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  1. Urabrask Revealed

    How does attacking in both melee and ranged give a feeling of impact in videogames?

    The RPG aspect has been downgraded more and more too.
  2. Urabrask Revealed

    How does attacking in both melee and ranged give a feeling of impact in videogames?

    Issue is, a new engine costs a lot, even if the development is kept in-studio. It's not a "Playerbase demands a new engine, hop to it! Done!" situation. It's more "This has worked all the time, we made improvements of all sorts, playerbase makes mods with it, why should we change it?"
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