Scooby Doo
Well-known member
ROB transports you to a newly colonized Tau Colony that is 100,000,000 strong in citizens with 20% Being trained military and the rest civilian.
You are a Human Governor in charge of creating a Sector Defense force for your star system and several neighboring ones while also tithing 10% of your starting military resources every ten years.
ROB offers you one of the Following artifacts that give you a boone to help you thrive, you must decide which is most beneficial to you.
1) The Vex Spear. (Destiny)
Definition: With this spear shaped object the wielder can open a Vex incursion on the planet or ship they are on, unleashing millions of Vex platforms and thousands of gates with each gate summoning a dozen Vex every minute. The Vex Gates will continue to spawn units indefinitely until destroyed, all Vex will prioritize attacking Tau forces last, this spear has no cool down but if it were to be destroyed it will be unrepairable.
2) The Marker (Dead Space) your scientists get marker schematics beamed to their head, only you and the Alien Tau are immune to the Markers insanity rays and Necromorph production. These Necromorphs will ignore your alien species but attack every other (Ork/Tyranid/Eldars/Human) and are immune to Chaos Influence or Corruption. The more Markers you build the stronger their conversion to the point that if there are hundreds of Markers present the Tyranids go insane and turn into Necromorphs.
3) The Alliance Sigil, you form a coalition with the following three alien races.
Independence Day Aliens, Pacific Rim Precursors, Star Wars Composite Separatists.
The price for this alliance is you must share conquered territory with them. There will also be in fighting where you have to occasional side or persuade one of the three factions and if you fail enough times an alliance member could leave.
4) The Divine Banner (Destiny), with this Banner in your possession you get the absolute control of composite Elinski. In addition to having every known House in their prime under your command and several caches of Destiny Golden Age Humanity weapons or Resources (Gravity Lances, Fusion Rifles, Glimmer, Spinmetal, ect) you will have access to SIVA and Stasis Priests, that can teach other Tau how to wield it's power.
There will also be a 20% chance every six months of a Fallen Ketch and their Scavenging crew finding one to six previously undiscovered STC's and 50% chance of finding one already discovered STC
So of these options which do you pick?
You are a Human Governor in charge of creating a Sector Defense force for your star system and several neighboring ones while also tithing 10% of your starting military resources every ten years.
ROB offers you one of the Following artifacts that give you a boone to help you thrive, you must decide which is most beneficial to you.
1) The Vex Spear. (Destiny)
Definition: With this spear shaped object the wielder can open a Vex incursion on the planet or ship they are on, unleashing millions of Vex platforms and thousands of gates with each gate summoning a dozen Vex every minute. The Vex Gates will continue to spawn units indefinitely until destroyed, all Vex will prioritize attacking Tau forces last, this spear has no cool down but if it were to be destroyed it will be unrepairable.
2) The Marker (Dead Space) your scientists get marker schematics beamed to their head, only you and the Alien Tau are immune to the Markers insanity rays and Necromorph production. These Necromorphs will ignore your alien species but attack every other (Ork/Tyranid/Eldars/Human) and are immune to Chaos Influence or Corruption. The more Markers you build the stronger their conversion to the point that if there are hundreds of Markers present the Tyranids go insane and turn into Necromorphs.
3) The Alliance Sigil, you form a coalition with the following three alien races.
Independence Day Aliens, Pacific Rim Precursors, Star Wars Composite Separatists.
The price for this alliance is you must share conquered territory with them. There will also be in fighting where you have to occasional side or persuade one of the three factions and if you fail enough times an alliance member could leave.
4) The Divine Banner (Destiny), with this Banner in your possession you get the absolute control of composite Elinski. In addition to having every known House in their prime under your command and several caches of Destiny Golden Age Humanity weapons or Resources (Gravity Lances, Fusion Rifles, Glimmer, Spinmetal, ect) you will have access to SIVA and Stasis Priests, that can teach other Tau how to wield it's power.
There will also be a 20% chance every six months of a Fallen Ketch and their Scavenging crew finding one to six previously undiscovered STC's and 50% chance of finding one already discovered STC
So of these options which do you pick?
Last edited: