(Destiny) Guardians & Allies vs Origin System (Warframe)

Scooby Doo

Well-known member
Destiny forces

-Forces of the Last City
-Rasputin with rebuilt Warsat network
-Spider Crime Syndicate
-Future War Cult, Dead Orbit, New Monarchy
-Iron Lords
-House of Light
-House of Salvation
-Imperial Cabal
-The Reef
-Neomuna
-The Drifter and his Primevals

All are in their prime working together without conflict.

Vs

Grineer
Corpus
Eleven Syndicate Factions
Infested
Tenno

All are in their prime working together without conflict.

Both verses are connected through a wormhole like portal large enough to fit thousands of ships at a time.


If Traveler is destroyed all Destiny factions but the Cabal, Drifter, Rasputin, Neomuna and House of Salvation are out.

If the Empress dies the Cabal are out.
If Drifter dies his Primevals are out.
If Eramis and all her officers/successors die her House of Salvation is out.

Vs

If the Heart of Deimos is destroyed all Tenno become depowered, if all the Corpus Directors/Grineer Queen is killed the factions automatically surrender.



Victory through unconditional surrender, neither side starts with knowledge but can use their resources to gain Intel as their battles progress over time.
 
Having played Destiny very little and WF - quite a lot, I think that the Warframe factions have a definite advantage in numbers and probably firepower, too.

They are not limited to a single planet, either.
 
Having played Destiny very little and WF - quite a lot, I think that the Warframe factions have a definite advantage in numbers and probably firepower, too.

They are not limited to a single planet, either.
Hmmm well for firepower it's actually reverse the various Destiny factions have much greater fire power combined together (Warsats in kilotons, with Neuron AOE weapons that can instant kill hundreds, Planet Cracker spam from the Imperial Cabal, the Collider surface wiper from the Guardians)

But the numbers is an issue, however keep in mind they are used to fighting enemies with much greater numbers (Vex/Hive) and the Drifter Brings the Primevals which he can summon/direct and even create artificial ones with the Haul.
 
Hmmm well for firepower it's actually reverse the various Destiny factions have much greater fire power combined together (Warsats in kilotons, with Neuron AOE weapons that can instant kill hundreds, Planet Cracker spam from the Imperial Cabal, the Collider surface wiper from the Guardians)

But the numbers is an issue, however keep in mind they are used to fighting enemies with much greater numbers (Vex/Hive) and the Drifter Brings the Primevals which he can summon/direct and even create artificial ones with the Haul.
The civilization that controlled the Sol/Origin system could literally move planets around IIRC, and managed to push the entiere moon into their equivalent of hyperspace.

Similarly Corpus and Greneer can just spam those killsats you mention with huge fleets of massive ships until they take them down.
 
The civilization that controlled the Sol/Origin system could literally move planets around IIRC, and managed to push the entiere moon into their equivalent of hyperspace.
Yeah but the only one with knowledge on how to do that is Lotus and it isn't a casual thing. Needless to say tho it's not a trump, the Red Legion Cabal had technology that can disrupt pyramids that were capable of doing the same thing with planets like Mercury or Mars.

Not an OCP.



Similarly Corpus and Greneer can just spam those killsats you mention with huge fleets of massive ships until they take them down.
I don't think that'd work too well.

The War Sat network had enough energy to work for over a hundred years and it only took Rasputin days to rebuild the network. (Thousands strong)
1280px-Rasputinpic8.jpg


They're also really small for how hard they hit, their armor shielding is also confirmed to shrug off space shrapnel from space impacting it.

Even if a single half a kilogram piece of debris hit the satellite once over the course of 200 years that would be close to 15 megajoules worth of energy the armor can tank.


Their fire rate
maxresdefault.jpg

Is nothing to scoff at either. So relying on sheet naval numbers might not be enough if the Destiny side just produces enough Warsats which should be easier since they're the size of a car versus kilometers and hundreds of crew per Galleon.



The Almighty btw is what the Warsats can destroy
42v9ma9cr3s51.jpg


This will probably come down to objectives.
 
Yeah but the only one with knowledge on how to do that is Lotus and it isn't a casual thing. Needless to say tho it's not a trump, the Red Legion Cabal had technology that can disrupt pyramids that were capable of doing the same thing with planets like Mercury or Mars.

Not an OCP.




I don't think that'd work too well.

The War Sat network had enough energy to work for over a hundred years and it only took Rasputin days to rebuild the network. (Thousands strong)
1280px-Rasputinpic8.jpg


They're also really small for how hard they hit, their armor shielding is also confirmed to shrug off space shrapnel from space impacting it.

Even if a single half a kilogram piece of debris hit the satellite once over the course of 200 years that would be close to 15 megajoules worth of energy the armor can tank.


Their fire rate
maxresdefault.jpg

Is nothing to scoff at either. So relying on sheet naval numbers might not be enough if the Destiny side just produces enough Warsats which should be easier since they're the size of a car versus kilometers and hundreds of crew per Galleon.



The Almighty btw is what the Warsats can destroy
42v9ma9cr3s51.jpg


This will probably come down to objectives.
You have all this insane fluff for a pay to win MMO shooter game?

Oh, right, it is Bungie.
 

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