General Gaming Thread

Tencent is responsible for what like 90% of thw gacha games that arnt Japanese?
They just care about attractive characters to make money, not about an actual game.
 
The old, outdated game audience is killing the games intended for the new game audience, by not buying them. Between the Gay American Empire and the Chinese Overlords I think the COs have better understanding of gamer psyche.

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It shows how far the media have fallen when big tits are seen as an unusual rule.
Lmao those requirements for their entertainment is awesome!
 
It's literally just to make money.
They are out capitalizing the capitalists....by being government funded
 
It's literally just to make money.
They are out capitalizing the capitalists....by being government funded
If you make money by giving the people what they want, all the more power to you! ;D

The issue is modern woke tards want to make money without having the decency of giving people what they're asking for.
 
If you make money by giving the people what they want, all the more power to you! ;D

The issue is modern woke tards want to make money without having the decency of giving people what they're asking for.
Oh for sure.
That is the thing.
China may potentially own a large stake of gaming in general if the west doesn't fix itself
 
Something that is upsetting about Concord flopping so hard though?

All it does is send the message that "Making NEW IP's are bad! Lets just subvert older ones!"

Expect a new Resistance game-as-a-service with wheelchair bound Steelheads, or a new Uncharted game without a single straight or attractive person in it.
 
Something that is upsetting about Concord flopping so hard though?

All it does is send the message that "Making NEW IP's are bad! Lets just subvert older ones!"

Expect a new Resistance game-as-a-service with wheelchair bound Steelheads, or a new Uncharted game without a single straight or attractive person in it.
it is annoyingly true that subverting existing story universes has been far more effective for the woke cult
 
Something that is upsetting about Concord flopping so hard though?

All it does is send the message that "Making NEW IP's are bad! Lets just subvert older ones!"

Expect a new Resistance game-as-a-service with wheelchair bound Steelheads, or a new Uncharted game without a single straight or attractive person in it.
Except that the old IPs also aren't selling.
 
Except that the old IPs also aren't selling.
It depends, some of the old IP's are still selling like hotcakes.
CoD rakes in a metric shitload of money and it's the franchise that led to the Wehrmacht being comprised of black women.
Battlefield flopped turbo-hard though.
 

Posted without comment.
 

Posted without comment.
> This isn't for you
> Why are you not watching this you bigot!
 
> This isn't for you
> Why are you not watching this you bigot!
God I love how unhinged 2020's corporations have gotten. XD

Post-Customer industries are a laugh, imagine an endless cycle of revenue generation without any actual consumers.
 
IQ's are dropping rapidly or some shit, I refuse to believe the average is even above 90 anymore.

Okay...

So War Thunder is considering changing APHE (Armor piercing high explosive) projectile mechanics, to make them more realistic. A GOOD thing because the intention of the game is to simulate IRL weapons as closely as possible, within reason.

How do they work right now? They pierce the tank, and explode in a sphere like a hand grenade. Unrealistic if you understand how something like relativity and momentum works. IRL the spread pattern is sort of conical when APHE detonates, if you are 'behind' the shell you 'should' be mostly fine outside of a very loud bang.

So people start losing their shit, demanding it not to be changed because of arbitrary reasons, most people just want to keep the stupidly overpowered 1 hit KO APHE rounds which do not adhere to historical performances at all.

Now I should note that ingame, while APHE is very common on many tanks, a great many lack APHE entirely, using far less effective AP rounds, HEAT rounds or other stuff like APDS.

BUT the recurring and stupid argument is "WE DO NOT WANT RANDOMNESS IN OUR GAME! REEE! ONE HIT KILLS OR BUST!"

These people are so fucking obtuse that they cannot recognize that for the last ten fucking years at least a third of the tanks ingame have had 'randomness' (Read: Needing to actually aim for internal modules and ammo instead of 1 hit KOs). They're either being lying manipulative tards who should've got beaten more as a child to teach them humility, or they're THAT fucking dumb. I don't care much for either choice.

What should be a simple open and shut case of "Yep make it more realistic, balance stuff around the new mechanics" is now some convoluted bullshit which relies on argumentation of "The content creators don't like the idea of the new change, therefore I don't like it either!"
 
IQ's are dropping rapidly or some shit, I refuse to believe the average is even above 90 anymore.

Okay...

So War Thunder is considering changing APHE (Armor piercing high explosive) projectile mechanics, to make them more realistic. A GOOD thing because the intention of the game is to simulate IRL weapons as closely as possible, within reason.

How do they work right now? They pierce the tank, and explode in a sphere like a hand grenade. Unrealistic if you understand how something like relativity and momentum works. IRL the spread pattern is sort of conical when APHE detonates, if you are 'behind' the shell you 'should' be mostly fine outside of a very loud bang.

So people start losing their shit, demanding it not to be changed because of arbitrary reasons, most people just want to keep the stupidly overpowered 1 hit KO APHE rounds which do not adhere to historical performances at all.

Now I should note that ingame, while APHE is very common on many tanks, a great many lack APHE entirely, using far less effective AP rounds, HEAT rounds or other stuff like APDS.

BUT the recurring and stupid argument is "WE DO NOT WANT RANDOMNESS IN OUR GAME! REEE! ONE HIT KILLS OR BUST!"

These people are so fucking obtuse that they cannot recognize that for the last ten fucking years at least a third of the tanks ingame have had 'randomness' (Read: Needing to actually aim for internal modules and ammo instead of 1 hit KOs). They're either being lying manipulative tards who should've got beaten more as a child to teach them humility, or they're THAT fucking dumb. I don't care much for either choice.

What should be a simple open and shut case of "Yep make it more realistic, balance stuff around the new mechanics" is now some convoluted bullshit which relies on argumentation of "The content creators don't like the idea of the new change, therefore I don't like it either!"
I like the change because it makes those APHE only players and tanks less effective
 
I like the change because it makes those APHE only players and tanks less effective
That should not be why you like the change. You should like it because it is more realistic.

I don't give a shit if it's powerful, weak or anywhere in between, it should act as it did IRL. That's the point of the game.

Battle ratings can always be adjusted afterwards if there's problems.
 
That should not be why you like the change. You should like it because it is more realistic.

I don't give a shit if it's powerful, weak or anywhere in between, it should act as it did IRL. That's the point of the game.

Battle ratings can always be adjusted afterwards if there's problems.
Oh I agree that realism should be key.
They need to make it so cold war and modern vics arnt facing ww2 vicw
 
So my youtube algorithm decided to introduce me to a bunch of games lately. it was successful in getting me to Purchase Mechabellum. currently just 14.99 since it is in early access. They have announced a release date for it though. I decided to buy it since it looked rather fun and I watched more than 10 hours of content related to it. after buying it I've put in close to 20 hours in 3 days. highly recommended. definitely watch some gameplay though. It is an auto battler so the strategy portion is all in the setup phase.



it appeals to my tism.
 

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