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    Modification of the Dungeons & Dragons Open Gaming License

    Well, obviously the big thing is the royalty clause; although I think the fanbase-at-large is really underestimating just how few OGL projects even get remotely close to the $750,000 a year mark, and how commercial those projects are. This is not something that's going to significantly affect...
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    Modification of the Dungeons & Dragons Open Gaming License

    It's fair to criticize the OGL 1.1 draft as much more restrictive, but raging at literally standard terms that *every* digital content forum has is not particularly sensible any way you cut it. (Also, this is like the billionth time people have gotten themselves all worked up over that exact...
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    Modification of the Dungeons & Dragons Open Gaming License

    This is not surprising -- the original OGL allowed for full up commercial creation of rival products to like Pathfinder to springboard off of D&D 3rd Edition. As much as I love Pathfinder, that was absolutely an unintended consequence of an overly permissive license and *not* what any sane...
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