Anyone know how to do Pixel Art?



One of the things I am simultaneously ashamed and slightly proud of

I am NOT sure how to zoom in or make it bigger, the files I'm practicing with are 32x32
 
Anybody here know a simple way to find out the Textures that can be based off any real or fictional object, easily? I'm trying to make my own Textures before applying them

But when it comes to even more in-depth or detailed creation or creativity, my head gets a wall

Especially when I don't have someone constantly by my side to point out what I did right or wrong.....this is a problem I got even for school and I haven't gotten past it for nearly two decades of my life
 

Would it be advisable or viable to use non-Pixel pics like this to create a Color Palette?
 
Honestly that doesn't seem like a useful palette. You need around 8-16 shades of each major color, which with a 256 color palette (standard for most pixel art) will net you 16-32 colors each of which can have a solid gradient.

So I looked at my old stomping grounds and I was amazed to find that the OHRRGPCE is actually still a going thing, over 30 years later. Imma suggest you take a look at it and play with it's sprite drawing system a bit, take a look at how it's palettes work. I downloaded it and threw this primitive stone knife with red leather wrapping together in a few minutes. You can also see what I class as a fairly solid pixel art palette here though I think the two Cyan shades are too similar and I'd probably make one of them more blue to have a way to get from the intense ultramarine blue in the top row to the pure cyan in the fourth row.

urECq5i.jpg
 
@Bear Ribs


Does this look right? This is my texture for corn? I couldn't find any Corn Textures, so I got a picture and copied its colours, problem is I'm not sure how to make it look more like part of corn

The second is my attempt at stone, which looks more stone-ish than the first looks corn-ish
 
@Bear Ribs


Does this look right? This is my texture for corn? I couldn't find any Corn Textures, so I got a picture and copied its colours, problem is I'm not sure how to make it look more like part of corn

The second is my attempt at stone, which looks more stone-ish than the first looks corn-ish

That looks like a great improvement so I'd say your effort is paying off.

One thing I'll note is that if you're going to be putting blocks of this stone next to each other, your stone block here has a darker shade all the way around it so while they're placed together it will look like tile with grooves or grout in between due to the square outlines.
 
That looks like a great improvement so I'd say your effort is paying off.

One thing I'll note is that if you're going to be putting blocks of this stone next to each other, your stone block here has a darker shade all the way around it so while they're placed together it will look like tile with grooves or grout in between due to the square outlines.

Thanks



I'm trying to do more before seeing how I can apply them to Geometric Shapes

Advice for this? It's supposed to be chocolate, corn and ice.....chocolate is too plain, corn doesn't look like corn and ice is just metal of a different shade admittedly
 
Thanks



I'm trying to do more before seeing how I can apply them to Geometric Shapes

Advice for this? It's supposed to be chocolate, corn and ice.....chocolate is too plain, corn doesn't look like corn and ice is just metal of a different shade admittedly

The chocolate is too smooth. It looks alright but it needs a few dents, some slight scratching, or some irregularity to make it look less like a perfect geometric shape. These marks should be extremely subtle, since chocolate shouldn't look like sandpaper. The corners should be smoothed or broken since chocolate is soft. Sharp corners and points are reserved for hard materials.

I threw my own chocolate sprite together for a demonstration.
q8yBspr.jpg

And a Rusty Scythe for harvesting corn, to highlight roughness and speckling in the texture.
CE0UeZZ.jpg
 
The chocolate is too smooth. It looks alright but it needs a few dents, some slight scratching, or some irregularity to make it look less like a perfect geometric shape. These marks should be extremely subtle, since chocolate shouldn't look like sandpaper. The corners should be smoothed or broken since chocolate is soft. Sharp corners and points are reserved for hard materials.

I threw my own chocolate sprite together for a demonstration.
q8yBspr.jpg

And a Rusty Scythe for harvesting corn, to highlight roughness and speckling in the texture.
CE0UeZZ.jpg

Thanks

TBH I was trying to imitate an image for it, knew there was more out there

Any advice for the corn? Part of my problem is looking at actual pictures of corn

images


They ain’t square
 
Then don't draw it square? Unless you're aping Minecraft for some reason there's no onus on you to make your sprites perfect squares.

Fair, I'm kinda trying to work in the limits of 32x32 or making it look as close as possible

I've mostly got the UDEMY videos as reference, though is the "ice" okay?

Sorry, gotta sleep soon
 
Then don't draw it square? Unless you're aping Minecraft for some reason there's no onus on you to make your sprites perfect squares.

Still stuck again

Writer's block is a pain in the ass

Know anywhere where I can reliably ask for help regarding Pixel Art and receive answers quickly?

The guy takes awhile to respond to UDEMY Q&A due to having so many students and Reddit or r/PixelArt's real slow in giving tips if they notice me at all

Creativity or managing to make something outside of specific instruction is the hard part for me

(Only found out now that I can post stuff on r/PixelArt outside its Questions thread, so I can ask for Constructive Criticism....gonna be really embarrassing there still, I'm barely into the basics myself)
 
Last edited:

Users who are viewing this thread

Back
Top