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  1. W

    Sci-Fi Tech Starfall

    I do like the achievement based perk/skill leveling, if not necessarily how it was implemented in Starfield. But, J4's basic point that underlying stats/traits add a level of differentiation and customization that feels lacking in BGS's version of the game resonates. Stats/traits/ability...
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    Sci-Fi Tech Starfall

    For a video game, it depends in part on how much effort you want to put into graphics / sound vs mechanics. Computers excel at number crunching, after all. The other part, of course, boils down to giving players enough 'levers' to customize their approach to game enough that they can enjoy the...
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    Sci-Fi Tech Starfall

    Dexterity & Endurance (by whatever factor) can be used to generate character movement speeds, whilst Strength & Dexterity can give you jumping height/stagger resistance.
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