D&D 3.0/3.5 Anyone could teach me about D&D boardgames ? Ar

TheRejectionist

TheRejectionist
I know shit about it but like the idea.

Tagging @Husky_Khan because I haven't seen posters.

The idea is : werebear and wereboar shield and sabre-holding tricorn wearing procrastinator from the low middle class (don't know what it the equivalent in D&D).

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Cook class.
 

Bear Ribs

Well-known member
Well you could make a wereboar or werebear character in DnD easily enough, though generally monstrous characters are much harder to run and take more optimization, many GMs ban them outright.

Shield and sabre can also be done, but it's a weak option. Overall, mechanically this character would have trouble contributing to any party and wind up a zipper ninja. It's decently flavorful though. Werebears are always lawful good in DnD and wereboars are always true neutral (Not sure why, bears are not nearly as social an animal as boars).
 

TheRejectionist

TheRejectionist
What's the question you're trying to ask, exactly?

Ok probably it would be...how the fuck I start with D&D and creating a character ? Actually, also how to play it.

Well you could make a wereboar or werebear character in DnD easily enough, though generally monstrous characters are much harder to run and take more optimization, many GMs ban them outright.

Shield and sabre can also be done, but it's a weak option. Overall, mechanically this character would have trouble contributing to any party and wind up a zipper ninja. It's decently flavorful though. Werebears are always lawful good in DnD and wereboars are always true neutral (Not sure why, bears are not nearly as social an animal as boars).

@Bear Ribs I would love to create a character that is both. Werebear plus wereboar.

I like the idea of a sabre / cutlass because of their grip. I imagine it would be more difficult to loose it in battle.

Probably this thread should renamed "D&D For Moronic Beginners" AKA @TheRejectionist
 

Battlegrinder

Someday we will win, no matter what it takes.
Moderator
Staff Member
Founder
Obozny
Ok probably it would be...how the fuck I start with D&D and creating a character ? Actually, also how to play it.

Starting out, I'd suggest looking for a local group in your area, and seeing what they can teach you about how to play. That's also something that will influence a character build, since you'll want to try and build something that fits whatever game they're ruinning. As Ribs noted, the were-fencer thing of yours is mechanically a bit shaky, which for some groups is ok, but others are running at a much higher level and demand a more optimized build.


Also, are you specifically looking for D&D, or a tabletop game that's like D&D? Because these days Pathfinder (a spinoff of an earlier edition of D&D) is pretty common, maybe more common that the current edition of D&D.

I would love to create a character that is both. Werebear plus wereboar.

Mechanically, I don't think there's any difference between the two outside of alignment, which will be up the GM how they handle. So being a combination of both would just be flavor.

I like the idea of a sabre / cutlass because of their grip. I imagine it would be more difficult to loose it in battle.

As far as I know there's no weapons in D&D or pathfinder that give you a bonus to resist being disarmed, only ones that let you disarm others more easily (if you want disarm resistance, get locked gauntlets).

Werebears are always lawful good in DnD and wereboars are always true neutral (Not sure why, bears are not nearly as social an animal as boars).

Maybe because bears follow "rules" like hibernating while pigs just do whatever?
 

Husky_Khan

The Dog Whistler... I mean Whisperer.
Founder
I know shit about it but like the idea.

Tagging @Husky_Khan because I haven't seen posters.

The idea is : werebear and wereboar shield and sabre-holding tricorn wearing procrastinator from the low middle class (don't know what it the equivalent in D&D).

636252736005297867.jpeg

636252735506840152.jpeg


Cook class.

Sorry I missed this.

You can play a Werewhatever class. It's perfectly acceptable depending on your DM/GM if he accepts it. Most of my experience comes from playing with actual friends so our rules tend to be pretty flexible but if your planning on joining an actual group, their rules or guidelines would actually be more stringent.

I'm not a big fan of "custom" classes and honestly 5th Edition is so flexible that you could just make a Fighter who likes to Cook. So he'd be a fighter... but also a cook.

As for the tricorn thing, that's fine. In my campaigns we've had an NPC character (for temporary players who kinda show up) who was Giff (a Humanoid Hippotami) who had the whole pith helmet and khaki shirt deal going on with the smoke powder pistol and rifle and primitive grenade and the like etc etc. Again... its your character so you can make your background as eclectic as you want within reason depending on your GM/DM.

The important thing is that you shouldn't get too carried away with your backstory or whatever or go too crazy IMHO. Especially if your playing with "non-friends" they'll likely be generally ambivalent if you go overboard on your character backstory. If you want to show off your character, do it in the campaign as you engage in role playing not in sharing your extensive eccentric backstory.

As for how to play Dungeons and Dragons. I would recommend getting the Players Handbook. In all honesty... the Players Handbook is really the only book you actually need to play Dungeons and Dragons (and to GM/DM it to be honest). Every other book (Dungeon Master Guide included) is really just nice to have.

If you haven't found a group right away, I'd recommend experimenting in creating characters and generating them and you totally could explore the combat system by setting up fights with your character and various monsters. It's totally possible to do since 5Eis a "wargame" with its core mechanics still. But 5th Edition is Role Playing as well and obviously... that's best with a group of people.

There's lots of ways you can create classes from beyond the normal races including lots of third party books or just accessing stuff on the internet.

If you want an example of how to play Dungeons and Dragons, I'd avoid the Critical Role shit with the professional voice actors and talent on the internets... this is probably the best one IMHO. He has some custom rules as GM/DM but you'll get the idea of the game in general I feel.



But yeah, you could totally play a Wereboar Cook Fighter (not sure about a Werebear, IIRC they are a fair bit more powerful) if you were in my campaign I would think. They're not terribly OP or can be modified to not be so.
 

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