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  1. Agent23

    Cyberpunk 2077

    I just spam contagion, synapse burnout and the occasional suicide as my opening move. I got the cyberware that clears used RAM faster. Other than a few story related fights enemies are manageable. Maybe each fight takes a bit more time and I have to dodge more/use the occasional high class...
  2. Agent23

    Cyberpunk 2077

    I played it, I enjoyed it, sort of.
  3. Agent23

    Cyberpunk 2077

    Well, your loss.
  4. Agent23

    Cyberpunk 2077

    Maybe they are slightly harder to deal with when your build is a netrunner. I had little problem murdering my way through with some decent tech/smart weapons and some heavily upgraded cybernetics. Good thing I had lots of gold chips stored, and even then I basically recycled a huge amount of...
  5. Agent23

    Cyberpunk 2077

    I did PL just fine on regular difficulty after finishing the main story over a year ago, it started out more grindy/harder but The whole premise of Cyberpunk as a genre is "high tech low life" so, yeah if it is making you feel weak, desperate and hopelessly clinging to survival while stalked by...
  6. Agent23

    Cyberpunk 2077

    On the one hand, I like Kyanu, on the other hand, while entertaining, Johnny's antics got kinds annoying. Mostly I played this for the homages, the atmosphere and the gameplay, not the main story. Idris Elba, whoever did Takamurs, and Keanu Reeves did good jobs with their characters, but all...
  7. Agent23

    Cyberpunk 2077

    I managed to get most of not all of the endings of the original IIRC, PL was harder, and I was kinds burned out/busy to care, but IIRC for the base game I got the: One where V goes to space after getting the mercenary bar after Rogue buys it. The one where Rogue survives. The one where V gets...
  8. Agent23

    Cyberpunk 2077

    Yeah, I got locked out of a few fun quest endings and skipped some optional stuff, pacing could be better, but overall it is an excellent game.
  9. Agent23

    Cyberpunk 2077

    I think they tried to make them more realistic, read harder, to drive. Top speed is lower, and accel/decel is worse. Fuck relaism, I can hack peiple and make them spread magical computer viruses that kill everyone around and frigging mantis-like blades explode out of my prosthetic hands. This is...
  10. Agent23

    Cyberpunk 2077

    IMO they were fixed in 1.3, but I am a massive fanboe, so take my words with a mine of salt. I paid full price a full 2 years before launch, I am happy with the result.
  11. Agent23

    Cyberpunk 2077

    Well, I can still see weird physics problems, like torsos merging with walls after the bodies are disemboweled. There are a lot of new scanner alerts too, all of a sudden, with a lot of them having a plot involving biotechnica. maybe they are backchannel adding new content?
  12. Agent23

    Cyberpunk 2077

    So, yeah, Cyberpunk is getting another, 5.6 GB patch atm. Wonder if they are fixing stuff they broke in 1.5 or adding more stuff that couldn't be shipped in the main patch.
  13. Agent23

    Cyberpunk 2077

    I played it after patch 1.3 came out, and while there were a few bugs the thing crashed maybe once and required me loading a save because of a bug once or twice. Of course weird explosions and physics were a thing, but they didn't detract from the experience any. TBH having the map repopulate...
  14. Agent23

    Cyberpunk 2077

    I have a huge problem ATM, I am very glad about everything they patched, but I literally have nothing more to do in the game. I clocked in over 110 hours, I did every quest, side gig and almost every gang fight/NCPD scanner mission, got every ending. My build is not made for H2H combat, so beat...
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