Search results

  1. bullethead

    Battletech BattleTech discussion thread: May the light of Hanse Davion guide us

    As the creator of that shitpost, I naturally approve of this message.
  2. bullethead

    Battletech BattleTech discussion thread: May the light of Hanse Davion guide us

    Is 1988 when the game started? Because that would make sense - anything prior to that would've been IRL inspiration for the game, anything post-dating that would be something the game/company would be reacting to.
  3. bullethead

    Battletech BattleTech discussion thread: May the light of Hanse Davion guide us

    I am waiting for a good deal so I can just get the game, all the DLC, and all the mods and go.
  4. bullethead

    Battletech BattleTech discussion thread: May the light of Hanse Davion guide us

    Yeah, I have no idea why they did that. I only know about it because I've done modding stuff with the game.
  5. bullethead

    Battletech BattleTech discussion thread: May the light of Hanse Davion guide us

    Fun fact - the skull ratings are hard coded into the mission contract files. They have literally nothing to do with the actual strength of the enemy spawns.
  6. bullethead

    Battletech BattleTech discussion thread: May the light of Hanse Davion guide us

    Get ready for new Tex Talks BattleTech - it's about that infamous scrub, the Charger:
  7. bullethead

    Battletech BattleTech discussion thread: May the light of Hanse Davion guide us

    A really obvious solution is making lighter MMLs with integrated FCS and/or TAG. Eliminate everything below LRM10s and replace them with MMLs for logistical simplicity. Everything is easy to justify if you establish that the Star League/Terran Hegemony were corrupt and deliberately sandbagging...
  8. bullethead

    Battletech BattleTech discussion thread: May the light of Hanse Davion guide us

    Maybe it's supposed to be an active probe and no one caught the error before publication.
  9. bullethead

    Battletech BattleTech discussion thread: May the light of Hanse Davion guide us

    Sarna interviewed the current line developer: https://www.sarna.net/news/sarna-interviews-ray-arrastia-battletech-line-developer-at-catalyst-games/
  10. bullethead

    Battletech BattleTech discussion thread: May the light of Hanse Davion guide us

    Man, trying to do a Flashpoint for the HBS BattleTech game is a massive pain in the ass. There's one tutorial on how to do it, and its written by a guy who didn't take enough screencaps so an absolute noob could do it without having to constantly reference someone else's work. Doesn't help that...
  11. bullethead

    Battletech BattleTech discussion thread: May the light of Hanse Davion guide us

    Only for Steam users, which really sucks for me as a GOG user.
  12. bullethead

    Battletech BattleTech discussion thread: May the light of Hanse Davion guide us

    It's pretty good. It's got some design flaws (Hatchetman fucking sucks because it doesn't actually add mechanics to maximize the presence of the hatchet), but it's got a lot of content and is pretty engrossing, especially if you get the DLCs. That said, like XCOM games, it'll beat the shit out...
  13. bullethead

    Battletech BattleTech discussion thread: May the light of Hanse Davion guide us

    The 3D printed one is going to be easier to work with, especially if it's made of ABS. In that case, you just need some acetone to weld on the new arm.
  14. bullethead

    Battletech BattleTech discussion thread: May the light of Hanse Davion guide us

    For anyone playing the Harebrained Schemes game, they finally announced what's in the next DLC pack: Also Warhammer and Marauder are coming in a free update.
Top