clearly connected to the first subject to some degree, is not politcal because it doesn't directly address the core issue.

I get that this sentence is talking about the whole "everything is political" mindset, but the people who beleive that half to know that not everyone agrees, and that those people can draw a line between politics and not politics. It seems to me that maybe you should try to write arguements that work for those people as well, because otherwise without that common ground they're not going to accept your claims.

Internationally, this is known as "dog whistling", after the dog whistle whose high-pitched sound can be heard by the animals but not by humans.

Of course we get "dog-whistling". Sure, that concept exists, in theory, but the number of occasions I've seen it used legitimately are vastly outnumbered by the number of times I've seen the concept used to justify people reading whatever they want into someone else. Detecting dog-whistles is really, really, really hard, and it's the kind of thing you probably shouldn't encourage people to try and do because people really suck at it.

The right-wing Steam group "Deutsche Soldaten" ("German Soldiers") warns about the deletion of Nazi profiles. Screenshot taken on May 13, 2020.

Presuming that characterization is accurate, that group has like 200 people in it, which is not all that impressive by steam group standards, most of the one's I've been in or seen are easily two or three times that large and are still considered fairly niche. It really shows just how much they're overselling this threat.

ATTACKS AND CONSPIRACIES
It becomes even more problematic when right-wing extremist players leave this exclusively self-presenting world and express their ideology in their behavior towards other people. Namely because this consists of the discrimination and marginalization of others: Here, antisemitism, racism, or antifeminism are the order of the day. They are the main components of right-wing extremist agendas - a fundamental assumption that certain groups of people are less valuable than others is the ultimate basis of right-wing hatred. This marginalization can occur completely out in the open and often without resistance through, for example, the reproduction of common sexist and racist clichés which are still accepted as "common knowledge" or anecdotally well enough known "opinion" by many players without comment. Among them is the fairy tale of the fake "gamer girl" who cannot play but only wants to impress boys, or the Asian against whom you always lose anyway because he only sits in front of the PC all day or is part of an e-sports league that he is not disclosing.

Ok, those people absolutely do exist (I think it's less "only plays to impress boys" and more "only plays to get horny idiots to sub to her twitch channel", but whatever). They are certainly not nearly as common as accusations of being one are, but that applies to every stereotypical group of players that people get accused of being (hackers, small children, Pay2Win, etc), and accusations of such tend to fly from just about everyone. Claiming they're "fairy tales" badly undermines this peice's credibility....or it would, if it had any left by this point.

Thus, hatred is also packaged into arguments in which they presumably do not even fit in the first place for people without right-wing tendencies. This often happens by linking a "suitable" conspiracy theory to the appropriate subject, such as the erroneous belief that the video game industry has caved in to a financially influential "social justice warrior" lobby.

Again, while there are people who will claim that anything less than bikini armor and massive boobs on every female character is a concession to the SJW hordes, there are cases where that kind of thing has happened.

Such claims are shared both within video games themselves (e.g. through hate-filled chat messages or mass reporting using report functions) as well as outside of them through the spread of hateful comments in debates over video games. The debate about female generals and soldiers in Battlefield 1 and Rome II, for example, exhibited structured antifeminism, where right-wing extremist ideology was spread using historical authenticity as a smokescreen.

I recall the debates around battlefield, I was part of the ones for 5. Suffice to say I found the case for cyborg commando trailer lady (that as far I'm aware was only in trailer and actual player customization was far more limited) to be incredibly weak and the historical basis nonexistant with the closest being 1 female british spy with a wooden leg that might have possibly killed people but without any firm citation that she had done so. Let alone some of the really dubious elements that came up in the game's campaign. So I don't think I was the one using historical authenticity as a smokescreen.

The same was also true of the debate about the portrayal of the "white" Middle Ages in Kingdom Come: Deliverance, where it was actively argued why it was good and proper that no people with dark-colored skin appeared in this game.

Man, they just will not let the KC:D thing go, will they?
 
D

Deleted member 88

Guest
Fundamentally its due to a desire to suppress any political opposition whatsoever, deny your enemies any haven or safety.

Its not about the right wingness of games or not-Antifa and their allies are concerned, "if we don't attack, they will use these areas to grow in strength".

Its all political warfare in their eyes. Its the essence of deplatforming.
 

CarlManvers2019

Writers Blocked Douchebag
Fundamentally its due to a desire to suppress any political opposition whatsoever, deny your enemies any haven or safety.

Its not about the right wingness of games or not-Antifa and their allies are concerned, "if we don't attack, they will use these areas to grow in strength".

Its all political warfare in their eyes. Its the essence of deplatforming.

It's only a matter of time till they try forcing Amazon and other services to avoid EVER promoting companies like this:


Can't have entire companies with politics like this that surprisingly go against the flow

No seriously, I'm wondering how long till SJW-ized companies and politicians try making an enemy or banning the presence and goods & services of companies that go against their politics or hold those who go against their politics and make fun of them
 

Lanmandragon

Well-known member
It's only a matter of time till they try forcing Amazon and other services to avoid EVER promoting companies like this:


Can't have entire companies with politics like this that surprisingly go against the flow

No seriously, I'm wondering how long till SJW-ized companies and politicians try making an enemy or banning the presence and goods & services of companies that go against their politics or hold those who go against their politics and make fun of them
Already happened several banks refused service to gun stores and such for exactly this reason.
 

CarlManvers2019

Writers Blocked Douchebag
Already happened several banks refused service to gun stores and such for exactly this reason.

If they can't outright ban guns, they can make it hard for em to even own/buy/sell them

I guess the arms manufacturing industry is okay with this because their buyers are mostly government/military anyway and maybe know they're NOT so popular with the hipsters to begin with
 
D

Deleted member 88

Guest
For something like Baen books-they'd probably have Amazon charge them a greater fee for their books being on Amazon, or they'd create a large number of hoops to jump through.

Or simply say-"we refuse to sell books from X publisher" which as a private company, is their right. You can still buy them, its just a lot harder.
 

CarlManvers2019

Writers Blocked Douchebag
For something like Baen books-they'd probably have Amazon charge them a greater fee for their books being on Amazon, or they'd create a large number of hoops to jump through.

Or simply say-"we refuse to sell books from X publisher" which as a private company, is their right. You can still buy them, its just a lot harder.

I know it’s a little off-topic, but if every piece of entertainment media is considered to be an asset or an enemy in their cultural war

Well, if they target interaction in/with gaming, they’re gonna make as many ways as possible to destroy alternatives
 

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