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  1. Jormungandr

    Command and Conquer

    You had Rocket Soldiers, but they weren't cost efficient and died very easily; plus, while they weren't all that effective. It was better to just mass bullets. Ten Riflemen to kill one Warrior Ant in about 5 seconds, with a casualty rate of like 3 of those Riflemen dying, haha.
  2. Jormungandr

    Command and Conquer

    They fucking killed everything, especially when you only really had Riflemen and Rangers as counters in the first level. :(
  3. Jormungandr

    Command and Conquer

    I found the first mission more challenging, to be honest. Especially when the fuckers ate through the tree in your ore field and came up that way, and especially when they took down your pillboxes with fire ants. :(
  4. Jormungandr

    Command and Conquer

    Nope! Giant Ants in Red Alert 1; Dinosaurs in Tiberian Dawn. They were fun missions, but very, very fucking hard. The Dinosaur ones especially.
  5. Jormungandr

    Command and Conquer

    ...Wat? No Scorpion Tank, regardless of what variant in what game, never had 2760 hitpoints. Where in the hell are these prats getting their information from? 😮‍💨
  6. Jormungandr

    Command and Conquer

    Without playing the video I can tell you that they've gotten it wrong already: That isn't the Mammoth Tank Mk. IV, it's the Mammoth Tank from Tiberian Dawn. Amusingly, that's a debate in itself: The first Mammoth Tanks were used by the Soviets. They were diesel engined, and were what's...
  7. Jormungandr

    Command and Conquer

    Nice.
  8. Jormungandr

    Command and Conquer

    Ironically, it was meant to be a Pay to Win spin-off game for the Asian market, hence the cartoony shit. Look up "Command and Conquer: Arena". IIRC it was even meant to be browser-based? But the higher ups wanted a sequel and they wanted it now, so they slapped on a half-assed campaign and...
  9. Jormungandr

    Command and Conquer

    C&C4 needs a complete remake from ground to finish. The are things that could be salvaged, like certain vehicle designs and the plot point of Nod fracturing again, but the game on the whole was a dumpster fire. Yeah, Generals' stuff was pretty hilarious. I love the GLA's arsenal, especially the...
  10. Jormungandr

    Command and Conquer

    Allied ending actually, but there are so many in-game and lore inconsistencies with either (such as Russia being in GDI, the Soviets blowing up Greek monuments during their invasion of Athens but seeing those same monuments in Tiberian Dawn, post-Soviet nations, the "Global Initiative" being...
  11. Jormungandr

    Command and Conquer

    While Sun/Firestorm are likely to be the next (If they're ever continued) to be remastered, RA2/YR were by far the more popular of the voxel engine games.
  12. Jormungandr

    Command and Conquer

    I don't care if this is on mobile/Android or God's gold-encrusted Ryzen Two Billion. It has half-naked women characters typical of mobile trash, and they're of existing characters to boot. It has Red Alert fucking 3 units, such as the King Oni and Chronosphere.
  13. Jormungandr

    Command and Conquer

    More mobile shit? Edit: My god, what is this fucking Chinese-made abomination? Fucking EA.
  14. Jormungandr

    Command and Conquer

    The unit designs had some good ideas behind them that could be re-implemented/redesigned, like the Cyborg Commando, but... yeah. TT was an abomination.
  15. Jormungandr

    Command and Conquer

    That too. I mean, the Empire's commando unit wore a schoolgirl outfit, for crying out loud (even if Uprising did display plans for her to have a battlesuit instead, but still). You know the "weeb crap" stereotype that is often unfairly placed on anything Japanese comic/animated? RA3 kinda...
  16. Jormungandr

    Command and Conquer

    I've been a fan of C&C since Tiberian Dawn, back in '95. I pretty much grew up on Command and Conquer. Red Alert did have whacky sci-fi elements, but it was all interlaced with a 'Cold War gone hot' feel (despite being a parallel version of World War 2): it had realistic or semi-realistic...
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