So..you're a renowned scientist in your field. You left with Kerensky's Exodus and, believe it or not, made it to a Garden world that wasn't trying to kill everyone every other hour.
With that in mind, what sort of tech do you and your brethren develop since you're not committed to developing warfighting capability (though that's cool too.)?
I'm looking for ideas and specifics here. Better Jump Engines (Like Comstar/WoB develops), cooler weapons and armor, better sensors and communications equipment. Maybe you just develop Velcro that doesn't make noise when you use it.
I'm looking for all sorts of things so feel free to go nuts, just base what you develop from the stand point of the Star League's tech developed in exile.
[edit: 20210625] I plan on updating this original post to keep track of all the ideas and recommendations so return here for a full blown list and the contributor!
Agricultural Efficiency (ie. improved crop yields)
@Bear Ribs
Faster-Than-Light Communication (improved HPG network/software)
@Bear Ribs
Faster-Than-Light Transportation (better Jump range and transportation of inorganic material outside the Jumpship)
@Bear Ribs & others
Metallurgical improvements: better materials for internal structure/armor [added this one myself]
Miniaturization of motive tech: engines, jump drives, L-F Batteries
@Bear Ribs @Knowledgeispower
Terraforming Technology
@Bear Ribs
EDIT: I do believe I put this in the wrong spot. Thread Overlords, feel free to move or just tell me where to repost this.